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Author SHA1 Message Date
DarkPhoenix
9cc50076bd Fix mass of t3ds 2015-04-14 18:53:55 +03:00
DarkPhoenix
f37f28d0fa t3d changes preview from https://forums.eveonline.com/default.aspx?g=posts&m=5665060#post5665060 2015-04-14 13:09:06 +03:00
3066 changed files with 4694 additions and 9662 deletions

3
.gitignore vendored
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@@ -13,11 +13,10 @@
*.patch
#Personal
/saveddata/
saveddata/
#PyCharm
.idea/
#Pyfa file
pyfaFits.html
build/

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@@ -1,58 +1,15 @@
# pyfa
# Pyfa
[![Join the chat at https://gitter.im/pyfa-org/Pyfa](https://badges.gitter.im/pyfa-org/Pyfa.svg)](https://gitter.im/pyfa-org/Pyfa?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
Pyfa is a cross-platform desktop fitting application for EVE online that can be used natively on any platform where python and wxwidgets are available.
![pyfa](https://cloud.githubusercontent.com/assets/3904767/10271512/af385ef2-6ade-11e5-8f67-52b8b1e4c797.PNG)
It provides many advanced features such as graphs and full calculations of any possible combination of modules, fits, etc.
## What is it?
Please see the [FAQ](https://github.com/DarkFenX/Pyfa/wiki/FAQ) for answers to common questions / concerns
pyfa, short for **py**thon **f**itting **a**ssistant, allows you to create, experiment with, and save ship fittings without being in game. Open source and written in Python, it is available on any platform where Python 2.x and wxWidgets are available, including Windows, Mac OS X, and Linux.
## Latest Version and Changelogs
The latest version along with release notes can always be found on the projects [Releases](https://github.com/DarkFenX/Pyfa/releases) page. pyfa will notify you if you are running an outdated version.
## Installing
Windows and OS X users are supplied self-contained builds of pyfa that can be run without additional software. An `.exe` installer is also available for the Windows builds. There is no self-contained package for Linux users, which are expected to run pyfa through their distributions Python interpreter. However, there are a number of third-party packages available that handle the dependencies and updates for pyfa (for example, [pyfa for Arch Linux](https://aur.archlinux.org/packages/pyfa/)). Please check your distributions repositories.
### Requirements
If you wish to help with development or simply need to run pyfa through a Python interpreter, the following software is required:
* Python 2.7
* `wxPython` 2.8/3.0
* `sqlalchemy` >= 0.6
* `dateutil`
* `matplotlib` (for some Linux distributions, you may need to install separate wxPython bindings, such as `python-matplotlib-wx`)
* `requests`
### Linux Distro-specific Packages
The following is a list of pyfa packages available for certain distros. Please note that these packages are maintained by third-parties and are not evaluated by the pyfa developers.
* Debian/Ubuntu/derivitives: https://github.com/AdamMajer/Pyfa/releases
* Arch: https://aur.archlinux.org/packages/pyfa/
* openSUSE: https://build.opensuse.org/package/show/home:rmk2/pyfa
* FreeBSD: http://www.freshports.org/games/pyfa/ (see #484 for instructions)
## Bug Reporting
The preferred method of reporting bugs is through the projects GitHub Issues interface. Alternatively, posting a report in the pyfa thread on the official EVE Online forums is acceptable. Guidelines for bug reporting can be found on [this wiki page](https://github.com/DarkFenX/Pyfa/wiki/Bug-Reporting).
## License
pyfa is licensed under the GNU GPL v3.0, see LICENSE
## Resources
* Development repository: [http://github.com/DarkFenX/Pyfa](http://github.com/DarkFenX/Pyfa)
* XMPP conference: [pyfa@conference.jabber.org](pyfa@conference.jabber.org)
#### Links
* [Development repository: http://github.com/DarkFenX/Pyfa](http://github.com/DarkFenX/Pyfa)
* [XMPP conference:
pyfa@conference.jabber.org](pyfa@conference.jabber.org)
* [EVE forum thread](http://forums.eveonline.com/default.aspx?g=posts&t=247609)
* [EVE University guide using pyfa](http://wiki.eveuniversity.org/Guide_to_using_PYFA)
* [EVE Online website](http://www.eveonline.com/)
## Contacts:
* Kadesh Priestess
* GitHub: @DarkFenX
* [TweetFleet Slack](https://www.fuzzwork.co.uk/tweetfleet-slack-invites/): @kadesh
* Sable Blitzmann
* GitHub: @blitzmann
* [TweetFleet Slack](https://www.fuzzwork.co.uk/tweetfleet-slack-invites/): @blitzmann
* Email: sable.blitzmann@gmail.com
## CCP Copyright Notice
EVE Online, the EVE logo, EVE and all associated logos and designs are the intellectual property of CCP hf. All artwork, screenshots, characters, vehicles, storylines, world facts or other recognizable features of the intellectual property relating to these trademarks are likewise the intellectual property of CCP hf. EVE Online and the EVE logo are the registered trademarks of CCP hf. All rights are reserved worldwide. All other trademarks are the property of their respective owners. CCP hf. has granted permission to Osmium to use EVE Online and all associated logos and designs for promotional and information purposes on its website but does not endorse, and is not in any way affiliated with, Osmium. CCP is in no way responsible for the content on or functioning of this website, nor can it be liable for any damage arising from the use of this website.

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@@ -1,11 +1,6 @@
import os
import sys
# TODO: move all logging back to pyfa.py main loop
# We moved it here just to avoid rebuilding windows skeleton for now (any change to pyfa.py needs it)
import logging
import logging.handlers
# Load variable overrides specific to distribution type
try:
import configforced
@@ -18,66 +13,35 @@ debug = False
saveInRoot = False
# Version data
version = "1.19.1"
tag = "Stable"
expansionName = "February 2016"
version = "1.10.1"
tag = "preview"
expansionName = "t3d_changes"
expansionVersion = "1.1"
evemonMinVersion = "4081"
# Database version (int ONLY)
# Increment every time we need to flag for user database upgrade/modification
dbversion = 6
pyfaPath = None
savePath = None
staticPath = None
saveDB = None
gameDB = None
class StreamToLogger(object):
"""
Fake file-like stream object that redirects writes to a logger instance.
From: http://www.electricmonk.nl/log/2011/08/14/redirect-stdout-and-stderr-to-a-logger-in-python/
"""
def __init__(self, logger, log_level=logging.INFO):
self.logger = logger
self.log_level = log_level
self.linebuf = ''
def write(self, buf):
for line in buf.rstrip().splitlines():
self.logger.log(self.log_level, line.rstrip())
def isFrozen():
if hasattr(sys, 'frozen'):
return True
else:
return False
def getPyfaRoot():
base = getattr(sys.modules['__main__'], "__file__", sys.executable) if isFrozen() else sys.argv[0]
root = os.path.dirname(os.path.realpath(os.path.abspath(base)))
root = unicode(root, sys.getfilesystemencoding())
return root
def __createDirs(path):
if not os.path.exists(path):
os.makedirs(path)
def defPaths():
global debug
global pyfaPath
global savePath
global staticPath
global saveDB
global gameDB
global saveInRoot
if debug:
logLevel = logging.DEBUG
else:
logLevel = logging.WARN
# The main pyfa directory which contains run.py
# Python 2.X uses ANSI by default, so we need to convert the character encoding
pyfaPath = getattr(configforced, "pyfaPath", pyfaPath)
if pyfaPath is None:
pyfaPath = getPyfaRoot()
pyfaPath = unicode(os.path.dirname(os.path.realpath(os.path.abspath(
sys.modules['__main__'].__file__))), sys.getfilesystemencoding())
# Where we store the saved fits etc, default is the current users home directory
if saveInRoot is True:
@@ -90,30 +54,23 @@ def defPaths():
savePath = unicode(os.path.expanduser(os.path.join("~", ".pyfa")),
sys.getfilesystemencoding())
__createDirs(savePath)
# Redirect stderr to file if we're requested to do so
stderrToFile = getattr(configforced, "stderrToFile", None)
if stderrToFile is True:
if not os.path.exists(savePath):
os.mkdir(savePath)
sys.stderr = open(os.path.join(savePath, "error_log.txt"), "w")
if isFrozen():
os.environ["REQUESTS_CA_BUNDLE"] = os.path.join(pyfaPath, "cacert.pem")
os.environ["SSL_CERT_FILE"] = os.path.join(pyfaPath, "cacert.pem")
# Same for stdout
stdoutToFile = getattr(configforced, "stdoutToFile", None)
if stdoutToFile is True:
if not os.path.exists(savePath):
os.mkdir(savePath)
sys.stdout = open(os.path.join(savePath, "output_log.txt"), "w")
format = '%(asctime)s %(name)-24s %(levelname)-8s %(message)s'
logging.basicConfig(format=format, level=logLevel)
handler = logging.handlers.RotatingFileHandler(os.path.join(savePath, "log.txt"), maxBytes=1000000, backupCount=3)
formatter = logging.Formatter(format)
handler.setFormatter(formatter)
logging.getLogger('').addHandler(handler)
logging.info("Starting pyfa")
if hasattr(sys, 'frozen'):
stdout_logger = logging.getLogger('STDOUT')
sl = StreamToLogger(stdout_logger, logging.INFO)
sys.stdout = sl
# This interferes with cx_Freeze's own handling of exceptions. Find a way to fix this.
#stderr_logger = logging.getLogger('STDERR')
#sl = StreamToLogger(stderr_logger, logging.ERROR)
#sys.stderr = sl
# Static EVE Data from the staticdata repository, should be in the staticdata
# directory in our pyfa directory
staticPath = os.path.join(pyfaPath, "staticdata")
# The database where we store all the fits etc
saveDB = os.path.join(savePath, "saveddata.db")
@@ -121,7 +78,7 @@ def defPaths():
# The database where the static EVE data from the datadump is kept.
# This is not the standard sqlite datadump but a modified version created by eos
# maintenance script
gameDB = os.path.join(pyfaPath, "eve.db")
gameDB = os.path.join(staticPath, "eve.db")
## DON'T MODIFY ANYTHING BELOW ##
import eos.config

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@@ -59,50 +59,41 @@ class CapSimulator(object):
return duration, capNeed
def init(self, modules):
"""prepare modules. a list of (duration, capNeed, clipSize, disableStagger) tuples is
"""prepare modules. a list of (duration, capNeed, clipSize) tuples is
expected, with clipSize 0 if the module has infinite ammo.
"""
self.modules = modules
mods = {}
for module in modules:
if module in mods:
mods[module] += 1
else:
mods[module] = 1
self.modules = mods
def reset(self):
"""Reset the simulator state"""
self.state = []
mods = {}
period = 1
disable_period = False
# Loop over modules, clearing clipSize if applicable, and group modules based on attributes
for (duration, capNeed, clipSize, disableStagger) in self.modules:
for (duration, capNeed, clipSize), amount in self.modules.iteritems():
if self.scale:
duration, capNeed = self.scale_activation(duration, capNeed)
if self.stagger:
duration = int(duration/amount)
else:
capNeed *= amount
period = lcm(period, duration)
# set clipSize to infinite if reloads are disabled unless it's
# a cap booster module.
if not self.reload and capNeed > 0:
clipSize = 0
# Group modules based on their properties
if (duration, capNeed, clipSize, disableStagger) in mods:
mods[(duration, capNeed, clipSize, disableStagger)] += 1
else:
mods[(duration, capNeed, clipSize, disableStagger)] = 1
# Loop over grouped modules, configure staggering and push to the simulation state
for (duration, capNeed, clipSize, disableStagger), amount in mods.iteritems():
if self.stagger and not disableStagger:
if clipSize == 0:
duration = int(duration/amount)
else:
stagger_amount = (duration*clipSize+10000)/(amount*clipSize)
for i in range(1, amount):
heapq.heappush(self.state,
[i*stagger_amount, duration,
capNeed, 0, clipSize])
else:
capNeed *= amount
period = lcm(period, duration)
# period optimization doesn't work when reloads are active.
if clipSize:
disable_period = True
@@ -169,13 +160,13 @@ class CapSimulator(object):
iterations += 1
t_last = t_now
if cap < cap_lowest:
if cap < 0.0:
break
cap_lowest = cap
t_last = t_now
# queue the next activation of this module
t_now += duration
shot += 1

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@@ -4,8 +4,8 @@ import sys
debug = False
gamedataCache = True
saveddataCache = True
gamedata_connectionstring = 'sqlite:///' + unicode(realpath(join(dirname(abspath(__file__)), "..", "eve.db")), sys.getfilesystemencoding())
saveddata_connectionstring = 'sqlite:///' + unicode(realpath(join(dirname(abspath(__file__)), "..", "saveddata", "saveddata.db")), sys.getfilesystemencoding())
gamedata_connectionstring = 'sqlite:///' + unicode(realpath(join(dirname(abspath(__file__)), "..", "staticdata", "eve.db")), sys.getfilesystemencoding())
saveddata_connectionstring = 'sqlite:///:memory:'
#Autodetect path, only change if the autodetection bugs out.
path = dirname(unicode(__file__, sys.getfilesystemencoding()))

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@@ -68,8 +68,14 @@ from eos.db.gamedata import *
from eos.db.saveddata import *
#Import queries
from eos.db.gamedata.queries import *
from eos.db.saveddata.queries import *
from eos.db.gamedata.queries import getItem, searchItems, getVariations, getItemsByCategory, directAttributeRequest, \
getMarketGroup, getGroup, getCategory, getAttributeInfo, getMetaData, getMetaGroup
from eos.db.saveddata.queries import getUser, getCharacter, getFit, getFitsWithShip, countFitsWithShip, searchFits, \
getCharacterList, getPrice, getDamagePatternList, getDamagePattern, \
getFitList, getFleetList, getFleet, save, remove, commit, add, \
getCharactersForUser, getMiscData, getSquadsIDsWithFitID, getWing, \
getSquad, getBoosterFits, getProjectedFits, getTargetResistsList, getTargetResists,\
clearPrices, countAllFits
#If using in memory saveddata, you'll want to reflect it so the data structure is good.
if config.saveddata_connectionstring == "sqlite:///:memory:":

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@@ -1,40 +1,32 @@
import config
import shutil
import time
import re
import os
import migrations
def getVersion(db):
cursor = db.execute('PRAGMA user_version')
return cursor.fetchone()[0]
def getAppVersion():
return migrations.appVersion
def update(saveddata_engine):
dbVersion = getVersion(saveddata_engine)
appVersion = getAppVersion()
currversion = getVersion(saveddata_engine)
if dbVersion == appVersion:
if currversion == config.dbversion:
return
if dbVersion < appVersion:
if currversion < config.dbversion:
# Automatically backup database
toFile = "%s/saveddata_migration_%d-%d_%s.db"%(
config.savePath,
dbVersion,
appVersion,
currversion,
config.dbversion,
time.strftime("%Y%m%d_%H%M%S"))
shutil.copyfile(config.saveDB, toFile)
for version in xrange(dbVersion, appVersion):
func = migrations.updates[version+1]
if func:
print "applying update",version+1
func(saveddata_engine)
for version in xrange(currversion, config.dbversion):
module = __import__('eos.db.migrations.upgrade%d'%(version+1), fromlist=True)
upgrade = getattr(module, "upgrade", False)
if upgrade:
upgrade(saveddata_engine)
# when all is said and done, set version to current
saveddata_engine.execute("PRAGMA user_version = {}".format(appVersion))
saveddata_engine.execute('PRAGMA user_version = %d'%config.dbversion)

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@@ -7,25 +7,3 @@ define an upgrade() function with the logic. Please note that there must be as
many upgrade files as there are database versions (version 5 would include
upgrade files 1-5)
"""
import pkgutil
import re
updates = {}
appVersion = 0
prefix = __name__ + "."
for importer, modname, ispkg in pkgutil.iter_modules(__path__, prefix):
# loop through python files, extracting update number and function, and
# adding it to a list
modname_tail = modname.rsplit('.', 1)[-1]
module = __import__(modname, fromlist=True)
m = re.match("^upgrade(?P<index>\d+)$", modname_tail)
if not m:
continue
index = int(m.group("index"))
appVersion = max(appVersion, index)
upgrade = getattr(module, "upgrade", False)
if upgrade:
updates[index] = upgrade

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@@ -1,16 +0,0 @@
"""
Migration 10
- Adds active attribute to projected fits
"""
import sqlalchemy
def upgrade(saveddata_engine):
# Update projectedFits schema to include active attribute
try:
saveddata_engine.execute("SELECT active FROM projectedFits LIMIT 1")
except sqlalchemy.exc.DatabaseError:
saveddata_engine.execute("ALTER TABLE projectedFits ADD COLUMN active BOOLEAN")
saveddata_engine.execute("UPDATE projectedFits SET active = 1")
saveddata_engine.execute("UPDATE projectedFits SET amount = 1")

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@@ -1,116 +0,0 @@
"""
Migration 11
- Converts modules based on December Release 2015 Tiericide
Some modules have been unpublished (and unpublished module attributes are removed
from database), which causes pyfa to crash. We therefore replace these
modules with their new replacements
"""
CONVERSIONS = {
16467: ( # Medium Gremlin Compact Energy Neutralizer
16471, # Medium Unstable Power Fluctuator I
),
22947: ( # 'Beatnik' Small Remote Armor Repairer
23414, # 'Brotherhood' Small Remote Armor Repairer
),
8295: ( # Type-D Restrained Shield Flux Coil
8293, # Beta Reactor Control: Shield Flux I
),
16499: ( # Heavy Knave Scoped Energy Nosferatu
16501, # E500 Prototype Energy Vampire
),
16477: ( # Heavy Infectious Scoped Energy Neutralizer
16473, # Heavy Rudimentary Energy Destabilizer I
),
16475: ( # Heavy Gremlin Compact Energy Neutralizer
16479, # Heavy Unstable Power Fluctuator I
),
16447: ( # Medium Solace Scoped Remote Armor Repairer
16445, # Medium 'Arup' Remote Armor Repairer
),
508: ( # 'Basic' Shield Flux Coil
8325, # Alpha Reactor Shield Flux
8329, # Marked Generator Refitting: Shield Flux
8323, # Partial Power Plant Manager: Shield Flux
8327, # Type-E Power Core Modification: Shield Flux
),
1419: ( # 'Basic' Shield Power Relay
8341, # Alpha Reactor Shield Power Relay
8345, # Marked Generator Refitting: Shield Power Relay
8339, # Partial Power Plant Manager: Shield Power Relay
8343, # Type-E Power Core Modification: Shield Power Relay
),
16439: ( # Small Solace Scoped Remote Armor Repairer
16437, # Small 'Arup' Remote Armor Repairer
),
16505: ( # Medium Ghoul Compact Energy Nosferatu
16511, # Medium Diminishing Power System Drain I
),
8297: ( # Mark I Compact Shield Flux Coil
8291, # Local Power Plant Manager: Reaction Shield Flux I
),
16455: ( # Large Solace Scoped Remote Armor Repairer
16453, # Large 'Arup' Remote Armor Repairer
),
6485: ( # M51 Benefactor Compact Shield Recharger
6491, # Passive Barrier Compensator I
6489, # 'Benefactor' Ward Reconstructor
6487, # Supplemental Screen Generator I
),
5137: ( # Small Knave Scoped Energy Nosferatu
5135, # E5 Prototype Energy Vampire
),
8579: ( # Medium Murky Compact Remote Shield Booster
8581, # Medium 'Atonement' Remote Shield Booster
),
8531: ( # Small Murky Compact Remote Shield Booster
8533, # Small 'Atonement' Remote Shield Booster
),
16497: ( # Heavy Ghoul Compact Energy Nosferatu
16503, # Heavy Diminishing Power System Drain I
),
4477: ( # Small Gremlin Compact Energy Neutralizer
4475, # Small Unstable Power Fluctuator I
),
8337: ( # Mark I Compact Shield Power Relay
8331, # Local Power Plant Manager: Reaction Shield Power Relay I
),
23416: ( # 'Peace' Large Remote Armor Repairer
22951, # 'Pacifier' Large Remote Armor Repairer
),
5141: ( # Small Ghoul Compact Energy Nosferatu
5139, # Small Diminishing Power System Drain I
),
4471: ( # Small Infectious Scoped Energy Neutralizer
4473, # Small Rudimentary Energy Destabilizer I
),
16469: ( # Medium Infectious Scoped Energy Neutralizer
16465, # Medium Rudimentary Energy Destabilizer I
),
8335: ( # Type-D Restrained Shield Power Relay
8333, # Beta Reactor Control: Shield Power Relay I
),
405: ( # 'Micro' Remote Shield Booster
8631, # Micro Asymmetric Remote Shield Booster
8627, # Micro Murky Remote Shield Booster
8629, # Micro 'Atonement' Remote Shield Booster
8633, # Micro S95a Remote Shield Booster
),
8635: ( # Large Murky Compact Remote Shield Booster
8637, # Large 'Atonement' Remote Shield Booster
),
16507: ( # Medium Knave Scoped Energy Nosferatu
16509, # E50 Prototype Energy Vampire
),
}
def upgrade(saveddata_engine):
# Convert modules
for replacement_item, list in CONVERSIONS.iteritems():
for retired_item in list:
saveddata_engine.execute('UPDATE "modules" SET "itemID" = ? WHERE "itemID" = ?', (replacement_item, retired_item))
saveddata_engine.execute('UPDATE "cargo" SET "itemID" = ? WHERE "itemID" = ?', (replacement_item, retired_item))

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@@ -1,24 +0,0 @@
"""
Migration 7
- Converts Scorpion Ishukone Watch to Scorpion
Mosaic introduced proper skinning system, and Ishukone Scorp
was the only ship which was presented as stand-alone ship in
Pyfa.
"""
CONVERSIONS = {
640: ( # Scorpion
4005, # Scorpion Ishukone Watch
)
}
def upgrade(saveddata_engine):
# Convert ships
for replacement_item, list in CONVERSIONS.iteritems():
for retired_item in list:
saveddata_engine.execute('UPDATE "fits" SET "shipID" = ? WHERE "shipID" = ?', (replacement_item, retired_item))

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@@ -1,85 +0,0 @@
"""
Migration 8
- Converts modules based on Carnyx Module Tiericide
Some modules have been unpublished (and unpublished module attributes are removed
from database), which causes pyfa to crash. We therefore replace these
modules with their new replacements
"""
CONVERSIONS = {
8529: ( # Large F-S9 Regolith Compact Shield Extender
8409, # Large Subordinate Screen Stabilizer I
),
8419: ( # Large Azeotropic Restrained Shield Extender
8489, # Large Supplemental Barrier Emitter I
),
8517: ( # Medium F-S9 Regolith Compact Shield Extender
8397, # Medium Subordinate Screen Stabilizer I
),
8433: ( # Medium Azeotropic Restrained Shield Extender
8477, # Medium Supplemental Barrier Emitter I
),
20627: ( # Small 'Trapper' Shield Extender
8437, # Micro Azeotropic Ward Salubrity I
8505, # Micro F-S9 Regolith Shield Induction
3849, # Micro Shield Extender I
3851, # Micro Shield Extender II
8387, # Micro Subordinate Screen Stabilizer I
8465, # Micro Supplemental Barrier Emitter I
),
8521: ( # Small F-S9 Regolith Compact Shield Extender
8401, # Small Subordinate Screen Stabilizer I
),
8427: ( # Small Azeotropic Restrained Shield Extender
8481, # Small Supplemental Barrier Emitter I
),
11343: ( # 100mm Crystalline Carbonide Restrained Plates
11345, # 100mm Reinforced Nanofiber Plates I
),
11341: ( # 100mm Rolled Tungsten Compact Plates
11339, # 100mm Reinforced Titanium Plates I
),
11327: ( # 1600mm Crystalline Carbonide Restrained Plates
11329, # 1600mm Reinforced Nanofiber Plates I
),
11325: ( # 1600mm Rolled Tungsten Compact Plates
11323, # 1600mm Reinforced Titanium Plates I
),
11351: ( # 200mm Crystalline Carbonide Restrained Plates
11353, # 200mm Reinforced Nanofiber Plates I
),
11349: ( # 200mm Rolled Tungsten Compact Plates
11347, # 200mm Reinforced Titanium Plates I
),
11311: ( # 400mm Crystalline Carbonide Restrained Plates
11313, # 400mm Reinforced Nanofiber Plates I
),
11309: ( # 400mm Rolled Tungsten Compact Plates
11307, # 400mm Reinforced Titanium Plates I
),
23791: ( # 'Citadella' 100mm Steel Plates
11335, # 50mm Reinforced Crystalline Carbonide Plates I
11337, # 50mm Reinforced Nanofiber Plates I
11333, # 50mm Reinforced Rolled Tungsten Plates I
11291, # 50mm Reinforced Steel Plates I
20343, # 50mm Reinforced Steel Plates II
11331, # 50mm Reinforced Titanium Plates I
),
11319: ( # 800mm Crystalline Carbonide Restrained Plates
11321, # 800mm Reinforced Nanofiber Plates I
),
11317: ( # 800mm Rolled Tungsten Compact Plates
11315, # 800mm Reinforced Titanium Plates I
),
}
def upgrade(saveddata_engine):
# Convert modules
for replacement_item, list in CONVERSIONS.iteritems():
for retired_item in list:
saveddata_engine.execute('UPDATE "modules" SET "itemID" = ? WHERE "itemID" = ?', (replacement_item, retired_item))
saveddata_engine.execute('UPDATE "cargo" SET "itemID" = ? WHERE "itemID" = ?', (replacement_item, retired_item))

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@@ -1,23 +0,0 @@
"""
Migration 9
Effectively drops UNIQUE constraint from boosters table. SQLite does not support
this, so we have to copy the table to the updated schema and then rename it
"""
tmpTable = """
CREATE TABLE boostersTemp (
'ID' INTEGER NOT NULL,
'itemID' INTEGER,
'fitID' INTEGER NOT NULL,
'active' BOOLEAN,
PRIMARY KEY(ID),
FOREIGN KEY('fitID') REFERENCES fits ('ID')
)
"""
def upgrade(saveddata_engine):
saveddata_engine.execute(tmpTable)
saveddata_engine.execute("INSERT INTO boostersTemp (ID, itemID, fitID, active) SELECT ID, itemID, fitID, active FROM boosters")
saveddata_engine.execute("DROP TABLE boosters")
saveddata_engine.execute("ALTER TABLE boostersTemp RENAME TO boosters")

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@@ -1,18 +1,3 @@
__all__ = [
"character",
"fit",
"module",
"user",
"skill",
"price",
"booster",
"drone",
"implant",
"fleet",
"damagePattern",
"miscData",
"targetResists",
"override",
"crest"
]
__all__ = ["character", "fit", "module", "user", "skill", "price",
"booster", "drone", "implant", "fleet", "damagePattern",
"miscData", "targetResists"]

View File

@@ -29,7 +29,7 @@ boosters_table = Table("boosters", saveddata_meta,
Column("itemID", Integer),
Column("fitID", Integer, ForeignKey("fits.ID"), nullable = False),
Column("active", Boolean),
)
UniqueConstraint("itemID", "fitID"))
activeSideEffects_table = Table("boostersActiveSideEffects", saveddata_meta,
Column("boosterID", ForeignKey("boosters.ID"), primary_key = True),

View File

@@ -1,31 +0,0 @@
#===============================================================================
# Copyright (C) 2010 Diego Duclos
#
# This file is part of eos.
#
# eos is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# eos is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with eos. If not, see <http://www.gnu.org/licenses/>.
#===============================================================================
from sqlalchemy import Table, Column, Integer, String, Boolean
from sqlalchemy.orm import mapper
from eos.db import saveddata_meta
from eos.types import CrestChar
crest_table = Table("crest", saveddata_meta,
Column("ID", Integer, primary_key = True),
Column("name", String, nullable = False, unique = True),
Column("refresh_token", String, nullable = False))
mapper(CrestChar, crest_table)

View File

@@ -17,11 +17,9 @@
# along with eos. If not, see <http://www.gnu.org/licenses/>.
#===============================================================================
from sqlalchemy import *
from sqlalchemy.orm import *
from sqlalchemy import Table, Column, Integer, ForeignKey, String, Boolean
from sqlalchemy.orm import relation, mapper
from sqlalchemy.sql import and_
from sqlalchemy.ext.associationproxy import association_proxy
from sqlalchemy.orm.collections import attribute_mapped_collection
from eos.db import saveddata_meta
from eos.db.saveddata.module import modules_table
@@ -29,7 +27,9 @@ from eos.db.saveddata.drone import drones_table
from eos.db.saveddata.cargo import cargo_table
from eos.db.saveddata.implant import fitImplants_table
from eos.types import Fit, Module, User, Booster, Drone, Cargo, Implant, Character, DamagePattern, TargetResists
from eos.effectHandlerHelpers import *
from eos.effectHandlerHelpers import HandledModuleList, HandledDroneList, \
HandledImplantBoosterList, HandledProjectedModList, HandledProjectedDroneList, \
HandledProjectedFitList, HandledCargoList
fits_table = Table("fits", saveddata_meta,
Column("ID", Integer, primary_key = True),
@@ -47,119 +47,31 @@ fits_table = Table("fits", saveddata_meta,
projectedFits_table = Table("projectedFits", saveddata_meta,
Column("sourceID", ForeignKey("fits.ID"), primary_key = True),
Column("victimID", ForeignKey("fits.ID"), primary_key = True),
Column("amount", Integer, nullable = False, default = 1),
Column("active", Boolean, nullable = False, default = 1),
)
class ProjectedFit(object):
def __init__(self, sourceID, source_fit, amount=1, active=True):
self.sourceID = sourceID
self.source_fit = source_fit
self.active = active
self.__amount = amount
@reconstructor
def init(self):
if self.source_fit.isInvalid:
# Very rare for this to happen, but be prepared for it
eos.db.saveddata_session.delete(self.source_fit)
eos.db.saveddata_session.flush()
eos.db.saveddata_session.refresh(self.victim_fit)
# We have a series of setters and getters here just in case someone
# downgrades and screws up the table with NULL values
@property
def amount(self):
return self.__amount or 1
@amount.setter
def amount(self, amount):
self.__amount = amount
def __repr__(self):
return "ProjectedFit(sourceID={}, victimID={}, amount={}, active={}) at {}".format(
self.sourceID, self.victimID, self.amount, self.active, hex(id(self))
)
Fit._Fit__projectedFits = association_proxy(
"victimOf", # look at the victimOf association...
"source_fit", # .. and return the source fits
creator=lambda sourceID, source_fit: ProjectedFit(sourceID, source_fit)
)
Column("amount", Integer))
mapper(Fit, fits_table,
properties = {
"_Fit__modules": relation(
Module,
collection_class=HandledModuleList,
primaryjoin=and_(modules_table.c.fitID == fits_table.c.ID, modules_table.c.projected == False),
order_by=modules_table.c.position,
cascade='all, delete, delete-orphan'),
"_Fit__projectedModules": relation(
Module,
collection_class=HandledProjectedModList,
cascade='all, delete, delete-orphan',
single_parent=True,
primaryjoin=and_(modules_table.c.fitID == fits_table.c.ID, modules_table.c.projected == True)),
"owner": relation(
User,
backref="fits"),
"itemID": fits_table.c.shipID,
"shipID": fits_table.c.shipID,
"_Fit__boosters": relation(
Booster,
collection_class=HandledImplantBoosterList,
cascade='all, delete, delete-orphan',
single_parent=True),
"_Fit__drones": relation(
Drone,
collection_class=HandledDroneCargoList,
cascade='all, delete, delete-orphan',
single_parent=True,
primaryjoin=and_(drones_table.c.fitID == fits_table.c.ID, drones_table.c.projected == False)),
"_Fit__cargo": relation(
Cargo,
collection_class=HandledDroneCargoList,
cascade='all, delete, delete-orphan',
single_parent=True,
primaryjoin=and_(cargo_table.c.fitID == fits_table.c.ID)),
"_Fit__projectedDrones": relation(
Drone,
collection_class=HandledProjectedDroneList,
cascade='all, delete, delete-orphan',
single_parent=True,
primaryjoin=and_(drones_table.c.fitID == fits_table.c.ID, drones_table.c.projected == True)),
"_Fit__implants": relation(
Implant,
collection_class=HandledImplantBoosterList,
cascade='all, delete, delete-orphan',
backref='fit',
single_parent=True,
primaryjoin=fitImplants_table.c.fitID == fits_table.c.ID,
secondaryjoin=fitImplants_table.c.implantID == Implant.ID,
secondary=fitImplants_table),
"_Fit__character": relation(
Character,
backref="fits"),
"_Fit__damagePattern": relation(DamagePattern),
"_Fit__targetResists": relation(TargetResists),
"projectedOnto": relationship(
ProjectedFit,
primaryjoin=projectedFits_table.c.sourceID == fits_table.c.ID,
backref='source_fit',
collection_class=attribute_mapped_collection('victimID'),
cascade='all, delete, delete-orphan'),
"victimOf": relationship(
ProjectedFit,
primaryjoin=fits_table.c.ID == projectedFits_table.c.victimID,
backref='victim_fit',
collection_class=attribute_mapped_collection('sourceID'),
cascade='all, delete, delete-orphan'),
}
)
mapper(ProjectedFit, projectedFits_table,
properties = {
"_ProjectedFit__amount": projectedFits_table.c.amount,
}
)
properties = {"_Fit__modules" : relation(Module, collection_class = HandledModuleList,
primaryjoin = and_(modules_table.c.fitID == fits_table.c.ID, modules_table.c.projected == False),
order_by = modules_table.c.position, cascade='all, delete, delete-orphan'),
"_Fit__projectedModules" : relation(Module, collection_class = HandledProjectedModList, cascade='all, delete, delete-orphan', single_parent=True,
primaryjoin = and_(modules_table.c.fitID == fits_table.c.ID, modules_table.c.projected == True)),
"owner" : relation(User, backref = "fits"),
"_Fit__boosters" : relation(Booster, collection_class = HandledImplantBoosterList, cascade='all, delete, delete-orphan', single_parent=True),
"_Fit__drones" : relation(Drone, collection_class = HandledDroneList, cascade='all, delete, delete-orphan', single_parent=True,
primaryjoin = and_(drones_table.c.fitID == fits_table.c.ID, drones_table.c.projected == False)),
"_Fit__cargo" : relation(Cargo, collection_class = HandledCargoList, cascade='all, delete, delete-orphan', single_parent=True,
primaryjoin = and_(cargo_table.c.fitID == fits_table.c.ID)),
"_Fit__projectedDrones" : relation(Drone, collection_class = HandledProjectedDroneList, cascade='all, delete, delete-orphan', single_parent=True,
primaryjoin = and_(drones_table.c.fitID == fits_table.c.ID, drones_table.c.projected == True)),
"_Fit__implants" : relation(Implant, collection_class = HandledImplantBoosterList, cascade='all, delete, delete-orphan', single_parent=True,
primaryjoin = fitImplants_table.c.fitID == fits_table.c.ID,
secondaryjoin = fitImplants_table.c.implantID == Implant.ID,
secondary = fitImplants_table),
"_Fit__character" : relation(Character, backref = "fits"),
"_Fit__damagePattern" : relation(DamagePattern),
"_Fit__targetResists" : relation(TargetResists),
"_Fit__projectedFits" : relation(Fit,
primaryjoin = projectedFits_table.c.victimID == fits_table.c.ID,
secondaryjoin = fits_table.c.ID == projectedFits_table.c.sourceID,
secondary = projectedFits_table,
collection_class = HandledProjectedFitList)
})

View File

@@ -1,31 +0,0 @@
#===============================================================================
# Copyright (C) 2010 Diego Duclos
#
# This file is part of eos.
#
# eos is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# eos is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with eos. If not, see <http://www.gnu.org/licenses/>.
#===============================================================================
from sqlalchemy import Table, Column, Integer, Float
from sqlalchemy.orm import mapper
from eos.db import saveddata_meta
from eos.types import Override
overrides_table = Table("overrides", saveddata_meta,
Column("itemID", Integer, primary_key=True, index = True),
Column("attrID", Integer, primary_key=True, index = True),
Column("value", Float, nullable = False))
mapper(Override, overrides_table)

View File

@@ -19,8 +19,7 @@
from eos.db.util import processEager, processWhere
from eos.db import saveddata_session, sd_lock
from eos.types import User, Character, Fit, Price, DamagePattern, Fleet, MiscData, Wing, Squad, TargetResists, Override, CrestChar
from eos.types import User, Character, Fit, Price, DamagePattern, Fleet, MiscData, Wing, Squad, TargetResists
from eos.db.saveddata.fleet import squadmembers_table
from eos.db.saveddata.fit import projectedFits_table
from sqlalchemy.sql import and_
@@ -183,15 +182,9 @@ def getFit(lookfor, eager=None):
else:
eager = processEager(eager)
with sd_lock:
fit = saveddata_session.query(Fit).options(*eager).filter(Fit.ID == lookfor).first()
fit = saveddata_session.query(Fit).options(*eager).filter(Fit.ID == fitID).first()
else:
raise TypeError("Need integer as argument")
if fit and fit.isInvalid:
with sd_lock:
removeInvalid([fit])
return None
return fit
@cachedQuery(Fleet, 1, "fleetID")
@@ -251,10 +244,9 @@ def getFitsWithShip(shipID, ownerID=None, where=None, eager=None):
filter = processWhere(filter, where)
eager = processEager(eager)
with sd_lock:
fits = removeInvalid(saveddata_session.query(Fit).options(*eager).filter(filter).all())
fits = saveddata_session.query(Fit).options(*eager).filter(filter).all()
else:
raise TypeError("ShipID must be integer")
return fits
def getBoosterFits(ownerID=None, where=None, eager=None):
@@ -272,8 +264,7 @@ def getBoosterFits(ownerID=None, where=None, eager=None):
filter = processWhere(filter, where)
eager = processEager(eager)
with sd_lock:
fits = removeInvalid(saveddata_session.query(Fit).options(*eager).filter(filter).all())
fits = saveddata_session.query(Fit).options(*eager).filter(filter).all()
return fits
def countAllFits():
@@ -304,8 +295,7 @@ def countFitsWithShip(shipID, ownerID=None, where=None, eager=None):
def getFitList(eager=None):
eager = processEager(eager)
with sd_lock:
fits = removeInvalid(saveddata_session.query(Fit).options(*eager).all())
fits = saveddata_session.query(Fit).options(*eager).all()
return fits
def getFleetList(eager=None):
@@ -395,8 +385,7 @@ def searchFits(nameLike, where=None, eager=None):
filter = processWhere(Fit.name.like(nameLike, escape="\\"), where)
eager = processEager(eager)
with sd_lock:
fits = removeInvalid(saveddata_session.query(Fit).options(*eager).filter(filter).all())
fits = saveddata_session.query(Fit).options(*eager).filter(filter).all()
return fits
def getSquadsIDsWithFitID(fitID):
@@ -417,55 +406,6 @@ def getProjectedFits(fitID):
else:
raise TypeError("Need integer as argument")
def getCrestCharacters(eager=None):
eager = processEager(eager)
with sd_lock:
characters = saveddata_session.query(CrestChar).options(*eager).all()
return characters
@cachedQuery(CrestChar, 1, "lookfor")
def getCrestCharacter(lookfor, eager=None):
if isinstance(lookfor, int):
if eager is None:
with sd_lock:
character = saveddata_session.query(CrestChar).get(lookfor)
else:
eager = processEager(eager)
with sd_lock:
character = saveddata_session.query(CrestChar).options(*eager).filter(CrestChar.ID == lookfor).first()
elif isinstance(lookfor, basestring):
eager = processEager(eager)
with sd_lock:
character = saveddata_session.query(CrestChar).options(*eager).filter(CrestChar.name == lookfor).first()
else:
raise TypeError("Need integer or string as argument")
return character
def getOverrides(itemID, eager=None):
if isinstance(itemID, int):
return saveddata_session.query(Override).filter(Override.itemID == itemID).all()
else:
raise TypeError("Need integer as argument")
def clearOverrides():
with sd_lock:
deleted_rows = saveddata_session.query(Override).delete()
commit()
return deleted_rows
def getAllOverrides(eager=None):
return saveddata_session.query(Override).all()
def removeInvalid(fits):
invalids = [f for f in fits if f.isInvalid]
if invalids:
map(fits.remove, invalids)
map(saveddata_session.delete, invalids)
saveddata_session.commit()
return fits
def add(stuff):
with sd_lock:
saveddata_session.add(stuff)

View File

@@ -17,12 +17,8 @@
# along with eos. If not, see <http://www.gnu.org/licenses/>.
#===============================================================================
#from sqlalchemy.orm.attributes import flag_modified
import eos.db
import eos.types
import logging
logger = logging.getLogger(__name__)
class HandledList(list):
def filteredItemPreAssign(self, filter, *args, **kwargs):
@@ -105,14 +101,6 @@ class HandledList(list):
except AttributeError:
pass
def remove(self, thing):
# We must flag it as modified, otherwise it not be removed from the database
# @todo: flag_modified isn't in os x skel. need to rebuild to include
#flag_modified(thing, "itemID")
if thing.isInvalid: # see GH issue #324
thing.itemID = 0
list.remove(self, thing)
class HandledModuleList(HandledList):
def append(self, mod):
emptyPosition = float("Inf")
@@ -127,14 +115,10 @@ class HandledModuleList(HandledList):
del self[emptyPosition]
mod.position = emptyPosition
HandledList.insert(self, emptyPosition, mod)
if mod.isInvalid:
self.remove(mod)
return
mod.position = len(self)
HandledList.append(self, mod)
if mod.isInvalid:
self.remove(mod)
def insert(self, index, mod):
mod.position = index
@@ -159,82 +143,139 @@ class HandledModuleList(HandledList):
dummy.position = index
self[index] = dummy
def toModule(self, index, mod):
mod.position = index
self[index] = mod
def freeSlot(self, slot):
for i in range(len(self) -1, -1, -1):
mod = self[i]
if mod.getModifiedItemAttr("subSystemSlot") == slot:
del self[i]
class HandledDroneCargoList(HandledList):
class HandledDroneList(HandledList):
def find(self, item):
for o in self:
if o.item == item:
yield o
for d in self:
if d.item == item:
yield d
def findFirst(self, item):
for o in self.find(item):
return o
for d in self.find(item):
return d
def append(self, thing):
HandledList.append(self, thing)
def append(self, drone):
list.append(self, drone)
if thing.isInvalid:
self.remove(thing)
def remove(self, drone):
HandledList.remove(self, drone)
def appendItem(self, item, amount = 1):
if amount < 1: ValueError("Amount of drones to add should be >= 1")
d = self.findFirst(item)
if d is None:
d = eos.types.Drone(item)
self.append(d)
d.amount += amount
return d
def removeItem(self, item, amount):
if amount < 1: ValueError("Amount of drones to remove should be >= 1")
d = self.findFirst(item)
if d is None: return
d.amount -= amount
if d.amount <= 0:
self.remove(d)
return None
return d
class HandledCargoList(HandledList):
# shameless copy of HandledDroneList
# I have no idea what this does, but I needed it
# @todo: investigate this
def find(self, item):
for d in self:
if d.item == item:
yield d
def findFirst(self, item):
for d in self.find(item):
return d
def append(self, cargo):
list.append(self, cargo)
def remove(self, cargo):
HandledList.remove(self, cargo)
def appendItem(self, item, qty = 1):
if qty < 1: ValueError("Amount of cargo to add should be >= 1")
d = self.findFirst(item)
if d is None:
d = eos.types.Cargo(item)
self.append(d)
d.qty += qty
return d
def removeItem(self, item, qty):
if qty < 1: ValueError("Amount of cargo to remove should be >= 1")
d = self.findFirst(item)
if d is None: return
d.qty -= qty
if d.qty <= 0:
self.remove(d)
return None
return d
class HandledImplantBoosterList(HandledList):
def append(self, thing):
if thing.isInvalid:
HandledList.append(self, thing)
self.remove(thing)
return
def __init__(self):
self.__slotCache = {}
# if needed, remove booster that was occupying slot
oldObj = next((m for m in self if m.slot == thing.slot), None)
if oldObj:
logging.info("Slot %d occupied with %s, replacing with %s", thing.slot, oldObj.item.name, thing.item.name)
oldObj.itemID = 0 # hack to remove from DB. See GH issue #324
self.remove(oldObj)
def append(self, implant):
if self.__slotCache.has_key(implant.slot):
raise ValueError("Implant/Booster slot already in use, remove the old one first or set replace = True")
self.__slotCache[implant.slot] = implant
HandledList.append(self, implant)
HandledList.append(self, thing)
def remove(self, implant):
HandledList.remove(self, implant)
del self.__slotCache[implant.slot]
# While we deleted this implant, in edge case seems like not all references
# to it are removed and object still lives in session; forcibly remove it,
# or otherwise when adding the same booster twice booster's table (typeID, fitID)
# constraint will report database integrity error
# TODO: make a proper fix, probably by adjusting fit-boosters sqlalchemy relationships
eos.db.remove(implant)
def freeSlot(self, slot):
if hasattr(slot, "slot"):
slot = slot.slot
try:
implant = self.__slotCache[slot]
except KeyError:
return False
try:
self.remove(implant)
except ValueError:
return False
return True
class HandledProjectedModList(HandledList):
def append(self, proj):
if proj.isInvalid:
# we must include it before we remove it. doing it this way ensures
# rows and relationships in database are removed as well
HandledList.append(self, proj)
self.remove(proj)
return
proj.projected = True
isSystemEffect = proj.item.group.name == "Effect Beacon"
if isSystemEffect:
# remove other system effects - only 1 per fit plz
oldEffect = next((m for m in self if m.item.group.name == "Effect Beacon"), None)
if oldEffect:
logging.info("System effect occupied with %s, replacing with %s", oldEffect.item.name, proj.item.name)
self.remove(oldEffect)
HandledList.append(self, proj)
# Remove non-projectable modules
if not proj.item.isType("projected") and not isSystemEffect:
self.remove(proj)
class HandledProjectedDroneList(HandledDroneCargoList):
class HandledProjectedDroneList(HandledDroneList):
def append(self, proj):
proj.projected = True
HandledList.append(self, proj)
list.append(self, proj)
# Remove invalid or non-projectable drones
if proj.isInvalid or not proj.item.isType("projected"):
self.remove(proj)
class HandledProjectedFitList(HandledList):
def append(self, proj):
proj.projected = True
list.append(self, proj)
class HandledItem(object):
def preAssignItemAttr(self, *args, **kwargs):

View File

@@ -2,7 +2,7 @@
#
# Used by:
# Modules from group: Missile Launcher Bomb (2 of 2)
# Modules from group: Shield Extender (25 of 25)
# Modules from group: Shield Extender (37 of 37)
type = "passive"
def handler(fit, module, context):
fit.ship.increaseItemAttr("signatureRadius", module.getModifiedItemAttr("signatureRadiusAdd"))

View File

@@ -1,7 +1,7 @@
# ammoInfluenceCapNeed
#
# Used by:
# Items from category: Charge (458 of 833)
# Items from category: Charge (458 of 829)
type = "passive"
def handler(fit, module, context):
# Dirty hack to work around cap charges setting cap booster

View File

@@ -1,7 +1,7 @@
# ammoInfluenceRange
#
# Used by:
# Items from category: Charge (559 of 833)
# Items from category: Charge (559 of 829)
type = "passive"
def handler(fit, module, context):
module.multiplyItemAttr("maxRange", module.getModifiedChargeAttr("weaponRangeMultiplier"))

View File

@@ -6,4 +6,4 @@ type = "passive"
def handler(fit, implant, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Repair Systems"),
"armorDamageAmount", implant.getModifiedItemAttr("repairBonus"),
stackingPenalties=True)
stackingPenalties = True)

View File

@@ -1,7 +1,7 @@
# armorHPBonusAdd
#
# Used by:
# Modules from group: Armor Reinforcer (41 of 41)
# Modules from group: Armor Reinforcer (57 of 57)
type = "passive"
def handler(fit, module, context):
fit.ship.increaseItemAttr("armorHP", module.getModifiedItemAttr("armorHPBonusAdd"))

View File

@@ -1,7 +1,7 @@
# armorReinforcerMassAdd
#
# Used by:
# Modules from group: Armor Reinforcer (41 of 41)
# Modules from group: Armor Reinforcer (57 of 57)
type = "passive"
def handler(fit, module, context):
fit.ship.increaseItemAttr("mass", module.getModifiedItemAttr("massAddition"))

View File

@@ -1,11 +0,0 @@
# armorRepairProjectorFalloffBonus
#
# Used by:
# Variations of ship: Navitas (2 of 2)
# Ship: Augoror
# Ship: Deacon
# Ship: Exequror
# Ship: Inquisitor
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Remote Armor Repairer", "falloffEffectiveness", src.getModifiedItemAttr("falloffBonus"))

View File

@@ -1,11 +1,10 @@
# armorRepairProjectorMaxRangeBonus
#
# Used by:
# Variations of ship: Navitas (2 of 2)
# Ship: Augoror
# Ship: Deacon
# Ship: Exequror
# Ship: Inquisitor
# Ship: Navitas
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Remote Armor Repairer",

View File

@@ -1,4 +1,4 @@
# armorWarfareArmorHpReplacer
# armorTankingGang2
#
# Used by:
# Implant: Armored Warfare Mindlink

View File

@@ -1,9 +0,0 @@
# battlecruiserDroneSpeed
#
# Used by:
# Ship: Myrmidon
# Ship: Prophecy
type = "passive"
def handler(fit, ship, context):
fit.drones.filteredItemBoost(lambda drone: drone.item.requiresSkill("Drones"),
"maxVelocity", ship.getModifiedItemAttr("roleBonusCBC"))

View File

@@ -1,10 +0,0 @@
# battlecruiserMETRange
#
# Used by:
# Ships named like: Harbinger (2 of 2)
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Medium Energy Turret"),
"maxRange", ship.getModifiedItemAttr("roleBonusCBC"))
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Medium Energy Turret"),
"falloff", ship.getModifiedItemAttr("roleBonusCBC"))

View File

@@ -1,11 +0,0 @@
# battlecruiserMHTRange
#
# Used by:
# Ships named like: Brutix (2 of 2)
# Ship: Ferox
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Medium Hybrid Turret"),
"maxRange", ship.getModifiedItemAttr("roleBonusCBC"))
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Medium Hybrid Turret"),
"falloff", ship.getModifiedItemAttr("roleBonusCBC"))

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@@ -1,9 +0,0 @@
# battlecruiserMissileRange
#
# Used by:
# Ships named like: Drake (2 of 2)
# Ship: Cyclone
type = "passive"
def handler(fit, skill, context):
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Missile Launcher Operation"),
"maxVelocity", skill.getModifiedItemAttr("roleBonusCBC"))

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@@ -1,10 +0,0 @@
# battlecruiserMPTRange
#
# Used by:
# Ships named like: Hurricane (2 of 2)
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Medium Projectile Turret"),
"maxRange", ship.getModifiedItemAttr("roleBonusCBC"))
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Medium Projectile Turret"),
"falloff", ship.getModifiedItemAttr("roleBonusCBC"))

View File

@@ -5,5 +5,6 @@
type = "passive"
runTime = "early"
def handler(fit, ship, context):
level = fit.character.getSkill("Transport Ships").level
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Cloaking Device",
"cpu", ship.getModifiedItemAttr("eliteIndustrialCovertCloakBonus"), skill="Transport Ships")
"cpu", ship.getModifiedItemAttr("eliteIndustrialCovertCloakBonus") * level)

View File

@@ -2,7 +2,9 @@
#
# Used by:
# Ship: Scorpion
# Ship: Scorpion Ishukone Watch
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Caldari Battleship").level
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "ECM Burst",
"ecmBurstRange", ship.getModifiedItemAttr("shipBonusCB3"), skill="Caldari Battleship")
"ecmBurstRange", ship.getModifiedItemAttr("shipBonusCB3") * level)

View File

@@ -6,5 +6,6 @@
# Ship: Rook
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Caldari Cruiser").level
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "ECM",
"capacitorNeed", ship.getModifiedItemAttr("shipBonusCC"), skill="Caldari Cruiser")
"capacitorNeed", ship.getModifiedItemAttr("shipBonusCC") * level)

View File

@@ -1,9 +1,9 @@
# caldariShipEwCapacitorNeedCF2
#
# Used by:
# Ship: Griffin
# Ship: Kitsune
# Variations of ship: Griffin (2 of 2)
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Caldari Frigate").level
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "ECM",
"capacitorNeed", ship.getModifiedItemAttr("shipBonusCF2"), skill="Caldari Frigate")
"capacitorNeed", ship.getModifiedItemAttr("shipBonusCF2") * level)

View File

@@ -2,7 +2,9 @@
#
# Used by:
# Ship: Scorpion
# Ship: Scorpion Ishukone Watch
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Caldari Battleship").level
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "ECM",
"falloff", ship.getModifiedItemAttr("shipBonusCB3"), skill="Caldari Battleship")
"falloff", ship.getModifiedItemAttr("shipBonusCB3") * level)

View File

@@ -4,5 +4,6 @@
# Ship: Blackbird
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Caldari Cruiser").level
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "ECM",
"falloff", ship.getModifiedItemAttr("shipBonusCC2"), skill="Caldari Cruiser")
"falloff", ship.getModifiedItemAttr("shipBonusCC2") * level)

View File

@@ -2,7 +2,9 @@
#
# Used by:
# Ship: Scorpion
# Ship: Scorpion Ishukone Watch
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Caldari Battleship").level
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "ECM",
"maxRange", ship.getModifiedItemAttr("shipBonusCB3"), skill="Caldari Battleship")
"maxRange", ship.getModifiedItemAttr("shipBonusCB3") * level)

View File

@@ -4,5 +4,6 @@
# Ship: Blackbird
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Caldari Cruiser").level
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "ECM",
"maxRange", ship.getModifiedItemAttr("shipBonusCC2"), skill="Caldari Cruiser")
"maxRange", ship.getModifiedItemAttr("shipBonusCC2") * level)

View File

@@ -2,9 +2,11 @@
#
# Used by:
# Ship: Scorpion
# Ship: Scorpion Ishukone Watch
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Caldari Battleship").level
for sensorType in ("Gravimetric", "Ladar", "Magnetometric", "Radar"):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "ECM",
"scan{0}StrengthBonus".format(sensorType),
ship.getModifiedItemAttr("shipBonusCB"), skill="Caldari Battleship")
ship.getModifiedItemAttr("shipBonusCB") * level)

View File

@@ -4,8 +4,10 @@
# Modules from group: Capacitor Flux Coil (6 of 6)
# Modules from group: Capacitor Power Relay (20 of 20)
# Modules from group: Power Diagnostic System (23 of 23)
# Modules from group: Propulsion Module (114 of 114)
# Modules from group: Propulsion Module (107 of 107)
# Modules from group: Reactor Control Unit (22 of 22)
# Modules from group: Shield Flux Coil (11 of 11)
# Modules from group: Shield Power Relay (11 of 11)
type = "passive"
def handler(fit, module, context):
fit.ship.multiplyItemAttr("capacitorCapacity", module.getModifiedItemAttr("capacitorCapacityMultiplier"))

View File

@@ -5,7 +5,9 @@
# Ship: Archon
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Amarr Carrier").level
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Remote Armor Repair Systems"),
"maxRange", ship.getModifiedItemAttr("carrierAmarrBonus3"), skill="Amarr Carrier")
"maxRange", ship.getModifiedItemAttr("carrierAmarrBonus3") * level)
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Capacitor Emission Systems"),
"powerTransferRange", ship.getModifiedItemAttr("carrierAmarrBonus3"), skill="Amarr Carrier")
"powerTransferRange", ship.getModifiedItemAttr("carrierAmarrBonus3") * level)

View File

@@ -5,6 +5,7 @@
# Ship: Archon
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Amarr Carrier").level
for resType in ("Em", "Explosive", "Kinetic", "Thermal"):
fit.ship.boostItemAttr("armor{0}DamageResonance".format(resType),
ship.getModifiedItemAttr("carrierAmarrBonus2"), skill="Amarr Carrier")
ship.getModifiedItemAttr("carrierAmarrBonus2") * level)

View File

@@ -1,8 +0,0 @@
# carrierAmarrArmorTransferFalloff3
#
# Used by:
# Ship: Aeon
# Ship: Archon
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Remote Armor Repair Systems"), "falloffEffectiveness", src.getModifiedItemAttr("carrierAmarrBonus3"), skill="Amarr Carrier")

View File

@@ -5,4 +5,6 @@
# Ship: Archon
type = "passive"
def handler(fit, ship, context):
fit.extraAttributes.increase("maxActiveDrones", ship.getModifiedItemAttr("carrierAmarrBonus1"), skill="Amarr Carrier")
level = fit.character.getSkill("Amarr Carrier").level
amount = ship.getModifiedItemAttr("carrierAmarrBonus1")
fit.extraAttributes.increase("maxActiveDrones", amount * level)

View File

@@ -4,5 +4,6 @@
# Ship: Revenant
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Amarr Carrier").level
fit.drones.filteredItemBoost(lambda drone: drone.item.requiresSkill("Fighter Bombers"),
"maxVelocity", ship.getModifiedItemAttr("carrierAmarrBonus2"), skill="Amarr Carrier")
"maxVelocity", ship.getModifiedItemAttr("carrierAmarrBonus2") * level)

View File

@@ -4,5 +4,6 @@
# Ship: Revenant
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Amarr Carrier").level
fit.drones.filteredItemBoost(lambda drone: drone.item.requiresSkill("Fighters"),
"maxVelocity", ship.getModifiedItemAttr("carrierAmarrBonus2"), skill="Amarr Carrier")
"maxVelocity", ship.getModifiedItemAttr("carrierAmarrBonus2") * level)

View File

@@ -5,5 +5,6 @@
# Ship: Revenant
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Amarr Carrier").level
fit.modules.filteredItemIncrease(lambda mod: mod.item.group.name == "Gang Coordinator",
"maxGroupActive", ship.getModifiedItemAttr("carrierAmarrBonus4"), skill="Amarr Carrier")
"maxGroupActive", ship.getModifiedItemAttr("carrierAmarrBonus4") * level)

View File

@@ -5,4 +5,6 @@
# Ship: Wyvern
type = "passive"
def handler(fit, ship, context):
fit.extraAttributes.increase("maxActiveDrones", ship.getModifiedItemAttr("carrierCaldariBonus1"), skill="Caldari Carrier")
level = fit.character.getSkill("Caldari Carrier").level
amount = ship.getModifiedItemAttr("carrierCaldariBonus1")
fit.extraAttributes.increase("maxActiveDrones", amount * level)

View File

@@ -4,5 +4,6 @@
# Ship: Revenant
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Caldari Carrier").level
fit.drones.filteredItemBoost(lambda drone: drone.item.requiresSkill("Fighters") or drone.item.requiresSkill("Fighter Bombers"),
"signatureRadius", ship.getModifiedItemAttr("carrierCaldariBonus1"), skill="Caldari Carrier")
"signatureRadius", ship.getModifiedItemAttr("carrierCaldariBonus1") * level)

View File

@@ -4,5 +4,6 @@
# Ship: Wyvern
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Caldari Carrier").level
fit.modules.filteredItemIncrease(lambda mod: mod.item.group.name == "Gang Coordinator",
"maxGroupActive", ship.getModifiedItemAttr("carrierCaldariBonus4"), skill="Caldari Carrier")
"maxGroupActive", ship.getModifiedItemAttr("carrierCaldariBonus4") * level)

View File

@@ -6,7 +6,8 @@
# Ship: Wyvern
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Caldari Carrier").level
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Shield Emission Systems"),
"maxRange", ship.getModifiedItemAttr("carrierCaldariBonus3"), skill="Caldari Carrier")
"shieldTransferRange", ship.getModifiedItemAttr("carrierCaldariBonus3") * level)
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Capacitor Emission Systems"),
"powerTransferRange", ship.getModifiedItemAttr("carrierCaldariBonus3"), skill="Caldari Carrier")
"powerTransferRange", ship.getModifiedItemAttr("carrierCaldariBonus3") * level)

View File

@@ -5,6 +5,7 @@
# Ship: Wyvern
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Caldari Carrier").level
for resType in ("Em", "Explosive", "Kinetic", "Thermal"):
fit.ship.boostItemAttr("shield{0}DamageResonance".format(resType),
ship.getModifiedItemAttr("carrierCaldariBonus2"), skill="Caldari Carrier")
ship.getModifiedItemAttr("carrierCaldariBonus2") * level)

View File

@@ -1,9 +0,0 @@
# carrierCaldariShieldTransferFalloff3
#
# Used by:
# Ship: Chimera
# Ship: Revenant
# Ship: Wyvern
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Shield Emission Systems"), "falloffEffectiveness", src.getModifiedItemAttr("carrierCaldariBonus3"), skill="Caldari Carrier")

View File

@@ -1,8 +0,0 @@
# carrierGallenteArmor&ShieldTransferFalloff3
#
# Used by:
# Ship: Nyx
# Ship: Thanatos
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Shield Emission Systems") or mod.item.requiresSkill("Capital Remote Armor Repair Systems"), "falloffEffectiveness", src.getModifiedItemAttr("carrierGallenteBonus3"), skill="Gallente Carrier")

View File

@@ -5,7 +5,8 @@
# Ship: Thanatos
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Gallente Carrier").level
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Shield Emission Systems"),
"maxRange", ship.getModifiedItemAttr("carrierGallenteBonus3"), skill="Gallente Carrier")
"shieldTransferRange", ship.getModifiedItemAttr("carrierGallenteBonus3") * level)
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Remote Armor Repair Systems"),
"maxRange", ship.getModifiedItemAttr("carrierGallenteBonus3"), skill="Gallente Carrier")
"maxRange", ship.getModifiedItemAttr("carrierGallenteBonus3") * level)

View File

@@ -4,5 +4,6 @@
# Ship: Nyx
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Gallente Carrier").level
fit.drones.filteredItemBoost(lambda drone: drone.item.requiresSkill("Fighter Bombers"),
"damageMultiplier", ship.getModifiedItemAttr("carrierGallenteBonus2"), skill="Gallente Carrier")
"damageMultiplier", ship.getModifiedItemAttr("carrierGallenteBonus2") * level)

View File

@@ -5,4 +5,6 @@
# Ship: Thanatos
type = "passive"
def handler(fit, ship, context):
fit.extraAttributes.increase("maxActiveDrones", ship.getModifiedItemAttr("carrierGallenteBonus1"), skill="Gallente Carrier")
level = fit.character.getSkill("Gallente Carrier").level
amount = ship.getModifiedItemAttr("carrierGallenteBonus1")
fit.extraAttributes.increase("maxActiveDrones", amount * level)

View File

@@ -5,5 +5,6 @@
# Ship: Thanatos
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Gallente Carrier").level
fit.drones.filteredItemBoost(lambda drone: drone.item.requiresSkill("Fighters"),
"damageMultiplier", ship.getModifiedItemAttr("carrierGallenteBonus2"), skill="Gallente Carrier")
"damageMultiplier", ship.getModifiedItemAttr("carrierGallenteBonus2") * level)

View File

@@ -4,5 +4,6 @@
# Ship: Nyx
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Gallente Carrier").level
fit.modules.filteredItemIncrease(lambda mod: mod.item.group.name == "Gang Coordinator",
"maxGroupActive", ship.getModifiedItemAttr("carrierGallenteBonus4"), skill="Gallente Carrier")
"maxGroupActive", ship.getModifiedItemAttr("carrierGallenteBonus4") * level)

View File

@@ -5,7 +5,8 @@
# Ship: Nidhoggur
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Minmatar Carrier").level
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Remote Shield Booster",
"shieldBonus", ship.getModifiedItemAttr("carrierMinmatarBonus2"), skill="Minmatar Carrier")
"shieldBonus", ship.getModifiedItemAttr("carrierMinmatarBonus2") * level)
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Remote Armor Repairer",
"armorDamageAmount", ship.getModifiedItemAttr("carrierMinmatarBonus2"), skill="Minmatar Carrier")
"armorDamageAmount", ship.getModifiedItemAttr("carrierMinmatarBonus2") * level)

View File

@@ -1,8 +0,0 @@
# carrierMinmatarArmor&ShieldTransferFalloff3
#
# Used by:
# Ship: Hel
# Ship: Nidhoggur
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Shield Emission Systems") or mod.item.requiresSkill("Capital Remote Armor Repair Systems"), "falloffEffectiveness", src.getModifiedItemAttr("carrierMinmatarBonus3"), skill="Minmatar Carrier")

View File

@@ -5,7 +5,8 @@
# Ship: Nidhoggur
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Minmatar Carrier").level
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Shield Emission Systems"),
"maxRange", ship.getModifiedItemAttr("carrierMinmatarBonus3"), skill="Minmatar Carrier")
"shieldTransferRange", ship.getModifiedItemAttr("carrierMinmatarBonus3") * level)
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Remote Armor Repair Systems"),
"maxRange", ship.getModifiedItemAttr("carrierMinmatarBonus3"), skill="Minmatar Carrier")
"maxRange", ship.getModifiedItemAttr("carrierMinmatarBonus3") * level)

View File

@@ -5,4 +5,6 @@
# Ship: Nidhoggur
type = "passive"
def handler(fit, ship, context):
fit.extraAttributes.increase("maxActiveDrones", ship.getModifiedItemAttr("carrierMinmatarBonus1"), skill="Minmatar Carrier")
level = fit.character.getSkill("Minmatar Carrier").level
amount = ship.getModifiedItemAttr("carrierMinmatarBonus1")
fit.extraAttributes.increase("maxActiveDrones", amount * level)

View File

@@ -4,5 +4,6 @@
# Ship: Hel
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Minmatar Carrier").level
fit.modules.filteredItemIncrease(lambda mod: mod.item.group.name == "Gang Coordinator",
"maxGroupActive", ship.getModifiedItemAttr("carrierMinmatarBonus4"), skill="Minmatar Carrier")
"maxGroupActive", ship.getModifiedItemAttr("carrierMinmatarBonus4") * level)

View File

@@ -5,8 +5,6 @@
gangBonus = "commandBonusECM"
gangBoost = "ewarStrECM"
type = "active", "gang"
runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return
for scanType in ("Magnetometric", "Radar", "Ladar", "Gravimetric"):

View File

@@ -5,8 +5,6 @@
gangBonus = "commandBonusRSD"
gangBoost = "ewarStrRSD"
type = "active", "gang"
runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Sensor Linking"),

View File

@@ -5,18 +5,8 @@
gangBonus = "commandBonusTD"
gangBoost = "ewarStrTD"
type = "active", "gang"
runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return
for bonus in (
"missileVelocityBonus",
"explosionDelayBonus",
"aoeVelocityBonus",
"falloffBonus",
"maxRangeBonus",
"aoeCloudSizeBonus",
"trackingSpeedBonus"
):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Weapon Disruption"),
for bonus in ("maxRangeBonus", "falloffBonus", "trackingSpeedBonus"):
fit.modules.filteredItemBoost(lambda mod: lambda mod: mod.item.requiresSkill("Weapon Disruption"),
bonus, module.getModifiedItemAttr("commandBonusTD"))

View File

@@ -5,10 +5,8 @@
gangBonus = "commandBonusTP"
gangBoost = "ewarStrTP"
type = "active", "gang"
runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Target Painting"),
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Target Painter",
"signatureRadiusBonus", module.getModifiedItemAttr("commandBonusTP"),
stackingPenalties = True)

View File

@@ -1,9 +1,9 @@
# commandshipMultiRelayEffect
#
# Used by:
# Ships from group: Capital Industrial Ship (2 of 2)
# Ships from group: Command Ship (8 of 8)
# Ship: Orca
# Ship: Rorqual
# Ships from group: Industrial Command Ship (2 of 2)
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemIncrease(lambda mod: mod.item.group.name == "Gang Coordinator",

View File

@@ -4,12 +4,12 @@
# Ships from group: Black Ops (4 of 4)
# Ships from group: Blockade Runner (4 of 4)
# Ships from group: Covert Ops (5 of 5)
# Ships from group: Expedition Frigate (2 of 2)
# Ships from group: Force Recon Ship (6 of 6)
# Ships from group: Stealth Bomber (4 of 4)
# Ships named like: Stratios (2 of 2)
# Subsystems named like: Offensive Covert Reconfiguration (4 of 4)
# Ship: Astero
# Ship: Prospect
type = "passive"
def handler(fit, container, context):
fit.modules.filteredItemForce(lambda mod: mod.item.requiresSkill("Cloaking"),

View File

@@ -5,5 +5,6 @@
type = "passive"
runTime = "early"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Cloaking"),
"cpu", ship.getModifiedItemAttr("eliteBonusCoverOps1"), skill="Covert Ops")
level = fit.character.getSkill("Covert Ops").level
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Cloaking Device",
"cpu", ship.getModifiedItemAttr("eliteBonusCoverOps1") * level)

View File

@@ -1,8 +1,8 @@
# covertOpsCloakCPUPercentBonusPirateFaction
#
# Used by:
# Ships from group: Expedition Frigate (2 of 2)
# Ship: Astero
# Ship: Prospect
# Ship: Victorieux Luxury Yacht
type = "passive"
runTime = "early"

View File

@@ -4,7 +4,6 @@
# Ships from group: Black Ops (4 of 4)
# Ships from group: Stealth Bomber (4 of 4)
# Ship: Chremoas
# Ship: Endurance
# Ship: Etana
type = "passive"
def handler(fit, ship, context):

View File

@@ -1,7 +0,0 @@
# crystalMiningamountInfo2
#
# Used by:
# Modules from group: Frequency Mining Laser (3 of 3)
type = "passive"
def handler(fit, module, context):
module.preAssignItemAttr("specialtyMiningAmount", module.getModifiedItemAttr("miningAmount"))

View File

@@ -2,6 +2,7 @@
#
# Used by:
# Modules from group: Rig Drones (64 of 64)
# Modules named like: Optimizer (16 of 16)
type = "passive"
def handler(fit, module, context):
fit.ship.boostItemAttr("cpuOutput", module.getModifiedItemAttr("drawback"))

View File

@@ -2,7 +2,6 @@
#
# Used by:
# Modules from group: Rig Shield (72 of 72)
# Modules named like: Optimizer (16 of 16)
type = "passive"
def handler(fit, module, context):
fit.ship.boostItemAttr("signatureRadius", module.getModifiedItemAttr("drawback"), stackingPenalties = True)

View File

@@ -1,8 +1,9 @@
# dreadnoughtMD1ProjDmgBonus
#
# Used by:
# Ship: Naglfar
# Ships named like: Naglfar (2 of 2)
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Minmatar Dreadnought").level
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Projectile Turret"),
"damageMultiplier", ship.getModifiedItemAttr("dreadnoughtShipBonusM1"), skill="Minmatar Dreadnought")
"damageMultiplier", ship.getModifiedItemAttr("dreadnoughtShipBonusM1") * level)

View File

@@ -1,8 +1,9 @@
# dreadnoughtMD3ProjRoFBonus
#
# Used by:
# Ship: Naglfar
# Ships named like: Naglfar (2 of 2)
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Minmatar Dreadnought").level
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Projectile Turret"),
"speed", ship.getModifiedItemAttr("dreadnoughtShipBonusM3"), skill="Minmatar Dreadnought")
"speed", ship.getModifiedItemAttr("dreadnoughtShipBonusM3") * level)

View File

@@ -1,8 +1,9 @@
# dreadnoughtShipBonusHybridDmgG1
#
# Used by:
# Ship: Moros
# Ships named like: Moros (2 of 2)
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Gallente Dreadnought").level
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Hybrid Turret"),
"damageMultiplier", ship.getModifiedItemAttr("dreadnoughtShipBonusG1"), skill="Gallente Dreadnought")
"damageMultiplier", ship.getModifiedItemAttr("dreadnoughtShipBonusG1") * level)

View File

@@ -1,8 +1,9 @@
# dreadnoughtShipBonusHybridRoFG2
#
# Used by:
# Ship: Moros
# Ships named like: Moros (2 of 2)
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Gallente Dreadnought").level
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Hybrid Turret"),
"speed", ship.getModifiedItemAttr("dreadnoughtShipBonusG2"), skill="Gallente Dreadnought")
"speed", ship.getModifiedItemAttr("dreadnoughtShipBonusG2") * level)

View File

@@ -1,8 +1,9 @@
# dreadnoughtShipBonusLaserCapNeedA1
#
# Used by:
# Ship: Revelation
# Ships named like: Revelation (2 of 2)
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Amarr Dreadnought").level
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Energy Turret"),
"capacitorNeed", ship.getModifiedItemAttr("dreadnoughtShipBonusA1"), skill="Amarr Dreadnought")
"capacitorNeed", ship.getModifiedItemAttr("dreadnoughtShipBonusA1") * level)

View File

@@ -1,8 +1,9 @@
# dreadnoughtShipBonusLaserRofA2
#
# Used by:
# Ship: Revelation
# Ships named like: Revelation (2 of 2)
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Amarr Dreadnought").level
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Energy Turret"),
"speed", ship.getModifiedItemAttr("dreadnoughtShipBonusA2"), skill="Amarr Dreadnought")
"speed", ship.getModifiedItemAttr("dreadnoughtShipBonusA2") * level)

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@@ -1,9 +1,10 @@
# dreadnoughtShipBonusShieldResistancesC2
#
# Used by:
# Ship: Phoenix
# Ships named like: Phoenix (2 of 2)
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Caldari Dreadnought").level
for damageType in ("em", "thermal", "explosive", "kinetic"):
fit.ship.boostItemAttr("shield{}DamageResonance".format(damageType.capitalize()),
ship.getModifiedItemAttr("dreadnoughtShipBonusC2"), skill="Caldari Dreadnought")
ship.getModifiedItemAttr("dreadnoughtShipBonusC2") * level)

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@@ -1,8 +1,9 @@
# droneArmorDamageBonusEffect
#
# Used by:
# Ships from group: Logistics (5 of 5)
# Ship: Exequror
# Ship: Guardian
# Ship: Oneiros
# Ship: Scythe
type = "passive"
def handler(fit, ship, context):

View File

@@ -1,7 +1,7 @@
# droneDmgBonus
#
# Used by:
# Skills from group: Drones (8 of 23)
# Skills from group: Drones (8 of 21)
# Skills named like: Drone Specialization (4 of 4)
type = "passive"
def handler(fit, skill, context):

View File

@@ -1,9 +0,0 @@
# droneHullRepairBonusEffect
#
# Used by:
# Ships from group: Logistics (5 of 5)
# Ship: Exequror
# Ship: Scythe
type = "passive"
def handler(fit, src, context):
fit.drones.filteredItemBoost(lambda drone: drone.item.group.name == "Logistic Drone", "structureDamageAmount", src.getModifiedItemAttr("droneArmorDamageAmountBonus"))

View File

@@ -1,7 +1,7 @@
# droneShieldBonusBonusEffect
#
# Used by:
# Ships from group: Logistics (5 of 5)
# Ships from group: Logistics (3 of 5)
# Ship: Exequror
# Ship: Scythe
type = "passive"

View File

@@ -1,8 +1,9 @@
# eliteBargeBonusIceHarvestingCycleTimeBarge3
#
# Used by:
# Ships from group: Exhumer (3 of 3)
# Ships from group: Exhumer (4 of 4)
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Exhumers").level
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Ice Harvesting"),
"duration", ship.getModifiedItemAttr("eliteBonusBarge2"), skill="Exhumers")
"duration", ship.getModifiedItemAttr("eliteBonusBarge2") * level)

View File

@@ -1,8 +1,9 @@
# eliteBargeBonusMiningDurationBarge2
#
# Used by:
# Ships from group: Exhumer (3 of 3)
# Ships from group: Exhumer (4 of 4)
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Exhumers").level
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Mining"),
"duration", ship.getModifiedItemAttr("eliteBonusBarge2"), skill="Exhumers")
"duration", ship.getModifiedItemAttr("eliteBonusBarge2") * level)

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@@ -1,9 +1,10 @@
# eliteBargeShieldResistance1
#
# Used by:
# Ships from group: Exhumer (3 of 3)
# Ships from group: Exhumer (4 of 4)
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Exhumers").level
for damageType in ("em", "thermal", "explosive", "kinetic"):
fit.ship.boostItemAttr("shield{}DamageResonance".format(damageType.capitalize()),
ship.getModifiedItemAttr("eliteBonusBarge1"), skill="Exhumers")
ship.getModifiedItemAttr("eliteBonusBarge1") * level)

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@@ -4,5 +4,6 @@
# Ship: Cambion
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Assault Frigates").level
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Missile Launcher Light",
"speed", ship.getModifiedItemAttr("eliteBonusGunship1"), skill="Assault Frigates")
"speed", ship.getModifiedItemAttr("eliteBonusGunship1") * level)

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@@ -4,5 +4,6 @@
# Ship: Hawk
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Assault Frigates").level
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Missile Launcher Operation"),
"maxVelocity", ship.getModifiedItemAttr("eliteBonusGunship1"), skill="Assault Frigates")
"maxVelocity", ship.getModifiedItemAttr("eliteBonusGunship1") * level)

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@@ -4,5 +4,6 @@
# Ship: Cambion
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Assault Frigates").level
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Missile Launcher Rocket",
"speed", ship.getModifiedItemAttr("eliteBonusGunship1"), skill="Assault Frigates")
"speed", ship.getModifiedItemAttr("eliteBonusGunship1") * level)

View File

@@ -4,4 +4,5 @@
# Ship: Sin
type = "passive"
def handler(fit, ship, context):
fit.ship.boostItemAttr("agility", ship.getModifiedItemAttr("eliteBonusBlackOps1"), skill="Black Ops")
level = fit.character.getSkill("Black Ops").level
fit.ship.boostItemAttr("agility", ship.getModifiedItemAttr("eliteBonusBlackOps1") * level)

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