Added all new system-wide effects as postMul, removed penalty group for cases where in coincides with 'default' group (e.g. it's also postMul for turret damage mods)
9 lines
406 B
Python
9 lines
406 B
Python
# Used by:
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# Celestials named like: Black Hole Effect Beacon Class (6 of 6)
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# Celestials named like: Magnetar Effect Beacon Class (6 of 6)
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runTime = "early"
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type = ("projected", "offline")
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def handler(fit, beacon, context):
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fit.ship.multiplyItemAttr("maxTargetRange", beacon.getModifiedItemAttr("maxTargetRangeMultiplier"),
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stackingPenalties=True, penaltyGroup="postMul")
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