Files
pyfa/eos/effects/shipbonushmlkineticdamageac.py
2013-08-23 01:27:52 +04:00

8 lines
331 B
Python

# Used by:
# Ship: Sacrilege
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Amarr Cruiser").level
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Missiles"),
"kineticDamage", ship.getModifiedItemAttr("shipBonusAC") * level)