Files
pyfa/eos/effects/effect4635.py
2019-03-16 14:08:20 -04:00

14 lines
472 B
Python

# eliteBonusMaraudersCruiseAndTorpedoDamageRole1
#
# Used by:
# Ship: Golem
type = "passive"
def handler(fit, ship, context):
damageTypes = ("em", "explosive", "kinetic", "thermal")
for damageType in damageTypes:
fit.modules.filteredChargeBoost(
lambda mod: mod.charge.requiresSkill("Cruise Missiles") or mod.charge.requiresSkill("Torpedoes"),
"{0}Damage".format(damageType), ship.getModifiedItemAttr("eliteBonusViolatorsRole1"))