Files
pyfa/gui/mainMenuBar.py
cncfanatics f35200eaed Rename "Character" to "Windows" (need a better name, really) and add the
damage pattern editor menu entry to it
2010-10-08 11:20:56 +02:00

66 lines
2.3 KiB
Python

#===============================================================================
# Copyright (C) 2010 Diego Duclos
#
# This file is part of pyfa.
#
# pyfa is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# pyfa is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with pyfa. If not, see <http://www.gnu.org/licenses/>.
#===============================================================================
import wx
import bitmapLoader
class MainMenuBar(wx.MenuBar):
def __init__(self):
self.characterEditorId = wx.NewId()
self.damagePatternEditorId = wx.NewId()
wx.MenuBar.__init__(self)
# File menu
fileMenu = wx.Menu()
self.Append(fileMenu, "&File")
fileMenu.Append(wx.ID_EXIT)
# Edit menu
editMenu = wx.Menu()
self.Append(editMenu, "&Edit")
editMenu.Append(wx.ID_UNDO)
editMenu.Append(wx.ID_REDO)
# Fit menu
fitMenu = wx.Menu()
self.Append(fitMenu, "F&it")
fitMenu.Append(wx.ID_OPEN, "&Import", "Import a fit into pyfa.")
fitMenu.Append(wx.ID_SAVEAS, "&Export", "Export the fit to another format.")
# Character menu
windowMenu = wx.Menu()
self.Append(windowMenu, "&Windows")
charEditItem = wx.MenuItem(windowMenu, self.characterEditorId, "&Character Editor\tCTRL+E")
charEditItem.SetBitmap(bitmapLoader.getBitmap("character_small", "icons"))
windowMenu.AppendItem(charEditItem)
damagePatternEditItem = wx.MenuItem(windowMenu, self.damagePatternEditorId, "Damage Pattern Editor\tCTRL+D")
windowMenu.AppendItem(damagePatternEditItem)
# Help menu
helpMenu = wx.Menu()
self.Append(helpMenu, "&Help")
helpMenu.Append(wx.ID_ABOUT)
helpMenu.Append(wx.ID_HELP, "User manual", "User manual")
helpMenu.Append(911,"Open Widgets Inspect tool", "Open Widgets Inspect tool")