91 lines
3.1 KiB
YAML
91 lines
3.1 KiB
YAML
image: Visual Studio 2019
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clone_depth: 400
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environment:
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matrix:
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- PYTHON: "C:\\Python37-x64"
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# Should be enabled only for build process debugging
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# init:
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# - ps: iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/appveyor/ci/master/scripts/enable-rdp.ps1'))
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install:
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- ps: echo("OS version:")
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- ps: "[System.Environment]::OSVersion.Version"
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- ps: echo("Filesystem - root:")
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- ps: "ls \"C:\\\""
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- ps: echo("Filesystem - projects root:")
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- ps: "ls \"C:\\projects\\\""
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- ps: echo("Filesystem - pyfa root:")
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- ps: "ls \"C:\\projects\\$env:APPVEYOR_PROJECT_SLUG\\\""
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- ps: echo("Filesystem - installed SDKs:")
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- ps: "ls \"C:\\Program Files (x86)\\Windows Kits\\\""
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# Prepend newly installed Python to the PATH of this build (this cannot be
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# done from inside the powershell script as it would require to restart
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# the parent CMD process).
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- cmd: "SET PATH=%PYTHON%;%PYTHON%\\Scripts;%PATH%"
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- cmd: "python --version"
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- cmd: "python -c \"import struct; print(struct.calcsize('P') * 8)\""
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# Upgrade to the latest version of pip to avoid it displaying warnings
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# about it being out of date.
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- cmd: "python -m pip install --upgrade pip"
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# Install the build dependencies of the project. If some dependencies contain
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# compiled extensions and are not provided as pre-built wheel packages,
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# pip will build them from source using the MSVC compiler matching the
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# target Python version and architecture
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- ps: echo("Install pip requirements:")
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# This one is needed to build wxpython 4.0.6 on windows
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- cmd: "python -m pip install pathlib2"
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- cmd: "python -m pip install -r requirements.txt"
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- cmd: "python -m pip install PyInstaller==3.6"
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before_build:
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# directory that will contain the built files
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- ps: $env:PYFA_DIST_DIR = "c:\projects\$env:APPVEYOR_PROJECT_SLUG\dist"
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- ps: $env:PYFA_VERSION = (python ./scripts/dump_version.py)
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- ps: echo("pyfa version $env:PYFA_VERSION")
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build_script:
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- ps: echo("Build pyfa:")
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# Build language files
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- cmd: "python scripts/compile_lang.py"
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# Build gamedata DB
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- cmd: "python db_update.py"
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# Build command for PyInstaller
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- cmd: "python -m PyInstaller --noupx --clean --windowed --noconsole -y pyfa.spec"
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# Copy over manifest (See pyfa-org/pyfa#1622)
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- ps: xcopy /y dist_assets\win\pyfa.exe.manifest $env:PYFA_DIST_DIR\pyfa\
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# InnoScript EXE building. This is in a separate script because I don't feel like copying over the logic to AppVeyor script right now...
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- cmd: "python dist_assets/win/dist.py"
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- ps: dir $env:PYFA_DIST_DIR/
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after_build:
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- ps: "ls \"./\""
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- ps: 7z a "pyfa-$env:PYFA_VERSION-win.zip" -r "$env:PYFA_DIST_DIR\pyfa\*"
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test_script:
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# Ha... we're just building
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artifacts:
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- path: pyfa*-win.zip
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- path: pyfa*-win.exe
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deploy:
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tag: $(pyfa_version)
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release: pyfa $(pyfa_version)
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description: 'Release description'
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provider: GitHub
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auth_token:
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secure: X+U3hOAMTt7HGXCR/LXaGNF6qyhUXetrjz5+xlWiNJQ3XEdzhZZmHK75m0Hm6qre
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draft: true
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force_update: false
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# deploy on tag push only
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on:
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APPVEYOR_REPO_TAG: true
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