Files
pyfa/eos/effects/elitereconbonusheavyassaultmissilevelocity.py

10 lines
386 B
Python

# eliteReconBonusHeavyAssaultMissileVelocity
#
# Used by:
# Ship: Rook
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Recon Ships").level
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Assault Missiles"),
"maxVelocity", ship.getModifiedItemAttr("eliteBonusReconShip1") * level)