Files
pyfa/eos/effects/subsystembonuscaldarioffensiveassaultmissilelauncherrof.py
2014-07-30 21:23:27 -04:00

8 lines
426 B
Python

# Used by:
# Variations of subsystem: Tengu Offensive - Accelerated Ejection Bay (3 of 4)
type = "passive"
def handler(fit, module, context):
level = fit.character.getSkill("Caldari Offensive Systems").level
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Missile Launcher Rapid Light",
"speed", module.getModifiedItemAttr("subsystemBonusCaldariOffensive") * level)