finish the constructor
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@@ -2,8 +2,10 @@ package storagecraft.tile;
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import io.netty.buffer.ByteBuf;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.ISidedInventory;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import storagecraft.inventory.InventorySimple;
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@@ -26,7 +28,19 @@ public class TileConstructor extends TileMachine implements IInventory, ISidedIn
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@Override
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public void updateMachine()
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{
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// @TODO: ...
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int frontX = xCoord + getDirection().offsetX;
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int frontY = yCoord + getDirection().offsetY;
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int frontZ = zCoord + getDirection().offsetZ;
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if (worldObj.getBlock(frontX, frontY, frontZ) == Blocks.air && inventory.getStackInSlot(0) != null)
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{
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ItemStack took = getController().take(inventory.getStackInSlot(0).copy(), compare);
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if (took != null)
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{
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worldObj.setBlock(frontX, frontY, frontZ, ((ItemBlock) took.getItem()).field_150939_a, took.getItemDamage(), 1 | 2);
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}
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}
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}
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@Override
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