Removed opposite facing on placement mechanic

This commit is contained in:
Raoul Van den Berge
2016-07-09 19:09:17 +02:00
parent 63ac5985b8
commit cd9c853c33
2 changed files with 3 additions and 9 deletions

View File

@@ -18,6 +18,8 @@
- Added model for Importer
- Added model for Exporter
- Added model for Detector
- Removed opposite facing on placement mechanic
- Removed Quartz Enriched Iron Block
### 0.8.5
**Bugfixes**

View File

@@ -104,15 +104,7 @@ public abstract class BlockBase extends Block {
super.onBlockPlacedBy(world, pos, state, player, stack);
if (getPlacementType() != null) {
TileBase tile = (TileBase) world.getTileEntity(pos);
EnumFacing facing = getPlacementType().getFrom(pos, player);
if (player.isSneaking() && getPlacementType() == EnumPlacementType.ANY) {
facing = facing.getOpposite();
}
tile.setDirection(facing);
((TileBase) world.getTileEntity(pos)).setDirection(getPlacementType().getFrom(pos, player));
}
}