Removed opposite facing on placement mechanic
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@@ -104,15 +104,7 @@ public abstract class BlockBase extends Block {
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super.onBlockPlacedBy(world, pos, state, player, stack);
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if (getPlacementType() != null) {
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TileBase tile = (TileBase) world.getTileEntity(pos);
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EnumFacing facing = getPlacementType().getFrom(pos, player);
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if (player.isSneaking() && getPlacementType() == EnumPlacementType.ANY) {
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facing = facing.getOpposite();
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}
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tile.setDirection(facing);
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((TileBase) world.getTileEntity(pos)).setDirection(getPlacementType().getFrom(pos, player));
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}
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}
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