Add "crafter locked" check for fluids while getting crafting monitor elements
This commit is contained in:
@@ -1097,6 +1097,8 @@ public class CraftingTask implements ICraftingTask {
|
||||
element = new CraftingMonitorElementError(element, "gui.refinedstorage:crafting_monitor.machine_does_not_accept_fluid");
|
||||
} else if (processing.getState() == ProcessingState.MACHINE_NONE) {
|
||||
element = new CraftingMonitorElementError(element, "gui.refinedstorage:crafting_monitor.machine_none");
|
||||
} else if (processing.getState() == ProcessingState.LOCKED) {
|
||||
element = new CraftingMonitorElementError(element, "gui.refinedstorage:crafting_monitor.crafter_is_locked");
|
||||
}
|
||||
|
||||
elements.add(element);
|
||||
|
Reference in New Issue
Block a user