Add "crafter locked" check for fluids while getting crafting monitor elements

This commit is contained in:
raoulvdberge
2019-10-28 12:54:40 +01:00
parent dd76961f8e
commit df0b5d787f

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@@ -1097,6 +1097,8 @@ public class CraftingTask implements ICraftingTask {
element = new CraftingMonitorElementError(element, "gui.refinedstorage:crafting_monitor.machine_does_not_accept_fluid");
} else if (processing.getState() == ProcessingState.MACHINE_NONE) {
element = new CraftingMonitorElementError(element, "gui.refinedstorage:crafting_monitor.machine_none");
} else if (processing.getState() == ProcessingState.LOCKED) {
element = new CraftingMonitorElementError(element, "gui.refinedstorage:crafting_monitor.crafter_is_locked");
}
elements.add(element);