Commit Graph

3758 Commits

Author SHA1 Message Date
Maicol Battistini
19f85f5ff4 Created Italian translation 2021-10-06 10:49:14 +02:00
raoulvdberge
d98872c310 Update changelog 2021-07-25 16:57:07 +02:00
raoulvdberge
03a50a7bc2 Bump to 1.9.15 2021-07-25 16:56:36 +02:00
Darkere
f2c668cd6e revert to static to allow access from RS Addons (#3046) 2021-07-25 14:36:57 +02:00
raoulvdberge
ed90c98263 Update changelog 2021-07-25 10:32:47 +02:00
Darkere
038661f5ee Curio support (#3013)
* update gradle, mappings and dependencies

* fix dependencies

* add curio support for wireless items

* Update Forge

* Speed up pattern validation by using now-fixed cache (#3011)

* fix dependencies

* remove weird imports

* whoops doubled dependency

* improve code quality

* found out there is an Api method

Co-authored-by: raoulvdberge <raoulvdberge@gmail.com>
Co-authored-by: Anton Bulakh <self@necauqua.dev>
2021-06-18 07:41:18 +02:00
raoulvdberge
a943d49792 Bump to 1.9.14 2021-06-14 20:22:29 +02:00
Anton Bulakh
b24ce55edd Speed up pattern validation by using now-fixed cache (#3011) 2021-06-13 11:33:24 +02:00
raoulvdberge
c2adba68c0 Update Forge 2021-06-13 11:30:06 +02:00
raoulvdberge
884610100e Fixes Z fighting on the storage monitor and adds a flat look for items displayed on it. Fixes #2768 2021-06-12 18:18:12 +02:00
raoulvdberge
a42e629734 Revert "Fix craftable stack vanishing or duplicating when using craftable view (#2940)"
This reverts commit e10f2593
2021-06-12 17:31:06 +02:00
raoulvdberge
b456419fca Update changelog 2021-06-12 17:27:05 +02:00
raoulvdberge
63843469bb Removed experimental pipeline nagging message. Fixes #2727 2021-06-12 17:26:38 +02:00
raoulvdberge
0888cae8c9 Remove Sonar as it doesn't work with J8 2021-06-12 17:15:37 +02:00
Jeremiah Winsley
b91e2abded fix npe in external storage when IFluidHandler goes away (#2944) 2021-06-12 17:12:23 +02:00
Darkere
c4496c5702 add early escape for crafter pattern insertion (#2978) 2021-06-12 17:10:28 +02:00
BlueAgent
e10f25938f Fix craftable stack vanishing or duplicating when using craftable view (#2940)
When an associated non-craftable stack was:
- Fully removed, the craftable stack duplicated.
- Newly added, the craftable stack vanished.
2021-06-12 17:09:10 +02:00
Anton Bulakh
9c21cad9f6 Improve performance for fast crafters (#3000) 2021-06-12 17:07:43 +02:00
Darkere
2128cae72b also break loop if we do not yet have enough ingredients (#3001)
* also break loop if we do not yet have enough ingredients

* clean up if statements
2021-06-12 17:05:46 +02:00
Anton Bulakh
f596531798 Fix pattern cache (#3010)
* Fix pattern cache

* Address review comments
2021-06-12 16:58:35 +02:00
Anton Bulakh
01911e2650 Load special models in appropriate event, fixing the banner fix (#3003) 2021-06-09 18:01:10 +02:00
Darkere
e372c150b0 fix detector crashing when dyed and deactivating powered state (#2974) 2021-06-09 17:56:57 +02:00
Anton Bulakh
7a888aaf3e Remove calculation threads causing concurrency issues (#3002) 2021-06-09 17:54:49 +02:00
Darkere
c45991ed83 show hours on crafting monitor if necessary (#2973) 2021-05-12 20:43:53 +02:00
Darkere
d58ed7a234 fixed capacity rendering for creative storage (#2964) 2021-05-12 15:42:50 +02:00
Darkere
b2e829ed42 fix tooltip position for transfer in JEI (#2971) 2021-05-12 15:40:16 +02:00
Darkere
f097db44c9 fix pathfinding over cables (#2972) 2021-05-12 15:38:43 +02:00
Darkere
315149b1d2 fix dismantling storage blocks not checking stacksize (#2970) 2021-05-12 14:55:35 +02:00
Darkere
380b5e4394 Fixed Banners breaking (#2960)
* fix banners

* actually fix banners
2021-05-09 10:49:15 +02:00
Darkere
79a37f8ab7 ignore unbound keybinds (#2962) 2021-05-09 10:49:04 +02:00
Akihiro Nagai
597efa8cc8 Revert "Update ja_jp.json (#2739)" (#2895) 2021-04-27 20:56:16 +02:00
ylou
18d29ec09d Calculate vertex data step size in FullbrightBakedModel (#2943)
* Calculate vertex data step size in FullbrightBakedModel

* Update changelog and bump up version
2021-04-24 19:10:05 +02:00
raoulvdberge
db00b7d598 Bump to 1.9.13 2021-02-07 22:30:58 +01:00
raoulvdberge
5b5fc91106 Update changelog 2021-02-07 22:18:35 +01:00
Darkere
2615876409 fix interface dupe (#2873) 2021-02-07 21:47:19 +01:00
score
6fae37bd67 Pass "compare" flags into extractItem/extractFluid in more places (#2809) 2021-01-30 22:17:30 +01:00
score
dc196b8993 Crash #2811 fix (#2812)
* Use mutable list to allow updates even when grid is inactive

I don't think this should happen but it does, so this makes it continue
silently instead of crashing.

Fix refinedmods/refinedstorage#2811

* Do not show updated items if there is no full inventory yet

* Ensure gridview list implementation is ArrayList

The update code relies on an indexed mutable list, so that should be
made explicit here.
2021-01-30 22:16:28 +01:00
Darkere
b0ed3bed4d fix fluid conversion in in IOUtil fixes #2772 (#2858) 2021-01-30 22:15:41 +01:00
Darkere
57f6c2b550 fix grid search not working for industrial foregoing (#2823)
* fix grid search not working for industrial foregoing

* change to be the same as grid parsing.

* apply the EXACT SAME parser
2021-01-20 14:08:11 +01:00
Darkere
16e084e7a7 fix allowed tags for fluid outputs (#2819) 2021-01-20 14:07:23 +01:00
Darkere
c1d97cf49a fixed an issue where crafting events were not being fired (#2838) 2021-01-20 14:06:43 +01:00
Darkere
d4b382c4db fix some offline crafting issues (#2839) 2021-01-20 14:06:20 +01:00
raoulvdberge
0495c985db Bump to 1.9.12 2021-01-03 19:01:37 +01:00
raoulvdberge
8908187895 Make changelog cleaner. 2021-01-03 18:50:22 +01:00
Darkere
9263fbbdf5 Fix loading not working on new worlds (#2807)
* fix saving when the disk file did not previously exist

* changelog
2021-01-03 18:49:16 +01:00
raoulvdberge
0699d73815 Bump to 1.9.11 2021-01-02 12:02:23 +01:00
raoulvdberge
446e30409a Update changelog 2021-01-02 11:42:23 +01:00
Gavin Lambert
a11a5e306e Add API to get full list of stacks for an item/fluid type. (#2804) 2021-01-02 11:36:23 +01:00
Score_Under
74ab430728 [MC1.16] [Client] Performance improvements for grid view (#2705)
* Make Crafting Manager AND search terms, not OR them

Plus refactor getFilters to avoid passing raw lists of filters around
and instead use GridFilter objects that combine conditions through OR
and AND.

* Don't make all items vanish if query ends in `|`

* Split out Comparator and Predicate generation for GridView into 2 separate functions

* Move common code up into BaseGridView; remove identical subclasses

This also follows the Law of Demeter a litle better.

* Avoid sorting entire grid view on single item update

Instead, use binary search and insert.

* Ensure crafting stack is removed/inserted to complement original stack
2021-01-02 11:26:39 +01:00
Darkere
6b8daf11fb fix disk manipulator model fixes #2738 (#2783) 2021-01-02 11:23:34 +01:00