Buuz135
32f88fbd37
Added cover support for the external storage and fixed some mappings issues
2021-09-12 23:38:19 +02:00
Buuz135
842219cd2c
Merge remote-tracking branch 'refinedmods/mc1.16' into mc1.16
2021-09-12 22:22:58 +02:00
Buuz135
7cf838d742
Added cover support for the constructor and destructor
2021-09-12 22:16:48 +02:00
Buuz135
499fd5b261
Importers and Exporters support covers
2021-09-12 14:59:25 +02:00
Buuz135
f555f378db
Fixed cables not connecting to things that dont support covers
2021-09-12 12:03:57 +02:00
Buuz135
1c06b87c1d
Improved TextureAtlasSprite discovery so each side of the cover renders the proper side of the block
2021-09-11 20:53:40 +02:00
Buuz135
b187baeb76
Added config to hide all the covers from JEI
2021-09-11 20:19:40 +02:00
Buuz135
a6884690d4
Added cover recipes
2021-09-11 20:05:35 +02:00
Buuz135
3fa1fbb272
Wrench now removes covers
2021-09-11 13:15:45 +02:00
Buuz135
2f90b6b592
Added localization for the cover items and filtered out transparent blocks from being a cover
2021-09-11 12:50:43 +02:00
Buuz135
3fa0b2b9d0
Added cover cable connectivity
2021-09-11 12:31:14 +02:00
raoulvdberge
d98872c310
Update changelog
2021-07-25 16:57:07 +02:00
raoulvdberge
03a50a7bc2
Bump to 1.9.15
2021-07-25 16:56:36 +02:00
Darkere
f2c668cd6e
revert to static to allow access from RS Addons ( #3046 )
2021-07-25 14:36:57 +02:00
raoulvdberge
ed90c98263
Update changelog
2021-07-25 10:32:47 +02:00
Darkere
038661f5ee
Curio support ( #3013 )
...
* update gradle, mappings and dependencies
* fix dependencies
* add curio support for wireless items
* Update Forge
* Speed up pattern validation by using now-fixed cache (#3011 )
* fix dependencies
* remove weird imports
* whoops doubled dependency
* improve code quality
* found out there is an Api method
Co-authored-by: raoulvdberge <raoulvdberge@gmail.com >
Co-authored-by: Anton Bulakh <self@necauqua.dev >
2021-06-18 07:41:18 +02:00
raoulvdberge
a943d49792
Bump to 1.9.14
2021-06-14 20:22:29 +02:00
Anton Bulakh
b24ce55edd
Speed up pattern validation by using now-fixed cache ( #3011 )
2021-06-13 11:33:24 +02:00
raoulvdberge
c2adba68c0
Update Forge
2021-06-13 11:30:06 +02:00
raoulvdberge
884610100e
Fixes Z fighting on the storage monitor and adds a flat look for items displayed on it. Fixes #2768
2021-06-12 18:18:12 +02:00
raoulvdberge
a42e629734
Revert "Fix craftable stack vanishing or duplicating when using craftable view ( #2940 )"
...
This reverts commit e10f2593
2021-06-12 17:31:06 +02:00
raoulvdberge
b456419fca
Update changelog
2021-06-12 17:27:05 +02:00
raoulvdberge
63843469bb
Removed experimental pipeline nagging message. Fixes #2727
2021-06-12 17:26:38 +02:00
raoulvdberge
0888cae8c9
Remove Sonar as it doesn't work with J8
2021-06-12 17:15:37 +02:00
Jeremiah Winsley
b91e2abded
fix npe in external storage when IFluidHandler goes away ( #2944 )
2021-06-12 17:12:23 +02:00
Darkere
c4496c5702
add early escape for crafter pattern insertion ( #2978 )
2021-06-12 17:10:28 +02:00
BlueAgent
e10f25938f
Fix craftable stack vanishing or duplicating when using craftable view ( #2940 )
...
When an associated non-craftable stack was:
- Fully removed, the craftable stack duplicated.
- Newly added, the craftable stack vanished.
2021-06-12 17:09:10 +02:00
Anton Bulakh
9c21cad9f6
Improve performance for fast crafters ( #3000 )
2021-06-12 17:07:43 +02:00
Darkere
2128cae72b
also break loop if we do not yet have enough ingredients ( #3001 )
...
* also break loop if we do not yet have enough ingredients
* clean up if statements
2021-06-12 17:05:46 +02:00
Anton Bulakh
f596531798
Fix pattern cache ( #3010 )
...
* Fix pattern cache
* Address review comments
2021-06-12 16:58:35 +02:00
Anton Bulakh
01911e2650
Load special models in appropriate event, fixing the banner fix ( #3003 )
2021-06-09 18:01:10 +02:00
Darkere
e372c150b0
fix detector crashing when dyed and deactivating powered state ( #2974 )
2021-06-09 17:56:57 +02:00
Anton Bulakh
7a888aaf3e
Remove calculation threads causing concurrency issues ( #3002 )
2021-06-09 17:54:49 +02:00
Darkere
c45991ed83
show hours on crafting monitor if necessary ( #2973 )
2021-05-12 20:43:53 +02:00
Darkere
d58ed7a234
fixed capacity rendering for creative storage ( #2964 )
2021-05-12 15:42:50 +02:00
Darkere
b2e829ed42
fix tooltip position for transfer in JEI ( #2971 )
2021-05-12 15:40:16 +02:00
Darkere
f097db44c9
fix pathfinding over cables ( #2972 )
2021-05-12 15:38:43 +02:00
Darkere
315149b1d2
fix dismantling storage blocks not checking stacksize ( #2970 )
2021-05-12 14:55:35 +02:00
Darkere
380b5e4394
Fixed Banners breaking ( #2960 )
...
* fix banners
* actually fix banners
2021-05-09 10:49:15 +02:00
Darkere
79a37f8ab7
ignore unbound keybinds ( #2962 )
2021-05-09 10:49:04 +02:00
Akihiro Nagai
597efa8cc8
Revert "Update ja_jp.json ( #2739 )" ( #2895 )
2021-04-27 20:56:16 +02:00
ylou
18d29ec09d
Calculate vertex data step size in FullbrightBakedModel ( #2943 )
...
* Calculate vertex data step size in FullbrightBakedModel
* Update changelog and bump up version
2021-04-24 19:10:05 +02:00
Buuz135
4a78c775bb
Fixed Cover rendering on the south side
2021-02-19 18:31:14 +01:00
Buuz135
7104424af8
Added Cover Collision
2021-02-19 18:30:08 +01:00
Buuz135
27f46bdd99
WIP Covers
2021-02-17 16:10:52 +01:00
raoulvdberge
db00b7d598
Bump to 1.9.13
2021-02-07 22:30:58 +01:00
raoulvdberge
5b5fc91106
Update changelog
2021-02-07 22:18:35 +01:00
Darkere
2615876409
fix interface dupe ( #2873 )
2021-02-07 21:47:19 +01:00
score
6fae37bd67
Pass "compare" flags into extractItem/extractFluid in more places ( #2809 )
2021-01-30 22:17:30 +01:00
score
dc196b8993
Crash #2811 fix ( #2812 )
...
* Use mutable list to allow updates even when grid is inactive
I don't think this should happen but it does, so this makes it continue
silently instead of crashing.
Fix refinedmods/refinedstorage#2811
* Do not show updated items if there is no full inventory yet
* Ensure gridview list implementation is ArrayList
The update code relies on an indexed mutable list, so that should be
made explicit here.
2021-01-30 22:16:28 +01:00