Commit Graph

459 Commits

Author SHA1 Message Date
Raoul Van den Berge
7fe2a89f56 Send a packet on shift clicking 2016-04-09 17:39:27 +02:00
Raoul Van den Berge
2b3f2f5d41 Update forge 2016-04-09 17:18:31 +02:00
Raoul Van den Berge
db11d29355 Increase update range just a little bit 2016-04-09 16:44:25 +02:00
Raoul Van den Berge
a6e1ad8ad2 0.5.5 first 2016-04-09 14:38:33 +02:00
Raoul Van den Berge
e26cd8afcc Remove sideonly crap.. 2016-04-09 14:37:21 +02:00
Raoul Van den Berge
bc69e36b3a Pattern boilerplate 2016-04-07 14:42:53 +02:00
Raoul Van den Berge
831dd2c5ea Copypaste fix 2016-04-07 14:36:59 +02:00
Raoul Van den Berge
e3706a6c76 Pattern item.. 2016-04-07 14:32:46 +02:00
Raoul Van den Berge
a4f8c94bb4 Don't store redstone status for controller for consistency sake 2016-04-06 22:57:05 +02:00
Raoul Van den Berge
9e34550d9b Code style fixes 2016-04-06 20:24:07 +02:00
Raoul
f6d70adc45 Merge pull request #26 from tomevoll/mc1.9
Fixes crash on values()
2016-04-05 21:20:06 +02:00
Tom Erik
2a88127fd1 Changed hardcoded 1 to EnumControllerType.CREATIVE.getId() 2016-04-05 21:01:02 +02:00
Raoul Van den Berge
87e57725b1 This is v0.6 2016-04-05 19:38:31 +02:00
Tom Erik
1b9ed89093 Fixes crash on values() 2016-04-05 19:16:22 +02:00
Raoul
9cb8e6e89f Merge pull request #25 from tomevoll/mc1.9
Store Energy in item when ccontrolelr is broken
2016-04-05 19:10:02 +02:00
Tom Erik
fd069c9a3e Removed wrietItemNBT and readItemNBT, always show energy stored.
modified:   src/main/java/refinedstorage/block/BlockController.java
	modified:   src/main/java/refinedstorage/item/ItemBlockController.java
	modified:   src/main/java/refinedstorage/tile/TileController.java
2016-04-05 19:05:22 +02:00
Tom Erik
e094ceaf10 Removed unused function, cleaned up NBT read write 2016-04-05 18:39:20 +02:00
Tom Erik
7f1fba678e Added ItemBlock to store energy when controller is broken.
modified:   src/main/java/refinedstorage/block/BlockController.java
	new file:   src/main/java/refinedstorage/item/ItemBlockController.java
	modified:   src/main/java/refinedstorage/tile/TileBase.java
	modified:   src/main/java/refinedstorage/tile/TileController.java
2016-04-05 17:49:00 +02:00
tomevoll
5733a553a2 Update BlockController.java
Can try it like this, just edited on the webpage editor so not tested, but since the controller dont have a inventory to drop there should not be a need to use a list and drop inventory content, above should work for silktouch and not silk
2016-04-05 15:39:57 +02:00
Tom Erik
a3ade6667e Store Energy in item when ccontrolelr is broken
modified:   src/main/java/refinedstorage/block/BlockController.java
	modified:   src/main/java/refinedstorage/tile/TileController.java
2016-04-05 15:26:15 +02:00
Raoul Van den Berge
adfc4f36c2 Version increment 2016-04-05 05:53:04 +02:00
Raoul Van den Berge
e4c8ed9b85 Update for more realistic screenshot 2016-04-05 05:38:35 +02:00
Raoul Van den Berge
8a3a3562b3 Actually, let's first do a 0.5.4 2016-04-05 05:29:04 +02:00
Raoul Van den Berge
9e897e86fa Fixed machines from a long distance not being visible in controller 2016-04-05 05:27:37 +02:00
Raoul Van den Berge
b57c9cf49e Proportional scrolling 2016-04-05 05:13:56 +02:00
Raoul Van den Berge
e9ae807486 Relay's default texture should be disconnected 2016-04-05 02:16:41 +02:00
Raoul Van den Berge
1ed310bcf5 Fix crash 2016-04-05 02:13:53 +02:00
Raoul Van den Berge
f4190271fe Fixed machines out of the Controller's chunk range only connecting after block break on rejoining of the world (this was a pain to debug) 2016-04-05 02:00:45 +02:00
Raoul Van den Berge
064d271b84 Search box mode changes should be marked dirty 2016-04-04 23:28:18 +02:00
Raoul Van den Berge
3493007fee Shift clicking on placing Constructor and Destructor will have opposite direction 2016-04-04 23:21:46 +02:00
Raoul Van den Berge
4e07e806d1 Version increment 2016-04-04 23:19:55 +02:00
Raoul Van den Berge
225acacd96 0.5.3 is done 2016-04-04 21:38:04 +02:00
Raoul Van den Berge
cf239131eb Use constant instead 2016-04-04 21:25:17 +02:00
Raoul Van den Berge
117ff2bbb3 Add creative wireless grid 2016-04-04 21:21:46 +02:00
Raoul Van den Berge
a3cfa774d1 Fix item flickering in grids 2016-04-04 21:00:37 +02:00
Raoul Van den Berge
f53d6593c1 Only send item updates if is active 2016-04-04 17:51:21 +02:00
Raoul Van den Berge
b2fa3c7f69 Change block hardness levels 2016-04-04 17:50:44 +02:00
Raoul Van den Berge
5d18b8e257 Update changelog 2016-04-04 16:28:08 +02:00
Raoul Van den Berge
e6fba236bd Fix double closing of wireless grid 2016-04-04 16:20:32 +02:00
Raoul Van den Berge
55f8ad0ffb This should make wireless grids work again 2016-04-04 16:11:13 +02:00
Raoul Van den Berge
9e954a1df2 Make it work more 2016-04-04 15:32:37 +02:00
Raoul Van den Berge
5a12c2fe60 Begin on less network usage. This is very broken! 2016-04-04 15:14:42 +02:00
Raoul Van den Berge
ae2707ebd6 Version increment 2016-04-04 00:20:51 +02:00
Raoul Van den Berge
cb18db41a2 Update changelog for 0.5.2 2016-04-03 23:12:46 +02:00
Raoul Van den Berge
8cb9fbf328 Fix illegal access exception, fixes #20 2016-04-03 23:09:29 +02:00
Raoul Van den Berge
fe7c47928d Update forge, better JEI checking 2016-04-03 22:52:49 +02:00
Raoul Van den Berge
789a46f39e If the item doesn't exist anymore, remove it from storage to avoid crashes 2016-04-03 16:23:14 +02:00
Raoul Van den Berge
78dddd4807 Update changelog for 0.5.1 2016-04-03 14:31:16 +02:00
Raoul Van den Berge
c633f26d65 Increment version 2016-04-03 14:28:35 +02:00
Raoul Van den Berge
ebfbd55199 Rename method to avoid conflicts with IInventory method 2016-04-03 14:24:02 +02:00