Commit Graph

2259 Commits

Author SHA1 Message Date
Raoul Van den Berge
523700d287 Grid tabs. Doesn't save current tab to server yet, and doesn't handle container resize correctly all the times. 2016-12-07 21:45:06 +01:00
Raoul Van den Berge
68054d92bd Add grid filter icon + name fields 2016-12-07 19:22:45 +01:00
Raoul Van den Berge
215240c9a7 Added mod filter to grid filter, fixes #359 2016-12-07 18:16:46 +01:00
Raoul Van den Berge
729ff97620 Add oredict + whitelist/blacklist to gridfilter 2016-12-07 16:06:17 +01:00
Raoul Van den Berge
b513b4e704 Require minimum Forge version 2016-12-06 19:35:57 +01:00
Raoul Van den Berge
4a27c5baeb The item cache from network isn't needed 2016-12-06 17:26:47 +01:00
Raoul Van den Berge
ac212dcf86 Fixed not being able to start autocrafting, fixes #714 2016-12-06 16:09:44 +01:00
Raoul Van den Berge
0c47ff0813 Bump to 1.3.3, update Forge, removed some ugly workarounds 2016-12-06 15:47:30 +01:00
Raoul Van den Berge
442926009b Fixed client crash when placing network blocks, fixes #707 2016-12-04 12:21:03 +01:00
Raoul Van den Berge
830dc497d6 Fixed Wrench clearing NBT data when reset causing problems with Morph O Tool, fixes #706 2016-12-04 03:30:35 +01:00
Raoul Van den Berge
bbd51d55d0 Use capability casts instead of casting manually 2016-12-04 03:24:32 +01:00
Raoul Van den Berge
0ae86b684e Use capability casts instead of casting manually 2016-12-04 03:21:43 +01:00
Raoul Van den Berge
9405d3f9fa Bump to 1.3.2 + Fixed being able to exceed max stack size while shift clicking 2016-12-04 03:15:45 +01:00
Raoul Van den Berge
d6cf79264d Made upgrades stackable 2016-12-04 01:19:37 +01:00
Raoul Van den Berge
0b6bae0f60 Bump to 1.3.1, fixed Disk Drive not noticing a Storage Disk being shift clicked out of the GUI 2016-12-04 00:04:04 +01:00
Raoul Van den Berge
89f41485d3 Update Storage Drawers API 2016-12-03 20:24:41 +01:00
Raoul Van den Berge
9ab9a2f56f Fix not being able to start crafting in a few cases 2016-12-03 20:07:12 +01:00
Raoul Van den Berge
ec0fdb1ab9 Fixes #705 - "Default sorting systems of Wireless stuff is inconsistent with grids" 2016-12-03 19:39:26 +01:00
Raoul Van den Berge
1313e6e134 Fix JEI integration not working 2016-12-03 17:13:06 +01:00
Raoul Van den Berge
3a4b04653a Fix network scanning a little bit 2016-12-03 13:08:05 +01:00
way2muchnoise
165278f44e port over changes on 1.10
related to autocrafting and pattern transfering
2016-12-03 11:04:47 +01:00
Raoul Van den Berge
d1aab6947e Don't check hash 2016-11-30 17:59:20 +01:00
Raoul Van den Berge
949218ce94 Check hash here 2016-11-30 17:43:10 +01:00
Raoul Van den Berge
d64966f2a3 Send normal tag #680 2016-11-30 17:30:55 +01:00
Raoul Van den Berge
fd008dc2ca Some renames 2016-11-30 17:14:38 +01:00
Raoul Van den Berge
aa27de7618 Remove connectable API in favor of capabilities 2016-11-30 17:12:13 +01:00
Jeremy Judeaux
d04ac11bde [1.11] INetworkNode needs to be a capability (#687)
* Remove INetworkNode.getPosition(), add INetworkNode.getItemStack()

* Remove INetworkNode.getNodeWorld(), add IWirelessTransmitter.getDimension()

* Add INetworkNode Capability, Remove INetworkNode.canConduct(...), use tile.hasCapability(...) to test conductivity. WirelessTransmitter conduct on DOWN side.

* Remove isConnected() from INetworkNode
Use "active" instead of "connected" for client(remote) state
Replace isConnected by isActive in IGrid, ICraftingMonitor, IReaderWriter

* Refactor getConnectableConditions to use side and capability

* INetworkNode capability
Refactor rebuild network graph

* Clean code and fix rebuild for other mods

* Make TileController a INetworkNode, and some cleaning

* Fix dropping controller

* Use EnumFacing.VALUES

* Make getItemStack return @Notnull, return ItemStack.EMPTY by default
2016-11-30 16:51:09 +01:00
Raoul Van den Berge
8576ba3675 Refactor storage classes 2016-11-30 15:47:07 +01:00
Raoul Van den Berge
e7efda0f82 Remove EU config option 2016-11-30 14:29:55 +01:00
Raoul Van den Berge
1ae5455783 Fix annotations 2016-11-30 14:27:29 +01:00
Raoul Van den Berge
c1dbcd029c Forgot to check for insert-only in external fluid storages 2016-11-30 14:07:40 +01:00
Raoul Van den Berge
3cf6c8b791 Add IStorage#getCacheDelta, makes "void excess items" feature work again on 1.11 2016-11-30 13:57:05 +01:00
Raoul Van den Berge
d8f6f98960 Updated German translation on 1.11 version too #685 2016-11-29 21:37:37 +01:00
Raoul Van den Berge
f4c9fbc005 Fixed #686 - "Disk Drive and Storage Disk issue in server environment." 2016-11-29 20:48:42 +01:00
Raoul Van den Berge
63ada28240 Fixed #686 - "Disk Drive and Storage Disk issue in server environment." 2016-11-29 20:48:20 +01:00
Raoul Van den Berge
38656ce96f Forgot fluid voiding 2016-11-28 19:54:28 +01:00
Raoul Van den Berge
39fc45c6b5 Fix item voiding 2016-11-28 19:46:15 +01:00
Raoul Van den Berge
23fc4a2900 Fixed #686 - "Disk Drive and Storage Disk issue in server environment." 2016-11-28 18:45:04 +01:00
Raoul Van den Berge
77ba4f7227 Fixed #686 - "Disk Drive and Storage Disk issue in server environment." 2016-11-28 18:44:29 +01:00
Raoul Van den Berge
ef2efac2c0 Printed processors in block form solderer recipes 2016-11-27 22:50:40 +01:00
way2muchnoise
05a486bfa4 some fixes to IItemStackList impls 2016-11-27 22:42:32 +01:00
way2muchnoise
77ebfeea4a would you look at that, autocrafting is back 2016-11-27 22:11:57 +01:00
Raoul Van den Berge
8e16cc5f65 Fixed network items having a green durability bar all the time 2016-11-27 14:56:04 +01:00
Raoul Van den Berge
07fa421057 Fix more bugs 2016-11-27 14:48:45 +01:00
Raoul Van den Berge
e65fb4b7cf Fix more bugs 2016-11-27 13:48:47 +01:00
Raoul Van den Berge
261f63c796 Change naming 2016-11-27 13:03:48 +01:00
Raoul Van den Berge
d89861be4a Send correct size 2016-11-27 12:52:56 +01:00
Raoul Van den Berge
086f1fb4ba Send correct size 2016-11-27 12:49:40 +01:00
Raoul Van den Berge
f3d0e4e681 Fix craftable items having stack size 0 2016-11-27 12:45:10 +01:00
Raoul Van den Berge
619f6d22d9 Fix more bugs 2016-11-27 10:31:29 +01:00