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refinedstorage/docs/pages/wireless-networking/networks-over-long-distances.adoc
2023-11-26 18:32:39 +01:00

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= Networks over long distances
Refined Storage supports 2 scenarios for long distance networking:
- xref:../viewing-resources/how-to-view-resources.adoc#_wireless_access[Viewing your resources wirelessly]
- Extending a network over a long distance without using cables (see below)
== The problem
Sometimes, you may have different areas all scattered throughout your world.
Here is the problem: you want access to your Refined Storage system on all of those areas.
You could lay xref:../networking/cable.adoc[] from your base to every area, but what if said area is 1000 blocks away?
Are you really going to craft 1000 xref:../networking/cable.adoc[cables]?
Didn't think so.
== The solution
Use the xref:network-transmitter.adoc[] and xref:network-receiver.adoc[].
Simply craft a xref:network-transmitter.adoc[] and connect it to your Refined Storage system in your main base.
Next up, craft a xref:network-card.adoc[].
I'll be telling what you need this for in a second, bear with me.
After crafting a xref:network-card.adoc[], craft a xref:network-receiver.adoc[] and place it in the area far away from your base.
Take the xref:network-card.adoc[] and right click it on the xref:network-receiver.adoc[].
Put the xref:network-card.adoc[] in the xref:network-transmitter.adoc[] so the xref:network-transmitter.adoc[] knows where to send a signal to.
And now you are done.
Simply connect machines to your xref:network-receiver.adoc[] according to the normal machine connecting rules.
I suppose you could treat the xref:network-receiver.adoc[] as a xref:...
== One very important thing to note
The xref:../networking/controller.adoc[] in your main base and the xref:network-receiver.adoc[] in the other area **both** have to be chunkloaded **before** linking it to the network.
After linking, both areas have to stay chunkloaded.
== Using Refined Storage v1.7.x or v1.8.x?
Cross dimensional functionality isn't available in this version.