Add benchmarks for bufpool
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@@ -3,6 +3,7 @@ package pdu
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import (
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"sync"
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"testing"
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"time"
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)
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func TestRetrieveBufferOfRequestedSize(t *testing.T) {
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@@ -145,3 +146,62 @@ func TestGetBufferIsAlwaysZero(t *testing.T) {
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bpm.Put(buffer)
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}
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}
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func BenchmarkBufferPoolManager(b *testing.B) {
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bpm := NewBufferPoolManager()
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bufSize := uint(128 * 1024) // a PDU should not be larger than this... Even this is way too large
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b.ResetTimer()
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for i := 0; i < b.N; i++ {
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// Benchmark Get
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buf := bpm.Get(bufSize)
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// Benchmark Put
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bpm.Put(buf)
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}
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}
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func BenchmarkBufferPoolManager_Concurrent(b *testing.B) {
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bpm := NewBufferPoolManager()
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bufSize := uint(128 * 1024) // a PDU should not be larger than this... Even this is vway too large
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b.ResetTimer()
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var wg sync.WaitGroup
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concurrency := 1000
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for i := 0; i < concurrency; i++ {
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wg.Add(1)
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go func() {
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defer wg.Done()
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for j := 0; j < b.N/concurrency; j++ {
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buf := bpm.Get(bufSize)
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bpm.Put(buf)
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}
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}()
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}
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wg.Wait()
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}
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func BenchmarkBufferPoolManager_Memory(b *testing.B) {
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bpm := NewBufferPoolManager()
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bufSize := uint(128 * 1024) // a PDU should not be larger than this... Even this is vway too large
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b.ResetTimer()
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var i uint8
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buf := bpm.Get(bufSize)
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b.StopTimer()
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// Simulate some work
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time.Sleep(10 * time.Millisecond)
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for k := range *buf {
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(*buf)[k] = i % 255
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}
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b.StartTimer()
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for i := 0; i < b.N; i++ {
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bpm.Put(buf)
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buf = bpm.Get(bufSize)
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}
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}
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