Add env loading

This commit is contained in:
2024-09-07 16:38:15 +02:00
parent e7d20eb8fa
commit b8779ba8dd
4 changed files with 39 additions and 1 deletions

1
.gitignore vendored
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@@ -1 +1,2 @@
steamcmd steamcmd
.env

2
go.mod
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@@ -1,3 +1,5 @@
module steamcmd-api module steamcmd-api
go 1.23.0 go 1.23.0
require github.com/joho/godotenv v1.5.1

2
go.sum Normal file
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@@ -0,0 +1,2 @@
github.com/joho/godotenv v1.5.1 h1:7eLL/+HRGLY0ldzfGMeQkb7vMd0as4CfYvUVzLqw0N0=
github.com/joho/godotenv v1.5.1/go.mod h1:f4LDr5Voq0i2e/R5DDNOoa2zzDfwtkZa6DnEwAbqwq4=

35
main.go
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@@ -7,6 +7,8 @@ import (
"log" "log"
"os" "os"
"path/filepath" "path/filepath"
"github.com/joho/godotenv"
) )
var Error *log.Logger var Error *log.Logger
@@ -25,6 +27,11 @@ func init() {
log.Lmicroseconds|log.Lshortfile) log.Lmicroseconds|log.Lshortfile)
} }
const (
steamcmdEnvKey = "STEAMCMD"
appEnvKey = "APP"
)
func main() { func main() {
envfile := flag.String("envfile", ".env", "") envfile := flag.String("envfile", ".env", "")
flag.Parse() flag.Parse()
@@ -34,7 +41,22 @@ func main() {
Error.Printf("Error leading env file: %v", err) Error.Printf("Error leading env file: %v", err)
return return
} }
log.Printf("%#v", env)
steamcmdexe, ok := env[steamcmdEnvKey]
if !ok {
Error.Printf("SteamCMD not found in env, please specify %s", steamcmdEnvKey)
return
}
app, ok := env[appEnvKey]
if !ok {
Error.Printf("App not found in env, please specify %s", appEnvKey)
return
}
args := flag.Args()
log.Printf("Using steamcmd at %s", steamcmdexe)
log.Printf("Downloading %d items for %s", len(args), app)
} }
func loadEnv(fpath string) (map[string]string, error) { func loadEnv(fpath string) (map[string]string, error) {
@@ -43,5 +65,16 @@ func loadEnv(fpath string) (map[string]string, error) {
fpath = filepath.Clean(fpath) fpath = filepath.Clean(fpath)
log.Printf("Trying to open env file at %s", fpath) log.Printf("Trying to open env file at %s", fpath)
file, err := os.Open(fpath)
if err != nil {
return res, fmt.Errorf("error opening env file: %w", err)
}
defer file.Close()
res, err = godotenv.Parse(file)
if err != nil {
return res, fmt.Errorf("error parsing env file: %w", err)
}
return res, nil return res, nil
} }