Initial commit
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1
.gitignore
vendored
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1
.gitignore
vendored
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steamcmd
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24
download.sh
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24
download.sh
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gameId=445220
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steamCmdPath=./steamcmd.exe
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scriptFile=./steamcmdscript.txt
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syncScript=./copyToRimworld.sh
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if [ $# -eq 0 ]; then
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sh $syncScript
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exit 0
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fi
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rm $scriptFile
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echo "@ShutdownOnFailedCommand 0" >> $scriptFile
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echo "@NoPromptForPassword 1" >> $scriptFile
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#echo "login veendetta2 -[dGFT6e65[@D4XPdJs_q<3(T4LM9K" >> $scriptFile
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echo "login anonymous" >> $scriptFile
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for arg in "$@"; do
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echo "workshop_download_item $gameId $arg" >> $scriptFile
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done
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echo "quit" >> $scriptFile
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$steamCmdPath +runscript $scriptFile
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#sh $syncScript
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47
main.go
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47
main.go
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package main
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import (
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"flag"
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"fmt"
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"io"
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"log"
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"os"
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"path/filepath"
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)
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var Error *log.Logger
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var Warning *log.Logger
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func init() {
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log.SetFlags(log.Lmicroseconds | log.Lshortfile)
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logger := io.MultiWriter(os.Stdout)
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log.SetOutput(logger)
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Error = log.New(io.MultiWriter(os.Stderr, os.Stdout),
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fmt.Sprintf("%sERROR:%s ", "\033[0;101m", "\033[0m"),
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log.Lmicroseconds|log.Lshortfile)
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Warning = log.New(io.MultiWriter(os.Stdout),
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fmt.Sprintf("%sWarning:%s ", "\033[0;93m", "\033[0m"),
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log.Lmicroseconds|log.Lshortfile)
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}
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func main() {
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envfile := flag.String("envfile", ".env", "")
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flag.Parse()
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env, err := loadEnv(*envfile)
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if err != nil {
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Error.Printf("Error leading env file: %v", err)
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return
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}
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log.Printf("%#v", env)
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}
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func loadEnv(fpath string) (map[string]string, error) {
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res := make(map[string]string)
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fpath = filepath.Clean(fpath)
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log.Printf("Trying to open env file at %s", fpath)
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return res, nil
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}
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