Implement a grid frame of sorts

This commit is contained in:
2025-01-06 16:57:51 +01:00
parent e425fa9209
commit 4652c60e64

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@@ -2,199 +2,286 @@ local addonname, shared = ...
---@cast shared HeimdallShared
---@cast addonname string
---@class GridFrame
---@field name string
---@field rows number
---@field columns number
---@field frame Frame
---@field cellWidth number
---@field cellHeight number
---@field occupancy table<number, table<number, boolean>>
GridFrame = {
---@param name string
---@param parent Frame
---@param rows number
---@param columns number
---@param size {w: number, h:number}?
---@return GridFrame
new = function(name, parent, rows, columns, size)
local self = setmetatable({}, {
__index = GridFrame
})
size = size or {}
self.frame = CreateFrame("Frame", name, parent)
self.frame:SetWidth(columns * 128)
self.frame:SetHeight(rows * 128)
self.frame:SetPoint("CENTER", UIParent, "CENTER")
self.frame:SetBackdrop({
bgFile = "Interface/Tooltips/UI-Tooltip-Background",
tileSize = 64,
tile = true
})
self.frame:SetBackdropColor(0, 0, 0, 0.8)
self.frame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
if size.w then self.frame:SetWidth(size.w) end
if size.h then self.frame:SetHeight(size.h) end
self.rows = rows
self.columns = columns
self.cellWidth = self.frame:GetWidth() / columns
self.cellHeight = self.frame:GetHeight() / rows
self.occupancy = {}
for row = 1, rows do
self.occupancy[row] = {}
for column = 1, columns do
self.occupancy[row][column] = false
end
end
return self
end,
---@param self GridFrame
---@param frame Frame
---@param rowspan number
---@param colspan number
Add = function(self, frame, rowspan, colspan)
for row = 1, self.rows do
for col = 1, self.columns do
if not self.occupancy[row][col] then
local canPlace = true
for r = row, row + rowspan - 1 do
for c = col, col + colspan - 1 do
if not self.occupancy[r] or self.occupancy[r][c] then
canPlace = false
break
end
if not canPlace then break end
end
end
if canPlace then
local x = (col - 1) * self.cellWidth
local y = -(row - 1) * self.cellHeight
frame:SetWidth(self.cellWidth * colspan)
frame:SetHeight(self.cellHeight * rowspan)
frame:SetPoint("TOPLEFT", self.frame, "TOPLEFT", x, y)
frame:SetParent(self.frame)
for r = row, row + rowspan - 1 do
for c = col, col + colspan - 1 do
self.occupancy[r][c] = true
end
end
return
end
end
end
end
print("No available space in the grid.")
end
}
local configFrame = CreateFrame("Frame", "HeimdallConfig", UIParent)
---@diagnostic disable-next-line: missing-fields
shared.Config = {}
function shared.Config.Init()
local function PutBelow(a, b, offset)
local x = 0
local y = -24
if offset and offset.x then
x = x + offset.x
end
if offset and offset.y then
y = y + offset.y
end
a:SetPoint("LEFT", b, "LEFT", x, y)
end
local function PutRight(a, b, offset)
local x = 128
local y = 0
if offset and offset.x then
x = x + offset.x
end
if offset and offset.y then
y = y + offset.y
end
a:SetPoint("LEFT", b, "LEFT", x, y)
end
---@param name string
---@param parent Frame
---@param text string
---@param onClick fun(state: boolean)
local function BasicButton(name, parent, text, onClick)
local button = CreateFrame("CheckButton", name, parent, "UICheckButtonTemplate")
button.text = button:CreateFontString(nil, "OVERLAY", "GameFontNormal")
button.text:SetText(text)
button.text:SetPoint("LEFT", button, "RIGHT", 0, 0)
button:SetSize(24, 24)
button:SetScript("OnClick", function()
onClick(button:GetChecked())
end)
--local function PutBelow(a, b, offset)
-- local x = 0
-- local y = -24
-- if offset and offset.x then
-- x = x + offset.x
-- end
-- if offset and offset.y then
-- y = y + offset.y
-- end
-- a:SetPoint("LEFT", b, "LEFT", x, y)
--end
--local function PutRight(a, b, offset)
-- local x = 128
-- local y = 0
-- if offset and offset.x then
-- x = x + offset.x
-- end
-- if offset and offset.y then
-- y = y + offset.y
-- end
-- a:SetPoint("LEFT", b, "LEFT", x, y)
--end
-----@param name string
-----@param parent Frame
-----@param text string
-----@param onClick fun(state: boolean)
--local function BasicButton(name, parent, text, onClick)
-- local button = CreateFrame("CheckButton", name, parent, "UICheckButtonTemplate")
-- button.text = button:CreateFontString(nil, "OVERLAY", "GameFontNormal")
-- button.text:SetText(text)
-- button.text:SetPoint("LEFT", button, "RIGHT", 0, 0)
-- button:SetSize(24, 24)
-- button:SetScript("OnClick", function()
-- onClick(button:GetChecked())
-- end)
button.PutBelow = PutBelow
button.PutRight = PutRight
return button
end
---@param name string
---@param parent Frame
---@param text string
---@param onDone fun(text: string)
local function CreateBasicSmallEditBox(name, parent, text, onDone)
local editBox = CreateFrame("EditBox", name, parent)
editBox.text = editBox:CreateFontString(nil, "OVERLAY", "GameFontNormal")
editBox.text:SetText(text)
editBox.text:SetPoint("TOPLEFT", editBox, "TOPLEFT", 0, 8 + 4)
editBox:SetNumeric(true)
editBox:SetSize(128 - 8, 24)
editBox:SetAutoFocus(false)
editBox:SetFontObject("GameFontNormal")
editBox:SetText(Heimdall_Data.config.spotter.throttleTime)
editBox:SetBackdrop({
bgFile = "Interface/Tooltips/UI-Tooltip-Background",
edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
tile = true,
tileSize = 2,
edgeSize = 2,
insets = {
left = 2,
right = 2,
top = 2,
bottom = 2
}
})
editBox:SetBackdropColor(0.8, 0.8, 0.8, 1)
editBox:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
editBox:SetScript("OnEnterPressed", function()
onDone(editBox:GetText())
end)
editBox:SetScript("OnEscapePressed", function()
editBox:ClearFocus()
end)
editBox:SetScript("OnEditFocusLost", function()
onDone(editBox:GetText())
end)
-- button.PutBelow = PutBelow
-- button.PutRight = PutRight
-- return button
--end
-----@param name string
-----@param parent Frame
-----@param text string
-----@param onDone fun(text: string)
--local function CreateBasicSmallEditBox(name, parent, text, onDone)
-- local editBox = CreateFrame("EditBox", name, parent)
-- editBox.text = editBox:CreateFontString(nil, "OVERLAY", "GameFontNormal")
-- editBox.text:SetText(text)
-- editBox.text:SetPoint("TOPLEFT", editBox, "TOPLEFT", 0, 8 + 4)
-- editBox:SetNumeric(true)
-- editBox:SetSize(128 - 8, 24)
-- editBox:SetAutoFocus(false)
-- editBox:SetFontObject("GameFontNormal")
-- editBox:SetText(Heimdall_Data.config.spotter.throttleTime)
-- editBox:SetBackdrop({
-- bgFile = "Interface/Tooltips/UI-Tooltip-Background",
-- edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
-- tile = true,
-- tileSize = 2,
-- edgeSize = 2,
-- insets = {
-- left = 2,
-- right = 2,
-- top = 2,
-- bottom = 2
-- }
-- })
-- editBox:SetBackdropColor(0.8, 0.8, 0.8, 1)
-- editBox:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
-- editBox:SetScript("OnEnterPressed", function()
-- onDone(editBox:GetText())
-- end)
-- editBox:SetScript("OnEscapePressed", function()
-- editBox:ClearFocus()
-- end)
-- editBox:SetScript("OnEditFocusLost", function()
-- onDone(editBox:GetText())
-- end)
editBox.PutBelow = function(a, b, offset)
offset = offset or {}
offset.x = (offset.x or 0) + 0
offset.y = (offset.y or 0) - 12
PutBelow(a, b, offset)
end
editBox.PutRight = function(a, b, offset)
offset = offset or {}
offset.x = (offset.x or 0) + 0
offset.y = (offset.y or 0) - 8
PutRight(a, b, offset)
end
return editBox
end
-- editBox.PutBelow = function(a, b, offset)
-- offset = offset or {}
-- offset.x = (offset.x or 0) + 0
-- offset.y = (offset.y or 0) - 12
-- PutBelow(a, b, offset)
-- end
-- editBox.PutRight = function(a, b, offset)
-- offset = offset or {}
-- offset.x = (offset.x or 0) + 0
-- offset.y = (offset.y or 0) - 8
-- PutRight(a, b, offset)
-- end
-- return editBox
--end
configFrame:SetSize(256 + 256, 512)
configFrame:SetPoint("CENTER")
configFrame:SetFrameStrata("HIGH")
configFrame:EnableMouse(true)
configFrame:SetMovable(true)
configFrame:SetResizable(false)
configFrame:SetBackdrop({
bgFile = "Interface/Tooltips/UI-Tooltip-Background",
edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
tile = true,
tileSize = 4,
edgeSize = 4,
insets = {
left = 4,
right = 4,
top = 4,
bottom = 4
}
})
configFrame:SetBackdropColor(0, 0, 0, 0.8)
configFrame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
--configFrame:SetSize(256 + 256, 512)
--configFrame:SetPoint("CENTER")
--configFrame:SetFrameStrata("HIGH")
--configFrame:EnableMouse(true)
--configFrame:SetMovable(true)
--configFrame:SetResizable(false)
--configFrame:SetBackdrop({
-- bgFile = "Interface/Tooltips/UI-Tooltip-Background",
-- edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
-- tile = true,
-- tileSize = 4,
-- edgeSize = 4,
-- insets = {
-- left = 4,
-- right = 4,
-- top = 4,
-- bottom = 4
-- }
--})
--configFrame:SetBackdropColor(0, 0, 0, 0.8)
--configFrame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
configFrame:SetMovable(true)
configFrame:EnableMouse(true)
configFrame:RegisterForDrag("LeftButton")
configFrame:SetScript("OnDragStart", function(self)
self:StartMoving()
end)
configFrame:SetScript("OnDragStop", function(self)
self:StopMovingOrSizing()
end)
configFrame:SetScript("OnShow", function(self)
self:SetScale(1)
end)
--configFrame:SetMovable(true)
--configFrame:EnableMouse(true)
--configFrame:RegisterForDrag("LeftButton")
--configFrame:SetScript("OnDragStart", function(self)
-- self:StartMoving()
--end)
--configFrame:SetScript("OnDragStop", function(self)
-- self:StopMovingOrSizing()
--end)
--configFrame:SetScript("OnShow", function(self)
-- self:SetScale(1)
--end)
local title = configFrame:CreateFontString(nil, "ARTWORK", "GameFontNormal")
title:SetText("Heimdall Config")
title:SetPoint("TOP", configFrame, "TOP", 0, -8)
--local title = configFrame:CreateFontString(nil, "ARTWORK", "GameFontNormal")
--title:SetText("Heimdall Config")
--title:SetPoint("TOP", configFrame, "TOP", 0, -8)
local spotterConfigFrame = CreateFrame("Frame", "HeimdallSpotterConfig", configFrame)
spotterConfigFrame:SetSize(256, 128)
spotterConfigFrame:SetPoint("TOPLEFT", configFrame, "TOPLEFT", 8, -24)
spotterConfigFrame:SetBackdrop({
bgFile = "Interface/Tooltips/UI-Tooltip-Background",
edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
tile = true,
tileSize = 4,
edgeSize = 4,
insets = {
left = 4,
right = 4,
top = 4,
bottom = 4
}
})
spotterConfigFrame:SetBackdropColor(0, 0, 0, 0.8)
spotterConfigFrame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
--local spotterConfigFrame = CreateFrame("Frame", "HeimdallSpotterConfig", configFrame)
--spotterConfigFrame:SetSize(256, 128)
--spotterConfigFrame:SetPoint("TOPLEFT", configFrame, "TOPLEFT", 8, -24)
--spotterConfigFrame:SetBackdrop({
-- bgFile = "Interface/Tooltips/UI-Tooltip-Background",
-- edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
-- tile = true,
-- tileSize = 4,
-- edgeSize = 4,
-- insets = {
-- left = 4,
-- right = 4,
-- top = 4,
-- bottom = 4
-- }
--})
--spotterConfigFrame:SetBackdropColor(0, 0, 0, 0.8)
--spotterConfigFrame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
local spotterEnableButton = BasicButton("HeimdallSpotterEnable", spotterConfigFrame, "Enable Spotter",
function(state)
Heimdall_Data.config.spotter.enabled = state
end)
spotterEnableButton:SetPoint("TOPLEFT", spotterConfigFrame, "TOPLEFT", 4, -4)
spotterEnableButton:SetChecked(Heimdall_Data.config.spotter.enabled)
--local spotterEnableButton = BasicButton("HeimdallSpotterEnable", spotterConfigFrame, "Enable Spotter",
-- function(state)
-- Heimdall_Data.config.spotter.enabled = state
-- end)
--spotterEnableButton:SetPoint("TOPLEFT", spotterConfigFrame, "TOPLEFT", 4, -4)
--spotterEnableButton:SetChecked(Heimdall_Data.config.spotter.enabled)
local spotterEveryoneButton = BasicButton("HeimdallSpotterEveryone", spotterConfigFrame, "Everyone", function(state)
Heimdall_Data.config.spotter.everyone = state
end)
spotterEveryoneButton:PutRight(spotterEnableButton)
spotterEveryoneButton:SetChecked(Heimdall_Data.config.spotter.everyone)
--local spotterEveryoneButton = BasicButton("HeimdallSpotterEveryone", spotterConfigFrame, "Everyone", function(state)
-- Heimdall_Data.config.spotter.everyone = state
--end)
--spotterEveryoneButton:PutRight(spotterEnableButton)
--spotterEveryoneButton:SetChecked(Heimdall_Data.config.spotter.everyone)
local spotterHostileButton = BasicButton("HeimdallSpotterHostile", spotterConfigFrame, "Hostile", function(state)
Heimdall_Data.config.spotter.hostile = state
end)
spotterHostileButton:PutBelow(spotterEnableButton)
spotterHostileButton:SetChecked(Heimdall_Data.config.spotter.hostile)
--local spotterHostileButton = BasicButton("HeimdallSpotterHostile", spotterConfigFrame, "Hostile", function(state)
-- Heimdall_Data.config.spotter.hostile = state
--end)
--spotterHostileButton:PutBelow(spotterEnableButton)
--spotterHostileButton:SetChecked(Heimdall_Data.config.spotter.hostile)
local spotterAllianceButton = BasicButton("HeimdallSpotterAlliance", spotterConfigFrame, "Alliance", function(state)
Heimdall_Data.config.spotter.alliance = state
end)
spotterAllianceButton:PutRight(spotterHostileButton)
spotterAllianceButton:SetChecked(Heimdall_Data.config.spotter.alliance)
--local spotterAllianceButton = BasicButton("HeimdallSpotterAlliance", spotterConfigFrame, "Alliance", function(state)
-- Heimdall_Data.config.spotter.alliance = state
--end)
--spotterAllianceButton:PutRight(spotterHostileButton)
--spotterAllianceButton:SetChecked(Heimdall_Data.config.spotter.alliance)
local spotterStinkyButton = BasicButton("HeimdallSpotterStinky", spotterConfigFrame, "Stinky", function(state)
Heimdall_Data.config.spotter.stinky = state
end)
spotterStinkyButton:PutBelow(spotterHostileButton)
spotterStinkyButton:SetChecked(Heimdall_Data.config.spotter.stinky)
--local spotterStinkyButton = BasicButton("HeimdallSpotterStinky", spotterConfigFrame, "Stinky", function(state)
-- Heimdall_Data.config.spotter.stinky = state
--end)
--spotterStinkyButton:PutBelow(spotterHostileButton)
--spotterStinkyButton:SetChecked(Heimdall_Data.config.spotter.stinky)
local spotterThrottleBox = CreateBasicSmallEditBox("HeimdallSpotterThrottle", spotterConfigFrame, "Throttle Time",
function(text)
Heimdall_Data.config.spotter.throttleTime = tonumber(text)
end)
spotterThrottleBox:PutRight(spotterStinkyButton)
--local spotterThrottleBox = CreateBasicSmallEditBox("HeimdallSpotterThrottle", spotterConfigFrame, "Throttle Time",
-- function(text)
-- Heimdall_Data.config.spotter.throttleTime = tonumber(text)
-- end)
--spotterThrottleBox:PutRight(spotterStinkyButton)
-- ---@type table
-- local spotterEnableButton = CreateFrame("Button", "HeimdallSpotterEnable", configFrame, "UIPanelButtonTemplate")
@@ -233,7 +320,7 @@ function shared.Config.Init()
-- largeEditBox:ClearFocus()
-- end)
configFrame:Show()
--configFrame:Hide()
print("Heimdall - Config loaded")
end