Implement a grid frame of sorts
This commit is contained in:
@@ -2,199 +2,286 @@ local addonname, shared = ...
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---@cast shared HeimdallShared
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---@cast addonname string
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---@class GridFrame
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---@field name string
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---@field rows number
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---@field columns number
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---@field frame Frame
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---@field cellWidth number
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---@field cellHeight number
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---@field occupancy table<number, table<number, boolean>>
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GridFrame = {
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---@param name string
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---@param parent Frame
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---@param rows number
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---@param columns number
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---@param size {w: number, h:number}?
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---@return GridFrame
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new = function(name, parent, rows, columns, size)
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local self = setmetatable({}, {
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__index = GridFrame
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})
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size = size or {}
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self.frame = CreateFrame("Frame", name, parent)
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self.frame:SetWidth(columns * 128)
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self.frame:SetHeight(rows * 128)
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self.frame:SetPoint("CENTER", UIParent, "CENTER")
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self.frame:SetBackdrop({
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bgFile = "Interface/Tooltips/UI-Tooltip-Background",
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tileSize = 64,
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tile = true
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})
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self.frame:SetBackdropColor(0, 0, 0, 0.8)
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self.frame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
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if size.w then self.frame:SetWidth(size.w) end
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if size.h then self.frame:SetHeight(size.h) end
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self.rows = rows
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self.columns = columns
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self.cellWidth = self.frame:GetWidth() / columns
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self.cellHeight = self.frame:GetHeight() / rows
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self.occupancy = {}
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for row = 1, rows do
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self.occupancy[row] = {}
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for column = 1, columns do
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self.occupancy[row][column] = false
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end
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end
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return self
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end,
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---@param self GridFrame
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---@param frame Frame
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---@param rowspan number
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---@param colspan number
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Add = function(self, frame, rowspan, colspan)
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for row = 1, self.rows do
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for col = 1, self.columns do
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if not self.occupancy[row][col] then
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local canPlace = true
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for r = row, row + rowspan - 1 do
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for c = col, col + colspan - 1 do
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if not self.occupancy[r] or self.occupancy[r][c] then
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canPlace = false
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break
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end
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if not canPlace then break end
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end
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end
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if canPlace then
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local x = (col - 1) * self.cellWidth
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local y = -(row - 1) * self.cellHeight
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frame:SetWidth(self.cellWidth * colspan)
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frame:SetHeight(self.cellHeight * rowspan)
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frame:SetPoint("TOPLEFT", self.frame, "TOPLEFT", x, y)
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frame:SetParent(self.frame)
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for r = row, row + rowspan - 1 do
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for c = col, col + colspan - 1 do
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self.occupancy[r][c] = true
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end
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end
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return
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end
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end
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end
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end
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print("No available space in the grid.")
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end
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}
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local configFrame = CreateFrame("Frame", "HeimdallConfig", UIParent)
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---@diagnostic disable-next-line: missing-fields
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shared.Config = {}
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function shared.Config.Init()
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local function PutBelow(a, b, offset)
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local x = 0
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local y = -24
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if offset and offset.x then
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x = x + offset.x
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end
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if offset and offset.y then
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y = y + offset.y
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end
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a:SetPoint("LEFT", b, "LEFT", x, y)
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end
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local function PutRight(a, b, offset)
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local x = 128
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local y = 0
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if offset and offset.x then
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x = x + offset.x
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end
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if offset and offset.y then
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y = y + offset.y
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end
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a:SetPoint("LEFT", b, "LEFT", x, y)
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end
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---@param name string
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---@param parent Frame
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---@param text string
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---@param onClick fun(state: boolean)
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local function BasicButton(name, parent, text, onClick)
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local button = CreateFrame("CheckButton", name, parent, "UICheckButtonTemplate")
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button.text = button:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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button.text:SetText(text)
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button.text:SetPoint("LEFT", button, "RIGHT", 0, 0)
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button:SetSize(24, 24)
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button:SetScript("OnClick", function()
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onClick(button:GetChecked())
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end)
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--local function PutBelow(a, b, offset)
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-- local x = 0
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-- local y = -24
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-- if offset and offset.x then
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-- x = x + offset.x
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-- end
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-- if offset and offset.y then
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-- y = y + offset.y
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-- end
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-- a:SetPoint("LEFT", b, "LEFT", x, y)
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--end
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--local function PutRight(a, b, offset)
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-- local x = 128
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-- local y = 0
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-- if offset and offset.x then
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-- x = x + offset.x
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-- end
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-- if offset and offset.y then
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-- y = y + offset.y
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-- end
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-- a:SetPoint("LEFT", b, "LEFT", x, y)
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--end
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-----@param name string
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-----@param parent Frame
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-----@param text string
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-----@param onClick fun(state: boolean)
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--local function BasicButton(name, parent, text, onClick)
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-- local button = CreateFrame("CheckButton", name, parent, "UICheckButtonTemplate")
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-- button.text = button:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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-- button.text:SetText(text)
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-- button.text:SetPoint("LEFT", button, "RIGHT", 0, 0)
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-- button:SetSize(24, 24)
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-- button:SetScript("OnClick", function()
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-- onClick(button:GetChecked())
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-- end)
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button.PutBelow = PutBelow
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button.PutRight = PutRight
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return button
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end
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---@param name string
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---@param parent Frame
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---@param text string
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---@param onDone fun(text: string)
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local function CreateBasicSmallEditBox(name, parent, text, onDone)
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local editBox = CreateFrame("EditBox", name, parent)
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editBox.text = editBox:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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editBox.text:SetText(text)
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editBox.text:SetPoint("TOPLEFT", editBox, "TOPLEFT", 0, 8 + 4)
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editBox:SetNumeric(true)
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editBox:SetSize(128 - 8, 24)
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editBox:SetAutoFocus(false)
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editBox:SetFontObject("GameFontNormal")
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editBox:SetText(Heimdall_Data.config.spotter.throttleTime)
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editBox:SetBackdrop({
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bgFile = "Interface/Tooltips/UI-Tooltip-Background",
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edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
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tile = true,
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tileSize = 2,
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edgeSize = 2,
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insets = {
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left = 2,
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right = 2,
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top = 2,
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bottom = 2
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}
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})
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editBox:SetBackdropColor(0.8, 0.8, 0.8, 1)
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editBox:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
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editBox:SetScript("OnEnterPressed", function()
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onDone(editBox:GetText())
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end)
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editBox:SetScript("OnEscapePressed", function()
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editBox:ClearFocus()
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end)
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editBox:SetScript("OnEditFocusLost", function()
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onDone(editBox:GetText())
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end)
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-- button.PutBelow = PutBelow
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-- button.PutRight = PutRight
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-- return button
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--end
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-----@param name string
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-----@param parent Frame
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-----@param text string
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-----@param onDone fun(text: string)
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--local function CreateBasicSmallEditBox(name, parent, text, onDone)
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-- local editBox = CreateFrame("EditBox", name, parent)
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-- editBox.text = editBox:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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-- editBox.text:SetText(text)
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-- editBox.text:SetPoint("TOPLEFT", editBox, "TOPLEFT", 0, 8 + 4)
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-- editBox:SetNumeric(true)
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-- editBox:SetSize(128 - 8, 24)
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-- editBox:SetAutoFocus(false)
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-- editBox:SetFontObject("GameFontNormal")
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-- editBox:SetText(Heimdall_Data.config.spotter.throttleTime)
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-- editBox:SetBackdrop({
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-- bgFile = "Interface/Tooltips/UI-Tooltip-Background",
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-- edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
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-- tile = true,
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-- tileSize = 2,
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-- edgeSize = 2,
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-- insets = {
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-- left = 2,
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-- right = 2,
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-- top = 2,
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-- bottom = 2
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-- }
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-- })
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-- editBox:SetBackdropColor(0.8, 0.8, 0.8, 1)
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-- editBox:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
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-- editBox:SetScript("OnEnterPressed", function()
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-- onDone(editBox:GetText())
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-- end)
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-- editBox:SetScript("OnEscapePressed", function()
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-- editBox:ClearFocus()
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-- end)
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-- editBox:SetScript("OnEditFocusLost", function()
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-- onDone(editBox:GetText())
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-- end)
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editBox.PutBelow = function(a, b, offset)
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offset = offset or {}
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offset.x = (offset.x or 0) + 0
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offset.y = (offset.y or 0) - 12
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PutBelow(a, b, offset)
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end
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editBox.PutRight = function(a, b, offset)
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offset = offset or {}
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offset.x = (offset.x or 0) + 0
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offset.y = (offset.y or 0) - 8
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PutRight(a, b, offset)
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end
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return editBox
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end
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-- editBox.PutBelow = function(a, b, offset)
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-- offset = offset or {}
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-- offset.x = (offset.x or 0) + 0
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-- offset.y = (offset.y or 0) - 12
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-- PutBelow(a, b, offset)
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-- end
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-- editBox.PutRight = function(a, b, offset)
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-- offset = offset or {}
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-- offset.x = (offset.x or 0) + 0
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-- offset.y = (offset.y or 0) - 8
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-- PutRight(a, b, offset)
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-- end
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-- return editBox
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--end
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configFrame:SetSize(256 + 256, 512)
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configFrame:SetPoint("CENTER")
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configFrame:SetFrameStrata("HIGH")
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configFrame:EnableMouse(true)
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configFrame:SetMovable(true)
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configFrame:SetResizable(false)
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configFrame:SetBackdrop({
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bgFile = "Interface/Tooltips/UI-Tooltip-Background",
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edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
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tile = true,
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tileSize = 4,
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edgeSize = 4,
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insets = {
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left = 4,
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right = 4,
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top = 4,
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bottom = 4
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}
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})
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configFrame:SetBackdropColor(0, 0, 0, 0.8)
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configFrame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
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--configFrame:SetSize(256 + 256, 512)
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--configFrame:SetPoint("CENTER")
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--configFrame:SetFrameStrata("HIGH")
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--configFrame:EnableMouse(true)
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--configFrame:SetMovable(true)
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--configFrame:SetResizable(false)
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--configFrame:SetBackdrop({
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-- bgFile = "Interface/Tooltips/UI-Tooltip-Background",
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-- edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
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-- tile = true,
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-- tileSize = 4,
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-- edgeSize = 4,
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-- insets = {
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-- left = 4,
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-- right = 4,
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-- top = 4,
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-- bottom = 4
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-- }
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--})
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--configFrame:SetBackdropColor(0, 0, 0, 0.8)
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--configFrame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
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configFrame:SetMovable(true)
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configFrame:EnableMouse(true)
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configFrame:RegisterForDrag("LeftButton")
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configFrame:SetScript("OnDragStart", function(self)
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self:StartMoving()
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end)
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configFrame:SetScript("OnDragStop", function(self)
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self:StopMovingOrSizing()
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end)
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configFrame:SetScript("OnShow", function(self)
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self:SetScale(1)
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end)
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--configFrame:SetMovable(true)
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--configFrame:EnableMouse(true)
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--configFrame:RegisterForDrag("LeftButton")
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--configFrame:SetScript("OnDragStart", function(self)
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-- self:StartMoving()
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--end)
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--configFrame:SetScript("OnDragStop", function(self)
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-- self:StopMovingOrSizing()
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--end)
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--configFrame:SetScript("OnShow", function(self)
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-- self:SetScale(1)
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--end)
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local title = configFrame:CreateFontString(nil, "ARTWORK", "GameFontNormal")
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title:SetText("Heimdall Config")
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title:SetPoint("TOP", configFrame, "TOP", 0, -8)
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--local title = configFrame:CreateFontString(nil, "ARTWORK", "GameFontNormal")
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--title:SetText("Heimdall Config")
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--title:SetPoint("TOP", configFrame, "TOP", 0, -8)
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local spotterConfigFrame = CreateFrame("Frame", "HeimdallSpotterConfig", configFrame)
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spotterConfigFrame:SetSize(256, 128)
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spotterConfigFrame:SetPoint("TOPLEFT", configFrame, "TOPLEFT", 8, -24)
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spotterConfigFrame:SetBackdrop({
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bgFile = "Interface/Tooltips/UI-Tooltip-Background",
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edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
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tile = true,
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tileSize = 4,
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edgeSize = 4,
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insets = {
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left = 4,
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right = 4,
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top = 4,
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bottom = 4
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}
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})
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spotterConfigFrame:SetBackdropColor(0, 0, 0, 0.8)
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spotterConfigFrame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
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--local spotterConfigFrame = CreateFrame("Frame", "HeimdallSpotterConfig", configFrame)
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--spotterConfigFrame:SetSize(256, 128)
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--spotterConfigFrame:SetPoint("TOPLEFT", configFrame, "TOPLEFT", 8, -24)
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--spotterConfigFrame:SetBackdrop({
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-- bgFile = "Interface/Tooltips/UI-Tooltip-Background",
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-- edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
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-- tile = true,
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-- tileSize = 4,
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-- edgeSize = 4,
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-- insets = {
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-- left = 4,
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-- right = 4,
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-- top = 4,
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-- bottom = 4
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-- }
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--})
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--spotterConfigFrame:SetBackdropColor(0, 0, 0, 0.8)
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--spotterConfigFrame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
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local spotterEnableButton = BasicButton("HeimdallSpotterEnable", spotterConfigFrame, "Enable Spotter",
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function(state)
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Heimdall_Data.config.spotter.enabled = state
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end)
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spotterEnableButton:SetPoint("TOPLEFT", spotterConfigFrame, "TOPLEFT", 4, -4)
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spotterEnableButton:SetChecked(Heimdall_Data.config.spotter.enabled)
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--local spotterEnableButton = BasicButton("HeimdallSpotterEnable", spotterConfigFrame, "Enable Spotter",
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-- function(state)
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-- Heimdall_Data.config.spotter.enabled = state
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-- end)
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--spotterEnableButton:SetPoint("TOPLEFT", spotterConfigFrame, "TOPLEFT", 4, -4)
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--spotterEnableButton:SetChecked(Heimdall_Data.config.spotter.enabled)
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local spotterEveryoneButton = BasicButton("HeimdallSpotterEveryone", spotterConfigFrame, "Everyone", function(state)
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Heimdall_Data.config.spotter.everyone = state
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end)
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spotterEveryoneButton:PutRight(spotterEnableButton)
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spotterEveryoneButton:SetChecked(Heimdall_Data.config.spotter.everyone)
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--local spotterEveryoneButton = BasicButton("HeimdallSpotterEveryone", spotterConfigFrame, "Everyone", function(state)
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-- Heimdall_Data.config.spotter.everyone = state
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--end)
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--spotterEveryoneButton:PutRight(spotterEnableButton)
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--spotterEveryoneButton:SetChecked(Heimdall_Data.config.spotter.everyone)
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local spotterHostileButton = BasicButton("HeimdallSpotterHostile", spotterConfigFrame, "Hostile", function(state)
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Heimdall_Data.config.spotter.hostile = state
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end)
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spotterHostileButton:PutBelow(spotterEnableButton)
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spotterHostileButton:SetChecked(Heimdall_Data.config.spotter.hostile)
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--local spotterHostileButton = BasicButton("HeimdallSpotterHostile", spotterConfigFrame, "Hostile", function(state)
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-- Heimdall_Data.config.spotter.hostile = state
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--end)
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--spotterHostileButton:PutBelow(spotterEnableButton)
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--spotterHostileButton:SetChecked(Heimdall_Data.config.spotter.hostile)
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local spotterAllianceButton = BasicButton("HeimdallSpotterAlliance", spotterConfigFrame, "Alliance", function(state)
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Heimdall_Data.config.spotter.alliance = state
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end)
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spotterAllianceButton:PutRight(spotterHostileButton)
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spotterAllianceButton:SetChecked(Heimdall_Data.config.spotter.alliance)
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--local spotterAllianceButton = BasicButton("HeimdallSpotterAlliance", spotterConfigFrame, "Alliance", function(state)
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-- Heimdall_Data.config.spotter.alliance = state
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--end)
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--spotterAllianceButton:PutRight(spotterHostileButton)
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--spotterAllianceButton:SetChecked(Heimdall_Data.config.spotter.alliance)
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local spotterStinkyButton = BasicButton("HeimdallSpotterStinky", spotterConfigFrame, "Stinky", function(state)
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Heimdall_Data.config.spotter.stinky = state
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end)
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spotterStinkyButton:PutBelow(spotterHostileButton)
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spotterStinkyButton:SetChecked(Heimdall_Data.config.spotter.stinky)
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||||
--local spotterStinkyButton = BasicButton("HeimdallSpotterStinky", spotterConfigFrame, "Stinky", function(state)
|
||||
-- Heimdall_Data.config.spotter.stinky = state
|
||||
--end)
|
||||
--spotterStinkyButton:PutBelow(spotterHostileButton)
|
||||
--spotterStinkyButton:SetChecked(Heimdall_Data.config.spotter.stinky)
|
||||
|
||||
local spotterThrottleBox = CreateBasicSmallEditBox("HeimdallSpotterThrottle", spotterConfigFrame, "Throttle Time",
|
||||
function(text)
|
||||
Heimdall_Data.config.spotter.throttleTime = tonumber(text)
|
||||
end)
|
||||
spotterThrottleBox:PutRight(spotterStinkyButton)
|
||||
--local spotterThrottleBox = CreateBasicSmallEditBox("HeimdallSpotterThrottle", spotterConfigFrame, "Throttle Time",
|
||||
-- function(text)
|
||||
-- Heimdall_Data.config.spotter.throttleTime = tonumber(text)
|
||||
-- end)
|
||||
--spotterThrottleBox:PutRight(spotterStinkyButton)
|
||||
|
||||
-- ---@type table
|
||||
-- local spotterEnableButton = CreateFrame("Button", "HeimdallSpotterEnable", configFrame, "UIPanelButtonTemplate")
|
||||
@@ -233,7 +320,7 @@ function shared.Config.Init()
|
||||
-- largeEditBox:ClearFocus()
|
||||
-- end)
|
||||
|
||||
configFrame:Show()
|
||||
--configFrame:Hide()
|
||||
print("Heimdall - Config loaded")
|
||||
end
|
||||
|
||||
|
Reference in New Issue
Block a user