Now mark player as always online
Which means they will be added at the correct position in the network chain
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@@ -36,6 +36,7 @@ function shared.Network.Init()
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AddFriend(member)
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end
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end
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friends[UnitName("player")] = true
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shared.networkNodes = {}
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if false then shared.networkNodes[#shared.networkNodes + 1] = UnitName("player") end
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@@ -47,7 +48,6 @@ function shared.Network.Init()
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end
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end
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end
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shared.networkNodes[#shared.networkNodes + 1] = UnitName("player")
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if Heimdall_Data.config.network.debug then
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print(string.format("[%s] Network nodes:", ModuleName))
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shared.dumpTable(shared.networkNodes)
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