Make most basic config

This commit is contained in:
2025-01-03 08:53:42 +01:00
parent b287fb41c4
commit bff1a4acf9

128
Modules/Config.lua Normal file
View File

@@ -0,0 +1,128 @@
local addonname, shared = ...
---@cast shared HeimdallShared
---@cast addonname string
local configFrame = CreateFrame("Frame", "HeimdallConfig", UIParent)
---@diagnostic disable-next-line: missing-fields
shared.Config = {}
function shared.Config.Init()
configFrame:SetSize(256+256, 512)
configFrame:SetPoint("CENTER")
configFrame:SetFrameStrata("HIGH")
configFrame:EnableMouse(true)
configFrame:SetMovable(true)
configFrame:SetResizable(false)
configFrame:SetBackdrop({
bgFile = "Interface/Tooltips/UI-Tooltip-Background",
edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
tile = true,
tileSize = 4,
edgeSize = 4,
insets = { left = 4, right = 4, top = 4, bottom = 4 }
})
configFrame:SetBackdropColor(0, 0, 0, 0.8)
configFrame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
configFrame:SetMovable(true)
configFrame:EnableMouse(true)
configFrame:RegisterForDrag("LeftButton")
configFrame:SetScript("OnDragStart", function(self)
self:StartMoving()
end)
configFrame:SetScript("OnDragStop", function(self)
self:StopMovingOrSizing()
end)
configFrame:SetScript("OnShow", function(self)
self:SetScale(1)
end)
local title = configFrame:CreateFontString(nil, "ARTWORK", "GameFontNormal")
title:SetText("Heimdall Config")
title:SetPoint("TOP", configFrame, "TOP", 0, -8)
local spotterConfigFrame = CreateFrame("Frame", "HeimdallSpotterConfig", configFrame)
spotterConfigFrame:SetSize(256, 128)
spotterConfigFrame:SetPoint("TOPLEFT", configFrame, "TOPLEFT", 8, -24)
spotterConfigFrame:SetBackdrop({
bgFile = "Interface/Tooltips/UI-Tooltip-Background",
edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
tile = true,
tileSize = 4,
edgeSize = 4,
insets = { left = 4, right = 4, top = 4, bottom = 4 }
})
spotterConfigFrame:SetBackdropColor(0, 0, 0, 0.8)
spotterConfigFrame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
-- spotterConfigFrame:Hide()
local spotterEnableButton = CreateFrame("CheckButton", "HeimdallSpotterEnable", spotterConfigFrame, "UICheckButtonTemplate")
spotterEnableButton.text = spotterEnableButton:CreateFontString(nil, "OVERLAY", "GameFontNormal")
spotterEnableButton.text:SetText("Enable Spotter")
spotterEnableButton.text:SetPoint("LEFT", spotterEnableButton, "RIGHT", 0, 0)
spotterEnableButton:SetSize(24, 24)
spotterEnableButton:SetPoint("TOPLEFT", spotterConfigFrame, "TOPLEFT", 4, -4)
spotterEnableButton:SetChecked(Heimdall_Data.config.spotter.enabled)
spotterEnableButton:SetScript("OnClick", function()
Heimdall_Data.config.spotter.enabled = spotterEnableButton:GetChecked()
end)
--
-- ---@type table
-- local spotterEnableButton = CreateFrame("Button", "HeimdallSpotterEnable", configFrame, "UIPanelButtonTemplate")
-- spotterEnableButton:SetText("Enable Spotter")
-- spotterEnableButton:SetSize(100, 30)
-- spotterEnableButton:SetPoint("TOPLEFT", configFrame, "TOPLEFT", 10, -40)
-- spotterEnableButton:SetScript("OnClick", function()
-- print("Button was clicked!")
-- end)
--
-- local checkButton = CreateFrame("CheckButton", nil, configFrame, "UICheckButtonTemplate")
-- checkButton:SetPoint("TOPRIGHT", configFrame, "TOPRIGHT", -10, -40)
-- checkButton.text = checkButton:CreateFontString(nil, "OVERLAY", "GameFontNormal")
-- checkButton.text:SetText("Check Me")
-- checkButton.text:SetPoint("LEFT", checkButton, "RIGHT", 5, 0)
-- checkButton:SetScript("OnClick", function()
-- if checkButton:GetChecked() then
-- print("Check Button is checked.")
-- else
-- print("Check Button is unchecked.")
-- end
-- end)
--
-- -- Create a text element
-- local text = configFrame:CreateFontString(nil, "ARTWORK", "GameFontHighlight")
-- text:SetText("This is some text in the frame.")
-- text:SetPoint("TOPLEFT", configFrame, "TOPLEFT", 10, -80)
--
-- -- Create a small edit box
-- local smallEditBox = CreateFrame("EditBox", nil, configFrame)
-- smallEditBox:SetSize(200, 20)
-- smallEditBox:SetPoint("TOPLEFT", configFrame, "TOPLEFT", 10, -110)
-- smallEditBox:SetAutoFocus(false)
-- smallEditBox:SetFontObject("GameFontNormal")
-- smallEditBox:SetScript("OnEnterPressed", function()
-- print("Entered text: " .. smallEditBox:GetText())
-- end)
--
-- -- Create a large edit box
-- local largeEditBox = CreateFrame("EditBox", nil, configFrame)
-- largeEditBox:SetSize(280, 100)
-- largeEditBox:SetPoint("TOP", configFrame, "TOP", 0, -150)
-- largeEditBox:SetAutoFocus(false)
-- largeEditBox:SetFontObject("GameFontNormal")
-- largeEditBox:SetMultiLine(true)
-- largeEditBox:EnableMouse(true)
-- largeEditBox:SetMaxLetters(0)
-- largeEditBox:SetScript("OnEscapePressed", function()
-- largeEditBox:ClearFocus()
-- end)
configFrame:Show()
print("Heimdall - Config loaded")
end
SlashCmdList["HEIMDALL_CONFIG"] = function()
configFrame:Show()
end
SLASH_HEIMDALL_CONFIG1 = "/heimdall_config"
SLASH_HEIMDALL_CONFIG2 = "/hc"