Make most basic config
This commit is contained in:
128
Modules/Config.lua
Normal file
128
Modules/Config.lua
Normal file
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local addonname, shared = ...
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---@cast shared HeimdallShared
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---@cast addonname string
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local configFrame = CreateFrame("Frame", "HeimdallConfig", UIParent)
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---@diagnostic disable-next-line: missing-fields
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shared.Config = {}
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function shared.Config.Init()
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configFrame:SetSize(256+256, 512)
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configFrame:SetPoint("CENTER")
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configFrame:SetFrameStrata("HIGH")
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configFrame:EnableMouse(true)
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configFrame:SetMovable(true)
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configFrame:SetResizable(false)
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configFrame:SetBackdrop({
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bgFile = "Interface/Tooltips/UI-Tooltip-Background",
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edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
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tile = true,
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tileSize = 4,
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edgeSize = 4,
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insets = { left = 4, right = 4, top = 4, bottom = 4 }
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})
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configFrame:SetBackdropColor(0, 0, 0, 0.8)
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configFrame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
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configFrame:SetMovable(true)
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configFrame:EnableMouse(true)
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configFrame:RegisterForDrag("LeftButton")
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configFrame:SetScript("OnDragStart", function(self)
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self:StartMoving()
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end)
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configFrame:SetScript("OnDragStop", function(self)
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self:StopMovingOrSizing()
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end)
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configFrame:SetScript("OnShow", function(self)
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self:SetScale(1)
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end)
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local title = configFrame:CreateFontString(nil, "ARTWORK", "GameFontNormal")
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title:SetText("Heimdall Config")
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title:SetPoint("TOP", configFrame, "TOP", 0, -8)
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local spotterConfigFrame = CreateFrame("Frame", "HeimdallSpotterConfig", configFrame)
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spotterConfigFrame:SetSize(256, 128)
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spotterConfigFrame:SetPoint("TOPLEFT", configFrame, "TOPLEFT", 8, -24)
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spotterConfigFrame:SetBackdrop({
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bgFile = "Interface/Tooltips/UI-Tooltip-Background",
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edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
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tile = true,
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tileSize = 4,
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edgeSize = 4,
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insets = { left = 4, right = 4, top = 4, bottom = 4 }
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})
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spotterConfigFrame:SetBackdropColor(0, 0, 0, 0.8)
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spotterConfigFrame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
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-- spotterConfigFrame:Hide()
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local spotterEnableButton = CreateFrame("CheckButton", "HeimdallSpotterEnable", spotterConfigFrame, "UICheckButtonTemplate")
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spotterEnableButton.text = spotterEnableButton:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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spotterEnableButton.text:SetText("Enable Spotter")
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spotterEnableButton.text:SetPoint("LEFT", spotterEnableButton, "RIGHT", 0, 0)
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spotterEnableButton:SetSize(24, 24)
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spotterEnableButton:SetPoint("TOPLEFT", spotterConfigFrame, "TOPLEFT", 4, -4)
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spotterEnableButton:SetChecked(Heimdall_Data.config.spotter.enabled)
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spotterEnableButton:SetScript("OnClick", function()
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Heimdall_Data.config.spotter.enabled = spotterEnableButton:GetChecked()
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end)
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--
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-- ---@type table
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-- local spotterEnableButton = CreateFrame("Button", "HeimdallSpotterEnable", configFrame, "UIPanelButtonTemplate")
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-- spotterEnableButton:SetText("Enable Spotter")
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-- spotterEnableButton:SetSize(100, 30)
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-- spotterEnableButton:SetPoint("TOPLEFT", configFrame, "TOPLEFT", 10, -40)
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-- spotterEnableButton:SetScript("OnClick", function()
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-- print("Button was clicked!")
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-- end)
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--
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-- local checkButton = CreateFrame("CheckButton", nil, configFrame, "UICheckButtonTemplate")
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-- checkButton:SetPoint("TOPRIGHT", configFrame, "TOPRIGHT", -10, -40)
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-- checkButton.text = checkButton:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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-- checkButton.text:SetText("Check Me")
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-- checkButton.text:SetPoint("LEFT", checkButton, "RIGHT", 5, 0)
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-- checkButton:SetScript("OnClick", function()
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-- if checkButton:GetChecked() then
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-- print("Check Button is checked.")
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-- else
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-- print("Check Button is unchecked.")
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-- end
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-- end)
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--
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-- -- Create a text element
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-- local text = configFrame:CreateFontString(nil, "ARTWORK", "GameFontHighlight")
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-- text:SetText("This is some text in the frame.")
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-- text:SetPoint("TOPLEFT", configFrame, "TOPLEFT", 10, -80)
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--
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-- -- Create a small edit box
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-- local smallEditBox = CreateFrame("EditBox", nil, configFrame)
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-- smallEditBox:SetSize(200, 20)
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-- smallEditBox:SetPoint("TOPLEFT", configFrame, "TOPLEFT", 10, -110)
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-- smallEditBox:SetAutoFocus(false)
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-- smallEditBox:SetFontObject("GameFontNormal")
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-- smallEditBox:SetScript("OnEnterPressed", function()
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-- print("Entered text: " .. smallEditBox:GetText())
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-- end)
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--
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-- -- Create a large edit box
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-- local largeEditBox = CreateFrame("EditBox", nil, configFrame)
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-- largeEditBox:SetSize(280, 100)
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-- largeEditBox:SetPoint("TOP", configFrame, "TOP", 0, -150)
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-- largeEditBox:SetAutoFocus(false)
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-- largeEditBox:SetFontObject("GameFontNormal")
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-- largeEditBox:SetMultiLine(true)
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-- largeEditBox:EnableMouse(true)
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-- largeEditBox:SetMaxLetters(0)
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-- largeEditBox:SetScript("OnEscapePressed", function()
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-- largeEditBox:ClearFocus()
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-- end)
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configFrame:Show()
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print("Heimdall - Config loaded")
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end
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SlashCmdList["HEIMDALL_CONFIG"] = function()
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configFrame:Show()
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end
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SLASH_HEIMDALL_CONFIG1 = "/heimdall_config"
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SLASH_HEIMDALL_CONFIG2 = "/hc"
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