Make GridFrame automatically adjust to SetWidth and SetHeight
This commit is contained in:
@@ -9,7 +9,7 @@ local addonname, shared = ...
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---@field cellWidth number
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---@field cellWidth number
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---@field cellHeight number
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---@field cellHeight number
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---@field allowOverflow boolean
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---@field allowOverflow boolean
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---@field columnCursors table<number, number>
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---@field columnHeights table<number, number>
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GridFrame = {
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GridFrame = {
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---@param name string
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---@param name string
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---@param parent Frame
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---@param parent Frame
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@@ -26,7 +26,7 @@ GridFrame = {
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if size.w then self.frame:SetWidth(size.w) end
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if size.w then self.frame:SetWidth(size.w) end
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if size.h then self.frame:SetHeight(size.h) end
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if size.h then self.frame:SetHeight(size.h) end
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self.allowOverflow = false
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self.allowOverflow = false
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self.frame:SetPoint("CENTER", UIParent, "CENTER")
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self.frame:SetPoint("CENTER", parent, "CENTER")
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self.frame:SetBackdrop({
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self.frame:SetBackdrop({
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bgFile = "Interface/Tooltips/UI-Tooltip-Background",
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bgFile = "Interface/Tooltips/UI-Tooltip-Background",
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tileSize = 64,
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tileSize = 64,
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@@ -38,18 +38,10 @@ GridFrame = {
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self.columns = columns
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self.columns = columns
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self.cellWidth = self.frame:GetWidth() / columns
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self.cellWidth = self.frame:GetWidth() / columns
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self.cellHeight = cellHeight
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self.cellHeight = cellHeight
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self.columnCursors = {}
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self.columnHeights = {}
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for i = 1, columns do
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for i = 1, columns do
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self.columnCursors[i] = 0
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self.columnHeights[i] = 0
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end
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end
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local previousSetWidth = self.frame.SetWidth
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self.frame.SetWidth = function(frame, width)
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if not width then return end
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previousSetWidth(frame, width)
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self.cellWidth = self.frame:GetWidth() / self.columns
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end
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return self
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return self
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end,
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end,
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---@param self GridFrame
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---@param self GridFrame
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@@ -59,41 +51,71 @@ GridFrame = {
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Add = function(self, frame, rowspan, colspan)
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Add = function(self, frame, rowspan, colspan)
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colspan = math.min(colspan, self.columns)
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colspan = math.min(colspan, self.columns)
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local bestStartColumn = nil
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local bestColumn = nil
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local bestMaxY = math.huge
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local bestRow = math.huge
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for startColumn = 1, self.columns - colspan + 1 do
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for startColumn = 1, self.columns - colspan + 1 do
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local currentMaxY = 0
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local currentMaxY = 0
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for c = startColumn, startColumn + colspan - 1 do
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for c = startColumn, startColumn + colspan - 1 do
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currentMaxY = math.max(currentMaxY, self.columnCursors[c])
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currentMaxY = math.max(currentMaxY, self.columnHeights[c])
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end
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end
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if currentMaxY < bestMaxY then
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if currentMaxY < bestRow then
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bestMaxY = currentMaxY
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bestRow = currentMaxY
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bestStartColumn = startColumn
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bestColumn = startColumn
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end
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end
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end
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end
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if not self.allowOverflow then
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if not self.allowOverflow then
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if bestMaxY + self.cellHeight * rowspan > self.frame:GetHeight() then
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if bestRow + self.cellHeight * rowspan > self.frame:GetHeight() then
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print("Frame is too tall")
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print("Frame is too tall")
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return
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return
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end
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end
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end
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end
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if bestStartColumn then
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if bestColumn then
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local x = (bestStartColumn - 1) * self.cellWidth
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frame:SetParent(self.frame)
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local y = -bestMaxY
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frame.gridData = {
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print("Adding frame to grid", x, y, self.cellWidth * colspan, self.cellHeight * rowspan)
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row = bestRow,
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frame:SetWidth(self.cellWidth * colspan)
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column = bestColumn,
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frame:SetHeight(self.cellHeight * rowspan)
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colspan = colspan,
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frame:SetPoint("TOPLEFT", self.frame, "TOPLEFT", x, y)
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rowspan = rowspan,
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parent = self
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}
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frame.SetPos = function(self)
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if not self.gridData then return end
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local parent = self.gridData.parent
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local x = (self.gridData.column - 1) * parent.cellWidth
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local y = -(self.gridData.row * parent.cellHeight)
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self:SetPoint("TOPLEFT", parent.frame, "TOPLEFT", x, y)
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self:SetWidth(parent.cellWidth * self.gridData.colspan)
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self:SetHeight(parent.cellHeight * self.gridData.rowspan)
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end
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frame.SetPos(frame)
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for c = bestStartColumn, bestStartColumn + colspan - 1 do
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for c = bestColumn, bestColumn + colspan - 1 do
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self.columnCursors[c] = self.columnCursors[c] + self.cellHeight * rowspan
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self.columnHeights[c] = self.columnHeights[c] + rowspan
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end
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end
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else
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else
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print("No available space in the grid.")
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print("No available space in the grid.")
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end
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end
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end,
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Recalculate = function(self)
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local children = { self.frame:GetChildren() }
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for _, child in pairs(children) do child:SetPos() end
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end,
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SetWidth = function(self, width)
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self.frame:SetWidth(width)
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self.cellWidth = width / self.columns
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self:Recalculate()
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end,
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SetHeight = function(self, height)
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self.frame:SetHeight(height)
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local tallestRow = 0
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for _, height in pairs(self.columnHeights) do
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tallestRow = math.max(tallestRow, height)
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end
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self.cellHeight = height / tallestRow
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self:Recalculate()
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end
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end
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}
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}
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@@ -165,6 +187,8 @@ StaticGridFrame = {
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if canPlace then
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if canPlace then
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local x = (col - 1) * self.cellWidth
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local x = (col - 1) * self.cellWidth
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local y = -(row - 1) * self.cellHeight
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local y = -(row - 1) * self.cellHeight
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frame.colspan = colspan
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frame.rowspan = rowspan
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frame:SetWidth(self.cellWidth * colspan)
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frame:SetWidth(self.cellWidth * colspan)
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frame:SetHeight(self.cellHeight * rowspan)
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frame:SetHeight(self.cellHeight * rowspan)
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frame:SetPoint("TOPLEFT", self.frame, "TOPLEFT", x, y)
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frame:SetPoint("TOPLEFT", self.frame, "TOPLEFT", x, y)
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@@ -191,7 +215,30 @@ StaticGridFrame = {
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self.frame:SetScript("OnDragStop", function(self)
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self.frame:SetScript("OnDragStop", function(self)
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self:StopMovingOrSizing()
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self:StopMovingOrSizing()
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end)
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end)
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end,
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Recalculate = function(self)
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for _, frame in pairs(self.frame:GetChildren()) do
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if frame.colspan then
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frame:SetWidth(self.cellWidth * frame.colspan)
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end
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if frame.rowspan then
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frame:SetHeight(self.cellHeight * frame.rowspan)
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end
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end
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end,
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SetWidth = function(self, width)
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self.frame:SetWidth(width)
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self.cellWidth = self.frame:GetWidth() / self.columns
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self:Recalculate()
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end,
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SetHeight = function(self, height)
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self.frame:SetHeight(height)
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print("Setting height", height)
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self.cellHeight = self.frame:GetHeight() / self.rows
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print("Cell height", self.cellHeight)
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self:Recalculate()
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end
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end
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}
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}
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local configFrame = StaticGridFrame.new("HeimdallConfig",
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local configFrame = StaticGridFrame.new("HeimdallConfig",
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@@ -199,13 +246,13 @@ local configFrame = StaticGridFrame.new("HeimdallConfig",
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40, 12,
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40, 12,
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{ w = 1024 + 512, h = 1024 })
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{ w = 1024 + 512, h = 1024 })
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configFrame:MakeMovable()
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configFrame:MakeMovable()
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configFrame.frame:SetScript("OnKeyUp", function(self, key)
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--configFrame.frame:SetScript("OnKeyUp", function(self, key)
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if key == "ESCAPE" then
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-- if key == "ESCAPE" then
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self:Hide()
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-- self:Hide()
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end
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-- end
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end)
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--end)
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local colors = {
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local colors = {
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{ 1, 0, 0, 1 },
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{ 1, 0, 0, 1 },
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{ 0, 1, 0, 1 },
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{ 0, 1, 0, 1 },
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{ 0, 0, 1, 1 },
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{ 0, 0, 1, 1 },
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@@ -214,17 +261,20 @@ local colors = {
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{ 0, 1, 1, 1 },
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{ 0, 1, 1, 1 },
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{ 1, 1, 1, 1 },
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{ 1, 1, 1, 1 },
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}
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}
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--for i = 1, 200 do
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HeimdallTestFrame = GridFrame.new("HeimdallPartyFrame", UIParent, 12, 20, { w = 1024, h = 1024 })
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-- local frame = CreateFrame("Frame", "HeimdallConfigFrame" .. i, UIParent)
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for i = 1, 10 do
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-- frame:SetBackdrop({
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local frame = CreateFrame("Frame", "HeimdallPartyFrame" .. i, UIParent)
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-- bgFile = "Interface/Tooltips/UI-Tooltip-Background",
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frame:SetBackdrop({
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-- tileSize = 64,
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bgFile = "Interface/Tooltips/UI-Tooltip-Background",
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-- tile = true
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tileSize = 64,
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-- })
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tile = true
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-- frame:SetBackdropColor(unpack(colors[i % #colors + 1]))
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})
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-- frame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
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frame:SetBackdropColor(unpack(colors[i % #colors + 1]))
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-- configFrame:Add(frame, 4, 2)
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frame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
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--end
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HeimdallTestFrame:Add(frame, 4, 2)
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end
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HeimdallTestFrame:SetHeight(128)
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HeimdallTestFrame:SetWidth(512)
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---@diagnostic disable-next-line: missing-fields
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---@diagnostic disable-next-line: missing-fields
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shared.Config = {}
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shared.Config = {}
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function shared.Config.Init()
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function shared.Config.Init()
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@@ -263,59 +313,47 @@ function shared.Config.Init()
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spotterEnableButtonLabel:SetAllPoints(button)
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spotterEnableButtonLabel:SetAllPoints(button)
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return button
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return button
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end
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end
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-----@param name string
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---@param name string
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-----@param parent Frame
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---@param parent Frame
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-----@param text string
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---@param text string
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-----@param onDone fun(text: string)
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---@param onDone fun(text: string)
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--local function CreateBasicSmallEditBox(name, parent, text, onDone)
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local function CreateBasicSmallEditBox(name, parent, text, onDone)
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-- local editBox = CreateFrame("EditBox", name, parent)
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local container = GridFrame.new(name, parent, 1, 1)
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-- editBox.text = editBox:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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local editBox = CreateFrame("EditBox", name .. "EditBox", container.frame)
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-- editBox.text:SetText(text)
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local editBoxtext = editBox:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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-- editBox.text:SetPoint("TOPLEFT", editBox, "TOPLEFT", 0, 8 + 4)
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editBoxtext:SetText(text)
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-- editBox:SetNumeric(true)
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editBoxtext:SetPoint("TOPLEFT", container.frame, "TOPLEFT", 0, 0)
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-- editBox:SetSize(128 - 8, 24)
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-- editBox:SetAutoFocus(false)
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-- editBox:SetFontObject("GameFontNormal")
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-- editBox:SetText(Heimdall_Data.config.spotter.throttleTime)
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-- editBox:SetBackdrop({
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-- bgFile = "Interface/Tooltips/UI-Tooltip-Background",
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-- edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
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-- tile = true,
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-- tileSize = 2,
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-- edgeSize = 2,
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-- insets = {
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-- left = 2,
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-- right = 2,
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-- top = 2,
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-- bottom = 2
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-- }
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-- })
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-- editBox:SetBackdropColor(0.8, 0.8, 0.8, 1)
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-- editBox:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
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-- editBox:SetScript("OnEnterPressed", function()
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-- onDone(editBox:GetText())
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-- end)
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-- editBox:SetScript("OnEscapePressed", function()
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-- editBox:ClearFocus()
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-- end)
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-- editBox:SetScript("OnEditFocusLost", function()
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-- onDone(editBox:GetText())
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-- end)
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-- editBox.PutBelow = function(a, b, offset)
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editBox:SetPoint("TOPLEFT", container.frame, "TOPLEFT", 0, -8)
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-- offset = offset or {}
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editBox:SetAutoFocus(false)
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-- offset.x = (offset.x or 0) + 0
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editBox:SetFontObject("GameFontNormal")
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-- offset.y = (offset.y or 0) - 12
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editBox:SetText(Heimdall_Data.config.spotter.throttleTime)
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-- PutBelow(a, b, offset)
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editBox:SetBackdrop({
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-- end
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bgFile = "Interface/Tooltips/UI-Tooltip-Background",
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-- editBox.PutRight = function(a, b, offset)
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edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
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-- offset = offset or {}
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tile = true,
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-- offset.x = (offset.x or 0) + 0
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tileSize = 2,
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-- offset.y = (offset.y or 0) - 8
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edgeSize = 2,
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-- PutRight(a, b, offset)
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insets = {
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-- end
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left = 2,
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-- return editBox
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right = 2,
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-- end
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top = 2,
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bottom = 2
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}
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})
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editBox:SetBackdropColor(0.8, 0.8, 0.8, 1)
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editBox:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
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editBox:SetScript("OnEnterPressed", function()
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onDone(editBox:GetText())
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end)
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editBox:SetScript("OnEscapePressed", function()
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editBox:ClearFocus()
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end)
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editBox:SetScript("OnEditFocusLost", function()
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onDone(editBox:GetText())
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end)
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return container
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end
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--
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--
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local title = configFrame.frame:CreateFontString(nil, "ARTWORK", "GameFontNormal")
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local title = configFrame.frame:CreateFontString(nil, "ARTWORK", "GameFontNormal")
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@@ -325,6 +363,9 @@ function shared.Config.Init()
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local spotterConfigFrame = GridFrame.new("HeimdallSpotterConfig",
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local spotterConfigFrame = GridFrame.new("HeimdallSpotterConfig",
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configFrame.frame, 12, 20)
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configFrame.frame, 12, 20)
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configFrame:Add(spotterConfigFrame.frame, 6, 3)
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configFrame:Add(spotterConfigFrame.frame, 6, 3)
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local spotterTitle = spotterConfigFrame.frame:CreateFontString(nil, "ARTWORK", "GameFontNormal")
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spotterTitle:SetText("Spotter")
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spotterConfigFrame:Add(spotterTitle, 1, 12)
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local spotterEnableButton = BasicButton("HeimdallSpotterConfigEnableButton",
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local spotterEnableButton = BasicButton("HeimdallSpotterConfigEnableButton",
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spotterConfigFrame.frame, "Enable Spotter", function()
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spotterConfigFrame.frame, "Enable Spotter", function()
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@@ -333,6 +374,14 @@ function shared.Config.Init()
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end)
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end)
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spotterConfigFrame:Add(spotterEnableButton, 1, 3)
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spotterConfigFrame:Add(spotterEnableButton, 1, 3)
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configFrame.frame:Hide()
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-- local testEditBox = CreateBasicSmallEditBox("HeimdallSpotterConfigTestEditBox",
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-- UIParent, "Test", function(text)
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-- print(text)
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-- end)
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-- testEditBox:SetHeight(200)
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-- spotterConfigFrame:Add(testEditBox.frame, 2, 6)
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--local spotterEveryoneButton = BasicButton("HeimdallSpotterEveryone", spotterConfigFrame, "Everyone", function(state)
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--local spotterEveryoneButton = BasicButton("HeimdallSpotterEveryone", spotterConfigFrame, "Everyone", function(state)
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-- Heimdall_Data.config.spotter.everyone = state
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-- Heimdall_Data.config.spotter.everyone = state
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--end)
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--end)
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Reference in New Issue
Block a user