461 lines
17 KiB
Lua
461 lines
17 KiB
Lua
local addonname, shared = ...
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---@cast shared HeimdallShared
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---@cast addonname string
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---@class GridFrame
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---@field name string
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---@field columns number
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---@field frame Frame
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---@field cellWidth number
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---@field cellHeight number
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---@field allowOverflow boolean
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---@field columnHeights table<number, number>
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GridFrame = {
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---@param name string
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---@param parent Frame
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---@param columns number
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---@param cellHeight number
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---@param size {w: number, h:number}?
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---@return GridFrame
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new = function(name, parent, columns, cellHeight, size)
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local self = setmetatable({}, {
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__index = GridFrame
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})
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self.frame = CreateFrame("Frame", name, parent)
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size = size or {}
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if size.w then self.frame:SetWidth(size.w) end
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if size.h then self.frame:SetHeight(size.h) end
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self.allowOverflow = false
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self.frame:SetPoint("CENTER", parent, "CENTER")
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self.frame:SetBackdrop({
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bgFile = "Interface/Tooltips/UI-Tooltip-Background",
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tileSize = 64,
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tile = true
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})
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self.frame:SetBackdropColor(0, 0, 0, 0.8)
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self.frame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
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self.columns = columns
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self.cellWidth = self.frame:GetWidth() / columns
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self.cellHeight = cellHeight
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self.columnHeights = {}
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for i = 1, columns do
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self.columnHeights[i] = 0
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end
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return self
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end,
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---@param self GridFrame
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---@param frame Frame
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---@param rowspan number
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---@param colspan number
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Add = function(self, frame, rowspan, colspan)
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colspan = math.min(colspan, self.columns)
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local bestColumn = nil
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local bestRow = math.huge
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for startColumn = 1, self.columns - colspan + 1 do
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local currentMaxY = 0
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for c = startColumn, startColumn + colspan - 1 do
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currentMaxY = math.max(currentMaxY, self.columnHeights[c])
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end
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if currentMaxY < bestRow then
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bestRow = currentMaxY
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bestColumn = startColumn
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end
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end
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if not self.allowOverflow then
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if bestRow + self.cellHeight * rowspan > self.frame:GetHeight() then
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print("Frame is too tall")
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return
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end
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end
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if bestColumn then
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frame:SetParent(self.frame)
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frame.gridData = {
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row = bestRow,
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column = bestColumn,
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colspan = colspan,
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rowspan = rowspan,
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parent = self
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}
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frame.SetPos = function(self)
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if not self.gridData then return end
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local parent = self.gridData.parent
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local x = (self.gridData.column - 1) * parent.cellWidth
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local y = -(self.gridData.row * parent.cellHeight)
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self:SetPoint("TOPLEFT", parent.frame, "TOPLEFT", x, y)
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self:SetWidth(parent.cellWidth * self.gridData.colspan)
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self:SetHeight(parent.cellHeight * self.gridData.rowspan)
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end
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frame.SetPos(frame)
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for c = bestColumn, bestColumn + colspan - 1 do
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self.columnHeights[c] = self.columnHeights[c] + rowspan
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end
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else
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print("No available space in the grid.")
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end
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end,
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Recalculate = function(self)
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local children = { self.frame:GetChildren() }
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for _, child in pairs(children) do child:SetPos() end
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end,
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SetWidth = function(self, width)
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self.frame:SetWidth(width)
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self.cellWidth = width / self.columns
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self:Recalculate()
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end,
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SetHeight = function(self, height)
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self.frame:SetHeight(height)
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local tallestRow = 0
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for _, height in pairs(self.columnHeights) do
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tallestRow = math.max(tallestRow, height)
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end
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self.cellHeight = height / tallestRow
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self:Recalculate()
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end
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}
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---@class StaticGridFrame
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---@field name string
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---@field rows number
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---@field columns number
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---@field frame Frame
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---@field cellWidth number
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---@field cellHeight number
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---@field occupancy table<number, table<number, boolean>>
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StaticGridFrame = {
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---@param name string
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---@param parent Frame
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---@param rows number
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---@param columns number
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---@param size {w: number, h:number}?
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---@return StaticGridFrame
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new = function(name, parent, rows, columns, size)
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local self = setmetatable({}, {
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__index = StaticGridFrame
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})
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size = size or {}
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self.frame = CreateFrame("Frame", name, parent)
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self.frame:SetWidth(columns * 128)
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self.frame:SetHeight(rows * 128)
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self.frame:SetPoint("CENTER", UIParent, "CENTER")
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self.frame:SetBackdrop({
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bgFile = "Interface/Tooltips/UI-Tooltip-Background",
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tileSize = 64,
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tile = true
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})
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self.frame:SetBackdropColor(0, 0, 0, 0.8)
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self.frame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
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if size.w then self.frame:SetWidth(size.w) end
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if size.h then self.frame:SetHeight(size.h) end
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self.rows = rows
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self.columns = columns
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self.cellWidth = self.frame:GetWidth() / columns
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self.cellHeight = self.frame:GetHeight() / rows
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self.occupancy = {}
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for row = 1, rows do
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self.occupancy[row] = {}
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for column = 1, columns do
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self.occupancy[row][column] = false
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end
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end
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return self
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end,
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---@param self StaticGridFrame
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---@param frame Frame
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---@param rowspan number
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---@param colspan number
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Add = function(self, frame, rowspan, colspan)
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for row = 1, self.rows do
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for col = 1, self.columns do
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if not self.occupancy[row][col] then
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local canPlace = true
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for r = row, row + rowspan - 1 do
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for c = col, col + colspan - 1 do
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if not self.occupancy[r] or self.occupancy[r][c] then
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canPlace = false
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break
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end
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if not canPlace then break end
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end
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end
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if canPlace then
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local x = (col - 1) * self.cellWidth
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local y = -(row - 1) * self.cellHeight
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frame.colspan = colspan
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frame.rowspan = rowspan
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frame:SetWidth(self.cellWidth * colspan)
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frame:SetHeight(self.cellHeight * rowspan)
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frame:SetPoint("TOPLEFT", self.frame, "TOPLEFT", x, y)
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frame:SetParent(self.frame)
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for r = row, row + rowspan - 1 do
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for c = col, col + colspan - 1 do
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self.occupancy[r][c] = true
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end
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end
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return
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end
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end
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end
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end
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print("No available space in the grid.")
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end,
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MakeMovable = function(self)
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self.frame:SetMovable(true)
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self.frame:EnableMouse(true)
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self.frame:RegisterForDrag("LeftButton")
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self.frame:SetScript("OnDragStart", function(self)
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self:StartMoving()
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end)
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self.frame:SetScript("OnDragStop", function(self)
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self:StopMovingOrSizing()
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end)
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end,
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Recalculate = function(self)
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for _, frame in pairs(self.frame:GetChildren()) do
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if frame.colspan then
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frame:SetWidth(self.cellWidth * frame.colspan)
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end
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if frame.rowspan then
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frame:SetHeight(self.cellHeight * frame.rowspan)
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end
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end
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end,
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SetWidth = function(self, width)
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self.frame:SetWidth(width)
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self.cellWidth = self.frame:GetWidth() / self.columns
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self:Recalculate()
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end,
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SetHeight = function(self, height)
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self.frame:SetHeight(height)
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print("Setting height", height)
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self.cellHeight = self.frame:GetHeight() / self.rows
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print("Cell height", self.cellHeight)
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self:Recalculate()
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end
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}
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local configFrame = StaticGridFrame.new("HeimdallConfig",
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UIParent,
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40, 12,
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{ w = 1024 + 512, h = 1024 })
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configFrame:MakeMovable()
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--configFrame.frame:SetScript("OnKeyUp", function(self, key)
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-- if key == "ESCAPE" then
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-- self:Hide()
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-- end
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--end)
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local colors = {
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{ 1, 0, 0, 1 },
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{ 0, 1, 0, 1 },
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{ 0, 0, 1, 1 },
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{ 1, 1, 0, 1 },
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{ 1, 0, 1, 1 },
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{ 0, 1, 1, 1 },
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{ 1, 1, 1, 1 },
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}
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HeimdallTestFrame = GridFrame.new("HeimdallPartyFrame", UIParent, 12, 20, { w = 1024, h = 1024 })
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for i = 1, 10 do
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local frame = CreateFrame("Frame", "HeimdallPartyFrame" .. i, UIParent)
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frame:SetBackdrop({
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bgFile = "Interface/Tooltips/UI-Tooltip-Background",
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tileSize = 64,
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tile = true
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})
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frame:SetBackdropColor(unpack(colors[i % #colors + 1]))
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frame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
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HeimdallTestFrame:Add(frame, 4, 2)
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end
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HeimdallTestFrame:SetHeight(128)
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HeimdallTestFrame:SetWidth(512)
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---@diagnostic disable-next-line: missing-fields
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shared.Config = {}
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function shared.Config.Init()
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local buttonColors = {
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enabled = { 1, 0, 0, 1 },
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disabled = { 0, 1, 0, 1 }
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}
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---@param name string
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---@param parent Frame
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---@param onClick fun(): boolean
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local function BasicButton(name, parent, text, onClick)
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local button = CreateFrame("Frame", name, parent)
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button:SetScript("OnMouseDown", function()
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local res = onClick()
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local color = res and buttonColors.enabled or buttonColors.disabled
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button:SetBackdropColor(unpack(color))
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end)
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local color = Heimdall_Data.config.spotter.enabled and buttonColors.enabled or buttonColors.disabled
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button:SetBackdrop({
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bgFile = "Interface/Tooltips/UI-Tooltip-Background",
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edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
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tile = true,
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tileSize = 2,
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edgeSize = 12,
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insets = {
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left = 2,
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right = 2,
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top = 2,
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bottom = 2
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}
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})
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button:SetBackdropColor(unpack(color))
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--spotterEnableButton:SetChecked(Heimdall_Data.config.spotter.enabled)
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local spotterEnableButtonLabel = button:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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spotterEnableButtonLabel:SetText(text)
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spotterEnableButtonLabel:SetAllPoints(button)
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return button
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end
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---@param name string
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---@param parent Frame
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---@param text string
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---@param onDone fun(text: string)
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local function CreateBasicSmallEditBox(name, parent, text, onDone)
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local container = GridFrame.new(name, parent, 1, 1)
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local editBox = CreateFrame("EditBox", name .. "EditBox", container.frame)
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local editBoxtext = editBox:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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editBoxtext:SetText(text)
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editBoxtext:SetPoint("TOPLEFT", container.frame, "TOPLEFT", 0, 0)
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editBox:SetPoint("TOPLEFT", container.frame, "TOPLEFT", 0, -8)
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editBox:SetAutoFocus(false)
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editBox:SetFontObject("GameFontNormal")
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editBox:SetText(Heimdall_Data.config.spotter.throttleTime)
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editBox:SetBackdrop({
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bgFile = "Interface/Tooltips/UI-Tooltip-Background",
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edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
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tile = true,
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tileSize = 2,
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edgeSize = 2,
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insets = {
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left = 2,
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right = 2,
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top = 2,
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bottom = 2
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}
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})
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editBox:SetBackdropColor(0.8, 0.8, 0.8, 1)
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editBox:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
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editBox:SetScript("OnEnterPressed", function()
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onDone(editBox:GetText())
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end)
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editBox:SetScript("OnEscapePressed", function()
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editBox:ClearFocus()
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end)
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editBox:SetScript("OnEditFocusLost", function()
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onDone(editBox:GetText())
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end)
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return container
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end
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--
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local title = configFrame.frame:CreateFontString(nil, "ARTWORK", "GameFontNormal")
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title:SetText("Heimdall Config")
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configFrame:Add(title, 1, 12)
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local spotterConfigFrame = GridFrame.new("HeimdallSpotterConfig",
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configFrame.frame, 12, 20)
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configFrame:Add(spotterConfigFrame.frame, 6, 3)
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local spotterTitle = spotterConfigFrame.frame:CreateFontString(nil, "ARTWORK", "GameFontNormal")
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spotterTitle:SetText("Spotter")
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spotterConfigFrame:Add(spotterTitle, 1, 12)
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local spotterEnableButton = BasicButton("HeimdallSpotterConfigEnableButton",
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spotterConfigFrame.frame, "Enable Spotter", function()
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Heimdall_Data.config.spotter.enabled = not Heimdall_Data.config.spotter.enabled
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return Heimdall_Data.config.spotter.enabled
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end)
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spotterConfigFrame:Add(spotterEnableButton, 1, 3)
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configFrame.frame:Hide()
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-- local testEditBox = CreateBasicSmallEditBox("HeimdallSpotterConfigTestEditBox",
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-- UIParent, "Test", function(text)
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-- print(text)
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-- end)
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-- testEditBox:SetHeight(200)
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-- spotterConfigFrame:Add(testEditBox.frame, 2, 6)
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--local spotterEveryoneButton = BasicButton("HeimdallSpotterEveryone", spotterConfigFrame, "Everyone", function(state)
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-- Heimdall_Data.config.spotter.everyone = state
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--end)
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--spotterEveryoneButton:PutRight(spotterEnableButton)
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--spotterEveryoneButton:SetChecked(Heimdall_Data.config.spotter.everyone)
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--local spotterHostileButton = BasicButton("HeimdallSpotterHostile", spotterConfigFrame, "Hostile", function(state)
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-- Heimdall_Data.config.spotter.hostile = state
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--end)
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--spotterHostileButton:PutBelow(spotterEnableButton)
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--spotterHostileButton:SetChecked(Heimdall_Data.config.spotter.hostile)
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--local spotterAllianceButton = BasicButton("HeimdallSpotterAlliance", spotterConfigFrame, "Alliance", function(state)
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-- Heimdall_Data.config.spotter.alliance = state
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--end)
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--spotterAllianceButton:PutRight(spotterHostileButton)
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--spotterAllianceButton:SetChecked(Heimdall_Data.config.spotter.alliance)
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--local spotterStinkyButton = BasicButton("HeimdallSpotterStinky", spotterConfigFrame, "Stinky", function(state)
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-- Heimdall_Data.config.spotter.stinky = state
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--end)
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--spotterStinkyButton:PutBelow(spotterHostileButton)
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--spotterStinkyButton:SetChecked(Heimdall_Data.config.spotter.stinky)
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--local spotterThrottleBox = CreateBasicSmallEditBox("HeimdallSpotterThrottle", spotterConfigFrame, "Throttle Time",
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-- function(text)
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-- Heimdall_Data.config.spotter.throttleTime = tonumber(text)
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-- end)
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--spotterThrottleBox:PutRight(spotterStinkyButton)
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-- ---@type table
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-- local spotterEnableButton = CreateFrame("Button", "HeimdallSpotterEnable", configFrame, "UIPanelButtonTemplate")
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-- spotterEnableButton:SetText("Enable Spotter")
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-- spotterEnableButton:SetSize(100, 30)
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-- spotterEnableButton:SetPoint("TOPLEFT", configFrame, "TOPLEFT", 10, -40)
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-- spotterEnableButton:SetScript("OnClick", function()
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-- print("Button was clicked!")
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-- end)
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--
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-- -- Create a text element
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-- local text = configFrame:CreateFontString(nil, "ARTWORK", "GameFontHighlight")
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-- text:SetText("This is some text in the frame.")
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-- text:SetPoint("TOPLEFT", configFrame, "TOPLEFT", 10, -80)
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--
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-- -- Create a small edit box
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-- local smallEditBox = CreateFrame("EditBox", nil, configFrame)
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-- smallEditBox:SetSize(200, 20)
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-- smallEditBox:SetPoint("TOPLEFT", configFrame, "TOPLEFT", 10, -110)
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-- smallEditBox:SetAutoFocus(false)
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-- smallEditBox:SetFontObject("GameFontNormal")
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-- smallEditBox:SetScript("OnEnterPressed", function()
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-- print("Entered text: " .. smallEditBox:GetText())
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-- end)
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--
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-- -- Create a large edit box
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-- local largeEditBox = CreateFrame("EditBox", nil, configFrame)
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-- largeEditBox:SetSize(280, 100)
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-- largeEditBox:SetPoint("TOP", configFrame, "TOP", 0, -150)
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-- largeEditBox:SetAutoFocus(false)
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-- largeEditBox:SetFontObject("GameFontNormal")
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-- largeEditBox:SetMultiLine(true)
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-- largeEditBox:EnableMouse(true)
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-- largeEditBox:SetMaxLetters(0)
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-- largeEditBox:SetScript("OnEscapePressed", function()
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-- largeEditBox:ClearFocus()
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-- end)
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--configFrame:Hide()
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print("Heimdall - Config loaded")
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end
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SlashCmdList["HEIMDALL_CONFIG"] = function()
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configFrame:Show()
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end
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SLASH_HEIMDALL_CONFIG1 = "/heimdall_config"
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SLASH_HEIMDALL_CONFIG2 = "/hc"
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