Begin reworking old approach to gridframe

This commit is contained in:
2025-01-06 17:16:48 +01:00
parent 4652c60e64
commit fc3732fd0c

View File

@@ -70,6 +70,8 @@ GridFrame = {
if canPlace then
local x = (col - 1) * self.cellWidth
local y = -(row - 1) * self.cellHeight
print(string.format("frame:SetWidth(%d)", self.cellWidth * colspan))
print(string.format("frame:SetHeight(%d)", self.cellHeight * rowspan))
frame:SetWidth(self.cellWidth * colspan)
frame:SetHeight(self.cellHeight * rowspan)
frame:SetPoint("TOPLEFT", self.frame, "TOPLEFT", x, y)
@@ -89,51 +91,26 @@ GridFrame = {
}
local configFrame = CreateFrame("Frame", "HeimdallConfig", UIParent)
local configFrame = GridFrame.new("HeimdallConfig", UIParent, 60, 12, { w = 512, h = 512 + 256 })
---@diagnostic disable-next-line: missing-fields
shared.Config = {}
function shared.Config.Init()
--local function PutBelow(a, b, offset)
-- local x = 0
-- local y = -24
-- if offset and offset.x then
-- x = x + offset.x
-- end
-- if offset and offset.y then
-- y = y + offset.y
-- end
-- a:SetPoint("LEFT", b, "LEFT", x, y)
--end
--local function PutRight(a, b, offset)
-- local x = 128
-- local y = 0
-- if offset and offset.x then
-- x = x + offset.x
-- end
-- if offset and offset.y then
-- y = y + offset.y
-- end
-- a:SetPoint("LEFT", b, "LEFT", x, y)
--end
-----@param name string
-----@param parent Frame
-----@param text string
-----@param onClick fun(state: boolean)
--local function BasicButton(name, parent, text, onClick)
-- local button = CreateFrame("CheckButton", name, parent, "UICheckButtonTemplate")
-- button.text = button:CreateFontString(nil, "OVERLAY", "GameFontNormal")
-- button.text:SetText(text)
-- button.text:SetPoint("LEFT", button, "RIGHT", 0, 0)
-- button:SetSize(24, 24)
-- button:SetScript("OnClick", function()
-- onClick(button:GetChecked())
-- end)
-- button.PutBelow = PutBelow
-- button.PutRight = PutRight
-- return button
--end
---@param name string
---@param parent Frame
---@param text string
---@param onClick fun(state: boolean)
local function BasicButton(name, parent, text, onClick)
local button = CreateFrame("CheckButton", name, parent, "UICheckButtonTemplate")
button.text = button:CreateFontString(nil, "OVERLAY", "GameFontNormal")
button.text:SetText(text)
button.text:SetPoint("LEFT", button, "RIGHT", 0, 0)
button:SetSize(24, 24)
button:SetScript("OnClick", function()
onClick(button:GetChecked())
end)
return button
end
-----@param name string
-----@param parent Frame
-----@param text string
@@ -210,41 +187,41 @@ function shared.Config.Init()
--configFrame:SetBackdropColor(0, 0, 0, 0.8)
--configFrame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
--configFrame:SetMovable(true)
--configFrame:EnableMouse(true)
--configFrame:RegisterForDrag("LeftButton")
--configFrame:SetScript("OnDragStart", function(self)
-- self:StartMoving()
--end)
--configFrame:SetScript("OnDragStop", function(self)
-- self:StopMovingOrSizing()
--end)
--configFrame:SetScript("OnShow", function(self)
-- self:SetScale(1)
--end)
configFrame.frame:SetMovable(true)
configFrame.frame:EnableMouse(true)
configFrame.frame:RegisterForDrag("LeftButton")
configFrame.frame:SetScript("OnDragStart", function(self)
self:StartMoving()
end)
configFrame.frame:SetScript("OnDragStop", function(self)
self:StopMovingOrSizing()
end)
configFrame.frame:SetScript("OnShow", function(self)
self:SetScale(1)
end)
--local title = configFrame:CreateFontString(nil, "ARTWORK", "GameFontNormal")
--title:SetText("Heimdall Config")
--title:SetPoint("TOP", configFrame, "TOP", 0, -8)
local title = configFrame.frame:CreateFontString(nil, "ARTWORK", "GameFontNormal")
title:SetText("Heimdall Config")
configFrame:Add(title, 1, 12)
--local spotterConfigFrame = CreateFrame("Frame", "HeimdallSpotterConfig", configFrame)
--spotterConfigFrame:SetSize(256, 128)
--spotterConfigFrame:SetPoint("TOPLEFT", configFrame, "TOPLEFT", 8, -24)
--spotterConfigFrame:SetBackdrop({
-- bgFile = "Interface/Tooltips/UI-Tooltip-Background",
-- edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
-- tile = true,
-- tileSize = 4,
-- edgeSize = 4,
-- insets = {
-- left = 4,
-- right = 4,
-- top = 4,
-- bottom = 4
-- }
--})
--spotterConfigFrame:SetBackdropColor(0, 0, 0, 0.8)
--spotterConfigFrame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
local spotterConfigFrame = GridFrame.new("HeimdallSpotterConfig", configFrame.frame, 12, 12)
configFrame:Add(spotterConfigFrame.frame, 12, 6)
spotterConfigFrame:SetPoint("TOPLEFT", configFrame, "TOPLEFT", 8, -24)
spotterConfigFrame:SetBackdrop({
bgFile = "Interface/Tooltips/UI-Tooltip-Background",
edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
tile = true,
tileSize = 4,
edgeSize = 4,
insets = {
left = 4,
right = 4,
top = 4,
bottom = 4
}
})
spotterConfigFrame:SetBackdropColor(0, 0, 0, 0.8)
spotterConfigFrame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
--local spotterEnableButton = BasicButton("HeimdallSpotterEnable", spotterConfigFrame, "Enable Spotter",
-- function(state)