Begin reworking old approach to gridframe
This commit is contained in:
@@ -70,6 +70,8 @@ GridFrame = {
|
||||
if canPlace then
|
||||
local x = (col - 1) * self.cellWidth
|
||||
local y = -(row - 1) * self.cellHeight
|
||||
print(string.format("frame:SetWidth(%d)", self.cellWidth * colspan))
|
||||
print(string.format("frame:SetHeight(%d)", self.cellHeight * rowspan))
|
||||
frame:SetWidth(self.cellWidth * colspan)
|
||||
frame:SetHeight(self.cellHeight * rowspan)
|
||||
frame:SetPoint("TOPLEFT", self.frame, "TOPLEFT", x, y)
|
||||
@@ -89,51 +91,26 @@ GridFrame = {
|
||||
}
|
||||
|
||||
|
||||
local configFrame = CreateFrame("Frame", "HeimdallConfig", UIParent)
|
||||
local configFrame = GridFrame.new("HeimdallConfig", UIParent, 60, 12, { w = 512, h = 512 + 256 })
|
||||
|
||||
---@diagnostic disable-next-line: missing-fields
|
||||
shared.Config = {}
|
||||
function shared.Config.Init()
|
||||
--local function PutBelow(a, b, offset)
|
||||
-- local x = 0
|
||||
-- local y = -24
|
||||
-- if offset and offset.x then
|
||||
-- x = x + offset.x
|
||||
-- end
|
||||
-- if offset and offset.y then
|
||||
-- y = y + offset.y
|
||||
-- end
|
||||
-- a:SetPoint("LEFT", b, "LEFT", x, y)
|
||||
--end
|
||||
--local function PutRight(a, b, offset)
|
||||
-- local x = 128
|
||||
-- local y = 0
|
||||
-- if offset and offset.x then
|
||||
-- x = x + offset.x
|
||||
-- end
|
||||
-- if offset and offset.y then
|
||||
-- y = y + offset.y
|
||||
-- end
|
||||
-- a:SetPoint("LEFT", b, "LEFT", x, y)
|
||||
--end
|
||||
-----@param name string
|
||||
-----@param parent Frame
|
||||
-----@param text string
|
||||
-----@param onClick fun(state: boolean)
|
||||
--local function BasicButton(name, parent, text, onClick)
|
||||
-- local button = CreateFrame("CheckButton", name, parent, "UICheckButtonTemplate")
|
||||
-- button.text = button:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
||||
-- button.text:SetText(text)
|
||||
-- button.text:SetPoint("LEFT", button, "RIGHT", 0, 0)
|
||||
-- button:SetSize(24, 24)
|
||||
-- button:SetScript("OnClick", function()
|
||||
-- onClick(button:GetChecked())
|
||||
-- end)
|
||||
|
||||
-- button.PutBelow = PutBelow
|
||||
-- button.PutRight = PutRight
|
||||
-- return button
|
||||
--end
|
||||
---@param name string
|
||||
---@param parent Frame
|
||||
---@param text string
|
||||
---@param onClick fun(state: boolean)
|
||||
local function BasicButton(name, parent, text, onClick)
|
||||
local button = CreateFrame("CheckButton", name, parent, "UICheckButtonTemplate")
|
||||
button.text = button:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
||||
button.text:SetText(text)
|
||||
button.text:SetPoint("LEFT", button, "RIGHT", 0, 0)
|
||||
button:SetSize(24, 24)
|
||||
button:SetScript("OnClick", function()
|
||||
onClick(button:GetChecked())
|
||||
end)
|
||||
return button
|
||||
end
|
||||
-----@param name string
|
||||
-----@param parent Frame
|
||||
-----@param text string
|
||||
@@ -210,41 +187,41 @@ function shared.Config.Init()
|
||||
--configFrame:SetBackdropColor(0, 0, 0, 0.8)
|
||||
--configFrame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
|
||||
|
||||
--configFrame:SetMovable(true)
|
||||
--configFrame:EnableMouse(true)
|
||||
--configFrame:RegisterForDrag("LeftButton")
|
||||
--configFrame:SetScript("OnDragStart", function(self)
|
||||
-- self:StartMoving()
|
||||
--end)
|
||||
--configFrame:SetScript("OnDragStop", function(self)
|
||||
-- self:StopMovingOrSizing()
|
||||
--end)
|
||||
--configFrame:SetScript("OnShow", function(self)
|
||||
-- self:SetScale(1)
|
||||
--end)
|
||||
configFrame.frame:SetMovable(true)
|
||||
configFrame.frame:EnableMouse(true)
|
||||
configFrame.frame:RegisterForDrag("LeftButton")
|
||||
configFrame.frame:SetScript("OnDragStart", function(self)
|
||||
self:StartMoving()
|
||||
end)
|
||||
configFrame.frame:SetScript("OnDragStop", function(self)
|
||||
self:StopMovingOrSizing()
|
||||
end)
|
||||
configFrame.frame:SetScript("OnShow", function(self)
|
||||
self:SetScale(1)
|
||||
end)
|
||||
|
||||
--local title = configFrame:CreateFontString(nil, "ARTWORK", "GameFontNormal")
|
||||
--title:SetText("Heimdall Config")
|
||||
--title:SetPoint("TOP", configFrame, "TOP", 0, -8)
|
||||
local title = configFrame.frame:CreateFontString(nil, "ARTWORK", "GameFontNormal")
|
||||
title:SetText("Heimdall Config")
|
||||
configFrame:Add(title, 1, 12)
|
||||
|
||||
--local spotterConfigFrame = CreateFrame("Frame", "HeimdallSpotterConfig", configFrame)
|
||||
--spotterConfigFrame:SetSize(256, 128)
|
||||
--spotterConfigFrame:SetPoint("TOPLEFT", configFrame, "TOPLEFT", 8, -24)
|
||||
--spotterConfigFrame:SetBackdrop({
|
||||
-- bgFile = "Interface/Tooltips/UI-Tooltip-Background",
|
||||
-- edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
|
||||
-- tile = true,
|
||||
-- tileSize = 4,
|
||||
-- edgeSize = 4,
|
||||
-- insets = {
|
||||
-- left = 4,
|
||||
-- right = 4,
|
||||
-- top = 4,
|
||||
-- bottom = 4
|
||||
-- }
|
||||
--})
|
||||
--spotterConfigFrame:SetBackdropColor(0, 0, 0, 0.8)
|
||||
--spotterConfigFrame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
|
||||
local spotterConfigFrame = GridFrame.new("HeimdallSpotterConfig", configFrame.frame, 12, 12)
|
||||
configFrame:Add(spotterConfigFrame.frame, 12, 6)
|
||||
spotterConfigFrame:SetPoint("TOPLEFT", configFrame, "TOPLEFT", 8, -24)
|
||||
spotterConfigFrame:SetBackdrop({
|
||||
bgFile = "Interface/Tooltips/UI-Tooltip-Background",
|
||||
edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
|
||||
tile = true,
|
||||
tileSize = 4,
|
||||
edgeSize = 4,
|
||||
insets = {
|
||||
left = 4,
|
||||
right = 4,
|
||||
top = 4,
|
||||
bottom = 4
|
||||
}
|
||||
})
|
||||
spotterConfigFrame:SetBackdropColor(0, 0, 0, 0.8)
|
||||
spotterConfigFrame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
|
||||
|
||||
--local spotterEnableButton = BasicButton("HeimdallSpotterEnable", spotterConfigFrame, "Enable Spotter",
|
||||
-- function(state)
|
||||
|
||||
Reference in New Issue
Block a user