Fix issue where play time was calculated off of total time (instead of today time)

This commit is contained in:
2024-03-23 12:06:23 +01:00
parent 428cc10c71
commit 216d1c0e01

View File

@@ -8,7 +8,7 @@ if WeakAurasSaved.Cyka.LoginInfo[UnitName("player")][Today] == nil then WeakAura
aura_env.CalculateOnlineTime = function()
local time = 0
for k, info in ipairs(WeakAurasSaved.Cyka.LoginInfo[UnitName("player")]) do
for k, info in ipairs(WeakAurasSaved.Cyka.LoginInfo[UnitName("player")][Today]) do
if info.LogoutTime ~= nil then
time = time + (info.LogoutTime - info.LoginTime)
else