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@@ -14,7 +14,7 @@ aura_env.BaseCooldown = {
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---@return BaseCooldown
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new = function(id, name, playbackSpeed)
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local self = setmetatable({}, {
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__index = aura_env.BaseCooldown
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__index = aura_env.BaseCooldown,
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})
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self.id = id
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self.name = name
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@@ -58,8 +58,7 @@ aura_env.BaseCooldown = {
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playComplete = function(self)
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local soundFile = string.format("Interface\\Sounds\\alerts\\%s.ogg", self.filename)
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if aura_env.debug then
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print(string.format("%s is off cooldown, playing sound file at %s", self.filename,
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soundFile))
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print(string.format("%s is off cooldown, playing sound file at %s", self.filename, soundFile))
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end
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WeakAuras.ScanEvents("PLAY_SOUND", soundFile)
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end,
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@@ -68,11 +67,10 @@ aura_env.BaseCooldown = {
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playSoon = function(self)
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local soundFile = string.format("Interface\\Sounds\\alerts\\%s_soon.ogg", self.filename)
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if aura_env.debug then
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print(string.format("%s is almost off cooldown, playing sound file at %s", self.filename,
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soundFile))
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print(string.format("%s is almost off cooldown, playing sound file at %s", self.filename, soundFile))
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end
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WeakAuras.ScanEvents("PLAY_SOUND", soundFile)
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end
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end,
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}
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---@class Spell:BaseCooldown
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@@ -85,15 +83,13 @@ aura_env.Spell = {
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local obj = aura_env.BaseCooldown.new(id, name, playbackSpeed)
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---@cast obj Spell
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setmetatable(obj, {
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__index = aura_env.Spell
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__index = aura_env.Spell,
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})
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return obj
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end,
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Update = function(self)
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aura_env.BaseCooldown.Update(self, GetSpellCooldown)
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end,
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Update = function(self) aura_env.BaseCooldown.Update(self, GetSpellCooldown) end,
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playComplete = aura_env.BaseCooldown.playComplete,
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playSoon = aura_env.BaseCooldown.playSoon
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playSoon = aura_env.BaseCooldown.playSoon,
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}
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---@class Item:BaseCooldown
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aura_env.Item = {
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@@ -105,15 +101,13 @@ aura_env.Item = {
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local obj = aura_env.BaseCooldown.new(id, name, playbackSpeed)
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---@cast obj Item
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setmetatable(obj, {
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__index = aura_env.Item
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__index = aura_env.Item,
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})
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return obj
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end,
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Update = function(self)
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aura_env.BaseCooldown.Update(self, GetItemCooldown)
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end,
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Update = function(self) aura_env.BaseCooldown.Update(self, GetItemCooldown) end,
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playComplete = aura_env.BaseCooldown.playComplete,
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playSoon = aura_env.BaseCooldown.playSoon
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playSoon = aura_env.BaseCooldown.playSoon,
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}
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---@class Buff:BaseCooldown
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---@field isActive boolean
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@@ -126,7 +120,7 @@ aura_env.Buff = {
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local obj = aura_env.BaseCooldown.new(id, name, playbackSpeed)
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---@cast obj Buff
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setmetatable(obj, {
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__index = aura_env.Buff
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__index = aura_env.Buff,
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})
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obj.isActive = false
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return obj
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@@ -156,15 +150,19 @@ aura_env.Buff = {
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---@param self Buff
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playComplete = function(self)
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local soundFile = string.format("Interface\\Sounds\\alerts\\%s_expired.ogg", self.filename)
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if aura_env.debug then print(string.format("%s expired, playing sound file at %s", self.filename, soundFile)) end
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if aura_env.debug then
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print(string.format("%s expired, playing sound file at %s", self.filename, soundFile))
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end
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WeakAuras.ScanEvents("PLAY_SOUND", soundFile)
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end,
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---@param self Buff
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playSoon = function(self)
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local soundFile = string.format("Interface\\Sounds\\alerts\\%s_expiring.ogg", self.filename)
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if aura_env.debug then print(string.format("%s expiring, playing sound file at %s", self.filename, soundFile)) end
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if aura_env.debug then
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print(string.format("%s expiring, playing sound file at %s", self.filename, soundFile))
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end
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WeakAuras.ScanEvents("PLAY_SOUND", soundFile)
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end
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end,
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}
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---@type table<BaseCooldown>|nil
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@@ -185,5 +183,5 @@ aura_env.Cooldowns = {
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aura_env.Spell.new(196098, "Soul Harvest", 1.6),
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aura_env.Item.new(5512, "Healthstone", 1.6),
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aura_env.Buff.new(0, "Deadwind Harvester", 1.6),
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}
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},
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}
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