Update almost all auras to move away from using globals to using aura_env

This commit is contained in:
2024-03-23 12:37:25 +01:00
parent 216d1c0e01
commit a6ddee60ae
29 changed files with 378 additions and 3451 deletions

View File

@@ -1,8 +1,8 @@
LCG = LibStub("LibCustomGlow-1.0")
---@table <string, boolean>
BusyFrames = {}
aura_env.BusyFrames = {}
Units = {
aura_env.Units = {
"player",
"party1",
"party2",
@@ -13,7 +13,7 @@ Units = {
---@param unit string
---@return boolean, nil|string
function HasDispellableDebuff(unit)
aura_env.HasDispellableDebuff = function(unit)
for i = 1, 20 do
local debuff, _, _, _, type = UnitDebuff(unit, i)
if debuff == nil then
@@ -29,7 +29,7 @@ end
---@param frame Frame
---@return string, nil|string
function GetNameFromFrame(frame)
aura_env.GetNameFromFrame = function(frame)
if frame == nil then
return "", "Frame is nil"
end
@@ -47,43 +47,43 @@ end
---@param name string
---@return Frame|nil
function GetFrameFromName(name)
return PartyCache[name]
aura_env.GetFrameFromName = function(name)
return aura_env.PartyCache[name]
end
---@param name string
---@return string
---@return number
function RemoveNamePadding(name)
aura_env.RemoveNamePadding = function(name)
return string.gsub(name, "|c%w%w%w%w%w%w%w%w", "", 1)
end
function MakeFrameGlow(frame)
aura_env.MakeFrameGlow = function(frame)
local frameName = frame:GetName()
if frame ~= nil and BusyFrames[frameName] == nil then
if frame ~= nil and aura_env.BusyFrames[frameName] == nil then
---@type Frame
---@diagnostic disable-next-line: undefined-field
local healthBar = frame.Health
if healthBar ~= nil then
LCG.PixelGlow_Start(healthBar, {1, 1, 0, 1}, 16, 0.35, 8, 4)
BusyFrames[frameName] = true
LCG.PixelGlow_Start(healthBar, { 1, 1, 0, 1 }, 16, 0.35, 8, 4)
aura_env.BusyFrames[frameName] = true
C_Timer.After(1, function()
LCG.PixelGlow_Stop(healthBar)
BusyFrames[frameName] = nil
aura_env.BusyFrames[frameName] = nil
end)
end
end
end
PartyCache = {}
function SetupPartyCache()
aura_env.PartyCache = {}
aura_env.SetupPartyCache = function()
for i = 1, 5 do
-- /dump _G[string.format("ElvUF_RaidGroup1UnitButton%d", 1)].Name:GetText()
local raidFrame = _G[string.format("ElvUF_RaidGroup1UnitButton%d", i + 1)]
local name, err = GetNameFromFrame(raidFrame)
local name, err = aura_env.GetNameFromFrame(raidFrame)
if err == nil then
name = RemoveNamePadding(name)
PartyCache[name] = raidFrame
name = aura_env.RemoveNamePadding(name)
aura_env.PartyCache[name] = raidFrame
end
end
end