Make note adding run a second after adding friends
To make sure newly added friends are reflected in the friends numbers
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@@ -6,7 +6,7 @@ WeakAurasSaved.Cyka.Stinkies = {
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["Riener"] = true,
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["Unwashed"] = true,
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["Ловилуну"] = true,
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["Фоська"] = true, -- if she comes here to orgrimmar. then she will be with 1 or 2 friends. they can be killed. but it may be difficult
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["Фоська"] = true, -- if she comes here to orgrimmar. then she will be with 1 or 2 friends. they can be killed. but it may be difficult
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["Korovadura"] = true,
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["Pizdosorkam"] = true,
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["Неонанируй"] = true,
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@@ -92,20 +92,23 @@ for k, v in pairs(WeakAurasSaved.Cyka.Stinkies) do
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AddFriend(k)
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end
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end
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for i = 1, numfriends do
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local name = GetFriendInfo(i)
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if WeakAurasSaved.Cyka.Stinkies[name] then
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C_Timer.After(1, function()
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-- print(name .. " " .. i .. " Stinky!")
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SetFriendNotes(i, "STINKY")
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end)
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else
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C_Timer.After(1, function()
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-- print(name .. " " .. i .. " Not stinky")
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SetFriendNotes(i, "Not stinky?")
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end)
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C_Timer.After(1, function()
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local numfriends = GetNumFriends()
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for i = 1, numfriends do
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local name = GetFriendInfo(i)
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if WeakAurasSaved.Cyka.Stinkies[name] then
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C_Timer.After(1, function()
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-- print(name .. " " .. i .. " Stinky!")
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SetFriendNotes(i, "STINKY")
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end)
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else
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C_Timer.After(1, function()
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-- print(name .. " " .. i .. " Not stinky")
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SetFriendNotes(i, "Not stinky?")
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end)
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end
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end
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end
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end)
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--/run WeakAurasSaved.Cyka.Stinkies["Totleta"] = true
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-- /dump WeakAurasSaved.Cyka.Stinkies
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