Files
wow-weakauras/Complete Projects/Fivver Stuff/Fivver - DK Festering Wounds.lua
2024-08-24 22:43:07 +02:00

76 lines
3.3 KiB
Lua

--COMBAT_LOG_EVENT_UNFILTERED PLAYER_REGEN_ENABLED PLAYER_REGEN_DISABLED DRUID_HOTS_REMOVE_HOT UPDATE_WOUNDS
function(e, ...)
if not WeakAurasSaved.FesteringWounds then WeakAurasSaved.FesteringWounds = {["count"] = 0} end
if not WeakAurasSaved.FesteringWounds.ticker then WeakAurasSaved.FesteringWounds.ticker = C_Timer.NewTicker(0.5, function() WeakAuras.ScanEvents("UPDATE_WOUNDS") end) end
if e == "UPDATE_WOUNDS" then return true
elseif e == "COMBAT_LOG_EVENT_UNFILTERED" then
local se = select(2, ...)
local caster = select(5, ...)
local spellname = select(13, ...)
local stacks = select(16, ...)
if se == "SPELL_AURA_APPLIED" or se == "SPELL_AURA_APPLIED_DOSE" or se == "SPELL_AURA_REMOVED" or se == "SPELL_AURA_REMOVED_DOSE" then
if caster and caster == UnitName("player") and spellname == "Festering Wound" then
local countsum = 0
local counted = 0
for i = 1, 40 do
if UnitExists("nameplate" .. i) then
local index = 1
while UnitDebuff("nameplate" .. i, index) do
local name, _, _, count = UnitDebuff("nameplate" .. i, index)
local caster = select(8, UnitDebuff("nameplate" .. i, index))
if name == "Festering Wound" then
countsum = countsum + count
if counted == 0 then counted = 1 end
end
index = index + 1
end
end
end
if counted == 0 and se == "SPELL_AURA_REMOVED" then
WeakAurasSaved.FesteringWounds.count = 0
end
if counted == 1 then
WeakAurasSaved.FesteringWounds.count = countsum
end
--DevTools_Dump(WeakAurasSaved.FesteringWounds)
return true
end
end
elseif e == "PLAYER_REGEN_ENABLED" or e == "PLAYER_REGEN_DISABLED" then
WeakAurasSaved.FesteringWounds.count = 0
local countsum = 0
local counted = 0
for i = 1, 40 do
if UnitExists("nameplate" .. i) then
local index = 1
while UnitDebuff("nameplate" .. i, index) do
local name, _, _, count = UnitDebuff("nameplate" .. i, index)
local caster = select(8, UnitDebuff("nameplate" .. i, index))
if name == "Festering Wound" then
countsum = countsum + count
if counted == 0 then counted = 1 end
end
index = index + 1
end
end
end
if counted == 1 then
WeakAurasSaved.FesteringWounds.count = countsum
end
--DevTools_Dump(WeakAurasSaved.FesteringWounds)
return true
end
end
--STACK INFO
function()
return WeakAurasSaved.FesteringWounds.count
end
--DISPLAY
function()
return WeakAurasSaved.FesteringWounds["Spring Blossoms"].count
end
--INIT
if not WeakAurasSaved.FesteringWounds then WeakAurasSaved.FesteringWounds = {["count"] = 0} end