Add C_PetJournal module with functions for managing pet journal operations
This commit is contained in:
427
C_PetJournal.lua
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427
C_PetJournal.lua
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---@meta
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---
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--- C_PetJournal is a namespace for functions related to the pet journal system.
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---
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--- @class C_PetJournal
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C_PetJournal = {
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--- Puts the pet into a cage.
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--- @param petID number The ID of the pet to cage
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--- @return boolean success Whether the pet was successfully caged
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CagePetByID = function(petID) end,
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--- Clears the fanfare state for newly acquired pets
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--- @return nil
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ClearFanfare = function() end,
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--- Clears the currently hovered battle pet
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--- @return nil
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ClearHoveredBattlePet = function() end,
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--- Clears recent fanfare notifications
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--- @return nil
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ClearRecentFanfares = function() end,
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--- Clears the search box in the pet journal.
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--- @return nil
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ClearSearchFilter = function() end,
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--- Finds a pet by its name
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--- @param petName string The name of the pet to find
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--- @return number speciesId The species ID of the found pet
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--- @return string petGUID The unique identifier of the found pet
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FindPetIDByName = function(petName) end,
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--- Returns a battle pet link.
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--- @param petID number The ID of the pet
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--- @return string link The chat link for the battle pet
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GetBattlePetLink = function(petID) end,
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--- Gets the display ID for a pet species at a specific index
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--- @param speciesID number The species ID
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--- @param index number The display index
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--- @return number displayID The display ID for the pet
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GetDisplayIDByIndex = function(speciesID, index) end,
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--- Gets the probability of a specific display variation
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--- @param speciesID number The species ID
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--- @param index number The display index
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--- @return number displayProbability The probability of this display variation
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GetDisplayProbabilityByIndex = function(speciesID, index) end,
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--- Gets collection information for a pet species
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--- @param speciesId number The species ID
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--- @return number numCollected Number of this species collected
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--- @return number limit Maximum number that can be collected
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GetNumCollectedInfo = function(speciesId) end,
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--- Gets the number of display variations for a pet species
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--- @param speciesID number The species ID
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--- @return number numDisplays Number of display variations
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GetNumDisplays = function(speciesID) end,
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--- Returns information about the number of battle pets.
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--- @return number numPets Total number of pets
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--- @return number numOwned Number of owned pets
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GetNumPets = function() end,
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--- Gets the number of pets of a specific type in the journal
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--- @param creatureID number The creature ID
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--- @return number maxAllowed Maximum allowed
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--- @return number numPets Number of pets owned
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GetNumPetsInJournal = function(creatureID) end,
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--- Gets the number of pets needing fanfare display
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--- @return number count Number of pets needing fanfare
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GetNumPetsNeedingFanfare = function() end,
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--- Returns information about the number of pet sources.
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--- @return number numSources Number of different pet sources
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GetNumPetSources = function() end,
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--- Returns information about the number of pet types.
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--- @return number numTypes Number of different pet types
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GetNumPetTypes = function() end,
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--- Returns a formatted string how many of a battle pet species the player has collected.
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--- @param speciesId number The species ID
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--- @return string ownedString Formatted string showing collection status
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GetOwnedBattlePetString = function(speciesId) end,
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--- Gets a table of all owned pet IDs
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--- @return table ownedPetIDs Table containing all owned pet IDs
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GetOwnedPetIDs = function() end,
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--- Gets information about a pet ability
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--- @param abilityID number The ability ID
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--- @return string name The name of the ability
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--- @return string icon The icon texture path
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--- @return string petType The type of pet this ability belongs to
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GetPetAbilityInfo = function(abilityID) end,
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--- Gets a list of pet abilities
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--- @param speciesID number The species ID
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--- @param idTable? table Optional table to store ability IDs
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--- @param levelTable? table Optional table to store ability levels
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--- @return table idTable Table of ability IDs
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--- @return table levelTable Table of ability levels
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GetPetAbilityList = function(speciesID, idTable, levelTable) end,
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--- Gets a table of pet ability information
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--- @param speciesID number The species ID
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--- @return table info Table containing ability information
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GetPetAbilityListTable = function(speciesID) end,
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--- Gets cooldown information for a pet
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--- @param GUID string The pet's GUID
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--- @return number start Cooldown start time
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--- @return number duration Cooldown duration
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--- @return boolean isEnabled Whether the cooldown is enabled
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GetPetCooldownByGUID = function(GUID) end,
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--- Returns information about a battle pet.
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--- @param index number The index of the pet
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--- @return number petID The pet ID
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--- @return number speciesID The species ID
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--- @return boolean owned Whether the pet is owned
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--- @return string customName Custom name if set
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--- @return number level Pet level
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--- @return boolean favorite Whether it's marked as favorite
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--- @return boolean isRevoked Whether the pet is revoked
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--- @return string speciesName Species name
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--- @return string icon Icon texture path
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--- @return number petType Pet type ID
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--- @return number companionID Companion ID
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--- @return string tooltip Tooltip text
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--- @return string description Pet description
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--- @return boolean isWild Whether it's a wild pet
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--- @return boolean canBattle Whether it can battle
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--- @return boolean isTradeable Whether it can be traded
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--- @return boolean isUnique Whether it's unique
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--- @return boolean obtainable Whether it can be obtained
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GetPetInfoByIndex = function(index) end,
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--- Gets information about a pet from its item ID
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--- @param itemID number The item ID
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--- @return string name Pet name
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--- @return string icon Icon texture path
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--- @return number petType Pet type ID
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--- @return number creatureID Creature ID
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--- @return string sourceText Source description
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--- @return string description Pet description
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--- @return boolean isWild Whether it's a wild pet
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--- @return boolean canBattle Whether it can battle
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--- @return boolean isTradeable Whether it can be traded
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--- @return boolean isUnique Whether it's unique
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--- @return boolean obtainable Whether it can be obtained
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--- @return number displayID Display ID
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--- @return number speciesID Species ID
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GetPetInfoByItemID = function(itemID) end,
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--- Returns information about a battle pet.
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--- @param petID number The pet ID
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--- @return number speciesID Species ID
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--- @return string customName Custom name if set
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--- @return number level Pet level
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--- @return number xp Current experience
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--- @return number maxXp Experience needed for next level
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--- @return number displayID Display ID
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--- @return boolean favorite Whether it's marked as favorite
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--- @return string name Pet name
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--- @return string icon Icon texture path
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--- @return number petType Pet type ID
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--- @return number creatureID Creature ID
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--- @return string sourceText Source description
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--- @return string description Pet description
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--- @return boolean isWild Whether it's a wild pet
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--- @return boolean canBattle Whether it can battle
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--- @return boolean isTradeable Whether it can be traded
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--- @return boolean isUnique Whether it's unique
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--- @return boolean obtainable Whether it can be obtained
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GetPetInfoByPetID = function(petID) end,
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--- Returns information about a pet species.
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--- @param speciesID number The species ID
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--- @return string speciesName Species name
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--- @return string speciesIcon Icon texture path
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--- @return number petType Pet type ID
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--- @return number companionID Companion ID
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--- @return string tooltipSource Source tooltip
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--- @return string tooltipDescription Description tooltip
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--- @return boolean isWild Whether it's a wild pet
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--- @return boolean canBattle Whether it can battle
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--- @return boolean isTradeable Whether it can be traded
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--- @return boolean isUnique Whether it's unique
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--- @return boolean obtainable Whether it can be obtained
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--- @return number creatureDisplayID Display ID
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--- @return number desiredScale Desired display scale
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GetPetInfoBySpeciesID = function(speciesID) end,
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--- Gets a table containing pet information
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--- @param petID number The pet ID
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--- @return table info Table containing pet information
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GetPetInfoTableByPetID = function(petID) end,
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--- Gets information about a pet loadout slot
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--- @param slot number The loadout slot index
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--- @return number petID Pet ID in the slot
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--- @return number ability1ID First ability ID
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--- @return number ability2ID Second ability ID
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--- @return number ability3ID Third ability ID
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--- @return boolean locked Whether the slot is locked
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GetPetLoadOutInfo = function(slot) end,
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--- Gets model scene information for a pet species
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--- @param speciesID number The species ID
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GetPetModelSceneInfoBySpeciesID = function(speciesID) end,
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--- Gets the current pet sort parameter
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--- @return string sortParameter The current sort parameter
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GetPetSortParameter = function() end,
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--- Returns the stats of a collected battle pet.
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--- @param petID number The pet ID
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--- @return number health Current health
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--- @return number maxHealth Maximum health
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--- @return number power Attack power
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--- @return number speed Speed stat
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--- @return number rarity Pet rarity level
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GetPetStats = function(petID) end,
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--- Gets information about whether a pet can be summoned
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--- @param battlePetGUID string The pet's GUID
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--- @return boolean isSummonable Whether the pet can be summoned
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--- @return string error Error code if not summonable
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--- @return string errorText Error message if not summonable
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GetPetSummonInfo = function(battlePetGUID) end,
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--- Gets the average level of the current pet team
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--- @return number avgLevel Average level of the pet team
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GetPetTeamAverageLevel = function() end,
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--- Gets the current search filter text
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--- @return string filterText Current search filter text
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GetSearchFilter = function() end,
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--- Returns information about a battle pet.
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--- @return number summonedPetGUID GUID of the currently summoned pet
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GetSummonedPetGUID = function() end,
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--- Gets the GUID of a random favorite pet for summoning
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--- @return number petGUID GUID of a random favorite pet
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GetSummonRandomFavoritePetGUID = function() end,
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--- Checks if the player has any favorite pets
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--- @return boolean hasFavorites Whether any pets are marked as favorites
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HasFavoritePets = function() end,
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--- Checks if a filter is currently active
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--- @param filter string The filter to check
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--- @return boolean isFiltered Whether the filter is active
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IsFilterChecked = function(filter) end,
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--- Checks if pet battles can be initiated
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--- @return boolean isEnabled Whether pet battles are enabled
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IsFindBattleEnabled = function() end,
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--- Checks if the pet journal is in read-only mode
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--- @return boolean isReadOnly Whether the journal is read-only
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IsJournalReadOnly = function() end,
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--- Checks if the pet journal is unlocked
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--- @return boolean isUnlocked Whether the journal is unlocked
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IsJournalUnlocked = function() end,
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--- Checks if a pet source filter is active
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--- @param index number The source index to check
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--- @return boolean isChecked Whether the source is checked
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IsPetSourceChecked = function(index) end,
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--- Checks if a pet type filter is active
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--- @param index number The pet type index to check
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--- @return boolean isChecked Whether the type is checked
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IsPetTypeChecked = function(index) end,
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--- Checks if using default filter settings
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--- @return boolean isUsingDefaultFilters Whether using default filters
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IsUsingDefaultFilters = function() end,
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--- Returns true if you can release the pet.
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--- @param petID number The pet ID
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--- @return boolean canRelease Whether the pet can be released
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PetCanBeReleased = function(petID) end,
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--- Checks if a pet can be captured
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--- @param petID number The pet ID
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--- @return boolean isCapturable Whether the pet can be captured
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PetIsCapturable = function(petID) end,
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--- Returns true if the collected battle pet is favorited.
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--- @param petGUID string The pet's GUID
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--- @return boolean isFavorite Whether the pet is marked as favorite
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PetIsFavorite = function(petGUID) end,
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--- Checks if a pet needs healing
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--- @param petID number The pet ID
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--- @return boolean isHurt Whether the pet is hurt
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PetIsHurt = function(petID) end,
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--- Checks if a pet is locked for conversion
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--- @param petID number The pet ID
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PetIsLockedForConvert = function(petID) end,
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--- Checks if a pet is revoked
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--- @param petID number The pet ID
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--- @return boolean isRevoked Whether the pet is revoked
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PetIsRevoked = function(petID) end,
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--- Checks if a pet is in a battle loadout slot
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--- @param petID number The pet ID
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--- @return boolean isSlotted Whether the pet is in a loadout slot
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PetIsSlotted = function(petID) end,
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--- Returns true if you can summon this pet.
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--- @param battlePetGUID string The pet's GUID
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--- @return boolean isSummonable Whether the pet can be summoned
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PetIsSummonable = function(battlePetGUID) end,
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--- Returns whether or not a pet from the Pet Journal is tradable.
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--- @param petID number The pet ID
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--- @return boolean isTradable Whether the pet can be traded
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PetIsTradable = function(petID) end,
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--- Checks if a pet is usable
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--- @param petID number The pet ID
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--- @return boolean isUsable Whether the pet is usable
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PetIsUsable = function(petID) end,
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--- Checks if a pet needs fanfare display
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--- @return boolean needsFanfare Whether the pet needs fanfare
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PetNeedsFanfare = function() end,
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--- Checks if a pet species uses random display variation
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--- @param speciesID number The species ID
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--- @return boolean usesRandomDisplay Whether the species uses random display
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PetUsesRandomDisplay = function(speciesID) end,
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--- Picks up a pet into the cursor
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--- @param petID number The pet ID
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PickupPet = function(petID) end,
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--- Picks up a random pet for summoning
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PickupSummonRandomPet = function() end,
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--- Releases the pet.
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--- @param petID number The pet ID to release
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ReleasePetByID = function(petID) end,
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--- Sets a pet ability in a loadout slot
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--- @param slotIndex number The loadout slot index
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--- @param spellIndex number The spell slot index
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--- @param petSpellID number The pet ability spell ID
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SetAbility = function(slotIndex, spellIndex, petSpellID) end,
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--- Sets the checked state for all pet sources
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--- @param value boolean Whether to check or uncheck all sources
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SetAllPetSourcesChecked = function(value) end,
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--- Sets the checked state for all pet types
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--- @param value boolean Whether to check or uncheck all types
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SetAllPetTypesChecked = function(value) end,
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--- Sets a custom name for the pet.
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--- @param petID number The pet ID
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--- @param customName string The new custom name
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SetCustomName = function(petID, customName) end,
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--- Resets all filters to default values
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SetDefaultFilters = function() end,
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--- Sets (or clears) the pet as a favorite.
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--- @param petID number The pet ID
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--- @param value boolean Whether to set or clear favorite status
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SetFavorite = function(petID, value) end,
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--- Sets a filter's checked state
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--- @param filter string The filter to set
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--- @param value boolean The checked state to set
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SetFilterChecked = function(filter, value) end,
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--- Sets the currently hovered battle pet
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--- @param battlePetGUID string The pet's GUID
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SetHoveredBattlePet = function(battlePetGUID) end,
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--- Sets a pet in a loadout slot
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--- @param slotIndex number The loadout slot index
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--- @param petID number The pet ID to set
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SetPetLoadOutInfo = function(slotIndex, petID) end,
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--- Sets the pet sort parameter
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--- @param sortParameter string The sort parameter to set
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SetPetSortParameter = function(sortParameter) end,
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--- Sets a pet source filter's checked state
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--- @param index number The source index
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--- @param value boolean The checked state to set
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SetPetSourceChecked = function(index, value) end,
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--- Sets the pet type in the filter menu.
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--- @param index number The pet type index
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--- @param value boolean Whether to check or uncheck the type
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SetPetTypeFilter = function(index, value) end,
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--- Sets the search filter in the pet journal.
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--- @param filterText string The search text to set
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SetSearchFilter = function(filterText) end,
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--- Targets a battle pet with a spell
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--- @param battlePetGUID string The pet's GUID
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SpellTargetBattlePet = function(battlePetGUID) end,
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--- Summons (or dismisses) a pet.
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--- @param petID number The pet ID to summon
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SummonPetByGUID = function(petID) end,
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--- Summons a random battle pet companion.
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--- @param favoritePets boolean Whether to only summon from favorites
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SummonRandomPet = function(favoritePets) end,
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}
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