Add C_ActionBar module for action bar related functions
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161
C_ActionBar.lua
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161
C_ActionBar.lua
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---@meta
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---
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--- C_ActionBar is a namespace for functions related to the action bar system.
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---
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--- @class C_ActionBar
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C_ActionBar = {
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--- @param actionID number
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--- @return boolean
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--- Returns whether the action can be used.
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CanUseAction = function(actionID) end,
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--- @param actionID number
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--- @return boolean
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--- Returns whether the action is currently being used.
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IsCurrentAction = function(actionID) end,
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--- @param actionID number
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--- @return boolean
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--- Returns whether the action is enabled.
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IsEnabled = function(actionID) end,
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--- @param actionID number
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--- @return boolean
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--- Returns whether the action is equipped.
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IsEquippedAction = function(actionID) end,
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--- @param actionID number
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--- @return boolean
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--- Returns whether the action is harmful.
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IsHarmfulAction = function(actionID) end,
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--- @param actionID number
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--- @return boolean
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--- Returns whether the action is helpful.
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IsHelpfulAction = function(actionID) end,
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--- @param actionID number
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--- @return boolean
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--- Returns whether the action is in range.
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IsInRange = function(actionID) end,
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--- @param actionID number
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--- @return boolean
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--- Returns whether the action is on cooldown.
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IsOnCooldown = function(actionID) end,
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--- @param actionID number
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--- @return boolean
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--- Returns whether the action is usable.
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IsUsableAction = function(actionID) end,
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--- @param actionID number
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--- @return nil
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--- Uses the specified action.
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UseAction = function(actionID) end,
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--- @param actionID number
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--- @return number
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--- Returns the cooldown information for the action.
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GetActionCooldown = function(actionID) end,
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--- @param actionID number
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--- @return string
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--- Returns the texture for the action.
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GetActionTexture = function(actionID) end,
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--- @param actionID number
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--- @return string
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--- Returns the tooltip text for the action.
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GetActionText = function(actionID) end,
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--- @param actionID number
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--- @return number
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--- Returns the type of the action.
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GetActionType = function(actionID) end,
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--- @param actionID number
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--- @return number
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--- Returns the count of items for the action.
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GetActionCount = function(actionID) end,
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--- @param actionID number
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--- @return number
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--- Returns the charges for the action.
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GetActionCharges = function(actionID) end,
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--- @param actionID number
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--- @return number
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--- Returns the maximum charges for the action.
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GetActionMaxCharges = function(actionID) end,
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--- @param actionID number
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--- @return number
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--- Returns the start time of the action cooldown.
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GetActionStartTime = function(actionID) end,
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--- @param actionID number
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--- @return number
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--- Returns the duration of the action cooldown.
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GetActionDuration = function(actionID) end,
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--- @param actionID number
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--- @return boolean
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--- Returns whether the action is currently active.
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IsActionActive = function(actionID) end,
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--- @param actionID number
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--- @return boolean
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--- Returns whether the action is currently being cast.
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IsActionBeingCast = function(actionID) end,
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--- @param actionID number
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--- @return boolean
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--- Returns whether the action is currently being channeled.
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IsActionBeingChanneled = function(actionID) end,
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--- @param actionID number
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--- @return boolean
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--- Returns whether the action is currently being used.
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IsActionBeingUsed = function(actionID) end,
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--- @param actionID number
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--- @return boolean
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--- Returns whether the action is currently being queued.
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IsActionQueued = function(actionID) end,
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--- @param actionID number
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--- @return boolean
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--- Returns whether the action is currently being queued for auto-cast.
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IsActionQueuedForAutoCast = function(actionID) end,
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--- @param actionID number
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--- @return boolean
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--- Returns whether the action is currently being queued for auto-cast on all targets.
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IsActionQueuedForAutoCastOnAllTargets = function(actionID) end,
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--- @param actionID number
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--- @return boolean
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--- Returns whether the action is currently being queued for auto-cast on the current target.
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IsActionQueuedForAutoCastOnCurrentTarget = function(actionID) end,
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--- @param actionID number
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--- @return boolean
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--- Returns whether the action is currently being queued for auto-cast on the focus target.
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IsActionQueuedForAutoCastOnFocusTarget = function(actionID) end,
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--- @param actionID number
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--- @return boolean
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--- Returns whether the action is currently being queued for auto-cast on the mouseover target.
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IsActionQueuedForAutoCastOnMouseoverTarget = function(actionID) end,
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--- @param actionID number
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--- @return boolean
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--- Returns whether the action is currently being queued for auto-cast on the player.
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IsActionQueuedForAutoCastOnPlayer = function(actionID) end,
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--- @param actionID number
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--- @return boolean
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--- Returns whether the action is currently being queued for auto-cast on the target.
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IsActionQueuedForAutoCastOnTarget = function(actionID) end,
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}
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