Format
This commit is contained in:
3
Projects/TerraTech/.clang-format
Normal file
3
Projects/TerraTech/.clang-format
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
BasedOnStyle: Google
|
||||||
|
IndentWidth: 4
|
||||||
|
ColumnLimit: 120
|
@@ -5,7 +5,8 @@ using HarmonyLib;
|
|||||||
namespace TerraTech {
|
namespace TerraTech {
|
||||||
[HarmonyPatch]
|
[HarmonyPatch]
|
||||||
public class BeamPropertiesManager {
|
public class BeamPropertiesManager {
|
||||||
private static Dictionary<ModuleItemHolderBeam, float> strenghts = new Dictionary<ModuleItemHolderBeam, float>();
|
private static Dictionary<ModuleItemHolderBeam, float> strenghts =
|
||||||
|
new Dictionary<ModuleItemHolderBeam, float>();
|
||||||
private static Dictionary<ModuleItemHolderBeam, float> radii = new Dictionary<ModuleItemHolderBeam, float>();
|
private static Dictionary<ModuleItemHolderBeam, float> radii = new Dictionary<ModuleItemHolderBeam, float>();
|
||||||
|
|
||||||
[HarmonyPrefix]
|
[HarmonyPrefix]
|
||||||
@@ -15,9 +16,13 @@ namespace TerraTech {
|
|||||||
if (!strenghts.ContainsKey(__instance)) {
|
if (!strenghts.ContainsKey(__instance)) {
|
||||||
strenghts.Add(__instance, GetStrength(__instance));
|
strenghts.Add(__instance, GetStrength(__instance));
|
||||||
radii.Add(__instance, GetRadius(__instance));
|
radii.Add(__instance, GetRadius(__instance));
|
||||||
// Console.WriteLine("Patching {0}; m_BeamStrength: {1}; m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance), GetRadius(__instance));
|
// Console.WriteLine("Patching {0}; m_BeamStrength: {1};
|
||||||
|
// m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance),
|
||||||
|
// GetRadius(__instance));
|
||||||
DoPatchSingle(__instance);
|
DoPatchSingle(__instance);
|
||||||
// Console.WriteLine("Patched {0}; m_BeamStrength: {1}; m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance), GetRadius(__instance));
|
// Console.WriteLine("Patched {0}; m_BeamStrength: {1};
|
||||||
|
// m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance),
|
||||||
|
// GetRadius(__instance));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -25,9 +30,13 @@ namespace TerraTech {
|
|||||||
[HarmonyPatch(typeof(ModuleItemHolderBeam), "OnDetaching")]
|
[HarmonyPatch(typeof(ModuleItemHolderBeam), "OnDetaching")]
|
||||||
static void PostfixDestroy(ModuleItemHolderBeam __instance) {
|
static void PostfixDestroy(ModuleItemHolderBeam __instance) {
|
||||||
// Console.WriteLine("ModuleItemHolderBeam.OnDetaching");
|
// Console.WriteLine("ModuleItemHolderBeam.OnDetaching");
|
||||||
// Console.WriteLine("Restoring {0}; m_BeamStrength: {1}; m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance), GetRadius(__instance));
|
// Console.WriteLine("Restoring {0}; m_BeamStrength: {1};
|
||||||
|
// m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance),
|
||||||
|
// GetRadius(__instance));
|
||||||
DoRestoreSingle(__instance);
|
DoRestoreSingle(__instance);
|
||||||
// Console.WriteLine("Restored {0}; m_BeamStrength: {1}; m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance), GetRadius(__instance));
|
// Console.WriteLine("Restored {0}; m_BeamStrength: {1};
|
||||||
|
// m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance),
|
||||||
|
// GetRadius(__instance));
|
||||||
strenghts.Remove(__instance);
|
strenghts.Remove(__instance);
|
||||||
radii.Remove(__instance);
|
radii.Remove(__instance);
|
||||||
}
|
}
|
||||||
@@ -53,7 +62,7 @@ namespace TerraTech {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private static float GetStrength(ModuleItemHolderBeam moduleItemHolderBeam) {
|
private static float GetStrength(ModuleItemHolderBeam moduleItemHolderBeam) {
|
||||||
return Traverse.Create(moduleItemHolderBeam).Field("m_BeamStrength").GetValue() as float? ?? 0f;
|
return Traverse.Create(moduleItemHolderBeam).Field("m_BeamStrength").GetValue() as float ? ?? 0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void SetStrength(ModuleItemHolderBeam moduleItemHolderBeam, float value) {
|
private static void SetStrength(ModuleItemHolderBeam moduleItemHolderBeam, float value) {
|
||||||
@@ -61,16 +70,18 @@ namespace TerraTech {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private static float GetRadius(ModuleItemHolderBeam moduleItemHolderBeam) {
|
private static float GetRadius(ModuleItemHolderBeam moduleItemHolderBeam) {
|
||||||
ModuleItemPickup moduleItemPickup = Traverse.Create(moduleItemHolderBeam).Field("m_Pickup").GetValue() as ModuleItemPickup;
|
ModuleItemPickup moduleItemPickup =
|
||||||
|
Traverse.Create(moduleItemHolderBeam).Field("m_Pickup").GetValue() as ModuleItemPickup;
|
||||||
if (moduleItemPickup) {
|
if (moduleItemPickup) {
|
||||||
float radius = Traverse.Create(moduleItemPickup).Field("m_PickupRange").GetValue() as float? ?? 0f;
|
float radius = Traverse.Create(moduleItemPickup).Field("m_PickupRange").GetValue() as float ? ?? 0f;
|
||||||
return radius;
|
return radius;
|
||||||
}
|
}
|
||||||
return 0f;
|
return 0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void SetRadius(ModuleItemHolderBeam moduleItemHolderBeam, float value) {
|
private static void SetRadius(ModuleItemHolderBeam moduleItemHolderBeam, float value) {
|
||||||
ModuleItemPickup moduleItemPickup = Traverse.Create(moduleItemHolderBeam).Field("m_Pickup").GetValue() as ModuleItemPickup;
|
ModuleItemPickup moduleItemPickup =
|
||||||
|
Traverse.Create(moduleItemHolderBeam).Field("m_Pickup").GetValue() as ModuleItemPickup;
|
||||||
if (moduleItemPickup) {
|
if (moduleItemPickup) {
|
||||||
Traverse.Create(moduleItemPickup).Field("m_PickupRange").SetValue(value);
|
Traverse.Create(moduleItemPickup).Field("m_PickupRange").SetValue(value);
|
||||||
}
|
}
|
||||||
|
@@ -14,6 +14,7 @@ namespace TerraTech {
|
|||||||
private const string pluginName = "CykaMod";
|
private const string pluginName = "CykaMod";
|
||||||
private const string pluginVersion = "1.0.0";
|
private const string pluginVersion = "1.0.0";
|
||||||
|
|
||||||
|
public static ConfigEntry<bool> debug;
|
||||||
public static ConfigEntry<float> xpMultiplier;
|
public static ConfigEntry<float> xpMultiplier;
|
||||||
public static ConfigEntry<float> moneyMultiplier;
|
public static ConfigEntry<float> moneyMultiplier;
|
||||||
public static ConfigEntry<float> energyGenMultiplier;
|
public static ConfigEntry<float> energyGenMultiplier;
|
||||||
@@ -38,57 +39,92 @@ namespace TerraTech {
|
|||||||
public static ConfigEntry<float> wirelessChargingRadiusMultiplier;
|
public static ConfigEntry<float> wirelessChargingRadiusMultiplier;
|
||||||
public static ConfigEntry<float> wirelessChargingPowerPerArcMultiplier;
|
public static ConfigEntry<float> wirelessChargingPowerPerArcMultiplier;
|
||||||
public static ConfigEntry<float> wirelessChargingArcFiringIntervalMultiplier;
|
public static ConfigEntry<float> wirelessChargingArcFiringIntervalMultiplier;
|
||||||
|
public static ConfigEntry<float> weaponRotationSpeedMultiplier;
|
||||||
|
|
||||||
public void Awake() {
|
public void Awake() {
|
||||||
xpMultiplier = Config.Bind("General", "XP Multiplier", 1f, new ConfigDescription("XP Multiplier", new AcceptableValueRange<float>(1f, 32f)));
|
debug = Config.Bind("General", "Debug", false);
|
||||||
moneyMultiplier = Config.Bind("General", "Money Multiplier", 1f,
|
|
||||||
|
xpMultiplier =
|
||||||
|
Config.Bind("General", "XP Multiplier", 1f,
|
||||||
|
new ConfigDescription("XP Multiplier", new AcceptableValueRange<float>(1f, 32f)));
|
||||||
|
moneyMultiplier =
|
||||||
|
Config.Bind("General", "Money Multiplier", 1f,
|
||||||
new ConfigDescription("Money Multiplier", new AcceptableValueRange<float>(1f, 32f)));
|
new ConfigDescription("Money Multiplier", new AcceptableValueRange<float>(1f, 32f)));
|
||||||
energyGenMultiplier = Config.Bind("General", "Energy Generation Multiplier", 1f,
|
energyGenMultiplier = Config.Bind(
|
||||||
|
"General", "Energy Generation Multiplier", 1f,
|
||||||
new ConfigDescription("Energy Generation Multiplier", new AcceptableValueRange<float>(1f, 64f)));
|
new ConfigDescription("Energy Generation Multiplier", new AcceptableValueRange<float>(1f, 64f)));
|
||||||
heartbeatIntervalMultiplier = Config.Bind("General", "Heartbeat Interval Multiplier", 1f,
|
heartbeatIntervalMultiplier = Config.Bind(
|
||||||
|
"General", "Heartbeat Interval Multiplier", 1f,
|
||||||
new ConfigDescription("Heartbeat Interval Multiplier", new AcceptableValueRange<float>(0.1f, 2f)));
|
new ConfigDescription("Heartbeat Interval Multiplier", new AcceptableValueRange<float>(0.1f, 2f)));
|
||||||
|
|
||||||
shootingSpeedMultiplier = Config.Bind("Weapons", "Shooting Speed Multiplier", 1f,
|
shootingSpeedMultiplier = Config.Bind(
|
||||||
|
"Weapons", "Shooting Speed Multiplier", 1f,
|
||||||
new ConfigDescription("Shooting Speed Multiplier", new AcceptableValueRange<float>(0.2f, 8f)));
|
new ConfigDescription("Shooting Speed Multiplier", new AcceptableValueRange<float>(0.2f, 8f)));
|
||||||
muzzleVelocityMultiplier = Config.Bind("Weapons", "Muzzle Velocity Multiplier", 1f,
|
weaponRotationSpeedMultiplier = Config.Bind(
|
||||||
|
"Weapons", "Weapon Rotation Speed Multiplier", 1f,
|
||||||
|
new ConfigDescription("Weapon Rotation Speed Multiplier", new AcceptableValueRange<float>(0.2f, 64f)));
|
||||||
|
muzzleVelocityMultiplier = Config.Bind(
|
||||||
|
"Weapons", "Muzzle Velocity Multiplier", 1f,
|
||||||
new ConfigDescription("Muzzle Velocity Multiplier", new AcceptableValueRange<float>(0.2f, 32f)));
|
new ConfigDescription("Muzzle Velocity Multiplier", new AcceptableValueRange<float>(0.2f, 32f)));
|
||||||
seekingProjectileVisionConeAngleMultiplier = Config.Bind("Weapons", "Seeking Projectile Cone Vision Angle Multiplier", 1f,
|
seekingProjectileVisionConeAngleMultiplier =
|
||||||
new ConfigDescription("Seeking Projectile Cone Vision Angle Multiplier", new AcceptableValueRange<float>(0.2f, 32f)));
|
Config.Bind("Weapons", "Seeking Projectile Cone Vision Angle Multiplier", 1f,
|
||||||
seekingProjectileVisionRangeMultiplier = Config.Bind("Weapons", "Seeking Projectile Vision Range Multiplier", 1f,
|
new ConfigDescription("Seeking Projectile Cone Vision Angle Multiplier",
|
||||||
new ConfigDescription("Seeking Projectile Vision Range Multiplier", new AcceptableValueRange<float>(0.2f, 32f)));
|
new AcceptableValueRange<float>(0.2f, 32f)));
|
||||||
seekingProjectileTurningSpeedMultiplier = Config.Bind("Weapons", "Seeking Projectile Turn Speed Multiplier", 1f,
|
seekingProjectileVisionRangeMultiplier =
|
||||||
new ConfigDescription("Seeking Projectile Turn Speed Multiplier", new AcceptableValueRange<float>(0.2f, 32f)));
|
Config.Bind("Weapons", "Seeking Projectile Vision Range Multiplier", 1f,
|
||||||
|
new ConfigDescription("Seeking Projectile Vision Range Multiplier",
|
||||||
|
new AcceptableValueRange<float>(0.2f, 32f)));
|
||||||
|
seekingProjectileTurningSpeedMultiplier =
|
||||||
|
Config.Bind("Weapons", "Seeking Projectile Turn Speed Multiplier", 1f,
|
||||||
|
new ConfigDescription("Seeking Projectile Turn Speed Multiplier",
|
||||||
|
new AcceptableValueRange<float>(0.2f, 32f)));
|
||||||
|
|
||||||
magnetStrenghtMultiplier = Config.Bind("Attractors", "Magnet Strength Multiplier", 1f,
|
magnetStrenghtMultiplier = Config.Bind(
|
||||||
|
"Attractors", "Magnet Strength Multiplier", 1f,
|
||||||
new ConfigDescription("Magnet Strength Multiplier", new AcceptableValueRange<float>(1f, 16f)));
|
new ConfigDescription("Magnet Strength Multiplier", new AcceptableValueRange<float>(1f, 16f)));
|
||||||
magnetRadiusMultiplier = Config.Bind("Attractors", "Magnet Radius Multiplier", 1f,
|
magnetRadiusMultiplier = Config.Bind(
|
||||||
|
"Attractors", "Magnet Radius Multiplier", 1f,
|
||||||
new ConfigDescription("Magnet Radius Multiplier", new AcceptableValueRange<float>(1f, 16f)));
|
new ConfigDescription("Magnet Radius Multiplier", new AcceptableValueRange<float>(1f, 16f)));
|
||||||
beamStrenghtMultiplier = Config.Bind("Attractors", "Beam Strength Multiplier", 1f,
|
beamStrenghtMultiplier = Config.Bind(
|
||||||
|
"Attractors", "Beam Strength Multiplier", 1f,
|
||||||
new ConfigDescription("Beam Strength Multiplier", new AcceptableValueRange<float>(1f, 16f)));
|
new ConfigDescription("Beam Strength Multiplier", new AcceptableValueRange<float>(1f, 16f)));
|
||||||
beamRadiusMultiplier = Config.Bind("Attractors", "Beam Radius Multiplier", 1f,
|
beamRadiusMultiplier =
|
||||||
|
Config.Bind("Attractors", "Beam Radius Multiplier", 1f,
|
||||||
new ConfigDescription("Beam Radius Multiplier", new AcceptableValueRange<float>(1f, 16f)));
|
new ConfigDescription("Beam Radius Multiplier", new AcceptableValueRange<float>(1f, 16f)));
|
||||||
|
|
||||||
wirelessChargingRadiusMultiplier = Config.Bind("Power", "Wireless Charger Radius Multiplier", 1f,
|
wirelessChargingRadiusMultiplier =
|
||||||
new ConfigDescription("Wireless Charger Radius Multiplier", new AcceptableValueRange<float>(0.2f, 16f)));
|
Config.Bind("Power", "Wireless Charger Radius Multiplier", 1f,
|
||||||
wirelessChargingArcFiringIntervalMultiplier = Config.Bind("Power", "Wireless Charger Arc Firing Interval", 1f,
|
new ConfigDescription("Wireless Charger Radius Multiplier",
|
||||||
new ConfigDescription("Wireless Charger Arc Firing Interval", new AcceptableValueRange<float>(0.02f, 16f)));
|
new AcceptableValueRange<float>(0.2f, 16f)));
|
||||||
wirelessChargingPowerPerArcMultiplier = Config.Bind("Power", "Wireless Charger Power Per Arc", 1f,
|
wirelessChargingArcFiringIntervalMultiplier =
|
||||||
|
Config.Bind("Power", "Wireless Charger Arc Firing Interval", 1f,
|
||||||
|
new ConfigDescription("Wireless Charger Arc Firing Interval",
|
||||||
|
new AcceptableValueRange<float>(0.02f, 16f)));
|
||||||
|
wirelessChargingPowerPerArcMultiplier = Config.Bind(
|
||||||
|
"Power", "Wireless Charger Power Per Arc", 1f,
|
||||||
new ConfigDescription("Wireless Charger Power Per Arc", new AcceptableValueRange<float>(0.2f, 16f)));
|
new ConfigDescription("Wireless Charger Power Per Arc", new AcceptableValueRange<float>(0.2f, 16f)));
|
||||||
|
|
||||||
fuelTankRefillMultiplier = Config.Bind("Propulsion", "Fuel Tank Refill Rate Multiplier", 1f,
|
fuelTankRefillMultiplier = Config.Bind(
|
||||||
|
"Propulsion", "Fuel Tank Refill Rate Multiplier", 1f,
|
||||||
new ConfigDescription("Fuel Tank Refill Rate Multiplier", new AcceptableValueRange<float>(1f, 32f)));
|
new ConfigDescription("Fuel Tank Refill Rate Multiplier", new AcceptableValueRange<float>(1f, 32f)));
|
||||||
fuelTankCapacityMultiplier = Config.Bind("Propulsion", "Fuel Tank Capacity Multiplier", 1f,
|
fuelTankCapacityMultiplier = Config.Bind(
|
||||||
|
"Propulsion", "Fuel Tank Capacity Multiplier", 1f,
|
||||||
new ConfigDescription("Fuel Tank Capacity Multiplier", new AcceptableValueRange<float>(1f, 32f)));
|
new ConfigDescription("Fuel Tank Capacity Multiplier", new AcceptableValueRange<float>(1f, 32f)));
|
||||||
wheelTorqueMultiplier = Config.Bind("Propulsion", "Wheel Torque Multiplier", 1f,
|
wheelTorqueMultiplier =
|
||||||
|
Config.Bind("Propulsion", "Wheel Torque Multiplier", 1f,
|
||||||
new ConfigDescription("Wheel Torque Multiplier", new AcceptableValueRange<float>(1f, 32f)));
|
new ConfigDescription("Wheel Torque Multiplier", new AcceptableValueRange<float>(1f, 32f)));
|
||||||
wheelSpeedMultiplier = Config.Bind("Propulsion", "Wheel Max RPM Multiplier", 1f,
|
wheelSpeedMultiplier = Config.Bind(
|
||||||
|
"Propulsion", "Wheel Max RPM Multiplier", 1f,
|
||||||
new ConfigDescription("Wheel Max RPM Multiplier", new AcceptableValueRange<float>(1f, 32f)));
|
new ConfigDescription("Wheel Max RPM Multiplier", new AcceptableValueRange<float>(1f, 32f)));
|
||||||
jetThrustMultiplier = Config.Bind("Propulsion", "Jet Thrust Multiplier", 1f,
|
jetThrustMultiplier =
|
||||||
|
Config.Bind("Propulsion", "Jet Thrust Multiplier", 1f,
|
||||||
new ConfigDescription("Jet Thrust Multiplier", new AcceptableValueRange<float>(1f, 32f)));
|
new ConfigDescription("Jet Thrust Multiplier", new AcceptableValueRange<float>(1f, 32f)));
|
||||||
|
|
||||||
minerGroundArea = Config.Bind("Production", "Miner Ground Deposit Scan Area", 1f,
|
minerGroundArea = Config.Bind(
|
||||||
|
"Production", "Miner Ground Deposit Scan Area", 1f,
|
||||||
new ConfigDescription("Miner Ground Deposit Scan Area", new AcceptableValueRange<float>(1f, 32f)));
|
new ConfigDescription("Miner Ground Deposit Scan Area", new AcceptableValueRange<float>(1f, 32f)));
|
||||||
minerMiningSpeed = Config.Bind("Production", "Miner Mining Speed", 1f,
|
minerMiningSpeed =
|
||||||
|
Config.Bind("Production", "Miner Mining Speed", 1f,
|
||||||
new ConfigDescription("Miner Mining Speed", new AcceptableValueRange<float>(1f, 32f)));
|
new ConfigDescription("Miner Mining Speed", new AcceptableValueRange<float>(1f, 32f)));
|
||||||
|
|
||||||
allProjectilesHoming = Config.Bind("General", "Make All Projectiles Home", false);
|
allProjectilesHoming = Config.Bind("General", "Make All Projectiles Home", false);
|
||||||
@@ -100,15 +136,18 @@ namespace TerraTech {
|
|||||||
beamStrenghtMultiplier.SettingChanged += (sender, args) => BeamPropertiesManager.DoPatch();
|
beamStrenghtMultiplier.SettingChanged += (sender, args) => BeamPropertiesManager.DoPatch();
|
||||||
beamRadiusMultiplier.SettingChanged += (sender, args) => BeamPropertiesManager.DoPatch();
|
beamRadiusMultiplier.SettingChanged += (sender, args) => BeamPropertiesManager.DoPatch();
|
||||||
fuelTankRefillMultiplier.SettingChanged += (sender, args) => FuelPropertiesManager.DoPatch();
|
fuelTankRefillMultiplier.SettingChanged += (sender, args) => FuelPropertiesManager.DoPatch();
|
||||||
fuelTankCapacityMultiplier.SettingChanged += (sender, args) => FuelPropertiesManager.DoPatch();
|
fuelTankCapacityMultiplier.SettingChanged += (sender, args) => FuelPropertiesManag er.DoPatch();
|
||||||
wheelTorqueMultiplier.SettingChanged += (sender, args) => WheelPropertiesManager.DoPatch();
|
wheelTorqueMultiplier.SettingChanged += (sender, args) => WheelPropertiesManager.DoPatch();
|
||||||
wheelSpeedMultiplier.SettingChanged += (sender, args) => WheelPropertiesManager.DoPatch();
|
wheelSpeedMultiplier.SettingChanged += (sender, args) => WheelPropertiesManager.DoPatch();
|
||||||
jetThrustMultiplier.SettingChanged += (sender, args) => ThrusterPropertiesManager.DoPatch();
|
jetThrustMultiplier.SettingChanged += (sender, args) => ThrusterPropertiesManager.DoPatch();
|
||||||
minerGroundArea.SettingChanged += (sender, args) => MinerPropertiesManager.DoPatch();
|
minerGroundArea.SettingChanged += (sender, args) => MinerPropertiesManager.DoPatch();
|
||||||
minerMiningSpeed.SettingChanged += (sender, args) => MinerPropertiesManager.DoPatch();
|
minerMiningSpeed.SettingChanged += (sender, args) => MinerPropertiesManager.DoPatch();
|
||||||
wirelessChargingPowerPerArcMultiplier.SettingChanged += (sender, args) => WirelessChargerPropertiesManager.DoPatch();
|
wirelessChargingPowerPerArcMultiplier.SettingChanged += (sender, args) =>
|
||||||
wirelessChargingArcFiringIntervalMultiplier.SettingChanged += (sender, args) => WirelessChargerPropertiesManager.DoPatch();
|
WirelessChargerPropertiesManager.DoPatch();
|
||||||
wirelessChargingRadiusMultiplier.SettingChanged += (sender, args) => WirelessChargerPropertiesManager.DoPatch();
|
wirelessChargingArcFiringIntervalMultiplier.SettingChanged += (sender, args) =>
|
||||||
|
WirelessChargerPropertiesManager.DoPatch();
|
||||||
|
wirelessChargingRadiusMultiplier.SettingChanged += (sender, args) =>
|
||||||
|
WirelessChargerPropertiesManager.DoPatch();
|
||||||
|
|
||||||
Logger.LogInfo("Cyka mod loaded");
|
Logger.LogInfo("Cyka mod loaded");
|
||||||
HarmonyFileLog.Enabled = true;
|
HarmonyFileLog.Enabled = true;
|
||||||
|
@@ -15,9 +15,11 @@ namespace TerraTech {
|
|||||||
if (!refillRate.ContainsKey(__instance)) {
|
if (!refillRate.ContainsKey(__instance)) {
|
||||||
refillRate.Add(__instance, __instance.m_RefillRate);
|
refillRate.Add(__instance, __instance.m_RefillRate);
|
||||||
capacity.Add(__instance, __instance.m_Capacity);
|
capacity.Add(__instance, __instance.m_Capacity);
|
||||||
// Console.WriteLine("Patching {0}; m_RefillRate: {1}; m_Capacity: {2}", __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
|
// Console.WriteLine("Patching {0}; m_RefillRate: {1}; m_Capacity: {2}",
|
||||||
|
// __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
|
||||||
DoPatchSingle(__instance);
|
DoPatchSingle(__instance);
|
||||||
// Console.WriteLine("Patched {0}; m_RefillRate: {1}; m_Capacity: {2}", __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
|
// Console.WriteLine("Patched {0}; m_RefillRate: {1}; m_Capacity: {2}",
|
||||||
|
// __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -25,9 +27,11 @@ namespace TerraTech {
|
|||||||
[HarmonyPatch(typeof(ModuleFuelTank), "OnDetaching")]
|
[HarmonyPatch(typeof(ModuleFuelTank), "OnDetaching")]
|
||||||
static void PostfixDestroy(ModuleFuelTank __instance) {
|
static void PostfixDestroy(ModuleFuelTank __instance) {
|
||||||
// Console.WriteLine("ModuleFuelTank.OnAttached");
|
// Console.WriteLine("ModuleFuelTank.OnAttached");
|
||||||
// Console.WriteLine("Restoring {0}; m_RefillRate: {1}; m_Capacity: {2}", __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
|
// Console.WriteLine("Restoring {0}; m_RefillRate: {1}; m_Capacity: {2}",
|
||||||
|
// __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
|
||||||
DoRestoreSingle(__instance);
|
DoRestoreSingle(__instance);
|
||||||
// Console.WriteLine("Restored {0}; m_RefillRate: {1}; m_Capacity: {2}", __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
|
// Console.WriteLine("Restored {0}; m_RefillRate: {1}; m_Capacity: {2}",
|
||||||
|
// __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
|
||||||
refillRate.Remove(__instance);
|
refillRate.Remove(__instance);
|
||||||
capacity.Remove(__instance);
|
capacity.Remove(__instance);
|
||||||
}
|
}
|
||||||
|
@@ -13,9 +13,11 @@ namespace TerraTech {
|
|||||||
// Console.WriteLine("ModuleEnergy.OnAttached");
|
// Console.WriteLine("ModuleEnergy.OnAttached");
|
||||||
if (!generators.ContainsKey(__instance)) {
|
if (!generators.ContainsKey(__instance)) {
|
||||||
generators.Add(__instance, GetValue(__instance));
|
generators.Add(__instance, GetValue(__instance));
|
||||||
// Console.WriteLine("Patching {0}; m_OutputPerSecond: {1}", __instance.name, GetValue(__instance));
|
// Console.WriteLine("Patching {0}; m_OutputPerSecond: {1}",
|
||||||
|
// __instance.name, GetValue(__instance));
|
||||||
DoPatchSingle(__instance);
|
DoPatchSingle(__instance);
|
||||||
// Console.WriteLine("Patched {0}; m_OutputPerSecond: {1}", __instance.name, GetValue(__instance));
|
// Console.WriteLine("Patched {0}; m_OutputPerSecond: {1}",
|
||||||
|
// __instance.name, GetValue(__instance));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -23,9 +25,11 @@ namespace TerraTech {
|
|||||||
[HarmonyPatch(typeof(ModuleEnergy), "OnDetaching")]
|
[HarmonyPatch(typeof(ModuleEnergy), "OnDetaching")]
|
||||||
static void PostfixDestroy(ModuleEnergy __instance) {
|
static void PostfixDestroy(ModuleEnergy __instance) {
|
||||||
// Console.WriteLine("ModuleEnergy.OnDetaching");
|
// Console.WriteLine("ModuleEnergy.OnDetaching");
|
||||||
// Console.WriteLine("Restoring {0}; m_OutputPerSecond: {1}", __instance.name, GetValue(__instance));
|
// Console.WriteLine("Restoring {0}; m_OutputPerSecond: {1}",
|
||||||
|
// __instance.name, GetValue(__instance));
|
||||||
DoRestoreSingle(__instance);
|
DoRestoreSingle(__instance);
|
||||||
// Console.WriteLine("Restored {0}; m_OutputPerSecond: {1}", __instance.name, GetValue(__instance));
|
// Console.WriteLine("Restored {0}; m_OutputPerSecond: {1}",
|
||||||
|
// __instance.name, GetValue(__instance));
|
||||||
generators.Remove(__instance);
|
generators.Remove(__instance);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -48,7 +52,7 @@ namespace TerraTech {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private static float GetValue(ModuleEnergy moduleEnergy) {
|
private static float GetValue(ModuleEnergy moduleEnergy) {
|
||||||
return Traverse.Create(moduleEnergy).Field("m_OutputPerSecond").GetValue() as float? ?? 0f;
|
return Traverse.Create(moduleEnergy).Field("m_OutputPerSecond").GetValue() as float ? ?? 0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void SetValue(ModuleEnergy moduleEnergy, float value) {
|
private static void SetValue(ModuleEnergy moduleEnergy, float value) {
|
||||||
|
@@ -7,7 +7,8 @@ namespace TerraTech {
|
|||||||
public class HomingAndVelocityProjectilePatch {
|
public class HomingAndVelocityProjectilePatch {
|
||||||
private static Dictionary<FireData, float> velocities = new Dictionary<FireData, float>();
|
private static Dictionary<FireData, float> velocities = new Dictionary<FireData, float>();
|
||||||
|
|
||||||
static void Prefix(Vector3 fireDirection, ref FireData fireData, ref ModuleWeaponGun weapon, Tank shooter, ref bool seekingRounds, bool replayRounds) {
|
static void Prefix(Vector3 fireDirection, ref FireData fireData, ref ModuleWeaponGun weapon, Tank shooter,
|
||||||
|
ref bool seekingRounds, bool replayRounds) {
|
||||||
if (Main.allProjectilesHoming.Value) {
|
if (Main.allProjectilesHoming.Value) {
|
||||||
seekingRounds = true;
|
seekingRounds = true;
|
||||||
}
|
}
|
||||||
|
@@ -5,8 +5,10 @@ using HarmonyLib;
|
|||||||
namespace TerraTech {
|
namespace TerraTech {
|
||||||
[HarmonyPatch]
|
[HarmonyPatch]
|
||||||
public class MagnetPropertiesManager {
|
public class MagnetPropertiesManager {
|
||||||
private static Dictionary<ModuleItemHolderMagnet, float> strenghts = new Dictionary<ModuleItemHolderMagnet, float>();
|
private static Dictionary<ModuleItemHolderMagnet, float> strenghts =
|
||||||
private static Dictionary<ModuleItemHolderMagnet, float> radii = new Dictionary<ModuleItemHolderMagnet, float>();
|
new Dictionary<ModuleItemHolderMagnet, float>();
|
||||||
|
private static Dictionary<ModuleItemHolderMagnet, float> radii =
|
||||||
|
new Dictionary<ModuleItemHolderMagnet, float>();
|
||||||
|
|
||||||
[HarmonyPrefix]
|
[HarmonyPrefix]
|
||||||
[HarmonyPatch(typeof(ModuleItemHolderMagnet), "OnAttached")]
|
[HarmonyPatch(typeof(ModuleItemHolderMagnet), "OnAttached")]
|
||||||
@@ -15,9 +17,13 @@ namespace TerraTech {
|
|||||||
if (!strenghts.ContainsKey(__instance)) {
|
if (!strenghts.ContainsKey(__instance)) {
|
||||||
strenghts.Add(__instance, GetStrength(__instance));
|
strenghts.Add(__instance, GetStrength(__instance));
|
||||||
radii.Add(__instance, GetRadius(__instance));
|
radii.Add(__instance, GetRadius(__instance));
|
||||||
// Console.WriteLine("Patching {0}; m_Strength: {1}; m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance), GetRadius(__instance));
|
// Console.WriteLine("Patching {0}; m_Strength: {1};
|
||||||
|
// m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance),
|
||||||
|
// GetRadius(__instance));
|
||||||
DoPatchSingle(__instance);
|
DoPatchSingle(__instance);
|
||||||
// Console.WriteLine("Patched {0}; m_Strength: {1}; m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance), GetRadius(__instance));
|
// Console.WriteLine("Patched {0}; m_Strength: {1};
|
||||||
|
// m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance),
|
||||||
|
// GetRadius(__instance));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -25,15 +31,19 @@ namespace TerraTech {
|
|||||||
[HarmonyPatch(typeof(ModuleItemHolderMagnet), "OnDetaching")]
|
[HarmonyPatch(typeof(ModuleItemHolderMagnet), "OnDetaching")]
|
||||||
static void PostfixDestroy(ModuleItemHolderMagnet __instance) {
|
static void PostfixDestroy(ModuleItemHolderMagnet __instance) {
|
||||||
// Console.WriteLine("ModuleItemHolderMagnet.OnDetaching");
|
// Console.WriteLine("ModuleItemHolderMagnet.OnDetaching");
|
||||||
// Console.WriteLine("Restoring {0}; m_Strength: {1}; m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance), GetRadius(__instance));
|
// Console.WriteLine("Restoring {0}; m_Strength: {1};
|
||||||
|
// m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance),
|
||||||
|
// GetRadius(__instance));
|
||||||
DoRestoreSingle(__instance);
|
DoRestoreSingle(__instance);
|
||||||
// Console.WriteLine("Restored {0}; m_Strength: {1}; m_Pickup.m_PickupRange: {2}", __instance.name, GetStrength(__instance), GetRadius(__instance));
|
// Console.WriteLine("Restored {0}; m_Strength: {1}; m_Pickup.m_PickupRange:
|
||||||
|
// {2}", __instance.name, GetStrength(__instance), GetRadius(__instance));
|
||||||
strenghts.Remove(__instance);
|
strenghts.Remove(__instance);
|
||||||
radii.Remove(__instance);
|
radii.Remove(__instance);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void DoPatch() {
|
public static void DoPatch() {
|
||||||
// Console.WriteLine("Modifying {0} ModuleItemHolderMagnet", strenghts.Count);
|
// Console.WriteLine("Modifying {0} ModuleItemHolderMagnet",
|
||||||
|
// strenghts.Count);
|
||||||
foreach (KeyValuePair<ModuleItemHolderMagnet, float> keyValuePair in strenghts) {
|
foreach (KeyValuePair<ModuleItemHolderMagnet, float> keyValuePair in strenghts) {
|
||||||
DoRestoreSingle(keyValuePair.Key);
|
DoRestoreSingle(keyValuePair.Key);
|
||||||
DoPatchSingle(keyValuePair.Key);
|
DoPatchSingle(keyValuePair.Key);
|
||||||
@@ -41,7 +51,8 @@ namespace TerraTech {
|
|||||||
}
|
}
|
||||||
|
|
||||||
static void DoPatchSingle(ModuleItemHolderMagnet moduleItemHolderMagnet) {
|
static void DoPatchSingle(ModuleItemHolderMagnet moduleItemHolderMagnet) {
|
||||||
SetStrength(moduleItemHolderMagnet, strenghts[moduleItemHolderMagnet] * Main.magnetStrenghtMultiplier.Value);
|
SetStrength(moduleItemHolderMagnet,
|
||||||
|
strenghts[moduleItemHolderMagnet] * Main.magnetStrenghtMultiplier.Value);
|
||||||
SetRadius(moduleItemHolderMagnet, radii[moduleItemHolderMagnet] * Main.magnetRadiusMultiplier.Value);
|
SetRadius(moduleItemHolderMagnet, radii[moduleItemHolderMagnet] * Main.magnetRadiusMultiplier.Value);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -55,7 +66,7 @@ namespace TerraTech {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private static float GetStrength(ModuleItemHolderMagnet moduleItemHolderMagnet) {
|
private static float GetStrength(ModuleItemHolderMagnet moduleItemHolderMagnet) {
|
||||||
return Traverse.Create(moduleItemHolderMagnet).Field("m_Strength").GetValue() as float? ?? 0f;
|
return Traverse.Create(moduleItemHolderMagnet).Field("m_Strength").GetValue() as float ? ?? 0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void SetStrength(ModuleItemHolderMagnet moduleItemHolderMagnet, float value) {
|
private static void SetStrength(ModuleItemHolderMagnet moduleItemHolderMagnet, float value) {
|
||||||
@@ -63,16 +74,18 @@ namespace TerraTech {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private static float GetRadius(ModuleItemHolderMagnet moduleItemHolderMagnet) {
|
private static float GetRadius(ModuleItemHolderMagnet moduleItemHolderMagnet) {
|
||||||
ModuleItemPickup moduleItemPickup = Traverse.Create(moduleItemHolderMagnet).Field("m_Pickup").GetValue() as ModuleItemPickup;
|
ModuleItemPickup moduleItemPickup =
|
||||||
|
Traverse.Create(moduleItemHolderMagnet).Field("m_Pickup").GetValue() as ModuleItemPickup;
|
||||||
if (moduleItemPickup) {
|
if (moduleItemPickup) {
|
||||||
float radius = Traverse.Create(moduleItemPickup).Field("m_PickupRange").GetValue() as float? ?? 0f;
|
float radius = Traverse.Create(moduleItemPickup).Field("m_PickupRange").GetValue() as float ? ?? 0f;
|
||||||
return radius;
|
return radius;
|
||||||
}
|
}
|
||||||
return 0f;
|
return 0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void SetRadius(ModuleItemHolderMagnet moduleItemHolderMagnet, float value) {
|
private static void SetRadius(ModuleItemHolderMagnet moduleItemHolderMagnet, float value) {
|
||||||
ModuleItemPickup moduleItemPickup = Traverse.Create(moduleItemHolderMagnet).Field("m_Pickup").GetValue() as ModuleItemPickup;
|
ModuleItemPickup moduleItemPickup =
|
||||||
|
Traverse.Create(moduleItemHolderMagnet).Field("m_Pickup").GetValue() as ModuleItemPickup;
|
||||||
if (moduleItemPickup) {
|
if (moduleItemPickup) {
|
||||||
Traverse.Create(moduleItemPickup).Field("m_PickupRange").SetValue(value);
|
Traverse.Create(moduleItemPickup).Field("m_PickupRange").SetValue(value);
|
||||||
}
|
}
|
||||||
|
@@ -15,24 +15,30 @@ namespace TerraTech {
|
|||||||
if (!area.ContainsKey(__instance)) {
|
if (!area.ContainsKey(__instance)) {
|
||||||
area.Add(__instance, GetArea(__instance));
|
area.Add(__instance, GetArea(__instance));
|
||||||
speed.Add(__instance, GetSpeed(__instance));
|
speed.Add(__instance, GetSpeed(__instance));
|
||||||
// Console.WriteLine("Patching {0}; m_ResourceGroundRadius: {1}; m_SecPerItemProduced: {2}", __instance.name, GetArea(__instance),
|
// Console.WriteLine("Patching {0}; m_ResourceGroundRadius: {1};
|
||||||
|
// m_SecPerItemProduced: {2}", __instance.name, GetArea(__instance),
|
||||||
// GetSpeed(__instance));
|
// GetSpeed(__instance));
|
||||||
DoPatchSingle(__instance);
|
DoPatchSingle(__instance);
|
||||||
// Console.WriteLine("Patched {0}; m_ResourceGroundRadius: {1}; m_SecPerItemProduced: {2}", __instance.name, GetArea(__instance),
|
// Console.WriteLine("Patched {0}; m_ResourceGroundRadius: {1};
|
||||||
|
// m_SecPerItemProduced: {2}", __instance.name, GetArea(__instance),
|
||||||
// GetSpeed(__instance));
|
// GetSpeed(__instance));
|
||||||
} else {
|
} else {
|
||||||
if (GetArea(__instance) == area[__instance]) {
|
if (GetArea(__instance) == area[__instance]) {
|
||||||
// Console.WriteLine("{0} area reset, patching again... m_ResourceGroundRadius: {1}; m_SecPerItemProduced: {2}", __instance.name,
|
// Console.WriteLine("{0} area reset, patching again...
|
||||||
// GetArea(__instance), GetSpeed(__instance));
|
// m_ResourceGroundRadius: {1}; m_SecPerItemProduced: {2}",
|
||||||
|
// __instance.name, GetArea(__instance), GetSpeed(__instance));
|
||||||
DoPatchSingle(__instance);
|
DoPatchSingle(__instance);
|
||||||
// Console.WriteLine("Patched {0}; m_ResourceGroundRadius: {1}; m_SecPerItemProduced: {2}", __instance.name, GetArea(__instance),
|
// Console.WriteLine("Patched {0}; m_ResourceGroundRadius: {1};
|
||||||
|
// m_SecPerItemProduced: {2}", __instance.name, GetArea(__instance),
|
||||||
// GetSpeed(__instance));
|
// GetSpeed(__instance));
|
||||||
}
|
}
|
||||||
if (GetSpeed(__instance) == speed[__instance]) {
|
if (GetSpeed(__instance) == speed[__instance]) {
|
||||||
// Console.WriteLine("{0} speed reset, patching again... m_ResourceGroundRadius: {1}; m_SecPerItemProduced: {2}", __instance.name,
|
// Console.WriteLine("{0} speed reset, patching again...
|
||||||
// GetArea(__instance), GetSpeed(__instance));
|
// m_ResourceGroundRadius: {1}; m_SecPerItemProduced: {2}",
|
||||||
|
// __instance.name, GetArea(__instance), GetSpeed(__instance));
|
||||||
DoPatchSingle(__instance);
|
DoPatchSingle(__instance);
|
||||||
// Console.WriteLine("Patched {0}; m_ResourceGroundRadius: {1}; m_SecPerItemProduced: {2}", __instance.name, GetArea(__instance),
|
// Console.WriteLine("Patched {0}; m_ResourceGroundRadius: {1};
|
||||||
|
// m_SecPerItemProduced: {2}", __instance.name, GetArea(__instance),
|
||||||
// GetSpeed(__instance));
|
// GetSpeed(__instance));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -68,7 +74,7 @@ namespace TerraTech {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private static float GetArea(ModuleItemProducer moduleItemProducer) {
|
private static float GetArea(ModuleItemProducer moduleItemProducer) {
|
||||||
return Traverse.Create(moduleItemProducer).Field("m_ResourceGroundRadius").GetValue() as float? ?? 0f;
|
return Traverse.Create(moduleItemProducer).Field("m_ResourceGroundRadius").GetValue() as float ? ?? 0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void SetArea(ModuleItemProducer moduleItemProducer, float value) {
|
private static void SetArea(ModuleItemProducer moduleItemProducer, float value) {
|
||||||
@@ -76,7 +82,7 @@ namespace TerraTech {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private static float GetSpeed(ModuleItemProducer moduleItemProducer) {
|
private static float GetSpeed(ModuleItemProducer moduleItemProducer) {
|
||||||
return Traverse.Create(moduleItemProducer).Field("m_SecPerItemProduced").GetValue() as float? ?? 0f;
|
return Traverse.Create(moduleItemProducer).Field("m_SecPerItemProduced").GetValue() as float ? ?? 0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void SetSpeed(ModuleItemProducer moduleItemProducer, float value) {
|
private static void SetSpeed(ModuleItemProducer moduleItemProducer, float value) {
|
||||||
|
@@ -20,5 +20,11 @@ namespace TerraTech {
|
|||||||
static void HeartbeatMulti(ref float interval) {
|
static void HeartbeatMulti(ref float interval) {
|
||||||
interval *= Main.heartbeatIntervalMultiplier.Value;
|
interval *= Main.heartbeatIntervalMultiplier.Value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[HarmonyPostfix]
|
||||||
|
[HarmonyPatch(typeof(ModuleWeaponGun), "RotateSpeed", MethodType.Getter)]
|
||||||
|
static void WeaponRotationSpeedMulti(ref float __result) {
|
||||||
|
__result *= Main.weaponRotationSpeedMultiplier.Value;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@@ -7,14 +7,18 @@ namespace TerraTech {
|
|||||||
class Patch {
|
class Patch {
|
||||||
static void Postfix(SeekingProjectile __instance) {
|
static void Postfix(SeekingProjectile __instance) {
|
||||||
Console.WriteLine("SeekingProjectile created");
|
Console.WriteLine("SeekingProjectile created");
|
||||||
SetField(__instance, "m_VisionConeAngle", Main.seekingProjectileVisionConeAngleMultiplier.Value * GetField(__instance, "m_VisionConeAngle"));
|
SetField(
|
||||||
SetField(__instance, "m_VisionRange", Main.seekingProjectileVisionRangeMultiplier.Value * GetField(__instance, "m_VisionRange"));
|
__instance, "m_VisionConeAngle",
|
||||||
SetField(__instance, "m_TurnSpeed", Main.seekingProjectileTurningSpeedMultiplier.Value * GetField(__instance, "m_TurnSpeed"));
|
Main.seekingProjectileVisionConeAngleMultiplier.Value * GetField(__instance, "m_VisionConeAngle"));
|
||||||
|
SetField(__instance, "m_VisionRange",
|
||||||
|
Main.seekingProjectileVisionRangeMultiplier.Value * GetField(__instance, "m_VisionRange"));
|
||||||
|
SetField(__instance, "m_TurnSpeed",
|
||||||
|
Main.seekingProjectileTurningSpeedMultiplier.Value * GetField(__instance, "m_TurnSpeed"));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static float GetField(SeekingProjectile seekingProjectile, string field) {
|
private static float GetField(SeekingProjectile seekingProjectile, string field) {
|
||||||
return Traverse.Create(seekingProjectile).Field(field).GetValue() as float? ?? 0f;
|
return Traverse.Create(seekingProjectile).Field(field).GetValue() as float ? ?? 0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void SetField(SeekingProjectile seekingProjectile, string field, float value) {
|
private static void SetField(SeekingProjectile seekingProjectile, string field, float value) {
|
||||||
|
@@ -5,7 +5,8 @@ using HarmonyLib;
|
|||||||
namespace TerraTech {
|
namespace TerraTech {
|
||||||
[HarmonyPatch]
|
[HarmonyPatch]
|
||||||
public class ThrusterPropertiesManager {
|
public class ThrusterPropertiesManager {
|
||||||
private static Dictionary<ModuleBooster, Dictionary<BoosterJet, float>> boosters = new Dictionary<ModuleBooster, Dictionary<BoosterJet, float>>();
|
private static Dictionary<ModuleBooster, Dictionary<BoosterJet, float>> boosters =
|
||||||
|
new Dictionary<ModuleBooster, Dictionary<BoosterJet, float>>();
|
||||||
|
|
||||||
[HarmonyPrefix]
|
[HarmonyPrefix]
|
||||||
[HarmonyPatch(typeof(ModuleBooster), "OnAttached")]
|
[HarmonyPatch(typeof(ModuleBooster), "OnAttached")]
|
||||||
@@ -13,9 +14,11 @@ namespace TerraTech {
|
|||||||
// Console.WriteLine("ModuleBooster.OnAttached");
|
// Console.WriteLine("ModuleBooster.OnAttached");
|
||||||
if (!boosters.ContainsKey(__instance)) {
|
if (!boosters.ContainsKey(__instance)) {
|
||||||
boosters.Add(__instance, Map(__instance));
|
boosters.Add(__instance, Map(__instance));
|
||||||
// Console.WriteLine("Patching {0}; force: {1}", __instance.name, GetForceAsString(__instance));
|
// Console.WriteLine("Patching {0}; force: {1}", __instance.name,
|
||||||
|
// GetForceAsString(__instance));
|
||||||
DoPatchSingle(__instance);
|
DoPatchSingle(__instance);
|
||||||
// Console.WriteLine("Patched {0}; force: {1}", __instance.name, GetForceAsString(__instance));
|
// Console.WriteLine("Patched {0}; force: {1}", __instance.name,
|
||||||
|
// GetForceAsString(__instance));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -23,9 +26,11 @@ namespace TerraTech {
|
|||||||
[HarmonyPatch(typeof(ModuleBooster), "OnDetaching")]
|
[HarmonyPatch(typeof(ModuleBooster), "OnDetaching")]
|
||||||
static void PostfixDestroy(ModuleBooster __instance) {
|
static void PostfixDestroy(ModuleBooster __instance) {
|
||||||
// Console.WriteLine("ModuleBooster.OnDetaching");
|
// Console.WriteLine("ModuleBooster.OnDetaching");
|
||||||
// Console.WriteLine("Restoring {0}; force: {1}", __instance.name, GetForceAsString(__instance));
|
// Console.WriteLine("Restoring {0}; force: {1}", __instance.name,
|
||||||
|
// GetForceAsString(__instance));
|
||||||
DoRestoreSingle(__instance);
|
DoRestoreSingle(__instance);
|
||||||
// Console.WriteLine("Restored {0}; force: {1}", __instance.name, GetForceAsString(__instance));
|
// Console.WriteLine("Restored {0}; force: {1}", __instance.name,
|
||||||
|
// GetForceAsString(__instance));
|
||||||
boosters.Remove(__instance);
|
boosters.Remove(__instance);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -71,7 +76,7 @@ namespace TerraTech {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private static float GetValue(BoosterJet boosterJet) {
|
private static float GetValue(BoosterJet boosterJet) {
|
||||||
return Traverse.Create(boosterJet).Field("m_Force").GetValue() as float? ?? 0f;
|
return Traverse.Create(boosterJet).Field("m_Force").GetValue() as float ? ?? 0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void SetValue(BoosterJet boosterJet, float value) {
|
private static void SetValue(BoosterJet boosterJet, float value) {
|
||||||
|
@@ -14,9 +14,11 @@ namespace TerraTech {
|
|||||||
// Console.WriteLine("ModuleWeaponGun.OnAttached");
|
// Console.WriteLine("ModuleWeaponGun.OnAttached");
|
||||||
if (!shotCooldown.ContainsKey(__instance)) {
|
if (!shotCooldown.ContainsKey(__instance)) {
|
||||||
shotCooldown.Add(__instance, __instance.m_ShotCooldown);
|
shotCooldown.Add(__instance, __instance.m_ShotCooldown);
|
||||||
// Console.WriteLine("Patching {0}; m_ShotCooldown: {1}", __instance.name, __instance.m_ShotCooldown);
|
// Console.WriteLine("Patching {0}; m_ShotCooldown: {1}", __instance.name,
|
||||||
|
// __instance.m_ShotCooldown);
|
||||||
DoPatchSingle(__instance);
|
DoPatchSingle(__instance);
|
||||||
// Console.WriteLine("Patched {0}; m_ShotCooldown: {1}", __instance.name, __instance.m_ShotCooldown);
|
// Console.WriteLine("Patched {0}; m_ShotCooldown: {1}", __instance.name,
|
||||||
|
// __instance.m_ShotCooldown);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -24,9 +26,11 @@ namespace TerraTech {
|
|||||||
[HarmonyPatch(typeof(ModuleWeaponGun), "OnDetaching")]
|
[HarmonyPatch(typeof(ModuleWeaponGun), "OnDetaching")]
|
||||||
static void PostfixDestroy(ModuleWeaponGun __instance) {
|
static void PostfixDestroy(ModuleWeaponGun __instance) {
|
||||||
// Console.WriteLine("ModuleWeaponGun.OnDetaching");
|
// Console.WriteLine("ModuleWeaponGun.OnDetaching");
|
||||||
// Console.WriteLine("Restoring {0}; m_ShotCooldown: {1}", __instance.name, __instance.m_ShotCooldown);
|
// Console.WriteLine("Restoring {0}; m_ShotCooldown: {1}", __instance.name,
|
||||||
|
// __instance.m_ShotCooldown);
|
||||||
DoRestoreSingle(__instance);
|
DoRestoreSingle(__instance);
|
||||||
// Console.WriteLine("Restored {0}; m_ShotCooldown: {1}", __instance.name, __instance.m_ShotCooldown);
|
// Console.WriteLine("Restored {0}; m_ShotCooldown: {1}", __instance.name,
|
||||||
|
// __instance.m_ShotCooldown);
|
||||||
shotCooldown.Remove(__instance);
|
shotCooldown.Remove(__instance);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -15,11 +15,13 @@ namespace TerraTech {
|
|||||||
if (!torques.ContainsKey(__instance)) {
|
if (!torques.ContainsKey(__instance)) {
|
||||||
torques.Add(__instance, __instance.m_TorqueParams.torqueCurveMaxTorque);
|
torques.Add(__instance, __instance.m_TorqueParams.torqueCurveMaxTorque);
|
||||||
maxRpm.Add(__instance, __instance.m_TorqueParams.torqueCurveMaxRpm);
|
maxRpm.Add(__instance, __instance.m_TorqueParams.torqueCurveMaxRpm);
|
||||||
// Console.WriteLine("Patching {0}; m_TorqueParams.torqueCurveMaxTorque: {1}; m_TorqueParams.torqueCurveMaxRpm: {2}", __instance.name,
|
// Console.WriteLine("Patching {0}; m_TorqueParams.torqueCurveMaxTorque:
|
||||||
|
// {1}; m_TorqueParams.torqueCurveMaxRpm: {2}", __instance.name,
|
||||||
// __instance.m_TorqueParams.torqueCurveMaxTorque,
|
// __instance.m_TorqueParams.torqueCurveMaxTorque,
|
||||||
// __instance.m_TorqueParams.torqueCurveMaxRpm);
|
// __instance.m_TorqueParams.torqueCurveMaxRpm);
|
||||||
DoPatchSingle(__instance);
|
DoPatchSingle(__instance);
|
||||||
// Console.WriteLine("Patched {0}; m_TorqueParams.torqueCurveMaxTorque: {1}; m_TorqueParams.torqueCurveMaxRpm: {2}", __instance.name,
|
// Console.WriteLine("Patched {0}; m_TorqueParams.torqueCurveMaxTorque:
|
||||||
|
// {1}; m_TorqueParams.torqueCurveMaxRpm: {2}", __instance.name,
|
||||||
// __instance.m_TorqueParams.torqueCurveMaxTorque,
|
// __instance.m_TorqueParams.torqueCurveMaxTorque,
|
||||||
// __instance.m_TorqueParams.torqueCurveMaxRpm);
|
// __instance.m_TorqueParams.torqueCurveMaxRpm);
|
||||||
}
|
}
|
||||||
@@ -29,11 +31,13 @@ namespace TerraTech {
|
|||||||
[HarmonyPatch(typeof(ModuleWheels), "OnDetaching")]
|
[HarmonyPatch(typeof(ModuleWheels), "OnDetaching")]
|
||||||
static void PostfixDestroy(ModuleWheels __instance) {
|
static void PostfixDestroy(ModuleWheels __instance) {
|
||||||
// Console.WriteLine("ModuleWheels.OnDetaching");
|
// Console.WriteLine("ModuleWheels.OnDetaching");
|
||||||
// Console.WriteLine("Restoring {0}; m_TorqueParams.torqueCurveMaxTorque: {1}; m_TorqueParams.torqueCurveMaxRpm: {2}", __instance.name,
|
// Console.WriteLine("Restoring {0}; m_TorqueParams.torqueCurveMaxTorque:
|
||||||
|
// {1}; m_TorqueParams.torqueCurveMaxRpm: {2}", __instance.name,
|
||||||
// __instance.m_TorqueParams.torqueCurveMaxTorque,
|
// __instance.m_TorqueParams.torqueCurveMaxTorque,
|
||||||
// __instance.m_TorqueParams.torqueCurveMaxRpm);
|
// __instance.m_TorqueParams.torqueCurveMaxRpm);
|
||||||
DoRestoreSingle(__instance);
|
DoRestoreSingle(__instance);
|
||||||
// Console.WriteLine("Restored {0}; m_TorqueParams.torqueCurveMaxTorque: {1}; m_TorqueParams.torqueCurveMaxRpm: {2}", __instance.name,
|
// Console.WriteLine("Restored {0}; m_TorqueParams.torqueCurveMaxTorque:
|
||||||
|
// {1}; m_TorqueParams.torqueCurveMaxRpm: {2}", __instance.name,
|
||||||
// __instance.m_TorqueParams.torqueCurveMaxTorque,
|
// __instance.m_TorqueParams.torqueCurveMaxTorque,
|
||||||
// __instance.m_TorqueParams.torqueCurveMaxRpm);
|
// __instance.m_TorqueParams.torqueCurveMaxRpm);
|
||||||
torques.Remove(__instance);
|
torques.Remove(__instance);
|
||||||
|
@@ -6,8 +6,10 @@ namespace TerraTech {
|
|||||||
[HarmonyPatch]
|
[HarmonyPatch]
|
||||||
public class WirelessChargerPropertiesManager {
|
public class WirelessChargerPropertiesManager {
|
||||||
private static Dictionary<ModuleRemoteCharger, float> radius = new Dictionary<ModuleRemoteCharger, float>();
|
private static Dictionary<ModuleRemoteCharger, float> radius = new Dictionary<ModuleRemoteCharger, float>();
|
||||||
private static Dictionary<ModuleRemoteCharger, float> transferPerArc = new Dictionary<ModuleRemoteCharger, float>();
|
private static Dictionary<ModuleRemoteCharger, float> transferPerArc =
|
||||||
private static Dictionary<ModuleRemoteCharger, float> arcFiringInterval = new Dictionary<ModuleRemoteCharger, float>();
|
new Dictionary<ModuleRemoteCharger, float>();
|
||||||
|
private static Dictionary<ModuleRemoteCharger, float> arcFiringInterval =
|
||||||
|
new Dictionary<ModuleRemoteCharger, float>();
|
||||||
|
|
||||||
[HarmonyPrefix]
|
[HarmonyPrefix]
|
||||||
[HarmonyPatch(typeof(ModuleRemoteCharger), "OnAttached")]
|
[HarmonyPatch(typeof(ModuleRemoteCharger), "OnAttached")]
|
||||||
@@ -17,9 +19,11 @@ namespace TerraTech {
|
|||||||
radius.Add(__instance, __instance.m_ChargingRadius);
|
radius.Add(__instance, __instance.m_ChargingRadius);
|
||||||
transferPerArc.Add(__instance, __instance.m_PowerTransferPerArc);
|
transferPerArc.Add(__instance, __instance.m_PowerTransferPerArc);
|
||||||
arcFiringInterval.Add(__instance, __instance.m_ArcFiringInterval);
|
arcFiringInterval.Add(__instance, __instance.m_ArcFiringInterval);
|
||||||
// Console.WriteLine("Patching {0}; m_RefillRate: {1}; m_Capacity: {2}", __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
|
// Console.WriteLine("Patching {0}; m_RefillRate: {1}; m_Capacity: {2}",
|
||||||
|
// __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
|
||||||
DoPatchSingle(__instance);
|
DoPatchSingle(__instance);
|
||||||
// Console.WriteLine("Patched {0}; m_RefillRate: {1}; m_Capacity: {2}", __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
|
// Console.WriteLine("Patched {0}; m_RefillRate: {1}; m_Capacity: {2}",
|
||||||
|
// __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -27,9 +31,11 @@ namespace TerraTech {
|
|||||||
[HarmonyPatch(typeof(ModuleRemoteCharger), "OnDetaching")]
|
[HarmonyPatch(typeof(ModuleRemoteCharger), "OnDetaching")]
|
||||||
static void PostfixDestroy(ModuleRemoteCharger __instance) {
|
static void PostfixDestroy(ModuleRemoteCharger __instance) {
|
||||||
// Console.WriteLine("ModuleRemoteCharger.OnAttached");
|
// Console.WriteLine("ModuleRemoteCharger.OnAttached");
|
||||||
// Console.WriteLine("Restoring {0}; m_RefillRate: {1}; m_Capacity: {2}", __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
|
// Console.WriteLine("Restoring {0}; m_RefillRate: {1}; m_Capacity: {2}",
|
||||||
|
// __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
|
||||||
DoRestoreSingle(__instance);
|
DoRestoreSingle(__instance);
|
||||||
// Console.WriteLine("Restored {0}; m_RefillRate: {1}; m_Capacity: {2}", __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
|
// Console.WriteLine("Restored {0}; m_RefillRate: {1}; m_Capacity: {2}",
|
||||||
|
// __instance.name, __instance.m_RefillRate, __instance.m_Capacity);
|
||||||
radius.Remove(__instance);
|
radius.Remove(__instance);
|
||||||
transferPerArc.Remove(__instance);
|
transferPerArc.Remove(__instance);
|
||||||
arcFiringInterval.Remove(__instance);
|
arcFiringInterval.Remove(__instance);
|
||||||
@@ -44,9 +50,12 @@ namespace TerraTech {
|
|||||||
}
|
}
|
||||||
|
|
||||||
static void DoPatchSingle(ModuleRemoteCharger moduleRemoteCharger) {
|
static void DoPatchSingle(ModuleRemoteCharger moduleRemoteCharger) {
|
||||||
moduleRemoteCharger.m_ChargingRadius = radius[moduleRemoteCharger] * Main.wirelessChargingRadiusMultiplier.Value;
|
moduleRemoteCharger.m_ChargingRadius =
|
||||||
moduleRemoteCharger.m_PowerTransferPerArc = radius[moduleRemoteCharger] * Main.wirelessChargingPowerPerArcMultiplier.Value;
|
radius[moduleRemoteCharger] * Main.wirelessChargingRadiusMultiplier.Value;
|
||||||
moduleRemoteCharger.m_ArcFiringInterval = radius[moduleRemoteCharger] * Main.wirelessChargingArcFiringIntervalMultiplier.Value;
|
moduleRemoteCharger.m_PowerTransferPerArc =
|
||||||
|
radius[moduleRemoteCharger] * Main.wirelessChargingPowerPerArcMultiplier.Value;
|
||||||
|
moduleRemoteCharger.m_ArcFiringInterval =
|
||||||
|
radius[moduleRemoteCharger] * Main.wirelessChargingArcFiringIntervalMultiplier.Value;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void DoRestoreSingle(ModuleRemoteCharger moduleRemoteCharger) {
|
static void DoRestoreSingle(ModuleRemoteCharger moduleRemoteCharger) {
|
||||||
|
1
Projects/TerraTech/format.sh
Normal file
1
Projects/TerraTech/format.sh
Normal file
@@ -0,0 +1 @@
|
|||||||
|
clang-format -i TerraTech/*.cs
|
Reference in New Issue
Block a user