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3 Commits

Author SHA1 Message Date
82734e47ad Fire EXTINGUISHER 2025-03-29 16:03:22 +01:00
20ef0da1be Leave fabricator storage as is 2025-03-29 16:03:21 +01:00
1a45c79e06 Cook 2025-03-29 16:03:21 +01:00
95 changed files with 5382 additions and 3426 deletions

View File

@@ -9,8 +9,8 @@
<Price storeidentifier="merchantmilitary" multiplier="1.25 " /> <Price storeidentifier="merchantmilitary" multiplier="1.25 " />
<Price storeidentifier="merchantmine" /> <Price storeidentifier="merchantmine" />
</Price> </Price>
<PreferredContainer primary="ruintreasure" amount="1" spawnprobability="0.05" /> <PreferredContainer primary="ruintreasure" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="ruinstoragelarge" amount="1" spawnprobability="0.01" /> <PreferredContainer secondary="ruinstoragelarge" amount="2" spawnprobability="0.02" />
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.6" sourcerect="630,0,82,108" origin="0.5,0.5" /> <Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.6" sourcerect="630,0,82,108" origin="0.5,0.5" />
<Deconstruct time="30"> <Deconstruct time="30">
<Item identifier="steel" /> <Item identifier="steel" />
@@ -54,8 +54,8 @@
<Price storeidentifier="merchantmilitary" multiplier="1.25 " /> <Price storeidentifier="merchantmilitary" multiplier="1.25 " />
<Price storeidentifier="merchantmine" /> <Price storeidentifier="merchantmine" />
</Price> </Price>
<PreferredContainer primary="ruintreasure" amount="1" spawnprobability="0.05" /> <PreferredContainer primary="ruintreasure" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="ruinstoragelarge" amount="1" spawnprobability="0.01" /> <PreferredContainer secondary="ruinstoragelarge" amount="2" spawnprobability="0.02" />
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.6" sourcerect="542,112,102,99" origin="0.5,0.5" /> <Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.6" sourcerect="542,112,102,99" origin="0.5,0.5" />
<Deconstruct time="30"> <Deconstruct time="30">
<Item identifier="steel" /> <Item identifier="steel" />
@@ -80,7 +80,7 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
<!-- Emits steam periodically when in water, burns. Had to use Lightcomponent to make it work --> <!-- Emits steam periodically when in water, burns. Had to use Lightcomponent to make it work -->
<LightComponent range="150.0" lightcolor="210,120,30,120" IsOn="False" castshadows="false" allowingameediting="false" pulseamount="0.1" pulsefrequency="4"> <LightComponent range="600" lightcolor="210,120,30,120" IsOn="False" castshadows="false" allowingameediting="false" pulseamount="0.1" pulsefrequency="4">
<Statuseffect type="InWater" target="This" IsOn="True" Interval="20" /> <Statuseffect type="InWater" target="This" IsOn="True" Interval="20" />
<Statuseffect type="NotInWater" target="This" IsOn="False" /> <Statuseffect type="NotInWater" target="This" IsOn="False" />
<StatusEffect type="OnActive" target="This" IsOn="False" delay="5" stackable="False" /> <StatusEffect type="OnActive" target="This" IsOn="False" delay="5" stackable="False" />
@@ -112,8 +112,8 @@
<Price storeidentifier="merchantmilitary" multiplier="1.25 " /> <Price storeidentifier="merchantmilitary" multiplier="1.25 " />
<Price storeidentifier="merchantmine" /> <Price storeidentifier="merchantmine" />
</Price> </Price>
<PreferredContainer primary="ruintreasure" amount="1" spawnprobability="0.05" /> <PreferredContainer primary="ruintreasure" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="ruinstoragelarge" amount="1" spawnprobability="0.01" /> <PreferredContainer secondary="ruinstoragelarge" amount="2" spawnprobability="0.02" />
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.6" sourcerect="645,108,93,103" origin="0.5,0.5" /> <Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.6" sourcerect="645,108,93,103" origin="0.5,0.5" />
<Deconstruct time="30"> <Deconstruct time="30">
<Item identifier="steel" /> <Item identifier="steel" />
@@ -167,8 +167,8 @@
<Price storeidentifier="merchantmilitary" multiplier="1.25 " /> <Price storeidentifier="merchantmilitary" multiplier="1.25 " />
<Price storeidentifier="merchantmine" /> <Price storeidentifier="merchantmine" />
</Price> </Price>
<PreferredContainer primary="ruintreasure" amount="1" spawnprobability="0.05" /> <PreferredContainer primary="ruintreasure" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="ruinstoragelarge" amount="1" spawnprobability="0.01" /> <PreferredContainer secondary="ruinstoragelarge" amount="2" spawnprobability="0.02" />
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.6" sourcerect="718,6,78,102" origin="0.5,0.5" /> <Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.6" sourcerect="718,6,78,102" origin="0.5,0.5" />
<Deconstruct time="30"> <Deconstruct time="30">
<Item identifier="steel" /> <Item identifier="steel" />
@@ -204,8 +204,8 @@
<Price storeidentifier="merchantmilitary" multiplier="1.25 " /> <Price storeidentifier="merchantmilitary" multiplier="1.25 " />
<Price storeidentifier="merchantmine" /> <Price storeidentifier="merchantmine" />
</Price> </Price>
<PreferredContainer primary="ruintreasure" amount="1" spawnprobability="0.05" /> <PreferredContainer primary="ruintreasure" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="ruinstoragelarge" amount="1" spawnprobability="0.01" /> <PreferredContainer secondary="ruinstoragelarge" amount="2" spawnprobability="0.02" />
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.6" sourcerect="541,0,88,108" origin="0.5,0.5" /> <Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.6" sourcerect="541,0,88,108" origin="0.5,0.5" />
<Deconstruct time="30"> <Deconstruct time="30">
<Item identifier="steel" /> <Item identifier="steel" />
@@ -231,7 +231,7 @@
<sound file="Content/Items/Alien/Alienpump.ogg" range="500.0" loop="true" volume="1" /> <sound file="Content/Items/Alien/Alienpump.ogg" range="500.0" loop="true" volume="1" />
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
<LightComponent range="150.0" lightcolor="255,56,144,111" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.9" pulsefrequency="0.25" /> <LightComponent range="600" lightcolor="255,56,144,111" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.9" pulsefrequency="0.25" />
</Item> </Item>
<Item name="" identifier="psychosisartifact_event" nameidentifier="psychosisartifact" variantof="psychosisartifact" hideinmenus="true"> <Item name="" identifier="psychosisartifact_event" nameidentifier="psychosisartifact" variantof="psychosisartifact" hideinmenus="true">
<Price baseprice="2000" sold="false" canbespecial="false"> <Price baseprice="2000" sold="false" canbespecial="false">
@@ -247,11 +247,11 @@
<Clear /> <Clear />
</Holdable> </Holdable>
</Item> </Item>
<Item name="" identifier="alientrinket1" category="Alien" maxstacksize="8" Tags="alien, smallitem,smallalienartifact" scale="0.5" impactsoundtag="impact_metal_heavy"> <Item name="" identifier="alientrinket1" category="Alien" maxstacksize="60" Tags="alien, smallitem,smallalienartifact" scale="0.5" impactsoundtag="impact_metal_heavy">
<Upgrade gameversion="0.9.3.1" scale="0.5" /> <Upgrade gameversion="0.9.3.1" scale="0.5" />
<PreferredContainer primary="ruinstorage,ruinstoragesmall" amount="1" spawnprobability="0.1" /> <PreferredContainer primary="ruinstorage,ruinstoragesmall" amount="2" spawnprobability="0.2" />
<PreferredContainer primary="ruinstoragelarge" minamount="2" maxamount="4" spawnprobability="0.8" /> <PreferredContainer primary="ruinstoragelarge" minamount="4" maxamount="8" spawnprobability="1" />
<PreferredContainer secondary="researchcontainer" spawnprobability="0.1" /> <PreferredContainer secondary="researchcontainer" spawnprobability="0.2" />
<Price baseprice="300" sold="false"> <Price baseprice="300" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="0.85" /> <Price storeidentifier="merchantoutpost" multiplier="0.85" />
<Price storeidentifier="merchantcity" multiplier="0.85" /> <Price storeidentifier="merchantcity" multiplier="0.85" />
@@ -270,11 +270,11 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
</Item> </Item>
<Item name="" identifier="alientrinket2" category="Alien" maxstacksize="8" Tags="alien, smallitem,smallalienartifact" scale="0.5" impactsoundtag="impact_metal_heavy"> <Item name="" identifier="alientrinket2" category="Alien" maxstacksize="60" Tags="alien, smallitem,smallalienartifact" scale="0.5" impactsoundtag="impact_metal_heavy">
<Upgrade gameversion="0.9.3.1" scale="0.5" /> <Upgrade gameversion="0.9.3.1" scale="0.5" />
<PreferredContainer primary="ruinstorage,ruinstoragesmall" amount="1" spawnprobability="0.1" /> <PreferredContainer primary="ruinstorage,ruinstoragesmall" amount="2" spawnprobability="0.2" />
<PreferredContainer primary="ruinstoragelarge" minamount="2" maxamount="4" spawnprobability="0.8" /> <PreferredContainer primary="ruinstoragelarge" minamount="4" maxamount="8" spawnprobability="1" />
<PreferredContainer secondary="researchcontainer" spawnprobability="0.1" /> <PreferredContainer secondary="researchcontainer" spawnprobability="0.2" />
<Price baseprice="300" sold="false"> <Price baseprice="300" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="0.85" /> <Price storeidentifier="merchantoutpost" multiplier="0.85" />
<Price storeidentifier="merchantcity" multiplier="0.85" /> <Price storeidentifier="merchantcity" multiplier="0.85" />
@@ -293,11 +293,11 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
</Item> </Item>
<Item name="" identifier="alientrinket3" category="Alien" maxstacksize="8" Tags="alien, smallitem,smallalienartifact" scale="0.5" impactsoundtag="impact_metal_heavy"> <Item name="" identifier="alientrinket3" category="Alien" maxstacksize="60" Tags="alien, smallitem,smallalienartifact" scale="0.5" impactsoundtag="impact_metal_heavy">
<Upgrade gameversion="0.9.3.1" scale="0.5" /> <Upgrade gameversion="0.9.3.1" scale="0.5" />
<PreferredContainer primary="ruinstorage,ruinstoragesmall" amount="1" spawnprobability="0.1" /> <PreferredContainer primary="ruinstorage,ruinstoragesmall" amount="2" spawnprobability="0.2" />
<PreferredContainer primary="ruinstoragelarge" minamount="2" maxamount="4" spawnprobability="0.8" /> <PreferredContainer primary="ruinstoragelarge" minamount="4" maxamount="8" spawnprobability="1" />
<PreferredContainer secondary="researchcontainer" spawnprobability="0.1" /> <PreferredContainer secondary="researchcontainer" spawnprobability="0.2" />
<Price baseprice="300" sold="false"> <Price baseprice="300" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="0.85" /> <Price storeidentifier="merchantoutpost" multiplier="0.85" />
<Price storeidentifier="merchantcity" multiplier="0.85" /> <Price storeidentifier="merchantcity" multiplier="0.85" />
@@ -316,18 +316,18 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
</Item> </Item>
<Item name="" identifier="oxygeniteshard" category="Alien,Material" cargocontaineridentifier="explosivecrate" maxstacksize="32" maxstacksizecharacterinventory="8" scale="0.5" tags="alien,smallitem" impacttolerance="8" impactsoundtag="impact_metal_light"> <Item name="" identifier="oxygeniteshard" category="Alien,Material" cargocontaineridentifier="explosivecrate" maxstacksize="60" maxstacksizecharacterinventory="60" scale="0.5" tags="alien,smallitem" impacttolerance="8" impactsoundtag="impact_metal_light">
<Upgrade gameversion="0.15.22.1" Tags="alien,smallitem" /> <Upgrade gameversion="0.15.22.1" Tags="alien,smallitem" />
<Price baseprice="200" minavailable="1"> <Price baseprice="200" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" /> <Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" sold="false" /> <Price storeidentifier="merchantcity" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="1.15" /> <Price storeidentifier="merchantresearch" multiplier="1.15" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.1" /> <Price storeidentifier="merchantmilitary" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="0.9" /> <Price storeidentifier="merchantmine" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="ruinstorage,ruinstoragesmall" amount="1" spawnprobability="0.1" /> <PreferredContainer primary="ruinstorage,ruinstoragesmall" amount="2" spawnprobability="0.2" />
<PreferredContainer primary="ruinstoragelarge" minamount="1" maxamount="2" spawnprobability="0.4" /> <PreferredContainer primary="ruinstoragelarge" minamount="2" maxamount="4" spawnprobability="0.8" />
<PreferredContainer primary="ruintreasure" minamount="2" maxamount="3" spawnprobability="0.5" /> <PreferredContainer primary="ruintreasure" minamount="4" maxamount="6" spawnprobability="1" />
<Deconstruct time="20"> <Deconstruct time="20">
<Item identifier="liquidoxygenite" mincondition="0.5" /> <Item identifier="liquidoxygenite" mincondition="0.5" />
<Item identifier="liquidoxygenite" mincondition="0.9" /> <Item identifier="liquidoxygenite" mincondition="0.9" />
@@ -351,17 +351,17 @@
</StatusEffect> </StatusEffect>
</Throwable> </Throwable>
</Item> </Item>
<Item name="" identifier="sulphuriteshard" category="Alien,Material" cargocontaineridentifier="metalcrate" maxstacksize="32" maxstacksizecharacterinventory="8" scale="0.5" tags="alien,smallitem" impacttolerance="8" impactsoundtag="impact_metal_light"> <Item name="" identifier="sulphuriteshard" category="Alien,Material" cargocontaineridentifier="metalcrate" maxstacksize="60" maxstacksizecharacterinventory="60" scale="0.5" tags="alien,smallitem" impacttolerance="8" impactsoundtag="impact_metal_light">
<Price baseprice="200" minavailable="1"> <Price baseprice="200" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" /> <Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" sold="false" /> <Price storeidentifier="merchantcity" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="1.15" /> <Price storeidentifier="merchantresearch" multiplier="1.15" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.1" /> <Price storeidentifier="merchantmilitary" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="0.9" /> <Price storeidentifier="merchantmine" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="ruinstorage,ruinstoragesmall" amount="1" spawnprobability="0.1" /> <PreferredContainer primary="ruinstorage,ruinstoragesmall" amount="2" spawnprobability="0.2" />
<PreferredContainer primary="ruinstoragelarge" minamount="1" maxamount="2" spawnprobability="0.4" /> <PreferredContainer primary="ruinstoragelarge" minamount="2" maxamount="4" spawnprobability="0.8" />
<PreferredContainer primary="ruintreasure" minamount="2" maxamount="3" spawnprobability="0.5" /> <PreferredContainer primary="ruintreasure" minamount="4" maxamount="6" spawnprobability="1" />
<Deconstruct time="20"> <Deconstruct time="20">
<Item identifier="sulphuricacid" mincondition="0.5" /> <Item identifier="sulphuricacid" mincondition="0.5" />
<Item identifier="sulphuricacid" mincondition="0.9" /> <Item identifier="sulphuricacid" mincondition="0.9" />
@@ -391,10 +391,10 @@
<Price storeidentifier="merchantmilitary" multiplier="1.2" /> <Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="0.9" /> <Price storeidentifier="merchantmine" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="ruinstorage,ruinstoragesmall" amount="1" spawnprobability="0.02" /> <PreferredContainer primary="ruinstorage,ruinstoragesmall" amount="2" spawnprobability="0.04" />
<PreferredContainer primary="ruinstoragelarge" amount="1" spawnprobability="0.1" /> <PreferredContainer primary="ruinstoragelarge" amount="2" spawnprobability="0.2" />
<PreferredContainer primary="ruintreasure" amount="1" spawnprobability="0.3" /> <PreferredContainer primary="ruintreasure" amount="2" spawnprobability="0.6" />
<PreferredContainer secondary="researchcontainer" amount="1" spawnprobability="0.01" /> <PreferredContainer secondary="researchcontainer" amount="2" spawnprobability="0.02" />
<Deconstruct time="20"> <Deconstruct time="20">
<Item identifier="dementonite" /> <Item identifier="dementonite" />
<Item identifier="fulgurium" /> <Item identifier="fulgurium" />
@@ -405,7 +405,7 @@
<Holdable slots="Any,RightHand,LeftHand" controlpose="true" aimpos="90,10" handle1="2,-7" msg="ItemMsgPickUpSelect"> <Holdable slots="Any,RightHand,LeftHand" controlpose="true" aimpos="90,10" handle1="2,-7" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnBroken" target="This" Condition="100" setvalue="true" delay="1" /> <StatusEffect type="OnBroken" target="This" Condition="100" setvalue="true" delay="1" />
</Holdable> </Holdable>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" itempos="20,-20"> <ItemContainer capacity="1" maxstacksize="60" hideitems="true" itempos="20,-20">
<Containable items="alienpowercell" /> <Containable items="alienpowercell" />
</ItemContainer> </ItemContainer>
<RangedWeapon reload="0.5" barrelpos="34,6" spread="0" unskilledspread="2" drawhudwhenequipped="true" crosshairscale="0.2" combatpriority="60"> <RangedWeapon reload="0.5" barrelpos="34,6" spread="0" unskilledspread="2" drawhudwhenequipped="true" crosshairscale="0.2" combatpriority="60">
@@ -435,8 +435,8 @@
<Price storeidentifier="merchantmilitary" multiplier="1.2" /> <Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="0.9" /> <Price storeidentifier="merchantmine" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="ruinstoragelarge" amount="1" spawnprobability="0.025" /> <PreferredContainer primary="ruinstoragelarge" amount="2" spawnprobability="0.05" />
<PreferredContainer primary="ruintreasure" amount="1" spawnprobability="0.025" /> <PreferredContainer primary="ruintreasure" amount="2" spawnprobability="0.05" />
<Deconstruct time="20"> <Deconstruct time="20">
<Item identifier="dementonite" /> <Item identifier="dementonite" />
<Item identifier="dementonite" /> <Item identifier="dementonite" />
@@ -445,7 +445,7 @@
<Sprite texture="AlienRuins_Items.png" depth="0.55" sourcerect="0,1776,185,96" origin="0.5,0.4" scale="0.5" /> <Sprite texture="AlienRuins_Items.png" depth="0.55" sourcerect="0,1776,185,96" origin="0.5,0.4" scale="0.5" />
<Body radius="30" width="90" density="25" /> <Body radius="30" width="90" density="25" />
<Holdable slots="Any,RightHand+LeftHand" aimpos="100,0" handle1="0,11" handle2="2,11" msg="ItemMsgPickUpSelect" /> <Holdable slots="Any,RightHand+LeftHand" aimpos="100,0" handle1="0,11" handle2="2,11" msg="ItemMsgPickUpSelect" />
<RepairTool structurefixamount="-0.75" range="400" barrelpos="75,0" targetforce="50" repairmultiple="true" repairthroughwalls="true" maxoverlappingwalldist="0.0" repairthroughholes="true" levelwallfixamount="-20.0" combatpriority="90" firedamage="30"> <RepairTool structurefixamount="-0.75" range="1600" barrelpos="75,0" targetforce="50" repairmultiple="true" repairthroughwalls="true" maxoverlappingwalldist="0.0" repairthroughholes="true" levelwallfixamount="-20.0" combatpriority="90" firedamage="30">
<Fixable identifier="structure" /> <Fixable identifier="structure" />
<RequiredItems items="alienpowercell" type="Contained" /> <RequiredItems items="alienpowercell" type="Contained" />
<StatusEffect type="OnUse" targettype="UseTarget" targets="weldable" Stuck="-80.0" /> <StatusEffect type="OnUse" targettype="UseTarget" targets="weldable" Stuck="-80.0" />
@@ -471,7 +471,7 @@
<Affliction identifier="stun" amount="4" probability="0.15" /> <Affliction identifier="stun" amount="4" probability="0.15" />
</StatusEffect> </StatusEffect>
<sound file="Content/Items/Alien/alienweapon.ogg" type="OnUse" range="1000.0" loop="true" /> <sound file="Content/Items/Alien/alienweapon.ogg" type="OnUse" range="1000.0" loop="true" />
<LightComponent AllowInGameEditing="false" LightColor="0.8,0.7,1.0,1.0" Flicker="0.5" range="500"> <LightComponent AllowInGameEditing="false" LightColor="0.8,0.7,1.0,1.0" Flicker="0.5" range="2000">
<sprite texture="Content/Items/Electricity/lightsprite.png" origin="0.5,0.5" /> <sprite texture="Content/Items/Electricity/lightsprite.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
</RepairTool> </RepairTool>
@@ -495,7 +495,7 @@
</StatusEffect> </StatusEffect>
</Projectile> </Projectile>
--> -->
<ItemContainer capacity="1" maxstacksize="1" hideitems="false" itempos="9,0"> <ItemContainer capacity="1" maxstacksize="60" hideitems="false" itempos="9,0">
<Containable items="alienpowercell" /> <Containable items="alienpowercell" />
</ItemContainer> </ItemContainer>
<Upgrade gameversion="0.1500.5.0" scale="0.5" /> <Upgrade gameversion="0.1500.5.0" scale="0.5" />
@@ -768,7 +768,7 @@
</Item> </Item>
<Item name="" identifier="artifactholder" category="Alien" Tags="alien,artifactholder,artifactcontainer"> <Item name="" identifier="artifactholder" category="Alien" Tags="alien,artifactholder,artifactcontainer">
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.8" sourcerect="725,786,260,425" /> <Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.8" sourcerect="725,786,260,425" />
<ItemContainer capacity="1" maxstacksize="1" canbeselected="true" hideitems="false" itempos="130,-180" containedspritedepth="0.81" autointeractwithcontained="true" msg="ItemMsgInteractSelect"> <ItemContainer capacity="1" maxstacksize="60" canbeselected="true" hideitems="false" itempos="130,-180" containedspritedepth="0.81" autointeractwithcontained="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.11,0.17" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" /> <GuiFrame relativesize="0.11,0.17" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="alienartifact" excludebroken="false"> <Containable items="alienartifact" excludebroken="false">
<StatusEffect type="OnContaining" target="This" Voltage="1.0" setvalue="true" /> <StatusEffect type="OnContaining" target="This" Voltage="1.0" setvalue="true" />
@@ -807,10 +807,10 @@
</StatusEffect> </StatusEffect>
</Containable> </Containable>
</ItemContainer> </ItemContainer>
<LightComponent AllowInGameEditing="false" lightcolor="153,204,255,200" powerconsumption="1" canbeselected="false" range="800.0" IsOn="true" castshadows="false"> <LightComponent AllowInGameEditing="false" lightcolor="153,204,255,200" powerconsumption="1" canbeselected="false" range="3200" IsOn="true" castshadows="false">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1047,1792,255,255" depth="0.025" origin="0.5,0.5" alpha="0.4" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1047,1792,255,255" depth="0.025" origin="0.5,0.5" alpha="0.4" />
</LightComponent> </LightComponent>
<PowerContainer capacity="20000.0" canbeselected="false" maxrechargespeed="10000.0" maxoutput="10000.0" /> <PowerContainer capacity="50" canbeselected="false" maxrechargespeed="10000.0" maxoutput="10000.0" />
<ConnectionPanel canbeselected="false" hudpriority="10"> <ConnectionPanel canbeselected="false" hudpriority="10">
<RequiredItem items="screwdriver" type="Equipped" /> <RequiredItem items="screwdriver" type="Equipped" />
<output name="power_out" displayname="connection.powerout" /> <output name="power_out" displayname="connection.powerout" />
@@ -830,14 +830,14 @@
<Sprite name="aliengenerator" texture="Content/Items/Alien/AlienRuins_Items_04.png" depth="0.8" sourcerect="515,4,506,506" /> <Sprite name="aliengenerator" texture="Content/Items/Alien/AlienRuins_Items_04.png" depth="0.8" sourcerect="515,4,506,506" />
<DecorativeSprite name="aliengenerator_center" texture="Content/Items/Alien/AlienRuins_Items_04.png" depth="0.79" sourcerect="10,485,178,179" origin="0.5,0.5"/> <DecorativeSprite name="aliengenerator_center" texture="Content/Items/Alien/AlienRuins_Items_04.png" depth="0.79" sourcerect="10,485,178,179" origin="0.5,0.5"/>
<BrokenSprite name="aliengenerator_broken" texture="Content/Items/Alien/AlienRuins_Items_04.png" depth="0.78" sourcerect="515,515,506,506" origin="0.5,0.5" fadein="false" /> <BrokenSprite name="aliengenerator_broken" texture="Content/Items/Alien/AlienRuins_Items_04.png" depth="0.78" sourcerect="515,515,506,506" origin="0.5,0.5" fadein="false" />
<ItemContainer capacity="1" maxstacksize="1" canbeselected="true" hideitems="true" containedspritedepth="0.01" autointeractwithcontained="false"> <ItemContainer capacity="1" maxstacksize="60" canbeselected="true" hideitems="true" containedspritedepth="0.01" autointeractwithcontained="false">
<GuiFrame relativesize="0.11,0.17" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" /> <GuiFrame relativesize="0.11,0.17" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<StatusEffect type="Always" target="This" Charge="-1000.0" /> <StatusEffect type="Always" target="This" Charge="-1000.0" />
<Containable items="alienpowercell"> <Containable items="alienpowercell">
<StatusEffect type="OnContaining" target="This" Charge="10000.0" setvalue="true" /> <StatusEffect type="OnContaining" target="This" Charge="10000.0" setvalue="true" />
</Containable> </Containable>
</ItemContainer> </ItemContainer>
<PowerContainer capacity="1000" canbeselected="true" maxrechargespeed="1000.0" maxoutput="10000.0" /> <PowerContainer capacity="50" canbeselected="true" maxrechargespeed="1000.0" maxoutput="10000.0" />
<ConnectionPanel canbeselected="true" hudpriority="10" locked="True" allowingameediting="False" > <ConnectionPanel canbeselected="true" hudpriority="10" locked="True" allowingameediting="False" >
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" /> <GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
<RequiredItem items="screwdriver" type="Equipped" /> <RequiredItem items="screwdriver" type="Equipped" />
@@ -857,19 +857,19 @@
<sound file="Content/Items/Weapons/ElectricalDischarger.ogg" range="50000" dontmuffle="true" /> <sound file="Content/Items/Weapons/ElectricalDischarger.ogg" range="50000" dontmuffle="true" />
</StatusEffect> </StatusEffect>
</ConnectionPanel> </ConnectionPanel>
<LightComponent AllowInGameEditing="false" lightcolor="128,128,128,10" canbeselected="false" range="200.0" IsOn="true" powerconsumption="0"> <LightComponent AllowInGameEditing="false" lightcolor="128,128,128,10" canbeselected="false" range="800" IsOn="true" powerconsumption="0">
<Upgrade gameversion="1.6.4.0" range="200.0"/> <Upgrade gameversion="1.6.4.0" range="200.0"/>
<Upgrade gameversion="1.6.8.0" lightcolor="128,128,128,10"/> <Upgrade gameversion="1.6.8.0" lightcolor="128,128,128,10"/>
<Sprite texture="Content/Items/Alien/AlienRuins_Items_04.png" sourcerect="515,4,506,506" origin="0.5, 0.5" alpha="1.0" depth="0.71" /> <Sprite texture="Content/Items/Alien/AlienRuins_Items_04.png" sourcerect="515,4,506,506" origin="0.5, 0.5" alpha="1.0" depth="0.71" />
</LightComponent> </LightComponent>
<LightComponent AllowInGameEditing="false" lightcolor="49,93,140,100" canbeselected="false" range="1000.0" IsOn="true" powerconsumption="0"> <LightComponent AllowInGameEditing="false" lightcolor="49,93,140,100" canbeselected="false" range="4000" IsOn="true" powerconsumption="0">
<Upgrade gameversion="1.6.4.0" range="1000.0"/> <Upgrade gameversion="1.6.4.0" range="1000.0"/>
<Upgrade gameversion="1.6.8.0" lightcolor="49,93,140,100"/> <Upgrade gameversion="1.6.8.0" lightcolor="49,93,140,100"/>
<Sprite texture="Content/Items/Alien/AlienRuins_Items_04.png" sourcerect="18,681,91,94" origin="0.5, 0.5" alpha="1.0" depth="0.7" /> <Sprite texture="Content/Items/Alien/AlienRuins_Items_04.png" sourcerect="18,681,91,94" origin="0.5, 0.5" alpha="1.0" depth="0.7" />
<IsActiveConditional targetcontaineditem="true" HasTag="alienpowercell" conditionpercentage="gt 0"/> <IsActiveConditional targetcontaineditem="true" HasTag="alienpowercell" conditionpercentage="gt 0"/>
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" identifier="alienpowercell" category="Alien,Equipment" maxstacksize="8" Tags="alien,smallitem,alienpowercell" scale="0.3" impactsoundtag="impact_metal_light"> <Item name="" identifier="alienpowercell" category="Alien,Equipment" maxstacksize="60" Tags="alien,smallitem,alienpowercell" scale="0.3" impactsoundtag="impact_metal_light">
<Price baseprice="220" sold="false"> <Price baseprice="220" sold="false">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" /> <Price storeidentifier="merchantcity" />
@@ -881,15 +881,15 @@
<Item identifier="lead" /> <Item identifier="lead" />
<Item identifier="fulgurium" /> <Item identifier="fulgurium" />
</Deconstruct> </Deconstruct>
<PreferredContainer primary="alienpistol" amount="1" spawnprobability="1.0" /> <PreferredContainer primary="alienpistol" amount="2" spawnprobability="1" />
<PreferredContainer primary="ancientweapon" amount="1" spawnprobability="1.0" /> <PreferredContainer primary="ancientweapon" amount="2" spawnprobability="1" />
<PreferredContainer primary="wrecksecarmcab" amount="1" spawnprobability="0.05" /> <PreferredContainer primary="wrecksecarmcab" amount="2" spawnprobability="0.1" />
<PreferredContainer primary="ruinstorage,ruinstoragesmall" amount="1" spawnprobability="0.2" /> <PreferredContainer primary="ruinstorage,ruinstoragesmall" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="ruinstoragelarge" minamount="1" maxamount="2" spawnprobability="0.4" /> <PreferredContainer primary="ruinstoragelarge" minamount="2" maxamount="4" spawnprobability="0.8" />
<PreferredContainer primary="ruintreasure" minamount="2" maxamount="3" spawnprobability="0.5" /> <PreferredContainer primary="ruintreasure" minamount="4" maxamount="6" spawnprobability="1" />
<PreferredContainer secondary="researchcontainer" amount="1" spawnprobability="0.02" /> <PreferredContainer secondary="researchcontainer" amount="2" spawnprobability="0.04" />
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="0,1952,34,77" depth="0.7" origin="0.5,0.5" /> <Sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="0,1952,34,77" depth="0.7" origin="0.5,0.5" />
<LightComponent AllowInGameEditing="false" lightcolor="112,146,190,30" canbeselected="false" range="100.0" IsOn="true" castshadows="false" /> <LightComponent AllowInGameEditing="false" lightcolor="112,146,190,30" canbeselected="false" range="400" IsOn="true" castshadows="false" />
<Body radius="15" height="40" density="30" /> <Body radius="15" height="40" density="30" />
<Holdable slots="RightHand,LeftHand,Any" msg="ItemMsgPickUpSelect"> <Holdable slots="RightHand,LeftHand,Any" msg="ItemMsgPickUpSelect">
<!--<StatusEffect type="OnContained" target="Character"> <!--<StatusEffect type="OnContained" target="Character">
@@ -965,7 +965,7 @@
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" /> <GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
<LightComponent AllowInGameEditing="false" color="183,85,214,100" IsOn="true" range="1.0" castshadows="false"> <LightComponent AllowInGameEditing="false" color="183,85,214,100" IsOn="true" range="4" castshadows="false">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="183,113,100,97" depth="0.1" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="183,113,100,97" depth="0.1" origin="0.5,0.5" />
</LightComponent> </LightComponent>
</Item> </Item>
@@ -1045,7 +1045,7 @@
</StatusEffect> </StatusEffect>
</Projectile> </Projectile>
<AiTarget sonardisruption="1" sightrange="500" soundrange="100000" static="true" sonarlabel="entityname.anomaly" /> <AiTarget sonardisruption="1" sightrange="500" soundrange="100000" static="true" sonarlabel="entityname.anomaly" />
<LightComponent range="2048.0" lightcolor="255,200,15,255" IsOn="true" castshadows="false" allowingameediting="false" flicker="1.0" flickerspeed="5"> <LightComponent range="8192" lightcolor="255,200,15,255" IsOn="true" castshadows="false" allowingameediting="false" flicker="1.0" flickerspeed="5">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5, 0.5" size="1.0,1.0" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5, 0.5" size="1.0,1.0" />
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1075,1367,395,395" depth="0.7" origin="0.5,0.5" /> <Sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1075,1367,395,395" depth="0.7" origin="0.5,0.5" />
<StatusEffect type="Always" target="This"> <StatusEffect type="Always" target="This">
@@ -1116,7 +1116,7 @@
<Sprite name="alienturret" texture="Content/Items/Alien/AlienTurret.png" depth="0.7" sourcerect="4,318,251,192" canflipy="false" /> <Sprite name="alienturret" texture="Content/Items/Alien/AlienTurret.png" depth="0.7" sourcerect="4,318,251,192" canflipy="false" />
<BrokenSprite name="alienturret_broken_gradual" texture="Content/Items/Alien/AlienTurret.png" sourcerect="257,318,251,192" depth="0.69" fadein="true" maxcondition="80" /> <BrokenSprite name="alienturret_broken_gradual" texture="Content/Items/Alien/AlienTurret.png" sourcerect="257,318,251,192" depth="0.69" fadein="true" maxcondition="80" />
<BrokenSprite name="alienturret_broken" texture="Content/Items/Alien/AlienTurret.png" sourcerect="257,318,251,192" depth="0.68" fadein="false" /> <BrokenSprite name="alienturret_broken" texture="Content/Items/Alien/AlienTurret.png" sourcerect="257,318,251,192" depth="0.68" fadein="false" />
<ItemContainer hideitems="true" drawinventory="true" capacity="1" maxstacksize="1" canbeselected="false" characterusable="true"> <ItemContainer hideitems="true" drawinventory="true" capacity="1" maxstacksize="60" canbeselected="false" characterusable="true">
<Containable items="alienturretammo" /> <Containable items="alienturretammo" />
<!-- when the turret is fired, it triggers this statuseffect and spawns new ammo --> <!-- when the turret is fired, it triggers this statuseffect and spawns new ammo -->
<StatusEffect type="OnUse" target="Contained"> <StatusEffect type="OnUse" target="Contained">
@@ -1132,7 +1132,7 @@
<RailSpriteBroken name="alienturret_rail_broken" texture="Content/Items/Alien/AlienTurret.png" depth="0.71" sourcerect="254,0,184,316" origin="0.5,0.83" /> <RailSpriteBroken name="alienturret_rail_broken" texture="Content/Items/Alien/AlienTurret.png" depth="0.71" sourcerect="254,0,184,316" origin="0.5,0.83" />
<BarrelSprite name="alienturret_barrel" texture="Content/Items/Alien/AlienTurret.png" depth="0.72" sourcerect="188,2,66,184" origin="0.5,1.57" /> <BarrelSprite name="alienturret_barrel" texture="Content/Items/Alien/AlienTurret.png" depth="0.72" sourcerect="188,2,66,184" origin="0.5,1.57" />
<BarrelSpriteBroken name="alienturret_barrel_broken" texture="Content/Items/Alien/AlienTurret.png" depth="0.72" sourcerect="442,2,66,184" origin="0.5,1.57" /> <BarrelSpriteBroken name="alienturret_barrel_broken" texture="Content/Items/Alien/AlienTurret.png" depth="0.72" sourcerect="442,2,66,184" origin="0.5,1.57" />
<LightComponent LightColor="200,200,255,255" Flicker="0.0" powerconsumption="1" range="1000" directional="true" IsOn="true" pulsefrequency="1.0" pulseamount="0.2" drawbehindsubs="false" ignorecontinuoustoggle="false" InheritParentIsActive="false"> <LightComponent LightColor="200,200,255,255" Flicker="0.0" powerconsumption="1" range="4000" directional="true" IsOn="true" pulsefrequency="1.0" pulseamount="0.2" drawbehindsubs="false" ignorecontinuoustoggle="false" InheritParentIsActive="false">
<LightTexture texture="Content/Lights/lightcone.png" origin="-0.055,0.5" size="1.0,0.3" /> <LightTexture texture="Content/Lights/lightcone.png" origin="-0.055,0.5" size="1.0,0.3" />
</LightComponent> </LightComponent>
<StatusEffect type="OnUse" target="This"> <StatusEffect type="OnUse" target="This">
@@ -1192,49 +1192,49 @@
</Item> </Item>
<Item name="" identifier="alienwritingdecal1" nameidentifier="alienwriting" Tags="alienwritingdecal" width="285" height="160" scale="1.0" noninteractable="true" category="alien, Decorative"> <Item name="" identifier="alienwritingdecal1" nameidentifier="alienwriting" Tags="alienwritingdecal" width="285" height="160" scale="1.0" noninteractable="true" category="alien, Decorative">
<sprite texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="1123,384,285,160" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="1123,384,285,160" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="256" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false"> <LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="1123,544,285,160" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="1123,544,285,160" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" identifier="alienwritingdecal2" nameidentifier="alienwriting" Tags="alienwritingdecal" width="285" height="160" scale="1.0" noninteractable="true" category="alien, Decorative"> <Item name="" identifier="alienwritingdecal2" nameidentifier="alienwriting" Tags="alienwritingdecal" width="285" height="160" scale="1.0" noninteractable="true" category="alien, Decorative">
<sprite texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="1123,705,285,160" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="1123,705,285,160" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="256" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false"> <LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="1123,864,285,160" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="1123,864,285,160" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" identifier="alienwritingdecal3" nameidentifier="alienwriting" Tags="alienwritingdecal" width="117" height="117" scale="1.0" noninteractable="true" category="alien, Decorative"> <Item name="" identifier="alienwritingdecal3" nameidentifier="alienwriting" Tags="alienwritingdecal" width="117" height="117" scale="1.0" noninteractable="true" category="alien, Decorative">
<sprite texture="Content/Map/AlienRuins_LevelAssets1.png" sourcerect="1915,2,131,132" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Map/AlienRuins_LevelAssets1.png" sourcerect="1915,2,131,132" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="256" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false"> <LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
<sprite texture="Content/Map/AlienRuins_LevelAssets1.png" sourcerect="1915,137,131,132" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Map/AlienRuins_LevelAssets1.png" sourcerect="1915,137,131,132" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" identifier="alienwritingdecal4" nameidentifier="alienwriting" Tags="alienwritingdecal" width="261" height="87" scale="1.0" noninteractable="true" category="alien, Decorative"> <Item name="" identifier="alienwritingdecal4" nameidentifier="alienwriting" Tags="alienwritingdecal" width="261" height="87" scale="1.0" noninteractable="true" category="alien, Decorative">
<sprite texture="Content/Map/AlienRuins_LevelAssets1.png" sourcerect="1658,2,254,97" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Map/AlienRuins_LevelAssets1.png" sourcerect="1658,2,254,97" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="256" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false"> <LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
<sprite texture="Content/Map/AlienRuins_LevelAssets1.png" sourcerect="1658,200,250,93" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Map/AlienRuins_LevelAssets1.png" sourcerect="1658,200,250,93" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" identifier="alienwritingdecal5" nameidentifier="alienwriting" Tags="alienwritingdecal" width="264" height="87" scale="1.0" noninteractable="true" category="alien, Decorative"> <Item name="" identifier="alienwritingdecal5" nameidentifier="alienwriting" Tags="alienwritingdecal" width="264" height="87" scale="1.0" noninteractable="true" category="alien, Decorative">
<sprite texture="Content/Map/AlienRuins_LevelAssets1.png" sourcerect="1658,102,255,95" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Map/AlienRuins_LevelAssets1.png" sourcerect="1658,102,255,95" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="256" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false"> <LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Map/AlienRuins_LevelAssets1.png" sourcerect="1658,296,251,91" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Map/AlienRuins_LevelAssets1.png" sourcerect="1658,296,251,91" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" identifier="alienwritingdecal6" nameidentifier="alienwriting" Tags="alienwritingdecal" width="241" height="138" scale="1.0" noninteractable="true" category="alien, Decorative"> <Item name="" identifier="alienwritingdecal6" nameidentifier="alienwriting" Tags="alienwritingdecal" width="241" height="138" scale="1.0" noninteractable="true" category="alien, Decorative">
<sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="9,1449,241,138" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="9,1449,241,138" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="256" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false"> <LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="250,1449,241,138" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="250,1449,241,138" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" identifier="alienwritingdecal7" nameidentifier="alienwriting" Tags="alienwritingdecal" width="241" height="156" scale="1.0" noninteractable="true" category="alien, Decorative"> <Item name="" identifier="alienwritingdecal7" nameidentifier="alienwriting" Tags="alienwritingdecal" width="241" height="156" scale="1.0" noninteractable="true" category="alien, Decorative">
<sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="9,1587,241,156" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="9,1587,241,156" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="256" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false"> <LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="250,1587,241,156" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="250,1587,241,156" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="Alien writing: force alienwriting1 event" description="A SINGER IS BORN — AUDIENCE GATHERS, [UNTRANSLATABLE?] SPREADS — OUTGROWS THE CRADLE, FORTRESS IS BUILT — TO HOUSE — TO PROTECT" nameidentifier="alienwriting" identifier="alienwriting_alienwriting1" Tags="alienwritingdecal" width="264" height="87" scale="1.0" noninteractable="false" hideinmenus="true" category="alien, Decorative"> <Item name="Alien writing: force alienwriting1 event" description="A SINGER IS BORN — AUDIENCE GATHERS, [UNTRANSLATABLE?] SPREADS — OUTGROWS THE CRADLE, FORTRESS IS BUILT — TO HOUSE — TO PROTECT" nameidentifier="alienwriting" identifier="alienwriting_alienwriting1" Tags="alienwritingdecal" width="264" height="87" scale="1.0" noninteractable="false" hideinmenus="true" category="alien, Decorative">
<sprite texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="1123,384,285,160" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="1123,384,285,160" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="256" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false"> <LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="1123,544,285,160" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="1123,544,285,160" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<StatusEffect target="This" type="OnSpawn" evententitytag="alienwriting1"> <StatusEffect target="This" type="OnSpawn" evententitytag="alienwriting1">
<TriggerEvent identifier="alienwriting1" /> <TriggerEvent identifier="alienwriting1" />
@@ -1243,7 +1243,7 @@
</Item> </Item>
<Item name="Alien writing: force alienwriting2 event" description="LIFE INCUBATED UNDER ICE — CONSCIOUSNESS FORMS, KNOWLEDGE COMPOUNDS — CIVILIZATION DEVELOPS, INSULATED FROM DANGER" nameidentifier="alienwriting" identifier="alienwriting_alienwriting2" Tags="alienwritingdecal" width="264" height="87" scale="1.0" noninteractable="false" hideinmenus="true" category="alien, Decorative"> <Item name="Alien writing: force alienwriting2 event" description="LIFE INCUBATED UNDER ICE — CONSCIOUSNESS FORMS, KNOWLEDGE COMPOUNDS — CIVILIZATION DEVELOPS, INSULATED FROM DANGER" nameidentifier="alienwriting" identifier="alienwriting_alienwriting2" Tags="alienwritingdecal" width="264" height="87" scale="1.0" noninteractable="false" hideinmenus="true" category="alien, Decorative">
<sprite texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="1123,705,285,160" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="1123,705,285,160" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="256" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false"> <LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="1123,864,285,160" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="1123,864,285,160" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<StatusEffect target="This" type="OnSpawn" evententitytag="alienwriting2"> <StatusEffect target="This" type="OnSpawn" evententitytag="alienwriting2">
<TriggerEvent identifier="alienwriting2" /> <TriggerEvent identifier="alienwriting2" />
@@ -1252,7 +1252,7 @@
</Item> </Item>
<Item name="Alien writing: force alienwriting4 event" description="THE SINGER IS ALONE - THE DEVOTED LONGING FOR [UNTRANSLATABLE?] - A BRIDGE TO BRING NIGH THE GREAT SPHERE IS BUILT" nameidentifier="alienwriting" identifier="alienwriting_alienwriting6" Tags="alienwritingdecal" width="264" height="87" scale="1.0" noninteractable="false" hideinmenus="true" category="alien, Decorative"> <Item name="Alien writing: force alienwriting4 event" description="THE SINGER IS ALONE - THE DEVOTED LONGING FOR [UNTRANSLATABLE?] - A BRIDGE TO BRING NIGH THE GREAT SPHERE IS BUILT" nameidentifier="alienwriting" identifier="alienwriting_alienwriting6" Tags="alienwritingdecal" width="264" height="87" scale="1.0" noninteractable="false" hideinmenus="true" category="alien, Decorative">
<sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="9,1449,241,138" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="9,1449,241,138" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="256" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false"> <LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="250,1449,241,138" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="250,1449,241,138" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<StatusEffect target="This" type="OnSpawn" evententitytag="alienwriting4"> <StatusEffect target="This" type="OnSpawn" evententitytag="alienwriting4">
<TriggerEvent identifier="alienwriting4" /> <TriggerEvent identifier="alienwriting4" />
@@ -1261,7 +1261,7 @@
</Item> </Item>
<Item name="Alien writing: force alienwriting5 event" description="WHICH CAME FIRST - YOH-WEY, THE DEVOTED, THE ONES FROM THE SKY - THIS ONE DOES NOT KNOW, BUT IS SURELY ONE OF THE LAST, LEST THEY CAN QUENCH THE RADIANCE" nameidentifier="alienwriting" identifier="alienwriting_alienwriting7" Tags="alienwritingdecal" width="264" height="87" scale="1.0" noninteractable="false" hideinmenus="true" category="alien, Decorative"> <Item name="Alien writing: force alienwriting5 event" description="WHICH CAME FIRST - YOH-WEY, THE DEVOTED, THE ONES FROM THE SKY - THIS ONE DOES NOT KNOW, BUT IS SURELY ONE OF THE LAST, LEST THEY CAN QUENCH THE RADIANCE" nameidentifier="alienwriting" identifier="alienwriting_alienwriting7" Tags="alienwritingdecal" width="264" height="87" scale="1.0" noninteractable="false" hideinmenus="true" category="alien, Decorative">
<sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="9,1587,241,156" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="9,1587,241,156" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="256" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false"> <LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="250,1587,241,156" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="250,1587,241,156" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<StatusEffect target="This" type="OnSpawn" evententitytag="alienwriting5"> <StatusEffect target="This" type="OnSpawn" evententitytag="alienwriting5">
<TriggerEvent identifier="alienwriting5" /> <TriggerEvent identifier="alienwriting5" />
@@ -1270,7 +1270,7 @@
</Item> </Item>
<Item name="Alien writing: force alienwriting6 event" description="THE RADIANCE OF THE GREAT SPHERE - DID WE NOT UNDERSTAND OR DID WE NOT [UNTRANSLATABLE?] - THE BRIDGE CALLS IT FORTH" nameidentifier="alienwriting" identifier="alienwriting_alienwriting8" Tags="alienwritingdecal" width="264" height="87" scale="1.0" noninteractable="false" hideinmenus="true" category="alien, Decorative"> <Item name="Alien writing: force alienwriting6 event" description="THE RADIANCE OF THE GREAT SPHERE - DID WE NOT UNDERSTAND OR DID WE NOT [UNTRANSLATABLE?] - THE BRIDGE CALLS IT FORTH" nameidentifier="alienwriting" identifier="alienwriting_alienwriting8" Tags="alienwritingdecal" width="264" height="87" scale="1.0" noninteractable="false" hideinmenus="true" category="alien, Decorative">
<sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="9,1449,241,138" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="9,1449,241,138" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="256" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false"> <LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="250,1449,241,138" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="250,1449,241,138" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<StatusEffect target="This" type="OnSpawn" evententitytag="alienwriting6"> <StatusEffect target="This" type="OnSpawn" evententitytag="alienwriting6">
<TriggerEvent identifier="alienwriting6" /> <TriggerEvent identifier="alienwriting6" />
@@ -1281,7 +1281,7 @@
<Item name="" identifier="aliencoil" Tags="alien,aliencoil" category="Alien" damagedbyexplosions="true" damagedbymeleeweapons="true" damagedbyprojectiles="true" damagedbyrepairtools="true" health="300"> <Item name="" identifier="aliencoil" Tags="alien,aliencoil" category="Alien" damagedbyexplosions="true" damagedbymeleeweapons="true" damagedbyprojectiles="true" damagedbyrepairtools="true" health="300">
<StaticBody width="176" height="301" /> <StaticBody width="176" height="301" />
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.55" sourcerect="513,1008,176,301" origin="0.5,0.5" /> <Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.55" sourcerect="513,1008,176,301" origin="0.5,0.5" />
<!--<LightComponent AllowInGameEditing="false" lightcolor="112,146,190,100" flicker="0.2" canbeselected="false" range="800.0" IsOn="true" />--> <!--<LightComponent AllowInGameEditing="false" lightcolor="112,146,190,100" flicker="0.2" canbeselected="false" range="3200" IsOn="true" />-->
<BrokenSprite name="aliencoil_broken" texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.56" sourcerect="1507,893,176,301" origin="0.5,0.5" fadein="false"/> <BrokenSprite name="aliencoil_broken" texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.56" sourcerect="1507,893,176,301" origin="0.5,0.5" fadein="false"/>
<ElectricalDischarger duration="0.25" range="500" rangemultiplierinwalls="5" powerconsumption="100" minvoltage="0.0"> <ElectricalDischarger duration="0.25" range="500" rangemultiplierinwalls="5" powerconsumption="100" minvoltage="0.0">
<Attack targetimpulse="50"> <Attack targetimpulse="50">
@@ -1320,20 +1320,20 @@
<sound file="Content/Items/Weapons/ElectricalDischarger.ogg" range="50000" dontmuffle="true" /> <sound file="Content/Items/Weapons/ElectricalDischarger.ogg" range="50000" dontmuffle="true" />
</StatusEffect> </StatusEffect>
</ConnectionPanel> </ConnectionPanel>
<LightComponent range="0.0" lightcolor="255,255,255,111" IsOn="true" powerconsumption="1" castshadows="false" allowingameediting="false"> <LightComponent range="0" lightcolor="255,255,255,111" IsOn="true" powerconsumption="1" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="513,1315,176,301" depth="0.1" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="513,1315,176,301" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" identifier="aliencoildecorative" nameidentifier="aliencoil" Tags="alien,aliencoil" category="Alien" hideinmenus="true"> <Item name="" identifier="aliencoildecorative" nameidentifier="aliencoil" Tags="alien,aliencoil" category="Alien" hideinmenus="true">
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.55" sourcerect="513,1008,176,301" origin="0.5,0.5" /> <Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.55" sourcerect="513,1008,176,301" origin="0.5,0.5" />
<LightComponent range="0.0" lightcolor="255,255,255,111" IsOn="true" powerconsumption="1" castshadows="false" allowingameediting="false"> <LightComponent range="0" lightcolor="255,255,255,111" IsOn="true" powerconsumption="1" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="513,1315,176,301" depth="0.1" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="513,1315,176,301" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" identifier="toxinsvent" aliases="alienvent" category="Alien" tags="alien,toxinsvent" scale="0.5" linkable="false" > <Item name="" identifier="toxinsvent" aliases="alienvent" category="Alien" tags="alien,toxinsvent" scale="0.5" linkable="false" >
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<Sprite texture="Content/Items/Alien/Legacy/AlienRuin_Legacy.png" depth="0.91" sourcerect="203,512,53,52" /> <Sprite texture="Content/Items/Alien/Legacy/AlienRuin_Legacy.png" depth="0.91" sourcerect="203,512,53,52" />
<LightComponent range="200" castshadows="False" ison="True" blinkfrequency="0" lightcolor="143,236,166,100" pulsefrequency="0.3" pulseamount="0.2" isactive="True" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg=""> <LightComponent range="800" castshadows="False" ison="True" blinkfrequency="0" lightcolor="143,236,166,100" pulsefrequency="0.3" pulseamount="0.2" isactive="True" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<Sprite texture="Content/Items/Alien/Legacy/AlienRuin_Legacy.png" depth="0.91" sourcerect="203,512,53,52" /> <Sprite texture="Content/Items/Alien/Legacy/AlienRuin_Legacy.png" depth="0.91" sourcerect="203,512,53,52" />
<sound file="Content/Items/Alien/AlienPump.ogg" type="OnActive" range="400.0" loop="true" /> <sound file="Content/Items/Alien/AlienPump.ogg" type="OnActive" range="400.0" loop="true" />
<StatusEffect type="OnActive" target="This"> <StatusEffect type="OnActive" target="This">
@@ -1361,23 +1361,23 @@
</Item> </Item>
<Item name="" identifier="alienitemcontainersmall" category="Alien" tags="aliencontainer" linkable="true" pickdistance="150" scale="0.5"> <Item name="" identifier="alienitemcontainersmall" category="Alien" tags="aliencontainer" linkable="true" pickdistance="150" scale="0.5">
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.84" sourcerect="1,130,146,92" origin="0.5,0.5" /> <Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.84" sourcerect="1,130,146,92" origin="0.5,0.5" />
<ItemContainer capacity="6" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect" slotsperrow="3"> <ItemContainer capacity="18" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect" slotsperrow="5">
<GuiFrame relativesize="0.16,0.22" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.16,0.22" anchor="Center" style="ItemUI" />
<Containable items="smallitem,mediumitem,alienartifact" /> <Containable items="smallitem,mediumitem,alienartifact,ammobox,deepdiving,largeitem" />
</ItemContainer> </ItemContainer>
</Item> </Item>
<Item name="" identifier="alienitemcontainermedium" category="Alien" tags="aliencontainer" linkable="true" pickdistance="150" scale="0.5"> <Item name="" identifier="alienitemcontainermedium" category="Alien" tags="aliencontainer" linkable="true" pickdistance="150" scale="0.5">
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.84" sourcerect="1,0,176,129" origin="0.5,0.5" /> <Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.84" sourcerect="1,0,176,129" origin="0.5,0.5" />
<ItemContainer capacity="8" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect" slotsperrow="4"> <ItemContainer capacity="24" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect" slotsperrow="5">
<GuiFrame relativesize="0.2,0.22" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.2,0.22" anchor="Center" style="ItemUI" />
<Containable items="smallitem,mediumitem,alienartifact" /> <Containable items="smallitem,mediumitem,alienartifact,ammobox,deepdiving,largeitem" />
</ItemContainer> </ItemContainer>
</Item> </Item>
<Item name="" identifier="alienitemcontainerlarge" category="Alien" tags="aliencontainer" linkable="true" pickdistance="150" scale="0.5"> <Item name="" identifier="alienitemcontainerlarge" category="Alien" tags="aliencontainer" linkable="true" pickdistance="150" scale="0.5">
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.84" sourcerect="289,0,252,216" origin="0.5,0.5" /> <Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.84" sourcerect="289,0,252,216" origin="0.5,0.5" />
<ItemContainer capacity="12" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect" slotsperrow="4"> <ItemContainer capacity="36" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect" slotsperrow="6">
<GuiFrame relativesize="0.2,0.3" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.2,0.3" anchor="Center" style="ItemUI" />
<Containable items="smallitem,mediumitem,largeitem,alienartifact" /> <Containable items="smallitem,mediumitem,largeitem,alienartifact,ammobox,deepdiving" />
</ItemContainer> </ItemContainer>
</Item> </Item>
<Item name="" identifier="alienlightcomponent" category="Alien" Tags="smallitem,alienlight" cargocontaineridentifier="metalcrate"> <Item name="" identifier="alienlightcomponent" category="Alien" Tags="smallitem,alienlight" cargocontaineridentifier="metalcrate">
@@ -1399,9 +1399,9 @@
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.84" sourcerect="0,1022,464,340" origin="0.5,0.5" /> <Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.84" sourcerect="0,1022,464,340" origin="0.5,0.5" />
<BrokenSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1040,1022,464,340" depth="0.799" origin="0.5,0.5" scale="true" /> <BrokenSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1040,1022,464,340" depth="0.799" origin="0.5,0.5" scale="true" />
<Body radius="150" bodytype="Static" /> <Body radius="150" bodytype="Static" />
<ItemContainer capacity="9" canbeselected="True" hideitems="true" msg="ItemMsgInteractSelect" slotsperrow="3" accessonlywhenbroken="true"> <ItemContainer capacity="27" canbeselected="True" hideitems="true" msg="ItemMsgInteractSelect" slotsperrow="6" accessonlywhenbroken="true">
<GuiFrame relativesize="0.2,0.3" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.2,0.3" anchor="Center" style="ItemUI" />
<Containable items="smallitem,mediumitem" /> <Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" />
<StatusEffect Type="OnBroken" target="This"> <StatusEffect Type="OnBroken" target="This">
<ParticleEmitter particle="whitegoosplash" drawontop="true" particleamount="20" velocitymin="0" velocitymax="300" anglemin="0" anglemax="360" scalemin="0.5" scalemax="1" /> <ParticleEmitter particle="whitegoosplash" drawontop="true" particleamount="20" velocitymin="0" velocitymax="300" anglemin="0" anglemax="360" scalemin="0.5" scalemax="1" />
<ParticleEmitter particle="damagebubbles" drawontop="true" particleamount="10" scalemin="0.5" scalemax="1" anglemin="45" anglemax="135" velocitymin="100" velocitymax="200" /> <ParticleEmitter particle="damagebubbles" drawontop="true" particleamount="10" scalemin="0.5" scalemax="1" anglemin="45" anglemax="135" velocitymin="100" velocitymax="200" />
@@ -1414,7 +1414,7 @@
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.84" sourcerect="21,1367,395,395" origin="0.5,0.5" /> <Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.84" sourcerect="21,1367,395,395" origin="0.5,0.5" />
<DecorativeSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="226,700,301,296" depth="0.78" origin="0.5,0.5" offset="0,-375" /> <DecorativeSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="226,700,301,296" depth="0.78" origin="0.5,0.5" offset="0,-375" />
<BrokenSprite name="gravitysphere_broken" texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.83" sourcerect="2048,2048,395,395" origin="0.5,0.5" fadein="false" /> <BrokenSprite name="gravitysphere_broken" texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.83" sourcerect="2048,2048,395,395" origin="0.5,0.5" fadein="false" />
<LightComponent range="600" lightcolor="140,197,180,111" IsOn="true" castshadows="true" allowingameediting="false" flicker="0.2" flickerspeed="5.0" pulsefrequency="0.2" pulseamount="0.4"> <LightComponent range="2400" lightcolor="140,197,180,111" IsOn="true" castshadows="true" allowingameediting="false" flicker="0.2" flickerspeed="5.0" pulsefrequency="0.2" pulseamount="0.4">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1075,1367,395,395" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1075,1367,395,395" origin="0.5,0.5" />
<StatusEffect type="OnActive" target="This"> <StatusEffect type="OnActive" target="This">
<sound file="Content/Items/Alien/ALIEN_gravitySphereLoop.ogg" range="800.0" loop="true" dontmuffle="true" /> <sound file="Content/Items/Alien/ALIEN_gravitySphereLoop.ogg" range="800.0" loop="true" dontmuffle="true" />
@@ -1481,7 +1481,7 @@
<TerminalButton style="alienbuttonblue" Signal="1"/> <TerminalButton style="alienbuttonblue" Signal="1"/>
<TerminalButton style="alienbuttonred" Signal="1"/> <TerminalButton style="alienbuttonred" Signal="1"/>
</ButtonTerminal> </ButtonTerminal>
<ItemContainer capacity="1" maxstacksize="1" canbeselected="true" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true"> <ItemContainer capacity="1" maxstacksize="60" canbeselected="true" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true">
<Containable items="smallitem" /> <Containable items="smallitem" />
</ItemContainer> </ItemContainer>
<ConnectionPanel selectkey="Action" canbeselected="true" hudpriority="10" locked="True" allowingameediting="False"> <ConnectionPanel selectkey="Action" canbeselected="true" hudpriority="10" locked="True" allowingameediting="False">
@@ -1503,11 +1503,11 @@
</StatusEffect> </StatusEffect>
<StatusEffect type="OnBroken" target="Contained" Condition="-1000" setvalue="true" /> <StatusEffect type="OnBroken" target="Contained" Condition="-1000" setvalue="true" />
</ConnectionPanel> </ConnectionPanel>
<LightComponent range="0.0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false"> <LightComponent range="0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="532,954,60,54" depth="0.1" origin="1.05,0.38" alpha="1.0" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="532,954,60,54" depth="0.1" origin="1.05,0.38" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" HasTag="smallalienartifact" conditionpercentage="gt 0" /> <IsActiveConditional targetcontaineditem="true" HasTag="smallalienartifact" conditionpercentage="gt 0" />
</LightComponent> </LightComponent>
<LightComponent range="1.0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false"> <LightComponent range="4" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="534,878,157,76" depth="0.1" origin="0.5,0.5" alpha="0.7" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="534,878,157,76" depth="0.1" origin="0.5,0.5" alpha="0.7" />
<IsActiveConditional targetitemcomponent="connectionpanel" conditionpercentage="gt 0" /> <IsActiveConditional targetitemcomponent="connectionpanel" conditionpercentage="gt 0" />
</LightComponent> </LightComponent>
@@ -1529,9 +1529,9 @@
<Price storeidentifier="merchantmine" /> <Price storeidentifier="merchantmine" />
</Price> </Price>
<PreferredContainer primary="reactorcab" secondary="engcab" /> <PreferredContainer primary="reactorcab" secondary="engcab" />
<PreferredContainer primary="ruinstorage,ruinstoragesmall" amount="1" spawnprobability="0.02" /> <PreferredContainer primary="ruinstorage,ruinstoragesmall" amount="2" spawnprobability="0.04" />
<PreferredContainer primary="ruinstoragelarge" amount="1" spawnprobability="0.05" /> <PreferredContainer primary="ruinstoragelarge" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="researchcontainer" amount="1" spawnprobability="0.01" /> <PreferredContainer secondary="researchcontainer" amount="2" spawnprobability="0.02" />
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="251,833,60,61" origin="0.5,0.5" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="251,833,60,61" origin="0.5,0.5" />
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="323,1950,90,90" depth="0.8" origin="0.5,0.5" /> <Sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="323,1950,90,90" depth="0.8" origin="0.5,0.5" />
<Body width="90" height="90" density="8" /> <Body width="90" height="90" density="8" />
@@ -1543,26 +1543,26 @@
</Item> </Item>
<Item name="" nameidentifier="RuinDecal1" identifier="ruinpipeconnection" description="" width="64" height="80" texturescale="0.5,0.5" scale="0.5" noninteractable="true" category="Alien"> <Item name="" nameidentifier="RuinDecal1" identifier="ruinpipeconnection" description="" width="64" height="80" texturescale="0.5,0.5" scale="0.5" noninteractable="true" category="Alien">
<sprite texture="Content/Map/AlienWallSet1.png" sourcerect="960,256,64,80" depth="0.9" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Map/AlienWallSet1.png" sourcerect="960,256,64,80" depth="0.9" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="0.0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false"> <LightComponent range="0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Map/AlienWallSet1.png" sourcerect="896,256,64,80" depth="0.1" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Map/AlienWallSet1.png" sourcerect="896,256,64,80" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
<Upgrade gameversion="0.15.9.0" noninteractable="true" /> <Upgrade gameversion="0.15.9.0" noninteractable="true" />
</Item> </Item>
<Item name="" nameidentifier="RuinDecal1" identifier="ruinpipeconnectioncorner" description="" width="70" height="80" texturescale="0.5,0.5" scale="0.5" noninteractable="true" category="Alien"> <Item name="" nameidentifier="RuinDecal1" identifier="ruinpipeconnectioncorner" description="" width="70" height="80" texturescale="0.5,0.5" scale="0.5" noninteractable="true" category="Alien">
<sprite texture="Content/Map/AlienWallSet1.png" sourcerect="955,342,70,70" depth="0.9" premultiplyalpha="false" origin="0.55,0.5" /> <sprite texture="Content/Map/AlienWallSet1.png" sourcerect="955,342,70,70" depth="0.9" premultiplyalpha="false" origin="0.55,0.5" />
<LightComponent range="0.0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false"> <LightComponent range="0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Map/AlienWallSet1.png" sourcerect="890,342,63,70" depth="0.1" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Map/AlienWallSet1.png" sourcerect="890,342,63,70" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" nameidentifier="RuinDecal1" identifier="ruindecalpulse1" width="64" height="80" texturescale="0.5,0.5" scale="0.5" noninteractable="true" category="Alien"> <Item name="" nameidentifier="RuinDecal1" identifier="ruindecalpulse1" width="64" height="80" texturescale="0.5,0.5" scale="0.5" noninteractable="true" category="Alien">
<sprite texture="Content/Map/AlienRuins_LevelAssets1.png" sourcerect="0,1,406,401" depth="0.9" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Map/AlienRuins_LevelAssets1.png" sourcerect="0,1,406,401" depth="0.9" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="0.0" lightcolor="111,111,255,33" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.25"> <LightComponent range="0" lightcolor="111,111,255,33" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.25">
<sprite texture="Content/Map/AlienRuins_LevelAssets1.png" sourcerect="433,0,404,402" depth="0.1" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Map/AlienRuins_LevelAssets1.png" sourcerect="433,0,404,402" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
<LightComponent range="0.0" lightcolor="111,111,255,11" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.9" pulsefrequency="0.5"> <LightComponent range="0" lightcolor="111,111,255,11" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.9" pulsefrequency="0.5">
<sprite texture="Content/Map/AlienRuins_LevelAssets1.png" sourcerect="836,1,406,405" depth="0.1" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Map/AlienRuins_LevelAssets1.png" sourcerect="836,1,406,405" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
<LightComponent range="0.0" lightcolor="111,111,255,11" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.9" pulsefrequency="0.6"> <LightComponent range="0" lightcolor="111,111,255,11" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.9" pulsefrequency="0.6">
<sprite texture="Content/Map/AlienRuins_LevelAssets1.png" sourcerect="1240,3,406,402" depth="0.1" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Map/AlienRuins_LevelAssets1.png" sourcerect="1240,3,406,402" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
<Upgrade gameversion="0.15.9.0" noninteractable="true" /> <Upgrade gameversion="0.15.9.0" noninteractable="true" />
@@ -1589,7 +1589,7 @@
<!-- keep the AI target active when the item is active --> <!-- keep the AI target active when the item is active -->
<StatusEffect type="OnActive" target="This" sightrange="5000" soundrange="5000" setvalue="true" /> <StatusEffect type="OnActive" target="This" sightrange="5000" soundrange="5000" setvalue="true" />
</ItemComponent> </ItemComponent>
<LightComponent range="200" lightcolor="255,62,62,255" IsOn="false" castshadows="false" allowingameediting="false" vulnerabletoemp="false" flicker="0.8" flickerspeed="0.1" pulsefrequency="0.1" pulseamount="0.1"> <LightComponent range="800" lightcolor="255,62,62,255" IsOn="false" castshadows="false" allowingameediting="false" vulnerabletoemp="false" flicker="0.8" flickerspeed="0.1" pulsefrequency="0.1" pulseamount="0.1">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1704,504,338,658" origin="0.5,0.5" size="1,1" alpha="1.0" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1704,504,338,658" origin="0.5,0.5" size="1,1" alpha="1.0" />
<IsActive targetitemcomponent="TriggerComponent" triggeractive="true" /> <IsActive targetitemcomponent="TriggerComponent" triggeractive="true" />
</LightComponent> </LightComponent>
@@ -1670,7 +1670,7 @@
<AITrigger state="Idle" duration="1" allowtobeoverridden="false" allowtooverride="true" /> <AITrigger state="Idle" duration="1" allowtobeoverridden="false" allowtooverride="true" />
</StatusEffect> </StatusEffect>
</ItemComponent> </ItemComponent>
<LightComponent range="200" lightcolor="255,62,62,255" IsOn="false" castshadows="false" allowingameediting="false" vulnerabletoemp="false" flicker="0.8" flickerspeed="0.1" pulsefrequency="0.1" pulseamount="0.1"> <LightComponent range="800" lightcolor="255,62,62,255" IsOn="false" castshadows="false" allowingameediting="false" vulnerabletoemp="false" flicker="0.8" flickerspeed="0.1" pulsefrequency="0.1" pulseamount="0.1">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1704,504,338,658" origin="0.5,0.5" size="1,1" alpha="1.0" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1704,504,338,658" origin="0.5,0.5" size="1,1" alpha="1.0" />
<IsActive targetitemcomponent="TriggerComponent" hasstatustag="repairactive" /> <IsActive targetitemcomponent="TriggerComponent" hasstatustag="repairactive" />
</LightComponent> </LightComponent>
@@ -1715,19 +1715,19 @@
</Item> </Item>
<Item name="" identifier="alienlight1" nameidentifier="ruinlight" width="100" height="50" texturescale="1.0,1.0" scale="0.5" category="Alien" spritecolor="255,255,255,255" noninteractable="true"> <Item name="" identifier="alienlight1" nameidentifier="ruinlight" width="100" height="50" texturescale="1.0,1.0" scale="0.5" category="Alien" spritecolor="255,255,255,255" noninteractable="true">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1030,0,100,50" depth="0.94" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1030,0,100,50" depth="0.94" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="150.0" lightcolor="246,165,255,250" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.1" flickerspeed="5"> <LightComponent range="600" lightcolor="246,165,255,250" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.1" flickerspeed="5">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1030,62,100,50" depth="0.1" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1030,62,100,50" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" identifier="alienlight2" nameidentifier="ruinlight" width="50" height="100" texturescale="1.0,1.0" scale="0.5" category="Alien" spritecolor="255,255,255,255" noninteractable="true"> <Item name="" identifier="alienlight2" nameidentifier="ruinlight" width="50" height="100" texturescale="1.0,1.0" scale="0.5" category="Alien" spritecolor="255,255,255,255" noninteractable="true">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1029,116,50,100" depth="0.94" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1029,116,50,100" depth="0.94" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="150.0" lightcolor="246,165,255,250" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.1" flickerspeed="5"> <LightComponent range="600" lightcolor="246,165,255,250" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.1" flickerspeed="5">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1080,116,50,100" depth="0.1" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1080,116,50,100" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" identifier="alienlight3" nameidentifier="ruinlight" width="76" height="70" texturescale="1.0,1.0" scale="0.5" category="Alien" spritecolor="255,255,255,255" noninteractable="true"> <Item name="" identifier="alienlight3" nameidentifier="ruinlight" width="76" height="70" texturescale="1.0,1.0" scale="0.5" category="Alien" spritecolor="255,255,255,255" noninteractable="true">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1137,0,76,70" depth="0.94" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1137,0,76,70" depth="0.94" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="150.0" lightcolor="246,165,255,250" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.1" flickerspeed="5"> <LightComponent range="600" lightcolor="246,165,255,250" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.1" flickerspeed="5">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1218,0,76,70" depth="0.1" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1218,0,76,70" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
@@ -1736,7 +1736,7 @@
<DecorativeSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="21,1367,395,395" depth="0.75" origin="0.5,0.5" offset="0,0" scale="1.2" rotationspeed="300" /> <DecorativeSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="21,1367,395,395" depth="0.75" origin="0.5,0.5" offset="0,0" scale="1.2" rotationspeed="300" />
<DecorativeSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1075,1367,395,395" depth="0.7" origin="0.5,0.5" offset="0,0" rotationspeed="-350" /> <DecorativeSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1075,1367,395,395" depth="0.7" origin="0.5,0.5" offset="0,0" rotationspeed="-350" />
<AiTarget sonardisruption="1" sightrange="500" soundrange="100000" static="true" sonarlabel="entityname.anomaly" /> <AiTarget sonardisruption="1" sightrange="500" soundrange="100000" static="true" sonarlabel="entityname.anomaly" />
<LightComponent range="2048.0" lightcolor="255,200,15,255" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.1" flickerspeed="5"> <LightComponent range="8192" lightcolor="255,200,15,255" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.1" flickerspeed="5">
<DecorativeSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1075,1367,395,395" depth="0.7" origin="0.5,0.5" /> <DecorativeSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1075,1367,395,395" depth="0.7" origin="0.5,0.5" />
<StatusEffect type="Always" target="This"> <StatusEffect type="Always" target="This">
<Sound file="Content/Items/Alien/AlienPump.ogg" range="20000" position="0,0" /> <Sound file="Content/Items/Alien/AlienPump.ogg" range="20000" position="0,0" />
@@ -1762,7 +1762,7 @@
<DecorativeSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="21,1367,395,395" depth="0.75" origin="0.5,0.5" offset="0,0" scale="1.2" rotationspeed="300" /> <DecorativeSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="21,1367,395,395" depth="0.75" origin="0.5,0.5" offset="0,0" scale="1.2" rotationspeed="300" />
<DecorativeSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1075,1367,395,395" depth="0.7" origin="0.5,0.5" offset="0,0" rotationspeed="-350" /> <DecorativeSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1075,1367,395,395" depth="0.7" origin="0.5,0.5" offset="0,0" rotationspeed="-350" />
<Body radius="20" bodytype="Static" /> <Body radius="20" bodytype="Static" />
<LightComponent range="2048.0" lightcolor="255,200,15,255" IsOn="true" castshadows="true" allowingameediting="false" flicker="1.0" flickerspeed="5" pulseamount="0.2" pulsefrequency="2"> <LightComponent range="8192" lightcolor="255,200,15,255" IsOn="true" castshadows="true" allowingameediting="false" flicker="1.0" flickerspeed="5" pulseamount="0.2" pulsefrequency="2">
<DecorativeSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1075,1367,395,395" depth="0.7" origin="0.5,0.5" /> <DecorativeSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1075,1367,395,395" depth="0.7" origin="0.5,0.5" />
<StatusEffect type="Always" target="This"> <StatusEffect type="Always" target="This">
<Sound file="Content/Items/Alien/AlienPump.ogg" range="20000" position="0,0" /> <Sound file="Content/Items/Alien/AlienPump.ogg" range="20000" position="0,0" />
@@ -1775,7 +1775,7 @@
<Affliction identifier="hallucinating" strength="20" /> <Affliction identifier="hallucinating" strength="20" />
</StatusEffect> </StatusEffect>
</LightComponent> </LightComponent>
<LightComponent range="2048.0" lightcolor="255,210,150,255" IsOn="true" castshadows="true" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.6" /> <LightComponent range="8192" lightcolor="255,210,150,255" IsOn="true" castshadows="true" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.6" />
</Item> </Item>
<Item name="submarinepusher" identifier="submarinepusher" texturescale="1.0,1.0" scale="5" category="Alien" spritecolor="255,255,255,100" noninteractable="true" hideinmenus="true"> <Item name="submarinepusher" identifier="submarinepusher" texturescale="1.0,1.0" scale="5" category="Alien" spritecolor="255,255,255,100" noninteractable="true" hideinmenus="true">
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1075,1367,395,395" depth="0.8" origin="0.5,0.5" offset="0,0" /> <Sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1075,1367,395,395" depth="0.8" origin="0.5,0.5" offset="0,0" />
@@ -1799,7 +1799,7 @@
<Sprite name="guardianpod" texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="912,385,210,210" depth="0.03" origin="0.5,0.5" /> <Sprite name="guardianpod" texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="912,385,210,210" depth="0.03" origin="0.5,0.5" />
<BrokenSprite name="guardianpod_broken_gradual" texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="912,598,210,210" origin="0.5,0.5" depth="0.02" fadein="true" maxcondition="99" /> <BrokenSprite name="guardianpod_broken_gradual" texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="912,598,210,210" origin="0.5,0.5" depth="0.02" fadein="true" maxcondition="99" />
<BrokenSprite name="guardianpod_broken" texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="912,598,210,210" origin="0.5,0.5" depth="0.01" fadein="false" /> <BrokenSprite name="guardianpod_broken" texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="912,598,210,210" origin="0.5,0.5" depth="0.01" fadein="false" />
<LightComponent range="200" lightcolor="255,62,62,255" IsOn="true" castshadows="false" allowingameediting="false" vulnerabletoemp="false" flicker="0.8" flickerspeed="0.1" pulsefrequency="0.1" pulseamount="0.1"> <LightComponent range="800" lightcolor="255,62,62,255" IsOn="true" castshadows="false" allowingameediting="false" vulnerabletoemp="false" flicker="0.8" flickerspeed="0.1" pulsefrequency="0.1" pulseamount="0.1">
<sprite texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="912,813,210,210" origin="0.5,0.5" size="1,1" alpha="1.0" /> <sprite texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="912,813,210,210" origin="0.5,0.5" size="1,1" alpha="1.0" />
<StatusEffect type="OnActive" target="This"> <StatusEffect type="OnActive" target="This">
<sound file="Content/Items/Alien/AlienArtifactLoop1.ogg" range="10000.0" loop="true" volume="0.1" frequencymultiplier="0.5" /> <sound file="Content/Items/Alien/AlienArtifactLoop1.ogg" range="10000.0" loop="true" volume="0.1" frequencymultiplier="0.5" />
@@ -1909,7 +1909,7 @@
<Remove /> <Remove />
</StatusEffect> </StatusEffect>
</RangedWeapon> </RangedWeapon>
<ItemContainer hideitems="true" capacity="1" maxstacksize="1" containedstateindicatorstyle="spear"> <ItemContainer hideitems="true" capacity="1" maxstacksize="60" containedstateindicatorstyle="spear">
<Containable items="guardianspear" /> <Containable items="guardianspear" />
</ItemContainer> </ItemContainer>
</Item> </Item>
@@ -1917,7 +1917,7 @@
<Sprite texture="Content/Characters/Fractalguardian/Fractalguardian.png" sourcerect="214,514,130,64" depth="0.55" origin="0.5,0.5" /> <Sprite texture="Content/Characters/Fractalguardian/Fractalguardian.png" sourcerect="214,514,130,64" depth="0.55" origin="0.5,0.5" />
<Body width="100" height="35" density="30" /> <Body width="100" height="35" density="30" />
<Holdable slots="Any,RightHand" controlpose="false" aimpos="120,0" handle1="-55,0" holdangle="0" usehandrotationforholdangle="true" msg="ItemMsgPickUpSelect" /> <Holdable slots="Any,RightHand" controlpose="false" aimpos="120,0" handle1="-55,0" holdangle="0" usehandrotationforholdangle="true" msg="ItemMsgPickUpSelect" />
<RepairTool structurefixamount="0.0" range="500" barrelpos="45,0" fireprobability="0.0" spread="25"> <RepairTool structurefixamount="0.0" range="2000" barrelpos="45,0" fireprobability="0.0" spread="25">
<ParticleEmitterHitCharacter particle="fleshsmoke" particlespersecond="3" anglemin="-5" anglemax="5" velocitymin="10" velocitymax="100" /> <ParticleEmitterHitCharacter particle="fleshsmoke" particlespersecond="3" anglemin="-5" anglemax="5" velocitymin="10" velocitymax="100" />
<ParticleEmitter particle="steamspray" particlespersecond="80" anglemin="0" anglemax="0" velocitymin="300" velocitymax="500" highqualitycollisiondetection="true" /> <ParticleEmitter particle="steamspray" particlespersecond="80" anglemin="0" anglemax="0" velocitymin="300" velocitymax="500" highqualitycollisiondetection="true" />
<ParticleEmitter particle="bubbles" particlespersecond="20" anglemin="-10" anglemax="10" scalemin="0.3" scalemax="0.7" velocitymin="5" velocitymax="100" copyentityangle="true" /> <ParticleEmitter particle="bubbles" particlespersecond="20" anglemin="-10" anglemax="10" scalemin="0.3" scalemax="0.7" velocitymin="5" velocitymax="100" copyentityangle="true" />
@@ -1935,7 +1935,7 @@
<Sprite texture="AlienRuins_Items.png" depth="0.55" sourcerect="0,1776,185,96" origin="0.5,0.4" scale="0.5" /> <Sprite texture="AlienRuins_Items.png" depth="0.55" sourcerect="0,1776,185,96" origin="0.5,0.4" scale="0.5" />
<Body width="85" height="40" density="15" /> <Body width="85" height="40" density="15" />
<Holdable slots="Any,RightHand" controlpose="false" aimpos="120,0" handle1="0,11" holdangle="0" usehandrotationforholdangle="true" msg="ItemMsgPickUpSelect" /> <Holdable slots="Any,RightHand" controlpose="false" aimpos="120,0" handle1="0,11" holdangle="0" usehandrotationforholdangle="true" msg="ItemMsgPickUpSelect" />
<RepairTool structurefixamount="-0.75" range="400" barrelpos="75,0" targetforce="50" repairmultiple="true" repairthroughwalls="true" maxoverlappingwalldist="0.0" repairthroughholes="true" levelwallfixamount="-20.0"> <RepairTool structurefixamount="-0.75" range="1600" barrelpos="75,0" targetforce="50" repairmultiple="true" repairthroughwalls="true" maxoverlappingwalldist="0.0" repairthroughholes="true" levelwallfixamount="-20.0">
<Fixable identifier="structure" /> <Fixable identifier="structure" />
<StatusEffect type="OnUse" targettype="UseTarget" targets="weldable" Stuck="-80.0" /> <StatusEffect type="OnUse" targettype="UseTarget" targets="weldable" Stuck="-80.0" />
<!--Damage doors--> <!--Damage doors-->
@@ -1952,7 +1952,7 @@
<Affliction identifier="radiationsickness" amount="25" /> <Affliction identifier="radiationsickness" amount="25" />
</StatusEffect> </StatusEffect>
<sound file="Content/Items/Alien/alienweapon.ogg" type="OnUse" range="800.0" loop="true" /> <sound file="Content/Items/Alien/alienweapon.ogg" type="OnUse" range="800.0" loop="true" />
<LightComponent AllowInGameEditing="false" LightColor="0.8,0.7,1.0,1.0" Flicker="0.5" range="500"> <LightComponent AllowInGameEditing="false" LightColor="0.8,0.7,1.0,1.0" Flicker="0.5" range="2000">
<sprite texture="Content/Items/Electricity/lightsprite.png" origin="0.5,0.5" /> <sprite texture="Content/Items/Electricity/lightsprite.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<!-- remove if the weapon ends up outside the guardian's inventory (arm severed?) --> <!-- remove if the weapon ends up outside the guardian's inventory (arm severed?) -->
@@ -2057,7 +2057,7 @@
<Remove /> <Remove />
</StatusEffect> </StatusEffect>
</RangedWeapon> </RangedWeapon>
<ItemContainer hideitems="true" drawinventory="true" capacity="1" maxstacksize="1" canbeselected="false" characterusable="true"> <ItemContainer hideitems="true" drawinventory="true" capacity="1" maxstacksize="60" canbeselected="false" characterusable="true">
<Containable items="alienturretammoemp" /> <Containable items="alienturretammoemp" />
</ItemContainer> </ItemContainer>
</Item> </Item>
@@ -2161,7 +2161,7 @@
<Remove /> <Remove />
</StatusEffect> </StatusEffect>
</Projectile> </Projectile>
<LightComponent range="200" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="200,200,255,20" isactive="True" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg=""> <LightComponent range="800" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="200,200,255,20" isactive="True" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<Sprite texture="Content/Characters/Spineling/Spineling.png" sourcerect="0,230,180,23" origin="0.5,0.6" alpha="0.5" /> <Sprite texture="Content/Characters/Spineling/Spineling.png" sourcerect="0,230,180,23" origin="0.5,0.6" alpha="0.5" />
</LightComponent> </LightComponent>
</Item> </Item>
@@ -2179,7 +2179,7 @@
<Affliction identifier="morbusinepoisoning" strength="3" probability="0.1" /> <Affliction identifier="morbusinepoisoning" strength="3" probability="0.1" />
</Attack> </Attack>
</Projectile> </Projectile>
<LightComponent range="200" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="200,255,200,20" isactive="True" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg=""> <LightComponent range="800" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="200,255,200,20" isactive="True" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<Sprite texture="Content/Characters/Spineling_morbusine/Spineling_morbusine.png" sourcerect="0,230,180,23" origin="0.5,0.6" alpha="0.5" /> <Sprite texture="Content/Characters/Spineling_morbusine/Spineling_morbusine.png" sourcerect="0,230,180,23" origin="0.5,0.6" alpha="0.5" />
</LightComponent> </LightComponent>
</Item> </Item>
@@ -2216,7 +2216,7 @@
<Remove /> <Remove />
</StatusEffect> </StatusEffect>
</Projectile> </Projectile>
<LightComponent range="400" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="255,255,255,30" isactive="True" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg=""> <LightComponent range="1600" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="255,255,255,30" isactive="True" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<Sprite texture="Content/Characters/Spineling_giant/Spineling_giant.png" sourcerect="0,940,720,72" origin="0.55,0.5" alpha="0.5" /> <Sprite texture="Content/Characters/Spineling_giant/Spineling_giant.png" sourcerect="0,940,720,72" origin="0.55,0.5" alpha="0.5" />
</LightComponent> </LightComponent>
</Item> </Item>
@@ -2249,7 +2249,7 @@
</Explosion> </Explosion>
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
<LightComponent range="20" lightcolor="127,196,196,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false"> <LightComponent range="80" lightcolor="127,196,196,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="327,165,35,38" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="327,165,35,38" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
<aitarget sightrange="1000" static="true" /> <aitarget sightrange="1000" static="true" />
@@ -2290,7 +2290,7 @@
</Explosion> </Explosion>
</StatusEffect> </StatusEffect>
</Projectile> </Projectile>
<LightComponent range="20" lightcolor="127,196,196,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false"> <LightComponent range="80" lightcolor="127,196,196,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="327,165,35,38" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="327,165,35,38" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
@@ -2412,23 +2412,23 @@
<Sprite name="alienstoragevat" texture="Content/Items/Alien/AlienRuins_Items_02.png" depth="0.8" sourcerect="397,456,168,172" origin="0.5,0.5" /> <Sprite name="alienstoragevat" texture="Content/Items/Alien/AlienRuins_Items_02.png" depth="0.8" sourcerect="397,456,168,172" origin="0.5,0.5" />
<BrokenSprite name="alienstoragevat_broken" texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="567,456,168,172" depth="0.799" origin="0.5,0.5" scale="true" /> <BrokenSprite name="alienstoragevat_broken" texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="567,456,168,172" depth="0.799" origin="0.5,0.5" scale="true" />
<Body width="150" height="150" bodytype="static"/> <Body width="150" height="150" bodytype="static"/>
<ItemContainer capacity="4" slotsperrow="2" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect" accessonlywhenbroken="true"> <ItemContainer capacity="12" slotsperrow="4" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect" accessonlywhenbroken="true">
<GuiFrame relativesize="0.18,0.25" anchor="Center" style="ItemUI"/> <GuiFrame relativesize="0.18,0.25" anchor="Center" style="ItemUI"/>
<Containable items="smallitem,mediumitem"/> <Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem"/>
<StatusEffect type="OnBroken" target="this"> <StatusEffect type="OnBroken" target="this">
<ParticleEmitter particle="whitegoosplash" drawontop="true" particleamount="20" velocitymin="0" velocitymax="300" anglemin="0" anglemax="360" scalemin="0.5" scalemax="1"/> <ParticleEmitter particle="whitegoosplash" drawontop="true" particleamount="20" velocitymin="0" velocitymax="300" anglemin="0" anglemax="360" scalemin="0.5" scalemax="1"/>
<ParticleEmitter particle="damagebubbles" drawontop="true" particleamount="10" scalemin="0.5" scalemax="1" anglemin="45" anglemax="135" velocitymin="100" velocitymax="200"/> <ParticleEmitter particle="damagebubbles" drawontop="true" particleamount="10" scalemin="0.5" scalemax="1" anglemin="45" anglemax="135" velocitymin="100" velocitymax="200"/>
<Sound file="Content/Map/Thalamus/Sounds/CARRIER_organs2.ogg" range="500" volume="0.2"/> <Sound file="Content/Map/Thalamus/Sounds/CARRIER_organs2.ogg" range="500" volume="0.2"/>
</StatusEffect> </StatusEffect>
</ItemContainer> </ItemContainer>
<LightComponent range="200" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="143,236,166,200" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg=""> <LightComponent range="800" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="143,236,166,200" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<Sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="748,465,162,155" origin="0.5,0.5" alpha="0.5" /> <Sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="748,465,162,155" origin="0.5,0.5" alpha="0.5" />
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" identifier="aliencurrentgenerator" category="Alien" Tags="alien" scale="0.5" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbyrepairtools="true" damagedbymeleeweapons="true" health="300"> <Item name="" identifier="aliencurrentgenerator" category="Alien" Tags="alien" scale="0.5" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbyrepairtools="true" damagedbymeleeweapons="true" health="300">
<Sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" depth="0.8" sourcerect="1856,0,171,447" origin="0.5,0.5" /> <Sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" depth="0.8" sourcerect="1856,0,171,447" origin="0.5,0.5" />
<BrokenSprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="1856,459,171,447" depth="0.799" origin="0.5,0.5" scale="true" /> <BrokenSprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="1856,459,171,447" depth="0.799" origin="0.5,0.5" scale="true" />
<LightComponent range="200" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="143,236,166,200" isactive="True" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg=""> <LightComponent range="800" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="143,236,166,200" isactive="True" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<Sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="1858,929,168,439" origin="0.5,0.5" alpha="0.5" /> <Sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="1858,929,168,439" origin="0.5,0.5" alpha="0.5" />
<StatusEffect type="OnActive" target="This"> <StatusEffect type="OnActive" target="This">
<ParticleEmitter particle="bubbles" copyentityangle="true" VelocityMin="500" VelocityMax="550" ScaleMax="1.5" ParticlesPerSecond="100" LifeTimeMultiplier="1.2" /> <ParticleEmitter particle="bubbles" copyentityangle="true" VelocityMin="500" VelocityMax="550" ScaleMax="1.5" ParticlesPerSecond="100" LifeTimeMultiplier="1.2" />
@@ -2470,16 +2470,16 @@
<Sprite name="assemblydevice_bubble" texture="Content/Items/Alien/AlienRuins_Items_02.png" depth="0.79" sourcerect="2,8,151,154" origin="0.5,0.5" /> <Sprite name="assemblydevice_bubble" texture="Content/Items/Alien/AlienRuins_Items_02.png" depth="0.79" sourcerect="2,8,151,154" origin="0.5,0.5" />
<BrokenSprite name="assemblydevice_bubble_broken" texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="173,8,151,154" depth="0.78" origin="0.5,0.5" scale="true" /> <BrokenSprite name="assemblydevice_bubble_broken" texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="173,8,151,154" depth="0.78" origin="0.5,0.5" scale="true" />
<TriggerComponent radius="80" triggeredby="Item" sensor="false" /> <TriggerComponent radius="80" triggeredby="Item" sensor="false" />
<ItemContainer capacity="4" slotsperrow="2" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect" accessonlywhenbroken="true"> <ItemContainer capacity="12" slotsperrow="4" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect" accessonlywhenbroken="true">
<GuiFrame relativesize="0.18,0.25" anchor="Center" style="ItemUI"/> <GuiFrame relativesize="0.18,0.25" anchor="Center" style="ItemUI"/>
<Containable items="smallitem,mediumitem"/> <Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem"/>
<StatusEffect type="OnBroken" target="this"> <StatusEffect type="OnBroken" target="this">
<ParticleEmitter particle="whitegoosplash" drawontop="true" particleamount="20" velocitymin="0" velocitymax="300" anglemin="0" anglemax="360" scalemin="0.5" scalemax="1"/> <ParticleEmitter particle="whitegoosplash" drawontop="true" particleamount="20" velocitymin="0" velocitymax="300" anglemin="0" anglemax="360" scalemin="0.5" scalemax="1"/>
<ParticleEmitter particle="damagebubbles" drawontop="true" particleamount="10" scalemin="0.5" scalemax="1" anglemin="45" anglemax="135" velocitymin="100" velocitymax="200"/> <ParticleEmitter particle="damagebubbles" drawontop="true" particleamount="10" scalemin="0.5" scalemax="1" anglemin="45" anglemax="135" velocitymin="100" velocitymax="200"/>
<Sound file="Content/Map/Thalamus/Sounds/CARRIER_organs2.ogg" range="500" volume="0.2"/> <Sound file="Content/Map/Thalamus/Sounds/CARRIER_organs2.ogg" range="500" volume="0.2"/>
</StatusEffect> </StatusEffect>
</ItemContainer> </ItemContainer>
<LightComponent range="200" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="84,184,131,200" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg=""> <LightComponent range="800" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="84,184,131,200" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<Sprite name="alienassemblydevice_bubble_light" texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="2,177,151,154" origin="0.48,0.48" alpha="0.3" /> <Sprite name="alienassemblydevice_bubble_light" texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="2,177,151,154" origin="0.48,0.48" alpha="0.3" />
<IsActiveConditional targetitemcomponent="Itemcontainer" isBroken="false"/> <IsActiveConditional targetitemcomponent="Itemcontainer" isBroken="false"/>
</LightComponent> </LightComponent>
@@ -2488,7 +2488,7 @@
<Sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" depth="0.8" sourcerect="383,15,475,414" origin="0.5,0.5" /> <Sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" depth="0.8" sourcerect="383,15,475,414" origin="0.5,0.5" />
<BrokenSprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="863,15,475,414" depth="0.799" origin="0.5,0.5" scale="true" /> <BrokenSprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="863,15,475,414" depth="0.799" origin="0.5,0.5" scale="true" />
<Body width="450" height="400" bodytype="Static" /> <Body width="450" height="400" bodytype="Static" />
<LightComponent range="200" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="143,236,166,200" pulsefrequency="0.3" pulseamount="0.2" isactive="True" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg=""> <LightComponent range="800" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="143,236,166,200" pulsefrequency="0.3" pulseamount="0.2" isactive="True" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<Sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="1348,15,475,414" origin="0.5,0.5" alpha="0.5" /> <Sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="1348,15,475,414" origin="0.5,0.5" alpha="0.5" />
</LightComponent> </LightComponent>
<ConnectionPanel canbeselected="true" hudpriority="10" locked="True" allowingameediting="False"> <ConnectionPanel canbeselected="true" hudpriority="10" locked="True" allowingameediting="False">
@@ -2549,24 +2549,24 @@
<DecorativeSprite name="aliensample2" texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.95" sourcerect="1766,1700,272,174" origin="0.5,0.5" randomgroupid="1" offset="30,30" offsetanim="Noise" rotationanim="Noise" rotation="25" rotationspeed="0.1" offsetanimspeed="0.02" /> <DecorativeSprite name="aliensample2" texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.95" sourcerect="1766,1700,272,174" origin="0.5,0.5" randomgroupid="1" offset="30,30" offsetanim="Noise" rotationanim="Noise" rotation="25" rotationspeed="0.1" offsetanimspeed="0.02" />
<DecorativeSprite name="aliensample3" texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.95" sourcerect="1304,1861,246,177" origin="0.5,0.5" randomgroupid="1" offset="30,30" offsetanim="Noise" rotationanim="Noise" rotation="25" rotationspeed="0.1" offsetanimspeed="0.02" /> <DecorativeSprite name="aliensample3" texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.95" sourcerect="1304,1861,246,177" origin="0.5,0.5" randomgroupid="1" offset="30,30" offsetanim="Noise" rotationanim="Noise" rotation="25" rotationspeed="0.1" offsetanimspeed="0.02" />
<DecorativeSprite name="aliensample4" texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.95" sourcerect="1889,1204,159,158" origin="0.5,0.5" randomgroupid="1" offset="30,30" offsetanim="Noise" rotationanim="Noise" rotation="25" rotationspeed="0.1" offsetanimspeed="0.02" /> <DecorativeSprite name="aliensample4" texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.95" sourcerect="1889,1204,159,158" origin="0.5,0.5" randomgroupid="1" offset="30,30" offsetanim="Noise" rotationanim="Noise" rotation="25" rotationspeed="0.1" offsetanimspeed="0.02" />
<LightComponent range="512" lightcolor="255,255,255,128" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false"> <LightComponent range="2048" lightcolor="255,255,255,128" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1504,1456,421,235" depth="0.97" premultiplyalpha="false" origin="0.5,0.59" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1504,1456,421,235" depth="0.97" premultiplyalpha="false" origin="0.5,0.59" />
</LightComponent> </LightComponent>
<ItemContainer capacity="4" canbeselected="True" hideitems="true" msg="ItemMsgInteractSelect" slotsperrow="2" accessonlywhenbroken="false"> <ItemContainer capacity="12" canbeselected="True" hideitems="true" msg="ItemMsgInteractSelect" slotsperrow="4" accessonlywhenbroken="false">
<GuiFrame relativesize="0.18,0.25" anchor="Center" style="ItemUI"/> <GuiFrame relativesize="0.18,0.25" anchor="Center" style="ItemUI"/>
<Containable items="smallitem,mediumitem"/> <Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem"/>
</ItemContainer> </ItemContainer>
</Item> </Item>
<Item name="" identifier="joviansystemhologram" category="Alien" Tags="alien" scale="1.0" noninteractable="true" spritecolor="175,125,255"> <Item name="" identifier="joviansystemhologram" category="Alien" Tags="alien" scale="1.0" noninteractable="true" spritecolor="175,125,255">
<Sprite texture="Content/Items/Alien/AlienRuins_Items_03.png" sourcerect="0,0,10,10" depth="0.5" origin="0.5,0.5" /> <Sprite texture="Content/Items/Alien/AlienRuins_Items_03.png" sourcerect="0,0,10,10" depth="0.5" origin="0.5,0.5" />
<LightComponent range="150" castshadows="False" drawbehindsubs="False" ison="True" pulsefrequency="0.2" pulseamount="0.2" blinkfrequency="0" lightcolor="200,200,255,255" isactive="True" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg=""> <LightComponent range="600" castshadows="False" drawbehindsubs="False" ison="True" pulsefrequency="0.2" pulseamount="0.2" blinkfrequency="0" lightcolor="200,200,255,255" isactive="True" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<StatusEffect type="Always" target="This"> <StatusEffect type="Always" target="This">
<ParticleEmitter particle="hologramsphere" particlespersecond="25" scalemultiplier="0.5,0.5"/> <ParticleEmitter particle="hologramsphere" particlespersecond="25" scalemultiplier="0.5,0.5"/>
</StatusEffect> </StatusEffect>
</LightComponent> </LightComponent>
<LightComponent range="300" castshadows="False" drawbehindsubs="False" ison="True" pulsefrequency="0.3" pulseamount="0.8" blinkfrequency="0" lightcolor="200,200,255,255" isactive="True" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg=""> <LightComponent range="1200" castshadows="False" drawbehindsubs="False" ison="True" pulsefrequency="0.3" pulseamount="0.8" blinkfrequency="0" lightcolor="200,200,255,255" isactive="True" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
@@ -2592,90 +2592,90 @@
<Item name="" identifier="aliensymbol01" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative"> <Item name="" identifier="aliensymbol01" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="435,1844,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="435,1844,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="256" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false"> <LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="435,1844,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="435,1844,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1" />
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" identifier="aliensymbol02" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative"> <Item name="" identifier="aliensymbol02" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="435,1911,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="435,1911,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="256" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false"> <LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="435,1911,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="435,1911,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1" />
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" identifier="aliensymbol03" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative"> <Item name="" identifier="aliensymbol03" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="435,1978,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="435,1978,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="256" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false"> <LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="435,1978,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="435,1978,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" identifier="aliensymbol04" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative"> <Item name="" identifier="aliensymbol04" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="502,1844,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="502,1844,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="256" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false"> <LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="502,1844,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="502,1844,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" identifier="aliensymbol05" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative"> <Item name="" identifier="aliensymbol05" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="502,1911,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="502,1911,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="256" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false"> <LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="502,1911,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="502,1911,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" identifier="aliensymbol06" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative"> <Item name="" identifier="aliensymbol06" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="502,1978,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="502,1978,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="256" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false"> <LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="502,1978,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="502,1978,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" identifier="aliensymbol07" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative"> <Item name="" identifier="aliensymbol07" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="569,1844,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="569,1844,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="256" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false"> <LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="569,1844,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="569,1844,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" identifier="aliensymbol08" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative"> <Item name="" identifier="aliensymbol08" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="569,1911,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="569,1911,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="256" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false"> <LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="569,1911,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="569,1911,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" identifier="aliensymbol09" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative"> <Item name="" identifier="aliensymbol09" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="569,1978,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="569,1978,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="256" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false"> <LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="569,1978,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="569,1978,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" identifier="aliensymbol10" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative"> <Item name="" identifier="aliensymbol10" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="636,1844,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="636,1844,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="256" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false"> <LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="636,1844,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="636,1844,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" identifier="aliensymbol11" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative"> <Item name="" identifier="aliensymbol11" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="636,1911,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="636,1911,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="256" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false"> <LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="636,1911,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="636,1911,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" identifier="aliensymbol12" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative"> <Item name="" identifier="aliensymbol12" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="636,1978,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="636,1978,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
<LightComponent range="256" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false"> <LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="636,1978,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="636,1978,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" identifier="aliengenerator" category="Legacy" Tags="alien,aliengenerator" scale="0.3"> <Item name="" identifier="aliengenerator" category="Legacy" Tags="alien,aliengenerator" scale="0.3">
<Sprite texture="Content/Items/Alien/Legacy/AlienRuin_Legacy.png" depth="0.8" sourcerect="512,0,512,573" /> <Sprite texture="Content/Items/Alien/Legacy/AlienRuin_Legacy.png" depth="0.8" sourcerect="512,0,512,573" />
<LightComponent AllowInGameEditing="false" lightcolor="112,146,190,50" canbeselected="false" range="800.0" IsOn="true"> <LightComponent AllowInGameEditing="false" lightcolor="112,146,190,50" canbeselected="false" range="3200" IsOn="true">
<Sprite texture="Content/Items/Alien/Legacy/AlienRuin_Legacy.png" sourcerect="0,486,176,176" origin="0.47, 0.3" alpha="1.0" /> <Sprite texture="Content/Items/Alien/Legacy/AlienRuin_Legacy.png" sourcerect="0,486,176,176" origin="0.47, 0.3" alpha="1.0" />
</LightComponent> </LightComponent>
<ItemContainer capacity="1" maxstacksize="1" canbeselected="true" hideitems="false" itempos="264,-321" containedspritedepth="0.01" autointeractwithcontained="true"> <ItemContainer capacity="1" maxstacksize="60" canbeselected="true" hideitems="false" itempos="264,-321" containedspritedepth="0.01" autointeractwithcontained="true">
<GuiFrame relativesize="0.11,0.17" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" /> <GuiFrame relativesize="0.11,0.17" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<StatusEffect type="Always" target="This" Charge="-10.0" /> <StatusEffect type="Always" target="This" Charge="-10.0" />
<Containable items="alienpowercell"> <Containable items="alienpowercell">
<StatusEffect type="OnContaining" target="This" Charge="100.0" setvalue="true" /> <StatusEffect type="OnContaining" target="This" Charge="100.0" setvalue="true" />
</Containable> </Containable>
</ItemContainer> </ItemContainer>
<PowerContainer capacity="10.0" canbeselected="false" maxrechargespeed="1000.0" maxoutput="10000.0" /> <PowerContainer capacity="30" canbeselected="false" maxrechargespeed="1000.0" maxoutput="10000.0" />
<ConnectionPanel canbeselected="true" hudpriority="10"> <ConnectionPanel canbeselected="true" hudpriority="10">
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" /> <GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
<RequiredItem items="screwdriver" type="Equipped" /> <RequiredItem items="screwdriver" type="Equipped" />
@@ -2689,7 +2689,7 @@
<Item name="" identifier="alienturret" category="Legacy" Tags="turret,alien" scale="0.5" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbyrepairtools="true" damagedbymeleeweapons="true" health="1000"> <Item name="" identifier="alienturret" category="Legacy" Tags="turret,alien" scale="0.5" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbyrepairtools="true" damagedbymeleeweapons="true" health="1000">
<Sprite texture="Content/Items/Alien/EndRuin_Items.png" depth="0.4" sourcerect="384,768,455,256" canflipy="false" /> <Sprite texture="Content/Items/Alien/EndRuin_Items.png" depth="0.4" sourcerect="384,768,455,256" canflipy="false" />
<ItemContainer hideitems="true" drawinventory="true" capacity="1" maxstacksize="1" canbeselected="false" characterusable="true"> <ItemContainer hideitems="true" drawinventory="true" capacity="1" maxstacksize="60" canbeselected="false" characterusable="true">
<Containable items="alienturretammo" /> <Containable items="alienturretammo" />
<!-- when the turret is fired, it triggers this statuseffect and spawns new ammo --> <!-- when the turret is fired, it triggers this statuseffect and spawns new ammo -->
<StatusEffect type="OnUse" target="Contained"> <StatusEffect type="OnUse" target="Contained">
@@ -2727,7 +2727,7 @@
<output name="signal_out1" displayname="connection.signaloutx~[num]=1" /> <output name="signal_out1" displayname="connection.signaloutx~[num]=1" />
<output name="signal_out2" displayname="connection.signaloutx~[num]=2" /> <output name="signal_out2" displayname="connection.signaloutx~[num]=2" />
</ConnectionPanel> </ConnectionPanel>
<LightComponent range="0.0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false"> <LightComponent range="0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="532,878,160,79" depth="0.1" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="532,878,160,79" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<ItemAssembly name="AlienChestLarge" description="" hideinmenus="true"> <ItemAssembly name="AlienChestLarge" description="" hideinmenus="true">
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="2" rect="-18,58,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="1"> <Item name="Alien Light Component" identifier="alienlightcomponent" ID="2" rect="-18,58,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="1">
<LightComponent range="80" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,165" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" /> <LightComponent range="320" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,165" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver"> <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" /> <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" /> <input name="toggle" />

View File

@@ -4,7 +4,7 @@
<ItemContainer itempos="0,0" iteminterval="0,0" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="0,0,0,0,0" /> <ItemContainer itempos="0,0" iteminterval="0,0" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="0,0,0,0,0" />
</Item> </Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="3" rect="-18,42,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="1"> <Item name="Alien Light Component" identifier="alienlightcomponent" ID="3" rect="-18,42,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="1">
<LightComponent range="80" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,165" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" /> <LightComponent range="320" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,165" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver"> <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" /> <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" /> <input name="toggle" />

View File

@@ -325,7 +325,7 @@
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="43" rect="175,48,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5"> <Item name="Alien Light Component" identifier="alienlightcomponent" ID="43" rect="175,48,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" /> <LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver"> <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" /> <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" /> <input name="toggle" />
@@ -336,7 +336,7 @@
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="42" rect="239,48,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5"> <Item name="Alien Light Component" identifier="alienlightcomponent" ID="42" rect="239,48,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" /> <LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver"> <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" /> <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" /> <input name="toggle" />
@@ -347,7 +347,7 @@
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="41" rect="-272,48,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5"> <Item name="Alien Light Component" identifier="alienlightcomponent" ID="41" rect="-272,48,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" /> <LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver"> <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" /> <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" /> <input name="toggle" />
@@ -358,7 +358,7 @@
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="39" rect="-208,48,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5"> <Item name="Alien Light Component" identifier="alienlightcomponent" ID="39" rect="-208,48,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" /> <LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver"> <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" /> <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" /> <input name="toggle" />
@@ -369,7 +369,7 @@
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="38" rect="-144,48,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5"> <Item name="Alien Light Component" identifier="alienlightcomponent" ID="38" rect="-144,48,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" /> <LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver"> <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" /> <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" /> <input name="toggle" />
@@ -380,7 +380,7 @@
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="37" rect="112,48,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5"> <Item name="Alien Light Component" identifier="alienlightcomponent" ID="37" rect="112,48,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" /> <LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver"> <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" /> <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" /> <input name="toggle" />

View File

@@ -143,7 +143,7 @@
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="28" rect="64,84,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5"> <Item name="Alien Light Component" identifier="alienlightcomponent" ID="28" rect="64,84,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="0,255,255,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" /> <LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="0,255,255,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver"> <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" /> <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" /> <input name="toggle" />
@@ -154,7 +154,7 @@
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="27" rect="-96,63,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5"> <Item name="Alien Light Component" identifier="alienlightcomponent" ID="27" rect="-96,63,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="0,255,255,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" /> <LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="0,255,255,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver"> <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" /> <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" /> <input name="toggle" />
@@ -165,7 +165,7 @@
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="26" rect="64,63,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5"> <Item name="Alien Light Component" identifier="alienlightcomponent" ID="26" rect="64,63,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="0,255,255,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" /> <LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="0,255,255,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver"> <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" /> <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" /> <input name="toggle" />
@@ -176,7 +176,7 @@
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="25" rect="-96,84,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5"> <Item name="Alien Light Component" identifier="alienlightcomponent" ID="25" rect="-96,84,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="0,255,255,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" /> <LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="0,255,255,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver"> <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" /> <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" /> <input name="toggle" />

View File

@@ -1,13 +1,13 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<ItemAssembly name="ChargedAlienGenerator" description="" hideinmenus="true"> <ItemAssembly name="ChargedAlienGenerator" description="" hideinmenus="true">
<Item name="Alien Power Cell" identifier="alienpowercell" ID="5" rect="-134,-121,12,15" description="" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.7" scale="0.3" hideinassemblypreview="true"> <Item name="Alien Power Cell" identifier="alienpowercell" ID="5" rect="-134,-121,12,15" description="" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.7" scale="0.3" hideinassemblypreview="true">
<LightComponent range="100" castshadows="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,30" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" /> <LightComponent range="400" castshadows="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,30" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Holdable holdpos="0,-15" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" /> <Holdable holdpos="0,-15" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
</Item> </Item>
<Item name="Alien Generator" identifier="aliengenerator_new" ID="4" rect="-64,96,153,171" description="" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.3"> <Item name="Alien Generator" identifier="aliengenerator_new" ID="4" rect="-64,96,153,171" description="" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.3">
<LightComponent range="800" castshadows="True" ison="True" blinkfrequency="0" lightcolor="112,146,190,50" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" /> <LightComponent range="3200" castshadows="True" ison="True" blinkfrequency="0" lightcolor="112,146,190,50" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<ItemContainer pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="5" /> <ItemContainer pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="5" />
<PowerContainer indicatorposition="0,0" indicatorsize="0,0" maxoutput="10000" capacity="10" charge="0" maxrechargespeed="1000" rechargespeed="0" minvoltage="0.5" powerconsumption="0" isactive="True" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" /> <PowerContainer indicatorposition="0,0" indicatorsize="0,0" maxoutput="10000" capacity="30" charge="0" maxrechargespeed="1000" rechargespeed="0" minvoltage="0.5" powerconsumption="0" isactive="True" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg=""> <ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="">
<requireditem identifiers="screwdriver" type="Equipped" msg="" /> <requireditem identifiers="screwdriver" type="Equipped" msg="" />
<input name="shutdown" /> <input name="shutdown" />

View File

@@ -8,7 +8,7 @@
<link w="14" /> <link w="14" />
</output> </output>
</ConnectionPanel> </ConnectionPanel>
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" /> <LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
</Item> </Item>
<Item name="" identifier="alienbutton" ID="6" rect="-17,112,24,27" noninteractable="False" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,alien,alienbutton" displaysidebysidewhenlinked="False" spritedepth="0.8" hiddeningame="False"> <Item name="" identifier="alienbutton" ID="6" rect="-17,112,24,27" noninteractable="False" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,alien,alienbutton" displaysidebysidewhenlinked="False" spritedepth="0.8" hiddeningame="False">
<Controller istoggle="False" pickingtime="0" canbepicked="True" allowingameediting="False" msg="itemmsgpressselect" /> <Controller istoggle="False" pickingtime="0" canbepicked="True" allowingameediting="False" msg="itemmsgpressselect" />
@@ -18,7 +18,7 @@
<link w="13" /> <link w="13" />
</output> </output>
</ConnectionPanel> </ConnectionPanel>
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" /> <LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
</Item> </Item>
<Item name="" identifier="blackwire" ID="14" rect="50040,-70086,48,20" noninteractable="False" scale="0.5" spritecolor="49,49,49,255" inventoryiconcolor="49,49,49,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true"> <Item name="" identifier="blackwire" ID="14" rect="50040,-70086,48,20" noninteractable="False" scale="0.5" spritecolor="49,49,49,255" inventoryiconcolor="49,49,49,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" /> <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />

View File

@@ -17,13 +17,13 @@
</Repairable> </Repairable>
</Item> </Item>
<Item name="Alien Power Cell" identifier="alienpowercell" ID="4" rect="5722,-745,12,15" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien,smallitem" displaysidebysidewhenlinked="False" spritedepth="0.7" scale="0.3" hideinassemblypreview="true"> <Item name="Alien Power Cell" identifier="alienpowercell" ID="4" rect="5722,-745,12,15" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien,smallitem" displaysidebysidewhenlinked="False" spritedepth="0.7" scale="0.3" hideinassemblypreview="true">
<LightComponent range="100" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,30" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" /> <LightComponent range="400" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,30" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Holdable holdpos="0,-15" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" /> <Holdable holdpos="0,-15" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
</Item> </Item>
<Item name="Alien Generator" identifier="aliengenerator_new" ID="3" rect="63,80,153,171" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.3"> <Item name="Alien Generator" identifier="aliengenerator_new" ID="3" rect="63,80,153,171" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.3">
<LightComponent range="800" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,50" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" /> <LightComponent range="3200" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,50" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ItemContainer itempos="264,-321" iteminterval="0,0" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" contained="4" /> <ItemContainer itempos="264,-321" iteminterval="0,0" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" contained="4" />
<PowerContainer indicatorposition="0,0" indicatorsize="0,0" maxoutput="10000" capacity="10" charge="0" maxrechargespeed="1000" rechargespeed="0" minvoltage="0.5" powerconsumption="0" isactive="True" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" /> <PowerContainer indicatorposition="0,0" indicatorsize="0,0" maxoutput="10000" capacity="30" charge="0" maxrechargespeed="1000" rechargespeed="0" minvoltage="0.5" powerconsumption="0" isactive="True" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg=""> <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" /> <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="shutdown" /> <input name="shutdown" />

View File

@@ -22,13 +22,13 @@
</Repairable> </Repairable>
</Item> </Item>
<Item name="Alien Power Cell" identifier="alienpowercell" ID="6" rect="5722,-713,12,15" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien,smallitem" displaysidebysidewhenlinked="False" spritedepth="0.7" scale="0.3" hideinassemblypreview="true"> <Item name="Alien Power Cell" identifier="alienpowercell" ID="6" rect="5722,-713,12,15" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien,smallitem" displaysidebysidewhenlinked="False" spritedepth="0.7" scale="0.3" hideinassemblypreview="true">
<LightComponent range="100" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,30" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" /> <LightComponent range="400" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,30" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Holdable holdpos="0,-15" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" /> <Holdable holdpos="0,-15" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
</Item> </Item>
<Item name="Alien Generator" identifier="aliengenerator_new" ID="3" rect="79,80,153,171" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.3"> <Item name="Alien Generator" identifier="aliengenerator_new" ID="3" rect="79,80,153,171" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.3">
<LightComponent range="800" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,50" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" /> <LightComponent range="3200" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,50" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ItemContainer itempos="264,-321" iteminterval="0,0" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" contained="6" /> <ItemContainer itempos="264,-321" iteminterval="0,0" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" contained="6" />
<PowerContainer indicatorposition="0,0" indicatorsize="0,0" maxoutput="10000" capacity="10" charge="0" maxrechargespeed="1000" rechargespeed="0" minvoltage="0.5" powerconsumption="0" isactive="True" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" /> <PowerContainer indicatorposition="0,0" indicatorsize="0,0" maxoutput="10000" capacity="30" charge="0" maxrechargespeed="1000" rechargespeed="0" minvoltage="0.5" powerconsumption="0" isactive="True" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg=""> <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" /> <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="shutdown" /> <input name="shutdown" />
@@ -179,7 +179,7 @@
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="12" rect="-112,127,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="1"> <Item name="Alien Light Component" identifier="alienlightcomponent" ID="12" rect="-112,127,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="1">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" /> <LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver"> <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" /> <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" /> <input name="toggle" />

View File

@@ -22,9 +22,9 @@
</Repairable> </Repairable>
</Item> </Item>
<Item name="Alien Generator" identifier="aliengenerator_new" ID="5" rect="79,80,153,171" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.3"> <Item name="Alien Generator" identifier="aliengenerator_new" ID="5" rect="79,80,153,171" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.3">
<LightComponent range="800" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,50" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" /> <LightComponent range="3200" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,50" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ItemContainer itempos="264,-321" iteminterval="0,0" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" contained="0" /> <ItemContainer itempos="264,-321" iteminterval="0,0" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" contained="0" />
<PowerContainer indicatorposition="0,0" indicatorsize="0,0" maxoutput="10000" capacity="10" charge="0" maxrechargespeed="1000" rechargespeed="0" minvoltage="0.5" powerconsumption="0" isactive="True" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" /> <PowerContainer indicatorposition="0,0" indicatorsize="0,0" maxoutput="10000" capacity="30" charge="0" maxrechargespeed="1000" rechargespeed="0" minvoltage="0.5" powerconsumption="0" isactive="True" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg=""> <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" /> <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="shutdown" /> <input name="shutdown" />
@@ -175,7 +175,7 @@
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="24" rect="-112,127,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="1"> <Item name="Alien Light Component" identifier="alienlightcomponent" ID="24" rect="-112,127,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="1">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" /> <LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver"> <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" /> <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" /> <input name="toggle" />

View File

@@ -4,24 +4,24 @@
<ItemContainer itempos="0,0" iteminterval="0,0" containablerestrictions="" autofill="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgInteractSelect" contained="93,95,97,99,101,102,103,104,105,106,107,108,109,110,111,112,113,115,117,119,121,122,123,124,125,127,129,131,133,135" /> <ItemContainer itempos="0,0" iteminterval="0,0" containablerestrictions="" autofill="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgInteractSelect" contained="93,95,97,99,101,102,103,104,105,106,107,108,109,110,111,112,113,115,117,119,121,122,123,124,125,127,129,131,133,135" />
</Item> </Item>
<Item name="" identifier="flashlight" ID="135" rect="50052,-15092,24,9" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,tool,provocative,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true"> <Item name="" identifier="flashlight" ID="135" rect="50052,-15092,24,9" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,tool,provocative,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.02" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="127,127,127,255" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" /> <LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.02" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="127,127,127,255" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Holdable holdpos="29.999998,-14.999999" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" /> <Holdable holdpos="29.999998,-14.999999" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<ItemContainer itempos="0,0" iteminterval="0,0" containablerestrictions="" autofill="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="136" /> <ItemContainer itempos="0,0" iteminterval="0,0" containablerestrictions="" autofill="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="136" />
</Item> </Item>
<Item name="" identifier="flashlight" ID="133" rect="50052,-15092,24,9" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,tool,provocative,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true"> <Item name="" identifier="flashlight" ID="133" rect="50052,-15092,24,9" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,tool,provocative,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.02" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="127,127,127,255" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" /> <LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.02" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="127,127,127,255" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Holdable holdpos="29.999998,-14.999999" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" /> <Holdable holdpos="29.999998,-14.999999" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<ItemContainer itempos="0,0" iteminterval="0,0" containablerestrictions="" autofill="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="134" /> <ItemContainer itempos="0,0" iteminterval="0,0" containablerestrictions="" autofill="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="134" />
</Item> </Item>
<Item name="" identifier="sonarbeacon" ID="131" rect="50057,-15080,14,32" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" sonarlabel="Sonar Beacon" condition="100" tags="smallitem,sonar,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true"> <Item name="" identifier="sonarbeacon" ID="131" rect="50057,-15080,14,32" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" sonarlabel="Sonar Beacon" condition="100" tags="smallitem,sonar,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="30" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" /> <Holdable holdpos="0,0" holdangle="30" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="50" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="2" lightcolor="0,255,0,255" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" /> <LightComponent range="200" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="2" lightcolor="0,255,0,255" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<CustomInterface labels="sonarbeacon.beaconactive,sonarbeacon.beaconsignal" signals="1;1" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" /> <CustomInterface labels="sonarbeacon.beaconactive,sonarbeacon.beaconsignal" signals="1;1" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<ItemContainer itempos="0,0" iteminterval="0,0" containablerestrictions="" autofill="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="132" /> <ItemContainer itempos="0,0" iteminterval="0,0" containablerestrictions="" autofill="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="132" />
</Item> </Item>
<Item name="" identifier="sonarbeacon" ID="129" rect="50057,-15080,14,32" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" sonarlabel="Sonar Beacon" condition="100" tags="smallitem,sonar,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true"> <Item name="" identifier="sonarbeacon" ID="129" rect="50057,-15080,14,32" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" sonarlabel="Sonar Beacon" condition="100" tags="smallitem,sonar,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="30" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" /> <Holdable holdpos="0,0" holdangle="30" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="50" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="2" lightcolor="0,255,0,255" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" /> <LightComponent range="200" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="2" lightcolor="0,255,0,255" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<CustomInterface labels="sonarbeacon.beaconactive,sonarbeacon.beaconsignal" signals="1;1" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" /> <CustomInterface labels="sonarbeacon.beaconactive,sonarbeacon.beaconsignal" signals="1;1" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<ItemContainer itempos="0,0" iteminterval="0,0" containablerestrictions="" autofill="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="130" /> <ItemContainer itempos="0,0" iteminterval="0,0" containablerestrictions="" autofill="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="130" />
</Item> </Item>
@@ -37,19 +37,19 @@
</Item> </Item>
<Item name="" identifier="flare" ID="124" rect="50051,-15092,27,9" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light,provocative" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true"> <Item name="" identifier="flare" ID="124" rect="50051,-15092,27,9" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light,provocative" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" /> <Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="600" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.5" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" /> <LightComponent range="2400" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.5" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
</Item> </Item>
<Item name="" identifier="flare" ID="123" rect="50051,-15092,27,9" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light,provocative" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true"> <Item name="" identifier="flare" ID="123" rect="50051,-15092,27,9" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light,provocative" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" /> <Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="600" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.5" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" /> <LightComponent range="2400" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.5" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
</Item> </Item>
<Item name="" identifier="flare" ID="122" rect="50051,-15092,27,9" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light,provocative" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true"> <Item name="" identifier="flare" ID="122" rect="50051,-15092,27,9" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light,provocative" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" /> <Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="600" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.5" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" /> <LightComponent range="2400" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.5" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
</Item> </Item>
<Item name="" identifier="flare" ID="121" rect="50051,-15092,27,9" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light,provocative" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true"> <Item name="" identifier="flare" ID="121" rect="50051,-15092,27,9" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light,provocative" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" /> <Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="600" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.5" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" /> <LightComponent range="2400" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.5" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
</Item> </Item>
<Item name="" identifier="oxygentank" ID="106" rect="50058,-15080,12,33" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,oxygensource" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true"> <Item name="" identifier="oxygentank" ID="106" rect="50058,-15080,12,33" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,oxygensource" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Holdable holdpos="29.999998,-14.999999" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" /> <Holdable holdpos="29.999998,-14.999999" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
@@ -147,7 +147,7 @@
</Item> </Item>
<Item name="" identifier="underwaterscooter" ID="119" rect="50029,-15071,70,51" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative,scooter,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true"> <Item name="" identifier="underwaterscooter" ID="119" rect="50029,-15071,70,51" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative,scooter,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" /> <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" /> <LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Propulsion force="150" pickingtime="0" canbepicked="False" allowingameediting="True" msg=""> <Propulsion force="150" pickingtime="0" canbepicked="False" allowingameediting="True" msg="">
<requireditem items="mobilebattery" type="Contained" optional="false" ignoreineditor="false" msg="ItemMsgBatteryCellRequired" /> <requireditem items="mobilebattery" type="Contained" optional="false" ignoreineditor="false" msg="ItemMsgBatteryCellRequired" />
</Propulsion> </Propulsion>
@@ -155,7 +155,7 @@
</Item> </Item>
<Item name="" identifier="underwaterscooter" ID="117" rect="50029,-15071,70,51" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative,scooter,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true"> <Item name="" identifier="underwaterscooter" ID="117" rect="50029,-15071,70,51" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative,scooter,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" /> <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" /> <LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Propulsion force="150" pickingtime="0" canbepicked="False" allowingameediting="True" msg=""> <Propulsion force="150" pickingtime="0" canbepicked="False" allowingameediting="True" msg="">
<requireditem items="mobilebattery" type="Contained" optional="false" ignoreineditor="false" msg="ItemMsgBatteryCellRequired" /> <requireditem items="mobilebattery" type="Contained" optional="false" ignoreineditor="false" msg="ItemMsgBatteryCellRequired" />
</Propulsion> </Propulsion>
@@ -163,7 +163,7 @@
</Item> </Item>
<Item name="" identifier="underwaterscooter" ID="115" rect="50029,-15071,70,51" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative,scooter,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true"> <Item name="" identifier="underwaterscooter" ID="115" rect="50029,-15071,70,51" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative,scooter,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" /> <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" /> <LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Propulsion force="150" pickingtime="0" canbepicked="False" allowingameediting="True" msg=""> <Propulsion force="150" pickingtime="0" canbepicked="False" allowingameediting="True" msg="">
<requireditem items="mobilebattery" type="Contained" optional="false" ignoreineditor="false" msg="ItemMsgBatteryCellRequired" /> <requireditem items="mobilebattery" type="Contained" optional="false" ignoreineditor="false" msg="ItemMsgBatteryCellRequired" />
</Propulsion> </Propulsion>
@@ -171,7 +171,7 @@
</Item> </Item>
<Item name="" identifier="underwaterscooter" ID="113" rect="50029,-15071,70,51" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative,scooter,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true"> <Item name="" identifier="underwaterscooter" ID="113" rect="50029,-15071,70,51" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative,scooter,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" /> <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" /> <LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Propulsion force="150" pickingtime="0" canbepicked="False" allowingameediting="True" msg=""> <Propulsion force="150" pickingtime="0" canbepicked="False" allowingameediting="True" msg="">
<requireditem items="mobilebattery" type="Contained" optional="false" ignoreineditor="false" msg="ItemMsgBatteryCellRequired" /> <requireditem items="mobilebattery" type="Contained" optional="false" ignoreineditor="false" msg="ItemMsgBatteryCellRequired" />
</Propulsion> </Propulsion>

View File

@@ -21,23 +21,23 @@
</Item> </Item>
<Item name="Flare" identifier="flare" ID="53" rect="227,-124,27,9" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true"> <Item name="Flare" identifier="flare" ID="53" rect="227,-124,27,9" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" /> <Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="600" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" /> <LightComponent range="2400" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
</Item> </Item>
<Item name="Flare" identifier="flare" ID="52" rect="227,-124,27,9" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true"> <Item name="Flare" identifier="flare" ID="52" rect="227,-124,27,9" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" /> <Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="600" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" /> <LightComponent range="2400" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
</Item> </Item>
<Item name="Flare" identifier="flare" ID="51" rect="227,-124,27,9" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true"> <Item name="Flare" identifier="flare" ID="51" rect="227,-124,27,9" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" /> <Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="600" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" /> <LightComponent range="2400" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
</Item> </Item>
<Item name="Flare" identifier="flare" ID="50" rect="227,-124,27,9" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true"> <Item name="Flare" identifier="flare" ID="50" rect="227,-124,27,9" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" /> <Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="600" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" /> <LightComponent range="2400" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
</Item> </Item>
<Item name="Flare" identifier="flare" ID="49" rect="227,-124,27,9" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true"> <Item name="Flare" identifier="flare" ID="49" rect="227,-124,27,9" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" /> <Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="600" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" /> <LightComponent range="2400" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
</Item> </Item>
<Item name="Handheld Sonar" identifier="handheldsonar" ID="47" rect="229,-123,22,11" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,sonar" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true"> <Item name="Handheld Sonar" identifier="handheldsonar" ID="47" rect="229,-123,22,11" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,sonar" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="30" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" /> <Holdable holdpos="0,0" holdangle="30" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
@@ -81,7 +81,7 @@
</Item> </Item>
<Item name="Underwater Scooter" identifier="underwaterscooter" ID="45" rect="208,-96,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true"> <Item name="Underwater Scooter" identifier="underwaterscooter" ID="45" rect="208,-96,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" /> <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" /> <LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<Propulsion force="150" pickingtime="0" allowingameediting="True" msg=""> <Propulsion force="150" pickingtime="0" allowingameediting="True" msg="">
<requireditem identifiers="batterycell,fulguriumbatterycell" type="Contained" msg="Battery cell required" /> <requireditem identifiers="batterycell,fulguriumbatterycell" type="Contained" msg="Battery cell required" />
</Propulsion> </Propulsion>
@@ -89,7 +89,7 @@
</Item> </Item>
<Item name="Underwater Scooter" identifier="underwaterscooter" ID="43" rect="208,-96,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true"> <Item name="Underwater Scooter" identifier="underwaterscooter" ID="43" rect="208,-96,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" /> <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" /> <LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<Propulsion force="150" pickingtime="0" allowingameediting="True" msg=""> <Propulsion force="150" pickingtime="0" allowingameediting="True" msg="">
<requireditem identifiers="batterycell,fulguriumbatterycell" type="Contained" msg="Battery cell required" /> <requireditem identifiers="batterycell,fulguriumbatterycell" type="Contained" msg="Battery cell required" />
</Propulsion> </Propulsion>
@@ -97,7 +97,7 @@
</Item> </Item>
<Item name="Underwater Scooter" identifier="underwaterscooter" ID="35" rect="208,-96,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true"> <Item name="Underwater Scooter" identifier="underwaterscooter" ID="35" rect="208,-96,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" /> <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" /> <LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<Propulsion force="150" pickingtime="0" allowingameediting="True" msg=""> <Propulsion force="150" pickingtime="0" allowingameediting="True" msg="">
<requireditem identifiers="batterycell,fulguriumbatterycell" type="Contained" msg="Battery cell required" /> <requireditem identifiers="batterycell,fulguriumbatterycell" type="Contained" msg="Battery cell required" />
</Propulsion> </Propulsion>
@@ -105,7 +105,7 @@
</Item> </Item>
<Item name="Underwater Scooter" identifier="underwaterscooter" ID="33" rect="208,-96,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true"> <Item name="Underwater Scooter" identifier="underwaterscooter" ID="33" rect="208,-96,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" /> <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" /> <LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<Propulsion force="150" pickingtime="0" allowingameediting="True" msg=""> <Propulsion force="150" pickingtime="0" allowingameediting="True" msg="">
<requireditem identifiers="batterycell,fulguriumbatterycell" type="Contained" msg="Battery cell required" /> <requireditem identifiers="batterycell,fulguriumbatterycell" type="Contained" msg="Battery cell required" />
</Propulsion> </Propulsion>

View File

@@ -19,8 +19,8 @@
<Holdable holdpos="30,-15" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" /> <Holdable holdpos="30,-15" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
</Item> </Item>
<Item name="Diving Suit" identifier="divingsuit" ID="14" rect="-15,-116,63,56" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="diving,divingsuit,light" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true"> <Item name="Diving Suit" identifier="divingsuit" ID="14" rect="-15,-116,63,56" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="diving,divingsuit,light" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<LightComponent range="200" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="250,224,165,255" isactive="True" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" /> <LightComponent range="800" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="250,224,165,255" isactive="True" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="200" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="250,224,165,255" isactive="True" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" /> <LightComponent range="800" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="250,224,165,255" isactive="True" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Wearable pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgEquipSelect" /> <Wearable pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgEquipSelect" />
<ItemContainer itempos="0,0" iteminterval="0,0" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="15" /> <ItemContainer itempos="0,0" iteminterval="0,0" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="15" />
</Item> </Item>

View File

@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Items> <Items>
<Item name="" identifier="button" category="Electrical" tags="smallitem,button" allowedlinks="door" linkable="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" maxstacksize="8"> <Item name="" identifier="button" category="Electrical" tags="smallitem,button" allowedlinks="door" linkable="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" maxstacksize="60">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<Price baseprice="125" minavailable="4"> <Price baseprice="125" minavailable="12">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false" /> <Price storeidentifier="merchantcity" sold="false" />
<Price storeidentifier="merchantresearch" /> <Price storeidentifier="merchantresearch" />
@@ -35,16 +35,16 @@
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" /> <RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
</Holdable> </Holdable>
</Item> </Item>
<Item name="" identifier="switch" category="Electrical" tags="smallitem,switch" allowedlinks="door" linkable="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" maxstacksize="8"> <Item name="" identifier="switch" category="Electrical" tags="smallitem,switch" allowedlinks="door" linkable="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" maxstacksize="60">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<Price baseprice="125" minavailable="4"> <Price baseprice="125" minavailable="12">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false" /> <Price storeidentifier="merchantcity" sold="false" />
<Price storeidentifier="merchantresearch" /> <Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" /> <Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" /> <Price storeidentifier="merchantmine" />
<Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="10"/> <Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="30"/>
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="448,192,64,64" origin="0.5,0.5" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="448,192,64,64" origin="0.5,0.5" />
<Sprite texture="button.png" sourcerect="4,49,22,40" depth="0.79" origin="0.5,0.5" /> <Sprite texture="button.png" sourcerect="4,49,22,40" depth="0.79" origin="0.5,0.5" />
@@ -61,11 +61,11 @@
<sound file="Content/Items/Button/Switch1.ogg" type="OnUse" range="250.0" /> <sound file="Content/Items/Button/Switch1.ogg" type="OnUse" range="250.0" />
<sound file="Content/Items/Button/Switch2.ogg" type="OnUse" range="250.0" /> <sound file="Content/Items/Button/Switch2.ogg" type="OnUse" range="250.0" />
</Controller> </Controller>
<LightComponent range="10.0" lightcolor="50,255,50,0" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false"> <LightComponent range="40" lightcolor="50,255,50,0" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Button/button.png" sourcerect="4,9,22,40" depth="0.1" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Button/button.png" sourcerect="4,9,22,40" depth="0.1" origin="0.5,0.5" alpha="1.0" />
<IsActive targetitemcomponent="Controller" State="eq True" /> <IsActive targetitemcomponent="Controller" State="eq True" />
</LightComponent> </LightComponent>
<LightComponent range="10.0" lightcolor="255,50,50,0" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false"> <LightComponent range="40" lightcolor="255,50,50,0" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Button/button.png" sourcerect="4,89,22,40" depth="0.1" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Button/button.png" sourcerect="4,89,22,40" depth="0.1" origin="0.5,0.5" alpha="1.0" />
<IsActive targetitemcomponent="Controller" State="eq False" /> <IsActive targetitemcomponent="Controller" State="eq False" />
</LightComponent> </LightComponent>
@@ -80,13 +80,13 @@
</Item> </Item>
<Item name="" identifier="lever" category="Electrical" tags="smallitem,switch" allowedlinks="door" linkable="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true"> <Item name="" identifier="lever" category="Electrical" tags="smallitem,switch" allowedlinks="door" linkable="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true">
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<Price baseprice="125" minavailable="4"> <Price baseprice="125" minavailable="12">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false" /> <Price storeidentifier="merchantcity" sold="false" />
<Price storeidentifier="merchantresearch" /> <Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" /> <Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" /> <Price storeidentifier="merchantmine" />
<Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="10"/> <Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="30"/>
</Price> </Price>
<Sprite texture="button.png" sourcerect="64,1,63,62" depth="0.79" origin="0.5,0.5" /> <Sprite texture="button.png" sourcerect="64,1,63,62" depth="0.79" origin="0.5,0.5" />
<Deconstruct time="10"> <Deconstruct time="10">

View File

@@ -14,11 +14,11 @@
<MaintainPosIndicator texture="Content/Items/Command/NavUI.png" sourcerect="50,0,60,61" /> <MaintainPosIndicator texture="Content/Items/Command/NavUI.png" sourcerect="50,0,60,61" />
<MaintainPosOriginIndicator texture="Content/Items/Command/NavUI.png" sourcerect="0,0,50,54" /> <MaintainPosOriginIndicator texture="Content/Items/Command/NavUI.png" sourcerect="0,0,50,54" />
<SteeringIndicator texture="Content/Items/Command/NavUI.png" sourcerect="0,135,362,16" origin="0,0.5"/> <SteeringIndicator texture="Content/Items/Command/NavUI.png" sourcerect="0,135,362,16" origin="0,0.5"/>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false"> <LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0"/> <Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0"/>
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="0,0,384,304" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="0,0,384,304" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" blinkfrequency="1" allowingameediting="false"> <LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" blinkfrequency="1" allowingameediting="false">
<Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0"/> <Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0"/>
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="400,0,384,304" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="400,0,384,304" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
@@ -105,7 +105,7 @@
<Sprite texture="Content/Items/Command/CommandDevices.png" depth="0.8" sourcerect="400,0,288,240" origin="0.5,0.5" /> <Sprite texture="Content/Items/Command/CommandDevices.png" depth="0.8" sourcerect="400,0,288,240" origin="0.5,0.5" />
<BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="400,256,288,240" depth="0.8" maxcondition="80" fadein="true" origin="0.5,0.5" /> <BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="400,256,288,240" depth="0.8" maxcondition="80" fadein="true" origin="0.5,0.5" />
<BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="400,512,288,240" depth="0.8" maxcondition="0" origin="0.5,0.5" /> <BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="400,512,288,240" depth="0.8" maxcondition="0" origin="0.5,0.5" />
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false"> <LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0"/> <Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0"/>
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="256,320,288,240" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="256,320,288,240" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
@@ -224,10 +224,10 @@
<icon identifier="location" texture="Content/UI/MainIconsAtlas.png" sourcerect="349,435,11,11" origin="0.5,0.5"/> <icon identifier="location" texture="Content/UI/MainIconsAtlas.png" sourcerect="349,435,11,11" origin="0.5,0.5"/>
<icon identifier="mineral" texture="Content/UI/MainIconsAtlas.png" sourcerect="336,434,7,12" origin="0.5,0.5"/> <icon identifier="mineral" texture="Content/UI/MainIconsAtlas.png" sourcerect="336,434,7,12" origin="0.5,0.5"/>
<icon identifier="" texture="Content/UI/MainIconsAtlas.png" sourcerect="346,416,4,4" origin="0.5,0.5"/> <icon identifier="" texture="Content/UI/MainIconsAtlas.png" sourcerect="346,416,4,4" origin="0.5,0.5"/>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false"> <LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="0,0,384,212" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="0,0,384,212" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" blinkfrequency="1" allowingameediting="false"> <LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" blinkfrequency="1" allowingameediting="false">
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="400,0,384,212" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="400,0,384,212" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Sonar> </Sonar>
@@ -271,7 +271,7 @@
<Sprite texture="Content/Items/Command/CommandDevices.png" sourcerect="700,0,160,128" depth="0.8" origin="0.5,0.5" /> <Sprite texture="Content/Items/Command/CommandDevices.png" sourcerect="700,0,160,128" depth="0.8" origin="0.5,0.5" />
<BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="700,124,160,128" depth="0.8" maxcondition="80" fadein="true" origin="0.5,0.5" /> <BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="700,124,160,128" depth="0.8" maxcondition="80" fadein="true" origin="0.5,0.5" />
<BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="856,0,160,128" depth="0.8" maxcondition="0" origin="0.5,0.5" /> <BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="856,0,160,128" depth="0.8" maxcondition="0" origin="0.5,0.5" />
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false"> <LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0"/> <Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0"/>
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="0,320,160,128" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="0,320,160,128" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
@@ -368,7 +368,7 @@
<Button text="label.previouscamera" connection="prev_camera" signal="-1" /> <Button text="label.previouscamera" connection="prev_camera" signal="-1" />
<Button text="label.nextcamera" connection="next_camera" signal="1" /> <Button text="label.nextcamera" connection="next_camera" signal="1" />
</CustomInterface> </CustomInterface>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" blinkfrequency="1" allowingameediting="false"> <LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" blinkfrequency="1" allowingameediting="false">
<sprite texture="Content/Items/Command/CommandDevices.png" depth="0.025" sourcerect="707,763,279,160" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Command/CommandDevices.png" depth="0.025" sourcerect="707,763,279,160" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>

View File

@@ -2,9 +2,9 @@
<Items> <Items>
<Item name="" identifier="suppliescabinet" tags="container,suppliescontainer" linkable="true" pickdistance="150" waterproof="true" scale="0.5"> <Item name="" identifier="suppliescabinet" tags="container,suppliescontainer" linkable="true" pickdistance="150" waterproof="true" scale="0.5">
<Sprite texture="containers.png" depth="0.84" sourcerect="889,349,120,132" origin="0.5,0.5" /> <Sprite texture="containers.png" depth="0.84" sourcerect="889,349,120,132" origin="0.5,0.5" />
<ItemContainer capacity="6" slotsperrow="3" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect"> <ItemContainer capacity="18" slotsperrow="5" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.16,0.22" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.16,0.22" anchor="Center" style="ItemUI" />
<Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" /> <Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" excludedidentifiers="mobilecontainer" />
</ItemContainer> </ItemContainer>
<!-- backwards compatibility for older versions in which mobile containers like storage containers were containable in any cabinet --> <!-- backwards compatibility for older versions in which mobile containers like storage containers were containable in any cabinet -->
<Upgrade gameversion="1.1.0.0" campaignsaveonly="true"> <Upgrade gameversion="1.1.0.0" campaignsaveonly="true">
@@ -16,12 +16,12 @@
</Item> </Item>
<Item name="" identifier="mediumsteelcabinet" tags="locker,container" linkable="true" pickdistance="150" waterproof="true" scale="0.5"> <Item name="" identifier="mediumsteelcabinet" tags="locker,container" linkable="true" pickdistance="150" waterproof="true" scale="0.5">
<Sprite texture="containers.png" depth="0.84" sourcerect="1,1,175,374" origin="0.5,0.5" /> <Sprite texture="containers.png" depth="0.84" sourcerect="1,1,175,374" origin="0.5,0.5" />
<ItemContainer capacity="20" slotsperrow="5" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect"> <ItemContainer capacity="50" slotsperrow="8" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" />
<Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" /> <Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" excludedidentifiers="mobilecontainer" />
<SubContainer capacity="3" maxstacksize="1"> <SubContainer capacity="9" maxstacksize="60">
<SlotIcon texture="Content/UI/CommandUIAtlas.png" sourcerect="639,926,128,80" origin="0.5,0.5" /> <SlotIcon texture="Content/UI/CommandUIAtlas.png" sourcerect="639,926,128,80" origin="0.5,0.5" />
<Containable items="mobilecontainer" /> <Containable items="mobilecontainer,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</SubContainer> </SubContainer>
</ItemContainer> </ItemContainer>
<!-- backwards compatibility for older versions in which mobile containers like storage containers were containable in any cabinet --> <!-- backwards compatibility for older versions in which mobile containers like storage containers were containable in any cabinet -->
@@ -34,12 +34,12 @@
</Item> </Item>
<Item name="" aliases="Diving Gear Cabinet" identifier="mediumwindowedsteelcabinet" category="Diving" tags="locker,container" linkable="true" pickdistance="150" waterproof="true" scale="0.5"> <Item name="" aliases="Diving Gear Cabinet" identifier="mediumwindowedsteelcabinet" category="Diving" tags="locker,container" linkable="true" pickdistance="150" waterproof="true" scale="0.5">
<Sprite texture="containers.png" depth="0.84" sourcerect="178,1,168,377" origin="0.5,0.5" /> <Sprite texture="containers.png" depth="0.84" sourcerect="178,1,168,377" origin="0.5,0.5" />
<ItemContainer capacity="20" slotsperrow="5" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect"> <ItemContainer capacity="50" slotsperrow="8" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" />
<Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" /> <Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" excludedidentifiers="mobilecontainer" />
<SubContainer capacity="3" maxstacksize="1"> <SubContainer capacity="9" maxstacksize="60">
<SlotIcon texture="Content/UI/CommandUIAtlas.png" sourcerect="639,926,128,80" origin="0.5,0.5" /> <SlotIcon texture="Content/UI/CommandUIAtlas.png" sourcerect="639,926,128,80" origin="0.5,0.5" />
<Containable items="mobilecontainer" /> <Containable items="mobilecontainer,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</SubContainer> </SubContainer>
</ItemContainer> </ItemContainer>
<!-- backwards compatibility for older versions in which mobile containers like storage containers were containable in any cabinet --> <!-- backwards compatibility for older versions in which mobile containers like storage containers were containable in any cabinet -->
@@ -52,12 +52,12 @@
</Item> </Item>
<Item name="" identifier="steelcabinet" tags="locker,container" linkable="true" pickdistance="150" waterproof="true" scale="0.5"> <Item name="" identifier="steelcabinet" tags="locker,container" linkable="true" pickdistance="150" waterproof="true" scale="0.5">
<Sprite texture="containers.png" depth="0.84" sourcerect="348,2,364,373" origin="0.5,0.5" /> <Sprite texture="containers.png" depth="0.84" sourcerect="348,2,364,373" origin="0.5,0.5" />
<ItemContainer capacity="35" slotsperrow="7" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect"> <ItemContainer capacity="50" slotsperrow="8" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.28,0.48" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.28,0.48" anchor="Center" style="ItemUI" />
<Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" /> <Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" excludedidentifiers="mobilecontainer" />
<SubContainer capacity="5" maxstacksize="1"> <SubContainer capacity="15" maxstacksize="60">
<SlotIcon texture="Content/UI/CommandUIAtlas.png" sourcerect="639,926,128,80" origin="0.5,0.5" /> <SlotIcon texture="Content/UI/CommandUIAtlas.png" sourcerect="639,926,128,80" origin="0.5,0.5" />
<Containable items="mobilecontainer" /> <Containable items="mobilecontainer,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</SubContainer> </SubContainer>
</ItemContainer> </ItemContainer>
<!-- backwards compatibility for older versions in which mobile containers like storage containers were containable in any cabinet --> <!-- backwards compatibility for older versions in which mobile containers like storage containers were containable in any cabinet -->
@@ -71,13 +71,13 @@
<!-- TODO: switch to SecureSteelLockRed.png when access denied and SecureSteelLockGreen.png when access granted--> <!-- TODO: switch to SecureSteelLockRed.png when access denied and SecureSteelLockGreen.png when access granted-->
<Item name="" identifier="securesteelcabinet" tags="locker,container,securecontainer" linkable="true" spritecolor="255,255,255,255" pickdistance="150" waterproof="true" scale="0.5"> <Item name="" identifier="securesteelcabinet" tags="locker,container,securecontainer" linkable="true" spritecolor="255,255,255,255" pickdistance="150" waterproof="true" scale="0.5">
<Sprite texture="containers.png" depth="0.84" sourcerect="1,380,105,160" origin="0.5,0.5" /> <Sprite texture="containers.png" depth="0.84" sourcerect="1,380,105,160" origin="0.5,0.5" />
<ItemContainer capacity="20" slotsperrow="5" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect"> <ItemContainer capacity="50" slotsperrow="8" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" />
<RequiredItem items="idcard" type="Picked" msg="ItemMsgUnauthorizedAccess" ignoreineditor="true" /> <RequiredItem items="idcard" type="Picked" msg="ItemMsgUnauthorizedAccess" ignoreineditor="true" />
<Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" /> <Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" />
<SubContainer capacity="3" maxstacksize="1"> <SubContainer capacity="9" maxstacksize="60">
<SlotIcon texture="Content/UI/CommandUIAtlas.png" sourcerect="639,926,128,80" origin="0.5,0.5" /> <SlotIcon texture="Content/UI/CommandUIAtlas.png" sourcerect="639,926,128,80" origin="0.5,0.5" />
<Containable items="mobilecontainer" /> <Containable items="mobilecontainer,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</SubContainer> </SubContainer>
</ItemContainer> </ItemContainer>
<!-- backwards compatibility for older versions in which mobile containers like storage containers were containable in any cabinet --> <!-- backwards compatibility for older versions in which mobile containers like storage containers were containable in any cabinet -->
@@ -90,7 +90,7 @@
</Item> </Item>
<Item name="" identifier="railgunshellrack" tags="container,railgunammocontainer" pickdistance="120" scale="0.5" canflipx="false" canflipy="false"> <Item name="" identifier="railgunshellrack" tags="container,railgunammocontainer" pickdistance="120" scale="0.5" canflipx="false" canflipy="false">
<Sprite texture="containers.png" depth="0.84" sourcerect="330,811,218,212" origin="0.5,0.5" /> <Sprite texture="containers.png" depth="0.84" sourcerect="330,811,218,212" origin="0.5,0.5" />
<ItemContainer hideitems="false" drawinventory="true" capacity="6" slotsperrow="6" itempos="32,-100" iteminterval="30,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect"> <ItemContainer hideitems="false" drawinventory="true" capacity="18" slotsperrow="5" itempos="32,-100" iteminterval="30,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect">
<Upgrade gameversion="0.18.0.0" itempos="32,-100" iteminterval="30,0" /> <Upgrade gameversion="0.18.0.0" itempos="32,-100" iteminterval="30,0" />
<GuiFrame relativesize="0.3,0.2" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.3,0.2" anchor="Center" style="ItemUI" />
<Containable items="railgunammo" /> <Containable items="railgunammo" />
@@ -99,26 +99,26 @@
</Item> </Item>
<Item name="" identifier="railgunshellrack3" nameidentifier="railgunshellrack" category="Legacy" tags="container,railgunammocontainer" pickdistance="120" scale="0.5" canflipx="false" canflipy="false"> <Item name="" identifier="railgunshellrack3" nameidentifier="railgunshellrack" category="Legacy" tags="container,railgunammocontainer" pickdistance="120" scale="0.5" canflipx="false" canflipy="false">
<Sprite texture="containers.png" depth="0.84" sourcerect="330,811,218,212" origin="0.5,0.5" /> <Sprite texture="containers.png" depth="0.84" sourcerect="330,811,218,212" origin="0.5,0.5" />
<ItemContainer hideitems="false" drawinventory="true" capacity="3" slotsperrow="3" itempos="53,-100" iteminterval="55,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect"> <ItemContainer hideitems="false" drawinventory="true" capacity="9" slotsperrow="3" itempos="53,-100" iteminterval="55,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.2,0.2" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.2,0.2" anchor="Center" style="ItemUI" />
<Containable items="railgunammo" /> <Containable items="railgunammo" />
</ItemContainer> </ItemContainer>
</Item> </Item>
<Item name="" identifier="coilgunammoshelf" tags="container,ammoboxcontainer" linkable="true" pickdistance="150" waterproof="true" scale="0.5"> <Item name="" identifier="coilgunammoshelf" tags="container,ammoboxcontainer" linkable="true" pickdistance="150" waterproof="true" scale="0.5">
<Sprite texture="containers.png" depth="0.84" sourcerect="188,717,140,306" canflipx="false" origin="0.5,0.5" /> <Sprite texture="containers.png" depth="0.84" sourcerect="188,717,140,306" canflipx="false" origin="0.5,0.5" />
<ItemContainer capacity="3" canbeselected="true" hideitems="false" itempos="70,-52" iteminterval="0,-96" msg="ItemMsgInteractSelect"> <ItemContainer capacity="9" canbeselected="true" hideitems="false" itempos="70,-52" iteminterval="0,-96" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.2,0.2" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.2,0.2" anchor="Center" style="ItemUI" />
<Containable items="ammobox,coilgunammo,depthchargeammo" excludedidentifiers="boardingpod" /> <Containable items="ammobox,coilgunammo,depthchargeammo,deepdiving,smallitem,mediumitem,largeitem" excludedidentifiers="boardingpod" />
</ItemContainer> </ItemContainer>
</Item> </Item>
<Item name="" identifier="medcabinet" tags="container,medcontainer" category="Medical" linkable="true" pickdistance="150" waterproof="true" scale="0.5"> <Item name="" identifier="medcabinet" tags="container,medcontainer" category="Medical" linkable="true" pickdistance="150" waterproof="true" scale="0.5">
<Sprite texture="containers.png" depth="0.84" sourcerect="815,1,208,346" /> <Sprite texture="containers.png" depth="0.84" sourcerect="815,1,208,346" />
<ItemContainer capacity="35" slotsperrow="7" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect"> <ItemContainer capacity="50" slotsperrow="8" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.28,0.48" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.28,0.48" anchor="Center" style="ItemUI" />
<Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" /> <Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" excludedidentifiers="mobilecontainer" />
<SubContainer capacity="5" maxstacksize="1"> <SubContainer capacity="15" maxstacksize="60">
<SlotIcon texture="Content/UI/CommandUIAtlas.png" sourcerect="639,926,128,80" origin="0.5,0.5" /> <SlotIcon texture="Content/UI/CommandUIAtlas.png" sourcerect="639,926,128,80" origin="0.5,0.5" />
<Containable items="mobilecontainer" /> <Containable items="mobilecontainer,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</SubContainer> </SubContainer>
</ItemContainer> </ItemContainer>
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
@@ -132,13 +132,13 @@
</Item> </Item>
<Item name="" identifier="toxcabinet" tags="container,toxcontainer" linkable="true" pickdistance="150" waterproof="true" scale="0.5"> <Item name="" identifier="toxcabinet" tags="container,toxcontainer" linkable="true" pickdistance="150" waterproof="true" scale="0.5">
<Sprite texture="containers.png" depth="0.84" sourcerect="889,483,125,148" origin="0.5,0.5" /> <Sprite texture="containers.png" depth="0.84" sourcerect="889,483,125,148" origin="0.5,0.5" />
<ItemContainer capacity="20" slotsperrow="5" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect"> <ItemContainer capacity="50" slotsperrow="8" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" />
<RequiredItem items="idcard" type="Picked" msg="ItemMsgUnauthorizedAccess" ignoreineditor="true" /> <RequiredItem items="idcard" type="Picked" msg="ItemMsgUnauthorizedAccess" ignoreineditor="true" />
<Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" /> <Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" />
<SubContainer capacity="3" maxstacksize="1"> <SubContainer capacity="9" maxstacksize="60">
<SlotIcon texture="Content/UI/CommandUIAtlas.png" sourcerect="639,926,128,80" origin="0.5,0.5" /> <SlotIcon texture="Content/UI/CommandUIAtlas.png" sourcerect="639,926,128,80" origin="0.5,0.5" />
<Containable items="mobilecontainer" /> <Containable items="mobilecontainer,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</SubContainer> </SubContainer>
</ItemContainer> </ItemContainer>
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
@@ -160,10 +160,10 @@
<!-- TODO: implement <!-- TODO: implement
<DecorativeSprite name="Diving Suit Locker Light" texture="DivingSuitLocker.png" depth="0.84" sourcerect="330,77,241,67" origin="0.5,0.5" /> <DecorativeSprite name="Diving Suit Locker Light" texture="DivingSuitLocker.png" depth="0.84" sourcerect="330,77,241,67" origin="0.5,0.5" />
--> -->
<ItemContainer hideitems="false" drawinventory="true" capacity="5" slotsperrow="5" itempos="132,-44" iteminterval="0,-65" itemrotation="0" containedspritedepth="0.83" canbeselected="true" msg="ItemMsgInteractSelect"> <ItemContainer hideitems="false" drawinventory="true" capacity="15" slotsperrow="4" itempos="132,-44" iteminterval="0,-65" itemrotation="0" containedspritedepth="0.83" canbeselected="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.2" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.25,0.2" anchor="Center" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/Map/LabelIcons.png" sourcerect="512,0,256,256" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/Map/LabelIcons.png" sourcerect="512,0,256,256" origin="0.5,0.5" />
<Containable items="deepdiving" excludeditems="deepdivinglarge" /> <Containable items="deepdiving" />
</ItemContainer> </ItemContainer>
</Item> </Item>
<Item name="" identifier="oxygentankshelf" category="Legacy" tags="container,oxygentankcontainer,oxygentankrefiller" pickdistance="50" scale="0.6"> <Item name="" identifier="oxygentankshelf" category="Legacy" tags="container,oxygentankcontainer,oxygentankrefiller" pickdistance="50" scale="0.6">
@@ -188,7 +188,7 @@
<ParticleEmitter particle="fleshsmoke" particlespersecond="2" scalemin="1" scalemax="2" mincondition="0.0" maxcondition="50.0" /> <ParticleEmitter particle="fleshsmoke" particlespersecond="2" scalemin="1" scalemax="2" mincondition="0.0" maxcondition="50.0" />
<input name="power_in" displayname="connection.powerin" /> <input name="power_in" displayname="connection.powerin" />
</ConnectionPanel> </ConnectionPanel>
<ItemContainer hideitems="false" drawinventory="true" capacity="10" maxstacksize="1" slotsperrow="5" itempos="24,-41" iteminterval="42,-65" itemsperrow="2" itemrotation="0" canbeselected="true" containedspritedepth="0.83" msg="ItemMsgInteractSelect"> <ItemContainer hideitems="false" drawinventory="true" capacity="30" maxstacksize="60" slotsperrow="6" itempos="24,-41" iteminterval="42,-65" itemsperrow="2" itemrotation="0" canbeselected="true" containedspritedepth="0.83" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.3" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.25,0.3" anchor="Center" style="ItemUI" />
<StatusEffect type="OnFire" target="This" tags="onfire" duration="1" stackable="false" /> <StatusEffect type="OnFire" target="This" tags="onfire" duration="1" stackable="false" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
@@ -235,7 +235,7 @@
<ItemContainer hideitems="false" drawinventory="true" capacity="1" slotsperrow="1" itempos="0,0" iteminterval="0,0" canbeselected="true" msg="ItemMsgInteractSelect"> <ItemContainer hideitems="false" drawinventory="true" capacity="1" slotsperrow="1" itempos="0,0" iteminterval="0,0" canbeselected="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" /> <GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/Map/LabelIcons.png" sourcerect="512,0,256,256" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/Map/LabelIcons.png" sourcerect="512,0,256,256" origin="0.5,0.5" />
<Containable items="deepdiving" excludeditems="deepdivinglarge" /> <Containable items="deepdiving" />
</ItemContainer> </ItemContainer>
</Item> </Item>
@@ -261,7 +261,7 @@
<ParticleEmitter particle="fleshsmoke" particlespersecond="2" scalemin="1" scalemax="2" mincondition="0.0" maxcondition="50.0" /> <ParticleEmitter particle="fleshsmoke" particlespersecond="2" scalemin="1" scalemax="2" mincondition="0.0" maxcondition="50.0" />
<input name="power_in" displayname="connection.powerin" /> <input name="power_in" displayname="connection.powerin" />
</ConnectionPanel> </ConnectionPanel>
<ItemContainer hideitems="false" drawinventory="true" capacity="3" maxstacksize="1" slotsperrow="3" itempos="27,-42" iteminterval="22.5,0" itemrotation="0" canbeselected="true" containedspritedepth="0.83" msg="ItemMsgInteractSelect"> <ItemContainer hideitems="false" drawinventory="true" capacity="9" maxstacksize="60" slotsperrow="3" itempos="27,-42" iteminterval="22.5,0" itemrotation="0" canbeselected="true" containedspritedepth="0.83" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.16,0.18" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.16,0.18" anchor="Center" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
@@ -282,13 +282,13 @@
<Sprite texture="containers.png" depth="0.54" sourcerect="407,376,152,89" origin="0.5,0.5" /> <Sprite texture="containers.png" depth="0.54" sourcerect="407,376,152,89" origin="0.5,0.5" />
<Body width="150" height="75" density="25" /> <Body width="150" height="75" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-30,14" handle2="30,14" aimable="false" msg="ItemMsgPickUpSelect" /> <Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-30,14" handle2="30,14" aimable="false" msg="ItemMsgPickUpSelect" />
<ItemContainer capacity="20" maxstacksize="32" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true"> <ItemContainer capacity="50" maxstacksize="60" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem,mediumitem" excludeditems="toolbelt,toolbox,bandolier,cargoscooter,largemobilecontainer" /> <Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" />
</ItemContainer> </ItemContainer>
<!-- the item used to have the (default) 64 max stack size, i.e. stack size was only limited by the max stack size of the contained items --> <!-- the item used to have the (default) 64 max stack size, i.e. stack size was only limited by the max stack size of the contained items -->
<!-- set the stack size back in old saves/subs to prevent items from dropping from containers --> <!-- set the stack size back in old saves/subs to prevent items from dropping from containers -->
<Upgrade gameversion="1.1.0.0" maxstacksize="64"> <Upgrade gameversion="1.1.0.0" maxstacksize="60">
<ItemContainer maxstacksize="64" /> <ItemContainer maxstacksize="60" />
</Upgrade> </Upgrade>
</Item> </Item>
<Item name="" identifier="securemetalcrate" tags="crate,securecrate" scale="0.5" linkable="true" pickdistance="150" impactsoundtag="impact_metal_heavy"> <Item name="" identifier="securemetalcrate" tags="crate,securecrate" scale="0.5" linkable="true" pickdistance="150" impactsoundtag="impact_metal_heavy">
@@ -297,14 +297,14 @@
<Sprite texture="containers.png" depth="0.54" sourcerect="561,377,151,86" origin="0.5,0.5" /> <Sprite texture="containers.png" depth="0.54" sourcerect="561,377,151,86" origin="0.5,0.5" />
<Body width="150" height="75" density="25" /> <Body width="150" height="75" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-30,14" handle2="30,14" aimable="false" msg="ItemMsgPickUpSelect" /> <Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-30,14" handle2="30,14" aimable="false" msg="ItemMsgPickUpSelect" />
<ItemContainer capacity="20" maxstacksize="32" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true"> <ItemContainer capacity="50" maxstacksize="60" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<RequiredItem items="idcard" type="Picked" msg="ItemMsgUnauthorizedAccess" ignoreineditor="true" /> <RequiredItem items="idcard" type="Picked" msg="ItemMsgUnauthorizedAccess" ignoreineditor="true" />
<Containable items="smallitem,mediumitem" excludeditems="toolbelt,toolbox,bandolier,cargoscooter,largemobilecontainer" /> <Containable items="smallitem,mediumitem" />
</ItemContainer> </ItemContainer>
<!-- the item used to have the (default) 64 max stack size, i.e. stack size was only limited by the max stack size of the contained items --> <!-- the item used to have the (default) 64 max stack size, i.e. stack size was only limited by the max stack size of the contained items -->
<!-- set the stack size back in old saves/subs to prevent items from dropping from containers --> <!-- set the stack size back in old saves/subs to prevent items from dropping from containers -->
<Upgrade gameversion="1.1.0.0" maxstacksize="64"> <Upgrade gameversion="1.1.0.0" maxstacksize="60">
<ItemContainer maxstacksize="64" /> <ItemContainer maxstacksize="60" />
</Upgrade> </Upgrade>
</Item> </Item>
<Item name="" identifier="explosivecrate" tags="crate,allowcleanup" scale="0.5" linkable="true" pickdistance="150" showcontentsintooltip="true" impactsoundtag="impact_metal_heavy" waterproof="true"> <Item name="" identifier="explosivecrate" tags="crate,allowcleanup" scale="0.5" linkable="true" pickdistance="150" showcontentsintooltip="true" impactsoundtag="impact_metal_heavy" waterproof="true">
@@ -313,13 +313,13 @@
<Sprite texture="containers.png" depth="0.54" sourcerect="410,466,150,88" origin="0.5,0.5" /> <Sprite texture="containers.png" depth="0.54" sourcerect="410,466,150,88" origin="0.5,0.5" />
<Body width="150" height="75" density="25" /> <Body width="150" height="75" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false" msg="ItemMsgPickUpSelect" /> <Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false" msg="ItemMsgPickUpSelect" />
<ItemContainer capacity="12" maxstacksize="32" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true"> <ItemContainer capacity="36" maxstacksize="60" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem" /> <Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer> </ItemContainer>
<!-- the item used to have the (default) 64 max stack size, i.e. stack size was only limited by the max stack size of the contained items --> <!-- the item used to have the (default) 64 max stack size, i.e. stack size was only limited by the max stack size of the contained items -->
<!-- set the stack size back in old saves/subs to prevent items from dropping from containers --> <!-- set the stack size back in old saves/subs to prevent items from dropping from containers -->
<Upgrade gameversion="1.1.0.0" maxstacksize="64"> <Upgrade gameversion="1.1.0.0" maxstacksize="60">
<ItemContainer maxstacksize="64" /> <ItemContainer maxstacksize="60" />
</Upgrade> </Upgrade>
</Item> </Item>
<Item name="" identifier="chemicalcrate" tags="crate,allowcleanup" scale="0.5" linkable="true" pickdistance="150" showcontentsintooltip="true" impactsoundtag="impact_metal_heavy" waterproof="true"> <Item name="" identifier="chemicalcrate" tags="crate,allowcleanup" scale="0.5" linkable="true" pickdistance="150" showcontentsintooltip="true" impactsoundtag="impact_metal_heavy" waterproof="true">
@@ -328,13 +328,13 @@
<Sprite texture="containers.png" depth="0.54" sourcerect="562,467,148,87" origin="0.5,0.5" /> <Sprite texture="containers.png" depth="0.54" sourcerect="562,467,148,87" origin="0.5,0.5" />
<Body width="145" height="75" density="25" /> <Body width="145" height="75" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false" msg="ItemMsgPickUpSelect" /> <Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false" msg="ItemMsgPickUpSelect" />
<ItemContainer capacity="12" maxstacksize="32" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true"> <ItemContainer capacity="36" maxstacksize="60" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem" /> <Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer> </ItemContainer>
<!-- the item used to have the (default) 64 max stack size, i.e. stack size was only limited by the max stack size of the contained items --> <!-- the item used to have the (default) 64 max stack size, i.e. stack size was only limited by the max stack size of the contained items -->
<!-- set the stack size back in old saves/subs to prevent items from dropping from containers --> <!-- set the stack size back in old saves/subs to prevent items from dropping from containers -->
<Upgrade gameversion="1.1.0.0" maxstacksize="64"> <Upgrade gameversion="1.1.0.0" maxstacksize="60">
<ItemContainer maxstacksize="64" /> <ItemContainer maxstacksize="60" />
</Upgrade> </Upgrade>
</Item> </Item>
<Item name="" identifier="mediccrate" category="Medical" tags="crate,allowcleanup" scale="0.5" linkable="true" pickdistance="150" showcontentsintooltip="true" impactsoundtag="impact_metal_heavy" waterproof="true"> <Item name="" identifier="mediccrate" category="Medical" tags="crate,allowcleanup" scale="0.5" linkable="true" pickdistance="150" showcontentsintooltip="true" impactsoundtag="impact_metal_heavy" waterproof="true">
@@ -342,32 +342,32 @@
<Sprite texture="containers.png" depth="0.54" sourcerect="410,563,148,87" origin="0.5,0.5" /> <Sprite texture="containers.png" depth="0.54" sourcerect="410,563,148,87" origin="0.5,0.5" />
<Body width="145" height="75" density="25" /> <Body width="145" height="75" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false" msg="ItemMsgPickUpSelect" /> <Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false" msg="ItemMsgPickUpSelect" />
<ItemContainer capacity="12" maxstacksize="32" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true"> <ItemContainer capacity="36" maxstacksize="60" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem" /> <Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer> </ItemContainer>
<!-- the item used to have the (default) 64 max stack size, i.e. stack size was only limited by the max stack size of the contained items --> <!-- the item used to have the (default) 64 max stack size, i.e. stack size was only limited by the max stack size of the contained items -->
<!-- set the stack size back in old saves/subs to prevent items from dropping from containers --> <!-- set the stack size back in old saves/subs to prevent items from dropping from containers -->
<Upgrade gameversion="1.1.0.0" maxstacksize="64"> <Upgrade gameversion="1.1.0.0" maxstacksize="60">
<ItemContainer maxstacksize="64" /> <ItemContainer maxstacksize="60" />
</Upgrade> </Upgrade>
</Item> </Item>
<Item name="" identifier="extinguisherbracket" category="Equipment" tags="extinguisherholder" canflipx="false" canflipy="false" scale="0.5" pickdistance="75"> <Item name="" identifier="extinguisherbracket" category="Equipment" tags="extinguisherholder" canflipx="false" canflipy="false" scale="0.5" pickdistance="75">
<Sprite texture="containers.png" depth="0.84" sourcerect="815,349,72,204" origin="0.5,0.5" /> <Sprite texture="containers.png" depth="0.84" sourcerect="815,349,72,204" origin="0.5,0.5" />
<ItemContainer hideitems="false" drawinventory="true" capacity="1" AutoInteractWithContained="true" maxstacksize="1" slotsperrow="1" itempos="35,-130" iteminterval="0,0" itemrotation="0" canbeselected="true" msg="ItemMsgInteractSelect"> <ItemContainer hideitems="false" drawinventory="true" capacity="1" AutoInteractWithContained="true" maxstacksize="60" slotsperrow="1" itempos="35,-130" iteminterval="0,0" itemrotation="0" canbeselected="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" /> <GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="extinguisher" /> <Containable items="extinguisher" />
</ItemContainer> </ItemContainer>
<Upgrade gameversion="0.10.0.0" scale="*0.5" itempos="35,-130" /> <Upgrade gameversion="0.10.0.0" scale="*0.5" itempos="35,-130" />
<!-- the item used to have the (default) 64 max stack size, i.e. stack size was only limited by the max stack size of the contained items --> <!-- the item used to have the (default) 64 max stack size, i.e. stack size was only limited by the max stack size of the contained items -->
<!-- set the stack size back in old saves/subs to prevent items from dropping from containers --> <!-- set the stack size back in old saves/subs to prevent items from dropping from containers -->
<Upgrade gameversion="1.1.0.0" maxstacksize="64"> <Upgrade gameversion="1.1.0.0" maxstacksize="60">
<ItemContainer maxstacksize="64" /> <ItemContainer maxstacksize="60" />
</Upgrade> </Upgrade>
</Item> </Item>
<Item name="" identifier="weaponholder" category="Weapon" tags="weaponholder" canflipx="false" canflipy="false" scale="0.5"> <Item name="" identifier="weaponholder" category="Weapon" tags="weaponholder" canflipx="false" canflipy="false" scale="0.5">
<Sprite texture="containers.png" depth="0.85" sourcerect="188,596,84,85" origin="0.5,0.5"/> <Sprite texture="containers.png" depth="0.85" sourcerect="188,596,84,85" origin="0.5,0.5"/>
<DecorativeSprite texture="containers.png" depth="0.83" sourcerect="188,682,124,33" origin="0.5,0.5" /> <DecorativeSprite texture="containers.png" depth="0.83" sourcerect="188,682,124,33" origin="0.5,0.5" />
<ItemContainer hideitems="false" drawinventory="true" capacity="1" AutoInteractWithContained="true" maxstacksize="1" slotsperrow="1" itempos="46,-47" iteminterval="0,0" itemrotation="90" containedspritedepth="0.831" canbeselected="true" msg="ItemMsgInteractSelect"> <ItemContainer hideitems="false" drawinventory="true" capacity="1" AutoInteractWithContained="true" maxstacksize="60" slotsperrow="1" itempos="46,-47" iteminterval="0,0" itemrotation="90" containedspritedepth="0.831" canbeselected="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" /> <GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="mountableweapon" /> <Containable items="mountableweapon" />
</ItemContainer> </ItemContainer>
@@ -410,7 +410,7 @@
<Item name="" identifier="crateshelf" tags="container,cargocontainer" linkable="true" canflipx="false" pickdistance="150" scale="0.5"> <Item name="" identifier="crateshelf" tags="container,cargocontainer" linkable="true" canflipx="false" pickdistance="150" scale="0.5">
<Sprite texture="containers.png" depth="0.84" sourcerect="1,657,185,366" origin="0.5,0.5" /> <Sprite texture="containers.png" depth="0.84" sourcerect="1,657,185,366" origin="0.5,0.5" />
<ItemContainer capacity="4" maxstacksize="1" canbeselected="true" hideitems="false" itempos="92,-48" iteminterval="0,-92" msg="ItemMsgInteractSelect"> <ItemContainer capacity="12" maxstacksize="60" canbeselected="true" hideitems="false" itempos="92,-48" iteminterval="0,-92" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" />
<Containable items="crate" /> <Containable items="crate" />
</ItemContainer> </ItemContainer>
@@ -428,8 +428,8 @@
</Fabricate> </Fabricate>
<Price baseprice="300" sold="false" minleveldifficulty="35"> <Price baseprice="300" sold="false" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" multiplier="0.7" /> <Price storeidentifier="merchantoutpost" multiplier="0.7" />
<Price storeidentifier="merchantcity" sold="true" minavailable="1" /> <Price storeidentifier="merchantcity" sold="true" minavailable="3" />
<Price storeidentifier="merchantresearch" sold="true" minavailable="1" /> <Price storeidentifier="merchantresearch" sold="true" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="0.8" /> <Price storeidentifier="merchantmilitary" multiplier="0.8" />
<Price storeidentifier="merchantmine" multiplier="0.8" /> <Price storeidentifier="merchantmine" multiplier="0.8" />
</Price> </Price>
@@ -442,12 +442,12 @@
<AnimationConditional Voltage="gt 0.1" targetitemcomponent="LightComponent"/> <AnimationConditional Voltage="gt 0.1" targetitemcomponent="LightComponent"/>
</DecorativeSprite> </DecorativeSprite>
<Body width="124" height="95" density="20" /> <Body width="124" height="95" density="20" />
<LightComponent range="100" lightcolor="142,145,184,120" castshadows="false" depth="0.6" powerconsumption="10" IsOn="true" allowingameediting="false" /> <LightComponent range="400" lightcolor="142,145,184,120" castshadows="false" depth="0.6" powerconsumption="10" IsOn="true" allowingameediting="false" />
<Holdable slots="Any,RightHand,LeftHand" holdpos="0,-70" handle1="0,45" holdangle="0" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" allowswappingwhenpicked="false" /> <Holdable slots="Any,RightHand,LeftHand" holdpos="0,-70" handle1="0,45" holdangle="0" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" allowswappingwhenpicked="false" />
<ItemContainer capacity="1" hideitems="true" ContainedStateIndicatorSlot="1"> <ItemContainer capacity="1" hideitems="true" ContainedStateIndicatorSlot="1">
<Containable items="alienartifact"/> <Containable items="alienartifact"/>
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1"> <SubContainer capacity="1" maxstacksize="60">
<Containable items="mobilebattery"> <Containable items="mobilebattery">
<StatusEffect type="OnContaining" target="Contained" Condition="-0.15" > <StatusEffect type="OnContaining" target="Contained" Condition="-0.15" >
<RequiredItem items="alienartifact" type="Contained"/> <RequiredItem items="alienartifact" type="Contained"/>
@@ -460,7 +460,7 @@
<Item name="" identifier="sealedsupplycrate" tags="crate" scale="0.5" linkable="true" pickdistance="150" showcontentsintooltip="true" impactsoundtag="impact_metal_heavy" hideinmenus="true"> <Item name="" identifier="sealedsupplycrate" tags="crate" scale="0.5" linkable="true" pickdistance="150" showcontentsintooltip="true" impactsoundtag="impact_metal_heavy" hideinmenus="true">
<PreferredContainer secondary="wreckstoragecab" spawnprobability="0.02"/> <PreferredContainer secondary="wreckstoragecab" spawnprobability="0.04"/>
<Price baseprice="1250" sold="false" canbespecial="false" /> <Price baseprice="1250" sold="false" canbespecial="false" />
<!--<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="448,128,64,64" />--> <!--<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="448,128,64,64" />-->
<Sprite texture="containers.png" depth="0.54" sourcerect="562,563,147,86" origin="0.5,0.5" /> <Sprite texture="containers.png" depth="0.54" sourcerect="562,563,147,86" origin="0.5,0.5" />
@@ -470,7 +470,7 @@
<Item name="" identifier="unitloaddevice" tags="cargocontainer" linkable="true" pickdistance="150" scale="0.5" waterproof="true" > <Item name="" identifier="unitloaddevice" tags="cargocontainer" linkable="true" pickdistance="150" scale="0.5" waterproof="true" >
<Sprite texture="UnitLoadDevice.png" depth="0.8" sourcerect="0,0,567,446" origin="0.5,0.5" /> <Sprite texture="UnitLoadDevice.png" depth="0.8" sourcerect="0,0,567,446" origin="0.5,0.5" />
<DecorativeSprite texture="UnitLoadDevice.png" depth="0.85" sourcerect="0,457,567,446" origin="0.5,0.5" /> <DecorativeSprite texture="UnitLoadDevice.png" depth="0.85" sourcerect="0,457,567,446" origin="0.5,0.5" />
<ItemContainer capacity="12" maxstacksize="1" canbeselected="true" hideitems="false" itempos="120,-364" iteminterval="150,80" itemsperrow="3" slotsperrow="4" msg="ItemMsgInteractSelect" containedspritedepths="0.81,0.82,0.81,0.82,0.81,0.82,0.81,0.82,0.81,0.82,0.81,0.82"> <ItemContainer capacity="36" maxstacksize="60" canbeselected="true" hideitems="false" itempos="120,-364" iteminterval="150,80" itemsperrow="3" slotsperrow="6" msg="ItemMsgInteractSelect" containedspritedepths="0.81,0.82,0.81,0.82,0.81,0.82,0.81,0.82,0.81,0.82,0.81,0.82">
<GuiFrame relativesize="0.25,0.3" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.25,0.3" anchor="Center" style="ItemUI" />
<Containable items="crate" /> <Containable items="crate" />
</ItemContainer> </ItemContainer>
@@ -483,12 +483,12 @@
<Body width="150" height="80" density="25" /> <Body width="150" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false" msg="ItemMsgPickUpSelect" /> <Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false" msg="ItemMsgPickUpSelect" />
<DecorativeSprite texture="Content/Items/Electricity/signalcomp.png" depth="0.53" sourcerect="195,33,27,31" origin="0.5,1.0"/> <DecorativeSprite texture="Content/Items/Electricity/signalcomp.png" depth="0.53" sourcerect="195,33,27,31" origin="0.5,1.0"/>
<LightComponent range="60.0" lightcolor="100,225,100,50" alphablend="true" powerconsumption="1" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.9" pulsefrequency="0.5"> <LightComponent range="240" lightcolor="100,225,100,50" alphablend="true" powerconsumption="1" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.9" pulsefrequency="0.5">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.53" sourcerect="195,33,27,31" origin="0.5,1.0" alpha="1.0" /> <Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.53" sourcerect="195,33,27,31" origin="0.5,1.0" alpha="1.0" />
</LightComponent> </LightComponent>
<ItemContainer capacity="0" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true" containedstateindicatorstyle="battery" containedstateindicatorslot="0" containedspritedepth="0.56"> <ItemContainer capacity="0" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true" containedstateindicatorstyle="battery" containedstateindicatorslot="0" containedspritedepth="0.56">
<SlotIcon slotindex="0" texture="Content/UI/ContainerIndicators.png" sourcerect="1,185,120,29" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/ContainerIndicators.png" sourcerect="1,185,120,29" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1" > <SubContainer capacity="1" maxstacksize="60" >
<Containable items="mobilebattery"> <Containable items="mobilebattery">
<StatusEffect type="OnContaining" target="This" Voltage="1.0" setvalue="true" /> <StatusEffect type="OnContaining" target="This" Voltage="1.0" setvalue="true" />
<StatusEffect type="OnContaining" target="Contained" Condition="-0.34" /> <StatusEffect type="OnContaining" target="Contained" Condition="-0.34" />
@@ -506,8 +506,8 @@
</StatusEffect> </StatusEffect>
</Containable> </Containable>
</SubContainer> </SubContainer>
<SubContainer capacity="11"> <SubContainer capacity="33">
<Containable items="smallitem"> <Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem">
<StatusEffect type="OnContaining" target="This,Contained" /> <StatusEffect type="OnContaining" target="This,Contained" />
</Containable> </Containable>
</SubContainer> </SubContainer>

View File

@@ -1,13 +1,13 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Items> <Items>
<Item name="" identifier="alienblood" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,medical" useinhealthinterface="true" scale="0.5" RequireAimToUse="True"> <Item name="" identifier="alienblood" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,medical" useinhealthinterface="true" scale="0.5" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medfabcab" secondary="medcontainer"/> <PreferredContainer primary="medfabcab" secondary="medcontainer"/>
<PreferredContainer secondary="storageorgan" minamount="1" maxamount="2" spawnprobability="1"/> <PreferredContainer secondary="storageorgan" minamount="2" maxamount="4" spawnprobability="1"/>
<Price baseprice="100" sold="false"> <Price baseprice="100" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="0.85" /> <Price storeidentifier="merchantoutpost" multiplier="0.85" />
<Price storeidentifier="merchantcity" multiplier="0.85" /> <Price storeidentifier="merchantcity" multiplier="0.85" />
<Price storeidentifier="merchantresearch" sold="true" multiplier="1.2" minavailable="2"/> <Price storeidentifier="merchantresearch" sold="true" multiplier="1.2" minavailable="6"/>
<Price storeidentifier="merchantmilitary" multiplier="0.9" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="0.85" /> <Price storeidentifier="merchantmine" multiplier="0.85" />
</Price> </Price>
@@ -39,14 +39,14 @@
</Holdable> </Holdable>
<SkillRequirementHint identifier="medical" level="35"/> <SkillRequirementHint identifier="medical" level="35"/>
</Item> </Item>
<Item name="" identifier="huskeggsbasic" category="Material" maxstacksize="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical" description="" useinhealthinterface="true" scale="0.3" RequireAimToUse="True"> <Item name="" identifier="huskeggsbasic" category="Material" maxstacksize="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical" description="" useinhealthinterface="true" scale="0.3" RequireAimToUse="True">
<PreferredContainer primary="toxcontainer" spawnprobability="0.5" notcampaign="true" notpvp="true"/> <PreferredContainer primary="toxcontainer" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="wrecktoxcontainer" spawnprobability="0.2" /> <PreferredContainer primary="wrecktoxcontainer" spawnprobability="0.4" />
<PreferredContainer secondary="medfabcab"/> <PreferredContainer secondary="medfabcab"/>
<Price baseprice="310"> <Price baseprice="310">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.2" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantcity" multiplier="1.3" /> <Price storeidentifier="merchantcity" multiplier="1.3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" /> <Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.3" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.3" />
</Price> </Price>
@@ -73,18 +73,18 @@
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" sourcerect="523,86,160,50" depth="0.6" origin="0.5,0.5" /> <Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" sourcerect="523,86,160,50" depth="0.6" origin="0.5,0.5" />
<Body width="140" height="45" density="10.5" /> <Body width="140" height="45" density="10.5" />
</Item> </Item>
<Item name="" identifier="huskeggs" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" RequireAimToUse="True" HitOnlyCharacters="true"> <Item name="" identifier="huskeggs" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" RequireAimToUse="True" HitOnlyCharacters="true">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="toxcontainer" spawnprobability="0.5" notcampaign="true" notpvp="true"/> <PreferredContainer primary="toxcontainer" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="wrecktoxcontainer" spawnprobability="0.2" /> <PreferredContainer primary="wrecktoxcontainer" spawnprobability="0.4" />
<PreferredContainer secondary="medfabcab"/> <PreferredContainer secondary="medfabcab"/>
<Price baseprice="400"> <Price baseprice="400">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.2" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantcity" multiplier="1.3" /> <Price storeidentifier="merchantcity" multiplier="1.3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" /> <Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.3" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.3" />
<Price storeidentifier="merchanthusk" minavailable="2" maxavailable="6"> <Price storeidentifier="merchanthusk" minavailable="6" maxavailable="6">
<Reputation faction="huskcult" min="30"/> <Reputation faction="huskcult" min="30"/>
</Price> </Price>
</Price> </Price>
@@ -121,12 +121,12 @@
</MeleeWeapon> </MeleeWeapon>
<Projectile characterusable="false" launchimpulse="20.0" sticktocharacters="true" launchrotation="-90" inheritstatuseffectsfrom="MeleeWeapon" /> <Projectile characterusable="false" launchimpulse="20.0" sticktocharacters="true" launchrotation="-90" inheritstatuseffectsfrom="MeleeWeapon" />
</Item> </Item>
<Item name="" identifier="swimbladder" description="" Tags="smallitem,chem,medical" cargocontaineridentifier="chemicalcrate" maxstacksize="8" category="Material" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="swimbladder" description="" Tags="smallitem,chem,medical" cargocontaineridentifier="chemicalcrate" maxstacksize="60" category="Material" scale="0.5" impactsoundtag="impact_soft">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<Price baseprice="250"> <Price baseprice="250">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="0.9" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantcity" minavailable="2" /> <Price storeidentifier="merchantcity" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="3" /> <Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="9" />
<Price storeidentifier="merchantmilitary" sold="false" /> <Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" /> <Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
</Price> </Price>
@@ -142,17 +142,17 @@
<Body width="40" height="45" density="9.9" /> <Body width="40" height="45" density="9.9" />
<Holdable slots="RightHand,LeftHand,Any" holdpos="0,-70" handle1="0,10" handle2="0,-10" /> <Holdable slots="RightHand,LeftHand,Any" holdpos="0,-70" handle1="0,10" handle2="0,-10" />
</Item> </Item>
<Item name="" identifier="adrenalinegland" Tags="smallitem,chem,medical" maxstacksize="8" cargocontaineridentifier="chemicalcrate" description="" category="Material" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="adrenalinegland" Tags="smallitem,chem,medical" maxstacksize="60" cargocontaineridentifier="chemicalcrate" description="" category="Material" scale="0.5" impactsoundtag="impact_soft">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<Price baseprice="240"> <Price baseprice="240">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="0.9" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantcity" multiplier="1.1" minavailable="2" /> <Price storeidentifier="merchantcity" multiplier="1.1" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="1.2" minavailable="3" /> <Price storeidentifier="merchantresearch" multiplier="1.2" minavailable="9" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="0.9" /> <Price storeidentifier="merchantmilitary" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.85" /> <Price storeidentifier="merchantmine" sold="false" multiplier="0.85" />
</Price> </Price>
<PreferredContainer primary="medfabcab" secondary="medcontainer"/> <PreferredContainer primary="medfabcab" secondary="medcontainer"/>
<PreferredContainer primary="storageorgan" minamount="1" maxamount="2" spawnprobability="1"/> <PreferredContainer primary="storageorgan" minamount="2" maxamount="4" spawnprobability="1"/>
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.7" sourcerect="108,1,45,51" origin="0.5,0.5" /> <Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.7" sourcerect="108,1,45,51" origin="0.5,0.5" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="adrenaline" /> <Item identifier="adrenaline" />
@@ -185,7 +185,7 @@
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<Price baseprice="1" sold="false" canbespecial="false" /> <Price baseprice="1" sold="false" canbespecial="false" />
<Price baseprice="500" sold="false"> <Price baseprice="500" sold="false">
<Price storeidentifier="merchanthusk" minavailable="1" maxavailable="2" sold="true"> <Price storeidentifier="merchanthusk" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="huskcult" min="70"/> <Reputation faction="huskcult" min="70"/>
</Price> </Price>
</Price> </Price>
@@ -257,12 +257,12 @@
<Price baseprice="300" sold="false"> <Price baseprice="300" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="0.85" /> <Price storeidentifier="merchantoutpost" multiplier="0.85" />
<Price storeidentifier="merchantcity" multiplier="0.9" /> <Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" sold="true" multiplier="1.5" minavailable="1"/> <Price storeidentifier="merchantresearch" sold="true" multiplier="1.5" minavailable="3"/>
<Price storeidentifier="merchantmilitary" multiplier="1.1" /> <Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="0.85" /> <Price storeidentifier="merchantmine" multiplier="0.85" />
</Price> </Price>
<PreferredContainer primary="toxcontainer" spawnprobability="0.01" notcampaign="true" notpvp="true"/> <PreferredContainer primary="toxcontainer" spawnprobability="0.02" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="locker" spawnprobability="0.01" notcampaign="true" notpvp="true"/> <PreferredContainer secondary="locker" spawnprobability="0.02" notcampaign="true" notpvp="true"/>
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.18" sourcerect="164,3,42,49" origin="0.5,0.5" /> <Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.18" sourcerect="164,3,42,49" origin="0.5,0.5" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="alienblood" /> <Item identifier="alienblood" />
@@ -280,7 +280,7 @@
</StatusEffect> </StatusEffect>
<StatusEffect type="OnFire" target="This" Condition="-5.0"/> <StatusEffect type="OnFire" target="This" Condition="-5.0"/>
</Holdable> </Holdable>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" showcontainedstateindicator="false"> <ItemContainer capacity="1" maxstacksize="60" hideitems="true" showcontainedstateindicator="false">
<Containable items="antibloodloss1"> <Containable items="antibloodloss1">
<!-- increase scale --> <!-- increase scale -->
<StatusEffect type="OnContaining" target="This" Scale="0.005"/> <StatusEffect type="OnContaining" target="This" Scale="0.005"/>
@@ -295,10 +295,10 @@
</StatusEffect> </StatusEffect>
</Containable> </Containable>
</ItemContainer> </ItemContainer>
<LightComponent range="5" lightcolor="127,196,196,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30"> <LightComponent range="20" lightcolor="127,196,196,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="164,3,42,49" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="164,3,42,49" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
<LightComponent range="20" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false"> <LightComponent range="80" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="164,3,42,49" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="164,3,42,49" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
@@ -325,7 +325,7 @@
</StatusEffect> </StatusEffect>
<StatusEffect type="OnFire" target="This" Condition="-5.0"/> <StatusEffect type="OnFire" target="This" Condition="-5.0"/>
</Holdable> </Holdable>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" showcontainedstateindicator="false" canbeselected="true"> <ItemContainer capacity="1" maxstacksize="60" hideitems="true" showcontainedstateindicator="false" canbeselected="true">
<GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" />
<StatusEffect type="OnBroken" target="This"> <StatusEffect type="OnBroken" target="This">
<particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="300" anglemin="0" anglemax="360" scalemin="0.5" scalemax="1.0" emitinterval="0" particlespersecond="0" highqualitycollisiondetection="False" copyentityangle="False" /> <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="300" anglemin="0" anglemax="360" scalemin="0.5" scalemax="1.0" emitinterval="0" particlespersecond="0" highqualitycollisiondetection="False" copyentityangle="False" />
@@ -350,10 +350,10 @@
</StatusEffect> </StatusEffect>
</Containable> </Containable>
</ItemContainer> </ItemContainer>
<LightComponent range="5" lightcolor="127,196,196,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30"> <LightComponent range="20" lightcolor="127,196,196,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="235,156,67,82" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="235,156,67,82" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
<LightComponent range="30" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false"> <LightComponent range="120" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="235,156,67,82" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="235,156,67,82" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
@@ -380,7 +380,7 @@
</StatusEffect> </StatusEffect>
<StatusEffect type="OnFire" target="This" Condition="-5.0"/> <StatusEffect type="OnFire" target="This" Condition="-5.0"/>
</Holdable> </Holdable>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" showcontainedstateindicator="false" canbeselected="true"> <ItemContainer capacity="1" maxstacksize="60" hideitems="true" showcontainedstateindicator="false" canbeselected="true">
<GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" />
<StatusEffect type="OnBroken" target="This"> <StatusEffect type="OnBroken" target="This">
<particleemitter particle="mudrapeggbrownchunks" particleamount="100" velocitymin="100" velocitymax="2000" anglemin="0" anglemax="360" scalemin="0.4" scalemax="0.6" /> <particleemitter particle="mudrapeggbrownchunks" particleamount="100" velocitymin="100" velocitymax="2000" anglemin="0" anglemax="360" scalemin="0.4" scalemax="0.6" />
@@ -403,10 +403,10 @@
<StatusEffect type="OnContaining" target="Contained" Condition="-1"/> <StatusEffect type="OnContaining" target="Contained" Condition="-1"/>
</Containable> </Containable>
</ItemContainer> </ItemContainer>
<LightComponent range="5" lightcolor="127,196,196,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30"> <LightComponent range="20" lightcolor="127,196,196,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="300,291,98,113" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="300,291,98,113" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
<LightComponent range="40" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false"> <LightComponent range="160" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="410,301,88,95" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="410,301,88,95" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
@@ -420,7 +420,7 @@
</Deconstruct> </Deconstruct>
<!-- rectangular body to prevent the egg from rolling --> <!-- rectangular body to prevent the egg from rolling -->
<Body width="110" height="120" friction="1.0" restitution="0.01" angulardamping="1.0" density="12"/> <Body width="110" height="120" friction="1.0" restitution="0.01" angulardamping="1.0" density="12"/>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" showcontainedstateindicator="false" canbeselected="true"> <ItemContainer capacity="1" maxstacksize="60" hideitems="true" showcontainedstateindicator="false" canbeselected="true">
<GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" />
<StatusEffect type="OnBroken" target="This"> <StatusEffect type="OnBroken" target="This">
<particleemitter particle="mudrapeggbrownchunks" particleamount="100" velocitymin="100" velocitymax="2000" anglemin="0" anglemax="360" scalemin="0.4" scalemax="0.6" /> <particleemitter particle="mudrapeggbrownchunks" particleamount="100" velocitymin="100" velocitymax="2000" anglemin="0" anglemax="360" scalemin="0.4" scalemax="0.6" />
@@ -444,10 +444,10 @@
<StatusEffect type="OnContaining" target="Contained" Condition="-1"/> <StatusEffect type="OnContaining" target="Contained" Condition="-1"/>
</Containable> </Containable>
</ItemContainer> </ItemContainer>
<LightComponent range="5" lightcolor="217,157,0,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30"> <LightComponent range="20" lightcolor="217,157,0,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="300,291,98,113" origin="0.5,0.6" alpha="1.0" /> <sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="300,291,98,113" origin="0.5,0.6" alpha="1.0" />
</LightComponent> </LightComponent>
<LightComponent range="40" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false"> <LightComponent range="160" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="410,301,88,95" origin="0.5,0.6" alpha="1.0" /> <sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="410,301,88,95" origin="0.5,0.6" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
@@ -461,7 +461,7 @@
</Deconstruct> </Deconstruct>
<!-- rectangular body to prevent the egg from rolling --> <!-- rectangular body to prevent the egg from rolling -->
<Body width="110" height="120" friction="1.0" restitution="0.01" angulardamping="1.0" density="12"/> <Body width="110" height="120" friction="1.0" restitution="0.01" angulardamping="1.0" density="12"/>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" showcontainedstateindicator="false" canbeselected="true"> <ItemContainer capacity="1" maxstacksize="60" hideitems="true" showcontainedstateindicator="false" canbeselected="true">
<GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" />
<StatusEffect type="OnBroken" target="This"> <StatusEffect type="OnBroken" target="This">
<particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="300" anglemin="0" anglemax="360" scalemin="0.5" scalemax="1.0" emitinterval="0" particlespersecond="0" highqualitycollisiondetection="False" copyentityangle="False" /> <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="300" anglemin="0" anglemax="360" scalemin="0.5" scalemax="1.0" emitinterval="0" particlespersecond="0" highqualitycollisiondetection="False" copyentityangle="False" />
@@ -485,10 +485,10 @@
<StatusEffect type="OnContaining" target="Contained" Condition="-1"/> <StatusEffect type="OnContaining" target="Contained" Condition="-1"/>
</Containable> </Containable>
</ItemContainer> </ItemContainer>
<LightComponent range="5" lightcolor="255,0,0,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30" > <LightComponent range="20" lightcolor="255,0,0,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30" >
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="300,291,98,113" origin="0.5,0.6" alpha="1.0" /> <sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="300,291,98,113" origin="0.5,0.6" alpha="1.0" />
</LightComponent> </LightComponent>
<LightComponent range="40" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false"> <LightComponent range="160" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="410,301,88,95" origin="0.5,0.6" alpha="1.0" /> <sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="410,301,88,95" origin="0.5,0.6" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
@@ -510,11 +510,11 @@
<Holdable slots="Any,RightHand+LeftHand" holdpos="0,-80" handle1="-30,14" handle2="30,14" aimable="false" msg="ItemMsgPickUpSelect" /> <Holdable slots="Any,RightHand+LeftHand" holdpos="0,-80" handle1="-30,14" handle2="30,14" aimable="false" msg="ItemMsgPickUpSelect" />
</Item> </Item>
<Item name="" identifier="aliencircuitry" category="Misc" Tags="smallitem,signal" maxstacksize="4" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="aliencircuitry" category="Misc" Tags="smallitem,signal" maxstacksize="60" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" spawnprobability="0" /> <PreferredContainer primary="storagecab" spawnprobability="0" />
<PreferredContainer secondary="mineralcab" spawnprobability="0" /> <PreferredContainer secondary="mineralcab" spawnprobability="0" />
<PreferredContainer secondary="circuitrycontainer" minamount="1" maxamount="2" spawnprobability="0.3" /> <PreferredContainer secondary="circuitrycontainer" minamount="2" maxamount="4" spawnprobability="0.6" />
<PreferredContainer secondary="ruinstoragelarge" minamount="3" maxamount="4" spawnprobability="0.3" /> <PreferredContainer secondary="ruinstoragelarge" minamount="6" maxamount="8" spawnprobability="0.6" />
<Price baseprice="80" sold="false"> <Price baseprice="80" sold="false">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity"/> <Price storeidentifier="merchantcity"/>
@@ -639,7 +639,7 @@
</StatusEffect> </StatusEffect>
</Attack> </Attack>
</MeleeWeapon> </MeleeWeapon>
<LightComponent range="200" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="200,200,255,20" isactive="True" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg=""> <LightComponent range="800" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="200,200,255,20" isactive="True" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<Sprite texture="Content/Characters/Spineling/Spineling.png" sourcerect="0,230,180,23" origin="0.5,0.6" alpha="0.5"/> <Sprite texture="Content/Characters/Spineling/Spineling.png" sourcerect="0,230,180,23" origin="0.5,0.6" alpha="0.5"/>
</LightComponent> </LightComponent>
</Item> </Item>

View File

@@ -2,17 +2,17 @@
<Items> <Items>
<Item name="" identifier="divingmask" scale="0.5" category="Diving,Equipment" Tags="smallitem,diving,lightdiving" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_light"> <Item name="" identifier="divingmask" scale="0.5" category="Diving,Equipment" Tags="smallitem,diving,lightdiving" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_light">
<Price baseprice="100"> <Price baseprice="100">
<Price storeidentifier="merchantoutpost" multiplier="0.9" minavailable="5" /> <Price storeidentifier="merchantoutpost" multiplier="0.9" minavailable="15" />
<Price storeidentifier="merchantcity" multiplier="0.85" minavailable="7" /> <Price storeidentifier="merchantcity" multiplier="0.85" minavailable="21" />
<Price storeidentifier="merchantresearch" minavailable="5" /> <Price storeidentifier="merchantresearch" minavailable="15" />
<Price storeidentifier="merchantmilitary" minavailable="6" /> <Price storeidentifier="merchantmilitary" minavailable="18" />
<Price storeidentifier="merchantmine" multiplier="1.25" minavailable="15" /> <Price storeidentifier="merchantmine" multiplier="1.25" minavailable="45" />
</Price> </Price>
<PreferredContainer secondary="respawncontainer" amount="2" notcampaign="true"/> <PreferredContainer secondary="respawncontainer" amount="4" notcampaign="true"/>
<PreferredContainer primary="divingcab" amount="2" allowtransfershere="false"/> <PreferredContainer primary="divingcab" amount="4" allowtransfershere="false"/>
<PreferredContainer primary="supplycab" amount="1" transferonlyonepercontainer="true"/> <PreferredContainer primary="supplycab" amount="2" transferonlyonepercontainer="true"/>
<PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="1" spawnprobability="0.1"/> <PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="2" spawnprobability="0.2"/>
<PreferredContainer secondary="outpostsupplycab" amount="1" spawnprobability="0.5"/> <PreferredContainer secondary="outpostsupplycab" amount="2" spawnprobability="1"/>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="plastic" /> <Item identifier="plastic" />
<Item identifier="rubber" /> <Item identifier="rubber" />
@@ -30,9 +30,9 @@
<sprite name="Diving Mask Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.7" hidelimb="false" hideotherwearables="false" sourcerect="226,326,69,68" origin="0.4,0.3" hidewearablesoftype="moustache,beard" /> <sprite name="Diving Mask Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.7" hidelimb="false" hideotherwearables="false" sourcerect="226,326,69,68" origin="0.4,0.3" hidewearablesoftype="moustache,beard" />
<StatusEffect type="OnWearing" target="Character" HideFace="true" setvalue="true" disabledeltatime="true" /> <StatusEffect type="OnWearing" target="Character" HideFace="true" setvalue="true" disabledeltatime="true" />
</Wearable> </Wearable>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="tank"> <ItemContainer capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="tank">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<Containable items="oxygensource,weldingtoolfuel" excludeditems="oxygenitetank" /> <Containable items="oxygensource,weldingtoolfuel" />
<Containable items="oxygensource"> <Containable items="oxygensource">
<StatusEffect type="OnWearing" target="Character" OxygenAvailable="1000.0" UseHullOxygen="false" /> <StatusEffect type="OnWearing" target="Character" OxygenAvailable="1000.0" UseHullOxygen="false" />
<StatusEffect type="OnWearing" target="Contained" Condition="-0.3" comparison="And"> <StatusEffect type="OnWearing" target="Contained" Condition="-0.3" comparison="And">
@@ -78,16 +78,16 @@
<Item name="" identifier="divingsuit" category="Diving,Equipment" tags="diving,deepdiving,human" scale="0.5" fireproof="true" description="" allowdroppingonswapwith="diving" impactsoundtag="impact_metal_heavy" botpriority="1" cargocontaineridentifier=""> <Item name="" identifier="divingsuit" category="Diving,Equipment" tags="diving,deepdiving,human" scale="0.5" fireproof="true" description="" allowdroppingonswapwith="diving" impactsoundtag="impact_metal_heavy" botpriority="1" cargocontaineridentifier="">
<Price baseprice="250"> <Price baseprice="250">
<Price storeidentifier="merchantoutpost" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantoutpost" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantcity" multiplier="0.85" minavailable="4" /> <Price storeidentifier="merchantcity" multiplier="0.85" minavailable="12" />
<Price storeidentifier="merchantresearch" minavailable="3" /> <Price storeidentifier="merchantresearch" minavailable="9" />
<Price storeidentifier="merchantmilitary" minavailable="3" /> <Price storeidentifier="merchantmilitary" minavailable="9" />
<Price storeidentifier="merchantmine" multiplier="1.25" minavailable="5" /> <Price storeidentifier="merchantmine" multiplier="1.25" minavailable="15" />
</Price> </Price>
<PreferredContainer primary="divingsuitcontainer" spawnprobability="1" campaignonly="true" maxleveldifficulty="35" /> <PreferredContainer primary="divingsuitcontainer" spawnprobability="1" campaignonly="true" maxleveldifficulty="35" />
<PreferredContainer primary="divingsuitcontainer" spawnprobability="1" notcampaign="true" /> <PreferredContainer primary="divingsuitcontainer" spawnprobability="1" notcampaign="true" />
<PreferredContainer primary="piratedivingsuitcontainer" spawnprobability="1" maxleveldifficulty="35" /> <PreferredContainer primary="piratedivingsuitcontainer" spawnprobability="1" maxleveldifficulty="35" />
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.1" maxleveldifficulty="35" /> <PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.2" maxleveldifficulty="35" />
<Deconstruct time="30"> <Deconstruct time="30">
<Item identifier="titaniumaluminiumalloy" /> <Item identifier="titaniumaluminiumalloy" />
<Item identifier="rubber" /> <Item identifier="rubber" />
@@ -109,7 +109,7 @@
<Body radius="45" width="34" density="20" /> <Body radius="45" width="34" density="20" />
<Wearable slots="OuterClothes" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select"> <Wearable slots="OuterClothes" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select">
<sprite name="Diving Suit Helmet Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hidelimb="false" alphaclipotherwearables="true" sourcerect="5,4,92,94" origin="0.5,0.5"> <sprite name="Diving Suit Helmet Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hidelimb="false" alphaclipotherwearables="true" sourcerect="5,4,92,94" origin="0.5,0.5">
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false"> <LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false">
<Upgrade gameversion="0.1300.0.3" allowingameediting="false" /> <Upgrade gameversion="0.1300.0.3" allowingameediting="false" />
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" Interval="0.1" setvalue="true"> <StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" Interval="0.1" setvalue="true">
<Conditional IsDead="false" /> <Conditional IsDead="false" />
@@ -152,9 +152,9 @@
<Holdable slots="RightHand+LeftHand" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use"> <Holdable slots="RightHand+LeftHand" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use">
<Upgrade gameversion="0.1401.0.0" msg="ItemMsgPickUpUse" /> <Upgrade gameversion="0.1401.0.0" msg="ItemMsgPickUpUse" />
</Holdable> </Holdable>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="tank"> <ItemContainer capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="tank">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<Containable items="oxygensource,weldingtoolfuel" excludeditems="oxygenitetank" /> <Containable items="oxygensource,weldingtoolfuel" />
<Containable items="oxygensource"> <Containable items="oxygensource">
<StatusEffect type="OnWearing" target="Character" OxygenAvailable="1000.0" /> <StatusEffect type="OnWearing" target="Character" OxygenAvailable="1000.0" />
<StatusEffect type="OnWearing" target="Contained" Condition="-0.3" comparison="And"> <StatusEffect type="OnWearing" target="Contained" Condition="-0.3" comparison="And">
@@ -211,15 +211,15 @@
<Item name="" identifier="underwaterscooter" category="Diving,Equipment" Tags="smallitem,provocative,scooter" cargocontaineridentifier="metalcrate" description="" Scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" requireaimtouse="True"> <Item name="" identifier="underwaterscooter" category="Diving,Equipment" Tags="smallitem,provocative,scooter" cargocontaineridentifier="metalcrate" description="" Scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" requireaimtouse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<Price baseprice="180"> <Price baseprice="180">
<Price storeidentifier="merchantoutpost" multiplier="0.9" minavailable="4" /> <Price storeidentifier="merchantoutpost" multiplier="0.9" minavailable="12" />
<Price storeidentifier="merchantcity" multiplier="0.85" minavailable="6" /> <Price storeidentifier="merchantcity" multiplier="0.85" minavailable="18" />
<Price storeidentifier="merchantresearch" minavailable="3" /> <Price storeidentifier="merchantresearch" minavailable="9" />
<Price storeidentifier="merchantmilitary" minavailable="5" /> <Price storeidentifier="merchantmilitary" minavailable="15" />
<Price storeidentifier="merchantmine" multiplier="1.25" minavailable="4" /> <Price storeidentifier="merchantmine" multiplier="1.25" minavailable="12" />
</Price> </Price>
<Preferredcontainer secondary="respawncontainer" amount="1" spawnprobability="1" notcampaign="true"/> <Preferredcontainer secondary="respawncontainer" amount="2" spawnprobability="1" notcampaign="true"/>
<PreferredContainer primary="divingcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true" /> <PreferredContainer primary="divingcab" amount="4" spawnprobability="1" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckdivingcab,beaconsupplycab" spawnprobability="0.05"/> <PreferredContainer secondary="wreckdivingcab,beaconsupplycab" spawnprobability="0.1"/>
<Deconstruct time="20"> <Deconstruct time="20">
<Item identifier="aluminium" /> <Item identifier="aluminium" />
<Item identifier="copper" /> <Item identifier="copper" />
@@ -236,7 +236,7 @@
<Sprite texture="Scooter.png" depth="0.55" sourcerect="0,0,140,102" /> <Sprite texture="Scooter.png" depth="0.55" sourcerect="0,0,140,102" />
<Body width="120" height="60" density="10" /> <Body width="120" height="60" density="10" />
<Holdable slots="Any,RightHand+LeftHand" aimpos="90,0" handle1="-35,32" handle2="-27,34" msg="ItemMsgPickUpSelect" holdangle="-10"> <Holdable slots="Any,RightHand+LeftHand" aimpos="90,0" handle1="-35,32" handle2="-27,34" msg="ItemMsgPickUpSelect" holdangle="-10">
<LightComponent LightColor="220,255,150,200" range="500" powerconsumption="10" IsOn="true"> <LightComponent LightColor="220,255,150,200" range="2000" powerconsumption="10" IsOn="true">
<LightTexture texture="Content/Lights/lightcone.png" origin="-0.01, 0.5" size="1.0,1.0" /> <LightTexture texture="Content/Lights/lightcone.png" origin="-0.01, 0.5" size="1.0,1.0" />
<Upgrade gameversion="1.1.2.0" powerconsumption="10" /> <Upgrade gameversion="1.1.2.0" powerconsumption="10" />
</LightComponent> </LightComponent>
@@ -254,7 +254,7 @@
</StatusEffect> </StatusEffect>
<sound file="Content/Items/Diving/ScooterLoop.ogg" type="OnUse" range="500.0" loop="true" /> <sound file="Content/Items/Diving/ScooterLoop.ogg" type="OnUse" range="500.0" loop="true" />
</Propulsion> </Propulsion>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="battery"> <ItemContainer capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="battery">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<Containable items="mobilebattery" /> <Containable items="mobilebattery" />
</ItemContainer> </ItemContainer>
@@ -262,15 +262,15 @@
</Item> </Item>
<Item name="" identifier="abyssdivingsuit" category="Diving,Equipment" tags="diving,deepdiving,human" scale="0.5" fireproof="true" description="" allowdroppingonswapwith="diving" impactsoundtag="impact_metal_heavy" botpriority="0.9" cargocontaineridentifier=""> <Item name="" identifier="abyssdivingsuit" category="Diving,Equipment" tags="diving,deepdiving,human" scale="0.5" fireproof="true" description="" allowdroppingonswapwith="diving" impactsoundtag="impact_metal_heavy" botpriority="0.9" cargocontaineridentifier="">
<Price baseprice="550" minleveldifficulty="35"> <Price baseprice="550" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantoutpost" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.85" minavailable="2" /> <Price storeidentifier="merchantcity" multiplier="0.85" minavailable="6" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="2" /> <Price storeidentifier="merchantmilitary" minavailable="6" />
<Price storeidentifier="merchantmine" multiplier="1.25" minavailable="2" /> <Price storeidentifier="merchantmine" multiplier="1.25" minavailable="6" />
</Price> </Price>
<PreferredContainer primary="divingsuitcontainer" /> <PreferredContainer primary="divingsuitcontainer" />
<PreferredContainer primary="piratedivingsuitcontainer" spawnprobability="1" minleveldifficulty="50" /> <PreferredContainer primary="piratedivingsuitcontainer" spawnprobability="1" minleveldifficulty="50" />
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.05" minleveldifficulty="50" /> <PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.1" minleveldifficulty="50" />
<Deconstruct time="30"> <Deconstruct time="30">
<Item identifier="titaniumaluminiumalloy" /> <Item identifier="titaniumaluminiumalloy" />
<Item identifier="titaniumaluminiumalloy" /> <Item identifier="titaniumaluminiumalloy" />
@@ -293,7 +293,7 @@
<Body radius="45" width="34" density="20" /> <Body radius="45" width="34" density="20" />
<Wearable slots="OuterClothes" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select"> <Wearable slots="OuterClothes" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select">
<sprite name="Abyss Diving Suit Helmet Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hidelimb="false" alphaclipotherwearables="true" sourcerect="0,409,103,103" origin="0.5,0.5"> <sprite name="Abyss Diving Suit Helmet Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hidelimb="false" alphaclipotherwearables="true" sourcerect="0,409,103,103" origin="0.5,0.5">
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true"> <LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" Interval="0.1" setvalue="true"> <StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" Interval="0.1" setvalue="true">
<Conditional IsDead="false" /> <Conditional IsDead="false" />
</StatusEffect> </StatusEffect>
@@ -336,9 +336,9 @@
<StatValue stattype="WalkingSpeed" value="-0.2" /> <StatValue stattype="WalkingSpeed" value="-0.2" />
</Wearable> </Wearable>
<Holdable slots="RightHand+LeftHand" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use" /> <Holdable slots="RightHand+LeftHand" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use" />
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="tank"> <ItemContainer capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="tank">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<Containable items="oxygensource,weldingtoolfuel" excludeditems="oxygenitetank" /> <Containable items="oxygensource,weldingtoolfuel" />
<Containable items="oxygensource"> <Containable items="oxygensource">
<StatusEffect type="OnWearing" target="Character" OxygenAvailable="1000.0" /> <StatusEffect type="OnWearing" target="Character" OxygenAvailable="1000.0" />
<StatusEffect type="OnWearing" target="Contained" Condition="-0.3" comparison="And"> <StatusEffect type="OnWearing" target="Contained" Condition="-0.3" comparison="And">
@@ -394,15 +394,15 @@
<Item name="" identifier="combatdivingsuit" category="Diving,Equipment" tags="diving,deepdiving,human" scale="0.5" fireproof="true" description="" allowdroppingonswapwith="diving" impactsoundtag="impact_metal_heavy" botpriority="2" cargocontaineridentifier=""> <Item name="" identifier="combatdivingsuit" category="Diving,Equipment" tags="diving,deepdiving,human" scale="0.5" fireproof="true" description="" allowdroppingonswapwith="diving" impactsoundtag="impact_metal_heavy" botpriority="2" cargocontaineridentifier="">
<Price baseprice="560" minleveldifficulty="35"> <Price baseprice="560" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="0.9" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantcity" multiplier="0.85" minavailable="2" sold="false"/> <Price storeidentifier="merchantcity" multiplier="0.85" minavailable="6" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" /> <Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" minavailable="3"/> <Price storeidentifier="merchantmilitary" minavailable="9"/>
<Price storeidentifier="merchantmine" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantarmory" multiplier="0.85" minavailable="3"/> <Price storeidentifier="merchantarmory" multiplier="0.85" minavailable="9"/>
</Price> </Price>
<PreferredContainer primary="divingsuitcontainer" /> <PreferredContainer primary="divingsuitcontainer" />
<PreferredContainer primary="piratedivingsuitcontainer" spawnprobability="1" minleveldifficulty="35" /> <PreferredContainer primary="piratedivingsuitcontainer" spawnprobability="1" minleveldifficulty="35" />
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.05" minleveldifficulty="35"/> <PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.1" minleveldifficulty="35"/>
<Deconstruct time="30"> <Deconstruct time="30">
<Item identifier="ballisticfiber" /> <Item identifier="ballisticfiber" />
<Item identifier="titaniumaluminiumalloy" /> <Item identifier="titaniumaluminiumalloy" />
@@ -428,7 +428,7 @@
<Body radius="45" width="34" density="20" /> <Body radius="45" width="34" density="20" />
<Wearable slots="OuterClothes" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select"> <Wearable slots="OuterClothes" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select">
<sprite name="Combat Diving Suit Helmet Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hidelimb="false" alphaclipotherwearables="true" sourcerect="326,0,103,103" origin="0.5,0.5"> <sprite name="Combat Diving Suit Helmet Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hidelimb="false" alphaclipotherwearables="true" sourcerect="326,0,103,103" origin="0.5,0.5">
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false"> <LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" Interval="0.1" setvalue="true"> <StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" Interval="0.1" setvalue="true">
<Conditional IsDead="false" /> <Conditional IsDead="false" />
</StatusEffect> </StatusEffect>
@@ -470,9 +470,9 @@
<StatValue stattype="PropulsionSpeed" value="0.4" /> <StatValue stattype="PropulsionSpeed" value="0.4" />
</Wearable> </Wearable>
<Holdable slots="RightHand+LeftHand" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use" /> <Holdable slots="RightHand+LeftHand" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use" />
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="tank"> <ItemContainer capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="tank">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<Containable items="oxygensource,weldingtoolfuel" excludeditems="oxygenitetank" /> <Containable items="oxygensource,weldingtoolfuel" />
<Containable items="oxygensource"> <Containable items="oxygensource">
<StatusEffect type="OnWearing" target="Character" OxygenAvailable="1000.0" /> <StatusEffect type="OnWearing" target="Character" OxygenAvailable="1000.0" />
<StatusEffect type="OnWearing" target="Contained" Condition="-0.3" comparison="And"> <StatusEffect type="OnWearing" target="Contained" Condition="-0.3" comparison="And">
@@ -535,14 +535,14 @@
<Body radius="45" width="34" density="20" /> <Body radius="45" width="34" density="20" />
<Wearable slots="OuterClothes" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select"> <Wearable slots="OuterClothes" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select">
<sprite name="Respawn Diving Suit Helmet Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hidelimb="false" alphaclipotherwearables="true" sourcerect="100,409,103,103" origin="0.5,0.5"> <sprite name="Respawn Diving Suit Helmet Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hidelimb="false" alphaclipotherwearables="true" sourcerect="100,409,103,103" origin="0.5,0.5">
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true"> <LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true"> <StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true">
<Conditional IsDead="false" /> <Conditional IsDead="false" />
</StatusEffect> </StatusEffect>
<LightTexture texture="Content/Lights/divinghelmetlight.png" origin="0.05, 0.5" size="1.0,1.0" /> <LightTexture texture="Content/Lights/divinghelmetlight.png" origin="0.05, 0.5" size="1.0,1.0" />
<IsActive condition="gt 10.0"/> <IsActive condition="gt 10.0"/>
</LightComponent> </LightComponent>
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" flicker="0.8" flickerspeed="1.0" pulsefrequency="0.1" pulseamount="0.5"> <LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" flicker="0.8" flickerspeed="1.0" pulsefrequency="0.1" pulseamount="0.5">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true"> <StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true">
<Conditional IsDead="false" /> <Conditional IsDead="false" />
</StatusEffect> </StatusEffect>
@@ -608,7 +608,7 @@
<Item name="" identifier="brokendivingsuit" category="Diving,Equipment" tags="deepdiving,human" scale="0.5" fireproof="false" description="" allowdroppingonswapwith="diving" impactsoundtag="impact_metal_heavy" botpriority="0" cargocontaineridentifier=""> <Item name="" identifier="brokendivingsuit" category="Diving,Equipment" tags="deepdiving,human" scale="0.5" fireproof="false" description="" allowdroppingonswapwith="diving" impactsoundtag="impact_metal_heavy" botpriority="0" cargocontaineridentifier="">
<!-- lesser yield than regular diving suit, can't be sold --> <!-- lesser yield than regular diving suit, can't be sold -->
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.1" maxleveldifficulty="100" /> <PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.2" maxleveldifficulty="100" />
<Deconstruct time="15" chooserandom="true" amount="1"> <Deconstruct time="15" chooserandom="true" amount="1">
<Item identifier="titanium" commonness="60" /> <Item identifier="titanium" commonness="60" />
<Item identifier="rubber" commonness="50" /> <Item identifier="rubber" commonness="50" />
@@ -648,7 +648,7 @@
<StatValue stattype="WalkingSpeed" value="-0.2" /> <StatValue stattype="WalkingSpeed" value="-0.2" />
</Wearable> </Wearable>
<Holdable slots="RightHand+LeftHand" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use"/> <Holdable slots="RightHand+LeftHand" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use"/>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="tank"> <ItemContainer capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="tank">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<Containable items="oxygensource,weldingtoolfuel" /> <Containable items="oxygensource,weldingtoolfuel" />
</ItemContainer> </ItemContainer>

View File

@@ -270,12 +270,12 @@
</DockingPort> </DockingPort>
<PowerTransfer CanBeOverloaded="false" FireProbability="0.0" /> <PowerTransfer CanBeOverloaded="false" FireProbability="0.0" />
<Wire /> <Wire />
<LightComponent range="10.0" lightcolor="255,0,0,0" scale="2.0" alphablend="false" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false"> <LightComponent range="40" lightcolor="255,0,0,0" scale="2.0" alphablend="false" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<Upgrade gameversion="0.9.9000.0" lightcolor="255,0,0,0"/> <Upgrade gameversion="0.9.9000.0" lightcolor="255,0,0,0"/>
<IsActive targetitemcomponent="DockingPort" docked="false" /> <IsActive targetitemcomponent="DockingPort" docked="false" />
<Sprite texture="Content/Items/Door/dockingportlights.png" sourcerect="0,0,113,209" depth="0.9" origin="0.5,0.5" alpha="1.0" /> <Sprite texture="Content/Items/Door/dockingportlights.png" sourcerect="0,0,113,209" depth="0.9" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
<LightComponent range="10.0" lightcolor="0,255,0,0" scale="2.0" alphablend="false" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false"> <LightComponent range="40" lightcolor="0,255,0,0" scale="2.0" alphablend="false" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<Upgrade gameversion="0.9.9000.0" lightcolor="0,255,0,0"/> <Upgrade gameversion="0.9.9000.0" lightcolor="0,255,0,0"/>
<IsActive targetitemcomponent="DockingPort" docked="true" /> <IsActive targetitemcomponent="DockingPort" docked="true" />
<Sprite texture="Content/Items/Door/dockingportlights.png" sourcerect="0,0,113,209" depth="0.9" origin="0.5,0.5" alpha="1.0" /> <Sprite texture="Content/Items/Door/dockingportlights.png" sourcerect="0,0,113,209" depth="0.9" origin="0.5,0.5" alpha="1.0" />
@@ -312,12 +312,12 @@
</DockingPort> </DockingPort>
<PowerTransfer CanBeOverloaded="false" FireProbability="0.0" /> <PowerTransfer CanBeOverloaded="false" FireProbability="0.0" />
<Wire /> <Wire />
<LightComponent range="10.0" lightcolor="255,0,0,0" scale="2.0" alphablend="false" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false"> <LightComponent range="40" lightcolor="255,0,0,0" scale="2.0" alphablend="false" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<Upgrade gameversion="0.9.9000.0" lightcolor="255,0,0,0"/> <Upgrade gameversion="0.9.9000.0" lightcolor="255,0,0,0"/>
<IsActive targetitemcomponent="DockingPort" docked="false" /> <IsActive targetitemcomponent="DockingPort" docked="false" />
<Sprite texture="Content/Items/Door/dockingportlights.png" sourcerect="126,2,128,112" depth="0.9" origin="0.5,0.5" alpha="1.0" /> <Sprite texture="Content/Items/Door/dockingportlights.png" sourcerect="126,2,128,112" depth="0.9" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
<LightComponent range="10.0" lightcolor="0,255,0,0" scale="2.0" alphablend="false" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false"> <LightComponent range="40" lightcolor="0,255,0,0" scale="2.0" alphablend="false" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<Upgrade gameversion="0.9.9000.0" lightcolor="0,255,0,0"/> <Upgrade gameversion="0.9.9000.0" lightcolor="0,255,0,0"/>
<IsActive targetitemcomponent="DockingPort" docked="true" /> <IsActive targetitemcomponent="DockingPort" docked="true" />
<Sprite texture="Content/Items/Door/dockingportlights.png" sourcerect="126,2,128,112" depth="0.9" origin="0.5,0.5" alpha="1.0" /> <Sprite texture="Content/Items/Door/dockingportlights.png" sourcerect="126,2,128,112" depth="0.9" origin="0.5,0.5" alpha="1.0" />

View File

@@ -283,7 +283,7 @@
<Item name="" identifier="lamp" category="Electrical" Tags="smallitem,light" scale="0.5"> <Item name="" identifier="lamp" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" /> <Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="304,528,64,96" depth="0.8" /> <Sprite texture="signalcomp.png" sourcerect="304,528,64,96" depth="0.8" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5"> <LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" --> <!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="784,528,64,96" /> <sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="784,528,64,96" />
@@ -301,7 +301,7 @@
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm01" category="Electrical" Tags="smallitem,light" scale="0.5"> <Item name="" nameidentifier="lamp" identifier="lightfluorescentm01" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" /> <Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="0,528,80,112" depth="0.8" origin="0.5,0.5" /> <Sprite texture="signalcomp.png" sourcerect="0,528,80,112" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5"> <LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" --> <!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,528,80,112" origin="0.5,0.5" /> <sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,528,80,112" origin="0.5,0.5" />
@@ -318,7 +318,7 @@
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm02" category="Electrical" Tags="smallitem,light" scale="0.5"> <Item name="" nameidentifier="lamp" identifier="lightfluorescentm02" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" /> <Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="80,528,80,112" depth="0.8" origin="0.5,0.5" /> <Sprite texture="signalcomp.png" sourcerect="80,528,80,112" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5"> <LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" --> <!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="560,528,80,112" /> <sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="560,528,80,112" />
@@ -335,7 +335,7 @@
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm03" category="Electrical" Tags="smallitem,light" scale="0.5"> <Item name="" nameidentifier="lamp" identifier="lightfluorescentm03" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" /> <Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="160,528,64,112" depth="0.8" origin="0.5,0.5" /> <Sprite texture="signalcomp.png" sourcerect="160,528,64,112" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5"> <LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" --> <!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="640,528,64,112" /> <sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="640,528,64,112" />
@@ -352,7 +352,7 @@
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm04" category="Electrical" Tags="smallitem,light" scale="0.5"> <Item name="" nameidentifier="lamp" identifier="lightfluorescentm04" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" /> <Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="224,528,80,112" depth="0.8" origin="0.5,0.5" /> <Sprite texture="signalcomp.png" sourcerect="224,528,80,112" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5"> <LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" --> <!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="704,528,80,112" origin="0.5,0.5" /> <sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="704,528,80,112" origin="0.5,0.5" />
@@ -369,7 +369,7 @@
<Item name="" nameidentifier="lamp" identifier="lightfluorescentl01" category="Electrical" Tags="largeitem,light" scale="0.5"> <Item name="" nameidentifier="lamp" identifier="lightfluorescentl01" category="Electrical" Tags="largeitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" /> <Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="0,816,240,64" depth="0.8" origin="0.5,0.5" /> <Sprite texture="signalcomp.png" sourcerect="0,816,240,64" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5"> <LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" --> <!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,816,240,64" /> <sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,816,240,64" />
@@ -386,7 +386,7 @@
<Item name="" nameidentifier="lamp" identifier="lightfluorescentl02" category="Electrical" Tags="largeitem,light" scale="0.5"> <Item name="" nameidentifier="lamp" identifier="lightfluorescentl02" category="Electrical" Tags="largeitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" /> <Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="0,896,288,48" depth="0.8" origin="0.5,0.5" /> <Sprite texture="signalcomp.png" sourcerect="0,896,288,48" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5"> <LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/light_fluorescent_L2.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/light_fluorescent_L2.png" origin="0.5,0.5" />
<!-- additive "top light" --> <!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,896,288,48" /> <sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,896,288,48" />
@@ -403,7 +403,7 @@
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm01" category="Electrical" Tags="smallitem,light" scale="0.5"> <Item name="" nameidentifier="lamp" identifier="lighthalogenmm01" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" /> <Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="0,672,80,128" depth="0.8" origin="0.5,0.5" /> <Sprite texture="signalcomp.png" sourcerect="0,672,80,128" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5"> <LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" --> <!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,672,80,128" origin="0.5,0.5" /> <sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,672,80,128" origin="0.5,0.5" />
@@ -420,7 +420,7 @@
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm02" category="Electrical" Tags="smallitem,light" scale="0.5"> <Item name="" nameidentifier="lamp" identifier="lighthalogenmm02" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" /> <Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="80,672,128,80" depth="0.8" origin="0.5,0.5" /> <Sprite texture="signalcomp.png" sourcerect="80,672,128,80" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5"> <LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" --> <!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="560,672,128,80" origin="0.5,0.5" /> <sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="560,672,128,80" origin="0.5,0.5" />
@@ -437,7 +437,7 @@
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm03" category="Electrical" Tags="smallitem,light" scale="0.5"> <Item name="" nameidentifier="lamp" identifier="lighthalogenmm03" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" /> <Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="208,672,112,128" depth="0.8" origin="0.5,0.5" /> <Sprite texture="signalcomp.png" sourcerect="208,672,112,128" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5"> <LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" --> <!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="688,672,112,128" /> <sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="688,672,112,128" />
@@ -454,7 +454,7 @@
<Item name="" nameidentifier="lamp" identifier="lighthalogenm04" category="Electrical" Tags="smallitem,light" scale="0.5"> <Item name="" nameidentifier="lamp" identifier="lighthalogenm04" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" /> <Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="320,672,128,96" depth="0.8" origin="0.5,0.5" /> <Sprite texture="signalcomp.png" sourcerect="320,672,128,96" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5"> <LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" --> <!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="800,672,128,96" origin="0.5,0.5" /> <sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="800,672,128,96" origin="0.5,0.5" />
@@ -471,7 +471,7 @@
<Item name="" nameidentifier="lamp" identifier="lightleds01" category="Electrical" Tags="smallitem,light" scale="0.5"> <Item name="" nameidentifier="lamp" identifier="lightleds01" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" /> <Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="352,784,80,80" depth="0.8" origin="0.5,0.5" /> <Sprite texture="signalcomp.png" sourcerect="352,784,80,80" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5"> <LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" --> <!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="842,794,59,59" origin="0.5,0.5" /> <sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="842,794,59,59" origin="0.5,0.5" />
@@ -489,7 +489,7 @@
<Upgrade gameversion="0.10.0.0" scale="*0.5" /> <Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="0,960,96,16" depth="0.8" /> <Sprite texture="signalcomp.png" sourcerect="0,960,96,16" depth="0.8" />
<!-- base texture --> <!-- base texture -->
<LightComponent lightcolor="255,0,0,25" range="250.0" IsOn="true" castshadows="false" alphablend="true"> <LightComponent lightcolor="255,0,0,25" range="1000" IsOn="true" castshadows="false" alphablend="true">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,960,96,16" /> <sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,960,96,16" />
</LightComponent> </LightComponent>

View File

@@ -14,12 +14,12 @@
<Conditional voltage="gt 0.1" /> <Conditional voltage="gt 0.1" />
</StatusEffect> </StatusEffect>
</PowerTransfer> </PowerTransfer>
<LightComponent range="10.0" lightcolor="255,255,255,0" alphablend="true" powerconsumption="1" IsOn="true" castshadows="false" allowingameediting="false"> <LightComponent range="40" lightcolor="255,255,255,0" alphablend="true" powerconsumption="1" IsOn="true" castshadows="false" allowingameediting="false">
<Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0"/> <Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0"/>
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="264,186,110,176" depth="0.1" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="264,186,110,176" depth="0.1" origin="0.5,0.5" alpha="1.0" />
<IsActive targetitemcomponent="PowerTransfer" overload="eq False" /> <IsActive targetitemcomponent="PowerTransfer" overload="eq False" />
</LightComponent> </LightComponent>
<LightComponent range="10.0" lightcolor="255,255,255,0" alphablend="true" powerconsumption="1" IsOn="false" castshadows="false" allowingameediting="false" blinkfrequency="1.5"> <LightComponent range="40" lightcolor="255,255,255,0" alphablend="true" powerconsumption="1" IsOn="false" castshadows="false" allowingameediting="false" blinkfrequency="1.5">
<Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0"/> <Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0"/>
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="376,186,110,176" depth="0.1" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="376,186,110,176" depth="0.1" origin="0.5,0.5" alpha="1.0" />
<IsActive targetitemcomponent="PowerTransfer" overload="eq True" /> <IsActive targetitemcomponent="PowerTransfer" overload="eq True" />
@@ -98,7 +98,7 @@
<Sprite texture="signalcomp.png" sourcerect="604,0,118,159" depth="0.8" /> <Sprite texture="signalcomp.png" sourcerect="604,0,118,159" depth="0.8" />
<BrokenSprite texture="signalcomp.png" sourcerect="722,0,118,159" depth="0.8" maxcondition="80" fadein="true" /> <BrokenSprite texture="signalcomp.png" sourcerect="722,0,118,159" depth="0.8" maxcondition="80" fadein="true" />
<BrokenSprite texture="signalcomp.png" sourcerect="840,0,118,159" depth="0.8" maxcondition="0" /> <BrokenSprite texture="signalcomp.png" sourcerect="840,0,118,159" depth="0.8" maxcondition="0" />
<PowerContainer capacity="2000.0" maxrechargespeed="500.0" maxoutput="1000.0" canbeselected="true" indicatorposition="65,33" indicatorsize="34,46" ishorizontal="false" msg="ItemMsgInteractSelect"> <PowerContainer capacity="50" maxrechargespeed="500.0" maxoutput="1000.0" canbeselected="true" indicatorposition="65,33" indicatorsize="34,46" ishorizontal="false" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.23" minsize="350,200" anchor="Center" style="ItemUI" /> <!--minsize="350,250" maxsize="420,300"--> <GuiFrame relativesize="0.25,0.23" minsize="350,200" anchor="Center" style="ItemUI" /> <!--minsize="350,250" maxsize="420,300"-->
<StatusEffect type="OnActive" targettype="Contained" targets="loadable" Condition="2.0" comparison="and"> <StatusEffect type="OnActive" targettype="Contained" targets="loadable" Condition="2.0" comparison="and">
<!-- the statuseffect targets the contained item (a battery cell that's being charged), but the conditional targets the container (this battery) --> <!-- the statuseffect targets the contained item (a battery cell that's being charged), but the conditional targets the container (this battery) -->
@@ -129,7 +129,7 @@
<output name="power_value_out" displayname="connection.powervalueout" /> <output name="power_value_out" displayname="connection.powervalueout" />
<input name="disable_output" displayname="connection.disableoutput" /> <input name="disable_output" displayname="connection.disableoutput" />
</ConnectionPanel> </ConnectionPanel>
<ItemContainer capacity="3" maxstacksize="1" canbeselected="true" hideitems="true" hudpos="0.5,0.6" uilabel="ChargingDock"> <ItemContainer capacity="9" maxstacksize="60" canbeselected="true" hideitems="true" hudpos="0.5,0.6" uilabel="ChargingDock">
<GuiFrame relativesize="0.2,0.2" anchor="Center" relativeoffset="0,0.2" style="ItemUI" /> <GuiFrame relativesize="0.2,0.2" anchor="Center" relativeoffset="0,0.2" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
@@ -162,7 +162,7 @@
<Sprite texture="signalcomp.png" sourcerect="604,207,118,124" depth="0.8" /> <Sprite texture="signalcomp.png" sourcerect="604,207,118,124" depth="0.8" />
<BrokenSprite texture="signalcomp.png" sourcerect="722,207,118,124" depth="0.8" maxcondition="80" fadein="true" /> <BrokenSprite texture="signalcomp.png" sourcerect="722,207,118,124" depth="0.8" maxcondition="80" fadein="true" />
<BrokenSprite texture="signalcomp.png" sourcerect="840,207,118,124" depth="0.8" maxcondition="0" /> <BrokenSprite texture="signalcomp.png" sourcerect="840,207,118,124" depth="0.8" maxcondition="0" />
<PowerContainer capacity="2000.0" maxrechargespeed="500.0" maxoutput="1000.0" canbeselected="true" indicatorposition="21,12" indicatorsize="54,35" ishorizontal="true" msg="ItemMsgInteractSelect"> <PowerContainer capacity="50" maxrechargespeed="500.0" maxoutput="1000.0" canbeselected="true" indicatorposition="21,12" indicatorsize="54,35" ishorizontal="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.23" minsize="350,200" anchor="Center" style="ItemUI" /> <!--minsize="350,250" maxsize="420,300"--> <GuiFrame relativesize="0.25,0.23" minsize="350,200" anchor="Center" style="ItemUI" /> <!--minsize="350,250" maxsize="420,300"-->
<StatusEffect type="OnActive" targettype="Contained" targets="loadable" Condition="2.0" comparison="and"> <StatusEffect type="OnActive" targettype="Contained" targets="loadable" Condition="2.0" comparison="and">
<!-- the statuseffect targets the contained item (a battery cell that's being charged), but the conditional targets the container (this battery) --> <!-- the statuseffect targets the contained item (a battery cell that's being charged), but the conditional targets the container (this battery) -->
@@ -193,7 +193,7 @@
<output name="power_value_out" displayname="connection.powervalueout" /> <output name="power_value_out" displayname="connection.powervalueout" />
<input name="disable_output" displayname="connection.disableoutput" /> <input name="disable_output" displayname="connection.disableoutput" />
</ConnectionPanel> </ConnectionPanel>
<ItemContainer capacity="3" maxstacksize="1" canbeselected="true" hideitems="true" hudpos="0.5,0.6" uilabel="ChargingDock"> <ItemContainer capacity="9" maxstacksize="60" canbeselected="true" hideitems="true" hudpos="0.5,0.6" uilabel="ChargingDock">
<GuiFrame relativesize="0.2,0.2" anchor="Center" relativeoffset="0,0.2" style="ItemUI" /> <GuiFrame relativesize="0.2,0.2" anchor="Center" relativeoffset="0,0.2" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
@@ -208,7 +208,7 @@
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="512,334,154,160" /> <Sprite texture="signalcomp.png" depth="0.8" sourcerect="512,334,154,160" />
<BrokenSprite texture="signalcomp.png" sourcerect="667,334,155,161" depth="0.8" maxcondition="80" fadein="true" /> <BrokenSprite texture="signalcomp.png" sourcerect="667,334,155,161" depth="0.8" maxcondition="80" fadein="true" />
<BrokenSprite texture="signalcomp.png" sourcerect="821,334,155,161" depth="0.8" maxcondition="0" /> <BrokenSprite texture="signalcomp.png" sourcerect="821,334,155,161" depth="0.8" maxcondition="0" />
<PowerContainer capacity="20.0" rechargespeed="0" maxrechargespeed="1000.0" maxoutput="20000000.0" efficiency="0.1" exponentialrechargespeed="true" rechargeadjustspeed="0.1" rechargewarningindicatorlow="0.5" rechargewarningindicatorhigh="0.75" canbeselected="true" indicatorposition="53,11" indicatorsize="47,10" ishorizontal="true" msg="ItemMsgInteractSelect"> <PowerContainer capacity="50" rechargespeed="0" maxrechargespeed="1000.0" maxoutput="20000000.0" efficiency="0.1" exponentialrechargespeed="true" rechargeadjustspeed="0.1" rechargewarningindicatorlow="0.5" rechargewarningindicatorhigh="0.75" canbeselected="true" indicatorposition="53,11" indicatorsize="47,10" ishorizontal="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.23" minsize="350,200" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.25,0.23" minsize="350,200" anchor="Center" style="ItemUI" />
<Upgrade gameversion="0.16.7.0" maxrechargespeed="1000"/> <Upgrade gameversion="0.16.7.0" maxrechargespeed="1000"/>
<Upgrade gameversion="0.16.7.0" maxoutput="20000000.0"/> <Upgrade gameversion="0.16.7.0" maxoutput="20000000.0"/>
@@ -236,7 +236,7 @@
<output name="power_value_out" displayname="connection.powervalueout" /> <output name="power_value_out" displayname="connection.powervalueout" />
<input name="disable_output" displayname="connection.disableoutput" /> <input name="disable_output" displayname="connection.disableoutput" />
</ConnectionPanel> </ConnectionPanel>
<LightComponent range="10.0" lightcolor="255,255,255,0" alphablend="true" pulsefrequency="0.4" pulseamount="0.4" powerconsumption="1" IsOn="false" castshadows="false" allowingameediting="false"> <LightComponent range="40" lightcolor="255,255,255,0" alphablend="true" pulsefrequency="0.4" pulseamount="0.4" powerconsumption="1" IsOn="false" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="358,334,154,160" depth="0.1" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="358,334,154,160" depth="0.1" origin="0.5,0.5" alpha="1.0" />
<IsActive targetitemcomponent="PowerContainer" rechargeratio="gt 0.7" /> <IsActive targetitemcomponent="PowerContainer" rechargeratio="gt 0.7" />
<IsActive targetitemcomponent="PowerContainer" currpowerconsumption="gt 500" /> <IsActive targetitemcomponent="PowerContainer" currpowerconsumption="gt 500" />
@@ -264,21 +264,21 @@
</Repairable> </Repairable>
</Item> </Item>
<Item name="" identifier="batterycell" category="Equipment,Electrical" maxstacksize="8" tags="smallitem,loadable,mobilebattery" scale="0.5" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_light"> <Item name="" identifier="batterycell" category="Equipment,Electrical" maxstacksize="60" tags="smallitem,loadable,mobilebattery" scale="0.5" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_light">
<PreferredContainer primary="batterycellrecharger" maxcondition="80"/> <PreferredContainer primary="batterycellrecharger" maxcondition="80"/>
<PreferredContainer primary="stunbaton,underwaterscooter,handheldsonar,sonarbeacon,flashlight,portablepump,poweredcontainer" spawnprobability="1.0" mincondition="25"/> <PreferredContainer primary="stunbaton,underwaterscooter,handheldsonar,sonarbeacon,flashlight,portablepump,poweredcontainer" spawnprobability="1" mincondition="25"/>
<PreferredContainer secondary="divingcab" amount="3" spawnprobability="1" notcampaign="true" /> <PreferredContainer secondary="divingcab" amount="6" spawnprobability="1" notcampaign="true" />
<PreferredContainer secondary="abandonedengcab,pirateengcab,wreckengcab,outpostengcab" minamount="1" maxamount="2" spawnprobability="0.1"/> <PreferredContainer secondary="abandonedengcab,pirateengcab,wreckengcab,outpostengcab" minamount="2" maxamount="4" spawnprobability="0.2"/>
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" minamount="1" maxamount="2" spawnprobability="0.05"/> <PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" minamount="2" maxamount="4" spawnprobability="0.1"/>
<PreferredContainer secondary="outposttrashcan" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="outposttrashcan" amount="2" spawnprobability="0.2" />
<Upgrade gameversion="0.10.0.0" scale="0.5"/> <Upgrade gameversion="0.10.0.0" scale="0.5"/>
<Price baseprice="125" minavailable="7"> <Price baseprice="125" minavailable="21">
<Price storeidentifier="merchantoutpost" multiplier="0.9" minavailable="5"/> <Price storeidentifier="merchantoutpost" multiplier="0.9" minavailable="15"/>
<Price storeidentifier="merchantcity" minavailable="4"/> <Price storeidentifier="merchantcity" minavailable="12"/>
<Price storeidentifier="merchantresearch" multiplier="1.2" /> <Price storeidentifier="merchantresearch" multiplier="1.2" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" /> <Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" minavailable="6"/> <Price storeidentifier="merchantmine" minavailable="18"/>
<Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="6" /> <Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="18" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="zinc" /> <Item identifier="zinc" />
@@ -295,23 +295,23 @@
<Body width="32" height="20" density="30" /> <Body width="32" height="20" density="30" />
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect" />
<Quality> <Quality>
<QualityStat stattype="Condition" value="0.1"/> <QualityStat stattype="Condition" value="0.3"/>
</Quality> </Quality>
</Item> </Item>
<Item name="" identifier="fulguriumbatterycell" category="Equipment,Electrical" maxstacksize="8" tags="smallitem,loadable,mobilebattery" health="200" scale="0.5" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_light"> <Item name="" identifier="fulguriumbatterycell" category="Equipment,Electrical" maxstacksize="60" tags="smallitem,loadable,mobilebattery" health="200" scale="0.5" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_light">
<Upgrade gameversion="0.10.0.0" scale="0.5"/> <Upgrade gameversion="0.10.0.0" scale="0.5"/>
<PreferredContainer primary="batterycellrecharger" maxcondition="80"/> <PreferredContainer primary="batterycellrecharger" maxcondition="80"/>
<PreferredContainer primary="stunbaton,underwaterscooter,handheldsonar,sonarbeacon,flashlight,portablepump,poweredcontainer" mincondition="25"/> <PreferredContainer primary="stunbaton,underwaterscooter,handheldsonar,sonarbeacon,flashlight,portablepump,poweredcontainer" mincondition="25"/>
<PreferredContainer secondary="divingcab,engcab,reactorcab"/> <PreferredContainer secondary="divingcab,engcab,reactorcab"/>
<PreferredContainer secondary="abandonedengcab,pirateengcab,wreckengcab" amount="1" spawnprobability="0.05"/> <PreferredContainer secondary="abandonedengcab,pirateengcab,wreckengcab" amount="2" spawnprobability="0.1"/>
<Price baseprice="250" minavailable="1" minleveldifficulty="15"> <Price baseprice="250" minavailable="3" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantcity" /> <Price storeidentifier="merchantcity" />
<Price storeidentifier="merchantresearch" minavailable="2" /> <Price storeidentifier="merchantresearch" minavailable="6" />
<Price storeidentifier="merchantmilitary" /> <Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="6" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="zinc" /> <Item identifier="zinc" />
@@ -327,7 +327,7 @@
<Body width="32" height="20" density="30" /> <Body width="32" height="20" density="30" />
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect" />
<Quality> <Quality>
<QualityStat stattype="Condition" value="0.1"/> <QualityStat stattype="Condition" value="0.3"/>
</Quality> </Quality>
</Item> </Item>
@@ -361,7 +361,7 @@
<ParticleEmitter particle="fleshsmoke" particlespersecond="2" scalemin="1" scalemax="2" mincondition="0.0" maxcondition="50.0" /> <ParticleEmitter particle="fleshsmoke" particlespersecond="2" scalemin="1" scalemax="2" mincondition="0.0" maxcondition="50.0" />
<input name="power_in" displayname="connection.powerin" /> <input name="power_in" displayname="connection.powerin" />
</ConnectionPanel> </ConnectionPanel>
<ItemContainer capacity="4" maxstacksize="1" canbeselected="true" hideitems="false" itempos="24,10" iteminterval="23,0" itemrotation="-90" uilabel="ChargingDock" containedspritedepth="0.81"> <ItemContainer capacity="12" maxstacksize="60" canbeselected="true" hideitems="false" itempos="24,10" iteminterval="23,0" itemrotation="-90" uilabel="ChargingDock" containedspritedepth="0.81">
<GuiFrame relativesize="0.2,0.2" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.2,0.2" anchor="Center" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Items> <Items>
<Item name="" identifier="circuitbox" category="Electrical" Tags="smallitem" maxstacksize="1" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" disablecommandmenuwhenselected="true" grabwhenselected="true"> <Item name="" identifier="circuitbox" category="Electrical" Tags="smallitem" maxstacksize="60" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" disablecommandmenuwhenselected="true" grabwhenselected="true">
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<Sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="192,258,64,64" depth="0.8" canflipx="false" origin="0.5,0.5" /> <Sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="192,258,64,64" depth="0.8" canflipx="false" origin="0.5,0.5" />
<Body width="51" height="51" density="30" /> <Body width="51" height="51" density="30" />
@@ -50,12 +50,12 @@
<output name="signal_out8" displayname="connection.signaloutx~[num]=8" /> <output name="signal_out8" displayname="connection.signaloutx~[num]=8" />
</ConnectionPanel> </ConnectionPanel>
<!-- container for components --> <!-- container for components -->
<ItemContainer capacity="64" maxstacksize="1" canbeselected="false" allowdraganddrop="false" drawinventory="false" QuickUseMovesItemsInside="false"> <ItemContainer capacity="50" maxstacksize="60" canbeselected="false" allowdraganddrop="false" drawinventory="false" QuickUseMovesItemsInside="false">
<Containable items="circuitboxcomponent" /> <Containable items="circuitboxcomponent,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer> </ItemContainer>
<!-- container for wires --> <!-- container for wires -->
<ItemContainer capacity="10" maxstacksize="32" canbeselected="false" allowdraganddrop="false" drawinventory="false" QuickUseMovesItemsInside="false"> <ItemContainer capacity="30" maxstacksize="60" canbeselected="false" allowdraganddrop="false" drawinventory="false" QuickUseMovesItemsInside="false">
<Containable items="wire" /> <Containable items="wire,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer> </ItemContainer>
<CircuitBox selectkey="Select" canbeselected="true" msg="ItemMsgInteractSelect" allowuioverlap="true"> <CircuitBox selectkey="Select" canbeselected="true" msg="ItemMsgInteractSelect" allowuioverlap="true">
<Requireditem items="idcard" type="Picked" msg="itemmsgunauthorizedaccess" ignoreineditor="true"/> <Requireditem items="idcard" type="Picked" msg="itemmsgunauthorizedaccess" ignoreineditor="true"/>
@@ -66,7 +66,7 @@
<ConnectionScrewSprite texture="Content/UI/UIAtlasDevices.png" sourcerect="88,92,45,45" origin="0.5,0.5" /> <ConnectionScrewSprite texture="Content/UI/UIAtlasDevices.png" sourcerect="88,92,45,45" origin="0.5,0.5" />
</CircuitBox> </CircuitBox>
</Item> </Item>
<Item name="" identifier="wire" category="Electrical" Tags="smallitem,wire" maxstacksize="32" maxstacksizecharacterinventory="8" spritecolor="210,215,218,255" InventoryIconColor="210,215,218,255" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="wire" category="Electrical" Tags="smallitem,wire" maxstacksize="60" maxstacksizecharacterinventory="60" spritecolor="210,215,218,255" InventoryIconColor="210,215,218,255" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Price baseprice="10"> <Price baseprice="10">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -76,7 +76,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab" /> <PreferredContainer primary="engcab" />
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.2" />
<Deconstruct time="1"/> <Deconstruct time="1"/>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="448,64,64,64" origin="0.5,0.5" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="448,64,64,64" origin="0.5,0.5" />
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="169,224,84,32" origin="0.5,0.5" /> <Sprite texture="signalcomp.png" depth="0.8" sourcerect="169,224,84,32" origin="0.5,0.5" />
@@ -84,7 +84,7 @@
<Holdable slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" /> <Holdable slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" />
<Wire /> <Wire />
</Item> </Item>
<Item name="" identifier="redwire" category="Electrical" Tags="smallitem,wire" maxstacksize="32" maxstacksizecharacterinventory="8" spritecolor="254,23,17,255" InventoryIconColor="254,23,17,255" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="redwire" category="Electrical" Tags="smallitem,wire" maxstacksize="60" maxstacksizecharacterinventory="60" spritecolor="254,23,17,255" InventoryIconColor="254,23,17,255" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Price baseprice="10"> <Price baseprice="10">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -93,8 +93,8 @@
<Price storeidentifier="merchantmine" /> <Price storeidentifier="merchantmine" />
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab" amount="1" notcampaign="true" /> <PreferredContainer primary="engcab" amount="2" notcampaign="true" />
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.2" />
<Deconstruct time="1"/> <Deconstruct time="1"/>
<Fabricate suitablefabricators="fabricator" requiredtime="5" amount="5"> <Fabricate suitablefabricators="fabricator" requiredtime="5" amount="5">
<RequiredItem identifier="copper" /> <RequiredItem identifier="copper" />
@@ -106,7 +106,7 @@
<Holdable slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" /> <Holdable slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" />
<Wire /> <Wire />
</Item> </Item>
<Item name="" identifier="bluewire" category="Electrical" Tags="smallitem,wire" maxstacksize="32" maxstacksizecharacterinventory="8" spritecolor="51,121,173,255" InventoryIconColor="51,121,173,255" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="bluewire" category="Electrical" Tags="smallitem,wire" maxstacksize="60" maxstacksizecharacterinventory="60" spritecolor="51,121,173,255" InventoryIconColor="51,121,173,255" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Price baseprice="10"> <Price baseprice="10">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -115,8 +115,8 @@
<Price storeidentifier="merchantmine" /> <Price storeidentifier="merchantmine" />
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab" amount="1" notcampaign="true"/> <PreferredContainer primary="engcab" amount="2" notcampaign="true"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.2" />
<Deconstruct time="1"/> <Deconstruct time="1"/>
<Fabricate suitablefabricators="fabricator" requiredtime="5" amount="5"> <Fabricate suitablefabricators="fabricator" requiredtime="5" amount="5">
<RequiredItem identifier="copper" /> <RequiredItem identifier="copper" />
@@ -128,7 +128,7 @@
<Holdable slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" /> <Holdable slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" />
<Wire /> <Wire />
</Item> </Item>
<Item name="" identifier="orangewire" category="Electrical" Tags="smallitem,wire" maxstacksize="32" maxstacksizecharacterinventory="8" spritecolor="255,140,13,255" InventoryIconColor="255,140,13,255" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="orangewire" category="Electrical" Tags="smallitem,wire" maxstacksize="60" maxstacksizecharacterinventory="60" spritecolor="255,140,13,255" InventoryIconColor="255,140,13,255" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Price baseprice="10"> <Price baseprice="10">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -137,8 +137,8 @@
<Price storeidentifier="merchantmine" /> <Price storeidentifier="merchantmine" />
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab" amount="1" notcampaign="true" notpvp="true"/> <PreferredContainer primary="engcab" amount="2" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.2" />
<Deconstruct time="1"/> <Deconstruct time="1"/>
<Fabricate suitablefabricators="fabricator" requiredtime="5" amount="5"> <Fabricate suitablefabricators="fabricator" requiredtime="5" amount="5">
<RequiredItem identifier="copper" /> <RequiredItem identifier="copper" />
@@ -150,7 +150,7 @@
<Holdable slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" /> <Holdable slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" />
<Wire /> <Wire />
</Item> </Item>
<Item name="" identifier="greenwire" category="Electrical" Tags="smallitem,wire" maxstacksize="32" maxstacksizecharacterinventory="8" spritecolor="56,143,111,255" InventoryIconColor="56,143,111,255" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="greenwire" category="Electrical" Tags="smallitem,wire" maxstacksize="60" maxstacksizecharacterinventory="60" spritecolor="56,143,111,255" InventoryIconColor="56,143,111,255" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Price baseprice="10"> <Price baseprice="10">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -159,8 +159,8 @@
<Price storeidentifier="merchantmine" /> <Price storeidentifier="merchantmine" />
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab" amount="1" notcampaign="true" notpvp="true"/> <PreferredContainer primary="engcab" amount="2" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.2" />
<Deconstruct time="1"/> <Deconstruct time="1"/>
<Fabricate suitablefabricators="fabricator" requiredtime="5" amount="5"> <Fabricate suitablefabricators="fabricator" requiredtime="5" amount="5">
<RequiredItem identifier="copper" /> <RequiredItem identifier="copper" />
@@ -172,7 +172,7 @@
<Holdable slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" /> <Holdable slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" />
<Wire /> <Wire />
</Item> </Item>
<Item name="" identifier="blackwire" category="Electrical" Tags="smallitem,wire" maxstacksize="32" maxstacksizecharacterinventory="8" spritecolor="50,50,50,255" InventoryIconColor="50,50,50,255" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="blackwire" category="Electrical" Tags="smallitem,wire" maxstacksize="60" maxstacksizecharacterinventory="60" spritecolor="50,50,50,255" InventoryIconColor="50,50,50,255" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Price baseprice="10"> <Price baseprice="10">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -181,8 +181,8 @@
<Price storeidentifier="merchantmine" /> <Price storeidentifier="merchantmine" />
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab" amount="1" notcampaign="true" notpvp="true"/> <PreferredContainer primary="engcab" amount="2" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.2" />
<Deconstruct time="1"/> <Deconstruct time="1"/>
<Fabricate suitablefabricators="fabricator" requiredtime="5" amount="5"> <Fabricate suitablefabricators="fabricator" requiredtime="5" amount="5">
<RequiredItem identifier="copper" /> <RequiredItem identifier="copper" />
@@ -194,7 +194,7 @@
<Holdable slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" /> <Holdable slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" />
<Wire /> <Wire />
</Item> </Item>
<Item name="" identifier="brownwire" category="Electrical" Tags="smallitem,wire" maxstacksize="32" maxstacksizecharacterinventory="8" spritecolor="123,77,62,255" InventoryIconColor="123,77,62,255" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="brownwire" category="Electrical" Tags="smallitem,wire" maxstacksize="60" maxstacksizecharacterinventory="60" spritecolor="123,77,62,255" InventoryIconColor="123,77,62,255" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Price baseprice="10"> <Price baseprice="10">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -203,8 +203,8 @@
<Price storeidentifier="merchantmine" /> <Price storeidentifier="merchantmine" />
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab" amount="1" notcampaign="true" notpvp="true"/> <PreferredContainer primary="engcab" amount="2" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.2" />
<Deconstruct time="1"/> <Deconstruct time="1"/>
<Fabricate suitablefabricators="fabricator" requiredtime="5" amount="5"> <Fabricate suitablefabricators="fabricator" requiredtime="5" amount="5">
<RequiredItem identifier="copper" /> <RequiredItem identifier="copper" />
@@ -216,7 +216,7 @@
<Holdable slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" /> <Holdable slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" />
<Wire /> <Wire />
</Item> </Item>
<Item name="" identifier="fpgacircuit" category="Electrical" Tags="smallitem,signal" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="fpgacircuit" category="Electrical" Tags="smallitem,signal" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light">
<Price baseprice="80"> <Price baseprice="80">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -226,7 +226,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="5"> <Deconstruct time="5">
<Item identifier="copper" /> <Item identifier="copper" />
</Deconstruct> </Deconstruct>
@@ -252,7 +252,7 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
</Item> </Item>
<Item name="" identifier="andcomponent" category="Electrical" Tags="smallitem,logic, circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#6c7dd5"> <Item name="" identifier="andcomponent" category="Electrical" Tags="smallitem,logic, circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#6c7dd5">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -262,7 +262,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -274,7 +274,7 @@
<AndComponent canbeselected="true" /> <AndComponent canbeselected="true" />
<Body width="31" height="25" density="15" /> <Body width="31" height="25" density="15" />
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="85,-10" handle1="0,0" attachable="true" aimable="true"> <Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="85,-10" handle1="0,0" attachable="true" aimable="true">
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" /> <RequiredItem items="wrench,deattachtool" type="Equipped" />
</Holdable> </Holdable>
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10"> <ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" /> <GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
@@ -285,7 +285,7 @@
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="equalscomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" linkable="false" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#694341"> <Item name="" identifier="equalscomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" linkable="false" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#694341">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -295,7 +295,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -318,7 +318,7 @@
<input name="set_output" displayname="connection.setoutput" /> <input name="set_output" displayname="connection.setoutput" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="greatercomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" linkable="false" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#a1d681"> <Item name="" identifier="greatercomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" linkable="false" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#a1d681">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -328,7 +328,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -351,7 +351,7 @@
<input name="set_output" displayname="connection.setoutput" /> <input name="set_output" displayname="connection.setoutput" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="addercomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" linkable="false" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#a1d681"> <Item name="" identifier="addercomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" linkable="false" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#a1d681">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -361,7 +361,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -383,7 +383,7 @@
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="colorcomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" linkable="false" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#b3b3b4"> <Item name="" identifier="colorcomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" linkable="false" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#b3b3b4">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -393,7 +393,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -417,7 +417,7 @@
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="subtractcomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" linkable="false" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#a0dbc8"> <Item name="" identifier="subtractcomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" linkable="false" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#a0dbc8">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -427,7 +427,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -449,7 +449,7 @@
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="multiplycomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" linkable="false" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#8bafd7"> <Item name="" identifier="multiplycomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" linkable="false" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#8bafd7">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -459,7 +459,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -481,7 +481,7 @@
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="dividecomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" linkable="false" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#8bafd7"> <Item name="" identifier="dividecomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" linkable="false" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#8bafd7">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -491,7 +491,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -513,7 +513,7 @@
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="powcomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" linkable="false" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#9b7eff"> <Item name="" identifier="powcomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" linkable="false" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#9b7eff">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -523,7 +523,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -545,7 +545,7 @@
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="orcomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#d1b788"> <Item name="" identifier="orcomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#d1b788">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -555,7 +555,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -578,7 +578,7 @@
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="xorcomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" linkable="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#c3a27a"> <Item name="" identifier="xorcomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" linkable="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#c3a27a">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -588,7 +588,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -611,7 +611,7 @@
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="notcomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#ad7a79"> <Item name="" identifier="notcomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#ad7a79">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -621,7 +621,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -642,7 +642,7 @@
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="concatcomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#eb5505"> <Item name="" identifier="concatcomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#eb5505">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -652,7 +652,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -674,7 +674,7 @@
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="sincomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#38a54f"> <Item name="" identifier="sincomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#38a54f">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -684,7 +684,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -705,7 +705,7 @@
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="coscomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#3d9d9e"> <Item name="" identifier="coscomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#3d9d9e">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -715,7 +715,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -736,7 +736,7 @@
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="tancomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#8e5a4c"> <Item name="" identifier="tancomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#8e5a4c">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -746,7 +746,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -767,7 +767,7 @@
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="asincomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#a56dc2"> <Item name="" identifier="asincomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#a56dc2">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -777,7 +777,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -798,7 +798,7 @@
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="acoscomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#7594ba"> <Item name="" identifier="acoscomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#7594ba">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -808,7 +808,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -829,7 +829,7 @@
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="atancomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#6cabbc"> <Item name="" identifier="atancomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#6cabbc">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -839,7 +839,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -862,7 +862,7 @@
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="roundcomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#404095"> <Item name="" identifier="roundcomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#404095">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -872,7 +872,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -893,7 +893,7 @@
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="ceilcomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#983f3c"> <Item name="" identifier="ceilcomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#983f3c">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -903,7 +903,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -924,7 +924,7 @@
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="floorcomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#50884d"> <Item name="" identifier="floorcomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#50884d">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -934,7 +934,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -955,7 +955,7 @@
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="factorialcomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#563697"> <Item name="" identifier="factorialcomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#563697">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -965,7 +965,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -986,7 +986,7 @@
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="abscomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#2fdca2"> <Item name="" identifier="abscomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#2fdca2">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -996,7 +996,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -1017,7 +1017,7 @@
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="squarerootcomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#ff8e70"> <Item name="" identifier="squarerootcomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#ff8e70">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -1027,7 +1027,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -1048,7 +1048,7 @@
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="modulocomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#1745b7"> <Item name="" identifier="modulocomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#1745b7">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -1058,7 +1058,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -1080,7 +1080,7 @@
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="relaycomponent" category="Electrical" Tags="smallitem,signal,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#694341"> <Item name="" identifier="relaycomponent" category="Electrical" Tags="smallitem,signal,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#694341">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -1090,7 +1090,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -1122,7 +1122,7 @@
<output name="power_value_out" displayname="connection.powervalueout" /> <output name="power_value_out" displayname="connection.powervalueout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="delaycomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#5e76a2"> <Item name="" identifier="delaycomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#5e76a2">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -1132,7 +1132,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -1154,7 +1154,7 @@
<input name="set_delay" displayname="connection.setdelay" /> <input name="set_delay" displayname="connection.setdelay" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="memorycomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" linkable="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#a66c6b"> <Item name="" identifier="memorycomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" linkable="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#a66c6b">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -1164,7 +1164,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -1186,7 +1186,7 @@
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="lightcomponent" category="Electrical" Tags="smallitem,lightcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true"> <Item name="" identifier="lightcomponent" category="Electrical" Tags="smallitem,lightcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true">
<Price baseprice="110" minleveldifficulty="5"> <Price baseprice="110" minleveldifficulty="5">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -1196,7 +1196,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
<Item identifier="phosphorus" /> <Item identifier="phosphorus" />
@@ -1224,7 +1224,7 @@
<input name="set_color" displayname="connection.setcolor" /> <input name="set_color" displayname="connection.setcolor" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="lightcomponent90" nameidentifier="lightcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" Aliases="Light Component 90Deg" category="Electrical" Tags="smallitem,lightcomponent" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true"> <Item name="" identifier="lightcomponent90" nameidentifier="lightcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" Aliases="Light Component 90Deg" category="Electrical" Tags="smallitem,lightcomponent" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true">
<Price baseprice="110" minleveldifficulty="5"> <Price baseprice="110" minleveldifficulty="5">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -1234,7 +1234,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
<Item identifier="phosphorus" /> <Item identifier="phosphorus" />
@@ -1262,7 +1262,7 @@
<input name="set_color" displayname="connection.setcolor" /> <input name="set_color" displayname="connection.setcolor" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="lightcomponentround" nameidentifier="lightcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" category="Electrical" Tags="smallitem,lightcomponent" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true"> <Item name="" identifier="lightcomponentround" nameidentifier="lightcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" category="Electrical" Tags="smallitem,lightcomponent" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true">
<Price baseprice="110" minleveldifficulty="5"> <Price baseprice="110" minleveldifficulty="5">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -1272,7 +1272,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
<Item identifier="phosphorus" /> <Item identifier="phosphorus" />
@@ -1300,7 +1300,7 @@
<input name="set_color" displayname="connection.setcolor" /> <input name="set_color" displayname="connection.setcolor" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="oxygendetector" category="Electrical" Tags="smallitem,sensor" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true"> <Item name="" identifier="oxygendetector" category="Electrical" Tags="smallitem,sensor" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -1310,7 +1310,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Upgrade gameversion="0.9.3.1" scale="0.5" /> <Upgrade gameversion="0.9.3.1" scale="0.5" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="plastic" /> <Item identifier="plastic" />
@@ -1336,7 +1336,7 @@
<output name="low_oxygen" displayname="connection.low_oxygen" /> <output name="low_oxygen" displayname="connection.low_oxygen" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="waterdetector" category="Electrical" Tags="smallitem,sensor" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true"> <Item name="" identifier="waterdetector" category="Electrical" Tags="smallitem,sensor" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true">
<Price baseprice="130" minleveldifficulty="5"> <Price baseprice="130" minleveldifficulty="5">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -1346,7 +1346,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Upgrade gameversion="0.9.5.0" scale="0.5" /> <Upgrade gameversion="0.9.5.0" scale="0.5" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="plastic" /> <Item identifier="plastic" />
@@ -1373,7 +1373,7 @@
<output name="high_pressure" displayname="connection.highpressureout" /> <output name="high_pressure" displayname="connection.highpressureout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="smokedetector" category="Electrical" Tags="smallitem,sensor" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true"> <Item name="" identifier="smokedetector" category="Electrical" Tags="smallitem,sensor" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true">
<Price baseprice="130" minleveldifficulty="5"> <Price baseprice="130" minleveldifficulty="5">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -1383,7 +1383,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Upgrade gameversion="0.9.3.1" scale="0.5" /> <Upgrade gameversion="0.9.3.1" scale="0.5" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="plastic" /> <Item identifier="plastic" />
@@ -1408,7 +1408,7 @@
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="motiondetector" category="Electrical" Tags="smallitem,sensor" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true"> <Item name="" identifier="motiondetector" category="Electrical" Tags="smallitem,sensor" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true">
<Price baseprice="130" minleveldifficulty="15"> <Price baseprice="130" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -1418,7 +1418,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Upgrade gameversion="0.9.5.0" scale="0.5" /> <Upgrade gameversion="0.9.5.0" scale="0.5" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="plastic" /> <Item identifier="plastic" />
@@ -1443,7 +1443,7 @@
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" /> <output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="signalcheckcomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#4f6e3f"> <Item name="" identifier="signalcheckcomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#4f6e3f">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -1453,7 +1453,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -1476,7 +1476,7 @@
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="regexcomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#424d8f"> <Item name="" identifier="regexcomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#424d8f">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -1486,7 +1486,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -1508,7 +1508,7 @@
<input name="set_output" displayname="connection.setoutput" /> <input name="set_output" displayname="connection.setoutput" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="oscillator" category="Electrical" Tags="smallitem,signal,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#987c6c"> <Item name="" identifier="oscillator" category="Electrical" Tags="smallitem,signal,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#987c6c">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -1518,7 +1518,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -1540,7 +1540,7 @@
<output name="signal_out" displayname="connection.signalout" /> <output name="signal_out" displayname="connection.signalout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="wificomponent" category="Electrical" Tags="smallitem,signal,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#6e514e"> <Item name="" identifier="wificomponent" category="Electrical" Tags="smallitem,signal,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true" signalcomponentcolor="#6e514e">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -1550,7 +1550,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -1572,7 +1572,7 @@
<input name="set_channel" displayname="connection.setchannel" /> <input name="set_channel" displayname="connection.setchannel" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="multiplexercomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" description="" signalcomponentcolor="228,76,67,255" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true"> <Item name="" identifier="multiplexercomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" description="" signalcomponentcolor="228,76,67,255" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -1582,7 +1582,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -1615,7 +1615,7 @@
<output name="selected_input_out" displayname="connection.selectedinputout" /> <output name="selected_input_out" displayname="connection.selectedinputout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="demultiplexercomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" description="" signalcomponentcolor="130,157,92,255" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true"> <Item name="" identifier="demultiplexercomponent" category="Electrical" Tags="smallitem,logic,circuitboxcomponent" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" description="" signalcomponentcolor="130,157,92,255" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true">
<Price baseprice="100" minleveldifficulty="15"> <Price baseprice="100" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -1625,7 +1625,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="fpgacircuit" /> <Item identifier="fpgacircuit" />
</Deconstruct> </Deconstruct>
@@ -1658,7 +1658,7 @@
<output name="selected_output_out" displayname="connection.selectedoutputout" /> <output name="selected_output_out" displayname="connection.selectedoutputout" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="emergencysiren" category="Electrical" Tags="smallitem,sound" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true"> <Item name="" identifier="emergencysiren" category="Electrical" Tags="smallitem,sound" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true">
<Price baseprice="150" minleveldifficulty="5"> <Price baseprice="150" minleveldifficulty="5">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -1668,7 +1668,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="plastic" /> <Item identifier="plastic" />
<Item identifier="copper" /> <Item identifier="copper" />
@@ -1685,7 +1685,7 @@
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true"> <Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" /> <RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
</Holdable> </Holdable>
<LightComponent canbeselected="false" lightcolor="255,0,0,100" alphablend="true" castshadows="false" blinkfrequency="0.68" range="20"> <LightComponent canbeselected="false" lightcolor="255,0,0,100" alphablend="true" castshadows="false" blinkfrequency="0.68" range="80">
<Sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="302,894,40,62" origin="0.5,0.5" alpha="1.0" /> <Sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="302,894,40,62" origin="0.5,0.5" alpha="1.0" />
<sound file="Content/Items/WarningSiren.ogg" type="OnActive" range="2000.0" loop="true" volume="0.5" selectionmode="Manual" /> <sound file="Content/Items/WarningSiren.ogg" type="OnActive" range="2000.0" loop="true" volume="0.5" selectionmode="Manual" />
<sound file="Content/Items/AlarmDivingLoop.ogg" type="OnActive" range="2500.0" loop="true" volume="0.5" selectionmode="Manual" /> <sound file="Content/Items/AlarmDivingLoop.ogg" type="OnActive" range="2500.0" loop="true" volume="0.5" selectionmode="Manual" />
@@ -1704,7 +1704,7 @@
<input name="set_state" displayname="connection.setstate" /> <input name="set_state" displayname="connection.setstate" />
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="alarmbuzzer" category="Electrical" Tags="smallitem,sound" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true"> <Item name="" identifier="alarmbuzzer" category="Electrical" Tags="smallitem,sound" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" GrabWhenSelected="true">
<Price baseprice="100" minleveldifficulty="5"> <Price baseprice="100" minleveldifficulty="5">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -1714,7 +1714,7 @@
<Price storeidentifier="merchantengineering" multiplier="0.9" /> <Price storeidentifier="merchantengineering" multiplier="0.9" />
</Price> </Price>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.1" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="plastic" /> <Item identifier="plastic" />
<Item identifier="copper" /> <Item identifier="copper" />
@@ -1731,7 +1731,7 @@
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true"> <Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" /> <RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
</Holdable> </Holdable>
<LightComponent canbeselected="false" lightcolor="255,0,0,100" alphablend="true" castshadows="false" blinkfrequency="2.6" range="20"> <LightComponent canbeselected="false" lightcolor="255,0,0,100" alphablend="true" castshadows="false" blinkfrequency="2.6" range="80">
<Sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="301,963,42,57" origin="0.5,0.5" alpha="1.0" /> <Sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="301,963,42,57" origin="0.5,0.5" alpha="1.0" />
<sound file="Content/Items/AlarmBuzzerLoop.ogg" type="OnActive" range="1000.0" loop="true" volume="0.5" /> <sound file="Content/Items/AlarmBuzzerLoop.ogg" type="OnActive" range="1000.0" loop="true" volume="0.5" />
<StatusEffect type="OnContained" target="This" IsActive="false"> <StatusEffect type="OnContained" target="This" IsActive="false">
@@ -1821,15 +1821,15 @@
</Terminal> </Terminal>
</Item> </Item>
<Item name="" identifier="electriciansgoggles" scale="0.5" category="Equipment" tags="smallitem" allowasextracargo="true" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_light"> <Item name="" identifier="electriciansgoggles" scale="0.5" category="Equipment" tags="smallitem" allowasextracargo="true" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_light">
<PreferredContainer primary="engcab" amount="1"/> <PreferredContainer primary="engcab" amount="2"/>
<PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.03" /> <PreferredContainer secondary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.06" />
<Price baseprice="150" minavailable="1"> <Price baseprice="150" minavailable="3">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" /> <Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" /> <Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" /> <Price storeidentifier="merchantmilitary" multiplier="1.25" />
<Price storeidentifier="merchantmine" /> <Price storeidentifier="merchantmine" />
<Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="8" /> <Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="24" />
</Price> </Price>
<Deconstruct time="20"> <Deconstruct time="20">
<Item identifier="copper" /> <Item identifier="copper" />

View File

@@ -23,11 +23,11 @@
<Affliction identifier="bleeding" strength="10" /> <Affliction identifier="bleeding" strength="10" />
</propellerdamage> </propellerdamage>
</Engine> </Engine>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false"> <LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<IsActive targetitemcomponent="Engine" currentvolume="gt 0.01" /> <IsActive targetitemcomponent="Engine" currentvolume="gt 0.01" />
<sprite texture="Content/Items/Engine/Engines.png" depth="0.025" sourcerect="664,0,659,317" origin="0.5,0.5" alpha="0.2" /> <sprite texture="Content/Items/Engine/Engines.png" depth="0.025" sourcerect="664,0,659,317" origin="0.5,0.5" alpha="0.2" />
</LightComponent> </LightComponent>
<LightComponent range="10.0" lightcolor="255,0,0,0" blinkfrequency="1" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false"> <LightComponent range="40" lightcolor="255,0,0,0" blinkfrequency="1" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<IsActive targetitemcomponent="Repairable" StressDeteriorationMultiplier="gt 2.0" /> <IsActive targetitemcomponent="Repairable" StressDeteriorationMultiplier="gt 2.0" />
<sprite texture="Content/Items/Engine/Engines.png" depth="0.025" sourcerect="664,0,659,317" origin="0.5,0.5" alpha="0.2" /> <sprite texture="Content/Items/Engine/Engines.png" depth="0.025" sourcerect="664,0,659,317" origin="0.5,0.5" alpha="0.2" />
<StatusEffect type="OnActive" target="This"> <StatusEffect type="OnActive" target="This">
@@ -90,16 +90,16 @@
<Affliction identifier="bleeding" strength="10" /> <Affliction identifier="bleeding" strength="10" />
</propellerdamage> </propellerdamage>
</Engine> </Engine>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false"> <LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<IsActive targetitemcomponent="Engine" currentvolume="gt 0.01" /> <IsActive targetitemcomponent="Engine" currentvolume="gt 0.01" />
<sprite texture="Content/Items/Engine/Engines.png" depth="0.025" sourcerect="0,933,1613,592" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Engine/Engines.png" depth="0.025" sourcerect="0,933,1613,592" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
<LightComponent range="10.0" lightcolor="255,255,255,0" blinkfrequency="1" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false"> <LightComponent range="40" lightcolor="255,255,255,0" blinkfrequency="1" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<Upgrade gameversion="0.13.0.9" lightcolor="255,255,255,0" /> <Upgrade gameversion="0.13.0.9" lightcolor="255,255,255,0" />
<IsActive targetitemcomponent="Engine" currentvolume="gt 0.01" /> <IsActive targetitemcomponent="Engine" currentvolume="gt 0.01" />
<sprite texture="Content/Items/Engine/Engines.png" depth="0.025" sourcerect="0,933,1613,592" origin="0.5,0.5" alpha="0.2" /> <sprite texture="Content/Items/Engine/Engines.png" depth="0.025" sourcerect="0,933,1613,592" origin="0.5,0.5" alpha="0.2" />
</LightComponent> </LightComponent>
<LightComponent range="10.0" lightcolor="255,0,0,0" blinkfrequency="1" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false"> <LightComponent range="40" lightcolor="255,0,0,0" blinkfrequency="1" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<IsActive targetitemcomponent="Repairable" StressDeteriorationMultiplier="gt 2.0" /> <IsActive targetitemcomponent="Repairable" StressDeteriorationMultiplier="gt 2.0" />
<sprite texture="Content/Items/Engine/Engines.png" depth="0.025" sourcerect="0,933,1613,592" origin="0.5,0.5" alpha="0.2" /> <sprite texture="Content/Items/Engine/Engines.png" depth="0.025" sourcerect="0,933,1613,592" origin="0.5,0.5" alpha="0.2" />
<StatusEffect type="OnActive" target="This"> <StatusEffect type="OnActive" target="This">
@@ -159,7 +159,7 @@
<Affliction identifier="bleeding" strength="10" /> <Affliction identifier="bleeding" strength="10" />
</propellerdamage> </propellerdamage>
</Engine> </Engine>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false"> <LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<IsActive targetitemcomponent="Engine" currentvolume="gt 0.01" /> <IsActive targetitemcomponent="Engine" currentvolume="gt 0.01" />
<sprite texture="Content/Items/Engine/Engines.png" depth="0.025" sourcerect="1614,867,426,178" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Engine/Engines.png" depth="0.025" sourcerect="1614,867,426,178" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>

View File

@@ -33,11 +33,11 @@
<IsActiveConditional Condition="gt 0.0" /> <IsActiveConditional Condition="gt 0.0" />
</DecorativeSprite> </DecorativeSprite>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false"> <LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="351,624,336,400" alpha="1.0" /> <sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="351,624,336,400" alpha="1.0" />
</LightComponent> </LightComponent>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" blinkfrequency="1" allowingameediting="false"> <LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" blinkfrequency="1" allowingameediting="false">
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="688,624,336,400" alpha="1.0" /> <sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="688,624,336,400" alpha="1.0" />
</LightComponent> </LightComponent>
@@ -78,7 +78,7 @@
</StatusEffect> </StatusEffect>
</Repairable> </Repairable>
<ItemContainer capacity="5" canbeselected="true" hideitems="true" slotsperrow="5" uilabel="" allowuioverlap="true"/> <ItemContainer capacity="8" canbeselected="true" hideitems="true" slotsperrow="5" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="1" canbeselected="true" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true"/> <ItemContainer capacity="1" canbeselected="true" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true"/>
</Item> </Item>
@@ -104,7 +104,7 @@
<BrokenSprite texture="Content/Items/Fabricators/FabricatorsAndDeconstructors.png" sourcerect="336,0,336,288" origin="0.5,0.5" depth="0.8" maxcondition="80" fadein="true" /> <BrokenSprite texture="Content/Items/Fabricators/FabricatorsAndDeconstructors.png" sourcerect="336,0,336,288" origin="0.5,0.5" depth="0.8" maxcondition="80" fadein="true" />
<BrokenSprite texture="Content/Items/Fabricators/FabricatorsAndDeconstructors.png" sourcerect="672,0,336,288" origin="0.5,0.5" depth="0.8" maxcondition="0" /> <BrokenSprite texture="Content/Items/Fabricators/FabricatorsAndDeconstructors.png" sourcerect="672,0,336,288" origin="0.5,0.5" depth="0.8" maxcondition="0" />
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false"> <LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="688,339,336,288" alpha="1.0" /> <sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="688,339,336,288" alpha="1.0" />
</LightComponent> </LightComponent>
@@ -145,7 +145,7 @@
</StatusEffect> </StatusEffect>
</Repairable> </Repairable>
<ItemContainer capacity="5" canbeselected="true" hideitems="true" slotsperrow="5" uilabel="" allowuioverlap="true"/> <ItemContainer capacity="8" canbeselected="true" hideitems="true" slotsperrow="5" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="1" canbeselected="true" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true"/> <ItemContainer capacity="1" canbeselected="true" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true"/>
</Item> </Item>
@@ -169,7 +169,7 @@
<Sprite texture="Content/Items/Fabricators/FabricatorsAndDeconstructors.png" depth="0.8" sourcerect="0,304,256,320"/> <Sprite texture="Content/Items/Fabricators/FabricatorsAndDeconstructors.png" depth="0.8" sourcerect="0,304,256,320"/>
<BrokenSprite texture="Content/Items/Fabricators/FabricatorsAndDeconstructors.png" sourcerect="272,304,256,320" depth="0.8" maxcondition="80" fadein="true" /> <BrokenSprite texture="Content/Items/Fabricators/FabricatorsAndDeconstructors.png" sourcerect="272,304,256,320" depth="0.8" maxcondition="80" fadein="true" />
<BrokenSprite texture="Content/Items/Fabricators/FabricatorsAndDeconstructors.png" sourcerect="544,304,256,320" depth="0.8" maxcondition="0" /> <BrokenSprite texture="Content/Items/Fabricators/FabricatorsAndDeconstructors.png" sourcerect="544,304,256,320" depth="0.8" maxcondition="0" />
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false"> <LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="0,665,256,320" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="0,665,256,320" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
<DecorativeSprite texture="Content/Items/Fabricators/FabricatorsAndDeconstructors.png" depth="0.84" sourcerect="866,484,156,105"/> <DecorativeSprite texture="Content/Items/Fabricators/FabricatorsAndDeconstructors.png" depth="0.84" sourcerect="866,484,156,105"/>
@@ -240,7 +240,7 @@
<Affliction identifier="stun" strength="4" /> <Affliction identifier="stun" strength="4" />
</StatusEffect> </StatusEffect>
</Repairable> </Repairable>
<ItemContainer capacity="3" canbeselected="true" hideitems="true" hudpos="0.5, 0.4" slotsperrow="3" uilabel="" allowuioverlap="true"/> <ItemContainer capacity="5" canbeselected="true" hideitems="true" hudpos="0.5, 0.4" slotsperrow="3" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="5" canbeselected="true" hideitems="true" hudpos="0.5, 0.8" slotsperrow="5" uilabel="" allowuioverlap="true"/> <ItemContainer capacity="8" canbeselected="true" hideitems="true" hudpos="0.5, 0.8" slotsperrow="5" uilabel="" allowuioverlap="true"/>
</Item> </Item>
</Items> </Items>

View File

@@ -11,7 +11,7 @@
roothealth="200" roothealth="200"
rootcolor="255,150,150,255" rootcolor="255,150,150,255"
maxanger="5" maxanger="5"
maxpowercapacity="10000" maxpowercapacity="50"
explosionresistance="0.8" explosionresistance="0.8"
submergedwaterresistance="0.5" submergedwaterresistance="0.5"
firevulnerability="10.0" firevulnerability="10.0"

View File

@@ -4,14 +4,14 @@
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" sourcerect="896,384,128,128" depth="0.75" premultiplyalpha="false" origin="0.5,0.5" /> <Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" sourcerect="896,384,128,128" depth="0.75" premultiplyalpha="false" origin="0.5,0.5" />
<Body width="95" height="106" density="25" /> <Body width="95" height="106" density="25" />
<Price baseprice="120" minleveldifficulty="1"> <Price baseprice="120" minleveldifficulty="1">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" /> <Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" /> <Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
</Price> </Price>
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.2" />
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetach" PickingTime="5.0" aimpos="85,-10" handle1="0,0" attachable="true" aimable="true" /> <Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetach" PickingTime="5.0" aimpos="85,-10" handle1="0,0" attachable="true" aimable="true" />
<Fabricate suitablefabricators="fabricator" requiredtime="45"> <Fabricate suitablefabricators="fabricator" requiredtime="45">
<RequiredSkill identifier="mechanical" level="20" /> <RequiredSkill identifier="mechanical" level="20" />
@@ -23,10 +23,10 @@
<Item identifier="steel" mincondition="0.5" /> <Item identifier="steel" mincondition="0.5" />
<Item identifier="plastic" mincondition="1" /> <Item identifier="plastic" mincondition="1" />
</Deconstruct> </Deconstruct>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" drawinventory="false" uilabel="" allowuioverlap="true" allowdraganddrop="false" showcontainedstateindicator="false"> <ItemContainer capacity="1" maxstacksize="60" hideitems="true" drawinventory="false" uilabel="" allowuioverlap="true" allowdraganddrop="false" showcontainedstateindicator="false">
<Containable items="seed" /> <Containable items="seed" />
</ItemContainer> </ItemContainer>
<LightComponent range="10.0" lightcolor="255,255,255,0" IsOn="true" castshadows="false" allowingameediting="false"> <LightComponent range="40" lightcolor="255,255,255,0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.025" sourcerect="896,512,128,128" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.025" sourcerect="896,512,128,128" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
<Planter selectkey="Select" canbepicked="true" pickingtime="5.0" msg="ItemMsgPlantSeed"> <Planter selectkey="Select" canbepicked="true" pickingtime="5.0" msg="ItemMsgPlantSeed">
@@ -40,15 +40,15 @@
<InventoryIcon texture="Content/Items/Gardening/GrowablePlants_Temp.png" sourcerect="896,0,128,128" origin="0.5,0.5" /> <InventoryIcon texture="Content/Items/Gardening/GrowablePlants_Temp.png" sourcerect="896,0,128,128" origin="0.5,0.5" />
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" sourcerect="896,0,128,128" depth="0.55" origin="0.5,0.5" /> <Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" sourcerect="896,0,128,128" depth="0.55" origin="0.5,0.5" />
<Price baseprice="80" minleveldifficulty="1"> <Price baseprice="80" minleveldifficulty="1">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" /> <Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" /> <Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
<Price storeidentifier="merchantclown" minavailable="0" maxavailable="2" /> <Price storeidentifier="merchantclown" minavailable="0" maxavailable="2" />
</Price> </Price>
<PreferredContainer primary="crewcab" amount="1" spawnprobability="0.5" notcampaign="true" notpvp="true"/> <PreferredContainer primary="crewcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab,wreckcrewcab,abandonedcrewcab,piratecrewcab,outpostcrewcabinet" amount="1" spawnprobability="0.1" /> <PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab,wreckcrewcab,abandonedcrewcab,piratecrewcab,outpostcrewcabinet" amount="2" spawnprobability="0.2" />
<Body width="121" height="96" density="15" /> <Body width="121" height="96" density="15" />
<Fabricate suitablefabricators="fabricator" requiredtime="35"> <Fabricate suitablefabricators="fabricator" requiredtime="35">
<RequiredSkill identifier="mechanical" level="20" /> <RequiredSkill identifier="mechanical" level="20" />
@@ -65,18 +65,18 @@
</RepairTool> </RepairTool>
</Item> </Item>
<Item name="" identifier="fertilizer" tags="fertilizer,smallitem" maxstacksize="8" category="Misc" scale="0.5" health="800"> <Item name="" identifier="fertilizer" tags="fertilizer,smallitem" maxstacksize="60" category="Misc" scale="0.5" health="800">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" sourcerect="910,128,87,125" depth="0.55" origin="0.5,0.5" /> <Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" sourcerect="910,128,87,125" depth="0.55" origin="0.5,0.5" />
<Price baseprice="140" minleveldifficulty="1"> <Price baseprice="140" minleveldifficulty="1">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="0.9" /> <Price storeidentifier="merchantresearch" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" /> <Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" /> <Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
<Price storeidentifier="merchantclown" minavailable="0" maxavailable="2" /> <Price storeidentifier="merchantclown" minavailable="0" maxavailable="2" />
</Price> </Price>
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab,wreckcrewcab,abandonedcrewcab,piratecrewcab,outpostcrewcabinet" amount="1" spawnprobability="0.1" /> <PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab,wreckcrewcab,abandonedcrewcab,piratecrewcab,outpostcrewcabinet" amount="2" spawnprobability="0.2" />
<Fabricate suitablefabricators="fabricator" requiredtime="45"> <Fabricate suitablefabricators="fabricator" requiredtime="45">
<RequiredSkill identifier="electrical" level="20" /> <RequiredSkill identifier="electrical" level="20" />
<RequiredItem identifier="uranium" /> <RequiredItem identifier="uranium" />
@@ -97,13 +97,13 @@
<Item name="" identifier="seedbag" category="Misc" Tags="smallitem" scale="0.5"> <Item name="" identifier="seedbag" category="Misc" Tags="smallitem" scale="0.5">
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab,wreckcrewcab,abandonedcrewcab,piratecrewcab,outpostcrewcabinet" amount="1" spawnprobability="0.1" /> <PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab,wreckcrewcab,abandonedcrewcab,piratecrewcab,outpostcrewcabinet" amount="2" spawnprobability="0.2" />
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" sourcerect="841,704,49,65" depth="0.55" origin="0.5,0.5" /> <Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" sourcerect="841,704,49,65" depth="0.55" origin="0.5,0.5" />
<Body width="45" height="60" density="12" /> <Body width="45" height="60" density="12" />
<Price baseprice="60" minleveldifficulty="1"> <Price baseprice="60" minleveldifficulty="1">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="1.2" /> <Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" /> <Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" /> <Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
</Price> </Price>
@@ -115,8 +115,8 @@
<RequiredItem identifier="organicfiber" /> <RequiredItem identifier="organicfiber" />
</Deconstruct> </Deconstruct>
<Holdable slots="RightHand+LeftHand,Any" msg="ItemMsgPickUpSelect" holdangle="40" handle1="0,10" /> <Holdable slots="RightHand+LeftHand,Any" msg="ItemMsgPickUpSelect" holdangle="40" handle1="0,10" />
<ItemContainer capacity="12" keepopenwhenequipped="true" movableframe="true"> <ItemContainer capacity="36" keepopenwhenequipped="true" movableframe="true">
<Containable items="seed" /> <Containable items="seed,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer> </ItemContainer>
</Item> </Item>
</Items> </Items>

View File

@@ -1,14 +1,14 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Items> <Items>
<!-- --> <!-- -->
<Item name="" identifier="creepingorangevineseed" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="255,54,0,255"> <Item name="" identifier="creepingorangevineseed" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="60" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="255,54,0,255">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="830,636,31,30" origin="0.5,0.5" /> <Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="830,636,31,30" origin="0.5,0.5" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.1" /> <PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.2" />
<PreferredContainer primary="seedbag" amount="1" spawnprobability="0.3" /> <PreferredContainer primary="seedbag" amount="2" spawnprobability="0.6" />
<Price baseprice="30"> <Price baseprice="30">
<Price storeidentifier="merchantoutpost" sold="false" /> <Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" /> <Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" /> <Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
</Price> </Price>
@@ -49,14 +49,14 @@
</Upgrade> </Upgrade>
</Item> </Item>
<Item name="" identifier="tobaccovineseed" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="48,122,245,255"> <Item name="" identifier="tobaccovineseed" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="60" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="48,122,245,255">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="863,636,30,31" origin="0.5,0.5" /> <Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="863,636,30,31" origin="0.5,0.5" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.1" /> <PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.2" />
<PreferredContainer primary="seedbag" amount="1" spawnprobability="0.3" /> <PreferredContainer primary="seedbag" amount="2" spawnprobability="0.6" />
<Price baseprice="30"> <Price baseprice="30">
<Price storeidentifier="merchantoutpost" sold="false" /> <Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" /> <Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" /> <Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
</Price> </Price>
@@ -96,14 +96,14 @@
</Upgrade> </Upgrade>
</Item> </Item>
<Item name="" identifier="saltvineseed" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="215,245,77,255"> <Item name="" identifier="saltvineseed" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="60" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="215,245,77,255">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="829,666,33,35" origin="0.5,0.5" /> <Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="829,666,33,35" origin="0.5,0.5" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.1" /> <PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.2" />
<PreferredContainer primary="seedbag" amount="1" spawnprobability="0.3" /> <PreferredContainer primary="seedbag" amount="2" spawnprobability="0.6" />
<Price baseprice="30"> <Price baseprice="30">
<Price storeidentifier="merchantoutpost" sold="false" /> <Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" /> <Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" /> <Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
</Price> </Price>
@@ -143,14 +143,14 @@
</Upgrade> </Upgrade>
</Item> </Item>
<Item name="" identifier="raptorbaneseed" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="238,36,98,255"> <Item name="" identifier="raptorbaneseed" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="60" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="238,36,98,255">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="863,668,30,33" origin="0.5,0.5" /> <Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="863,668,30,33" origin="0.5,0.5" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.1" /> <PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.2" />
<PreferredContainer primary="seedbag" amount="1" spawnprobability="0.3" /> <PreferredContainer primary="seedbag" amount="2" spawnprobability="0.6" />
<Price baseprice="30"> <Price baseprice="30">
<Price storeidentifier="merchantoutpost" sold="false" /> <Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" /> <Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" /> <Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
</Price> </Price>
@@ -192,17 +192,17 @@
</Item> </Item>
<Item name="" identifier="banana" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="215,245,77,255"> <Item name="" identifier="banana" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="60" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="215,245,77,255">
<!-- TODO: sprite --> <!-- TODO: sprite -->
<sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="263,193,38,39" depth="0.2" origin="0.5,0.5" /> <sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="263,193,38,39" depth="0.2" origin="0.5,0.5" />
<PreferredContainer primary="seedbag" amount="1" spawnprobability="0.03" /> <PreferredContainer primary="seedbag" amount="2" spawnprobability="0.06" />
<Price baseprice="50" canbespecial="false"> <Price baseprice="50" canbespecial="false">
<Price storeidentifier="merchantoutpost" sold="false" /> <Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" /> <Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" sold="false" /> <Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" /> <Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantclown" minavailable="3" maxavailable="5" sold="true"> <Price storeidentifier="merchantclown" minavailable="9" maxavailable="5" sold="true">
<Reputation faction="clowns" min="50"/> <Reputation faction="clowns" min="50"/>
</Price> </Price>
</Price> </Price>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Items> <Items>
<Item name="" identifier="creepingorange" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,plantitem,petfood1,petfood2,petfood3,distillable" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true"> <Item name="" identifier="creepingorange" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,plantitem,petfood1,petfood2,petfood3,distillable" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="971,649,43,55" origin="0.5,0.5" /> <Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="971,649,43,55" origin="0.5,0.5" />
<Body radius="30" density="9" /> <Body radius="30" density="9" />
<Price baseprice="20" sold="false"> <Price baseprice="20" sold="false">
@@ -32,7 +32,7 @@
<PreferredContainer secondary="medfabcab,storagecab"/> <PreferredContainer secondary="medfabcab,storagecab"/>
</Item> </Item>
<Item name="" identifier="tobaccobud" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,plantitem" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true"> <Item name="" identifier="tobaccobud" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,plantitem" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="904,646,56,61" origin="0.5,0.5" /> <Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="904,646,56,61" origin="0.5,0.5" />
<Body radius="30" density="9" waterdragcoefficient="20"/> <Body radius="30" density="9" waterdragcoefficient="20"/>
<Price baseprice="40" sold="false"> <Price baseprice="40" sold="false">
@@ -61,7 +61,7 @@
<PreferredContainer secondary="medfabcab,storagecab"/> <PreferredContainer secondary="medfabcab,storagecab"/>
</Item> </Item>
<Item name="" identifier="badraptorbane" descriptionidentifier="raptorbane" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,plantitem,petfood1,petfood2,petfood3" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true"> <Item name="" identifier="badraptorbane" descriptionidentifier="raptorbane" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,plantitem,petfood1,petfood2,petfood3" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="907,838,44,50" origin="0.5,0.5" /> <Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="907,838,44,50" origin="0.5,0.5" />
<Body radius="30" density="9"/> <Body radius="30" density="9"/>
<Deconstruct time="35"> <Deconstruct time="35">
@@ -95,7 +95,7 @@
<PreferredContainer secondary="storagecab"/> <PreferredContainer secondary="storagecab"/>
</Item> </Item>
<Item name="" identifier="saltbulb" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,plantitem,explodesinwater" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true"> <Item name="" identifier="saltbulb" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,plantitem,explodesinwater" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="968,712,49,55" origin="0.5,0.5" /> <Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="968,712,49,55" origin="0.5,0.5" />
<Body radius="30" density="9" /> <Body radius="30" density="9" />
<Price baseprice="65" sold="false"> <Price baseprice="65" sold="false">
@@ -133,7 +133,7 @@
<PreferredContainer secondary="storagecab"/> <PreferredContainer secondary="storagecab"/>
</Item> </Item>
<Item name="" identifier="raptorbane" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,plantitem,petfood1,petfood2,petfood3,distillable" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true"> <Item name="" identifier="raptorbane" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,plantitem,petfood1,petfood2,petfood3,distillable" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="971,777,44,50" origin="0.5,0.5" /> <Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="971,777,44,50" origin="0.5,0.5" />
<Body radius="30" density="9" waterdragcoefficient="10"/> <Body radius="30" density="9" waterdragcoefficient="10"/>
<Price baseprice="40" sold="false"> <Price baseprice="40" sold="false">
@@ -163,7 +163,7 @@
<PreferredContainer secondary="storagecab"/> <PreferredContainer secondary="storagecab"/>
</Item> </Item>
<Item name="" identifier="badcreepingorange" descriptionidentifier="creepingorange" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,plantitem,petfood1,petfood2,petfood3" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="5.5" allowasextracargo="true"> <Item name="" identifier="badcreepingorange" descriptionidentifier="creepingorange" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,plantitem,petfood1,petfood2,petfood3" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="5.5" allowasextracargo="true">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="971,835,43,55" origin="0.5,0.5" /> <Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="971,835,43,55" origin="0.5,0.5" />
<Body radius="30" density="9" /> <Body radius="30" density="9" />
<Deconstruct time="35"> <Deconstruct time="35">

View File

@@ -3,7 +3,7 @@
<Item name="" identifier="op_researchterminal" tags="geneticresearchstation" width="494" height="297" texturescale="1.0,1.0" scale="0.5" category="Machine"> <Item name="" identifier="op_researchterminal" tags="geneticresearchstation" width="494" height="297" texturescale="1.0,1.0" scale="0.5" category="Machine">
<sprite texture="Content/Map/Outposts/Art/MedicalItemResearch.png" sourcerect="417,6,494,297" depth="0.79" premultiplyalpha="false" origin="0.5,0.5" /> <sprite texture="Content/Map/Outposts/Art/MedicalItemResearch.png" sourcerect="417,6,494,297" depth="0.79" premultiplyalpha="false" origin="0.5,0.5" />
<UpgradePreviewSprite texture="Content/UI/WeaponUI.png" sourcerect="134,969,54,45" origin="0.5,0.45" /> <UpgradePreviewSprite texture="Content/UI/WeaponUI.png" sourcerect="134,969,54,45" origin="0.5,0.45" />
<LightComponent range="0.0" powerconsumption="5" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false"> <LightComponent range="0" powerconsumption="5" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Map/Outposts/Art/MedicalItemResearchLights.png" sourcerect="417,6,494,297" depth="0.1" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Map/Outposts/Art/MedicalItemResearchLights.png" sourcerect="417,6,494,297" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
<Deconstructor canbeselected="true" showoutput="false" powerconsumption="500.0" deconstructitemssimultaneously="true" msg="ItemMsgInteractSelect" activatebuttontext="researchstation.invalidinput" infotext="researchstation.empty.infotext" infoareawidth="0.7"> <Deconstructor canbeselected="true" showoutput="false" powerconsumption="500.0" deconstructitemssimultaneously="true" msg="ItemMsgInteractSelect" activatebuttontext="researchstation.invalidinput" infotext="researchstation.empty.infotext" infoareawidth="0.7">
@@ -12,10 +12,10 @@
<poweronsound file="Content/Items/PowerOnLight3.ogg" range="600" loop="false" /> <poweronsound file="Content/Items/PowerOnLight3.ogg" range="600" loop="false" />
<StatusEffect type="InWater" target="This" condition="-0.5" /> <StatusEffect type="InWater" target="This" condition="-0.5" />
</Deconstructor> </Deconstructor>
<ItemContainer capacity="2" maxstacksize="1" canbeselected="true" hideitems="true" hudpos="0.5, 0.4" slotsperrow="3" uilabel="" allowuioverlap="true"> <ItemContainer capacity="6" maxstacksize="60" canbeselected="true" hideitems="true" hudpos="0.5, 0.4" slotsperrow="3" uilabel="" allowuioverlap="true">
<Containable items="geneticmaterial,stabilozine,unidentifiedgeneticmaterial,researchmaterial" /> <Containable items="geneticmaterial,stabilozine,unidentifiedgeneticmaterial,researchmaterial,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer> </ItemContainer>
<ItemContainer capacity="1" maxstacksize="1" canbeselected="true" hideitems="true" hudpos="0.5, 0.8" slotsperrow="5" uilabel="" allowuioverlap="true"> <ItemContainer capacity="1" maxstacksize="60" canbeselected="true" hideitems="true" hudpos="0.5, 0.8" slotsperrow="5" uilabel="" allowuioverlap="true">
<Containable items="geneticmaterial,stabilozine,unidentifiedgeneticmaterial,researchmaterial,smallitem,mediumitem" /> <Containable items="geneticmaterial,stabilozine,unidentifiedgeneticmaterial,researchmaterial,smallitem,mediumitem" />
</ItemContainer> </ItemContainer>
<Repairable selectkey="Action" header="electricalrepairsheader" deteriorationspeed="0.0" canbeselected="true" RepairThreshold="80" fixDurationHighSkill="5" fixDurationLowSkill="25" msg="ItemMsgRepairScrewdriver" hudpriority="10"> <Repairable selectkey="Action" header="electricalrepairsheader" deteriorationspeed="0.0" canbeselected="true" RepairThreshold="80" fixDurationHighSkill="5" fixDurationLowSkill="25" msg="ItemMsgRepairScrewdriver" hudpriority="10">
@@ -42,7 +42,7 @@
</Item> </Item>
<Item name="" identifier="genesplicer" scale="0.4" category="Equipment" tags="smallitem,geneticdevice" description="" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light"> <Item name="" identifier="genesplicer" scale="0.4" category="Equipment" tags="smallitem,geneticdevice" description="" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light">
<PreferredContainer primary="medcab" secondary="medcab"/> <PreferredContainer primary="medcab" secondary="medcab"/>
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab,outpostmedcab,researchcontainer" spawnprobability="0.02"/> <PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab,outpostmedcab,researchcontainer" spawnprobability="0.04"/>
<Price baseprice="500" minleveldifficulty="15"> <Price baseprice="500" minleveldifficulty="15">
<Price storeidentifier="merchantresearch" /> <Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantcity" sold="false"/> <Price storeidentifier="merchantcity" sold="false"/>
@@ -67,7 +67,7 @@
<InventoryIcon texture="Content/Items/Genetic/Genetic.png" sourcerect="244,62,76,65" origin="0.5,0.5" /> <InventoryIcon texture="Content/Items/Genetic/Genetic.png" sourcerect="244,62,76,65" origin="0.5,0.5" />
<Sprite name="Headset" texture="Content/Items/Genetic/Genetic.png" depth="0.6" sourcerect="67,85,73,35" origin="0.5,0.5" /> <Sprite name="Headset" texture="Content/Items/Genetic/Genetic.png" depth="0.6" sourcerect="67,85,73,35" origin="0.5,0.5" />
<Body radius="15" width="45" density="25" /> <Body radius="15" width="45" density="25" />
<ItemContainer capacity="1" maxstacksize="1" autoinject="true" autoinjectthreshold="Infinity" allowswappingcontaineditems="false"> <ItemContainer capacity="1" maxstacksize="60" autoinject="true" autoinjectthreshold="Infinity" allowswappingcontaineditems="false">
<Containable items="geneticmaterial" /> <Containable items="geneticmaterial" />
</ItemContainer> </ItemContainer>
<Wearable limbtype="Head" slots="Any,HealthInterface" msg="ItemMsgPickUpSelect" displaycontainedstatus="true"> <Wearable limbtype="Head" slots="Any,HealthInterface" msg="ItemMsgPickUpSelect" displaycontainedstatus="true">
@@ -76,14 +76,14 @@
</Item> </Item>
<Item name="" identifier="geneticmaterial_unresearched" nameidentifier="unidentifiedgeneticmaterial" <Item name="" identifier="geneticmaterial_unresearched" nameidentifier="unidentifiedgeneticmaterial"
aliases="geneticmaterialcrawler_unresearched,geneticmaterialcrawler_unresearched2,geneticmaterialcrawler_unresearched3,geneticmaterialmudraptor_unresearched,geneticmaterialmudraptor_unresearched2,geneticmaterialmudraptor_unresearched3,geneticmaterialmoloch_unresearched,geneticmaterialmoloch_unresearched2,geneticmaterialmoloch_unresearched3,geneticmaterialmantis_unresearched,geneticmaterialmantis_unresearched2,geneticmaterialmantis_unresearched3,geneticmaterialthresher_unresearched,geneticmaterialthresher_unresearched2,geneticmaterialthresher_unresearched3,geneticmaterialhammerhead_unresearched,geneticmaterialhammerhead_unresearched2,geneticmaterialhammerhead_unresearched3,geneticmaterialhammerheadmatriarch_unresearched,geneticmaterialhammerheadmatriarch_unresearched2,geneticmaterialhammerheadmatriarch_unresearched3,geneticmaterialspineling_unresearched,geneticmaterialspineling_unresearched2,geneticmaterialspineling_unresearched3,geneticmaterialhusk_unresearched,geneticmaterialhusk_unresearched2,geneticmaterialhusk_unresearched3,geneticmaterialmollusc_unresearched,geneticmaterialmollusc_unresearched2,geneticmaterialmollusc_unresearched3,geneticmaterialskitter_unresearched,geneticmaterialskitter_unresearched2,geneticmaterialskitter_unresearched3,geneticmaterialhunter_unresearched,geneticmaterialhunter_unresearched2,geneticmaterialhunter_unresearched3" aliases="geneticmaterialcrawler_unresearched,geneticmaterialcrawler_unresearched2,geneticmaterialcrawler_unresearched3,geneticmaterialmudraptor_unresearched,geneticmaterialmudraptor_unresearched2,geneticmaterialmudraptor_unresearched3,geneticmaterialmoloch_unresearched,geneticmaterialmoloch_unresearched2,geneticmaterialmoloch_unresearched3,geneticmaterialmantis_unresearched,geneticmaterialmantis_unresearched2,geneticmaterialmantis_unresearched3,geneticmaterialthresher_unresearched,geneticmaterialthresher_unresearched2,geneticmaterialthresher_unresearched3,geneticmaterialhammerhead_unresearched,geneticmaterialhammerhead_unresearched2,geneticmaterialhammerhead_unresearched3,geneticmaterialhammerheadmatriarch_unresearched,geneticmaterialhammerheadmatriarch_unresearched2,geneticmaterialhammerheadmatriarch_unresearched3,geneticmaterialspineling_unresearched,geneticmaterialspineling_unresearched2,geneticmaterialspineling_unresearched3,geneticmaterialhusk_unresearched,geneticmaterialhusk_unresearched2,geneticmaterialhusk_unresearched3,geneticmaterialmollusc_unresearched,geneticmaterialmollusc_unresearched2,geneticmaterialmollusc_unresearched3,geneticmaterialskitter_unresearched,geneticmaterialskitter_unresearched2,geneticmaterialskitter_unresearched3,geneticmaterialhunter_unresearched,geneticmaterialhunter_unresearched2,geneticmaterialhunter_unresearched3"
category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" tags="smallitem,unidentifiedgeneticmaterial,blackmarketgenes" cargocontaineridentifier="mediccrate" description="" scale="0.5" impactsoundtag="impact_soft" hideinmenus="true"> category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" tags="smallitem,unidentifiedgeneticmaterial,blackmarketgenes" cargocontaineridentifier="mediccrate" description="" scale="0.5" impactsoundtag="impact_soft" hideinmenus="true">
<PreferredContainer primary="medfabcab" spawnprobability="0"/> <PreferredContainer primary="medfabcab" spawnprobability="0"/>
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab,outpostmedcab,researchcontainer" spawnprobability="0.3"/> <PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab,outpostmedcab,researchcontainer" spawnprobability="0.6"/>
<PreferredContainer secondary="geneticstorage" minamount="1" maxamount="2" spawnprobability="1.0" /> <PreferredContainer secondary="geneticstorage" minamount="2" maxamount="4" spawnprobability="1" />
<PreferredContainer secondary="ruinstoragelarge" minamount="2" maxamount="3" spawnprobability="0.2" /> <PreferredContainer secondary="ruinstoragelarge" minamount="4" maxamount="6" spawnprobability="0.4" />
<Price baseprice="300" sold="false" requiresunlock="true"> <Price baseprice="300" sold="false" requiresunlock="true">
<Price storeidentifier="merchantcity" sold="true" minavailable="5" maxavailable="10"/> <Price storeidentifier="merchantcity" sold="true" minavailable="15" maxavailable="10"/>
<Price storeidentifier="merchantresearch" sold="true" multiplier="1.2" minavailable="10" maxavailable="15" /> <Price storeidentifier="merchantresearch" sold="true" multiplier="1.2" minavailable="30" maxavailable="15" />
</Price> </Price>
<Deconstruct time="5" chooserandom="true" amount="1" requireddeconstructor="geneticresearchstation"> <Deconstruct time="5" chooserandom="true" amount="1" requireddeconstructor="geneticresearchstation">
<Item identifier="geneticmaterialcrawler" commonness="3" requiredotheritem="stabilozine" outconditionmin="0.1" outconditionmax="0.2" activatebuttontext="researchstation.research" infotext="researchstation.research.infotext" infotextonotheritemmissing="researchstation.combine.missingitem" /> <Item identifier="geneticmaterialcrawler" commonness="3" requiredotheritem="stabilozine" outconditionmin="0.1" outconditionmax="0.2" activatebuttontext="researchstation.research" infotext="researchstation.research.infotext" infotextonotheritemmissing="researchstation.combine.missingitem" />
@@ -127,7 +127,7 @@
<Body width="15" radius="15" density="20" /> <Body width="15" radius="15" density="20" />
<Pickable slots="Any" /> <Pickable slots="Any" />
</Item> </Item>
<Item name="" identifier="geneticmaterialcrawler" nameidentifier="geneticmaterial" category="Material" maxstacksize="1" tags="smallitem,geneticmaterial" cargocontaineridentifier="mediccrate" description="" scale="0.5" impactsoundtag="impact_metal_light" hideconditionbar="true" hideconditionintooltip="false" allowsellingwhenbroken="true"> <Item name="" identifier="geneticmaterialcrawler" nameidentifier="geneticmaterial" category="Material" maxstacksize="60" tags="smallitem,geneticmaterial" cargocontaineridentifier="mediccrate" description="" scale="0.5" impactsoundtag="impact_metal_light" hideconditionbar="true" hideconditionintooltip="false" allowsellingwhenbroken="true">
<PreferredContainer primary="medfabcab" /> <PreferredContainer primary="medfabcab" />
<Price baseprice="750" sold="false"> <Price baseprice="750" sold="false">
<Price storeidentifier="merchantcity"/> <Price storeidentifier="merchantcity"/>
@@ -223,7 +223,7 @@
<Item identifier="geneticmaterialhusk" multiplier="5" /> <Item identifier="geneticmaterialhusk" multiplier="5" />
</Deconstruct> </Deconstruct>
<Price> <Price>
<Price storeidentifier="merchanthusk" minavailable="1" maxavailable="4" sold="true"> <Price storeidentifier="merchanthusk" minavailable="3" maxavailable="4" sold="true">
<Reputation faction="huskcult" min="70"/> <Reputation faction="huskcult" min="70"/>
</Price> </Price>
</Price> </Price>

View File

@@ -1,14 +1,14 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Items> <Items>
<Item name="" identifier="assistantclothes" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="assistantclothes" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" amount="1" spawnprobability="0.1" notcampaign="true"/> <PreferredContainer primary="crewcab" amount="2" spawnprobability="0.2" notcampaign="true"/>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.1" /> <PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.2" />
<Price baseprice="150"> <Price baseprice="150">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Items> <Items>
<Item name="" identifier="skillbooksailorsguide" category="Misc" cargocontaineridentifier="metalcrate" allowasextracargo="true" Tags="smallitem,skillbook" maxstacksize="8" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="skillbooksailorsguide" category="Misc" cargocontaineridentifier="metalcrate" allowasextracargo="true" Tags="smallitem,skillbook" maxstacksize="60" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<Price baseprice="350" buyingpricemodifier="2.5" minleveldifficulty="40"> <Price baseprice="350" buyingpricemodifier="2.5" minleveldifficulty="40">
<Price storeidentifier="merchantoutpost" maxavailable="1" /> <Price storeidentifier="merchantoutpost" maxavailable="1" />
@@ -108,7 +108,7 @@
<DropContainedItems/> <DropContainedItems/>
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
<ItemContainer capacity="2" maxstacksize="1" canbeselected="true" hideitems="false" itempos="92,-48" iteminterval="0,-92" AllowAccessWhenDropped="false" msg="ItemMsgInteractSelect"> <ItemContainer capacity="6" maxstacksize="60" canbeselected="true" hideitems="false" itempos="92,-48" iteminterval="0,-92" AllowAccessWhenDropped="false" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" />
<Containable items="crate" /> <Containable items="crate" />
</ItemContainer> </ItemContainer>
@@ -162,7 +162,7 @@
</MeleeWeapon> </MeleeWeapon>
<aitarget sightrange="500" soundrange="250" fadeouttime="1" /> <aitarget sightrange="500" soundrange="250" fadeouttime="1" />
<Quality> <Quality>
<QualityStat stattype="StrikingPowerMultiplier" value="0.15"/> <QualityStat stattype="StrikingPowerMultiplier" value="0.45"/>
</Quality> </Quality>
<SkillRequirementHint identifier="weapons" level="50" /> <SkillRequirementHint identifier="weapons" level="50" />
<SkillRequirementHint identifier="helm" level="50" /> <SkillRequirementHint identifier="helm" level="50" />
@@ -197,7 +197,7 @@
</StatusEffect> </StatusEffect>
<StatusEffect type="OnFire" target="This" Condition="-5.0"/> <StatusEffect type="OnFire" target="This" Condition="-5.0"/>
</Holdable> </Holdable>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" showcontainedstateindicator="false" canbeselected="true"> <ItemContainer capacity="1" maxstacksize="60" hideitems="true" showcontainedstateindicator="false" canbeselected="true">
<GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" />
<StatusEffect type="OnBroken" target="This"> <StatusEffect type="OnBroken" target="This">
<particleemitter particle="mudrapeggbrownchunks" particleamount="100" velocitymin="100" velocitymax="2000" anglemin="0" anglemax="360" scalemin="0.4" scalemax="0.6" /> <particleemitter particle="mudrapeggbrownchunks" particleamount="100" velocitymin="100" velocitymax="2000" anglemin="0" anglemax="360" scalemin="0.4" scalemax="0.6" />
@@ -211,7 +211,7 @@
<StatusEffect type="OnFire" target="This" Condition="-5.0"/> <StatusEffect type="OnFire" target="This" Condition="-5.0"/>
<StatusEffect type="Always" target="This" Condition="0" setvalue="true"> <StatusEffect type="Always" target="This" Condition="0" setvalue="true">
<Conditional Scale="gte 0.5" /> <Conditional Scale="gte 0.5" />
<SpawnCharacter speciesname="Mudraptor_pet" totalmaxcount="2" inheritteam="true"/> <SpawnCharacter speciesname="Mudraptor_pet" totalmaxcount="4" inheritteam="true"/>
<Remove /> <Remove />
</StatusEffect> </StatusEffect>
<Containable items="antibloodloss1"> <Containable items="antibloodloss1">
@@ -220,10 +220,10 @@
<StatusEffect type="OnContaining" target="Contained" Condition="-1"/> <StatusEffect type="OnContaining" target="Contained" Condition="-1"/>
</Containable> </Containable>
</ItemContainer> </ItemContainer>
<LightComponent range="5" lightcolor="255,255,255,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30"> <LightComponent range="20" lightcolor="255,255,255,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="300,291,98,113" origin="0.5,0.6" alpha="1.0" /> <sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="300,291,98,113" origin="0.5,0.6" alpha="1.0" />
</LightComponent> </LightComponent>
<LightComponent range="40" lightcolor="255,255,255,70" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false"> <LightComponent range="160" lightcolor="255,255,255,70" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="410,301,88,95" origin="0.5,0.6" alpha="1.0" /> <sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="410,301,88,95" origin="0.5,0.6" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>

View File

@@ -2,13 +2,13 @@
<Items> <Items>
<!-- HATS START --> <!-- HATS START -->
<Item name="" identifier="captainscap1" aliases="captainscap" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" scale="0.4"> <Item name="" identifier="captainscap1" aliases="captainscap" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" scale="0.4">
<PreferredContainer primary="crewcab" amount="1" spawnprobability="0.1" notcampaign="true"/> <PreferredContainer primary="crewcab" amount="2" spawnprobability="0.2" notcampaign="true"/>
<Price baseprice="75" requiredfaction="coalition"> <Price baseprice="75" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10" /> <Deconstruct time="10" />
<Sprite name="Captain's Cap 1" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="12,130,89,50" origin="0.5,0.5" /> <Sprite name="Captain's Cap 1" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="12,130,89,50" origin="0.5,0.5" />
@@ -20,13 +20,13 @@
</Wearable> </Wearable>
</Item> </Item>
<Item name="" identifier="captainscap2" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" scale="0.4"> <Item name="" identifier="captainscap2" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" scale="0.4">
<PreferredContainer primary="crewcab" amount="1" spawnprobability="0.1" notcampaign="true"/> <PreferredContainer primary="crewcab" amount="2" spawnprobability="0.2" notcampaign="true"/>
<Price baseprice="75" requiredfaction="coalition"> <Price baseprice="75" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10" /> <Deconstruct time="10" />
<Sprite name="Captain's Cap 2" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="114,129,83,48" origin="0.5,0.5" /> <Sprite name="Captain's Cap 2" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="114,129,83,48" origin="0.5,0.5" />
@@ -38,13 +38,13 @@
</Wearable> </Wearable>
</Item> </Item>
<Item name="" identifier="captainscap3" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" scale="0.4"> <Item name="" identifier="captainscap3" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" scale="0.4">
<PreferredContainer primary="crewcab" amount="1" spawnprobability="0.1" notcampaign="true"/> <PreferredContainer primary="crewcab" amount="2" spawnprobability="0.2" notcampaign="true"/>
<Price baseprice="75" requiredfaction="coalition"> <Price baseprice="75" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10" /> <Deconstruct time="10" />
<Sprite name="Captain's Cap 3" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="212,119,90,53" origin="0.5,0.5" /> <Sprite name="Captain's Cap 3" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="212,119,90,53" origin="0.5,0.5" />
@@ -56,13 +56,13 @@
</Wearable> </Wearable>
</Item> </Item>
<Item name="" identifier="captainsseparatistcap1" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" scale="0.4"> <Item name="" identifier="captainsseparatistcap1" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" scale="0.4">
<PreferredContainer primary="crewcab" amount="1" spawnprobability="0.1" notcampaign="true"/> <PreferredContainer primary="crewcab" amount="2" spawnprobability="0.2" notcampaign="true"/>
<Price baseprice="75" requiredfaction="separatists"> <Price baseprice="75" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10" /> <Deconstruct time="10" />
<Sprite name="Captain's Cap 1" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="314,115,89,59" origin="0.5,0.5" /> <Sprite name="Captain's Cap 1" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="314,115,89,59" origin="0.5,0.5" />
@@ -74,13 +74,13 @@
</Wearable> </Wearable>
</Item> </Item>
<Item name="" identifier="captainsseparatistcap2" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" scale="0.4"> <Item name="" identifier="captainsseparatistcap2" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" scale="0.4">
<PreferredContainer primary="crewcab" amount="1" spawnprobability="0.1" notcampaign="true"/> <PreferredContainer primary="crewcab" amount="2" spawnprobability="0.2" notcampaign="true"/>
<Price baseprice="75" requiredfaction="separatists"> <Price baseprice="75" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10" /> <Deconstruct time="10" />
<Sprite name="Captain's Cap 2" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="424,125,79,38" origin="0.5,0.5" /> <Sprite name="Captain's Cap 2" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="424,125,79,38" origin="0.5,0.5" />
@@ -96,11 +96,11 @@
<Item name="" identifier="captainsuniform1" aliases="captainsuniform" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="captainsuniform1" aliases="captainsuniform" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" /> <PreferredContainer primary="crewcab" />
<Price baseprice="150" requiredfaction="coalition"> <Price baseprice="150" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -130,11 +130,11 @@
<Item name="" identifier="captainsuniform2" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="captainsuniform2" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" /> <PreferredContainer primary="crewcab" />
<Price baseprice="150" requiredfaction="coalition"> <Price baseprice="150" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -164,11 +164,11 @@
<Item name="" identifier="captainsuniform3" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="captainsuniform3" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" /> <PreferredContainer primary="crewcab" />
<Price baseprice="150" requiredfaction="coalition"> <Price baseprice="150" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -198,11 +198,11 @@
<Item name="" identifier="captainseparatistsuniform1" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="captainseparatistsuniform1" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" /> <PreferredContainer primary="crewcab" />
<Price baseprice="150" requiredfaction="separatists"> <Price baseprice="150" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -232,11 +232,11 @@
<Item name="" identifier="captainseparatistsuniform2" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="captainseparatistsuniform2" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" /> <PreferredContainer primary="crewcab" />
<Price baseprice="150" requiredfaction="separatists"> <Price baseprice="150" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -266,11 +266,11 @@
<Item name="" identifier="captainseparatistsuniform3" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="captainseparatistsuniform3" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" /> <PreferredContainer primary="crewcab" />
<Price baseprice="150" requiredfaction="separatists"> <Price baseprice="150" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />

View File

@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Items> <Items>
<Item name="" identifier="handcannonround" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="12" interactthroughwalls="true" cargocontaineridentifier="metalcrate" allowasextracargo="true" Scale="0.5" tags="smallitem,handcannonammo,handheldammo,pistolammoitem" impactsoundtag="impact_metal_light"> <Item name="" identifier="handcannonround" category="Weapon" maxstacksize="60" maxstacksizecharacterinventory="60" interactthroughwalls="true" cargocontaineridentifier="metalcrate" allowasextracargo="true" Scale="0.5" tags="smallitem,handcannonammo,handheldammo,pistolammoitem" impactsoundtag="impact_metal_light">
<PreferredContainer primary="secarmcab" secondary="armcab"/> <PreferredContainer primary="secarmcab" secondary="armcab"/>
<PreferredContainer primary="handcannon" amount="6" spawnprobability="1.0"/> <PreferredContainer primary="handcannon" amount="12" spawnprobability="1"/>
<PreferredContainer secondary="wrecksecarmcab" minamount="1" maxamount="6" spawnprobability="0.02"/> <PreferredContainer secondary="wrecksecarmcab" minamount="2" maxamount="12" spawnprobability="0.04"/>
<Price baseprice="50" sold="false" /> <Price baseprice="50" sold="false" />
<Fabricate suitablefabricators="fabricator" requiredtime="20" requiresrecipe="true" amount="6"> <Fabricate suitablefabricators="fabricator" requiredtime="20" requiresrecipe="true" amount="6">
<RequiredSkill identifier="weapons" level="45" /> <RequiredSkill identifier="weapons" level="45" />
@@ -73,21 +73,21 @@
<RequiredItems items="handcannonammo" type="Contained" msg="ItemMsgAmmoRequired" /> <RequiredItems items="handcannonammo" type="Contained" msg="ItemMsgAmmoRequired" />
<RequiredSkill identifier="weapons" level="60" /> <RequiredSkill identifier="weapons" level="60" />
</RangedWeapon> </RangedWeapon>
<ItemContainer capacity="1" maxstacksize="6" hideitems="false" containedstateindicatorstyle="bullet" containedstateindicatorslot="0" containedspritedepth="0.56"> <ItemContainer capacity="1" maxstacksize="60" hideitems="false" containedstateindicatorstyle="bullet" containedstateindicatorslot="0" containedspritedepth="0.56">
<Containable items="handcannonammo" hide="true"/> <Containable items="handcannonammo" hide="true"/>
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1"> <SubContainer capacity="1" maxstacksize="60">
<Containable items="flashlight" hide="false" itempos="17,4" setactive="true"/> <Containable items="flashlight" hide="false" itempos="17,4" setactive="true"/>
</SubContainer> </SubContainer>
</ItemContainer> </ItemContainer>
<aitarget sightrange="2000" soundrange="5000" fadeouttime="5" /> <aitarget sightrange="2000" soundrange="5000" fadeouttime="5" />
<Quality> <Quality>
<QualityStat stattype="FirepowerMultiplier" value="0.1" /> <QualityStat stattype="FirepowerMultiplier" value="0.3" />
</Quality> </Quality>
<SkillRequirementHint identifier="weapons" level="60" /> <SkillRequirementHint identifier="weapons" level="60" />
</Item> </Item>
<Item name="" identifier="coalitioncommendation" category="Misc" Tags="smallitem" cargocontaineridentifier="metalcrate" allowasextracargo="true" maxstacksize="32" maxstacksizecharacterinventory="8" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="coalitioncommendation" category="Misc" Tags="smallitem" cargocontaineridentifier="metalcrate" allowasextracargo="true" maxstacksize="60" maxstacksizecharacterinventory="60" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<Price baseprice="300" buyingpricemodifier="5" minleveldifficulty="40"> <Price baseprice="300" buyingpricemodifier="5" minleveldifficulty="40">
<Price storeidentifier="merchantoutpost" maxavailable="0" /> <Price storeidentifier="merchantoutpost" maxavailable="0" />
@@ -109,14 +109,14 @@
<StatusEffect type="OnUse" target="This" Condition="-100.0" disabledeltatime="true" /> <StatusEffect type="OnUse" target="This" Condition="-100.0" disabledeltatime="true" />
<StatusEffect type="OnUse" target="UseTarget" disabledeltatime="true"> <StatusEffect type="OnUse" target="UseTarget" disabledeltatime="true">
<Sound file="Content/Items/Button/button.ogg" type="OnUse" range="500" /> <Sound file="Content/Items/Button/button.ogg" type="OnUse" range="500" />
<GiveExperience amount="275" /> <GiveExperience amount="17600" />
</StatusEffect> </StatusEffect>
<StatusEffect type="OnBroken" target="This"> <StatusEffect type="OnBroken" target="This">
<Remove /> <Remove />
</StatusEffect> </StatusEffect>
</MeleeWeapon> </MeleeWeapon>
</Item> </Item>
<Item name="" identifier="coalitionmedal" category="Misc" Tags="smallitem" cargocontaineridentifier="metalcrate" allowasextracargo="true" maxstacksize="32" maxstacksizecharacterinventory="8" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="coalitionmedal" category="Misc" Tags="smallitem" cargocontaineridentifier="metalcrate" allowasextracargo="true" maxstacksize="60" maxstacksizecharacterinventory="60" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<Price baseprice="600" buyingpricemodifier="5" minleveldifficulty="65"> <Price baseprice="600" buyingpricemodifier="5" minleveldifficulty="65">
<Price storeidentifier="merchantoutpost" maxavailable="0" /> <Price storeidentifier="merchantoutpost" maxavailable="0" />
@@ -139,7 +139,7 @@
<StatusEffect type="OnUse" target="This" Condition="-100.0" disabledeltatime="true" /> <StatusEffect type="OnUse" target="This" Condition="-100.0" disabledeltatime="true" />
<StatusEffect type="OnUse" target="UseTarget" disabledeltatime="true"> <StatusEffect type="OnUse" target="UseTarget" disabledeltatime="true">
<Sound file="Content/Items/Button/button.ogg" type="OnUse" range="500" /> <Sound file="Content/Items/Button/button.ogg" type="OnUse" range="500" />
<GiveExperience amount="550" /> <GiveExperience amount="35200" />
</StatusEffect> </StatusEffect>
<StatusEffect type="OnBroken" target="This"> <StatusEffect type="OnBroken" target="This">
<Remove /> <Remove />
@@ -179,10 +179,10 @@
</Holdable> </Holdable>
</Item> </Item>
<Rum name="" identifier="rum" category="Medical,Misc" maxstacksize="8" cargocontaineridentifier="mediccrate" description="" Tags="smallitem" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light"> <Rum name="" identifier="rum" category="Medical,Misc" maxstacksize="60" cargocontaineridentifier="mediccrate" description="" Tags="smallitem" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.01" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.02" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="1" maxamount="1" spawnprobability="0.01" /> <PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="2" maxamount="2" spawnprobability="0.02" />
<PreferredContainer secondary="crewcab" amount="1" spawnprobability="0.02" notcampaign="true"/> <PreferredContainer secondary="crewcab" amount="2" spawnprobability="0.04" notcampaign="true"/>
<PreferredContainer primary="medfabcab" secondary="medcab"/> <PreferredContainer primary="medfabcab" secondary="medcab"/>
<Price baseprice="130" sold="false"> <Price baseprice="130" sold="false">
<Price storeidentifier="merchantclown" minavailable="0" maxavailable="3" sold="true"> <Price storeidentifier="merchantclown" minavailable="0" maxavailable="3" sold="true">

View File

@@ -2,16 +2,16 @@
<Items> <Items>
<Item name="" identifier="clownmask" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clownmask,clowns" description="" scale="0.5"> <Item name="" identifier="clownmask" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clownmask,clowns" description="" scale="0.5">
<Price baseprice="40" canbespecial="false"> <Price baseprice="40" canbespecial="false">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" minavailable="1" /> <Price storeidentifier="merchantcity" minavailable="3" />
<Price storeidentifier="merchantresearch" sold="false" /> <Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" sold="false" /> <Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" /> <Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantclown" minavailable="3" maxavailable="5"> <Price storeidentifier="merchantclown" minavailable="9" maxavailable="5">
<Reputation faction="clowns" min="30"/> <Reputation faction="clowns" min="30"/>
</Price> </Price>
</Price> </Price>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.02" /> <PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.04" />
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<Sprite name="Clown Mask" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="414,318,89,71" origin="0.5,0.5" scale="0.5" /> <Sprite name="Clown Mask" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="414,318,89,71" origin="0.5,0.5" scale="0.5" />
<Body width="40" radius="30" density="15" /> <Body width="40" radius="30" density="15" />
@@ -25,16 +25,16 @@
</Item> </Item>
<Item name="" identifier="clowncostume" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing,clowngear,clowns" description="" impactsoundtag="impact_soft" scale="0.5"> <Item name="" identifier="clowncostume" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing,clowngear,clowns" description="" impactsoundtag="impact_soft" scale="0.5">
<Price baseprice="40" canbespecial="false"> <Price baseprice="40" canbespecial="false">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" minavailable="1" /> <Price storeidentifier="merchantcity" minavailable="3" />
<Price storeidentifier="merchantresearch" sold="false" /> <Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" sold="false" /> <Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" /> <Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantclown" minavailable="3" maxavailable="5"> <Price storeidentifier="merchantclown" minavailable="9" maxavailable="5">
<Reputation faction="clowns" min="30"/> <Reputation faction="clowns" min="30"/>
</Price> </Price>
</Price> </Price>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.02" /> <PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.04" />
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<InventoryIcon name="Clown Costume Icon" texture="Content/Items/InventoryIconAtlas.png" sourcerect="384,448,64,64" origin="0.5,0.5" /> <InventoryIcon name="Clown Costume Icon" texture="Content/Items/InventoryIconAtlas.png" sourcerect="384,448,64,64" origin="0.5,0.5" />
<Sprite name="Clown Costume" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="247,14,117,55" depth="0.6" origin="0.5,0.5" /> <Sprite name="Clown Costume" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="247,14,117,55" depth="0.6" origin="0.5,0.5" />
@@ -72,7 +72,7 @@
<Reputation faction="clowns" min="90"/> <Reputation faction="clowns" min="90"/>
</Price> </Price>
</Price> </Price>
<PreferredContainer primary="wreckstoragecab" spawnprobability="0.01" /> <PreferredContainer primary="wreckstoragecab" spawnprobability="0.02" />
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<Sprite name="Clown Mask" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="414,417,89,71" origin="0.5,0.5" scale="0.5" /> <Sprite name="Clown Mask" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="414,417,89,71" origin="0.5,0.5" scale="0.5" />
<Body width="40" radius="30" density="15" /> <Body width="40" radius="30" density="15" />
@@ -87,7 +87,7 @@
</Item> </Item>
<Item name="" identifier="clownsuitunique" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing,clowngear,clowns" description="" impactsoundtag="impact_soft" hideinmenus="true" scale="0.5"> <Item name="" identifier="clownsuitunique" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing,clowngear,clowns" description="" impactsoundtag="impact_soft" hideinmenus="true" scale="0.5">
<Price baseprice="40" sold="false" canbespecial="false" /> <Price baseprice="40" sold="false" canbespecial="false" />
<PreferredContainer primary="wreckstoragecab" spawnprobability="0.01" /> <PreferredContainer primary="wreckstoragecab" spawnprobability="0.02" />
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<InventoryIcon name="Clown Costume Icon" texture="Content/Items/InventoryIconAtlas2.png" sourcerect="320,384,64,64" origin="0.5,0.5" /> <InventoryIcon name="Clown Costume Icon" texture="Content/Items/InventoryIconAtlas2.png" sourcerect="320,384,64,64" origin="0.5,0.5" />
<Sprite name="Clown Costume" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="769,74,118,72" depth="0.6" origin="0.5,0.5" /> <Sprite name="Clown Costume" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="769,74,118,72" depth="0.6" origin="0.5,0.5" />
@@ -125,11 +125,11 @@
</Item> </Item>
<Item name="" identifier="cymbals" category="Misc" tags="smallitem,clowns,provocativetohumanai" scale="0.5" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light"> <Item name="" identifier="cymbals" category="Misc" tags="smallitem,clowns,provocativetohumanai" scale="0.5" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light">
<PreferredContainer primary="crewcab" spawnprobability="0.01" notcampaign="true"/> <PreferredContainer primary="crewcab" spawnprobability="0.02" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.01"/> <PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.02"/>
<PreferredContainer secondary="locker"/> <PreferredContainer secondary="locker"/>
<Price baseprice="100" canbespecial="false" sold="false"> <Price baseprice="100" canbespecial="false" sold="false">
<Price storeidentifier="merchantclown" minavailable="1" sold="true"> <Price storeidentifier="merchantclown" minavailable="3" sold="true">
<Reputation faction="clowns" min="70"/> <Reputation faction="clowns" min="70"/>
</Price> </Price>
</Price> </Price>
@@ -150,12 +150,12 @@
<aitarget soundrange="3000" fadeouttime="5" /> <aitarget soundrange="3000" fadeouttime="5" />
</Item> </Item>
<Item name="" identifier="bananapeel" category="Misc" maxstacksize="8" cargocontaineridentifier="metalcrate" tags="smallitem,clowns" Scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="bananapeel" category="Misc" maxstacksize="60" cargocontaineridentifier="metalcrate" tags="smallitem,clowns" Scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" spawnprobability="0.01" notcampaign="true"/> <PreferredContainer primary="crewcab" spawnprobability="0.02" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.01"/> <PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.02"/>
<PreferredContainer secondary="locker"/> <PreferredContainer secondary="locker"/>
<Price baseprice="30" canbespecial="false" sold="false"> <Price baseprice="30" canbespecial="false" sold="false">
<Price storeidentifier="merchantclown" minavailable="1" maxavailable="2" sold="true"> <Price storeidentifier="merchantclown" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="clowns" min="30"/> <Reputation faction="clowns" min="30"/>
</Price> </Price>
</Price> </Price>
@@ -226,8 +226,8 @@
<sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="5,0,158,83" depth="0.54" origin="0.5,0.5" /> <sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="5,0,158,83" depth="0.54" origin="0.5,0.5" />
<Body width="150" height="76" density="20" /> <Body width="150" height="76" density="20" />
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false" msg="ItemMsgPickUpSelect" /> <Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false" msg="ItemMsgPickUpSelect" />
<ItemContainer capacity="12" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true"> <ItemContainer capacity="36" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem" excludeditems="toolbox,cargoscooter" /> <Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer> </ItemContainer>
<Controller UserPos="0,-20" direction="Right" canbeselected="true" AllowSelectingWhenSelectedByOther="false" selectkey="Use" drawuserbehind="true" forceusertostayattached="true" msg="itemmsggoinside"> <Controller UserPos="0,-20" direction="Right" canbeselected="true" AllowSelectingWhenSelectedByOther="false" selectkey="Use" drawuserbehind="true" forceusertostayattached="true" msg="itemmsggoinside">
<limbposition limb="Head" position="74,-40" /> <limbposition limb="Head" position="74,-40" />
@@ -244,15 +244,15 @@
</Item> </Item>
<Item name="" identifier="bikehorn" category="Misc" tags="smallitem,hornitem,clowns,provocativetohumanai" scale="0.5" cargocontaineridentifier="metalcrate" description="HONK"> <Item name="" identifier="bikehorn" category="Misc" tags="smallitem,hornitem,clowns,provocativetohumanai" scale="0.5" cargocontaineridentifier="metalcrate" description="HONK">
<PreferredContainer primary="crewcab" spawnprobability="0.05" notcampaign="true"/> <PreferredContainer primary="crewcab" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.05"/> <PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.1"/>
<Price baseprice="5" canbespecial="false"> <Price baseprice="5" canbespecial="false">
<Price storeidentifier="merchantoutpost" minavailable="1"/> <Price storeidentifier="merchantoutpost" minavailable="3"/>
<Price storeidentifier="merchantcity" minavailable="1"/> <Price storeidentifier="merchantcity" minavailable="3"/>
<Price storeidentifier="merchantresearch" sold="false" /> <Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" sold="false" /> <Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" /> <Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantclown" minavailable="3" maxavailable="5"> <Price storeidentifier="merchantclown" minavailable="9" maxavailable="5">
<Reputation faction="clowns" min="30"/> <Reputation faction="clowns" min="30"/>
</Price> </Price>
</Price> </Price>
@@ -269,14 +269,14 @@
<Item name="" identifier="toyhammer" category="Weapon" Tags="smallitem,mountableweapon,clowns" Scale="0.5" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <Item name="" identifier="toyhammer" category="Weapon" Tags="smallitem,mountableweapon,clowns" Scale="0.5" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<PreferredContainer primary="crewcab" secondary="armcab"/> <PreferredContainer primary="crewcab" secondary="armcab"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" spawnprobability="0.06"/> <PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" spawnprobability="0.12"/>
<Price baseprice="80" sold="false" canbespecial="false"> <Price baseprice="80" sold="false" canbespecial="false">
<Price storeidentifier="merchantoutpost" sold="true" minavailable="1"/> <Price storeidentifier="merchantoutpost" sold="true" minavailable="3"/>
<Price storeidentifier="merchantcity" sold="true" minavailable="1"/> <Price storeidentifier="merchantcity" sold="true" minavailable="3"/>
<Price storeidentifier="merchantresearch" multiplier="1.25" /> <Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="1.25" /> <Price storeidentifier="merchantmine" multiplier="1.25" />
<Price storeidentifier="merchantclown" minavailable="1" maxavailable="2" sold="true"> <Price storeidentifier="merchantclown" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="clowns" min="50"/> <Reputation faction="clowns" min="50"/>
</Price> </Price>
</Price> </Price>
@@ -314,7 +314,7 @@
</Item> </Item>
<Item name="" identifier="honkmotherianscriptures1" category="Misc" hideinmenus="true" Tags="smallitem,clowns" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="honkmotherianscriptures1" category="Misc" hideinmenus="true" Tags="smallitem,clowns" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<Price baseprice="20" canbespecial="false" sold="false"> <Price baseprice="20" canbespecial="false" sold="false">
<Price storeidentifier="merchantclown" minavailable="2" maxavailable="3" sold="true"> <Price storeidentifier="merchantclown" minavailable="6" maxavailable="3" sold="true">
<Reputation faction="clowns" min="30"/> <Reputation faction="clowns" min="30"/>
</Price> </Price>
</Price> </Price>
@@ -331,7 +331,7 @@
</Item> </Item>
<Item name="" identifier="honkmotherianscriptures2" variantof="honkmotherianscriptures1"> <Item name="" identifier="honkmotherianscriptures2" variantof="honkmotherianscriptures1">
<Price baseprice="20" canbespecial="false" sold="false"> <Price baseprice="20" canbespecial="false" sold="false">
<Price storeidentifier="merchantclown" minavailable="1" maxavailable="2" sold="true"> <Price storeidentifier="merchantclown" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="clowns" min="40"/> <Reputation faction="clowns" min="40"/>
</Price> </Price>
</Price> </Price>
@@ -342,7 +342,7 @@
</Item> </Item>
<Item name="" identifier="honkmotherianscriptures3" variantof="honkmotherianscriptures1"> <Item name="" identifier="honkmotherianscriptures3" variantof="honkmotherianscriptures1">
<Price baseprice="20" canbespecial="false" sold="false"> <Price baseprice="20" canbespecial="false" sold="false">
<Price storeidentifier="merchantclown" minavailable="1" maxavailable="2" sold="true"> <Price storeidentifier="merchantclown" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="clowns" min="50"/> <Reputation faction="clowns" min="50"/>
</Price> </Price>
</Price> </Price>
@@ -377,7 +377,7 @@
<Wearable slots="OuterClothes+RightHand" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select" allowusewhenworn="true"> <Wearable slots="OuterClothes+RightHand" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select" allowusewhenworn="true">
<sprite name="Clown Exosuit Helmet Wearable" texture="Content/Items/JobGear/Clown/ClownExosuit.png" limb="Head" hidelimb="true" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hideotherwearables="true" hidewearablesoftype="" sourcerect="0,0,1,1" origin="0.5,0.5"/> <sprite name="Clown Exosuit Helmet Wearable" texture="Content/Items/JobGear/Clown/ClownExosuit.png" limb="Head" hidelimb="true" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hideotherwearables="true" hidewearablesoftype="" sourcerect="0,0,1,1" origin="0.5,0.5"/>
<sprite name="Clown Exosuit Torso" texture="Content/Items/JobGear/Clown/ClownExosuit.png" limb="Torso" hidelimb="true" inherittexturescale="true" hideotherwearables="true" inheritorigin="false" origin="0.5,0.7" inheritlimbdepth="false" depth="0.061" inheritsourcerect="false" sourcerect="167,1,203,193"> <sprite name="Clown Exosuit Torso" texture="Content/Items/JobGear/Clown/ClownExosuit.png" limb="Torso" hidelimb="true" inherittexturescale="true" hideotherwearables="true" inheritorigin="false" origin="0.5,0.7" inheritlimbdepth="false" depth="0.061" inheritsourcerect="false" sourcerect="167,1,203,193">
<LightComponent range="100" lightcolor="250,224,165,100" castshadows="false" depth="0.6" powerconsumption="10" IsOn="true" allowingameediting="false"> <LightComponent range="400" lightcolor="250,224,165,100" castshadows="false" depth="0.6" powerconsumption="10" IsOn="true" allowingameediting="false">
<Sprite texture="Content/Items/JobGear/Clown/ClownExosuit.png" origin="0.5,0.7" sourcerect="304,271,203,193" alpha="1.0" /> <Sprite texture="Content/Items/JobGear/Clown/ClownExosuit.png" origin="0.5,0.7" sourcerect="304,271,203,193" alpha="1.0" />
</LightComponent> </LightComponent>
</sprite> </sprite>
@@ -436,8 +436,8 @@
<StatusEffect type="OnUse" target="This" reload="0.1" setvalue="true" delay="5.0" /> <StatusEffect type="OnUse" target="This" reload="0.1" setvalue="true" delay="5.0" />
<RequiredItems items="bananapeelprojectile" type="Contained" /> <RequiredItems items="bananapeelprojectile" type="Contained" />
</RangedWeapon> </RangedWeapon>
<ItemContainer capacity="0" maxstacksize="0" hideitems="true" containedstateindicatorstyle="tank" containedstateindicatorslot="0"> <ItemContainer capacity="0" maxstacksize="60" hideitems="true" containedstateindicatorstyle="tank" containedstateindicatorslot="0">
<Containable items="none" /> <Containable items="none,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" />
<StatusEffect type="OnWearing" target="Contained" playsoundonrequireditemfailure="true"> <StatusEffect type="OnWearing" target="Contained" playsoundonrequireditemfailure="true">
@@ -445,7 +445,7 @@
<Conditional condition="lte 0.0" /> <Conditional condition="lte 0.0" />
<Sound file="Content/Items/WarningBeep.ogg" range="500" loop="true"/> <Sound file="Content/Items/WarningBeep.ogg" range="500" loop="true"/>
</StatusEffect> </StatusEffect>
<SubContainer capacity="1" maxstacksize="1"> <SubContainer capacity="1" maxstacksize="60">
<Containable items="oxygensource,weldingtoolfuel" /> <Containable items="oxygensource,weldingtoolfuel" />
<Containable items="oxygensource"> <Containable items="oxygensource">
<StatusEffect type="OnWearing" target="Character" OxygenAvailable="1000.0" /> <StatusEffect type="OnWearing" target="Character" OxygenAvailable="1000.0" />
@@ -492,7 +492,7 @@
</StatusEffect> </StatusEffect>
</Containable> </Containable>
</SubContainer> </SubContainer>
<SubContainer capacity="1" maxstacksize="1"> <SubContainer capacity="1" maxstacksize="60">
<Containable items="divingsuitfuel"> <Containable items="divingsuitfuel">
<StatusEffect type="OnContaining" target="This,Character" Voltage="1.0" setvalue="true"> <StatusEffect type="OnContaining" target="This,Character" Voltage="1.0" setvalue="true">
<Conditional IsDead="false" /> <Conditional IsDead="false" />
@@ -500,7 +500,7 @@
</Containable> </Containable>
</SubContainer> </SubContainer>
</ItemContainer> </ItemContainer>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" spawnwithid="bananapeelprojectile"> <ItemContainer capacity="1" maxstacksize="60" hideitems="true" spawnwithid="bananapeelprojectile">
<Containable items="bananapeelprojectile" /> <Containable items="bananapeelprojectile" />
</ItemContainer> </ItemContainer>
<CustomInterface canbeselected="false" drawhudwhenequipped="true" allowuioverlap="true"> <CustomInterface canbeselected="false" drawhudwhenequipped="true" allowuioverlap="true">

View File

@@ -2,15 +2,15 @@
<Items> <Items>
<!-- UNIFORMS START --> <!-- UNIFORMS START -->
<Item name="" identifier="commonerclothes1" nameidentifier="outpostoutfit1" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="commonerclothes1" nameidentifier="outpostoutfit1" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" /> <PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" /> <PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75"> <Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -37,15 +37,15 @@
</Wearable> </Wearable>
</Item> </Item>
<Item name="" identifier="commonerclothes2" nameidentifier="outpostoutfit1" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="commonerclothes2" nameidentifier="outpostoutfit1" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" /> <PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" /> <PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75"> <Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -72,15 +72,15 @@
</Wearable> </Wearable>
</Item> </Item>
<Item name="" identifier="commonerclothes3" nameidentifier="outpostoutfit1" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="commonerclothes3" nameidentifier="outpostoutfit1" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" /> <PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" /> <PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75"> <Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -107,15 +107,15 @@
</Wearable> </Wearable>
</Item> </Item>
<Item name="" identifier="commonerclothes4" nameidentifier="outpostoutfit1" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="commonerclothes4" nameidentifier="outpostoutfit1" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" /> <PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" /> <PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75"> <Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -142,15 +142,15 @@
</Wearable> </Wearable>
</Item> </Item>
<Item name="" identifier="commonerclothes5" nameidentifier="outpostoutfit1" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="commonerclothes5" nameidentifier="outpostoutfit1" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" /> <PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" /> <PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75"> <Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -177,15 +177,15 @@
</Wearable> </Wearable>
</Item> </Item>
<Item name="" identifier="crewchiefclothes" nameidentifier="crewchiefoutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="crewchiefclothes" nameidentifier="crewchiefoutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" /> <PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" /> <PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75"> <Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -213,15 +213,15 @@
</Wearable> </Wearable>
</Item> </Item>
<Item name="" identifier="medicalofficerclothes" nameidentifier="medicalofficeroutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="medicalofficerclothes" nameidentifier="medicalofficeroutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" /> <PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" /> <PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75"> <Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -248,15 +248,15 @@
</Wearable> </Wearable>
</Item> </Item>
<Item name="" identifier="minerclothes" nameidentifier="mineroutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="minerclothes" nameidentifier="mineroutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" /> <PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" /> <PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75"> <Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -285,15 +285,15 @@
</Wearable> </Wearable>
</Item> </Item>
<Item name="" identifier="quartermasterclothes" nameidentifier="quartermasteroutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="quartermasterclothes" nameidentifier="quartermasteroutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" /> <PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" /> <PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75"> <Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -321,15 +321,15 @@
</Wearable> </Wearable>
</Item> </Item>
<Item name="" identifier="researcherclothes" nameidentifier="researcheroutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="researcherclothes" nameidentifier="researcheroutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" /> <PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" /> <PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75"> <Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -359,15 +359,15 @@
</Wearable> </Wearable>
</Item> </Item>
<Item name="" identifier="securitypatrolclothes" nameidentifier="securitypatroloutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="securitypatrolclothes" nameidentifier="securitypatroloutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" /> <PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" /> <PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75"> <Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -395,15 +395,15 @@
</Wearable> </Wearable>
</Item> </Item>
<Item name="" identifier="administratorclothes" nameidentifier="stationadminoutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="administratorclothes" nameidentifier="stationadminoutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" /> <PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" /> <PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75"> <Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -430,7 +430,7 @@
</Wearable> </Wearable>
</Item> </Item>
<Item name="" identifier="banditclothes1" nameidentifier="banditoutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="banditclothes1" nameidentifier="banditoutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="abandonedcrewcab,piratecrewcab" amount="1" spawnprobability="0.2" /> <PreferredContainer primary="abandonedcrewcab,piratecrewcab" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<Price baseprice="75" sold="false"> <Price baseprice="75" sold="false">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
@@ -465,7 +465,7 @@
</Wearable> </Wearable>
</Item> </Item>
<Item name="" identifier="banditclothes2" nameidentifier="banditoutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="banditclothes2" nameidentifier="banditoutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="abandonedcrewcab,piratecrewcab" amount="1" spawnprobability="0.2" /> <PreferredContainer primary="abandonedcrewcab,piratecrewcab" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<Price baseprice="75" sold="false"> <Price baseprice="75" sold="false">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />

View File

@@ -3,7 +3,7 @@
<Item name="" identifier="cultistrobes" category="Equipment" tags="smallitem,clothing,huskcult" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="cultistrobes" category="Equipment" tags="smallitem,clothing,huskcult" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<Price baseprice="150" canbespecial="false" sold="false"> <Price baseprice="150" canbespecial="false" sold="false">
<Price storeidentifier="merchanthusk" minavailable="1" maxavailable="4" sold="true"> <Price storeidentifier="merchanthusk" minavailable="3" maxavailable="4" sold="true">
<Reputation faction="huskcult" min="50"/> <Reputation faction="huskcult" min="50"/>
</Price> </Price>
</Price> </Price>
@@ -38,7 +38,7 @@
<Item name="" identifier="zealotrobes" category="Equipment" tags="smallitem,clothing,huskcult" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="zealotrobes" category="Equipment" tags="smallitem,clothing,huskcult" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<Price baseprice="550" canbespecial="false" sold="false"> <Price baseprice="550" canbespecial="false" sold="false">
<Price storeidentifier="merchanthusk" minavailable="1" maxavailable="4" sold="true"> <Price storeidentifier="merchanthusk" minavailable="3" maxavailable="4" sold="true">
<Reputation faction="huskcult" min="90"/> <Reputation faction="huskcult" min="90"/>
</Price> </Price>
</Price> </Price>
@@ -76,10 +76,10 @@
</StatusEffect> </StatusEffect>
</Wearable> </Wearable>
</Item> </Item>
<Item name="" identifier="rituallantern" category="Equipment" maxstacksize="12" cargocontaineridentifier="metalcrate" Scale="0.5" tags="smallitem,light,huskcult" impactsoundtag="impact_soft" isshootable="true"> <Item name="" identifier="rituallantern" category="Equipment" maxstacksize="60" cargocontaineridentifier="metalcrate" Scale="0.5" tags="smallitem,light,huskcult" impactsoundtag="impact_soft" isshootable="true">
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<Price baseprice="100" canbespecial="false" sold="false"> <Price baseprice="100" canbespecial="false" sold="false">
<Price storeidentifier="merchanthusk" minavailable="1" maxavailable="4" sold="true"> <Price storeidentifier="merchanthusk" minavailable="3" maxavailable="4" sold="true">
<Reputation faction="huskcult" min="70"/> <Reputation faction="huskcult" min="70"/>
</Price> </Price>
</Price> </Price>
@@ -88,7 +88,7 @@
<Sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="218,137,41,54" depth="0.55" origin="0.5,0.5" /> <Sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="218,137,41,54" depth="0.55" origin="0.5,0.5" />
<Body width="40" height="50" density="12" /> <Body width="40" height="50" density="12" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="70,-70" handle1="-5,10" holdangle="0" throwforce="4.0" aimpos="30,-30" msg="ItemMsgPickUpSelect" /> <Throwable slots="Any,RightHand,LeftHand" holdpos="70,-70" handle1="-5,10" holdangle="0" throwforce="4.0" aimpos="30,-30" msg="ItemMsgPickUpSelect" />
<LightComponent LightColor="219,100,239,80" Flicker="0.2" pulsefrequency="0.2" pulseamount="0.5" range="600" IsOn="false"> <LightComponent LightColor="219,100,239,80" Flicker="0.2" pulsefrequency="0.2" pulseamount="0.5" range="2400" IsOn="false">
<StatusEffect type="OnUse" targettype="This" IsOn="true" /> <StatusEffect type="OnUse" targettype="This" IsOn="true" />
<StatusEffect type="OnActive" targettype="This" Condition="-0.25" /> <StatusEffect type="OnActive" targettype="This" Condition="-0.25" />
<StatusEffect type="OnActive" targettype="This"> <StatusEffect type="OnActive" targettype="This">
@@ -118,7 +118,7 @@
<Sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="179,83,57,50" depth="0.55" origin="0.5,0.5" /> <Sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="179,83,57,50" depth="0.55" origin="0.5,0.5" />
<Price baseprice="370" sold="false"/> <Price baseprice="370" sold="false"/>
<Price baseprice="300" canbespecial="false" sold="false"> <Price baseprice="300" canbespecial="false" sold="false">
<Price storeidentifier="merchanthusk" minavailable="1" maxavailable="2" sold="true"> <Price storeidentifier="merchanthusk" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="huskcult" min="60"/> <Reputation faction="huskcult" min="60"/>
</Price> </Price>
</Price> </Price>
@@ -131,7 +131,7 @@
</Item> </Item>
<Item name="" identifier="bookofchalices1" category="Misc" hideinmenus="true" Tags="smallitem,huskcult" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="bookofchalices1" category="Misc" hideinmenus="true" Tags="smallitem,huskcult" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<Price baseprice="20" canbespecial="false" sold="false"> <Price baseprice="20" canbespecial="false" sold="false">
<Price storeidentifier="merchanthusk" minavailable="1" maxavailable="2" sold="true"> <Price storeidentifier="merchanthusk" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="huskcult" min="30"/> <Reputation faction="huskcult" min="30"/>
</Price> </Price>
</Price> </Price>

View File

@@ -2,13 +2,13 @@
<Items> <Items>
<Item name="" identifier="orangejumpsuit1" aliases="orangejumpsuit" category="Equipment" tags="smallitem,clothing,radiationproof" fireproof="true" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="orangejumpsuit1" aliases="orangejumpsuit" category="Equipment" tags="smallitem,clothing,radiationproof" fireproof="true" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.1" /> <PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.2" />
<Price baseprice="150" requiredfaction="coalition"> <Price baseprice="150" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -37,13 +37,13 @@
</Item> </Item>
<Item name="" identifier="orangejumpsuit2" category="Equipment" tags="smallitem,clothing" fireproof="true" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="orangejumpsuit2" category="Equipment" tags="smallitem,clothing" fireproof="true" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.1" /> <PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.2" />
<Price baseprice="150" requiredfaction="coalition"> <Price baseprice="150" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -74,11 +74,11 @@
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" /> <PreferredContainer primary="outpostcrewcabinet" />
<Price baseprice="150" requiredfaction="separatists"> <Price baseprice="150" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -109,11 +109,11 @@
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" /> <PreferredContainer primary="outpostcrewcabinet" />
<Price baseprice="150" requiredfaction="separatists"> <Price baseprice="150" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Items> <Items>
<Item name="" identifier="depletedfuel" category="Fuel,Material" maxstacksize="8" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" allowasextracargo="true" inventoryiconcolor="110,120,110,255" spritecolor="110,120,110" scale="0.4" impactsoundtag="impact_metal_light"> <Item name="" identifier="depletedfuel" category="Fuel,Material" maxstacksize="60" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" allowasextracargo="true" inventoryiconcolor="110,120,110,255" spritecolor="110,120,110" scale="0.4" impactsoundtag="impact_metal_light">
<PreferredContainer primary="reactorcab"/> <PreferredContainer primary="reactorcab"/>
<Price baseprice="75" sold="false"> <Price baseprice="75" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
@@ -116,7 +116,7 @@
</Projectile> </Projectile>
</Item> </Item>
<Item name="" identifier="wrenchhardened" variantof="wrench" allowasextracargo="true" inventoryiconcolor="110,120,110,255" spritecolor="110,120,110" addedrepairspeedmultiplier="0.4"> <Item name="" identifier="wrenchhardened" variantof="wrench" allowasextracargo="true" inventoryiconcolor="110,120,110,255" spritecolor="110,120,110" addedrepairspeedmultiplier="0.4">
<Preferredcontainer secondary="respawncontainer" amount="1" spawnprobability="0" notcampaign="true"/> <Preferredcontainer secondary="respawncontainer" amount="2" spawnprobability="0" notcampaign="true"/>
<PreferredContainer primary="engcab" spawnprobability="0"/> <PreferredContainer primary="engcab" spawnprobability="0"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" spawnprobability="0" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" spawnprobability="0" />
<PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,pirateengcab,outpostengcab,beaconengcab" spawnprobability="0"/> <PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,pirateengcab,outpostengcab,beaconengcab" spawnprobability="0"/>
@@ -146,7 +146,7 @@
</MeleeWeapon> </MeleeWeapon>
</Item> </Item>
<Item name="" identifier="crowbarhardened" variantof="crowbar" allowasextracargo="true" inventoryiconcolor="110,120,110,255" spritecolor="110,120,110" addedpickingspeedmultiplier="0.6"> <Item name="" identifier="crowbarhardened" variantof="crowbar" allowasextracargo="true" inventoryiconcolor="110,120,110,255" spritecolor="110,120,110" addedpickingspeedmultiplier="0.6">
<PreferredContainer secondary="respawncontainer" amount="1" spawnprobability="0" notcampaign="true"/> <PreferredContainer secondary="respawncontainer" amount="2" spawnprobability="0" notcampaign="true"/>
<PreferredContainer primary="engcab" spawnprobability="0"/> <PreferredContainer primary="engcab" spawnprobability="0"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" spawnprobability="0" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" spawnprobability="0" />
<PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" spawnprobability="0" /> <PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" spawnprobability="0" />
@@ -361,7 +361,7 @@
<RemoteController target="reactor" onlyinownsub="true" msg="ItemMsgInteractSelect" AllowInGameEditing="false" drawhudwhenequipped="true" /> <RemoteController target="reactor" onlyinownsub="true" msg="ItemMsgInteractSelect" AllowInGameEditing="false" drawhudwhenequipped="true" />
</Item> </Item>
<Item name="" identifier="skillbookhandyseaman" cargocontaineridentifier="metalcrate" allowasextracargo="true" category="Misc" Tags="smallitem,skillbook" maxstacksize="8" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="skillbookhandyseaman" cargocontaineridentifier="metalcrate" allowasextracargo="true" category="Misc" Tags="smallitem,skillbook" maxstacksize="60" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<Price baseprice="350" buyingpricemodifier="2.5" minleveldifficulty="40"> <Price baseprice="350" buyingpricemodifier="2.5" minleveldifficulty="40">
<Price storeidentifier="merchantoutpost" maxavailable="1" /> <Price storeidentifier="merchantoutpost" maxavailable="1" />
@@ -392,7 +392,7 @@
<Price storeidentifier="merchantoutpost" multiplier="1.5" /> <Price storeidentifier="merchantoutpost" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" /> <Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.25" /> <Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="1" maxavailable="2" sold="true"> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="coalition" min="70"/> <Reputation faction="coalition" min="70"/>
</Price> </Price>
<Price storeidentifier="merchantmine" multiplier="1.25" /> <Price storeidentifier="merchantmine" multiplier="1.25" />
@@ -438,17 +438,17 @@
<RequiredSkill identifier="weapons" level="25" /> <RequiredSkill identifier="weapons" level="25" />
<RequiredSkill identifier="electrical" level="45" /> <RequiredSkill identifier="electrical" level="45" />
</RangedWeapon> </RangedWeapon>
<ItemContainer capacity="1" maxstacksize="1" hideitems="false" itempos="10,-5" containedspritedepths="0.562,0.561" containedstateindicatorstyle="default" containedstateindicatorslot="0"> <ItemContainer capacity="1" maxstacksize="60" hideitems="false" itempos="10,-5" containedspritedepths="0.562,0.561" containedstateindicatorstyle="default" containedstateindicatorslot="0">
<Containable items="reactorfuel" rotation="90"/> <Containable items="reactorfuel" rotation="90"/>
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1"> <SubContainer capacity="1" maxstacksize="60">
<Containable items="flashlight" hide="false" itempos="25,0" setactive="true"/> <Containable items="flashlight" hide="false" itempos="25,0" setactive="true"/>
</SubContainer> </SubContainer>
</ItemContainer> </ItemContainer>
<aitarget sightrange="3000" soundrange="5000" fadeouttime="5" /> <aitarget sightrange="3000" soundrange="5000" fadeouttime="5" />
<Quality> <Quality>
<QualityStat stattype="FirepowerMultiplier" value="0.1" /> <QualityStat stattype="FirepowerMultiplier" value="0.3" />
</Quality> </Quality>
<SkillRequirementHint identifier="weapons" level="25" /> <SkillRequirementHint identifier="weapons" level="25" />
<SkillRequirementHint identifier="electrical" level="45" /> <SkillRequirementHint identifier="electrical" level="45" />
@@ -512,7 +512,7 @@
<Sprite texture="Content/Items/JobGear/TalentGear.png" depth="0.55" sourcerect="295,195,149,105" origin="0.5,0.5" /> <Sprite texture="Content/Items/JobGear/TalentGear.png" depth="0.55" sourcerect="295,195,149,105" origin="0.5,0.5" />
<Body width="140" height="100" density="10" /> <Body width="140" height="100" density="10" />
<Holdable slots="RightHand+LeftHand" aimpos="90,0" handle1="-35,32" handle2="-27,34" msg="ItemMsgPickUpSelect" holdangle="-10"> <Holdable slots="RightHand+LeftHand" aimpos="90,0" handle1="-35,32" handle2="-27,34" msg="ItemMsgPickUpSelect" holdangle="-10">
<LightComponent LightColor="220,255,150,200" range="500" powerconsumption="10" IsOn="true"> <LightComponent LightColor="220,255,150,200" range="2000" powerconsumption="10" IsOn="true">
<Upgrade gameversion="1.1.2.0" powerconsumption="10" /> <Upgrade gameversion="1.1.2.0" powerconsumption="10" />
<LightTexture texture="Content/Lights/lightcone.png" origin="-0.01, 0.5" size="1.0,1.0" /> <LightTexture texture="Content/Lights/lightcone.png" origin="-0.01, 0.5" size="1.0,1.0" />
</LightComponent> </LightComponent>
@@ -530,11 +530,11 @@
</StatusEffect> </StatusEffect>
<sound file="Content/Items/Diving/ScooterLoop.ogg" type="OnUse" range="500.0" loop="true" /> <sound file="Content/Items/Diving/ScooterLoop.ogg" type="OnUse" range="500.0" loop="true" />
</Propulsion> </Propulsion>
<ItemContainer capacity="1" maxstacksize="1" slotsperrow="3" hideitems="true" containedstateindicatorslot="0" containedstateindicatorstyle="battery"> <ItemContainer capacity="1" maxstacksize="60" slotsperrow="3" hideitems="true" containedstateindicatorslot="0" containedstateindicatorstyle="battery">
<Containable items="mobilebattery" /> <Containable items="mobilebattery" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="11" maxstacksize="32"> <SubContainer capacity="33" maxstacksize="60">
<Containable items="smallitem,mediumitem" excludeditems="toolbelt,toolbox,bandolier,cargoscooter,largemobilecontainer" /> <Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" />
</SubContainer> </SubContainer>
</ItemContainer> </ItemContainer>
<AiTarget soundrange="3000" maxsightrange="3000" /> <AiTarget soundrange="3000" maxsightrange="3000" />
@@ -567,7 +567,7 @@
</MiniMap> </MiniMap>
</Item> </Item>
<Item name="" identifier="pucs" category="Equipment,Diving" tags="diving,deepdiving,divinggear_wearableindoors,human" allowasextracargo="true" scale="0.5" fireproof="true" description="" allowdroppingonswapwith="diving" impactsoundtag="impact_metal_heavy" botpriority="5" cargocontaineridentifier=""> <Item name="" identifier="pucs" category="Equipment,Diving" tags="diving,deepdiving,divinggear_wearableindoors,human" allowasextracargo="true" scale="0.5" fireproof="true" description="" allowdroppingonswapwith="diving" impactsoundtag="impact_metal_heavy" botpriority="5" cargocontaineridentifier="">
<PreferredContainer primary="divingsuitcontainer" spawnprobability="0.0" /> <PreferredContainer primary="divingsuitcontainer" spawnprobability="0" />
<Price baseprice="670" sold="false"> <Price baseprice="670" sold="false">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" minavailable="0" maxavailable="3" sold="true"> <Price storeidentifier="merchantcity" minavailable="0" maxavailable="3" sold="true">
@@ -598,7 +598,7 @@
<Body radius="45" width="34" density="20" /> <Body radius="45" width="34" density="20" />
<Wearable slots="OuterClothes" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select"> <Wearable slots="OuterClothes" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select">
<sprite name="PUCS Helmet Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hidelimb="false" alphaclipotherwearables="true" sourcerect="127,520,105,124" origin="0.57,0.38"> <sprite name="PUCS Helmet Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hidelimb="false" alphaclipotherwearables="true" sourcerect="127,520,105,124" origin="0.57,0.38">
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false"> <LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" Interval="0.1" setvalue="true"> <StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" Interval="0.1" setvalue="true">
<Conditional IsDead="false" /> <Conditional IsDead="false" />
</StatusEffect> </StatusEffect>
@@ -671,12 +671,12 @@
</ItemComponent> </ItemComponent>
</Wearable> </Wearable>
<Holdable slots="RightHand+LeftHand" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use" /> <Holdable slots="RightHand+LeftHand" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use" />
<ItemContainer capacity="0" maxstacksize="0" hideitems="true" containedstateindicatorstyle="tank" containedstateindicatorslot="0" autoinject="true"> <ItemContainer capacity="0" maxstacksize="60" hideitems="true" containedstateindicatorstyle="tank" containedstateindicatorslot="0" autoinject="true">
<Containable items="none" /> <Containable items="none,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="384,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="384,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1"> <SubContainer capacity="1" maxstacksize="60">
<Containable items="oxygensource,weldingtoolfuel" excludeditems="oxygenitetank" /> <Containable items="oxygensource,weldingtoolfuel" />
<Containable items="oxygenitetank"> <Containable items="oxygenitetank">
<StatusEffect type="OnWearing" target="Character" SpeedMultiplier="1.2" setvalue="true" comparison="And" targetslot="0"> <StatusEffect type="OnWearing" target="Character" SpeedMultiplier="1.2" setvalue="true" comparison="And" targetslot="0">
<Conditional IsDead="false" /> <Conditional IsDead="false" />
@@ -711,13 +711,13 @@
</StatusEffect> </StatusEffect>
</Containable> </Containable>
</SubContainer> </SubContainer>
<SubContainer capacity="1" maxstacksize="1"> <SubContainer capacity="1" maxstacksize="60">
<Containable items="chem,syringe" /> <Containable items="chem,syringe" />
</SubContainer> </SubContainer>
</ItemContainer> </ItemContainer>
<aitarget maxsightrange="1500" /> <aitarget maxsightrange="1500" />
</Item> </Item>
<Item name="" identifier="fulguriumfuelrodvolatile" category="Fuel" Tags="smallitem,reactorfuel" maxstacksize="8" allowasextracargo="true" cargocontaineridentifier="metalcrate" health="400" scale="0.5"> <Item name="" identifier="fulguriumfuelrodvolatile" category="Fuel" Tags="smallitem,reactorfuel" maxstacksize="60" allowasextracargo="true" cargocontaineridentifier="metalcrate" health="400" scale="0.5">
<PreferredContainer primary="reactorcab"/> <PreferredContainer primary="reactorcab"/>
<Price baseprice="400" sold="false" displaynonempty="true"> <Price baseprice="400" sold="false" displaynonempty="true">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
@@ -748,7 +748,7 @@
<InventoryIcon texture="Content/Items/JobGear/TalentGear.png" sourcerect="67,176,62,61" origin="0.5,0.5" /> <InventoryIcon texture="Content/Items/JobGear/TalentGear.png" sourcerect="67,176,62,61" origin="0.5,0.5" />
<Sprite texture="Content/Items/JobGear/TalentGear.png" depth="0.55" sourcerect="190,60,20,71" origin="0.5,0.5" /> <Sprite texture="Content/Items/JobGear/TalentGear.png" depth="0.55" sourcerect="190,60,20,71" origin="0.5,0.5" />
<Body radius="6" height="55" density="30" /> <Body radius="6" height="55" density="30" />
<LightComponent allowingameediting="false" lightcolor="60,200,150,150" canbeselected="false" range="300.0" ison="true" /> <LightComponent allowingameediting="false" lightcolor="60,200,150,150" canbeselected="false" range="1200" ison="true" />
<Holdable handle1="0,0" slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect"> <Holdable handle1="0,0" slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="Always" target="NearbyCharacters" range="125" interval="1" disabledeltatime="true"> <StatusEffect type="Always" target="NearbyCharacters" range="125" interval="1" disabledeltatime="true">
<Affliction identifier="radiationsickness" strength="1" /> <Affliction identifier="radiationsickness" strength="1" />
@@ -761,7 +761,7 @@
</StatusEffect> </StatusEffect>
</ItemContainer> </ItemContainer>
<Quality> <Quality>
<QualityStat stattype="Condition" value="0.1" /> <QualityStat stattype="Condition" value="0.3" />
</Quality> </Quality>
</Item> </Item>
@@ -810,7 +810,7 @@
<Wearable slots="Bag" msg="ItemMsgEquipSelect" canbeselected="false" canbepicked="true" pickkey="Select"> <Wearable slots="Bag" msg="ItemMsgEquipSelect" canbeselected="false" canbepicked="true" pickkey="Select">
<sprite name="Arc Emitter Worn" texture="Content/Items/JobGear/TalentGear.png" canbehiddenbyotherwearables="false" rotation="90" inheritlimbdepth="false" depth="0.6" sourcerect="207,430,131,61" limb="Torso" scale="0.5" origin="0.5,0.9" /> <sprite name="Arc Emitter Worn" texture="Content/Items/JobGear/TalentGear.png" canbehiddenbyotherwearables="false" rotation="90" inheritlimbdepth="false" depth="0.6" sourcerect="207,430,131,61" limb="Torso" scale="0.5" origin="0.5,0.9" />
</Wearable> </Wearable>
<ItemContainer itemrotation="90" capacity="1" maxstacksize="1" hideitems="false" itempos="10,-5" containedspritedepth="0.56" containedstateindicatorstyle="battery"> <ItemContainer itemrotation="90" capacity="1" maxstacksize="60" hideitems="false" itempos="10,-5" containedspritedepth="0.56" containedstateindicatorstyle="battery">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<Containable items="mobilebattery"> <Containable items="mobilebattery">
<StatusEffect type="OnContaining" targettype="This" Voltage="1.0" setvalue="true" /> <StatusEffect type="OnContaining" targettype="This" Voltage="1.0" setvalue="true" />

View File

@@ -3,13 +3,13 @@
<!-- UNIFORMS START--> <!-- UNIFORMS START-->
<Item name="" identifier="bluejumpsuit1" aliases="bluejumpsuit" category="Equipment" tags="smallitem,clothing" fireproof="true" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="bluejumpsuit1" aliases="bluejumpsuit" category="Equipment" tags="smallitem,clothing" fireproof="true" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.1" /> <PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.2" />
<Price baseprice="150" minavailable="1" requiredfaction="coalition"> <Price baseprice="150" minavailable="3" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -39,13 +39,13 @@
</Item> </Item>
<Item name="" identifier="bluejumpsuit2" category="Equipment" tags="smallitem,clothing" fireproof="true" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="bluejumpsuit2" category="Equipment" tags="smallitem,clothing" fireproof="true" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.1" /> <PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.2" />
<Price baseprice="150" minavailable="1" requiredfaction="coalition"> <Price baseprice="150" minavailable="3" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -76,12 +76,12 @@
<Item name="" identifier="mechanicseparatistsuniform1" category="Equipment" tags="smallitem,clothing" fireproof="true" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="mechanicseparatistsuniform1" category="Equipment" tags="smallitem,clothing" fireproof="true" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" /> <PreferredContainer primary="outpostcrewcabinet" />
<Price baseprice="150" minavailable="1" requiredfaction="separatists"> <Price baseprice="150" minavailable="3" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -112,12 +112,12 @@
<Item name="" identifier="mechanicseparatistsuniform2" category="Equipment" tags="smallitem,clothing" fireproof="true" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="mechanicseparatistsuniform2" category="Equipment" tags="smallitem,clothing" fireproof="true" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" /> <PreferredContainer primary="outpostcrewcabinet" />
<Price baseprice="150" minavailable="1" requiredfaction="separatists"> <Price baseprice="150" minavailable="3" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -147,15 +147,15 @@
</Item> </Item>
<!-- UNIFORMS END --> <!-- UNIFORMS END -->
<Item name="" identifier="baseballcap" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" scale="0.4"> <Item name="" identifier="baseballcap" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" scale="0.4">
<PreferredContainer primary="crewcab" spawnprobability="0.1" notcampaign="true"/> <PreferredContainer primary="crewcab" spawnprobability="0.2" notcampaign="true"/>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.1" /> <PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.2" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" /> <PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75"> <Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="2" /> <Price storeidentifier="merchantoutpost" minavailable="6" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantresearch" minavailable="2" /> <Price storeidentifier="merchantresearch" minavailable="6" />
<Price storeidentifier="merchantmilitary" minavailable="2" /> <Price storeidentifier="merchantmilitary" minavailable="6" />
<Price storeidentifier="merchantmine" minavailable="2" /> <Price storeidentifier="merchantmine" minavailable="6" />
</Price> </Price>
<Deconstruct time="5" /> <Deconstruct time="5" />
<Sprite name="Baseball Cap" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="320,327,88,51" origin="0.5,0.5" /> <Sprite name="Baseball Cap" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="320,327,88,51" origin="0.5,0.5" />

View File

@@ -50,7 +50,7 @@
</Holdable> </Holdable>
<aitarget sightrange="500" soundrange="500" fadeouttime="1" /> <aitarget sightrange="500" soundrange="500" fadeouttime="1" />
<Quality> <Quality>
<QualityStat stattype="RepairSpeed" value="0.1"/> <QualityStat stattype="RepairSpeed" value="0.3"/>
</Quality> </Quality>
</Item> </Item>
<Item name="" identifier="portablepump" tags="smallitem,donttakeitems" category="Machine" scale="0.5" damagedbyexplosions="true" explosiondamagemultiplier="0.2" allowasextracargo="true" impactsoundtag="impact_metal_heavy" isshootable="true"> <Item name="" identifier="portablepump" tags="smallitem,donttakeitems" category="Machine" scale="0.5" damagedbyexplosions="true" explosiondamagemultiplier="0.2" allowasextracargo="true" impactsoundtag="impact_metal_heavy" isshootable="true">
@@ -112,7 +112,7 @@
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="20.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true" limitedattachable="true"> <Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="20.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true" limitedattachable="true">
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" /> <RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
</Holdable> </Holdable>
<ItemContainer capacity="1" maxstacksize="1" canbeselected="true" hideitems="true" hudpos="0.5,0.6" uilabel="entityname.portablepump"> <ItemContainer capacity="1" maxstacksize="60" canbeselected="true" hideitems="true" hudpos="0.5,0.6" uilabel="entityname.portablepump">
<GuiFrame relativesize="0.2,0.2" anchor="Center" relativeoffset="0,0.2" style="ItemUI" /> <GuiFrame relativesize="0.2,0.2" anchor="Center" relativeoffset="0,0.2" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<Containable items="mobilebattery"> <Containable items="mobilebattery">
@@ -158,7 +158,7 @@
</Wearable> </Wearable>
</Item> </Item>
<Item name="" identifier="wrenchdementonite" descriptionidentifier="dementonitetool" variantof="wrench" allowasextracargo="true" inventoryiconcolor="136,142,166,255" spritecolor="136,142,166" addedrepairspeedmultiplier="0.4"> <Item name="" identifier="wrenchdementonite" descriptionidentifier="dementonitetool" variantof="wrench" allowasextracargo="true" inventoryiconcolor="136,142,166,255" spritecolor="136,142,166" addedrepairspeedmultiplier="0.4">
<Preferredcontainer secondary="respawncontainer" amount="1" spawnprobability="0" notcampaign="true"/> <Preferredcontainer secondary="respawncontainer" amount="2" spawnprobability="0" notcampaign="true"/>
<PreferredContainer primary="engcab" spawnprobability="0"/> <PreferredContainer primary="engcab" spawnprobability="0"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" spawnprobability="0" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" spawnprobability="0" />
<PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" spawnprobability="0"/> <PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" spawnprobability="0"/>
@@ -189,7 +189,7 @@
</MeleeWeapon> </MeleeWeapon>
</Item> </Item>
<Item name="" identifier="crowbardementonite" descriptionidentifier="dementonitetool" variantof="crowbar" allowasextracargo="true" inventoryiconcolor="136,142,166,255" spritecolor="136,142,166" addedpickingspeedmultiplier="0.6"> <Item name="" identifier="crowbardementonite" descriptionidentifier="dementonitetool" variantof="crowbar" allowasextracargo="true" inventoryiconcolor="136,142,166,255" spritecolor="136,142,166" addedpickingspeedmultiplier="0.6">
<PreferredContainer secondary="respawncontainer" amount="1" spawnprobability="0" notcampaign="true"/> <PreferredContainer secondary="respawncontainer" amount="2" spawnprobability="0" notcampaign="true"/>
<PreferredContainer primary="engcab" spawnprobability="0"/> <PreferredContainer primary="engcab" spawnprobability="0"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" spawnprobability="0" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" spawnprobability="0" />
<PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" spawnprobability="0" /> <PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" spawnprobability="0" />
@@ -272,7 +272,7 @@
</StatusEffect> </StatusEffect>
</MeleeWeapon> </MeleeWeapon>
</Item> </Item>
<Item name="" identifier="fixfoamgrenade" category="Equipment" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="explosivecrate" allowasextracargo="true" tags="smallitem,weapon,explosive,demolitionsexpert,handgrenade" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="fixfoamgrenade" category="Equipment" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="explosivecrate" allowasextracargo="true" tags="smallitem,weapon,explosive,demolitionsexpert,handgrenade" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="engcab" secondary="locker"/> <PreferredContainer primary="engcab" secondary="locker"/>
<Price baseprice="95" sold="false"> <Price baseprice="95" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -336,11 +336,11 @@
</StatusEffect> </StatusEffect>
</ItemComponent> </ItemComponent>
<Quality> <Quality>
<QualityStat stattype="ExplosionRadius" value="0.2" /> <QualityStat stattype="ExplosionRadius" value="0.6" />
</Quality> </Quality>
</Item> </Item>
<Item name="" identifier="heavywrench" variantof="wrench" addedrepairspeedmultiplier="0.4"> <Item name="" identifier="heavywrench" variantof="wrench" addedrepairspeedmultiplier="0.4">
<Preferredcontainer secondary="respawncontainer" amount="1" spawnprobability="0" notcampaign="true"/> <Preferredcontainer secondary="respawncontainer" amount="2" spawnprobability="0" notcampaign="true"/>
<PreferredContainer primary="engcab" spawnprobability="0"/> <PreferredContainer primary="engcab" spawnprobability="0"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" spawnprobability="0" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" spawnprobability="0" />
<PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" spawnprobability="0"/> <PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" spawnprobability="0"/>
@@ -386,7 +386,7 @@
</Item> </Item>
<Item name="" identifier="makeshiftarmor" category="Equipment" tags="smallitem,clothing" scale="0.5" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_heavy"> <Item name="" identifier="makeshiftarmor" category="Equipment" tags="smallitem,clothing" scale="0.5" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_heavy">
<PreferredContainer primary="secarmcab" amount="0" notcampaign="true"/> <PreferredContainer primary="secarmcab" amount="0" notcampaign="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="1" spawnprobability="0.01" /> <PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="2" spawnprobability="0.02" />
<Price baseprice="140" sold="false"> <Price baseprice="140" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" /> <Price storeidentifier="merchantcity" multiplier="1.2" />
@@ -433,7 +433,7 @@
</Item> </Item>
<Item name="" identifier="ironhelmet" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_heavy" scale="0.325"> <Item name="" identifier="ironhelmet" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_heavy" scale="0.325">
<PreferredContainer primary="secarmcab" amount="0" notcampaign="true"/> <PreferredContainer primary="secarmcab" amount="0" notcampaign="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="1" spawnprobability="0.01" /> <PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="2" spawnprobability="0.02" />
<PreferredContainer secondary="armcab"/> <PreferredContainer secondary="armcab"/>
<Price baseprice="50" sold="false"> <Price baseprice="50" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
@@ -481,7 +481,7 @@
<Wearable slots="OuterClothes" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select" allowusewhenworn="true"> <Wearable slots="OuterClothes" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select" allowusewhenworn="true">
<sprite name="Exosuit Helmet Wearable" texture="Content/Items/Jobgear/Mechanic/Exosuit.png" limb="Head" hidelimb="true" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hideotherwearables="true" hidewearablesoftype="" sourcerect="0,0,1,1" origin="0.5,0.5" /> <sprite name="Exosuit Helmet Wearable" texture="Content/Items/Jobgear/Mechanic/Exosuit.png" limb="Head" hidelimb="true" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hideotherwearables="true" hidewearablesoftype="" sourcerect="0,0,1,1" origin="0.5,0.5" />
<sprite name="Exosuit Torso" texture="Content/Items/Jobgear/Mechanic/Exosuit.png" limb="Torso" scale="1.2" hidelimb="true" inherittexturescale="true" hideotherwearables="true" inheritorigin="false" origin="0.5,0.8" inheritlimbdepth="true" inheritsourcerect="false" sourcerect="167,1,203,193"> <sprite name="Exosuit Torso" texture="Content/Items/Jobgear/Mechanic/Exosuit.png" limb="Torso" scale="1.2" hidelimb="true" inherittexturescale="true" hideotherwearables="true" inheritorigin="false" origin="0.5,0.8" inheritlimbdepth="true" inheritsourcerect="false" sourcerect="167,1,203,193">
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false" offset="-50,-50"> <LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false" offset="-50,-50">
<LightTexture texture="Content/Lights/divinghelmetlight.png" origin="0.05, 0.5" size="1.0,1.0" /> <LightTexture texture="Content/Lights/divinghelmetlight.png" origin="0.05, 0.5" size="1.0,1.0" />
</LightComponent> </LightComponent>
</sprite> </sprite>
@@ -536,7 +536,7 @@
<Conditional condition="lte 0.0" /> <Conditional condition="lte 0.0" />
<Sound file="Content/Items/WarningBeep.ogg" range="500" loop="true"/> <Sound file="Content/Items/WarningBeep.ogg" range="500" loop="true"/>
</StatusEffect> </StatusEffect>
<SubContainer capacity="1" maxstacksize="1"> <SubContainer capacity="1" maxstacksize="60">
<Containable items="oxygensource,weldingtoolfuel" /> <Containable items="oxygensource,weldingtoolfuel" />
<Containable items="oxygensource"> <Containable items="oxygensource">
<StatusEffect type="OnWearing" target="Character" OxygenAvailable="1000.0" /> <StatusEffect type="OnWearing" target="Character" OxygenAvailable="1000.0" />
@@ -583,15 +583,15 @@
</StatusEffect> </StatusEffect>
</Containable> </Containable>
</SubContainer> </SubContainer>
<SubContainer capacity="1" maxstacksize="1"> <SubContainer capacity="1" maxstacksize="60">
<Containable items="divingsuitfuel"> <Containable items="divingsuitfuel">
<StatusEffect type="OnContaining" target="This,Character" Voltage="1.0" setvalue="true"> <StatusEffect type="OnContaining" target="This,Character" Voltage="1.0" setvalue="true">
<Conditional IsDead="false" /> <Conditional IsDead="false" />
</StatusEffect> </StatusEffect>
</Containable> </Containable>
</SubContainer> </SubContainer>
<SubContainer capacity="10" maxstacksize="32"> <SubContainer capacity="30" maxstacksize="60">
<Containable items="smallitem" /> <Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem" />
</SubContainer> </SubContainer>
</ItemContainer> </ItemContainer>
<aitarget maxsightrange="1500" /> <aitarget maxsightrange="1500" />
@@ -604,7 +604,7 @@
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="0" maxavailable="2" sold="true"> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="0" maxavailable="2" sold="true">
<Reputation faction="separatists" min="70"/> <Reputation faction="separatists" min="70"/>
</Price> </Price>
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="1" maxavailable="2" sold="true"> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="separatists" min="70"/> <Reputation faction="separatists" min="70"/>
</Price> </Price>
<Price storeidentifier="merchantresearch" multiplier="1.25" /> <Price storeidentifier="merchantresearch" multiplier="1.25" />
@@ -646,16 +646,16 @@
<RequiredSkill identifier="weapons" level="25" /> <RequiredSkill identifier="weapons" level="25" />
<RequiredSkill identifier="mechanical" level="45" /> <RequiredSkill identifier="mechanical" level="45" />
</RangedWeapon> </RangedWeapon>
<ItemContainer capacity="1" maxstacksize="32" slotsperrow="3" hideitems="true" containedstateindicatorslot="1" containedstateindicatorstyle="battery"> <ItemContainer capacity="1" maxstacksize="60" slotsperrow="3" hideitems="true" containedstateindicatorslot="1" containedstateindicatorstyle="battery">
<Containable items="scrapcannonammo" /> <Containable items="scrapcannonammo" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1"> <SubContainer capacity="1" maxstacksize="60">
<Containable items="mobilebattery" /> <Containable items="mobilebattery" />
</SubContainer> </SubContainer>
</ItemContainer> </ItemContainer>
<aitarget sightrange="3000" soundrange="5000" fadeouttime="5" /> <aitarget sightrange="3000" soundrange="5000" fadeouttime="5" />
<Quality> <Quality>
<QualityStat stattype="FirepowerMultiplier" value="0.1" /> <QualityStat stattype="FirepowerMultiplier" value="0.3" />
</Quality> </Quality>
<SkillRequirementHint identifier="weapons" level="25" /> <SkillRequirementHint identifier="weapons" level="25" />
<SkillRequirementHint identifier="mechanical" level="45" /> <SkillRequirementHint identifier="mechanical" level="45" />
@@ -681,7 +681,7 @@
<Pickable slots="Any"> <Pickable slots="Any">
<StatusEffect type="OnSpawn" targettype="This" delay="0.2"> <StatusEffect type="OnSpawn" targettype="This" delay="0.2">
<RemoveItem /> <RemoveItem />
<SpawnCharacter speciesname="Defensebot" totalmaxcount="2" inheritteam="true"/> <SpawnCharacter speciesname="Defensebot" totalmaxcount="4" inheritteam="true"/>
</StatusEffect> </StatusEffect>
</Pickable> </Pickable>
</Item> </Item>
@@ -692,7 +692,7 @@
<Pickable slots="Any"> <Pickable slots="Any">
<StatusEffect type="Always" targettype="This"> <StatusEffect type="Always" targettype="This">
<RemoveItem /> <RemoveItem />
<SpawnCharacter speciesname="Defensebot" totalmaxcount="2" inheritteam="true"/> <SpawnCharacter speciesname="Defensebot" totalmaxcount="4" inheritteam="true"/>
</StatusEffect> </StatusEffect>
</Pickable> </Pickable>
</Item> </Item>
@@ -720,7 +720,7 @@
</Projectile> </Projectile>
</Item> </Item>
<Item name="" identifier="defensebotammobox" maxstacksize="1" scale="0.3" category="Weapons,Machine" cargocontaineridentifier="metalcrate" linkable="true" tags="smallitem,defensebotammo" impactsoundtag="impact_metal_light"> <Item name="" identifier="defensebotammobox" maxstacksize="60" scale="0.3" category="Weapons,Machine" cargocontaineridentifier="metalcrate" linkable="true" tags="smallitem,defensebotammo" impactsoundtag="impact_metal_light">
<PreferredContainer primary="defensebot,secarmcab" secondary="armcab"/> <PreferredContainer primary="defensebot,secarmcab" secondary="armcab"/>
<Price baseprice="200" displaynonempty="true" sold="false"> <Price baseprice="200" displaynonempty="true" sold="false">
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="0" maxavailable="2"/> <Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="0" maxavailable="2"/>

View File

@@ -1,15 +1,15 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Items> <Items>
<Item name="" identifier="healthscanner" scale="0.5" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_light"> <Item name="" identifier="healthscanner" scale="0.5" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_light">
<PreferredContainer primary="medcab" amount="1" /> <PreferredContainer primary="medcab" amount="2" />
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab,outpostmedcab" spawnprobability="0.03"/> <PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab,outpostmedcab" spawnprobability="0.06"/>
<Price baseprice="150" minavailable="1"> <Price baseprice="150" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" /> <Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" minavailable="8" /> <Price storeidentifier="merchantresearch" minavailable="24" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" /> <Price storeidentifier="merchantmilitary" multiplier="1.25" />
<Price storeidentifier="merchantmine" sold="false" /> <Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantmedical" minavailable="8" /> <Price storeidentifier="merchantmedical" minavailable="24" />
</Price> </Price>
<Deconstruct time="20"> <Deconstruct time="20">
<Item identifier="copper" /> <Item identifier="copper" />
@@ -31,13 +31,13 @@
</Item> </Item>
<Item name="" identifier="doctorsuniform1" aliases="doctorsuniform" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="doctorsuniform1" aliases="doctorsuniform" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.05" /> <PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.1" />
<Price baseprice="150" minavailable="1" requiredfaction="coalition"> <Price baseprice="150" minavailable="3" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -62,19 +62,19 @@
<sprite name="Medic Uniform 1 Left Shoe" texture="Medic1.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" /> <sprite name="Medic Uniform 1 Left Shoe" texture="Medic1.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations,bitewounds" damagemultiplier="0.95" /> <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations,bitewounds" damagemultiplier="0.95" />
</Wearable> </Wearable>
<ItemContainer capacity="3" maxstacksize="8"> <ItemContainer capacity="9" maxstacksize="60">
<Containable items="chem,medical" /> <Containable items="chem,medical,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer> </ItemContainer>
</Item> </Item>
<Item name="" identifier="doctorsuniform2" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="doctorsuniform2" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.05" /> <PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.1" />
<Price baseprice="150" minavailable="1" requiredfaction="coalition" > <Price baseprice="150" minavailable="3" requiredfaction="coalition" >
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -99,19 +99,19 @@
<sprite name="Medic Uniform 2 Left Shoe" texture="Medic2.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" /> <sprite name="Medic Uniform 2 Left Shoe" texture="Medic2.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations,bitewounds" damagemultiplier="0.95" /> <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations,bitewounds" damagemultiplier="0.95" />
</Wearable> </Wearable>
<ItemContainer capacity="3" maxstacksize="8"> <ItemContainer capacity="9" maxstacksize="60">
<Containable items="chem,medical" /> <Containable items="chem,medical,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer> </ItemContainer>
</Item> </Item>
<Item name="" identifier="medicseparatistsuniform1" aliases="doctorsuniform" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="medicseparatistsuniform1" aliases="doctorsuniform" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" /> <PreferredContainer primary="outpostcrewcabinet" />
<Price baseprice="150" minavailable="1" requiredfaction="separatists"> <Price baseprice="150" minavailable="3" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -136,19 +136,19 @@
<sprite name="Medic Uniform 1 Left Shoe" texture="Medic_separatist_01.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" /> <sprite name="Medic Uniform 1 Left Shoe" texture="Medic_separatist_01.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations,bitewounds" damagemultiplier="0.95" /> <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations,bitewounds" damagemultiplier="0.95" />
</Wearable> </Wearable>
<ItemContainer capacity="3" maxstacksize="8"> <ItemContainer capacity="9" maxstacksize="60">
<Containable items="chem,medical" /> <Containable items="chem,medical,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer> </ItemContainer>
</Item> </Item>
<Item name="" identifier="medicseparatistsuniform2" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="medicseparatistsuniform2" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" /> <PreferredContainer primary="outpostcrewcabinet" />
<Price baseprice="150" minavailable="1" requiredfaction="separatists"> <Price baseprice="150" minavailable="3" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -173,8 +173,8 @@
<sprite name="Medic Uniform 2 Left Shoe" texture="Medic_separatist_02.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" /> <sprite name="Medic Uniform 2 Left Shoe" texture="Medic_separatist_02.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations,bitewounds" damagemultiplier="0.95" /> <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations,bitewounds" damagemultiplier="0.95" />
</Wearable> </Wearable>
<ItemContainer capacity="3" maxstacksize="8"> <ItemContainer capacity="9" maxstacksize="60">
<Containable items="chem,medical" /> <Containable items="chem,medical,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer> </ItemContainer>
</Item> </Item>
</Items> </Items>

View File

@@ -22,7 +22,7 @@
<RequiredItem identifier="fpgacircuit" /> <RequiredItem identifier="fpgacircuit" />
</Fabricate> </Fabricate>
<WifiComponent range="35000.0" LinkToChat="true" MinChatMessageInterval="0.0" /> <WifiComponent range="35000.0" LinkToChat="true" MinChatMessageInterval="0.0" />
<ItemContainer capacity="1" maxstacksize="1" autoinject="true"> <ItemContainer capacity="1" maxstacksize="60" autoinject="true">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="384,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="384,448,64,64" origin="0.5,0.5" />
<Containable items="chem,syringe" /> <Containable items="chem,syringe" />
</ItemContainer> </ItemContainer>
@@ -30,7 +30,7 @@
<sprite name="Headset Wearable" texture="Content/Items/JobGear/TalentGear.png" sourcerect="255,305,72,58" limb="Head" hidelimb="false" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.7" hideotherwearables="false" origin="0.5,0.5" /> <sprite name="Headset Wearable" texture="Content/Items/JobGear/TalentGear.png" sourcerect="255,305,72,58" limb="Head" hidelimb="false" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.7" hideotherwearables="false" origin="0.5,0.5" />
</Wearable> </Wearable>
</Item> </Item>
<Item name="" identifier="skillbookeuropanmedicine" category="Misc" Tags="smallitem,skillbook" maxstacksize="8" scale="0.5" impactsoundtag="impact_soft" cargocontaineridentifier="metalcrate"> <Item name="" identifier="skillbookeuropanmedicine" category="Misc" Tags="smallitem,skillbook" maxstacksize="60" scale="0.5" impactsoundtag="impact_soft" cargocontaineridentifier="metalcrate">
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<Price baseprice="350" buyingpricemodifier="2.5" minleveldifficulty="40" > <Price baseprice="350" buyingpricemodifier="2.5" minleveldifficulty="40" >
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
@@ -54,7 +54,7 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
</Item> </Item>
<Item name="" identifier="combatstimulantsyringe" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,chem,medical,syringe" allowasextracargo="true" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="combatstimulantsyringe" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,chem,medical,syringe" allowasextracargo="true" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="medcab"/> <PreferredContainer primary="medcab"/>
<Price baseprice="340" sold="false"> <Price baseprice="340" sold="false">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
@@ -105,7 +105,7 @@
<Projectile characterusable="false" launchimpulse="18.0" sticktocharacters="true" launchrotation="-90" inheritstatuseffectsfrom="MeleeWeapon" inheritrequiredskillsfrom="MeleeWeapon"/> <Projectile characterusable="false" launchimpulse="18.0" sticktocharacters="true" launchrotation="-90" inheritstatuseffectsfrom="MeleeWeapon" inheritrequiredskillsfrom="MeleeWeapon"/>
<SkillRequirementHint identifier="medical" level="35" /> <SkillRequirementHint identifier="medical" level="35" />
</Item> </Item>
<Item name="" identifier="pressurestabilizer" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,chem,medical,syringe" allowasextracargo="true" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="pressurestabilizer" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,chem,medical,syringe" allowasextracargo="true" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="medcab"/> <PreferredContainer primary="medcab"/>
<Price baseprice="200" sold="false"> <Price baseprice="200" sold="false">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
@@ -153,7 +153,7 @@
<Projectile characterusable="false" launchimpulse="18.0" sticktocharacters="true" launchrotation="-90" inheritstatuseffectsfrom="MeleeWeapon" inheritrequiredskillsfrom="MeleeWeapon"/> <Projectile characterusable="false" launchimpulse="18.0" sticktocharacters="true" launchrotation="-90" inheritstatuseffectsfrom="MeleeWeapon" inheritrequiredskillsfrom="MeleeWeapon"/>
<SkillRequirementHint identifier="medical" level="35" /> <SkillRequirementHint identifier="medical" level="35" />
</Item> </Item>
<Item name="" identifier="endocrinebooster" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,chem,medical,syringe" allowasextracargo="true" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="endocrinebooster" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,chem,medical,syringe" allowasextracargo="true" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="medcab"/> <PreferredContainer primary="medcab"/>
<Price baseprice="1400" sold="false"> <Price baseprice="1400" sold="false">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
@@ -211,7 +211,7 @@
<PreferredContainer primary="medcab" secondary="medcab"/> <PreferredContainer primary="medcab" secondary="medcab"/>
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab,outpostmedcab" spawnprobability="0"/> <PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab,outpostmedcab" spawnprobability="0"/>
<Price baseprice="550" sold="false" minleveldifficulty="65"> <Price baseprice="550" sold="false" minleveldifficulty="65">
<Price storeidentifier="merchanthusk" minavailable="1" maxavailable="2" sold="true"> <Price storeidentifier="merchanthusk" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="huskcult" min="50"/> <Reputation faction="huskcult" min="50"/>
</Price> </Price>
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
@@ -236,18 +236,18 @@
<InventoryIcon texture="Content/Items/Genetic/Genetic.png" sourcerect="327,62,73,65" origin="0.5,0.5" /> <InventoryIcon texture="Content/Items/Genetic/Genetic.png" sourcerect="327,62,73,65" origin="0.5,0.5" />
<Sprite name="Headset" texture="Content/Items/Genetic/Genetic.png" depth="0.6" sourcerect="148,85,73,35" origin="0.5,0.5" /> <Sprite name="Headset" texture="Content/Items/Genetic/Genetic.png" depth="0.6" sourcerect="148,85,73,35" origin="0.5,0.5" />
<Body radius="8" width="48" density="15" /> <Body radius="8" width="48" density="15" />
<ItemContainer capacity="2" maxstacksize="1" /> <ItemContainer capacity="6" maxstacksize="60" />
<Wearable> <Wearable>
<sprite name="Gene Splicer Wearable" texture="Content/Items/Genetic/Genetic.png" limb="Head" hidelimb="false" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.5" hideotherwearables="false" sourcerect="326,131,67,55" origin="0.6,0.0" /> <sprite name="Gene Splicer Wearable" texture="Content/Items/Genetic/Genetic.png" limb="Head" hidelimb="false" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.5" hideotherwearables="false" sourcerect="326,131,67,55" origin="0.6,0.0" />
</Wearable> </Wearable>
</Item> </Item>
<Item name="" identifier="advancedsyringegun" variantof="syringegun"> <Item name="" identifier="advancedsyringegun" variantof="syringegun">
<PreferredContainer primary="armcab" amount="1" spawnprobability="0" notcampaign="true" /> <PreferredContainer primary="armcab" amount="2" spawnprobability="0" notcampaign="true" />
<PreferredContainer secondary="secarmcab,weaponholder"/> <PreferredContainer secondary="secarmcab,weaponholder"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab,wreckarmcab,abandonedarmcab,piratearmcab" amount="1" spawnprobability="0" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab,wreckarmcab,abandonedarmcab,piratearmcab" amount="2" spawnprobability="0" />
<Price baseprice="310" sold="false"> <Price baseprice="310" sold="false">
<Price storeidentifier="merchanthusk" minavailable="1" maxavailable="2" sold="true"> <Price storeidentifier="merchanthusk" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="huskcult" min="50"/> <Reputation faction="huskcult" min="50"/>
</Price> </Price>
</Price> </Price>
@@ -273,7 +273,7 @@
<RequiredSkill identifier="weapons" level="30" /> <RequiredSkill identifier="weapons" level="30" />
<RequiredSkill identifier="medical" level="50" /> <RequiredSkill identifier="medical" level="50" />
</RangedWeapon> </RangedWeapon>
<ItemContainer capacity="2" maxstacksize="8" itempos="0,25" itemrotation="-90" hideitems="false" containedstateindicatorstyle="syringe" ShowTotalStackCapacityInContainedStateIndicator="true" containedstateindicatorslot="0"> <ItemContainer capacity="6" maxstacksize="60" itempos="0,25" itemrotation="-90" hideitems="false" containedstateindicatorstyle="syringe" ShowTotalStackCapacityInContainedStateIndicator="true" containedstateindicatorslot="0">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="384,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="384,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="384,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="384,448,64,64" origin="0.5,0.5" />
<Containable items="syringe" /> <Containable items="syringe" />
@@ -283,10 +283,10 @@
<SkillRequirementHint identifier="medical" level="50" /> <SkillRequirementHint identifier="medical" level="50" />
</Item> </Item>
<Item name="" identifier="europabrew" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <Item name="" identifier="europabrew" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<PreferredContainer primary="toxcab" secondary="toxcontainer"/> <PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.05" /> <PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.1" />
<Price baseprice="200" minavailable="1"> <Price baseprice="200" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" /> <Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" /> <Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" /> <Price storeidentifier="merchantresearch" multiplier="0.9" />
@@ -323,7 +323,7 @@
<Projectile characterusable="false" launchimpulse="20.0" sticktocharacters="true" launchrotation="-90" inheritstatuseffectsfrom="MeleeWeapon"/> <Projectile characterusable="false" launchimpulse="20.0" sticktocharacters="true" launchrotation="-90" inheritstatuseffectsfrom="MeleeWeapon"/>
</Item> </Item>
<Item name="" identifier="sulphuricacidsyringe" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,syringe" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <Item name="" identifier="sulphuricacidsyringe" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,syringe" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<PreferredContainer secondary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0" /> <PreferredContainer secondary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/> <PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<Price baseprice="160" sold="false"> <Price baseprice="160" sold="false">
@@ -377,9 +377,9 @@
<Projectile characterusable="false" launchimpulse="18.0" sticktocharacters="true" launchrotation="-90" inheritstatuseffectsfrom="MeleeWeapon"/> <Projectile characterusable="false" launchimpulse="18.0" sticktocharacters="true" launchrotation="-90" inheritstatuseffectsfrom="MeleeWeapon"/>
</Item> </Item>
<Item name="" identifier="chemgrenade" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="explosivecrate" tags="smallitem,weapon,explosive,demolitionsexpert,handgrenade" Scale="0.5" impactsoundtag="impact_metal_heavy"> <Item name="" identifier="chemgrenade" category="Weapon" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="explosivecrate" tags="smallitem,weapon,explosive,demolitionsexpert,handgrenade" Scale="0.5" impactsoundtag="impact_metal_heavy">
<PreferredContainer primary="secarmcab" minamount="1" maxamount="3" spawnprobability="0.75" notcampaign="true" notpvp="true"/> <PreferredContainer primary="secarmcab" minamount="2" maxamount="6" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="1" maxamount="2" spawnprobability="0.05"/> <PreferredContainer primary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="2" maxamount="4" spawnprobability="0.1"/>
<PreferredContainer secondary="armcab"/> <PreferredContainer secondary="armcab"/>
<Price baseprice="80" sold="false"> <Price baseprice="80" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" /> <Price storeidentifier="merchantoutpost" multiplier="1.5" />
@@ -438,14 +438,14 @@
</StatusEffect> </StatusEffect>
</ItemComponent> </ItemComponent>
<Quality> <Quality>
<QualityStat stattype="ExplosionRadius" value="0.1"/> <QualityStat stattype="ExplosionRadius" value="0.3"/>
<QualityStat stattype="ExplosionDamage" value="0.1"/> <QualityStat stattype="ExplosionDamage" value="0.3"/>
</Quality> </Quality>
</Item> </Item>
<Item name="" identifier="40mmchemgrenade" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="8" interactthroughwalls="true" cargocontaineridentifier="metalcrate" tags="smallitem,grenade" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="40mmchemgrenade" category="Weapon" maxstacksize="60" maxstacksizecharacterinventory="60" interactthroughwalls="true" cargocontaineridentifier="metalcrate" tags="smallitem,grenade" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="grenadelauncher" amount="1" spawnprobability="0"/> <PreferredContainer primary="grenadelauncher" amount="2" spawnprobability="0"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="1" maxamount="2" spawnprobability="0"/> <PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="2" maxamount="4" spawnprobability="0"/>
<PreferredContainer primary="secarmcab" secondary="armcab"/> <PreferredContainer primary="secarmcab" secondary="armcab"/>
<Price baseprice="130" sold="false"> <Price baseprice="130" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" /> <Price storeidentifier="merchantoutpost" multiplier="1.5" />

View File

@@ -3,13 +3,13 @@
<!-- UNIFORMS START --> <!-- UNIFORMS START -->
<Item name="" identifier="securityuniform1" aliases="securityuniform" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="securityuniform1" aliases="securityuniform" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" /> <PreferredContainer primary="crewcab" />
<PreferredContainer secondary="outpostcrewcabinet" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="outpostcrewcabinet" amount="2" spawnprobability="0.1" />
<Price baseprice="150" minavailable="1" requiredfaction="coalition"> <Price baseprice="150" minavailable="3" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -38,13 +38,13 @@
</Item> </Item>
<Item name="" identifier="securityuniform2" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="securityuniform2" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" /> <PreferredContainer primary="crewcab" />
<PreferredContainer secondary="outpostcrewcabinet" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="outpostcrewcabinet" amount="2" spawnprobability="0.1" />
<Price baseprice="150" minavailable="1" requiredfaction="coalition"> <Price baseprice="150" minavailable="3" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -73,13 +73,13 @@
</Item> </Item>
<Item name="" identifier="securityuniform3" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="securityuniform3" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" /> <PreferredContainer primary="crewcab" />
<PreferredContainer secondary="outpostcrewcabinet" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="outpostcrewcabinet" amount="2" spawnprobability="0.1" />
<Price baseprice="150" minavailable="1" requiredfaction="coalition"> <Price baseprice="150" minavailable="3" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -109,12 +109,12 @@
<Item name="" identifier="securityseparatistsuniform1" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="securityseparatistsuniform1" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" /> <PreferredContainer primary="crewcab" />
<PreferredContainer secondary="outpostcrewcabinet" /> <PreferredContainer secondary="outpostcrewcabinet" />
<Price baseprice="150" minavailable="1" requiredfaction="separatists"> <Price baseprice="150" minavailable="3" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -144,12 +144,12 @@
<Item name="" identifier="securityseparatistsuniform2" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="securityseparatistsuniform2" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" /> <PreferredContainer primary="crewcab" />
<PreferredContainer secondary="outpostcrewcabinet" /> <PreferredContainer secondary="outpostcrewcabinet" />
<Price baseprice="150" minavailable="1" requiredfaction="separatists"> <Price baseprice="150" minavailable="3" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -179,12 +179,12 @@
<Item name="" identifier="securityseparatistsuniform3" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="securityseparatistsuniform3" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" /> <PreferredContainer primary="crewcab" />
<PreferredContainer secondary="outpostcrewcabinet" /> <PreferredContainer secondary="outpostcrewcabinet" />
<Price baseprice="150" minavailable="1" requiredfaction="separatists"> <Price baseprice="150" minavailable="3" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="1" /> <Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="1" /> <Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="1" /> <Price storeidentifier="merchantmine" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
@@ -214,16 +214,16 @@
<!-- UNIFORMS END --> <!-- UNIFORMS END -->
<Item name="" identifier="bodyarmor" category="Equipment" tags="smallitem,clothing" scale="0.35" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_soft"> <Item name="" identifier="bodyarmor" category="Equipment" tags="smallitem,clothing" scale="0.35" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_soft">
<Upgrade gameversion="0.9.3.0" scale="0.35" /> <Upgrade gameversion="0.9.3.0" scale="0.35" />
<PreferredContainer primary="secarmcab" amount="3" notcampaign="true" notpvp="true" /> <PreferredContainer primary="secarmcab" amount="6" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="armcab" /> <PreferredContainer secondary="armcab" />
<Price baseprice="480"> <Price baseprice="480">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" sold="false" /> <Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" /> <Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantmine" sold="false" /> <Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
</Price> </Price>
<Deconstruct time="40"> <Deconstruct time="40">
<Item identifier="ballisticfiber" amount="2" /> <Item identifier="ballisticfiber" amount="2" />
@@ -246,16 +246,16 @@
<!-- HEADGEAR START --> <!-- HEADGEAR START -->
<Item name="" identifier="ballistichelmet1" aliases="ballistichelmet" category="Equipment" tags="smallitem,helmet" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_heavy" scale="0.325"> <Item name="" identifier="ballistichelmet1" aliases="ballistichelmet" category="Equipment" tags="smallitem,helmet" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_heavy" scale="0.325">
<Upgrade gameversion="0.9.6.0" scale="0.325" /> <Upgrade gameversion="0.9.6.0" scale="0.325" />
<PreferredContainer primary="secarmcab" amount="1" notcampaign="true" notpvp="true" /> <PreferredContainer primary="secarmcab" amount="2" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="armcab" /> <PreferredContainer secondary="armcab" />
<Price baseprice="320"> <Price baseprice="320">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" sold="false" /> <Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" /> <Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantmine" sold="false" /> <Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="ballisticfiber" /> <Item identifier="ballisticfiber" />
@@ -275,16 +275,16 @@
</Wearable> </Wearable>
</Item> </Item>
<Item name="" identifier="ballistichelmet2" category="Equipment" tags="smallitem,helmet" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_heavy" scale="0.325"> <Item name="" identifier="ballistichelmet2" category="Equipment" tags="smallitem,helmet" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_heavy" scale="0.325">
<PreferredContainer primary="secarmcab" amount="1" notcampaign="true" notpvp="true" /> <PreferredContainer primary="secarmcab" amount="2" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="armcab" /> <PreferredContainer secondary="armcab" />
<Price baseprice="320"> <Price baseprice="320">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" sold="false" /> <Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" /> <Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantmine" sold="false" /> <Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="ballisticfiber" /> <Item identifier="ballisticfiber" />
@@ -305,16 +305,16 @@
</Wearable> </Wearable>
</Item> </Item>
<Item name="" identifier="ballistichelmet3" category="Equipment" tags="smallitem,helmet" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_heavy" scale="0.325"> <Item name="" identifier="ballistichelmet3" category="Equipment" tags="smallitem,helmet" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_heavy" scale="0.325">
<PreferredContainer primary="secarmcab" amount="1" notcampaign="true" notpvp="true" /> <PreferredContainer primary="secarmcab" amount="2" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="armcab" /> <PreferredContainer secondary="armcab" />
<Price baseprice="320"> <Price baseprice="320">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" sold="false" /> <Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" /> <Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantmine" sold="false" /> <Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="ballisticfiber" /> <Item identifier="ballisticfiber" />
@@ -334,17 +334,17 @@
</Wearable> </Wearable>
</Item> </Item>
<!-- HEADGEAR END --> <!-- HEADGEAR END -->
<Item name="" identifier="handcuffs" category="Equipment" maxstacksize="8" cargocontaineridentifier="metalcrate" tags="smallitem,handlocker" scale="0.5" impactsoundtag="impact_metal_light" equipconfirmationtext="handcuffequipconfirmation"> <Item name="" identifier="handcuffs" category="Equipment" maxstacksize="60" cargocontaineridentifier="metalcrate" tags="smallitem,handlocker" scale="0.5" impactsoundtag="impact_metal_light" equipconfirmationtext="handcuffequipconfirmation">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="2" spawnprobability="0.1" />
<PreferredContainer primary="armcab" secondary="secarmcab" /> <PreferredContainer primary="armcab" secondary="secarmcab" />
<Price baseprice="30"> <Price baseprice="30">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="2" sold="false" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="6" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" /> <Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantmine" sold="false" /> <Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
</Price> </Price>
<Deconstruct time="5" /> <Deconstruct time="5" />
<Fabricate suitablefabricators="fabricator" requiredtime="10"> <Fabricate suitablefabricators="fabricator" requiredtime="10">

View File

@@ -45,18 +45,18 @@
<RequiredItems items="shotgunammo" type="Contained" msg="ItemMsgAmmoRequired" /> <RequiredItems items="shotgunammo" type="Contained" msg="ItemMsgAmmoRequired" />
<RequiredSkill identifier="weapons" level="75" /> <RequiredSkill identifier="weapons" level="75" />
</RangedWeapon> </RangedWeapon>
<ItemContainer capacity="2" maxstacksize="12" hideitems="false" containedstateindicatorstyle="bullet" ShowTotalStackCapacityInContainedStateIndicator="true" containedstateindicatorslot="0" containedspritedepth="0.56"> <ItemContainer capacity="6" maxstacksize="60" hideitems="false" containedstateindicatorstyle="bullet" ShowTotalStackCapacityInContainedStateIndicator="true" containedstateindicatorslot="0" containedspritedepth="0.56">
<Containable items="shotgunammo" hide="true"/> <Containable items="shotgunammo,ammobox,deepdiving,smallitem,mediumitem,largeitem" hide="true"/>
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="2" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="2" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1"> <SubContainer capacity="1" maxstacksize="60">
<Containable items="flashlight" hide="false" itempos="26,-2" setactive="true"/> <Containable items="flashlight" hide="false" itempos="26,-2" setactive="true"/>
</SubContainer> </SubContainer>
</ItemContainer> </ItemContainer>
<aitarget sightrange="3000" soundrange="5000" fadeouttime="5" /> <aitarget sightrange="3000" soundrange="5000" fadeouttime="5" />
<Quality> <Quality>
<QualityStat stattype="FirepowerMultiplier" value="0.1" /> <QualityStat stattype="FirepowerMultiplier" value="0.3" />
</Quality> </Quality>
<SkillRequirementHint identifier="weapons" level="75" /> <SkillRequirementHint identifier="weapons" level="75" />
</Item> </Item>
@@ -108,22 +108,22 @@
<RequiredItems items="assaultriflemagazine" type="Contained" msg="ItemMsgAmmoRequired" /> <RequiredItems items="assaultriflemagazine" type="Contained" msg="ItemMsgAmmoRequired" />
<RequiredSkill identifier="weapons" level="50" /> <RequiredSkill identifier="weapons" level="50" />
</RangedWeapon> </RangedWeapon>
<ItemContainer capacity="1" maxstacksize="1" hideitems="false" containedstateindicatorslot="0" containedstateindicatorstyle="bullet" containedspritedepth="0.56"> <ItemContainer capacity="1" maxstacksize="60" hideitems="false" containedstateindicatorslot="0" containedstateindicatorstyle="bullet" containedspritedepth="0.56">
<Containable items="assaultrifleammo" itempos="4,-12" /> <Containable items="assaultrifleammo" itempos="4,-12" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1"> <SubContainer capacity="1" maxstacksize="60">
<Containable items="flashlight" hide="false" itempos="24,4" setactive="true"/> <Containable items="flashlight" hide="false" itempos="24,4" setactive="true"/>
</SubContainer> </SubContainer>
</ItemContainer> </ItemContainer>
<aitarget sightrange="2000" soundrange="4000" fadeouttime="5" /> <aitarget sightrange="2000" soundrange="4000" fadeouttime="5" />
<Quality> <Quality>
<QualityStat stattype="FirepowerMultiplier" value="0.1" /> <QualityStat stattype="FirepowerMultiplier" value="0.3" />
</Quality> </Quality>
<SkillRequirementHint identifier="weapons" level="50" /> <SkillRequirementHint identifier="weapons" level="50" />
</Item> </Item>
<Item name="" identifier="assaultriflemagazine" maxstacksize="8" maxstacksizecharacterinventory="2" scale="0.5" category="Weapon" allowasextracargo="true" cargocontaineridentifier="metalcrate" linkable="true" tags="smallitem,assaultrifleammo,handheldammo" impactsoundtag="impact_metal_light"> <Item name="" identifier="assaultriflemagazine" maxstacksize="60" maxstacksizecharacterinventory="60" scale="0.5" category="Weapon" allowasextracargo="true" cargocontaineridentifier="metalcrate" linkable="true" tags="smallitem,assaultrifleammo,handheldammo" impactsoundtag="impact_metal_light">
<PreferredContainer primary="assaultrifle" minamount="1" maxamount="1" spawnprobability="1"/> <PreferredContainer primary="assaultrifle" minamount="2" maxamount="2" spawnprobability="1"/>
<PreferredContainer primary="armcab" secondary="secarmcab"/> <PreferredContainer primary="armcab" secondary="secarmcab"/>
<Price baseprice="300" sold="false" minleveldifficulty="60" displaynonempty="true"> <Price baseprice="300" sold="false" minleveldifficulty="60" displaynonempty="true">
<Price storeidentifier="merchantoutpost" multiplier="1.4" /> <Price storeidentifier="merchantoutpost" multiplier="1.4" />
@@ -185,7 +185,7 @@
</StatusEffect> </StatusEffect>
</Projectile> </Projectile>
</Item> </Item>
<Item name="" identifier="shotgunslugexplosive" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="12" interactthroughwalls="true" cargocontaineridentifier="metalcrate" allowasextracargo="true" tags="smallitem,shotgunammo,handheldammo" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="shotgunslugexplosive" category="Weapon" maxstacksize="60" maxstacksizecharacterinventory="60" interactthroughwalls="true" cargocontaineridentifier="metalcrate" allowasextracargo="true" tags="smallitem,shotgunammo,handheldammo" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="armcab" secondary="secarmcab"/> <PreferredContainer primary="armcab" secondary="secarmcab"/>
<Price baseprice="75" sold="false"> <Price baseprice="75" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" /> <Price storeidentifier="merchantoutpost" multiplier="1.5" />
@@ -228,7 +228,7 @@
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="0" maxavailable="1" sold="true"> <Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="0" maxavailable="1" sold="true">
<Reputation faction="separatists" min="50"/> <Reputation faction="separatists" min="50"/>
</Price> </Price>
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" maxavailable="3" sold="true"> <Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" maxavailable="3" sold="true">
<Reputation faction="separatists" min="50"/> <Reputation faction="separatists" min="50"/>
</Price> </Price>
<Price storeidentifier="merchantresearch" /> <Price storeidentifier="merchantresearch" />
@@ -254,9 +254,9 @@
<StatValue stattype="TurretChargeSpeed" value="0.1" /> <StatValue stattype="TurretChargeSpeed" value="0.1" />
</Wearable> </Wearable>
<Holdable slots="RightHand+LeftHand" holdpos="0,-70" handle1="0,0-30" handle2="0,-30" holdangle="0" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use" allowswappingwhenpicked="false" /> <Holdable slots="RightHand+LeftHand" holdpos="0,-70" handle1="0,0-30" handle2="0,-30" holdangle="0" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use" allowswappingwhenpicked="false" />
<ItemContainer capacity="8" maxstacksize="32"> <ItemContainer capacity="24" maxstacksize="60">
<SlotIcon texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" /> <SlotIcon texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" />
<Containable items="handheldammo,grenade,handgrenade" /> <Containable items="handheldammo,grenade,handgrenade,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer> </ItemContainer>
</Item> </Item>
@@ -296,11 +296,11 @@
</Attack> </Attack>
</MeleeWeapon> </MeleeWeapon>
<Quality> <Quality>
<QualityStat stattype="StrikingPowerMultiplier" value="0.1" /> <QualityStat stattype="StrikingPowerMultiplier" value="0.3" />
</Quality> </Quality>
<aitarget sightrange="500" soundrange="250" fadeouttime="1" /> <aitarget sightrange="500" soundrange="250" fadeouttime="1" />
</Item> </Item>
<Item name="" identifier="skillbooksubmarinewarfare" cargocontaineridentifier="metalcrate" allowasextracargo="true" category="Misc" Tags="smallitem,skillbook" maxstacksize="8" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="skillbooksubmarinewarfare" cargocontaineridentifier="metalcrate" allowasextracargo="true" category="Misc" Tags="smallitem,skillbook" maxstacksize="60" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<Price baseprice="350" buyingpricemodifier="2.5" minleveldifficulty="40"> <Price baseprice="350" buyingpricemodifier="2.5" minleveldifficulty="40">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
@@ -325,7 +325,7 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
</Item> </Item>
<Item name="" identifier="skillbook_warstories" aliases="skillbooksubmarinewarfare_warstories" scale="0.5" cargocontaineridentifier="metalcrate" allowasextracargo="true" category="Misc" Tags="smallitem,skillbook" maxstacksize="8" impactsoundtag="impact_soft"> <Item name="" identifier="skillbook_warstories" aliases="skillbooksubmarinewarfare_warstories" scale="0.5" cargocontaineridentifier="metalcrate" allowasextracargo="true" category="Misc" Tags="smallitem,skillbook" maxstacksize="60" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<Price baseprice="200" sold="false" /> <Price baseprice="200" sold="false" />
<InventoryIcon texture="Content/Items/JobGear/TalentGear.png" sourcerect="476,295,35,52" origin="0.5,0.5" /> <InventoryIcon texture="Content/Items/JobGear/TalentGear.png" sourcerect="476,295,35,52" origin="0.5,0.5" />
@@ -363,13 +363,13 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
<Quality> <Quality>
<QualityStat stattype="Condition" value="0.1" /> <QualityStat stattype="Condition" value="0.3" />
</Quality> </Quality>
</Item> </Item>
<Item name="" identifier="slipsuit" variantof="combatdivingsuit" allowasextracargo="true" botpriority="1.5"> <Item name="" identifier="slipsuit" variantof="combatdivingsuit" allowasextracargo="true" botpriority="1.5">
<Price baseprice="630" sold="false" /> <Price baseprice="630" sold="false" />
<PreferredContainer primary="divingsuitcontainer" spawnprobability="0.0"/> <PreferredContainer primary="divingsuitcontainer" spawnprobability="0"/>
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.0"/> <PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0"/>
<Deconstruct time="30"> <Deconstruct time="30">
<Item identifier="ballisticfiber" /> <Item identifier="ballisticfiber" />
<Item identifier="titaniumaluminiumalloy" /> <Item identifier="titaniumaluminiumalloy" />
@@ -393,7 +393,7 @@
<Body radius="45" width="34" density="20" /> <Body radius="45" width="34" density="20" />
<Wearable> <Wearable>
<sprite name="Slipsuit Helmet Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hidelimb="false" alphaclipotherwearables="true" sourcerect="0,520,105,124" origin="0.5,0.4"> <sprite name="Slipsuit Helmet Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hidelimb="false" alphaclipotherwearables="true" sourcerect="0,520,105,124" origin="0.5,0.4">
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false"> <LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true"> <StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true">
<Conditional IsDead="false" /> <Conditional IsDead="false" />
</StatusEffect> </StatusEffect>
@@ -419,7 +419,7 @@
<StatValue stattype="WalkingSpeed" value="-0.3" /> <StatValue stattype="WalkingSpeed" value="-0.3" />
</Wearable> </Wearable>
</Item> </Item>
<Item name="" identifier="stungundartfulgurium" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="8" interactthroughwalls="true" allowasextracargo="true" cargocontaineridentifier="metalcrate" tags="smallitem,stungunammo,handheldammo" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="stungundartfulgurium" category="Weapon" maxstacksize="60" maxstacksizecharacterinventory="60" interactthroughwalls="true" allowasextracargo="true" cargocontaineridentifier="metalcrate" tags="smallitem,stungunammo,handheldammo" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="armcab" secondary="secarmcab"/> <PreferredContainer primary="armcab" secondary="secarmcab"/>
<Price baseprice="120" sold="false"> <Price baseprice="120" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.4" /> <Price storeidentifier="merchantoutpost" multiplier="1.4" />

View File

@@ -3,11 +3,11 @@
<Item name="" identifier="headset" scale="0.5" category="Equipment" tags="smallitem,mobileradio" description="" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light"> <Item name="" identifier="headset" scale="0.5" category="Equipment" tags="smallitem,mobileradio" description="" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light">
<PreferredContainer primary="crewcab" secondary="divingcab"/> <PreferredContainer primary="crewcab" secondary="divingcab"/>
<Price baseprice="40"> <Price baseprice="40">
<Price storeidentifier="merchantoutpost" minavailable="3" /> <Price storeidentifier="merchantoutpost" minavailable="9" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="10" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="30" />
<Price storeidentifier="merchantresearch" minavailable="4" /> <Price storeidentifier="merchantresearch" minavailable="12" />
<Price storeidentifier="merchantmilitary" minavailable="6" /> <Price storeidentifier="merchantmilitary" minavailable="18" />
<Price storeidentifier="merchantmine" minavailable="6" /> <Price storeidentifier="merchantmine" minavailable="18" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="256,0,64,64" origin="0.5,0.5" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="256,0,64,64" origin="0.5,0.5" />
<Sprite name="Headset" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="28,321,49,62" origin="0.5,0.5" /> <Sprite name="Headset" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="28,321,49,62" origin="0.5,0.5" />
@@ -45,8 +45,8 @@
<Remove /> <Remove />
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
<ItemContainer capacity="20" keepopenwhenequipped="false" movableframe="true"> <ItemContainer capacity="50" keepopenwhenequipped="false" movableframe="true">
<Containable items="smallitem,toolbelt,toolbox,bandolier" excludeditems="largemobilecontainer" /> <Containable items="smallitem,toolbelt,toolbox,bandolier,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer> </ItemContainer>
</Item> </Item>
</Items> </Items>

View File

@@ -40,7 +40,7 @@
<ItemLabel scrollable="true" padding="10,5,10,12" textcolor="1,1,1,1"> <ItemLabel scrollable="true" padding="10,5,10,12" textcolor="1,1,1,1">
<Upgrade gameversion="0.12.0.0" padding="10,5,10,12"/> <Upgrade gameversion="0.12.0.0" padding="10,5,10,12"/>
</ItemLabel> </ItemLabel>
<LightComponent range="0.0" lightcolor="255,255,255,0" IsOn="true" castshadows="false" alphablend="false"> <LightComponent range="0" lightcolor="255,255,255,0" IsOn="true" castshadows="false" alphablend="false">
<Upgrade gameversion="0.17.15.0" range="0" /> <Upgrade gameversion="0.17.15.0" range="0" />
<sprite texture="Content/Items/Labels/labels.png" sourcerect="0,48,126,48" depth="0.025" origin="0.5,0.5" alpha="1.0"/> <sprite texture="Content/Items/Labels/labels.png" sourcerect="0,48,126,48" depth="0.025" origin="0.5,0.5" alpha="1.0"/>
</LightComponent> </LightComponent>

View File

@@ -11,7 +11,7 @@
<Sprite texture="locker.png" depth="0.84" sourcerect="0,0,128,128"/> <Sprite texture="locker.png" depth="0.84" sourcerect="0,0,128,128"/>
<ItemContainer capacity="30" slotsperrow="6" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect"> <ItemContainer capacity="50" slotsperrow="8" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" />
<Containable identifiers="smallitem"/> <Containable identifiers="smallitem"/>
</ItemContainer> </ItemContainer>
@@ -29,7 +29,7 @@
<Sprite texture="cabinets.png" depth="0.84" sourcerect="0,0,48,64" canflipx="false"/> <Sprite texture="cabinets.png" depth="0.84" sourcerect="0,0,48,64" canflipx="false"/>
<ItemContainer capacity="30" slotsperrow="6" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect"> <ItemContainer capacity="50" slotsperrow="8" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" />
<Containable identifiers="smallitem,chem,medical"/> <Containable identifiers="smallitem,chem,medical"/>
</ItemContainer> </ItemContainer>
@@ -47,7 +47,7 @@
<Sprite texture="cabinets.png" depth="0.84" sourcerect="0,64,48,64" canflipx="false"/> <Sprite texture="cabinets.png" depth="0.84" sourcerect="0,64,48,64" canflipx="false"/>
<ItemContainer capacity="30" slotsperrow="6" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect"> <ItemContainer capacity="50" slotsperrow="8" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" />
<Containable identifiers="smallitem,chem,medical"/> <Containable identifiers="smallitem,chem,medical"/>
</ItemContainer> </ItemContainer>

View File

@@ -38,7 +38,7 @@
</StatusEffect> </StatusEffect>
</Repairable> </Repairable>
<ItemContainer capacity="5" canbeselected="true" hideitems="true" slotsperrow="5" uilabel="Input" allowuioverlap="true"/> <ItemContainer capacity="8" canbeselected="true" hideitems="true" slotsperrow="5" uilabel="Input" allowuioverlap="true"/>
<ItemContainer capacity="1" canbeselected="true" hideitems="true" slotsperrow="1" uilabel="Output" allowuioverlap="true"/> <ItemContainer capacity="1" canbeselected="true" hideitems="true" slotsperrow="1" uilabel="Output" allowuioverlap="true"/>
</Item> </Item>
@@ -79,7 +79,7 @@
</StatusEffect> </StatusEffect>
</Repairable> </Repairable>
<ItemContainer capacity="5" canbeselected="true" hideitems="true" slotsperrow="5" uilabel="" allowuioverlap="true"/> <ItemContainer capacity="8" canbeselected="true" hideitems="true" slotsperrow="5" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="1" canbeselected="true" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true"/> <ItemContainer capacity="1" canbeselected="true" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true"/>
</Item> </Item>
@@ -121,7 +121,7 @@
</StatusEffect> </StatusEffect>
</Repairable> </Repairable>
<ItemContainer capacity="3" canbeselected="true" hideitems="true" hudpos="0.5, 0.4" slotsperrow="3" uilabel="" allowuioverlap="true"/> <ItemContainer capacity="5" canbeselected="true" hideitems="true" hudpos="0.5, 0.4" slotsperrow="3" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="5" canbeselected="true" hideitems="true" hudpos="0.5, 0.8" slotsperrow="5" uilabel="" allowuioverlap="true"/> <ItemContainer capacity="8" canbeselected="true" hideitems="true" hudpos="0.5, 0.8" slotsperrow="5" uilabel="" allowuioverlap="true"/>
</Item> </Item>
</Items> </Items>

View File

@@ -36,7 +36,7 @@
<trigger/> <trigger/>
<ItemContainer capacity="5" maxstacksize="1" canbeselected = "true" msg="ItemMsgOxygenRefill"> <ItemContainer capacity="15" maxstacksize="60" canbeselected = "true" msg="ItemMsgOxygenRefill">
<GuiFrame relativesize="0.25,0.2" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.25,0.2" anchor="Center" style="ItemUI" />
<Containable identifiers="oxygentank,oxygenitetank"/> <Containable identifiers="oxygentank,oxygenitetank"/>
</ItemContainer> </ItemContainer>

View File

@@ -68,7 +68,7 @@
<Item name="" identifier="railgunloader" tags="railgunequipment,railgunammosource,turretammosource" category="Legacy" linkable="true" allowedlinks="railgun" scale="0.5" damagedbyexplosions="true" explosiondamagemultiplier="0.2"> <Item name="" identifier="railgunloader" tags="railgunequipment,railgunammosource,turretammosource" category="Legacy" linkable="true" allowedlinks="railgun" scale="0.5" damagedbyexplosions="true" explosiondamagemultiplier="0.2">
<SwappableItem canbebought="false" origin="149,276"/> <SwappableItem canbebought="false" origin="149,276"/>
<Sprite texture="Content/Items/Weapons/LegacyLoaders.png" depth="0.8" sourcerect="0,0,298,276" origin="0.5,0.5" /> <Sprite texture="Content/Items/Weapons/LegacyLoaders.png" depth="0.8" sourcerect="0,0,298,276" origin="0.5,0.5" />
<ItemContainer hideitems="false" drawinventory="true" capacity="5" slotsperrow="6" itempos="53,-140" iteminterval="48,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.79"> <ItemContainer hideitems="false" drawinventory="true" capacity="15" slotsperrow="4" itempos="53,-140" iteminterval="48,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.79">
<GuiFrame relativesize="0.3,0.2" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.3,0.2" anchor="Center" style="ItemUI" />
<Containable items="railgunammo" /> <Containable items="railgunammo" />
</ItemContainer> </ItemContainer>

View File

@@ -22,7 +22,7 @@
springdampinglowskill="5" springdampinghighskill="5" springdampinglowskill="5" springdampinghighskill="5"
rotationspeedlowskill="0.5" rotationspeedhighskill="0.5"> rotationspeedlowskill="0.5" rotationspeedhighskill="0.5">
<BarrelSprite texture="Content/Items/Legacy/SearchLight_legacy.png" origin="0.5, 0.55" /> <BarrelSprite texture="Content/Items/Legacy/SearchLight_legacy.png" origin="0.5, 0.55" />
<LightComponent LightColor="1.0,1.0,1.0,1.0" Flicker="0.0" range="2500" IsOn="true" powerconsumption="50" drawbehindsubs="true" InheritParentIsActive="false"> <LightComponent LightColor="1.0,1.0,1.0,1.0" Flicker="0.0" range="10000" IsOn="true" powerconsumption="50" drawbehindsubs="true" InheritParentIsActive="false">
<LightTexture texture="Content/Lights/lightcone.png" origin="0.0, 0.5" size="1.0,1.0"/> <LightTexture texture="Content/Lights/lightcone.png" origin="0.0, 0.5" size="1.0,1.0"/>
</LightComponent> </LightComponent>
</Turret> </Turret>

View File

@@ -1,15 +1,15 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Items> <Items>
<!-- Elements ************************************************************************************************ --> <!-- Elements ************************************************************************************************ -->
<Item name="" identifier="carbon" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="carbon" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" /> <PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="10" sold="false"> <Price baseprice="10" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" /> <Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" /> <Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" /> <Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="20" /> <Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="60" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="384,192,64,64" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="384,192,64,64" />
<Sprite texture="minerals.png" sourcerect="5,55,46,38" depth="0.55" origin="0.5,0.5" /> <Sprite texture="minerals.png" sourcerect="5,55,46,38" depth="0.55" origin="0.5,0.5" />
@@ -21,15 +21,15 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
</Item> </Item>
<Item name="" identifier="iron" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,munition_jacket,petfood3,scrapcannonammo" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="iron" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,munition_jacket,petfood3,scrapcannonammo" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" /> <PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="8" sold="false"> <Price baseprice="8" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" /> <Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" /> <Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" /> <Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="20" /> <Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="60" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="512,192,64,64" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="512,192,64,64" />
<Sprite texture="minerals.png" sourcerect="5,92,46,38" depth="0.55" origin="0.5,0.5" /> <Sprite texture="minerals.png" sourcerect="5,92,46,38" depth="0.55" origin="0.5,0.5" />
@@ -59,15 +59,15 @@
</Projectile> </Projectile>
<AiTarget sightrange="1000" static="true" /> <AiTarget sightrange="1000" static="true" />
</Item> </Item>
<Item name="" identifier="tin" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,petfood3" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="tin" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,petfood3" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" /> <PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="11" sold="false"> <Price baseprice="11" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" /> <Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" /> <Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" /> <Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="20" /> <Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="60" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="832,192,64,64" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="832,192,64,64" />
<Sprite texture="minerals.png" sourcerect="150,92,47,38" depth="0.55" origin="0.5,0.5" /> <Sprite texture="minerals.png" sourcerect="150,92,47,38" depth="0.55" origin="0.5,0.5" />
@@ -80,15 +80,15 @@
</Holdable> </Holdable>
<AiTarget sightrange="1000" static="true" /> <AiTarget sightrange="1000" static="true" />
</Item> </Item>
<Item name="" identifier="lead" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,petfood3,munition_core,scrapcannonammo" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="lead" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,petfood3,munition_core,scrapcannonammo" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" /> <PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="18" sold="true" minavailable="3"> <Price baseprice="18" sold="true" minavailable="9">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="6" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="18" />
<Price storeidentifier="merchantresearch" multiplier="1.1" /> <Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="10" /> <Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="30" />
<Price storeidentifier="merchantmine" multiplier="0.8" minavailable="20" /> <Price storeidentifier="merchantmine" multiplier="0.8" minavailable="60" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="768,192,64,64" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="768,192,64,64" />
<Sprite texture="minerals.png" sourcerect="101,92,47,38" depth="0.55" origin="0.5,0.5" /> <Sprite texture="minerals.png" sourcerect="101,92,47,38" depth="0.55" origin="0.5,0.5" />
@@ -118,15 +118,15 @@
</StatusEffect> </StatusEffect>
</Projectile> </Projectile>
</Item> </Item>
<Item name="" identifier="phosphorus" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,munition_propulsion" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="phosphorus" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,munition_propulsion" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" /> <PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="25" sold="false"> <Price baseprice="25" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" /> <Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" /> <Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" /> <Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="10" /> <Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="30" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="320,192,64,64" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="320,192,64,64" />
<Sprite texture="minerals.png" sourcerect="153,6,23,44" depth="0.55" origin="0.5,0.5" /> <Sprite texture="minerals.png" sourcerect="153,6,23,44" depth="0.55" origin="0.5,0.5" />
@@ -138,15 +138,15 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
</Item> </Item>
<Item name="" identifier="copper" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,petfood3,munition_core,munition_jacket,advmunition_jacket" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="copper" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,petfood3,munition_core,munition_jacket,advmunition_jacket" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" /> <PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="22" sold="false"> <Price baseprice="22" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" /> <Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" /> <Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" /> <Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="10" /> <Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="30" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="576,192,64,64" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="576,192,64,64" />
<Sprite texture="minerals.png" sourcerect="53,92,48,38" depth="0.55" origin="0.5,0.5" /> <Sprite texture="minerals.png" sourcerect="53,92,48,38" depth="0.55" origin="0.5,0.5" />
@@ -159,15 +159,15 @@
</Holdable> </Holdable>
<AiTarget sightrange="1000" static="true" /> <AiTarget sightrange="1000" static="true" />
</Item> </Item>
<Item name="" identifier="zinc" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,munition_jacket,advmunition_jacket" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="zinc" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,munition_jacket,advmunition_jacket" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" /> <PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="26" sold="false"> <Price baseprice="26" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" /> <Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" /> <Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" /> <Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="10" /> <Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="30" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="640,192,64,64" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="640,192,64,64" />
<Sprite texture="minerals.png" sourcerect="102,55,46,37" depth="0.55" origin="0.5,0.5" /> <Sprite texture="minerals.png" sourcerect="102,55,46,37" depth="0.55" origin="0.5,0.5" />
@@ -179,21 +179,21 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
</Item> </Item>
<Item name="" identifier="sodium" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,explodesinwater" canbepicked="true" description="" cargocontaineridentifier="chemicalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="sodium" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,explodesinwater" canbepicked="true" description="" cargocontaineridentifier="chemicalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="medfabcab" /> <PreferredContainer primary="medfabcab" />
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" /> <PreferredContainer secondary="abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="33" sold="false"> <Price baseprice="33" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" /> <Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" /> <Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" /> <Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="10" /> <Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="30" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="64,192,64,64" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="64,192,64,64" />
<Sprite texture="minerals.png" sourcerect="29,7,23,44" depth="0.55" origin="0.5,0.5" /> <Sprite texture="minerals.png" sourcerect="29,7,23,44" depth="0.55" origin="0.5,0.5" />
<Body width="22" height="42" density="20" /> <Body width="22" height="42" density="20" />
<Holdable canBeCombined="true" removeOnCombined="true" slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" /> <Holdable canBeCombined="true" removeOnCombined="true" slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" />
<LightComponent LightColor="255,127,39,255" Flicker="1.0" range="100" IsOn="false"> <LightComponent LightColor="255,127,39,255" Flicker="1.0" range="400" IsOn="false">
<StatusEffect type="OnActive" target="This" IsOn="false"> <StatusEffect type="OnActive" target="This" IsOn="false">
<Conditional target="This" InWater="false" /> <Conditional target="This" InWater="false" />
</StatusEffect> </StatusEffect>
@@ -220,15 +220,15 @@
</StatusEffect> </StatusEffect>
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" identifier="silicon" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="silicon" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" /> <PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="17" sold="false"> <Price baseprice="17" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" /> <Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" /> <Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" /> <Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="10" /> <Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="30" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="960,128,64,64" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="960,128,64,64" />
<Sprite texture="minerals.png" sourcerect="196,54,46,38" depth="0.55" origin="0.5,0.5" /> <Sprite texture="minerals.png" sourcerect="196,54,46,38" depth="0.55" origin="0.5,0.5" />
@@ -240,15 +240,15 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
</Item> </Item>
<Item name="" identifier="calcium" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="calcium" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" secondary="medfabcab" /> <PreferredContainer primary="storagecab" secondary="medfabcab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="31" sold="false"> <Price baseprice="31" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" /> <Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" /> <Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" /> <Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="10" /> <Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="30" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="256,192,64,64" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="256,192,64,64" />
<Sprite texture="minerals.png" sourcerect="129,6,23,44" depth="0.55" origin="0.5,0.5" /> <Sprite texture="minerals.png" sourcerect="129,6,23,44" depth="0.55" origin="0.5,0.5" />
@@ -260,15 +260,15 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
</Item> </Item>
<Item name="" identifier="aluminium" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,petfood3" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="aluminium" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,petfood3" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" /> <PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="42" sold="false"> <Price baseprice="42" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" /> <Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" /> <Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" /> <Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="10" /> <Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="30" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="448,192,64,64" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="448,192,64,64" />
<Sprite texture="minerals.png" sourcerect="53,53,47,39" depth="0.55" origin="0.5,0.5" /> <Sprite texture="minerals.png" sourcerect="53,53,47,39" depth="0.55" origin="0.5,0.5" />
@@ -281,15 +281,15 @@
</Holdable> </Holdable>
<AiTarget sightrange="1000" static="true" /> <AiTarget sightrange="1000" static="true" />
</Item> </Item>
<Item name="" identifier="uranium" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,advmunition_core,scrapcannonammo" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="uranium" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,advmunition_core,scrapcannonammo" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<PreferredContainer primary="storagecab" /> <PreferredContainer primary="storagecab" />
<Price baseprice="50" sold="false"> <Price baseprice="50" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" /> <Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" /> <Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" /> <Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="5" /> <Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="15" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="898,192,61,63" origin="0.5,0.5" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="898,192,61,63" origin="0.5,0.5" />
<Sprite texture="minerals.png" sourcerect="4,130,49,41" depth="0.55" origin="0.5,0.5" /> <Sprite texture="minerals.png" sourcerect="4,130,49,41" depth="0.55" origin="0.5,0.5" />
@@ -319,20 +319,20 @@
</StatusEffect> </StatusEffect>
</Projectile> </Projectile>
</Item> </Item>
<Item name="" identifier="potassium" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,explodesinwater" canbepicked="true" description="" cargocontaineridentifier="chemicalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="potassium" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,explodesinwater" canbepicked="true" description="" cargocontaineridentifier="chemicalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" /> <PreferredContainer primary="storagecab" />
<Price baseprice="10" sold="false"> <Price baseprice="10" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" /> <Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" /> <Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" /> <Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="20" /> <Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="60" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="128,192,64,64" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="128,192,64,64" />
<Sprite texture="minerals.png" sourcerect="77,6,23,44" depth="0.55" origin="0.5,0.5" /> <Sprite texture="minerals.png" sourcerect="77,6,23,44" depth="0.55" origin="0.5,0.5" />
<Body width="22" height="42" density="15" /> <Body width="22" height="42" density="15" />
<Holdable canBeCombined="true" removeOnCombined="true" slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" /> <Holdable canBeCombined="true" removeOnCombined="true" slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" />
<LightComponent LightColor="255,127,39,255" Flicker="1.0" range="100" IsOn="false"> <LightComponent LightColor="255,127,39,255" Flicker="1.0" range="400" IsOn="false">
<StatusEffect type="OnActive" target="This" IsOn="false"> <StatusEffect type="OnActive" target="This" IsOn="false">
<Conditional target="This" InWater="false" /> <Conditional target="This" InWater="false" />
</StatusEffect> </StatusEffect>
@@ -359,15 +359,15 @@
</StatusEffect> </StatusEffect>
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" identifier="titanium" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,petfood3,advmunition_core,advmunition_tip" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="titanium" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,petfood3,advmunition_core,advmunition_tip" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" /> <PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.02" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.04" />
<Price baseprice="65" sold="false" minleveldifficulty="15"> <Price baseprice="65" sold="false" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" /> <Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" /> <Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" /> <Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="3" /> <Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="9" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="704,192,64,64" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="704,192,64,64" />
<Sprite texture="minerals.png" sourcerect="150,55,46,37" depth="0.55" origin="0.5,0.5" /> <Sprite texture="minerals.png" sourcerect="150,55,46,37" depth="0.55" origin="0.5,0.5" />
@@ -380,15 +380,15 @@
</Holdable> </Holdable>
<AiTarget sightrange="1000" static="true" /> <AiTarget sightrange="1000" static="true" />
</Item> </Item>
<Item name="" identifier="magnesium" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,munition_propulsion" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="magnesium" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,munition_propulsion" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" /> <PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="65"> <Price baseprice="65">
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="2" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="6" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="4" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="12" />
<Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="4" /> <Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="12" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="4" /> <Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="12" />
<Price storeidentifier="merchantmine" multiplier="0.8" minavailable="6" /> <Price storeidentifier="merchantmine" multiplier="0.8" minavailable="18" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="192,192,64,64" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="192,192,64,64" />
<Sprite texture="minerals.png" sourcerect="102,6,23,44" depth="0.55" origin="0.5,0.5" /> <Sprite texture="minerals.png" sourcerect="102,6,23,44" depth="0.55" origin="0.5,0.5" />
@@ -400,21 +400,21 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
</Item> </Item>
<Item name="" identifier="lithium" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,explodesinwater" canbepicked="true" description="" cargocontaineridentifier="chemicalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="lithium" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,explodesinwater" canbepicked="true" description="" cargocontaineridentifier="chemicalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" /> <PreferredContainer primary="storagecab" />
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" /> <PreferredContainer secondary="abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="88" sold="false"> <Price baseprice="88" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" /> <Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" /> <Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" /> <Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="5" /> <Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="15" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="0,192,64,64" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="0,192,64,64" />
<Sprite texture="minerals.png" sourcerect="3,7,24,44" depth="0.55" origin="0.5,0.5" /> <Sprite texture="minerals.png" sourcerect="3,7,24,44" depth="0.55" origin="0.5,0.5" />
<Body width="27" height="47" density="15" /> <Body width="27" height="47" density="15" />
<Holdable canBeCombined="true" removeOnCombined="true" slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" /> <Holdable canBeCombined="true" removeOnCombined="true" slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" />
<LightComponent LightColor="255,0,0,255" Flicker="1.0" range="100" IsOn="false"> <LightComponent LightColor="255,0,0,255" Flicker="1.0" range="400" IsOn="false">
<StatusEffect type="OnActive" target="This" IsOn="false"> <StatusEffect type="OnActive" target="This" IsOn="false">
<Conditional target="This" InWater="false" /> <Conditional target="This" InWater="false" />
</StatusEffect> </StatusEffect>
@@ -441,15 +441,15 @@
</StatusEffect> </StatusEffect>
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" identifier="chlorine" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="chlorine" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" /> <PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="11" sold="false"> <Price baseprice="11" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" /> <Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" /> <Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" /> <Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="20" /> <Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="60" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="0,256,64,64" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="0,256,64,64" />
<Sprite texture="minerals.png" sourcerect="55,7,22,44" depth="0.6" origin="0.5,0.5" /> <Sprite texture="minerals.png" sourcerect="55,7,22,44" depth="0.6" origin="0.5,0.5" />
@@ -461,15 +461,15 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
</Item> </Item>
<Item name="" identifier="thorium" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="thorium" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" /> <PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.02" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.04" />
<Price baseprice="125" sold="false" minleveldifficulty="15"> <Price baseprice="125" sold="false" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" /> <Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" /> <Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" /> <Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="5" /> <Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="15" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="960,192,64,64" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="960,192,64,64" />
<Sprite texture="minerals.png" sourcerect="54,131,46,39" depth="0.55" origin="0.5,0.5" /> <Sprite texture="minerals.png" sourcerect="54,131,46,39" depth="0.55" origin="0.5,0.5" />
@@ -482,15 +482,15 @@
</Holdable> </Holdable>
</Item> </Item>
<!-- Compounds ************************************************************************************************ --> <!-- Compounds ************************************************************************************************ -->
<Item name="" identifier="steel" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,petfood3,munition_core,advmunition_core,advmunition_tip,scrapcannonammo" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.4" impactsoundtag="impact_metal_light"> <Item name="" identifier="steel" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,petfood3,munition_core,advmunition_core,advmunition_tip,scrapcannonammo" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.4" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" /> <PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="28"> <Price baseprice="28">
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="7" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="21" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="10" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="30" />
<Price storeidentifier="merchantresearch" minavailable="6" /> <Price storeidentifier="merchantresearch" minavailable="18" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="15" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="45" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="20" /> <Price storeidentifier="merchantmine" multiplier="0.9" minavailable="60" />
</Price> </Price>
<Fabricate suitablefabricators="fabricator" requiredtime="5"> <Fabricate suitablefabricators="fabricator" requiredtime="5">
<RequiredSkill identifier="mechanical" level="20" /> <RequiredSkill identifier="mechanical" level="20" />
@@ -529,15 +529,15 @@
</Projectile> </Projectile>
<AiTarget sightrange="1000" static="true" /> <AiTarget sightrange="1000" static="true" />
</Item> </Item>
<Item name="" identifier="titaniumaluminiumalloy" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,petfood3" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.4" impactsoundtag="impact_metal_light"> <Item name="" identifier="titaniumaluminiumalloy" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,petfood3" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.4" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" /> <PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.02" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.04" />
<Price baseprice="150" minleveldifficulty="15"> <Price baseprice="150" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="1" /> <Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantmine" multiplier="0.9" minavailable="9" />
</Price> </Price>
<Fabricate suitablefabricators="fabricator" requiredtime="5"> <Fabricate suitablefabricators="fabricator" requiredtime="5">
<RequiredSkill identifier="mechanical" level="30" /> <RequiredSkill identifier="mechanical" level="30" />
@@ -559,15 +559,15 @@
</Holdable> </Holdable>
<AiTarget sightrange="1000" static="true" /> <AiTarget sightrange="1000" static="true" />
</Item> </Item>
<Item name="" identifier="plastic" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.4" impactsoundtag="impact_metal_light"> <Item name="" identifier="plastic" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.4" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" /> <PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="45"> <Price baseprice="45">
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="7" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="21" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="10" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="30" />
<Price storeidentifier="merchantresearch" minavailable="12" /> <Price storeidentifier="merchantresearch" minavailable="36" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="27" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="15" /> <Price storeidentifier="merchantmine" multiplier="0.9" minavailable="45" />
</Price> </Price>
<Fabricate suitablefabricators="fabricator" requiredtime="5"> <Fabricate suitablefabricators="fabricator" requiredtime="5">
<RequiredSkill identifier="mechanical" level="20" /> <RequiredSkill identifier="mechanical" level="20" />
@@ -588,15 +588,15 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
</Item> </Item>
<Item name="" identifier="ballisticfiber" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="ballisticfiber" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="storagecab" /> <PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.1" />
<Price baseprice="160" minleveldifficulty="15"> <Price baseprice="160" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="1" /> <Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="4" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="12" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantmine" multiplier="0.9" minavailable="6" />
</Price> </Price>
<Fabricate suitablefabricators="fabricator" requiredtime="5"> <Fabricate suitablefabricators="fabricator" requiredtime="5">
<RequiredSkill identifier="mechanical" level="40" /> <RequiredSkill identifier="mechanical" level="40" />
@@ -617,15 +617,15 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
</Item> </Item>
<Item name="" identifier="organicfiber" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="organicfiber" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<PreferredContainer primary="medfabcab" /> <PreferredContainer primary="medfabcab" />
<Price baseprice="30"> <Price baseprice="30">
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="4" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="12" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="8" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="24" />
<Price storeidentifier="merchantresearch" minavailable="7" /> <Price storeidentifier="merchantresearch" minavailable="21" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantmine" multiplier="0.9" minavailable="6" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="64,768,64,64" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="64,768,64,64" />
<Sprite texture="minerals.png" sourcerect="178,8,42,45" depth="0.55" origin="0.5,0.5" /> <Sprite texture="minerals.png" sourcerect="178,8,42,45" depth="0.55" origin="0.5,0.5" />
@@ -637,15 +637,15 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
</Item> </Item>
<Item name="" identifier="rubber" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="rubber" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="storagecab" /> <PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.1" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.2" />
<Price baseprice="20"> <Price baseprice="20">
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="9" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="27" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="13" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="39" />
<Price storeidentifier="merchantresearch" minavailable="7" /> <Price storeidentifier="merchantresearch" minavailable="21" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="8" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="24" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="6" /> <Price storeidentifier="merchantmine" multiplier="0.9" minavailable="18" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="0,770,64,64" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="0,770,64,64" />
<Sprite texture="minerals.png" sourcerect="133,221,35,32" depth="0.55" origin="0.5,0.5" /> <Sprite texture="minerals.png" sourcerect="133,221,35,32" depth="0.55" origin="0.5,0.5" />
@@ -657,14 +657,14 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
</Item> </Item>
<Item name="" identifier="flashpowder" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,explosive" impacttolerance="8" useinhealthinterface="true" scale="0.4" impactsoundtag="impact_metal_light"> <Item name="" identifier="flashpowder" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,explosive" impacttolerance="8" useinhealthinterface="true" scale="0.4" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" /> <PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="90"> <Price baseprice="90">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="4" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="12" />
<Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="6" /> <Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="18" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="7" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="21" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" /> <Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
</Price> </Price>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5"> <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5">
@@ -695,9 +695,9 @@
</StatusEffect> </StatusEffect>
</Throwable> </Throwable>
</Item> </Item>
<Item name="" identifier="scrap" sonarsize="2" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,scrapcannonammo" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" aliases="scrap1,scrap2,scrap3,scrap4,scrap5,scrap6,scrap7,scrap8"> <Item name="" identifier="scrap" sonarsize="2" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,scrapcannonammo" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" aliases="scrap1,scrap2,scrap3,scrap4,scrap5,scrap6,scrap7,scrap8">
<PreferredContainer primary="storagecab" /> <PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,wreckreactorcab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.5" /> <PreferredContainer secondary="wreckstoragecab,wreckreactorcab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="1" />
<Price baseprice="5" sold="false" /> <Price baseprice="5" sold="false" />
<Deconstruct time="10" chooserandom="true" amount="2"> <Deconstruct time="10" chooserandom="true" amount="2">
<Item identifier="iron" commonness="0.8" /> <Item identifier="iron" commonness="0.8" />
@@ -738,12 +738,12 @@
</Projectile> </Projectile>
</Item> </Item>
<!-- ALIEN MATERIALS --> <!-- ALIEN MATERIALS -->
<Item name="" identifier="incendium" category="Material,Alien" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" canbepicked="true" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="incendium" category="Material,Alien" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" canbepicked="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" /> <PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab" amount="1" spawnprobability="0.02" /> <PreferredContainer secondary="wreckstoragecab" amount="2" spawnprobability="0.04" />
<PreferredContainer secondary="ruinstorage,ruinstoragesmall" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="ruinstorage,ruinstoragesmall" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="ruinstoragelarge" minamount="1" maxamount="2" spawnprobability="0.2" /> <PreferredContainer secondary="ruinstoragelarge" minamount="2" maxamount="4" spawnprobability="0.4" />
<PreferredContainer secondary="ruintreasure" minamount="1" maxamount="3" spawnprobability="0.4" /> <PreferredContainer secondary="ruintreasure" minamount="2" maxamount="6" spawnprobability="0.8" />
<Price baseprice="200" sold="false" minleveldifficulty="35"> <Price baseprice="200" sold="false" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" multiplier="1.25" /> <Price storeidentifier="merchantoutpost" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="1.15" /> <Price storeidentifier="merchantcity" multiplier="1.15" />
@@ -782,18 +782,18 @@
<RequiredItem items="cuttingequipment" type="Equipped" /> <RequiredItem items="cuttingequipment" type="Equipped" />
</LevelResource> </LevelResource>
</Item> </Item>
<Item name="" identifier="fulgurium" category="Material,Alien" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" canbepicked="true" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="fulgurium" category="Material,Alien" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" canbepicked="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" /> <PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab" amount="1" spawnprobability="0.02" /> <PreferredContainer secondary="wreckstoragecab" amount="2" spawnprobability="0.04" />
<PreferredContainer secondary="ruinstorage,ruinstoragesmall" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="ruinstorage,ruinstoragesmall" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="ruinstoragelarge" minamount="1" maxamount="2" spawnprobability="0.2" /> <PreferredContainer secondary="ruinstoragelarge" minamount="2" maxamount="4" spawnprobability="0.4" />
<PreferredContainer secondary="ruintreasure" minamount="1" maxamount="3" spawnprobability="0.4" /> <PreferredContainer secondary="ruintreasure" minamount="2" maxamount="6" spawnprobability="0.8" />
<Price baseprice="200" minleveldifficulty="35"> <Price baseprice="200" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantcity" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="1" /> <Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="3" />
<Price storeidentifier="merchantmilitary" sold="false" /> <Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantmine" multiplier="0.9" minavailable="3" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="328,833,51,63" origin="0.5,0.5" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="328,833,51,63" origin="0.5,0.5" />
<Sprite texture="Content/Items/Alien/AlienMaterials.png" sourcerect="186,351,59,67" depth="0.55" origin="0.5,0.5" /> <Sprite texture="Content/Items/Alien/AlienMaterials.png" sourcerect="186,351,59,67" depth="0.55" origin="0.5,0.5" />
@@ -814,12 +814,12 @@
<RequiredItem items="cuttingequipment" type="Equipped" /> <RequiredItem items="cuttingequipment" type="Equipped" />
</LevelResource> </LevelResource>
</Item> </Item>
<Item name="" identifier="physicorium" category="Material,Alien" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" scale="0.5" cargocontaineridentifier="metalcrate" canbepicked="true"> <Item name="" identifier="physicorium" category="Material,Alien" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" scale="0.5" cargocontaineridentifier="metalcrate" canbepicked="true">
<PreferredContainer primary="storagecab" /> <PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab" amount="1" spawnprobability="0.02" /> <PreferredContainer secondary="wreckstoragecab" amount="2" spawnprobability="0.04" />
<PreferredContainer secondary="ruinstorage,ruinstoragesmall" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="ruinstorage,ruinstoragesmall" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="ruinstoragelarge" minamount="1" maxamount="2" spawnprobability="0.2" /> <PreferredContainer secondary="ruinstoragelarge" minamount="2" maxamount="4" spawnprobability="0.4" />
<PreferredContainer secondary="ruintreasure" minamount="1" maxamount="3" spawnprobability="0.4" /> <PreferredContainer secondary="ruintreasure" minamount="2" maxamount="6" spawnprobability="0.8" />
<Price baseprice="200" sold="false" minleveldifficulty="35"> <Price baseprice="200" sold="false" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" multiplier="1.25" /> <Price storeidentifier="merchantoutpost" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="1.15" /> <Price storeidentifier="merchantcity" multiplier="1.15" />
@@ -846,12 +846,12 @@
<RequiredItem items="cuttingequipment" type="Equipped" /> <RequiredItem items="cuttingequipment" type="Equipped" />
</LevelResource> </LevelResource>
</Item> </Item>
<Item name="" identifier="dementonite" category="Material,Alien" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" scale="0.5" cargocontaineridentifier="metalcrate" canbepicked="true"> <Item name="" identifier="dementonite" category="Material,Alien" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" scale="0.5" cargocontaineridentifier="metalcrate" canbepicked="true">
<PreferredContainer primary="storagecab" /> <PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab" amount="1" spawnprobability="0.02" /> <PreferredContainer secondary="wreckstoragecab" amount="2" spawnprobability="0.04" />
<PreferredContainer secondary="ruinstorage,ruinstoragesmall" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="ruinstorage,ruinstoragesmall" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="ruinstoragelarge" minamount="1" maxamount="2" spawnprobability="0.2" /> <PreferredContainer secondary="ruinstoragelarge" minamount="2" maxamount="4" spawnprobability="0.4" />
<PreferredContainer secondary="ruintreasure" minamount="1" maxamount="3" spawnprobability="0.4" /> <PreferredContainer secondary="ruintreasure" minamount="2" maxamount="6" spawnprobability="0.8" />
<Price baseprice="200" sold="false" minleveldifficulty="35"> <Price baseprice="200" sold="false" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" multiplier="1.25" /> <Price storeidentifier="merchantoutpost" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="1.15" /> <Price storeidentifier="merchantcity" multiplier="1.15" />

View File

@@ -1,12 +1,12 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Items> <Items>
<Item name="" identifier="fiberplant" category="Material" Tags="smallitem,plant" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="fiberplant" category="Material" Tags="smallitem,plant" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="medfabcab" secondary="medcontainer" /> <PreferredContainer primary="medfabcab" secondary="medcontainer" />
<PreferredContainer secondary="wreckstoragecab" minamount="1" maxamount="2" spawnprobability="0.05" /> <PreferredContainer secondary="wreckstoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="100"> <Price baseprice="100">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" /> <Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="18" />
<Price storeidentifier="merchantmilitary" sold="false" /> <Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" /> <Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
</Price> </Price>
@@ -17,7 +17,7 @@
</Deconstruct> </Deconstruct>
<!-- <InventoryIcon texture="Content/Items/Materials/Minerals.png" sourcerect="0,0,108,166" --> <!-- <InventoryIcon texture="Content/Items/Materials/Minerals.png" sourcerect="0,0,108,166" -->
<ContainedSprite texture="Content/Items/Materials/Minerals.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="257,0,96,128" origin="0.5,0.5" /> <ContainedSprite texture="Content/Items/Materials/Minerals.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="257,0,96,128" origin="0.5,0.5" />
<LightComponent lightcolor="208,139,211,150" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="208,139,211,150" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<Sprite texture="Content/Items/Materials/Minerals.png" depth="0.2" sourcerect="545,386,54,78" origin="0.5,0.5" /> <Sprite texture="Content/Items/Materials/Minerals.png" depth="0.2" sourcerect="545,386,54,78" origin="0.5,0.5" />
@@ -42,16 +42,16 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
</Item> </Item>
<Item name="" identifier="elastinplant" category="Material" Tags="smallitem,plant" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="elastinplant" category="Material" Tags="smallitem,plant" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="medfabcab" secondary="medcontainer" /> <PreferredContainer primary="medfabcab" secondary="medcontainer" />
<PreferredContainer secondary="wreckstoragecab" minamount="1" maxamount="2" spawnprobability="0.05" /> <PreferredContainer secondary="wreckstoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<LightComponent lightcolor="139,211,197,100" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="139,211,197,100" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<Price baseprice="150"> <Price baseprice="150">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" /> <Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="18" />
<Price storeidentifier="merchantmilitary" sold="false" /> <Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" /> <Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
</Price> </Price>
@@ -83,16 +83,16 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
</Item> </Item>
<Item name="" identifier="aquaticpoppy" category="Material" Tags="smallitem,plant" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="aquaticpoppy" category="Material" Tags="smallitem,plant" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="medfabcab" secondary="medcontainer" /> <PreferredContainer primary="medfabcab" secondary="medcontainer" />
<PreferredContainer secondary="wreckstoragecab" minamount="1" maxamount="2" spawnprobability="0.05" /> <PreferredContainer secondary="wreckstoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<LightComponent lightcolor="139,211,197,100" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="139,211,197,100" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<Price baseprice="150"> <Price baseprice="150">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" /> <Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="18" />
<Price storeidentifier="merchantmilitary" sold="false" /> <Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" /> <Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
</Price> </Price>
@@ -122,16 +122,16 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
</Item> </Item>
<Item name="" identifier="yeastshroom" category="Material" Tags="smallitem,plant" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="yeastshroom" category="Material" Tags="smallitem,plant" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="medfabcab" secondary="medcontainer" /> <PreferredContainer primary="medfabcab" secondary="medcontainer" />
<PreferredContainer secondary="wreckstoragecab" minamount="1" maxamount="2" spawnprobability="0.05" /> <PreferredContainer secondary="wreckstoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<LightComponent lightcolor="112,174,199,150" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="112,174,199,150" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<Price baseprice="200"> <Price baseprice="200">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" /> <Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="18" />
<Price storeidentifier="merchantmilitary" sold="false" /> <Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" /> <Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
</Price> </Price>
@@ -160,16 +160,16 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
</Item> </Item>
<Item name="" identifier="slimebacteria" category="Material" Tags="smallitem,plant" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="slimebacteria" category="Material" Tags="smallitem,plant" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="medfabcab" secondary="medcontainer" /> <PreferredContainer primary="medfabcab" secondary="medcontainer" />
<PreferredContainer secondary="wreckstoragecab" minamount="1" maxamount="2" spawnprobability="0.05" /> <PreferredContainer secondary="wreckstoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<LightComponent lightcolor="222,153,79,150" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="222,153,79,150" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<Price baseprice="150"> <Price baseprice="150">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" /> <Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="18" />
<Price storeidentifier="merchantmilitary" sold="false" /> <Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" /> <Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
</Price> </Price>
@@ -198,9 +198,9 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
</Item> </Item>
<Item name="" identifier="paralyxis" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,ore" scale="0.5" cargocontaineridentifier="metalcrate" canbepicked="true"> <Item name="" identifier="paralyxis" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,ore" scale="0.5" cargocontaineridentifier="metalcrate" canbepicked="true">
<PreferredContainer primary="medfabcab" secondary="medcontainer" /> <PreferredContainer primary="medfabcab" secondary="medcontainer" />
<PreferredContainer secondary="wreckstoragecab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckstoragecab" amount="2" spawnprobability="0.1" />
<Price baseprice="190" sold="false" minleveldifficulty="35"> <Price baseprice="190" sold="false" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" multiplier="1.25" /> <Price storeidentifier="merchantoutpost" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="1.15" /> <Price storeidentifier="merchantcity" multiplier="1.15" />

View File

@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Items> <Items>
<Item name="" identifier="titanite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="titanite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" /> <PreferredContainer primary="mineralcab" secondary="storagecab" />
<PreferredContainer secondary="ruinstoragelarge" minamount="1" maxamount="2" spawnprobability="0.3" /> <PreferredContainer secondary="ruinstoragelarge" minamount="2" maxamount="4" spawnprobability="0.6" />
<PreferredContainer secondary="ruintreasure" minamount="1" maxamount="3" spawnprobability="0.5" /> <PreferredContainer secondary="ruintreasure" minamount="2" maxamount="6" spawnprobability="1" />
<Price baseprice="250" sold="false"> <Price baseprice="250" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" /> <Price storeidentifier="merchantcity" multiplier="1.25" />
@@ -18,7 +18,7 @@
<Item identifier="iron" /> <Item identifier="iron" />
</Deconstruct> </Deconstruct>
<!-- TODO: sprite and inventory icon --> <!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="113,204,164,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="113,204,164,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="512,730,86,147" origin="0.5,0.5" /> <ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="512,730,86,147" origin="0.5,0.5" />
@@ -41,10 +41,10 @@
</LevelResource> </LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item> </Item>
<Item name="" identifier="brockite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="brockite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" /> <PreferredContainer primary="mineralcab" secondary="storagecab" />
<PreferredContainer secondary="ruinstoragelarge" minamount="1" maxamount="2" spawnprobability="0.3" /> <PreferredContainer secondary="ruinstoragelarge" minamount="2" maxamount="4" spawnprobability="0.6" />
<PreferredContainer secondary="ruintreasure" minamount="1" maxamount="3" spawnprobability="0.5" /> <PreferredContainer secondary="ruintreasure" minamount="2" maxamount="6" spawnprobability="1" />
<Price baseprice="150" sold="false"> <Price baseprice="150" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" /> <Price storeidentifier="merchantcity" multiplier="1.25" />
@@ -57,7 +57,7 @@
<Item identifier="thorium" /> <Item identifier="thorium" />
</Deconstruct> </Deconstruct>
<!-- TODO: sprite and inventory icon --> <!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="178,108,109,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="178,108,109,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="0,731,86,147" origin="0.5,0.5" /> <ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="0,731,86,147" origin="0.5,0.5" />
@@ -80,7 +80,7 @@
</LevelResource> </LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item> </Item>
<Item name="" identifier="thorianite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="thorianite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" /> <PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="300" sold="false"> <Price baseprice="300" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -94,7 +94,7 @@
<Item identifier="thorium" /> <Item identifier="thorium" />
</Deconstruct> </Deconstruct>
<!-- TODO: sprite and inventory icon --> <!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="160,175,187,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="160,175,187,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="85,877,88,147" origin="0.5,0.5" /> <ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="85,877,88,147" origin="0.5,0.5" />
@@ -117,10 +117,10 @@
</LevelResource> </LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item> </Item>
<Item name="" identifier="amblygonite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="amblygonite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" /> <PreferredContainer primary="mineralcab" secondary="storagecab" />
<PreferredContainer secondary="ruinstoragelarge" minamount="1" maxamount="2" spawnprobability="0.3" /> <PreferredContainer secondary="ruinstoragelarge" minamount="2" maxamount="4" spawnprobability="0.6" />
<PreferredContainer secondary="ruintreasure" minamount="1" maxamount="3" spawnprobability="0.5" /> <PreferredContainer secondary="ruintreasure" minamount="2" maxamount="6" spawnprobability="1" />
<Price baseprice="200" sold="false"> <Price baseprice="200" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" /> <Price storeidentifier="merchantcity" multiplier="1.25" />
@@ -134,7 +134,7 @@
<Item identifier="sodium" /> <Item identifier="sodium" />
</Deconstruct> </Deconstruct>
<!-- TODO: sprite and inventory icon --> <!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="211,189,89,120" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="211,189,89,120" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.5" sourcerect="0,5,84,144" origin="0.5,0.5" /> <ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.5" sourcerect="0,5,84,144" origin="0.5,0.5" />
@@ -157,7 +157,7 @@
</LevelResource> </LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item> </Item>
<Item name="" identifier="sphalerite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="sphalerite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" /> <PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="100" sold="false"> <Price baseprice="100" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -172,7 +172,7 @@
<Item identifier="zinc" /> <Item identifier="zinc" />
</Deconstruct> </Deconstruct>
<!-- TODO: sprite and inventory icon --> <!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="196,196,196,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="196,196,196,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="172,585,84,147" origin="0.5,0.5" /> <ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="172,585,84,147" origin="0.5,0.5" />
@@ -194,7 +194,7 @@
</LevelResource> </LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item> </Item>
<Item name="" identifier="pyromorphite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="pyromorphite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" /> <PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="30" sold="false"> <Price baseprice="30" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -208,7 +208,7 @@
<Item identifier="chlorine" /> <Item identifier="chlorine" />
</Deconstruct> </Deconstruct>
<!-- TODO: sprite and inventory icon --> <!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="115,154,127,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="115,154,127,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="853,292,86,147" origin="0.5,0.5" /> <ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="853,292,86,147" origin="0.5,0.5" />
@@ -230,7 +230,7 @@
</LevelResource> </LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item> </Item>
<Item name="" identifier="quartz" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="quartz" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" /> <PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="100" sold="false"> <Price baseprice="100" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -243,7 +243,7 @@
<Item identifier="silicon" /> <Item identifier="silicon" />
<Item identifier="silicon" /> <Item identifier="silicon" />
</Deconstruct> </Deconstruct>
<LightComponent lightcolor="160,175,187,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="160,175,187,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="512,585,86,147" origin="0.5,0.5" /> <ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="512,585,86,147" origin="0.5,0.5" />
@@ -266,7 +266,7 @@
</LevelResource> </LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item> </Item>
<Item name="" identifier="diamond" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="diamond" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" /> <PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="50" sold="false"> <Price baseprice="50" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -280,7 +280,7 @@
<Item identifier="carbon" /> <Item identifier="carbon" />
<Item identifier="carbon" /> <Item identifier="carbon" />
</Deconstruct> </Deconstruct>
<LightComponent lightcolor="160,175,187,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="160,175,187,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="938,0,86,147" origin="0.5,0.5" /> <ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="938,0,86,147" origin="0.5,0.5" />
@@ -303,7 +303,7 @@
</LevelResource> </LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item> </Item>
<Item name="" identifier="hydroxyapatite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="hydroxyapatite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" /> <PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="100" sold="false"> <Price baseprice="100" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -318,7 +318,7 @@
<Item identifier="phosphorus" /> <Item identifier="phosphorus" />
</Deconstruct> </Deconstruct>
<!-- TODO: sprite and inventory icon --> <!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="179,173,154,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="179,173,154,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="426,292,86,147" origin="0.5,0.5" /> <ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="426,292,86,147" origin="0.5,0.5" />
@@ -341,7 +341,7 @@
</LevelResource> </LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item> </Item>
<Item name="" identifier="uraniumore" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="uraniumore" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" /> <PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="200" sold="false"> <Price baseprice="200" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -356,7 +356,7 @@
<Item identifier="uranium" /> <Item identifier="uranium" />
</Deconstruct> </Deconstruct>
<!-- TODO: sprite and inventory icon --> <!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="83,160,100,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="83,160,100,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="768,731,86,147" origin="0.5,0.5" /> <ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="768,731,86,147" origin="0.5,0.5" />
@@ -379,7 +379,7 @@
</LevelResource> </LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item> </Item>
<Item name="" identifier="ilmenite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="ilmenite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" /> <PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="100" sold="false"> <Price baseprice="100" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -392,7 +392,7 @@
<Item identifier="titanium" /> <Item identifier="titanium" />
</Deconstruct> </Deconstruct>
<!-- TODO: sprite and inventory icon --> <!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="117,143,123,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="117,143,123,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="597,292,84,147" origin="0.5,0.5" /> <ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="597,292,84,147" origin="0.5,0.5" />
@@ -415,7 +415,7 @@
</LevelResource> </LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item> </Item>
<Item name="" identifier="stannite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="stannite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" /> <PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="50" sold="false"> <Price baseprice="50" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -430,7 +430,7 @@
<Item identifier="tin" /> <Item identifier="tin" />
</Deconstruct> </Deconstruct>
<!-- TODO: sprite and inventory icon --> <!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="160,175,187,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="160,175,187,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="766,883,88,133" origin="0.5,0.5" /> <ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="766,883,88,133" origin="0.5,0.5" />
@@ -453,7 +453,7 @@
</LevelResource> </LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item> </Item>
<Item name="" identifier="chalcopyrite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="chalcopyrite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" /> <PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="60" sold="false"> <Price baseprice="60" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -467,7 +467,7 @@
<Item identifier="copper" /> <Item identifier="copper" />
</Deconstruct> </Deconstruct>
<!-- TODO: sprite and inventory icon --> <!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="162,135,83,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="162,135,83,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="512,438,86,148" origin="0.5,0.5" /> <ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="512,438,86,148" origin="0.5,0.5" />
@@ -489,7 +489,7 @@
</LevelResource> </LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item> </Item>
<Item name="" identifier="esperite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="esperite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" /> <PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="100" sold="false"> <Price baseprice="100" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -521,7 +521,7 @@
</LevelResource> </LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item> </Item>
<Item name="" identifier="galena" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="galena" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" /> <PreferredContainer primary="mineralcab" />
<Price baseprice="70" sold="false"> <Price baseprice="70" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -535,7 +535,7 @@
<Item identifier="lead" /> <Item identifier="lead" />
</Deconstruct> </Deconstruct>
<!-- TODO: sprite and inventory icon --> <!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="117,139,162,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="117,139,162,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="341,877,86,147" origin="0.5,0.5" /> <ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="341,877,86,147" origin="0.5,0.5" />
@@ -557,7 +557,7 @@
</LevelResource> </LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item> </Item>
<Item name="" identifier="triphylite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="triphylite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" /> <PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="100" sold="false"> <Price baseprice="100" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -570,7 +570,7 @@
<Item identifier="lithium" /> <Item identifier="lithium" />
</Deconstruct> </Deconstruct>
<!-- TODO: sprite and inventory icon --> <!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="127,174,170,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="127,174,170,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="256,0,86,147" origin="0.5,0.5" /> <ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="256,0,86,147" origin="0.5,0.5" />
@@ -592,7 +592,7 @@
</LevelResource> </LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item> </Item>
<Item name="" identifier="langbeinite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="langbeinite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" /> <PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="200" sold="false"> <Price baseprice="200" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -607,7 +607,7 @@
<Item identifier="magnesium" /> <Item identifier="magnesium" />
</Deconstruct> </Deconstruct>
<!-- TODO: sprite and inventory icon --> <!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="150,125,105,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="150,125,105,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="512,146,86,147" origin="0.5,0.5" /> <ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="512,146,86,147" origin="0.5,0.5" />
@@ -630,7 +630,7 @@
</LevelResource> </LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item> </Item>
<Item name="" identifier="chamosite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="chamosite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" /> <PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="130" sold="false"> <Price baseprice="130" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -646,7 +646,7 @@
<Item identifier="aluminium" /> <Item identifier="aluminium" />
</Deconstruct> </Deconstruct>
<!-- TODO: sprite and inventory icon --> <!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="69,158,142,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="69,158,142,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="341,438,86,148" origin="0.5,0.5" /> <ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="341,438,86,148" origin="0.5,0.5" />
@@ -669,7 +669,7 @@
</LevelResource> </LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item> </Item>
<Item name="" identifier="ironore" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="ironore" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" /> <PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="25" sold="false"> <Price baseprice="25" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -685,7 +685,7 @@
<Item identifier="iron" /> <Item identifier="iron" />
</Deconstruct> </Deconstruct>
<!-- TODO: sprite and inventory icon --> <!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="160,175,187,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="160,175,187,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="0,438,86,148" origin="0.5,0.5" /> <ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="0,438,86,148" origin="0.5,0.5" />
@@ -708,7 +708,7 @@
</LevelResource> </LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item> </Item>
<Item name="" identifier="polyhalite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="polyhalite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" /> <PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="50" sold="false"> <Price baseprice="50" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -722,7 +722,7 @@
<Item identifier="calcium" /> <Item identifier="calcium" />
</Deconstruct> </Deconstruct>
<!-- TODO: sprite and inventory icon --> <!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="134,99,88" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="134,99,88" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="768,146,86,147" origin="0.5,0.5" /> <ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="768,146,86,147" origin="0.5,0.5" />
@@ -745,7 +745,7 @@
</LevelResource> </LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item> </Item>
<Item name="" identifier="graphite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="graphite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" /> <PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="25" sold="false"> <Price baseprice="25" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -759,7 +759,7 @@
<Item identifier="carbon" /> <Item identifier="carbon" />
</Deconstruct> </Deconstruct>
<!-- TODO: sprite and inventory icon --> <!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="160,175,187,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="160,175,187,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="512,0,86,147" origin="0.5,0.5" /> <ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="512,0,86,147" origin="0.5,0.5" />
@@ -782,7 +782,7 @@
</LevelResource> </LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item> </Item>
<Item name="" identifier="sylvite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="sylvite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" /> <PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="70" sold="false"> <Price baseprice="70" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -797,7 +797,7 @@
<Item identifier="potassium" /> <Item identifier="potassium" />
</Deconstruct> </Deconstruct>
<!-- TODO: sprite and inventory icon --> <!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="160,89,67,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="160,89,67,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="256,146,86,147" origin="0.5,0.5" /> <ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="256,146,86,147" origin="0.5,0.5" />
@@ -820,7 +820,7 @@
</LevelResource> </LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item> </Item>
<Item name="" identifier="lazulite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="lazulite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" /> <PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="25" sold="false"> <Price baseprice="25" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -834,7 +834,7 @@
<Item identifier="iron" /> <Item identifier="iron" />
</Deconstruct> </Deconstruct>
<!-- TODO: sprite and inventory icon --> <!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="88,121,142,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="88,121,142,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="341,731,86,147" origin="0.5,0.5" /> <ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="341,731,86,147" origin="0.5,0.5" />
@@ -857,7 +857,7 @@
</LevelResource> </LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item> </Item>
<Item name="" identifier="bornite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="bornite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" /> <PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="60" sold="false"> <Price baseprice="60" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -871,7 +871,7 @@
<Item identifier="copper" /> <Item identifier="copper" />
</Deconstruct> </Deconstruct>
<!-- TODO: sprite and inventory icon --> <!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="119,82,124,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="119,82,124,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="853,438,86,148" origin="0.5,0.5" /> <ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="853,438,86,148" origin="0.5,0.5" />
@@ -894,7 +894,7 @@
</LevelResource> </LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item> </Item>
<Item name="" identifier="cassiterite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="cassiterite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" /> <PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="40" sold="false"> <Price baseprice="40" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -909,7 +909,7 @@
<Item identifier="tin" /> <Item identifier="tin" />
</Deconstruct> </Deconstruct>
<!-- TODO: sprite and inventory icon --> <!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="153,82,66,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="153,82,66,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="597,877,84,147" origin="0.5,0.5" /> <ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="597,877,84,147" origin="0.5,0.5" />
@@ -931,7 +931,7 @@
</LevelResource> </LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item> </Item>
<Item name="" identifier="cryolite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="cryolite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" /> <PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="80" sold="false"> <Price baseprice="80" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -945,7 +945,7 @@
<Item identifier="sodium" /> <Item identifier="sodium" />
</Deconstruct> </Deconstruct>
<!-- TODO: sprite and inventory icon --> <!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="160,175,187,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="160,175,187,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="0,144,86,147" origin="0.5,0.5" /> <ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="0,144,86,147" origin="0.5,0.5" />
@@ -968,7 +968,7 @@
</LevelResource> </LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item> </Item>
<Item name="" identifier="aragonite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="aragonite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" /> <PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="80" sold="false"> <Price baseprice="80" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -982,7 +982,7 @@
<Item identifier="calcium" /> <Item identifier="calcium" />
</Deconstruct> </Deconstruct>
<!-- TODO: sprite and inventory icon --> <!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="187,157,67,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="187,157,67,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="0,292,86,147" origin="0.5,0.5" /> <ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="0,292,86,147" origin="0.5,0.5" />
@@ -1005,7 +1005,7 @@
</LevelResource> </LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" /> <Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item> </Item>
<Item name="" identifier="chrysoprase" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="chrysoprase" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" /> <PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="40" sold="false"> <Price baseprice="40" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -1018,7 +1018,7 @@
<Item identifier="silicon" amount="2" /> <Item identifier="silicon" amount="2" />
</Deconstruct> </Deconstruct>
<!-- TODO: sprite and inventory icon --> <!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="115,148,82,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="115,148,82,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="853,585,86,147" origin="0.5,0.5" /> <ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="853,585,86,147" origin="0.5,0.5" />
@@ -1044,7 +1044,7 @@
<Item name="" identifier="piezocrystal" category="Material" Tags="" canbepicked="false" description="" scale="0.5" sonarsize="30" health="60" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true"> <Item name="" identifier="piezocrystal" category="Material" Tags="" canbepicked="false" description="" scale="0.5" sonarsize="30" health="60" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true">
<Sprite texture="Content/Items/Materials/Crystal.png" depth="1.0" sourcerect="0,4,1024,1020" origin="0.5,0.6" /> <Sprite texture="Content/Items/Materials/Crystal.png" depth="1.0" sourcerect="0,4,1024,1020" origin="0.5,0.6" />
<Body width="500" height="500" density="25" bodytype="Static" /> <Body width="500" height="500" density="25" bodytype="Static" />
<LightComponent lightcolor="178,196,207,255" range="4000.0" powerconsumption="0" flicker="0.2" flickerspeed="0.5" pulsefrequency="0.2" pulseamount="0.8" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="178,196,207,255" range="16000" powerconsumption="0" flicker="0.2" flickerspeed="0.5" pulsefrequency="0.2" pulseamount="0.8" ison="true" drawbehindsubs="true">
<StatusEffect type="OnBroken" target="This" disabledeltatime="true"> <StatusEffect type="OnBroken" target="This" disabledeltatime="true">
<particleemitter particle="iceshards" particleamount="200" velocitymin="100" velocitymax="3000" anglemin="0" anglemax="360" scalemin="0.5" scalemax="3.0" /> <particleemitter particle="iceshards" particleamount="200" velocitymin="100" velocitymax="3000" anglemin="0" anglemax="360" scalemin="0.5" scalemax="3.0" />
<Explosion range="1000.0" ballastfloradamage="1000" structuredamage="600" itemdamage="1000" force="50.0" severlimbsprobability="1.5" decal="explosion" decalsize="1.0" camerashake="500" camerashakerange="50000" flashrange="10000" flashduration="5.0" screencolor="255,255,255,255" screencolorrange="5000" screencolorduration="3.0"> <Explosion range="1000.0" ballastfloradamage="1000" structuredamage="600" itemdamage="1000" force="50.0" severlimbsprobability="1.5" decal="explosion" decalsize="1.0" camerashake="500" camerashakerange="50000" flashrange="10000" flashduration="5.0" screencolor="255,255,255,255" screencolorrange="5000" screencolorduration="3.0">
@@ -1058,7 +1058,7 @@
<RemoveItem /> <RemoveItem />
</StatusEffect> </StatusEffect>
</LightComponent> </LightComponent>
<LightComponent lightcolor="178,196,207,255" range="4000.0" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="1.0" ison="true" drawbehindsubs="true"> <LightComponent lightcolor="178,196,207,255" range="16000" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="1.0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
<ElectricalDischarger duration="0.2" outdoorsonly="true" powerconsumption="0" range="3500" rangemultiplierinwalls="1"> <ElectricalDischarger duration="0.2" outdoorsonly="true" powerconsumption="0" range="3500" rangemultiplierinwalls="1">

View File

@@ -3,19 +3,19 @@
<!-- Name: Methamphetamine --> <!-- Name: Methamphetamine -->
<!-- Description: A potent nervous system stimulant. --> <!-- Description: A potent nervous system stimulant. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<Methamphetamine name="" identifier="meth" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <Methamphetamine name="" identifier="meth" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab"/> <PreferredContainer primary="medcab"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.2" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="abandonedcrewcab,piratecrewcab" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="crewcab" amount="1" spawnprobability="0.05" notcampaign="true" notpvp="true"/> <PreferredContainer secondary="crewcab" amount="2" spawnprobability="0.1" notcampaign="true" notpvp="true"/>
<Price baseprice="50"> <Price baseprice="50">
<Price storeidentifier="merchantoutpost" sold="false" /> <Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="1" /> <Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="3" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantnightclub" minavailable="4" /> <Price storeidentifier="merchantnightclub" minavailable="12" />
</Price> </Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="30"> <Fabricate suitablefabricators="medicalfabricator" requiredtime="30">
<RequiredSkill identifier="medical" level="30" /> <RequiredSkill identifier="medical" level="30" />
@@ -77,17 +77,17 @@
<!-- Name: Anabolic Steroids --> <!-- Name: Anabolic Steroids -->
<!-- Description: Temporarily increases muscular strength and physical performance. --> <!-- Description: Temporarily increases muscular strength and physical performance. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<AnabolicSteroids name="" identifier="steroids" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <AnabolicSteroids name="" identifier="steroids" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab"/> <PreferredContainer primary="medcab"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="abandonedcrewcab,piratecrewcab" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="crewcab" amount="1" spawnprobability="0.05" notcampaign="true" notpvp="true"/> <PreferredContainer secondary="crewcab" amount="2" spawnprobability="0.1" notcampaign="true" notpvp="true"/>
<Price baseprice="350"> <Price baseprice="350">
<Price storeidentifier="merchantoutpost" sold="false" /> <Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="2" /> <Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="6" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchanthusk" minavailable="0" maxavailable="2"/> <Price storeidentifier="merchanthusk" minavailable="0" maxavailable="2"/>
</Price> </Price>
@@ -146,19 +146,19 @@
<!-- Name: Hyperzine --> <!-- Name: Hyperzine -->
<!-- Description: An extremely potent muscle stimulant for those moments when you gotta go fast. --> <!-- Description: An extremely potent muscle stimulant for those moments when you gotta go fast. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<Hyperzine name="" identifier="hyperzine" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <Hyperzine name="" identifier="hyperzine" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab"/> <PreferredContainer primary="medcab"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="abandonedcrewcab,piratecrewcab" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="crewcab" amount="1" spawnprobability="0.05" notcampaign="true" notpvp="true"/> <PreferredContainer secondary="crewcab" amount="2" spawnprobability="0.1" notcampaign="true" notpvp="true"/>
<Price baseprice="450" minavailable="1"> <Price baseprice="450" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" /> <Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" sold="false" multiplier="0.9" /> <Price storeidentifier="merchantcity" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" /> <Price storeidentifier="merchantresearch" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" /> <Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantnightclub" minavailable="3" /> <Price storeidentifier="merchantnightclub" minavailable="9" />
</Price> </Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="60"> <Fabricate suitablefabricators="medicalfabricator" requiredtime="60">
<RequiredSkill identifier="medical" level="40" /> <RequiredSkill identifier="medical" level="40" />
@@ -221,21 +221,21 @@
<!-- Medical alcohol used as an ingredient in the manufacture of various medicines. Drinking while on duty is not advised. <!-- Medical alcohol used as an ingredient in the manufacture of various medicines. Drinking while on duty is not advised.
Pouring on skin treats mild infections yet causes small burns.--> Pouring on skin treats mild infections yet causes small burns.-->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<Ethanol name="" identifier="ethanol" category="Medical,Material" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,medical,petfood2" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light"> <Ethanol name="" identifier="ethanol" category="Medical,Material" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,medical,petfood2" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="sprayer" amount="1" spawnprobability="1"/> <PreferredContainer primary="sprayer" amount="2" spawnprobability="1"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.2" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="1" maxamount="2" spawnprobability="0.3" /> <PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="2" maxamount="4" spawnprobability="0.6" />
<PreferredContainer secondary="crewcab" amount="1" spawnprobability="0.5" notcampaign="true" notpvp="true"/> <PreferredContainer secondary="crewcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="medfabcab" secondary="medcab"/> <PreferredContainer primary="medfabcab" secondary="medcab"/>
<Price baseprice="60" minavailable="6" > <Price baseprice="60" minavailable="18" >
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="8" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="24" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="10" /> <Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="30" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" /> <Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="1.1" /> <Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantclown" minavailable="0" maxavailable="2" /> <Price storeidentifier="merchantclown" minavailable="0" maxavailable="2" />
<Price storeidentifier="merchantnightclub" minavailable="4" /> <Price storeidentifier="merchantnightclub" minavailable="12" />
</Price> </Price>
<Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="80" fabricationlimitmin="5" fabricationlimitmax="10"/> <Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="80" fabricationlimitmin="5" fabricationlimitmax="10"/>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="256,768,64,64" origin="0.5,0.5" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="256,768,64,64" origin="0.5,0.5" />
@@ -275,12 +275,12 @@
<!-- Name: Energy Drink --> <!-- Name: Energy Drink -->
<!-- Applies heightened speed for a while, but also has a probability to cause nausea. Only at vending machines. --> <!-- Applies heightened speed for a while, but also has a probability to cause nausea. Only at vending machines. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<EnergyDrink name="" identifier="energydrink" category="Medical,Material" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,medical" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light"> <EnergyDrink name="" identifier="energydrink" category="Medical,Material" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,medical" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="1" maxamount="2" spawnprobability="0.15" /> <PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="2" maxamount="4" spawnprobability="0.3" />
<Price baseprice="40" sold="false"> <Price baseprice="40" sold="false">
<Price storeidentifier="merchantnightclub" minavailable="4" sold="true" /> <Price storeidentifier="merchantnightclub" minavailable="12" sold="true" />
</Price> </Price>
<Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="40" fabricationlimitmin="5" fabricationlimitmax="10"/> <Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="40" fabricationlimitmin="5" fabricationlimitmax="10"/>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="64,768,64,64" origin="0.5,0.5" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="64,768,64,64" origin="0.5,0.5" />
@@ -308,10 +308,10 @@
<!-- Name: Protein bar --> <!-- Name: Protein bar -->
<!-- Provides slow healing for damage and burns. Only at vending machines. --> <!-- Provides slow healing for damage and burns. Only at vending machines. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<ProteinBar name="" identifier="proteinbar" category="Medical,Material" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,medical" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light"> <ProteinBar name="" identifier="proteinbar" category="Medical,Material" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,medical" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="1" maxamount="2" spawnprobability="0.15" /> <PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="2" maxamount="4" spawnprobability="0.3" />
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="40" fabricationlimitmin="5" fabricationlimitmax="10"/> <Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="40" fabricationlimitmin="5" fabricationlimitmax="10"/>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="0,768,64,64" origin="0.5,0.5" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="0,768,64,64" origin="0.5,0.5" />
@@ -340,11 +340,11 @@
<!-- Name: Mind Sense --> <!-- Name: Mind Sense -->
<!-- Gives the user temporarily the ability to highlight enemies, similar to Thermal Goggles --> <!-- Gives the user temporarily the ability to highlight enemies, similar to Thermal Goggles -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<MindSense identifier="mindsense" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,medical" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light"> <MindSense identifier="mindsense" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,medical" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="medcab"/> <PreferredContainer primary="medcab"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="abandonedcrewcab,piratecrewcab" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="crewcab" amount="1" spawnprobability="0.05" notcampaign="true" notpvp="true"/> <PreferredContainer secondary="crewcab" amount="2" spawnprobability="0.1" notcampaign="true" notpvp="true"/>
<Price baseprice="280" sold="false"> <Price baseprice="280" sold="false">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" /> <Price storeidentifier="merchantcity" multiplier="0.9" />
@@ -392,11 +392,11 @@
<!-- Name: Mind Wipe --> <!-- Name: Mind Wipe -->
<!-- Resets the talent points of the character, overuse can lose points --> <!-- Resets the talent points of the character, overuse can lose points -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<MindWipe identifier="mindwipe" category="Medical" maxstacksize="8" maxstacksizecharacterinventory="1" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light"> <MindWipe identifier="mindwipe" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="medcab"/> <PreferredContainer primary="medcab"/>
<PreferredContainer secondary="crewcab" /> <PreferredContainer secondary="crewcab" />
<PreferredContainer primary="ruinstoragelarge" amount="1" spawnprobability="0.03" /> <PreferredContainer primary="ruinstoragelarge" amount="2" spawnprobability="0.06" />
<PreferredContainer primary="ruintreasure" amount="1" spawnprobability="0.1" /> <PreferredContainer primary="ruintreasure" amount="2" spawnprobability="0.2" />
<Price baseprice="860" sold="false"> <Price baseprice="860" sold="false">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" /> <Price storeidentifier="merchantcity" />
@@ -428,16 +428,16 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
</MindWipe> </MindWipe>
<Item name="" nameidentifier="beerbottle" identifier="beerbottle1" category="Medical,Misc" maxstacksize="8" cargocontaineridentifier="mediccrate" description="" Tags="smallitem" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" nameidentifier="beerbottle" identifier="beerbottle1" category="Medical,Misc" maxstacksize="60" cargocontaineridentifier="mediccrate" description="" Tags="smallitem" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="1" maxamount="1" spawnprobability="0.1" /> <PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="2" maxamount="2" spawnprobability="0.2" />
<PreferredContainer secondary="crewcab" amount="1" spawnprobability="0.1" notcampaign="true" notpvp="true"/> <PreferredContainer secondary="crewcab" amount="2" spawnprobability="0.2" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="medfabcab" secondary="medcab"/> <PreferredContainer primary="medfabcab" secondary="medcab"/>
<Price baseprice="60" sold="false"> <Price baseprice="60" sold="false">
<Price storeidentifier="merchantclown" minavailable="0" maxavailable="3" sold="true"> <Price storeidentifier="merchantclown" minavailable="0" maxavailable="3" sold="true">
<Reputation faction="clowns" min="30"/> <Reputation faction="clowns" min="30"/>
</Price> </Price>
<Price storeidentifier="merchantnightclub" minavailable="20" sold="true" /> <Price storeidentifier="merchantnightclub" minavailable="60" sold="true" />
</Price> </Price>
<Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="60" fabricationlimitmin="2" fabricationlimitmax="6"/> <Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="60" fabricationlimitmin="2" fabricationlimitmax="6"/>
<Sprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="835,0,20,63" depth="0.6" origin="0.5,0.5" /> <Sprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="835,0,20,63" depth="0.6" origin="0.5,0.5" />

View File

@@ -6,16 +6,16 @@
<!-- Name: Bandage --> <!-- Name: Bandage -->
<!-- Description: Basic bandages, useful in the treatment of bleeding wounds and burns. --> <!-- Description: Basic bandages, useful in the treatment of bleeding wounds and burns. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<Bandage name="" identifier="antibleeding1" aliases="Bandage" category="Medical" Tags="smallitem,medical" maxstacksize="32" maxstacksizecharacterinventory="8" useinhealthinterface="true" cargocontaineridentifier="mediccrate" description="" scale="0.5" impactsoundtag="impact_soft" RequireAimToUse="True"> <Bandage name="" identifier="antibleeding1" aliases="Bandage" category="Medical" Tags="smallitem,medical" maxstacksize="60" maxstacksizecharacterinventory="60" useinhealthinterface="true" cargocontaineridentifier="mediccrate" description="" scale="0.5" impactsoundtag="impact_soft" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="supplycab" minamount="1" maxamount="2" spawnprobability="0.5" notcampaign="true"/> <PreferredContainer secondary="supplycab" minamount="2" maxamount="4" spawnprobability="1" notcampaign="true"/>
<PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="1" spawnprobability="0.3" /> <PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="2" spawnprobability="0.6" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.8" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="1" />
<PreferredContainer secondary="outpostmedcab" minamount="1" maxamount="3" spawnprobability="0.5" /> <PreferredContainer secondary="outpostmedcab" minamount="2" maxamount="6" spawnprobability="1" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.2" /> <PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="researchcontainer" spawnprobability="0.02"/> <PreferredContainer secondary="researchcontainer" spawnprobability="0.04"/>
<PreferredContainer primary="medcab" secondary="medcontainer"/> <PreferredContainer primary="medcab" secondary="medcontainer"/>
<Price baseprice="30" minavailable="25"> <Price baseprice="30" minavailable="75">
<Price storeidentifier="merchantoutpost"/> <Price storeidentifier="merchantoutpost"/>
<Price storeidentifier="merchantcity"/> <Price storeidentifier="merchantcity"/>
<Price storeidentifier="merchantresearch"/> <Price storeidentifier="merchantresearch"/>
@@ -57,15 +57,15 @@
<!-- Name: Plastiseal --> <!-- Name: Plastiseal -->
<!-- Description: A synthetic skin with hemostatic properties, able to quickly seal most wounds. --> <!-- Description: A synthetic skin with hemostatic properties, able to quickly seal most wounds. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<Plastiseal name="" identifier="antibleeding2" category="Medical" Tags="smallitem,medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_soft" RequireAimToUse="True"> <Plastiseal name="" identifier="antibleeding2" category="Medical" Tags="smallitem,medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_soft" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab" secondary="medcontainer"/> <PreferredContainer primary="medcab" secondary="medcontainer"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.4" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="0.8" />
<PreferredContainer secondary="outpostmedcab" minamount="1" maxamount="3" spawnprobability="0.3" /> <PreferredContainer secondary="outpostmedcab" minamount="2" maxamount="6" spawnprobability="0.6" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="researchcontainer" spawnprobability="0.02"/> <PreferredContainer secondary="researchcontainer" spawnprobability="0.04"/>
<Price baseprice="100"> <Price baseprice="100">
<Price storeidentifier="merchantmedical" minavailable="12" /> <Price storeidentifier="merchantmedical" minavailable="36" />
</Price> </Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="25" amount="3"> <Fabricate suitablefabricators="medicalfabricator" requiredtime="25" amount="3">
<RequiredSkill identifier="medical" level="16" /> <RequiredSkill identifier="medical" level="16" />
@@ -103,14 +103,14 @@
<!-- Description: An antibiotic glue with hemostatic properties. Seals bleeding wounds almost immediately and treats burns and infections very effectively. Use with care as it may cause mobile <!-- Description: An antibiotic glue with hemostatic properties. Seals bleeding wounds almost immediately and treats burns and infections very effectively. Use with care as it may cause mobile
clots in the bloodstream. --> clots in the bloodstream. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<AntibioticGlue name="" identifier="antibleeding3" category="Medical" Tags="smallitem,medical" maxstacksize="8" maxstacksizecharacterinventory="1" MaxStackSizeHoldableOrWearableInventory="1" cargocontaineridentifier="mediccrate" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <AntibioticGlue name="" identifier="antibleeding3" category="Medical" Tags="smallitem,medical" maxstacksize="60" maxstacksizecharacterinventory="60" MaxStackSizeHoldableOrWearableInventory="1" cargocontaineridentifier="mediccrate" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab" secondary="medcontainer"/> <PreferredContainer primary="medcab" secondary="medcontainer"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.3" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.6" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.2" /> <PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.1" />
<Price baseprice="190"> <Price baseprice="190">
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="10" minleveldifficulty="25" /> <Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="30" minleveldifficulty="25" />
</Price> </Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="45" amount="1" > <Fabricate suitablefabricators="medicalfabricator" requiredtime="45" amount="1" >
<RequiredSkill identifier="medical" level="48" /> <RequiredSkill identifier="medical" level="48" />
@@ -161,17 +161,17 @@
<!-- Name: Morphine --> <!-- Name: Morphine -->
<!-- Description: A powerful opiate for treating pain associated with internal injuries, but will cause shortness of breath and eventual dependency with overuse. --> <!-- Description: A powerful opiate for treating pain associated with internal injuries, but will cause shortness of breath and eventual dependency with overuse. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<Morphine name="" identifier="antidama1" aliases="Corrigodone" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <Morphine name="" identifier="antidama1" aliases="Corrigodone" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="supplycab" minamount="1" maxamount="2" spawnprobability="0.5" notcampaign="true" notpvp="true"/> <PreferredContainer secondary="supplycab" minamount="2" maxamount="4" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="1" spawnprobability="0.3" /> <PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="2" spawnprobability="0.6" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.8" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="1" />
<PreferredContainer secondary="outpostmedcab" minamount="1" maxamount="3" spawnprobability="0.5" /> <PreferredContainer secondary="outpostmedcab" minamount="2" maxamount="6" spawnprobability="1" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.2" /> <PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outposttrashcan" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="outposttrashcan" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="researchcontainer" spawnprobability="0.02"/> <PreferredContainer secondary="researchcontainer" spawnprobability="0.04"/>
<PreferredContainer primary="medcab" secondary="medcontainer"/> <PreferredContainer primary="medcab" secondary="medcontainer"/>
<Price baseprice="100" minavailable="12"> <Price baseprice="100" minavailable="36">
<Price storeidentifier="merchantoutpost"/> <Price storeidentifier="merchantoutpost"/>
<Price storeidentifier="merchantcity"/> <Price storeidentifier="merchantcity"/>
<Price storeidentifier="merchantresearch"/> <Price storeidentifier="merchantresearch"/>
@@ -236,16 +236,16 @@
<!-- Name: Fentanyl --> <!-- Name: Fentanyl -->
<!-- Description: A powerful opiate for treating pain associated with internal injuries, but will cause shortness of breath and eventual dependency with overuse. --> <!-- Description: A powerful opiate for treating pain associated with internal injuries, but will cause shortness of breath and eventual dependency with overuse. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<Fentanyl name="" identifier="antidama2" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <Fentanyl name="" identifier="antidama2" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab" secondary="medcontainer"/> <PreferredContainer primary="medcab" secondary="medcontainer"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.4" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="0.8" />
<PreferredContainer secondary="outpostmedcab" minamount="1" maxamount="3" spawnprobability="0.3" /> <PreferredContainer secondary="outpostmedcab" minamount="2" maxamount="6" spawnprobability="0.6" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="outposttrashcan" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="outposttrashcan" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="researchcontainer" spawnprobability="0.02"/> <PreferredContainer secondary="researchcontainer" spawnprobability="0.04"/>
<Price baseprice="190" minavailable="1"> <Price baseprice="190" minavailable="3">
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="12" /> <Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="36" />
</Price> </Price>
<SuitableTreatment type="damage" suitability="75" /> <SuitableTreatment type="damage" suitability="75" />
<SuitableTreatment identifier="opiateoverdose" suitability="-50" /> <SuitableTreatment identifier="opiateoverdose" suitability="-50" />
@@ -311,13 +311,13 @@
<!-- Name: Pomegrenade Extract --> <!-- Name: Pomegrenade Extract -->
<!-- Description: A crappy but non lethal alternative to opiods, made from pomegrenades.--> <!-- Description: A crappy but non lethal alternative to opiods, made from pomegrenades.-->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<pomegrenadeextract name="" identifier="pomegrenadeextract" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <pomegrenadeextract name="" identifier="pomegrenadeextract" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab" minamount="2" maxamount="4" spawnprobability="0.5" notcampaign="true" notpvp="true"/> <PreferredContainer primary="medcab" minamount="4" maxamount="8" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.2" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="0.4" />
<PreferredContainer secondary="medcontainer"/> <PreferredContainer secondary="medcontainer"/>
<Price baseprice="80" minavailable="4"> <Price baseprice="80" minavailable="12">
<Price storeidentifier="merchantoutpost" sold="false" /> <Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" /> <Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" multiplier="0.9" /> <Price storeidentifier="merchantresearch" multiplier="0.9" />
@@ -378,12 +378,12 @@
<!-- Name: Saline --> <!-- Name: Saline -->
<!-- Description: A sodium chloride infusion mildly useful in the treatment of blood loss. Small relief when used on infected tissue. --> <!-- Description: A sodium chloride infusion mildly useful in the treatment of blood loss. Small relief when used on infected tissue. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<Saline name="" identifier="antibloodloss1" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,petfood1,petfood2,petfood3" useinhealthinterface="true" description="" scale="0.5" impactsoundtag="impact_soft"> <Saline name="" identifier="antibloodloss1" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,petfood1,petfood2,petfood3" useinhealthinterface="true" description="" scale="0.5" impactsoundtag="impact_soft">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="3" spawnprobability="0.5" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="6" spawnprobability="1" />
<PreferredContainer primary="medcab" secondary="medcontainer"/> <PreferredContainer primary="medcab" secondary="medcontainer"/>
<Price baseprice="50" minavailable="12"> <Price baseprice="50" minavailable="36">
<Price storeidentifier="merchantoutpost"/> <Price storeidentifier="merchantoutpost"/>
<Price storeidentifier="merchantcity"/> <Price storeidentifier="merchantcity"/>
<Price storeidentifier="merchantresearch"/> <Price storeidentifier="merchantresearch"/>
@@ -432,14 +432,14 @@
<!-- Name: Blood Pack --> <!-- Name: Blood Pack -->
<!-- Description: A pack of blood substitute for the treatment of blood loss. --> <!-- Description: A pack of blood substitute for the treatment of blood loss. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<BloodPack name="" identifier="antibloodloss2" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,petfood1" useinhealthinterface="true" description="" scale="0.5" impactsoundtag="impact_soft"> <BloodPack name="" identifier="antibloodloss2" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,petfood1" useinhealthinterface="true" description="" scale="0.5" impactsoundtag="impact_soft">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab" minamount="2" maxamount="3" notcampaign="true"/> <PreferredContainer primary="medcab" minamount="4" maxamount="6" notcampaign="true"/>
<PreferredContainer secondary="outpostmedcab" minamount="1" maxamount="2" spawnprobability="0.2"/> <PreferredContainer secondary="outpostmedcab" minamount="2" maxamount="4" spawnprobability="0.4"/>
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.05"/> <PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.2" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="0.4" />
<PreferredContainer secondary="medcontainer"/> <PreferredContainer secondary="medcontainer"/>
<PreferredContainer secondary="researchcontainer" spawnprobability="0.02"/> <PreferredContainer secondary="researchcontainer" spawnprobability="0.04"/>
<Price baseprice="240"> <Price baseprice="240">
<Price storeidentifier="merchantmedical" multiplier="0.9"/> <Price storeidentifier="merchantmedical" multiplier="0.9"/>
<Price storeidentifier="merchanthusk" minavailable="0" maxavailable="2"/> <Price storeidentifier="merchanthusk" minavailable="0" maxavailable="2"/>
@@ -481,10 +481,10 @@
<!-- Description: A highly potent stimulant effective in the treatment of internal damage, oxygen deprivation, blood loss and, to a lesser extent, bleeding. Produces mild burns as a side <!-- Description: A highly potent stimulant effective in the treatment of internal damage, oxygen deprivation, blood loss and, to a lesser extent, bleeding. Produces mild burns as a side
effect. --> effect. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<Deusizine name="" identifier="deusizine" aliases="Auxiliriozine" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <Deusizine name="" identifier="deusizine" aliases="Auxiliriozine" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.2" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="0.4" />
<PreferredContainer secondary="outposttrashcan" amount="1" spawnprobability="0.02" /> <PreferredContainer secondary="outposttrashcan" amount="2" spawnprobability="0.04" />
<PreferredContainer primary="medcab" secondary="medcontainer"/> <PreferredContainer primary="medcab" secondary="medcontainer"/>
<Price baseprice="500"> <Price baseprice="500">
<Price storeidentifier="merchantmedical" multiplier="0.9" minleveldifficulty="50"/> <Price storeidentifier="merchantmedical" multiplier="0.9" minleveldifficulty="50"/>
@@ -585,18 +585,18 @@
<!-- Name: Liquid Oxygenite --> <!-- Name: Liquid Oxygenite -->
<!-- Description: A mildly toxic solution that slowly releases oxygen into the bloodstream when injected. Avoid dropping. --> <!-- Description: A mildly toxic solution that slowly releases oxygen into the bloodstream when injected. Avoid dropping. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<LiquidOxygenite name="" identifier="liquidoxygenite" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" impacttolerance="8" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <LiquidOxygenite name="" identifier="liquidoxygenite" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" impacttolerance="8" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<Price baseprice="80"> <Price baseprice="80">
<Price storeidentifier="merchantoutpost" sold="false" /> <Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="4" /> <Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="12" />
<Price storeidentifier="merchantmilitary" sold="false" /> <Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" /> <Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="4" /> <Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="12" />
</Price> </Price>
<PreferredContainer primary="medcab" secondary="medcontainer"/> <PreferredContainer primary="medcab" secondary="medcontainer"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.1" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="0.2" />
<SuitableTreatment identifier="organdamage" suitability="-30" /> <SuitableTreatment identifier="organdamage" suitability="-30" />
<SuitableTreatment identifier="oxygenlow" suitability="30" /> <SuitableTreatment identifier="oxygenlow" suitability="30" />
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="704,640,64,64" origin="0.5,0.5" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="704,640,64,64" origin="0.5,0.5" />
@@ -669,20 +669,20 @@
<!-- Name: Calyxanide --> <!-- Name: Calyxanide -->
<!-- An antiparasitic drug used in the treatment of husk parasite infections. Might require higher dosage to cure the infection at later stages. --> <!-- An antiparasitic drug used in the treatment of husk parasite infections. Might require higher dosage to cure the infection at later stages. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<Calyxanide name="" identifier="calyxanide" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <Calyxanide name="" identifier="calyxanide" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.2" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.03" /> <PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.06" />
<PreferredContainer primary="medcab" secondary="medcontainer"/> <PreferredContainer primary="medcab" secondary="medcontainer"/>
<Price baseprice="510"> <Price baseprice="510">
<Price storeidentifier="merchantoutpost" minavailable="5" /> <Price storeidentifier="merchantoutpost" minavailable="15" />
<Price storeidentifier="merchantcity" minavailable="5" /> <Price storeidentifier="merchantcity" minavailable="15" />
<Price storeidentifier="merchantresearch" minavailable="7" /> <Price storeidentifier="merchantresearch" minavailable="21" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="5" /> <Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="15" />
<Price storeidentifier="merchantmine" multiplier="1.1" minavailable="5" /> <Price storeidentifier="merchantmine" multiplier="1.1" minavailable="15" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="7" /> <Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="21" />
<Price storeidentifier="merchanthusk" minavailable="3" maxavailable="5"> <Price storeidentifier="merchanthusk" minavailable="9" maxavailable="5">
<Reputation faction="huskcult" min="30"/> <Reputation faction="huskcult" min="30"/>
</Price> </Price>
</Price> </Price>
@@ -751,13 +751,13 @@
<!-- Name: Haloperidol --> <!-- Name: Haloperidol -->
<!-- A strong antipsychotic drug. --> <!-- A strong antipsychotic drug. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<Haloperidol name="" identifier="antipsychosis" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" useinhealthinterface="true" description="" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <Haloperidol name="" identifier="antipsychosis" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" useinhealthinterface="true" description="" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.2" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.2" /> <PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.06" /> <PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.12" />
<PreferredContainer primary="medcab" secondary="medcontainer"/> <PreferredContainer primary="medcab" secondary="medcontainer"/>
<Price baseprice="130" minavailable="4"> <Price baseprice="130" minavailable="12">
<Price storeidentifier="merchantoutpost"/> <Price storeidentifier="merchantoutpost"/>
<Price storeidentifier="merchantcity"/> <Price storeidentifier="merchantcity"/>
<Price storeidentifier="merchantresearch"/> <Price storeidentifier="merchantresearch"/>
@@ -814,13 +814,13 @@
<!-- Name: Naloxone --> <!-- Name: Naloxone -->
<!-- An opioid antagonist for the treatment of opiate-based withdrawal and overdose. --> <!-- An opioid antagonist for the treatment of opiate-based withdrawal and overdose. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<Naloxone name="" identifier="antinarc" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" useinhealthinterface="true" description="" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <Naloxone name="" identifier="antinarc" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" useinhealthinterface="true" description="" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.2" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.5" /> <PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="1" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.2" /> <PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="medcab" secondary="medcontainer"/> <PreferredContainer primary="medcab" secondary="medcontainer"/>
<Price baseprice="100" minavailable="2"> <Price baseprice="100" minavailable="6">
<Price storeidentifier="merchantmedical" multiplier="0.9"/> <Price storeidentifier="merchantmedical" multiplier="0.9"/>
</Price> </Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="30" > <Fabricate suitablefabricators="medicalfabricator" requiredtime="30" >
@@ -874,12 +874,12 @@
<!-- Name: Morbusine Antidote --> <!-- Name: Morbusine Antidote -->
<!-- An antidote for acute morbusine poisoning. --> <!-- An antidote for acute morbusine poisoning. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<MorbusineAntidote name="" identifier="morbusineantidote" aliases="Morbusanide" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <MorbusineAntidote name="" identifier="morbusineantidote" aliases="Morbusanide" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab" amount="1" spawnprobability="0.5" notcampaign="true" notpvp="true"/> <PreferredContainer primary="medcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.2" /> <PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.06" /> <PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.12" />
<PreferredContainer secondary="medcontainer"/> <PreferredContainer secondary="medcontainer"/>
<Price baseprice="250" minleveldifficulty="15"> <Price baseprice="250" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost"/> <Price storeidentifier="merchantoutpost"/>
@@ -887,7 +887,7 @@
<Price storeidentifier="merchantresearch"/> <Price storeidentifier="merchantresearch"/>
<Price storeidentifier="merchantmilitary"/> <Price storeidentifier="merchantmilitary"/>
<Price storeidentifier="merchantmine"/> <Price storeidentifier="merchantmine"/>
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="2"/> <Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="6"/>
<Price storeidentifier="merchanthusk" minavailable="0" maxavailable="2"/> <Price storeidentifier="merchanthusk" minavailable="0" maxavailable="2"/>
</Price> </Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="30" > <Fabricate suitablefabricators="medicalfabricator" requiredtime="30" >
@@ -934,12 +934,12 @@
<!-- Name: Cyanide Antidote --> <!-- Name: Cyanide Antidote -->
<!-- An antidote for acute cyanide poisoning. --> <!-- An antidote for acute cyanide poisoning. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<CyanideAntidote name="" identifier="cyanideantidote" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <CyanideAntidote name="" identifier="cyanideantidote" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab" amount="1" spawnprobability="0.5" notcampaign="true" notpvp="true"/> <PreferredContainer primary="medcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.2" /> <PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.06" /> <PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.12" />
<PreferredContainer secondary="medcontainer"/> <PreferredContainer secondary="medcontainer"/>
<Price baseprice="350" minleveldifficulty="15"> <Price baseprice="350" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost"/> <Price storeidentifier="merchantoutpost"/>
@@ -947,7 +947,7 @@
<Price storeidentifier="merchantresearch"/> <Price storeidentifier="merchantresearch"/>
<Price storeidentifier="merchantmilitary"/> <Price storeidentifier="merchantmilitary"/>
<Price storeidentifier="merchantmine"/> <Price storeidentifier="merchantmine"/>
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="2"/> <Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="6"/>
<Price storeidentifier="merchanthusk" minavailable="0" maxavailable="2"/> <Price storeidentifier="merchanthusk" minavailable="0" maxavailable="2"/>
</Price> </Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="30" > <Fabricate suitablefabricators="medicalfabricator" requiredtime="30" >
@@ -994,12 +994,12 @@
<!-- Name: Sufforin Antidote --> <!-- Name: Sufforin Antidote -->
<!-- An antidote for acute sufforin poisoning. --> <!-- An antidote for acute sufforin poisoning. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<SufforinAntidote name="" identifier="sufforinantidote" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <SufforinAntidote name="" identifier="sufforinantidote" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab" amount="1" spawnprobability="0.5" notcampaign="true" notpvp="true"/> <PreferredContainer primary="medcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.2" /> <PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.06" /> <PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.12" />
<PreferredContainer secondary="medcontainer"/> <PreferredContainer secondary="medcontainer"/>
<Price baseprice="125" minleveldifficulty="15"> <Price baseprice="125" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost"/> <Price storeidentifier="merchantoutpost"/>
@@ -1007,7 +1007,7 @@
<Price storeidentifier="merchantresearch"/> <Price storeidentifier="merchantresearch"/>
<Price storeidentifier="merchantmilitary"/> <Price storeidentifier="merchantmilitary"/>
<Price storeidentifier="merchantmine"/> <Price storeidentifier="merchantmine"/>
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="2"/> <Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="6"/>
<Price storeidentifier="merchanthusk" minavailable="0" maxavailable="2"/> <Price storeidentifier="merchanthusk" minavailable="0" maxavailable="2"/>
</Price> </Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="30" > <Fabricate suitablefabricators="medicalfabricator" requiredtime="30" >
@@ -1054,12 +1054,12 @@
<!-- Name: Deliriumine Antidote --> <!-- Name: Deliriumine Antidote -->
<!-- An antidote for acute deliriumine poisoning. --> <!-- An antidote for acute deliriumine poisoning. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<DeliriumineAntidote name="" identifier="deliriumineantidote" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <DeliriumineAntidote name="" identifier="deliriumineantidote" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab" amount="1" spawnprobability="0.5" notcampaign="true" notpvp="true"/> <PreferredContainer primary="medcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.2" /> <PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.06" /> <PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.12" />
<PreferredContainer secondary="medcontainer"/> <PreferredContainer secondary="medcontainer"/>
<Price baseprice="125" minleveldifficulty="15"> <Price baseprice="125" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost"/> <Price storeidentifier="merchantoutpost"/>
@@ -1113,11 +1113,11 @@
<!-- Name: AntiRad --> <!-- Name: AntiRad -->
<!-- Slows down cellular degradation caused by radiation. --> <!-- Slows down cellular degradation caused by radiation. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<AntiRad name="" identifier="antirad" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <AntiRad name="" identifier="antirad" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.2" /> <PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.06" /> <PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.12" />
<PreferredContainer primary="medcab" secondary="medcontainer"/> <PreferredContainer primary="medcab" secondary="medcontainer"/>
<Price baseprice="125" minleveldifficulty="11"> <Price baseprice="125" minleveldifficulty="11">
<Price storeidentifier="merchantoutpost"/> <Price storeidentifier="merchantoutpost"/>
@@ -1171,12 +1171,12 @@
<!-- Name: Paralysis Antidote --> <!-- Name: Paralysis Antidote -->
<!-- An antidote for paralysis. --> <!-- An antidote for paralysis. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<ParalysisAntidote name="" identifier="antiparalysis" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <ParalysisAntidote name="" identifier="antiparalysis" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wrecksupplycab" amount="1" spawnprobability="0.3" /> <PreferredContainer secondary="wrecksupplycab" amount="2" spawnprobability="0.6" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.8" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="1" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.2" /> <PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.06" /> <PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.12" />
<PreferredContainer primary="medcab" secondary="medcontainer"/> <PreferredContainer primary="medcab" secondary="medcontainer"/>
<Price baseprice="200" minleveldifficulty="15"> <Price baseprice="200" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
@@ -1236,17 +1236,17 @@
<!-- Name: Elastin --> <!-- Name: Elastin -->
<!-- A highly elastic, naturally occurring protein. Useful for crafting. --> <!-- A highly elastic, naturally occurring protein. Useful for crafting. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<Elastin name="" identifier="elastin" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,chem" cargocontaineridentifier="mediccrate" scale="0.5" impactsoundtag="impact_soft"> <Elastin name="" identifier="elastin" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,chem" cargocontaineridentifier="mediccrate" scale="0.5" impactsoundtag="impact_soft">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medfabcab" secondary="medcontainer"/> <PreferredContainer primary="medfabcab" secondary="medcontainer"/>
<PreferredContainer primary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="1" maxamount="2" spawnprobability="0.5" /> <PreferredContainer primary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="2" maxamount="4" spawnprobability="1" />
<Price baseprice="40"> <Price baseprice="40">
<Price storeidentifier="merchantoutpost" sold="false" /> <Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="6" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="18" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="8" /> <Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="24" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.1" /> <Price storeidentifier="merchantmilitary" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="8" /> <Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="24" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="772,771,52,59" origin="0.5,0.5" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="772,771,52,59" origin="0.5,0.5" />
<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="465,452,47,60" depth="0.6" origin="0.5,0.5" /> <Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="465,452,47,60" depth="0.6" origin="0.5,0.5" />
@@ -1261,19 +1261,19 @@
<!-- Name: Opium --> <!-- Name: Opium -->
<!-- A relatively mild opioid obtained from aquatic poppy. Most commonly used to manufacture morphine and fentanyl. --> <!-- A relatively mild opioid obtained from aquatic poppy. Most commonly used to manufacture morphine and fentanyl. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<Opium name="" identifier="opium" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,chem" description="" cargocontaineridentifier="mediccrate" scale="0.5" useinhealthinterface="true" RequireAimToUse="True"> <Opium name="" identifier="opium" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,chem" description="" cargocontaineridentifier="mediccrate" scale="0.5" useinhealthinterface="true" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="1" maxamount="2" spawnprobability="0.5" /> <PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="2" maxamount="4" spawnprobability="1" />
<PreferredContainer primary="medfabcab" secondary="medcontainer"/> <PreferredContainer primary="medfabcab" secondary="medcontainer"/>
<PreferredContainer secondary="outposttrashcan" amount="1" spawnprobability="0.2" /> <PreferredContainer secondary="outposttrashcan" amount="2" spawnprobability="0.4" />
<Price baseprice="40"> <Price baseprice="40">
<Price storeidentifier="merchantoutpost" minavailable="4" /> <Price storeidentifier="merchantoutpost" minavailable="12" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="6" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="18" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="8" /> <Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="24" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.1" /> <Price storeidentifier="merchantmilitary" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="8" /> <Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="24" />
<Price storeidentifier="merchantnightclub" minavailable="4" /> <Price storeidentifier="merchantnightclub" minavailable="12" />
</Price> </Price>
<Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="60" fabricationlimitmin="5" fabricationlimitmax="10"/> <Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="60" fabricationlimitmin="5" fabricationlimitmax="10"/>
<SuitableTreatment type="damage" suitability="20" /> <SuitableTreatment type="damage" suitability="20" />
@@ -1315,17 +1315,17 @@
<!-- Name: Broad-spectrum Antibiotics --> <!-- Name: Broad-spectrum Antibiotics -->
<!-- An antibiotic that acts against a wide range of disease-causing bacteria, though with the side effect of internal damage and Alcohol Sensitivity. Used as an ingredient in many medical compounds. --> <!-- An antibiotic that acts against a wide range of disease-causing bacteria, though with the side effect of internal damage and Alcohol Sensitivity. Used as an ingredient in many medical compounds. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<Antibiotics name="" identifier="antibiotics" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,chem,medical,syringe" description="" cargocontaineridentifier="mediccrate" scale="0.5" useinhealthinterface="true" RequireAimToUse="True"> <Antibiotics name="" identifier="antibiotics" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,chem,medical,syringe" description="" cargocontaineridentifier="mediccrate" scale="0.5" useinhealthinterface="true" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="1" maxamount="2" spawnprobability="0.5" /> <PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="2" maxamount="4" spawnprobability="1" />
<PreferredContainer primary="medfabcab" secondary="medcontainer"/> <PreferredContainer primary="medfabcab" secondary="medcontainer"/>
<Price baseprice="40"> <Price baseprice="40">
<Price storeidentifier="merchantoutpost" minavailable="6" /> <Price storeidentifier="merchantoutpost" minavailable="18" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="12" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="36" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="10" /> <Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="30" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.1" /> <Price storeidentifier="merchantmilitary" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="10" /> <Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="30" />
<Price storeidentifier="merchanthusk" minavailable="0" maxavailable="2"/> <Price storeidentifier="merchanthusk" minavailable="0" maxavailable="2"/>
</Price> </Price>
<Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="60" fabricationlimitmin="5" fabricationlimitmax="10"/> <Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="60" fabricationlimitmin="5" fabricationlimitmax="10"/>
@@ -1392,17 +1392,17 @@
</Antibiotics> </Antibiotics>
<!-- Name: Stabilozine --> <!-- Name: Stabilozine -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<Stabilozine name="" identifier="stabilozine" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" tags="smallitem,chem,medical,syringe" cargocontaineridentifier="mediccrate" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <Stabilozine name="" identifier="stabilozine" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" tags="smallitem,chem,medical,syringe" cargocontaineridentifier="mediccrate" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="1" maxamount="2" spawnprobability="0.5" /> <PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="2" maxamount="4" spawnprobability="1" />
<PreferredContainer primary="medfabcab" secondary="medcontainer"/> <PreferredContainer primary="medfabcab" secondary="medcontainer"/>
<Price baseprice="40"> <Price baseprice="40">
<Price storeidentifier="merchantoutpost" minavailable="6" /> <Price storeidentifier="merchantoutpost" minavailable="18" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="10" sold="false"/> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="30" sold="false"/>
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="15" /> <Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="45" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.1" /> <Price storeidentifier="merchantmilitary" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="15" /> <Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="45" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="384,640,64,64" origin="0.5,0.5" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="384,640,64,64" origin="0.5,0.5" />
<Sprite texture="Medicines.png" sourcerect="112,139,37,70" depth="0.6" origin="0.5,0.5" /> <Sprite texture="Medicines.png" sourcerect="112,139,37,70" depth="0.6" origin="0.5,0.5" />
@@ -1444,17 +1444,17 @@
<!-- Name: Adrenaline --> <!-- Name: Adrenaline -->
<!-- A naturally occurring hormone, useful as short-term treatment and prevention for stun, while also keeping the patient from falling to life-threatening unconsciousness. Can be used to manufacture medicine or combat stimulants. --> <!-- A naturally occurring hormone, useful as short-term treatment and prevention for stun, while also keeping the patient from falling to life-threatening unconsciousness. Can be used to manufacture medicine or combat stimulants. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<Adrenaline name="" identifier="adrenaline" category="Medical,Material" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <Adrenaline name="" identifier="adrenaline" category="Medical,Material" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medfabcab" secondary="medcontainer"/> <PreferredContainer primary="medfabcab" secondary="medcontainer"/>
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="1" maxamount="2" spawnprobability="0.5" /> <PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="2" maxamount="4" spawnprobability="1" />
<Price baseprice="60"> <Price baseprice="60">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantcity" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantcity" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="4" /> <Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="12" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="4" /> <Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="12" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="129,448,62,64" origin="0.5,0.5" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="129,448,62,64" origin="0.5,0.5" />
<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="301,209,37,72" depth="0.6" origin="0.5,0.5" /> <Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="301,209,37,72" depth="0.6" origin="0.5,0.5" />
@@ -1485,22 +1485,22 @@
<!-- Name: Tonic Liquid --> <!-- Name: Tonic Liquid -->
<!-- Description: A medical solution that's mildly effective as a treatment for internal damage, but is more commonly used to increase the duration of performance enhancing drugs. --> <!-- Description: A medical solution that's mildly effective as a treatment for internal damage, but is more commonly used to increase the duration of performance enhancing drugs. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<TonicLiquid name="" identifier="tonicliquid" category="Medical,Material" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical" description="" useinhealthinterface="true" scale="0.3" impactsoundtag="impact_metal_light"> <TonicLiquid name="" identifier="tonicliquid" category="Medical,Material" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical" description="" useinhealthinterface="true" scale="0.3" impactsoundtag="impact_metal_light">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medfabcab" secondary="medcontainer"/> <PreferredContainer primary="medfabcab" secondary="medcontainer"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.1" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="0.2" />
<SuitableTreatment type="damage" suitability="1" /> <SuitableTreatment type="damage" suitability="1" />
<SuitableTreatment type="burn" suitability="-10" /> <SuitableTreatment type="burn" suitability="-10" />
<SuitableTreatment identifier="opiateoverdose" suitability="-10" /> <SuitableTreatment identifier="opiateoverdose" suitability="-10" />
<SuitableTreatment identifier="oxygenlow" suitability="-10" /> <SuitableTreatment identifier="oxygenlow" suitability="-10" />
<SuitableTreatment identifier="opiatewithdrawal" suitability="-10" /> <SuitableTreatment identifier="opiatewithdrawal" suitability="-10" />
<Price baseprice="75" minavailable="3"> <Price baseprice="75" minavailable="9">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="7" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="21" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="10" /> <Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="30" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="8" /> <Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="24" />
<Price storeidentifier="merchantmine" multiplier="1.1" /> <Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantnightclub" minavailable="1" /> <Price storeidentifier="merchantnightclub" minavailable="3" />
</Price> </Price>
<Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="100" fabricationlimitmin="5" fabricationlimitmax="10"/> <Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="100" fabricationlimitmin="5" fabricationlimitmax="10"/>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="20" amount="2"> <Fabricate suitablefabricators="medicalfabricator" requiredtime="20" amount="2">

View File

@@ -6,11 +6,11 @@
<!-- Name: Morbusine --> <!-- Name: Morbusine -->
<!-- Description: Causes oxygen deprivation. Kills relatively quickly, but not effective on bigger creatures --> <!-- Description: Causes oxygen deprivation. Kills relatively quickly, but not effective on bigger creatures -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<Morbusine name="" identifier="morbusine" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <Morbusine name="" identifier="morbusine" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/> <PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.02" /> <PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.04" />
<Price baseprice="200" minavailable="1"> <Price baseprice="200" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" /> <Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" /> <Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" /> <Price storeidentifier="merchantresearch" multiplier="0.9" />
@@ -72,14 +72,14 @@
<!-- Name: Chloral Hydrate --> <!-- Name: Chloral Hydrate -->
<!-- Description: A sedative that can be used to knock someone out for a short period of time. --> <!-- Description: A sedative that can be used to knock someone out for a short period of time. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<ChloralHydrate name="" identifier="chloralhydrate" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <ChloralHydrate name="" identifier="chloralhydrate" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/> <PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.1" /> <PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.2" />
<Price baseprice="100" minavailable="1"> <Price baseprice="100" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" /> <Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" /> <Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" /> <Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
</Price> </Price>
@@ -129,11 +129,11 @@
<!-- Name: Cyanide --> <!-- Name: Cyanide -->
<!-- Description: Sudden death for normal characters. Works even on the strongest creatures, but it might take time. --> <!-- Description: Sudden death for normal characters. Works even on the strongest creatures, but it might take time. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<Cyanide name="" identifier="cyanide" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <Cyanide name="" identifier="cyanide" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/> <PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.05" /> <PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.1" />
<Price baseprice="250" minavailable="1"> <Price baseprice="250" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" /> <Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" /> <Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" /> <Price storeidentifier="merchantresearch" multiplier="0.9" />
@@ -193,11 +193,11 @@
<!-- Name: Radiotoxin --> <!-- Name: Radiotoxin -->
<!-- Description: A highly potent neurotoxin. --> <!-- Description: A highly potent neurotoxin. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<Radiotoxin name="" identifier="radiotoxin" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <Radiotoxin name="" identifier="radiotoxin" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/> <PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.05" /> <PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.1" />
<Price baseprice="200" minavailable="1"> <Price baseprice="200" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" /> <Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" /> <Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" /> <Price storeidentifier="merchantresearch" multiplier="0.9" />
@@ -248,11 +248,11 @@
<!-- Name: Sufforin --> <!-- Name: Sufforin -->
<!-- Description: disables slowly, makes very sick, eventually lethal. --> <!-- Description: disables slowly, makes very sick, eventually lethal. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<Sufforin name="" identifier="sufforin" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <Sufforin name="" identifier="sufforin" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/> <PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.05" /> <PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.1" />
<Price baseprice="100" minavailable="1"> <Price baseprice="100" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" /> <Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" /> <Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" /> <Price storeidentifier="merchantresearch" multiplier="0.9" />
@@ -311,11 +311,11 @@
<!-- Name: Deliriumine --> <!-- Name: Deliriumine -->
<!-- Description: A psychosis-inducing toxin. --> <!-- Description: A psychosis-inducing toxin. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<Deliriumine name="" identifier="deliriumine" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <Deliriumine name="" identifier="deliriumine" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/> <PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.05" /> <PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.1" />
<Price baseprice="250" minavailable="1"> <Price baseprice="250" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" /> <Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" /> <Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" /> <Price storeidentifier="merchantresearch" multiplier="0.9" />
@@ -364,11 +364,11 @@
<!-- Name: Paralyzant --> <!-- Name: Paralyzant -->
<!-- Description: slows down effectively, but doesn't kill. In high doses effective even on the biggest monsters.--> <!-- Description: slows down effectively, but doesn't kill. In high doses effective even on the biggest monsters.-->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<Paralyzant name="" identifier="paralyzant" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <Paralyzant name="" identifier="paralyzant" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/> <PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.05" /> <PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.1" />
<Price baseprice="380" minavailable="1"> <Price baseprice="380" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" /> <Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" /> <Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" /> <Price storeidentifier="merchantresearch" multiplier="0.9" />
@@ -426,11 +426,11 @@
<!-- Name: Raptor bane extract --> <!-- Name: Raptor bane extract -->
<!-- Description: Causes vomiting in humans, severely harms raptors. --> <!-- Description: Causes vomiting in humans, severely harms raptors. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<raptorbaneextract name="" identifier="raptorbaneextract" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <raptorbaneextract name="" identifier="raptorbaneextract" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/> <PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.05" /> <PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.1" />
<Price baseprice="250" minavailable="1"> <Price baseprice="250" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.3" /> <Price storeidentifier="merchantcity" multiplier="1.3" />
<Price storeidentifier="merchantresearch" /> <Price storeidentifier="merchantresearch" />
@@ -490,9 +490,9 @@
<!-- Name: Hallucinogenic Bufotoxin --> <!-- Name: Hallucinogenic Bufotoxin -->
<!-- Description: A hallucinogenic toxin. Has an antiparalyzant effect. --> <!-- Description: A hallucinogenic toxin. Has an antiparalyzant effect. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<Bufotoxin name="" identifier="hallucinogenicbufotoxin" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,medical" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <Bufotoxin name="" identifier="hallucinogenicbufotoxin" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,medical" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<PreferredContainer primary="toxcab" secondary="toxcontainer"/> <PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.05" /> <PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.1" />
<Price baseprice="200" sold="false" /> <Price baseprice="200" sold="false" />
<Deconstruct time="20"> <Deconstruct time="20">
<Item identifier="antibloodloss1" /> <Item identifier="antibloodloss1" />
@@ -517,17 +517,17 @@
<!-- Name: Sulphuric Acid --> <!-- Name: Sulphuric Acid -->
<!-- A strong acid that causes burns when in contact with skin. Used as an ingredient in several poisons. --> <!-- A strong acid that causes burns when in contact with skin. Used as an ingredient in several poisons. -->
<!-- *************************************************************************************************************************************************************************** --> <!-- *************************************************************************************************************************************************************************** -->
<SulphuricAcid name="" identifier="sulphuricacid" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" description="" Tags="smallitem,chem,poison" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <SulphuricAcid name="" identifier="sulphuricacid" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" description="" Tags="smallitem,chem,poison" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.5" /> <PreferredContainer secondary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="1" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/> <PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<Price baseprice="80"> <Price baseprice="80">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantcity" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantcity" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="4" /> <Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="12" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmine" multiplier="1.1" sold="false"/> <Price storeidentifier="merchantmine" multiplier="1.1" sold="false"/>
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="6" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="320,768,64,64" origin="0.5,0.5" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="320,768,64,64" origin="0.5,0.5" />
<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="346,452,33,60" depth="0.6" origin="0.5,0.5" /> <Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="346,452,33,60" depth="0.6" origin="0.5,0.5" />

View File

@@ -3,8 +3,8 @@
<Item name="" identifier="guitar" category="Misc" Tags="bigitem,instrument" scale="0.5" description="" price="300" isshootable="true"> <Item name="" identifier="guitar" category="Misc" Tags="bigitem,instrument" scale="0.5" description="" price="300" isshootable="true">
<Upgrade gameversion="0.9.2.0" scale="0.5"/> <Upgrade gameversion="0.9.2.0" scale="0.5"/>
<Price baseprice="50"> <Price baseprice="50">
<Price storeidentifier="merchantoutpost" minavailable="1"/> <Price storeidentifier="merchantoutpost" minavailable="3"/>
<Price storeidentifier="merchantcity" minavailable="1"/> <Price storeidentifier="merchantcity" minavailable="3"/>
<Price storeidentifier="merchantresearch" sold="false" /> <Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" sold="false" /> <Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" /> <Price storeidentifier="merchantmine" sold="false" />
@@ -27,11 +27,11 @@
</Holdable> </Holdable>
</Item> </Item>
<Item name="" identifier="harmonica" category="Misc" Tags="smallitem,instrument" cargocontaineridentifier="metalcrate" scale="0.5" description="" price="300" impactsoundtag="impact_metal_light" isshootable="true"> <Item name="" identifier="harmonica" category="Misc" Tags="smallitem,instrument" cargocontaineridentifier="metalcrate" scale="0.5" description="" price="300" impactsoundtag="impact_metal_light" isshootable="true">
<PreferredContainer primary="crewcab" spawnprobability="0.05" notcampaign="true"/> <PreferredContainer primary="crewcab" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.1"/> <PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.2"/>
<Price baseprice="50"> <Price baseprice="50">
<Price storeidentifier="merchantoutpost" minavailable="1"/> <Price storeidentifier="merchantoutpost" minavailable="3"/>
<Price storeidentifier="merchantcity" minavailable="1"/> <Price storeidentifier="merchantcity" minavailable="3"/>
<Price storeidentifier="merchantresearch" sold="false" /> <Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" sold="false" /> <Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" /> <Price storeidentifier="merchantmine" sold="false" />
@@ -48,11 +48,11 @@
</Holdable> </Holdable>
</Item> </Item>
<Item name="" identifier="accordion" category="Misc" Tags="smallitem,instrument" scale="0.5" description="" price="300" impactsoundtag="impact_metal_light" isshootable="true"> <Item name="" identifier="accordion" category="Misc" Tags="smallitem,instrument" scale="0.5" description="" price="300" impactsoundtag="impact_metal_light" isshootable="true">
<PreferredContainer primary="crewcab" spawnprobability="0.05" notcampaign="true"/> <PreferredContainer primary="crewcab" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.1"/> <PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.2"/>
<Price baseprice="50"> <Price baseprice="50">
<Price storeidentifier="merchantoutpost" minavailable="1"/> <Price storeidentifier="merchantoutpost" minavailable="3"/>
<Price storeidentifier="merchantcity" minavailable="1"/> <Price storeidentifier="merchantcity" minavailable="3"/>
<Price storeidentifier="merchantresearch" sold="false" /> <Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" sold="false" /> <Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" /> <Price storeidentifier="merchantmine" sold="false" />
@@ -68,8 +68,8 @@
</Item> </Item>
<Item name="" identifier="captainspipe" category="Misc" Tags="smallitem" scale="0.5" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light" isshootable="true" requireaimtouse="true"> <Item name="" identifier="captainspipe" category="Misc" Tags="smallitem" scale="0.5" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light" isshootable="true" requireaimtouse="true">
<PreferredContainer primary="crewcab" spawnprobability="0.05" notcampaign="true"/> <PreferredContainer primary="crewcab" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.1"/> <PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.2"/>
<Price baseprice="50"> <Price baseprice="50">
<Price storeidentifier="merchantoutpost"/> <Price storeidentifier="merchantoutpost"/>
<Price storeidentifier="merchantcity"/> <Price storeidentifier="merchantcity"/>
@@ -101,19 +101,19 @@
<RequiredItem items="pipetobacco" type="Contained" /> <RequiredItem items="pipetobacco" type="Contained" />
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
<ItemContainer hideitems="true" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="6" itempos="74,-281" iteminterval="0,0" itemrotation="0" canbeselected="false" containedspritedepth="0.79"> <ItemContainer hideitems="true" drawinventory="true" capacity="1" maxstacksize="60" slotsperrow="6" itempos="74,-281" iteminterval="0,0" itemrotation="0" canbeselected="false" containedspritedepth="0.79">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="0,384,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="0,384,64,64" origin="0.5,0.5" />
<Containable items="pipetobacco" /> <Containable items="pipetobacco" />
</ItemContainer> </ItemContainer>
</Item> </Item>
<Item name="" identifier="pipetobacco" category="Misc" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,pipetobacco" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true"> <Item name="" identifier="pipetobacco" category="Misc" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,pipetobacco" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true">
<PreferredContainer primary="captainspipe" spawnprobability="1"/> <PreferredContainer primary="captainspipe" spawnprobability="1"/>
<PreferredContainer primary="crewcab" spawnprobability="0.05" notcampaign="true"/> <PreferredContainer primary="crewcab" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.1"/> <PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.2"/>
<Price baseprice="120"> <Price baseprice="120">
<Price storeidentifier="merchantoutpost" multiplier="1.1" minavailable="1"/> <Price storeidentifier="merchantoutpost" multiplier="1.1" minavailable="3"/>
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="2"/> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="6"/>
<Price storeidentifier="merchantresearch" sold="false" /> <Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" sold="false" /> <Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" /> <Price storeidentifier="merchantmine" sold="false" />
@@ -165,7 +165,7 @@
<Item name="" identifier="researcherscribble1" nameidentifier="alientranslator" descriptionidentifier=" " allowstealingalways="true" spritecolor="20,39,162,255" category="Misc" hideinmenus="true" Tags="smallitem" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="researcherscribble1" nameidentifier="alientranslator" descriptionidentifier=" " allowstealingalways="true" spritecolor="20,39,162,255" category="Misc" hideinmenus="true" Tags="smallitem" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" secondary="locker"/> <PreferredContainer primary="crewcab" secondary="locker"/>
<PreferredContainer secondary="researchcontainer" spawnprobability="0.05"/> <PreferredContainer secondary="researchcontainer" spawnprobability="0.1"/>
<InventoryIcon texture="Content/Items/Misc/scribble1.png" sourcerect="0,0,768,1024" origin="0.5,0.5" /> <InventoryIcon texture="Content/Items/Misc/scribble1.png" sourcerect="0,0,768,1024" origin="0.5,0.5" />
<Sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="367,194,12,44" origin="0.5,0.5" depth="0.8" /> <Sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="367,194,12,44" origin="0.5,0.5" depth="0.8" />
<Body width="35" height="40" density="8" /> <Body width="35" height="40" density="8" />

View File

@@ -8,8 +8,8 @@
<Sprite texture="Content/Items/Containers/containers.png" depth="0.54" sourcerect="407,376,152,89" origin="0.5,0.5" /> <Sprite texture="Content/Items/Containers/containers.png" depth="0.54" sourcerect="407,376,152,89" origin="0.5,0.5" />
<Body width="150" height="75" density="25" /> <Body width="150" height="75" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-30,14" handle2="30,14" aimable="false" msg="ItemMsgPickUpSelect" /> <Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-30,14" handle2="30,14" aimable="false" msg="ItemMsgPickUpSelect" />
<ItemContainer capacity="20" maxstacksize="32" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true"> <ItemContainer capacity="50" maxstacksize="60" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem,mediumitem" excludeditems="toolbelt,toolbox,bandolier,cargoscooter,largemobilecontainer" /> <Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" />
<StatusEffect type="OnSpawn" target="this"> <StatusEffect type="OnSpawn" target="this">
<SpawnItem identifier="revolver" spawnposition="ThisInventory" count="1" /> <SpawnItem identifier="revolver" spawnposition="ThisInventory" count="1" />
<SpawnItem identifier="revolverround" spawnposition="ThisInventory" mincount="12" maxcount="24" /> <SpawnItem identifier="revolverround" spawnposition="ThisInventory" mincount="12" maxcount="24" />
@@ -21,7 +21,7 @@
<Remove /> <Remove />
</StatusEffect> </StatusEffect>
</ItemContainer> </ItemContainer>
<LightComponent range="120.0" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2"> <LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="157,1,152,89" origin="0.5,0.5" alpha="1.0" /> <Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="157,1,152,89" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
@@ -59,7 +59,7 @@
<SpawnItem identifier="medicinebelt_tier1" spawnposition="ThisInventory" count="1" /> <SpawnItem identifier="medicinebelt_tier1" spawnposition="ThisInventory" count="1" />
</StatusEffect> </StatusEffect>
</ItemContainer> </ItemContainer>
<LightComponent range="120.0" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2"> <LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" /> <Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
@@ -137,7 +137,7 @@
<SpawnItem identifiers="piratehelmet" spawnposition="ThisInventory" count="1" /> <SpawnItem identifiers="piratehelmet" spawnposition="ThisInventory" count="1" />
</StatusEffect> </StatusEffect>
</ItemContainer> </ItemContainer>
<LightComponent range="120.0" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2"> <LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" /> <Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
@@ -209,7 +209,7 @@
<SpawnItem identifier="chitinhelmet" spawnposition="ThisInventory" count="1" /> <SpawnItem identifier="chitinhelmet" spawnposition="ThisInventory" count="1" />
</StatusEffect> </StatusEffect>
</ItemContainer> </ItemContainer>
<LightComponent range="120.0" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2"> <LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" /> <Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
@@ -226,7 +226,7 @@
<SpawnItem identifiers="piratehelmet" spawnposition="ThisInventory" count="1" /> <SpawnItem identifiers="piratehelmet" spawnposition="ThisInventory" count="1" />
</StatusEffect> </StatusEffect>
</ItemContainer> </ItemContainer>
<LightComponent range="120.0" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2"> <LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" /> <Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
@@ -276,7 +276,7 @@
<SpawnItem identifiers="ballistichelmet1" spawnposition="ThisInventory" count="1" /> <SpawnItem identifiers="ballistichelmet1" spawnposition="ThisInventory" count="1" />
</StatusEffect> </StatusEffect>
</ItemContainer> </ItemContainer>
<LightComponent range="120.0" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2"> <LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" /> <Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
@@ -291,7 +291,7 @@
<SpawnItem identifiers="ballistichelmet1" spawnposition="ThisInventory" count="1" /> <SpawnItem identifiers="ballistichelmet1" spawnposition="ThisInventory" count="1" />
</StatusEffect> </StatusEffect>
</ItemContainer> </ItemContainer>
<LightComponent range="120.0" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2"> <LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" /> <Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
@@ -306,7 +306,7 @@
<SpawnItem identifiers="ballistichelmet1" spawnposition="ThisInventory" count="1" /> <SpawnItem identifiers="ballistichelmet1" spawnposition="ThisInventory" count="1" />
</StatusEffect> </StatusEffect>
</ItemContainer> </ItemContainer>
<LightComponent range="120.0" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2"> <LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" /> <Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
</LightComponent> </LightComponent>
</Item> </Item>
@@ -323,8 +323,8 @@
<sprite name="ToolBelt" texture="Content/Items/Tools/tools.png" sourcerect="256,102,112,54" limb="Torso" inherittexturescale="true" origin="0.5,-0.2" /> <sprite name="ToolBelt" texture="Content/Items/Tools/tools.png" sourcerect="256,102,112,54" limb="Torso" inherittexturescale="true" origin="0.5,-0.2" />
</Wearable> </Wearable>
<Holdable slots="RightHand+LeftHand" holdpos="0,-70" handle1="-5,0" handle2="10,-20" holdangle="0" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use" allowswappingwhenpicked="false" /> <Holdable slots="RightHand+LeftHand" holdpos="0,-70" handle1="-5,0" handle2="10,-20" holdangle="0" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use" allowswappingwhenpicked="false" />
<ItemContainer capacity="6" maxstacksize="32" depth="0.5" > <ItemContainer capacity="18" maxstacksize="60" depth="0.5" >
<Containable items="smallitem" excludeditems="toolbelt,toolbox,bandolier" /> <Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem" />
<StatusEffect type="OnSpawn" target="this"> <StatusEffect type="OnSpawn" target="this">
<SpawnItem identifier="antibleeding1" spawnposition="ThisInventory" mincount="4" maxcount="8" /> <SpawnItem identifier="antibleeding1" spawnposition="ThisInventory" mincount="4" maxcount="8" />
<SpawnItem identifier="antibloodloss1" spawnposition="ThisInventory" mincount="4" maxcount="8" /> <SpawnItem identifier="antibloodloss1" spawnposition="ThisInventory" mincount="4" maxcount="8" />

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Items> <Items>
<Item name="" identifier="deepdiverduck" category="Misc" Tags="smallitem,traitormissionitem" maxstacksize="1" impacttolerance="4" inventoryiconcolor="110,120,110,255" spritecolor="110,120,110" impactsoundtag="impact_metal_heavy"> <Item name="" identifier="deepdiverduck" category="Misc" Tags="smallitem,traitormissionitem" maxstacksize="60" impacttolerance="4" inventoryiconcolor="110,120,110,255" spritecolor="110,120,110" impactsoundtag="impact_metal_heavy">
<PreferredContainer primary="storagecab" /> <PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" spawnprobability="0" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" spawnprobability="0" />
<Price baseprice="38" sold="false" canbespecial="false"> <Price baseprice="38" sold="false" canbespecial="false">
@@ -46,7 +46,7 @@
</Projectile> </Projectile>
</Item> </Item>
<Item name="" identifier="huskfigurine" category="Misc" maxstacksize="2" Tags="smallitem,traitormissionitem" scale="0.5" health="10" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light" isshootable="true"> <Item name="" identifier="huskfigurine" category="Misc" maxstacksize="60" Tags="smallitem,traitormissionitem" scale="0.5" health="10" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light" isshootable="true">
<Price baseprice="50" sold="false" canbespecial="false"> <Price baseprice="50" sold="false" canbespecial="false">
<Price storeidentifier="merchantoutpost"/> <Price storeidentifier="merchantoutpost"/>
<Price storeidentifier="merchantcity"/> <Price storeidentifier="merchantcity"/>
@@ -111,7 +111,7 @@
</Item> </Item>
<!-- Basic time bomb, can be dumped into water to get rid of --> <!-- Basic time bomb, can be dumped into water to get rid of -->
<Item name="" identifier="traitortimebomb" category="Weapon" hideinmenus="true" Tags="smallitem,explosive,traitorbomb,traitormissionitem" maxstacksize="1" Scale="0.5" health="120" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_metal_light"> <Item name="" identifier="traitortimebomb" category="Weapon" hideinmenus="true" Tags="smallitem,explosive,traitorbomb,traitormissionitem" maxstacksize="60" Scale="0.5" health="120" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_metal_light">
<Price baseprice="160" sold="false" canbespecial="false" /> <Price baseprice="160" sold="false" canbespecial="false" />
<Sprite texture="Content/Map/Outposts/Art/FactionItems.png" depth="0.55" sourcerect="448,198,38,76" origin="0.5,0.5" /> <Sprite texture="Content/Map/Outposts/Art/FactionItems.png" depth="0.55" sourcerect="448,198,38,76" origin="0.5,0.5" />
<Body width="30" height="70" density="20" /> <Body width="30" height="70" density="20" />
@@ -138,7 +138,7 @@
<sound file="Content/Items/Weapons/ExplosionDebris2.ogg" range="6000" /> <sound file="Content/Items/Weapons/ExplosionDebris2.ogg" range="6000" />
</StatusEffect> </StatusEffect>
</Throwable> </Throwable>
<LightComponent LightColor="248,81,81,100" range="20" powerconsumption="0" IsOn="false" blinkfrequency="1.0" offset="0,16"> <LightComponent LightColor="248,81,81,100" range="80" powerconsumption="0" IsOn="false" blinkfrequency="1.0" offset="0,16">
<sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="492,218,17,7" origin="0.5,0.5"/> <sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="492,218,17,7" origin="0.5,0.5"/>
<StatusEffect type="OnActive" target="This" interval="1" Condition="-1.0" disabledeltatime="true"> <StatusEffect type="OnActive" target="This" interval="1" Condition="-1.0" disabledeltatime="true">
<sound file="Content/Items/Button/Switch1.ogg" range="200" frequencymultiplier="1.5" volume="0.75" /> <sound file="Content/Items/Button/Switch1.ogg" range="200" frequencymultiplier="1.5" volume="0.75" />
@@ -147,7 +147,7 @@
</Item> </Item>
<!-- Variant that cannot be dumped into the water to get rid of, it explodes and probably still nukes the ship --> <!-- Variant that cannot be dumped into the water to get rid of, it explodes and probably still nukes the ship -->
<Item name="" identifier="traitortimebomb2" category="Weapon" hideinmenus="true" Tags="smallitem,explosive,traitorbomb,traitormissionitem" maxstacksize="1" Scale="0.5" health="120" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_metal_light"> <Item name="" identifier="traitortimebomb2" category="Weapon" hideinmenus="true" Tags="smallitem,explosive,traitorbomb,traitormissionitem" maxstacksize="60" Scale="0.5" health="120" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_metal_light">
<Price baseprice="160" sold="false" canbespecial="false" /> <Price baseprice="160" sold="false" canbespecial="false" />
<Sprite texture="Content/Map/Outposts/Art/FactionItems.png" depth="0.55" sourcerect="448,198,38,76" origin="0.5,0.5" /> <Sprite texture="Content/Map/Outposts/Art/FactionItems.png" depth="0.55" sourcerect="448,198,38,76" origin="0.5,0.5" />
<Body width="30" height="70" density="20" /> <Body width="30" height="70" density="20" />
@@ -174,7 +174,7 @@
<sound file="Content/Items/Weapons/ExplosionDebris2.ogg" range="6000" /> <sound file="Content/Items/Weapons/ExplosionDebris2.ogg" range="6000" />
</StatusEffect> </StatusEffect>
</Throwable> </Throwable>
<LightComponent LightColor="248,81,81,100" range="20" powerconsumption="0" IsOn="false" blinkfrequency="1.0" offset="0,16"> <LightComponent LightColor="248,81,81,100" range="80" powerconsumption="0" IsOn="false" blinkfrequency="1.0" offset="0,16">
<sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="492,218,17,7" origin="0.5,0.5"/> <sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="492,218,17,7" origin="0.5,0.5"/>
<StatusEffect type="OnActive" target="This" interval="1" Condition="-1.0" disabledeltatime="true"> <StatusEffect type="OnActive" target="This" interval="1" Condition="-1.0" disabledeltatime="true">
<sound file="Content/Items/Button/Switch1.ogg" range="200" frequencymultiplier="1.5" volume="0.75" /> <sound file="Content/Items/Button/Switch1.ogg" range="200" frequencymultiplier="1.5" volume="0.75" />
@@ -193,7 +193,7 @@
</Item> </Item>
<!-- Variant that needs battery renewed, water = boom --> <!-- Variant that needs battery renewed, water = boom -->
<Item name="" identifier="traitortimebomb3" category="Weapon" hideinmenus="true" Tags="smallitem,explosive,traitorbomb,traitormissionitem" maxstacksize="1" Scale="0.5" health="120" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_metal_light"> <Item name="" identifier="traitortimebomb3" category="Weapon" hideinmenus="true" Tags="smallitem,explosive,traitorbomb,traitormissionitem" maxstacksize="60" Scale="0.5" health="120" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_metal_light">
<Price baseprice="160" sold="false" canbespecial="false" /> <Price baseprice="160" sold="false" canbespecial="false" />
<Sprite texture="Content/Map/Outposts/Art/FactionItems.png" depth="0.55" sourcerect="448,198,38,76" origin="0.5,0.5" /> <Sprite texture="Content/Map/Outposts/Art/FactionItems.png" depth="0.55" sourcerect="448,198,38,76" origin="0.5,0.5" />
<Body width="30" height="70" density="20" /> <Body width="30" height="70" density="20" />
@@ -232,7 +232,7 @@
<Conditional InWater="true"/> <Conditional InWater="true"/>
</StatusEffect> </StatusEffect>
</Powered> </Powered>
<LightComponent LightColor="248,81,81,100" range="20" powerconsumption="0" IsOn="false" blinkfrequency="1.0" offset="0,16"> <LightComponent LightColor="248,81,81,100" range="80" powerconsumption="0" IsOn="false" blinkfrequency="1.0" offset="0,16">
<sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="492,218,17,7" origin="0.5,0.5"/> <sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="492,218,17,7" origin="0.5,0.5"/>
<StatusEffect type="OnActive" target="Contained" Condition="-0.1" interval="1" disabledeltatime="true"> <StatusEffect type="OnActive" target="Contained" Condition="-0.1" interval="1" disabledeltatime="true">
<RequiredItem items="mobilebattery" type="Contained" /> <RequiredItem items="mobilebattery" type="Contained" />
@@ -248,7 +248,7 @@
<sound file="Content/Items/AlarmBuzzerLoop.ogg" range="1000.0" frequencymultiplier="2.0" /> <sound file="Content/Items/AlarmBuzzerLoop.ogg" range="1000.0" frequencymultiplier="2.0" />
</StatusEffect> </StatusEffect>
</LightComponent> </LightComponent>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="battery"> <ItemContainer capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="battery">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<Containable items="mobilebattery"> <Containable items="mobilebattery">
<StatusEffect type="OnContaining" targettype="This" Voltage="1.0" setvalue="true" /> <StatusEffect type="OnContaining" targettype="This" Voltage="1.0" setvalue="true" />
@@ -256,7 +256,7 @@
</ItemContainer> </ItemContainer>
</Item> </Item>
<Item name="" identifier="bloodsamplevial" hideinmenus="true" category="Medical" maxstacksize="8" maxstacksizecharacterinventory="1" cargocontaineridentifier="mediccrate" Tags="smallitem,traitormissionitem" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <Item name="" identifier="bloodsamplevial" hideinmenus="true" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,traitormissionitem" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<PreferredContainer primary="medcab" secondary="medcontainer"/> <PreferredContainer primary="medcab" secondary="medcontainer"/>
<Deconstruct time="20"> <Deconstruct time="20">
<Item identifier="opium" /> <Item identifier="opium" />
@@ -329,7 +329,7 @@
<Sprite texture="Content/Items/Tools/tools.png" sourcerect="231,102,25,54" depth="0.55" origin="0.5,0.5" /> <Sprite texture="Content/Items/Tools/tools.png" sourcerect="231,102,25,54" depth="0.55" origin="0.5,0.5" />
<Body width="23" height="50" density="12" /> <Body width="23" height="50" density="12" />
<Holdable slots="Any,RightHand,LeftHand" holdangle="30" handle1="0,-15" msg="ItemMsgPickUpSelect" /> <Holdable slots="Any,RightHand,LeftHand" holdangle="30" handle1="0,-15" msg="ItemMsgPickUpSelect" />
<LightComponent LightColor="0,255,0,255" range="25" powerconsumption="10" flicker="1" blinkfrequency="2" castshadows="false" IsOn="false" canbeselected="false"> <LightComponent LightColor="0,255,0,255" range="100" powerconsumption="10" flicker="1" blinkfrequency="2" castshadows="false" IsOn="false" canbeselected="false">
<StatusEffect type="OnActive" targettype="Contained" Condition="-1.66" Interval="1" disabledeltatime="true"> <StatusEffect type="OnActive" targettype="Contained" Condition="-1.66" Interval="1" disabledeltatime="true">
<RequiredItem items="mobilebattery" type="Contained" /> <RequiredItem items="mobilebattery" type="Contained" />
</StatusEffect> </StatusEffect>
@@ -346,7 +346,7 @@
<StatusEffect type="OnSecondaryUse" targettype="This" IsOn="false" /> <StatusEffect type="OnSecondaryUse" targettype="This" IsOn="false" />
</TickBox> </TickBox>
</CustomInterface> </CustomInterface>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="battery"> <ItemContainer capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="battery">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<Containable items="mobilebattery"> <Containable items="mobilebattery">
<StatusEffect type="OnContaining" targettype="This" Voltage="1.0" setvalue="true" /> <StatusEffect type="OnContaining" targettype="This" Voltage="1.0" setvalue="true" />
@@ -426,7 +426,7 @@
<Item name="" identifier="coilgunammobox_blanks" nameidentifier="coilgunammobox" variantof="coilgunammobox" hideinmenus="true"> <Item name="" identifier="coilgunammobox_blanks" nameidentifier="coilgunammobox" variantof="coilgunammobox" hideinmenus="true">
<PreferredContainer primary="coilgunammoloader" spawnprobability="0" /> <PreferredContainer primary="coilgunammoloader" spawnprobability="0" />
<PreferredContainer spawnprobability="0" /> <PreferredContainer spawnprobability="0" />
<PreferredContainer spawnprobability="0.01" /><!-- Tiny chance Thalamus/wrecks get the funny ammo --> <PreferredContainer spawnprobability="0.02" /><!-- Tiny chance Thalamus/wrecks get the funny ammo -->
<PreferredContainer spawnprobability="0" /> <PreferredContainer spawnprobability="0" />
<Price sold="false" /> <Price sold="false" />
<Deconstruct time="10"> <Deconstruct time="10">
@@ -462,7 +462,7 @@
</Projectile> </Projectile>
</Item> </Item>
<Item name="" identifier="huskeggs_huskroulette_harmless" nameidentifier="huskeggs" variantof="huskeggs" Tags="smallitem,syringe,huskroulette,traitormissionitem" hideinmenus="true" maxstacksize="1" maxstacksizecharacterinventory="1"> <Item name="" identifier="huskeggs_huskroulette_harmless" nameidentifier="huskeggs" variantof="huskeggs" Tags="smallitem,syringe,huskroulette,traitormissionitem" hideinmenus="true" maxstacksize="60" maxstacksizecharacterinventory="60">
<PreferredContainer primary="toxcontainer" spawnprobability="0" notcampaign="true"/> <PreferredContainer primary="toxcontainer" spawnprobability="0" notcampaign="true"/>
<PreferredContainer primary="wrecktoxcontainer" spawnprobability="0" /> <PreferredContainer primary="wrecktoxcontainer" spawnprobability="0" />
<PreferredContainer secondary="medfabcab"/> <PreferredContainer secondary="medfabcab"/>
@@ -478,7 +478,7 @@
</MeleeWeapon> </MeleeWeapon>
</Item> </Item>
<Item name="" identifier="huskeggs_huskroulette_infect" nameidentifier="huskeggs" variantof="huskeggs" Tags="smallitem,syringe,huskroulette,traitormissionitem" hideinmenus="true" maxstacksize="1" maxstacksizecharacterinventory="1"> <Item name="" identifier="huskeggs_huskroulette_infect" nameidentifier="huskeggs" variantof="huskeggs" Tags="smallitem,syringe,huskroulette,traitormissionitem" hideinmenus="true" maxstacksize="60" maxstacksizecharacterinventory="60">
<PreferredContainer primary="toxcontainer" spawnprobability="0" notcampaign="true"/> <PreferredContainer primary="toxcontainer" spawnprobability="0" notcampaign="true"/>
<PreferredContainer primary="wrecktoxcontainer" spawnprobability="0" /> <PreferredContainer primary="wrecktoxcontainer" spawnprobability="0" />
<PreferredContainer secondary="medfabcab"/> <PreferredContainer secondary="medfabcab"/>

View File

@@ -40,7 +40,7 @@
offset="0,5" offsetanim="Sine" offsetanimspeed="0.5"> offset="0,5" offsetanim="Sine" offsetanimspeed="0.5">
<AnimationConditional Voltage="gt 0.5" targetitemcomponent="OxygenGenerator" /> <AnimationConditional Voltage="gt 0.5" targetitemcomponent="OxygenGenerator" />
</DecorativeSprite> </DecorativeSprite>
<LightComponent range="140.0" lightcolor="255,184,108,193" powerconsumption="5" IsOn="false" castshadows="false" allowingameediting="false" /> <LightComponent range="560" lightcolor="255,184,108,193" powerconsumption="5" IsOn="false" castshadows="false" allowingameediting="false" />
<OxygenGenerator powerconsumption="1000.0" minvoltage="0.5" canbeselected="true" msg="ItemMsgInteractSelect"> <OxygenGenerator powerconsumption="1000.0" minvoltage="0.5" canbeselected="true" msg="ItemMsgInteractSelect">
<poweronsound file="Content/Items/PowerOnLight2.ogg" range="1500" loop="false" /> <poweronsound file="Content/Items/PowerOnLight2.ogg" range="1500" loop="false" />
@@ -59,7 +59,7 @@
<trigger/> <trigger/>
<ItemContainer capacity="5" maxstacksize="1" canbeselected="true" hideitems="false" itempos="31,-250" iteminterval="44.5,0" msg="ItemMsgOxygenRefill"> <ItemContainer capacity="15" maxstacksize="60" canbeselected="true" hideitems="false" itempos="31,-250" iteminterval="44.5,0" msg="ItemMsgOxygenRefill">
<Upgrade gameversion="0.15.22.1" itempos="31,-250" iteminterval="44.5,0" /> <Upgrade gameversion="0.15.22.1" itempos="31,-250" iteminterval="44.5,0" />
<GuiFrame relativesize="0.25,0.2" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.25,0.2" anchor="Center" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
@@ -160,7 +160,7 @@
<trigger/> <trigger/>
<ItemContainer capacity="3" maxstacksize="1" canbeselected = "true" hideitems="false" itempos="185,-172" iteminterval="27,0" msg="ItemMsgOxygenRefill" containedspritedepth="0.81"> <ItemContainer capacity="9" maxstacksize="60" canbeselected = "true" hideitems="false" itempos="185,-172" iteminterval="27,0" msg="ItemMsgOxygenRefill" containedspritedepth="0.81">
<GuiFrame relativesize="0.25,0.2" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.25,0.2" anchor="Center" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />

View File

@@ -1,12 +1,12 @@
<Items> <Items>
<Item name="" identifier="peanutegg" nameidentifier="petegg" Tags="smallitem,monsterfood" hideinmenus="true" health="100" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="peanutegg" nameidentifier="petegg" Tags="smallitem,monsterfood" hideinmenus="true" health="100" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="2" spawnprobability="0.1" />
<Sprite texture="Content/Characters/Pets/pets.png" depth="0.7" sourcerect="265,5,43,55" origin="0.5,0.5" /> <Sprite texture="Content/Characters/Pets/pets.png" depth="0.7" sourcerect="265,5,43,55" origin="0.5,0.5" />
<Price baseprice="500" minleveldifficulty="15"> <Price baseprice="500" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" sold="false" /> <Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" /> <Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" multiplier="1.4" minavailable="1" /> <Price storeidentifier="merchantresearch" multiplier="1.4" minavailable="3" />
<Price storeidentifier="merchantmilitary" sold="false" /> <Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" /> <Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
</Price> </Price>
@@ -26,7 +26,7 @@
</StatusEffect> </StatusEffect>
<StatusEffect type="OnFire" target="This" Condition="-5.0"/> <StatusEffect type="OnFire" target="This" Condition="-5.0"/>
</Holdable> </Holdable>
<ItemContainer capacity="1" hideitems="true" showcontainedstateindicator="false" maxstacksize="1"> <ItemContainer capacity="1" hideitems="true" showcontainedstateindicator="false" maxstacksize="60">
<Containable items="antibloodloss1"> <Containable items="antibloodloss1">
<StatusEffect type="OnContaining" target="Contained" Condition="-1"/> <StatusEffect type="OnContaining" target="Contained" Condition="-1"/>
<StatusEffect type="OnContaining" target="This" Condition="0" setvalue="true"> <StatusEffect type="OnContaining" target="This" Condition="0" setvalue="true">
@@ -38,12 +38,12 @@
</Item> </Item>
<Item name="" identifier="psilotoadegg" nameidentifier="petegg" Tags="smallitem,monsterfood" hideinmenus="true" health="100" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="psilotoadegg" nameidentifier="petegg" Tags="smallitem,monsterfood" hideinmenus="true" health="100" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="2" spawnprobability="0.1" />
<Sprite texture="Content/Characters/Pets/pets.png" depth="0.7" sourcerect="265,133,43,55" origin="0.5,0.5" /> <Sprite texture="Content/Characters/Pets/pets.png" depth="0.7" sourcerect="265,133,43,55" origin="0.5,0.5" />
<Price baseprice="500" minleveldifficulty="15"> <Price baseprice="500" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" sold="false" /> <Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" /> <Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" multiplier="1.4" minavailable="1" /> <Price storeidentifier="merchantresearch" multiplier="1.4" minavailable="3" />
<Price storeidentifier="merchantmilitary" sold="false" /> <Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" /> <Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
</Price> </Price>
@@ -63,7 +63,7 @@
</StatusEffect> </StatusEffect>
<StatusEffect type="OnFire" target="This" Condition="-5.0"/> <StatusEffect type="OnFire" target="This" Condition="-5.0"/>
</Holdable> </Holdable>
<ItemContainer capacity="1" hideitems="true" showcontainedstateindicator="false" maxstacksize="1"> <ItemContainer capacity="1" hideitems="true" showcontainedstateindicator="false" maxstacksize="60">
<Containable items="antibloodloss1"> <Containable items="antibloodloss1">
<StatusEffect type="OnContaining" target="Contained" Condition="-1"/> <StatusEffect type="OnContaining" target="Contained" Condition="-1"/>
<StatusEffect type="OnContaining" target="This" Condition="0" setvalue="true"> <StatusEffect type="OnContaining" target="This" Condition="0" setvalue="true">
@@ -75,12 +75,12 @@
</Item> </Item>
<Item name="" identifier="orangeboyegg" nameidentifier="petegg" Tags="smallitem,monsterfood" hideinmenus="true" health="100" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="orangeboyegg" nameidentifier="petegg" Tags="smallitem,monsterfood" hideinmenus="true" health="100" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="2" spawnprobability="0.1" />
<Sprite texture="Content/Characters/Pets/pets.png" depth="0.7" sourcerect="266,259,44,56" origin="0.5,0.5" /> <Sprite texture="Content/Characters/Pets/pets.png" depth="0.7" sourcerect="266,259,44,56" origin="0.5,0.5" />
<Price baseprice="500" minleveldifficulty="15"> <Price baseprice="500" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" sold="false" /> <Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" /> <Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" multiplier="1.4" minavailable="1" /> <Price storeidentifier="merchantresearch" multiplier="1.4" minavailable="3" />
<Price storeidentifier="merchantmilitary" sold="false" /> <Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" /> <Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
</Price> </Price>
@@ -100,7 +100,7 @@
</StatusEffect> </StatusEffect>
<StatusEffect type="OnFire" target="This" Condition="-5.0"/> <StatusEffect type="OnFire" target="This" Condition="-5.0"/>
</Holdable> </Holdable>
<ItemContainer capacity="1" hideitems="true" showcontainedstateindicator="false" maxstacksize="1"> <ItemContainer capacity="1" hideitems="true" showcontainedstateindicator="false" maxstacksize="60">
<Containable items="antibloodloss1"> <Containable items="antibloodloss1">
<StatusEffect type="OnContaining" target="Contained" Condition="-1"/> <StatusEffect type="OnContaining" target="Contained" Condition="-1"/>
<StatusEffect type="OnContaining" target="This" Condition="0" setvalue="true"> <StatusEffect type="OnContaining" target="This" Condition="0" setvalue="true">
@@ -112,7 +112,7 @@
</Item> </Item>
<Item name="" identifier="balloonegg" nameidentifier="petegg" Tags="smallitem,monsterfood" hideinmenus="true" health="100" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft"> <Item name="" identifier="balloonegg" nameidentifier="petegg" Tags="smallitem,monsterfood" hideinmenus="true" health="100" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="2" spawnprobability="0.1" />
<Sprite texture="Content/Characters/Pets/pets.png" depth="0.7" sourcerect="11,389,43,55" origin="0.5,0.5" /> <Sprite texture="Content/Characters/Pets/pets.png" depth="0.7" sourcerect="11,389,43,55" origin="0.5,0.5" />
<Price baseprice="500" sold="false" minleveldifficulty="15"> <Price baseprice="500" sold="false" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
@@ -137,7 +137,7 @@
</StatusEffect> </StatusEffect>
<StatusEffect type="OnFire" target="This" Condition="-5.0"/> <StatusEffect type="OnFire" target="This" Condition="-5.0"/>
</Holdable> </Holdable>
<ItemContainer capacity="1" hideitems="true" showcontainedstateindicator="false" maxstacksize="1"> <ItemContainer capacity="1" hideitems="true" showcontainedstateindicator="false" maxstacksize="60">
<Containable items="antibloodloss1"> <Containable items="antibloodloss1">
<StatusEffect type="OnContaining" target="Contained" Condition="-1"/> <StatusEffect type="OnContaining" target="Contained" Condition="-1"/>
<StatusEffect type="OnContaining" target="This" Condition="0" setvalue="true"> <StatusEffect type="OnContaining" target="This" Condition="0" setvalue="true">

View File

@@ -1,5 +1,5 @@
<Items> <Items>
<Item name="" identifier="poop" nameidentifier="poop" Tags="smallitem" maxstacksize="8" hideinmenus="true" health="20" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft" impacttolerance="6"> <Item name="" identifier="poop" nameidentifier="poop" Tags="smallitem" maxstacksize="60" hideinmenus="true" health="20" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft" impacttolerance="6">
<Sprite texture="Content/Characters/Pets/pets.png" depth="0.7" sourcerect="387,15,53,41" origin="0.5,0.5" /> <Sprite texture="Content/Characters/Pets/pets.png" depth="0.7" sourcerect="387,15,53,41" origin="0.5,0.5" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="carbon" /> <Item identifier="carbon" />
@@ -17,7 +17,7 @@
</StatusEffect> </StatusEffect>
</Throwable> </Throwable>
</Item> </Item>
<Item name="" identifier="food" nameidentifier="food" Tags="smallitem,petfood1,petfood2,petfood3,monsterfood" maxstacksize="8" hideinmenus="true" health="50" damagedbyexplosions="true" category="Misc" scale="0.5" impactsoundtag="impact_metal_light" cargocontaineridentifier="metalcrate"> <Item name="" identifier="food" nameidentifier="food" Tags="smallitem,petfood1,petfood2,petfood3,monsterfood" maxstacksize="60" hideinmenus="true" health="50" damagedbyexplosions="true" category="Misc" scale="0.5" impactsoundtag="impact_metal_light" cargocontaineridentifier="metalcrate">
<Sprite texture="Content/Characters/Pets/pets.png" depth="0.7" sourcerect="206,390,34,53" origin="0.5,0.5" /> <Sprite texture="Content/Characters/Pets/pets.png" depth="0.7" sourcerect="206,390,34,53" origin="0.5,0.5" />
<Price baseprice="120" minleveldifficulty="10"> <Price baseprice="120" minleveldifficulty="10">
<Price storeidentifier="merchantoutpost"/> <Price storeidentifier="merchantoutpost"/>
@@ -49,7 +49,7 @@
<Pickable slots="Card,Any" msg="ItemMsgPickUpSelect" /> <Pickable slots="Card,Any" msg="ItemMsgPickUpSelect" />
</Item> </Item>
<Item identifier="mucusball" Tags="smallitem" maxstacksize="8" hideinmenus="true" health="20" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft" impacttolerance="6" cargocontaineridentifier="metalcrate"> <Item identifier="mucusball" Tags="smallitem" maxstacksize="60" hideinmenus="true" health="20" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft" impacttolerance="6" cargocontaineridentifier="metalcrate">
<Sprite texture="Content/Characters/Pets/pets.png" depth="0.2" sourcerect="330,11,42,44" origin="0.5,0.5" /> <Sprite texture="Content/Characters/Pets/pets.png" depth="0.2" sourcerect="330,11,42,44" origin="0.5,0.5" />
<Price baseprice="1" sold="false" canbespecial="false" /> <Price baseprice="1" sold="false" canbespecial="false" />
<Deconstruct time="10"> <Deconstruct time="10">
@@ -71,7 +71,7 @@
</StatusEffect> </StatusEffect>
</Throwable> </Throwable>
</Item> </Item>
<Item identifier="chitin" Tags="smallitem" maxstacksize="8" hideinmenus="true" health="20" category="Misc" scale="0.5" impactsoundtag="impact_soft" impacttolerance="6" cargocontaineridentifier="metalcrate"> <Item identifier="chitin" Tags="smallitem" maxstacksize="60" hideinmenus="true" health="20" category="Misc" scale="0.5" impactsoundtag="impact_soft" impacttolerance="6" cargocontaineridentifier="metalcrate">
<Sprite texture="Content/Characters/Pets/pets.png" depth="0.2" sourcerect="330,265,52,44" origin="0.5,0.5" /> <Sprite texture="Content/Characters/Pets/pets.png" depth="0.2" sourcerect="330,265,52,44" origin="0.5,0.5" />
<Price baseprice="1" sold="false" canbespecial="false" /> <Price baseprice="1" sold="false" canbespecial="false" />
<Deconstruct time="10"> <Deconstruct time="10">

View File

@@ -14,7 +14,7 @@
<IsActiveConditional Condition="gt 0.0" /> <IsActiveConditional Condition="gt 0.0" />
</DecorativeSprite> </DecorativeSprite>
<DecorativeSprite texture="Content/Items/Pump/Pumps.png" depth="0.78" offset="-130,70" sourcerect="109,456,43,43"/> <DecorativeSprite texture="Content/Items/Pump/Pumps.png" depth="0.78" offset="-130,70" sourcerect="109,456,43,43"/>
<LightComponent range="40.0" lightcolor="199,96,64,88" powerconsumption="5" IsOn="true" castshadows="false" allowingameediting="false" /> <LightComponent range="160" lightcolor="199,96,64,88" powerconsumption="5" IsOn="true" castshadows="false" allowingameediting="false" />
<Pump canbeselected="true" maxflow="600" PowerConsumption="300.0" MinVoltage="0.3" IsOn="true" msg="ItemMsgInteractSelect"> <Pump canbeselected="true" maxflow="600" PowerConsumption="300.0" MinVoltage="0.3" IsOn="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.2" minsize="420,220" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.25,0.2" minsize="420,220" anchor="Center" style="ItemUI" />
<sound file="Content/Items/Pump/Pump.ogg" type="OnActive" range="800.0" volumeproperty="CurrFlow" volume="0.01" loop="true" /> <sound file="Content/Items/Pump/Pump.ogg" type="OnActive" range="800.0" volumeproperty="CurrFlow" volume="0.01" loop="true" />

View File

@@ -63,12 +63,12 @@
<StatusEffect type="OnBroken" target="Contained" Condition="0.0" setvalue="true" /> <StatusEffect type="OnBroken" target="Contained" Condition="0.0" setvalue="true" />
<SkillRequirementHint identifier="electrical" level="50" /> <SkillRequirementHint identifier="electrical" level="50" />
</Reactor> </Reactor>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" alphablend="false" allowingameediting="false"> <LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" alphablend="false" allowingameediting="false">
<Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0" /> <Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0" />
<IsActive targetitemcomponent="Reactor" temperature="gt 2" /> <IsActive targetitemcomponent="Reactor" temperature="gt 2" />
<sprite texture="Content/Items/Reactor/reactor.png" depth="0.025" sourcerect="523,0,482,336" origin="0.5,0.45" alpha="1.0" /> <sprite texture="Content/Items/Reactor/reactor.png" depth="0.025" sourcerect="523,0,482,336" origin="0.5,0.45" alpha="1.0" />
</LightComponent> </LightComponent>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" alphablend="false" allowingameediting="false" blinkfrequency="1"> <LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" alphablend="false" allowingameediting="false" blinkfrequency="1">
<Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0" /> <Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0" />
<IsActive targetitemcomponent="Reactor" temperaturecritical="eq true" /> <IsActive targetitemcomponent="Reactor" temperaturecritical="eq true" />
<sprite texture="Content/Items/Reactor/reactor.png" depth="0.025" sourcerect="523,337,482,336" origin="0.5,0.45" alpha="1.0" /> <sprite texture="Content/Items/Reactor/reactor.png" depth="0.025" sourcerect="523,337,482,336" origin="0.5,0.45" alpha="1.0" />
@@ -104,7 +104,7 @@
<output name="condition_out" displayname="connection.conditionout" /> <output name="condition_out" displayname="connection.conditionout" />
<output name="fuel_percentage_left" displayname="connection.fuelpercentageout" /> <output name="fuel_percentage_left" displayname="connection.fuelpercentageout" />
</ConnectionPanel> </ConnectionPanel>
<ItemContainer capacity="4" maxstacksize="1" canbeselected="true" hudpos="0.5,0.15" slotsperrow="1" uilabel="FuelRods"> <ItemContainer capacity="12" maxstacksize="60" canbeselected="true" hudpos="0.5,0.15" slotsperrow="4" uilabel="FuelRods">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="2" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="2" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" />

View File

@@ -25,7 +25,7 @@
springdampinglowskill="5" springdampinghighskill="5" springdampinglowskill="5" springdampinghighskill="5"
rotationspeedlowskill="0.5" rotationspeedhighskill="0.5"> rotationspeedlowskill="0.5" rotationspeedhighskill="0.5">
<BarrelSprite texture="Content/Items/SearchLight/SearchLightBase.png" sourcerect="99,0,64,88" origin="0.5, 0.75" /> <BarrelSprite texture="Content/Items/SearchLight/SearchLightBase.png" sourcerect="99,0,64,88" origin="0.5, 0.75" />
<LightComponent LightColor="1.0,1.0,1.0,1.0" Flicker="0.0" range="2500" directional="true" IsOn="true" powerconsumption="50" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false"> <LightComponent LightColor="1.0,1.0,1.0,1.0" Flicker="0.0" range="10000" directional="true" IsOn="true" powerconsumption="50" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightTexture texture="Content/Lights/lightcone.png" origin="0.0,0.5" size="1.0,1.0"/> <LightTexture texture="Content/Lights/lightcone.png" origin="0.0,0.5" size="1.0,1.0"/>
</LightComponent> </LightComponent>
</Turret> </Turret>

View File

@@ -435,7 +435,7 @@
<Item name="" identifier="railgunshellrackwrecked" nameidentifier="railgunshellrack" variantof="railgunshellrack" tags="container,wreckrailgunammocontainer" category="Wrecked"> <Item name="" identifier="railgunshellrackwrecked" nameidentifier="railgunshellrack" variantof="railgunshellrack" tags="container,wreckrailgunammocontainer" category="Wrecked">
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" /> <Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" />
<Sprite texture="Content/Items/Shipwrecks/MiscWrecked.png" sourcerect="936,1869,182,176" /> <Sprite texture="Content/Items/Shipwrecks/MiscWrecked.png" sourcerect="936,1869,182,176" />
<ItemContainer capacity="6" slotsperrow="6" itempos="28,-100" iteminterval="30,0" /> <ItemContainer capacity="18" slotsperrow="5" itempos="28,-100" iteminterval="30,0" />
</Item> </Item>
<Item name="" identifier="coilgunammoshelfwrecked" nameidentifier="coilgunammoshelf" variantof="coilgunammoshelf" tags="container,wreckammoboxcontainer" category="Wrecked" spritecolor="200,150,100,255"> <Item name="" identifier="coilgunammoshelfwrecked" nameidentifier="coilgunammoshelf" variantof="coilgunammoshelf" tags="container,wreckammoboxcontainer" category="Wrecked" spritecolor="200,150,100,255">
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" spritecolor="200,150,100,255" /> <Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" spritecolor="200,150,100,255" />
@@ -455,12 +455,12 @@
<ItemContainer hideitems="false" drawinventory="true" capacity="1" slotsperrow="1" itempos="0,0" iteminterval="0,0" canbeselected="true" msg="ItemMsgInteractSelect"> <ItemContainer hideitems="false" drawinventory="true" capacity="1" slotsperrow="1" itempos="0,0" iteminterval="0,0" canbeselected="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" /> <GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/Map/LabelIcons.png" sourcerect="512,0,256,256" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/Map/LabelIcons.png" sourcerect="512,0,256,256" origin="0.5,0.5" />
<Containable items="deepdiving" excludeditems="deepdivinglarge" /> <Containable items="deepdiving" />
</ItemContainer> </ItemContainer>
</Item> </Item>
<Item name="" identifier="oxygentankshelf2wrecked" nameidentifier="oxygentankshelf" tags="wreckoxygentankcontainer" pickdistance="50" scale="0.5" category="Wrecked"> <Item name="" identifier="oxygentankshelf2wrecked" nameidentifier="oxygentankshelf" tags="wreckoxygentankcontainer" pickdistance="50" scale="0.5" category="Wrecked">
<Sprite name="Diving Suit Locker Small" texture="Content/Items/Shipwrecks/MiscWrecked.png" sourcerect="1126,1964,99,83" depth="0.84" origin="0.5,0.5" /> <Sprite name="Diving Suit Locker Small" texture="Content/Items/Shipwrecks/MiscWrecked.png" sourcerect="1126,1964,99,83" depth="0.84" origin="0.5,0.5" />
<ItemContainer hideitems="false" drawinventory="true" capacity="3" maxstacksize="1" slotsperrow="3" itempos="27,-42" iteminterval="22.5,0" itemrotation="0" canbeselected="true" containedspritedepth="0.83" msg="ItemMsgInteractSelect"> <ItemContainer hideitems="false" drawinventory="true" capacity="9" maxstacksize="60" slotsperrow="3" itempos="27,-42" iteminterval="22.5,0" itemrotation="0" canbeselected="true" containedspritedepth="0.83" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.16,0.18" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.16,0.18" anchor="Center" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
@@ -543,7 +543,7 @@
</Item> </Item>
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm01wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5"> <Item name="" nameidentifier="lamp" identifier="lightfluorescentm01wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1170,1402,85,124" depth="0.8" origin="0.5,0.5" /> <Sprite texture="MiscWrecked.png" sourcerect="1170,1402,85,124" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5"> <LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,528,80,112" origin="0.5,0.5" /> <sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,528,80,112" origin="0.5,0.5" />
</LightComponent> </LightComponent>
@@ -557,7 +557,7 @@
</Item> </Item>
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm02wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5"> <Item name="" nameidentifier="lamp" identifier="lightfluorescentm02wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1258,1401,74,126" depth="0.8" origin="0.5,0.5" /> <Sprite texture="MiscWrecked.png" sourcerect="1258,1401,74,126" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5"> <LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="560,528,80,112" /> <sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="560,528,80,112" />
</LightComponent> </LightComponent>
@@ -571,7 +571,7 @@
</Item> </Item>
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm03wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5"> <Item name="" nameidentifier="lamp" identifier="lightfluorescentm03wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1335,1401,68,124" depth="0.8" origin="0.5,0.5" /> <Sprite texture="MiscWrecked.png" sourcerect="1335,1401,68,124" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5"> <LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="640,528,64,112" /> <sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="640,528,64,112" />
</LightComponent> </LightComponent>
@@ -585,7 +585,7 @@
</Item> </Item>
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm04wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5"> <Item name="" nameidentifier="lamp" identifier="lightfluorescentm04wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1407,1400,85,126" depth="0.8" origin="0.5,0.5" /> <Sprite texture="MiscWrecked.png" sourcerect="1407,1400,85,126" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5"> <LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="704,528,80,112" origin="0.5,0.5" /> <sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="704,528,80,112" origin="0.5,0.5" />
</LightComponent> </LightComponent>
@@ -599,7 +599,7 @@
</Item> </Item>
<Item name="" nameidentifier="lamp" identifier="lightfluorescentl01wrecked" category="Wrecked" Tags="largeitem,light" scale="0.5"> <Item name="" nameidentifier="lamp" identifier="lightfluorescentl01wrecked" category="Wrecked" Tags="largeitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1228,1711,346,90" depth="0.8" origin="0.5,0.5" /> <Sprite texture="MiscWrecked.png" sourcerect="1228,1711,346,90" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5"> <LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,816,240,64" /> <sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,816,240,64" />
</LightComponent> </LightComponent>
@@ -613,7 +613,7 @@
</Item> </Item>
<Item name="" nameidentifier="lamp" identifier="lightfluorescentl02wrecked" category="Wrecked" Tags="largeitem,light" scale="0.5"> <Item name="" nameidentifier="lamp" identifier="lightfluorescentl02wrecked" category="Wrecked" Tags="largeitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1169,1650,367,59" depth="0.8" origin="0.5,0.5" /> <Sprite texture="MiscWrecked.png" sourcerect="1169,1650,367,59" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5"> <LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/light_fluorescent_L2.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/light_fluorescent_L2.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,896,288,48" /> <sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,896,288,48" />
</LightComponent> </LightComponent>
@@ -627,7 +627,7 @@
</Item> </Item>
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm01wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5"> <Item name="" nameidentifier="lamp" identifier="lighthalogenmm01wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1171,1528,76,124" depth="0.8" origin="0.5,0.5" /> <Sprite texture="MiscWrecked.png" sourcerect="1171,1528,76,124" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5"> <LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,672,80,128" origin="0.5,0.5" /> <sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,672,80,128" origin="0.5,0.5" />
</LightComponent> </LightComponent>
@@ -641,7 +641,7 @@
</Item> </Item>
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm02wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5"> <Item name="" nameidentifier="lamp" identifier="lighthalogenmm02wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1248,1547,124,77" depth="0.8" origin="0.5,0.5" /> <Sprite texture="MiscWrecked.png" sourcerect="1248,1547,124,77" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5"> <LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="560,672,128,80" origin="0.5,0.5" /> <sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="560,672,128,80" origin="0.5,0.5" />
</LightComponent> </LightComponent>
@@ -655,7 +655,7 @@
</Item> </Item>
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm03wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5"> <Item name="" nameidentifier="lamp" identifier="lighthalogenmm03wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1370,1526,103,123" depth="0.8" origin="0.5,0.5" /> <Sprite texture="MiscWrecked.png" sourcerect="1370,1526,103,123" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5"> <LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="688,672,112,128" /> <sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="688,672,112,128" />
</LightComponent> </LightComponent>
@@ -669,7 +669,7 @@
</Item> </Item>
<Item name="" nameidentifier="lamp" identifier="lighthalogenm04wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5"> <Item name="" nameidentifier="lamp" identifier="lighthalogenm04wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1473,1534,124,101" depth="0.8" origin="0.5,0.5" /> <Sprite texture="MiscWrecked.png" sourcerect="1473,1534,124,101" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5"> <LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="800,672,128,96" origin="0.5,0.5" /> <sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="800,672,128,96" origin="0.5,0.5" />
</LightComponent> </LightComponent>
@@ -683,7 +683,7 @@
</Item> </Item>
<Item name="" nameidentifier="lamp" identifier="lightleds01wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5"> <Item name="" nameidentifier="lamp" identifier="lightleds01wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1492,1402,99,99" depth="0.8" origin="0.5,0.5" /> <Sprite texture="MiscWrecked.png" sourcerect="1492,1402,99,99" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5"> <LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" /> <LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="842,794,59,59" origin="0.5,0.5" /> <sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="842,794,59,59" origin="0.5,0.5" />
</LightComponent> </LightComponent>

View File

@@ -2,8 +2,8 @@
<Items> <Items>
<Item name="" identifier="toolbelt" category="Equipment" tags="mediumitem,mobilecontainer,tool" showcontentsintooltip="true" Scale="0.5" fireproof="true" description="" impactsoundtag="impact_soft"> <Item name="" identifier="toolbelt" category="Equipment" tags="mediumitem,mobilecontainer,tool" showcontentsintooltip="true" Scale="0.5" fireproof="true" description="" impactsoundtag="impact_soft">
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.05"/> <PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.1"/>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.1"/> <PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.2"/>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="organicfiber" /> <Item identifier="organicfiber" />
</Deconstruct> </Deconstruct>
@@ -11,11 +11,11 @@
<Item identifier="organicfiber" amount="2" /> <Item identifier="organicfiber" amount="2" />
</Fabricate> </Fabricate>
<Price baseprice="65"> <Price baseprice="65">
<Price storeidentifier="merchantoutpost" minavailable="4" /> <Price storeidentifier="merchantoutpost" minavailable="12" />
<Price storeidentifier="merchantcity" minavailable="6" /> <Price storeidentifier="merchantcity" minavailable="18" />
<Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="1" /> <Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" minavailable="1" /> <Price storeidentifier="merchantmilitary" multiplier="1.25" minavailable="3" />
<Price storeidentifier="merchantmine" multiplier="1.25" minavailable="8" /> <Price storeidentifier="merchantmine" multiplier="1.25" minavailable="24" />
<Price storeidentifier="merchantengineering" minavailable="4" multiplier="0.9"/> <Price storeidentifier="merchantengineering" minavailable="4" multiplier="0.9"/>
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="832,576,64,64" origin="0.5,0.5" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="832,576,64,64" origin="0.5,0.5" />
@@ -25,8 +25,8 @@
<sprite name="ToolBelt" texture="Content/Items/Tools/tools.png" sourcerect="256,102,112,54" limb="Torso" inherittexturescale="true" origin="0.5,-0.2" /> <sprite name="ToolBelt" texture="Content/Items/Tools/tools.png" sourcerect="256,102,112,54" limb="Torso" inherittexturescale="true" origin="0.5,-0.2" />
</Wearable> </Wearable>
<Holdable slots="RightHand+LeftHand" holdpos="0,-70" handle1="-5,0" handle2="10,-20" holdangle="0" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use" allowswappingwhenpicked="false" /> <Holdable slots="RightHand+LeftHand" holdpos="0,-70" handle1="-5,0" handle2="10,-20" holdangle="0" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use" allowswappingwhenpicked="false" />
<ItemContainer capacity="6" maxstacksize="32" depth="0.5" > <ItemContainer capacity="18" maxstacksize="60" depth="0.5" >
<Containable items="smallitem" excludeditems="toolbelt,toolbox,bandolier" /> <Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer> </ItemContainer>
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
</Item> </Item>
@@ -42,11 +42,11 @@
<Item identifier="organicfiber" amount="5" /> <Item identifier="organicfiber" amount="5" />
</Fabricate> </Fabricate>
<Price baseprice="200" minleveldifficulty="50"> <Price baseprice="200" minleveldifficulty="50">
<Price storeidentifier="merchantoutpost" minavailable="4" /> <Price storeidentifier="merchantoutpost" minavailable="12" />
<Price storeidentifier="merchantcity" minavailable="6" /> <Price storeidentifier="merchantcity" minavailable="18" />
<Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="1" /> <Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" minavailable="1" /> <Price storeidentifier="merchantmilitary" multiplier="1.25" minavailable="3" />
<Price storeidentifier="merchantmine" multiplier="1.25" minavailable="8" /> <Price storeidentifier="merchantmine" multiplier="1.25" minavailable="24" />
<Price storeidentifier="merchantengineering" minavailable="4" multiplier="0.9"/> <Price storeidentifier="merchantengineering" minavailable="4" multiplier="0.9"/>
</Price> </Price>
<InventoryIcon texture="Content/Items/Tools/tools.png" sourcerect="3,259,68,110" origin="0.5,0.5" /> <InventoryIcon texture="Content/Items/Tools/tools.png" sourcerect="3,259,68,110" origin="0.5,0.5" />
@@ -62,8 +62,8 @@
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" disabledeltatime="true" /> <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" disabledeltatime="true" />
<StatValue stattype="PropulsionSpeed" value="-0.3" /> <StatValue stattype="PropulsionSpeed" value="-0.3" />
</Holdable> </Holdable>
<ItemContainer capacity="12" maxstacksize="32" depth="0.5" > <ItemContainer capacity="36" maxstacksize="60" depth="0.5" >
<Containable items="smallitem" excludeditems="toolbelt,toolbox,bandolier" /> <Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer> </ItemContainer>
</Item> </Item>
@@ -79,11 +79,11 @@
<Item identifier="steel" amount="2" /> <Item identifier="steel" amount="2" />
</Fabricate> </Fabricate>
<Price baseprice="60"> <Price baseprice="60">
<Price storeidentifier="merchantoutpost" minavailable="1" /> <Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="1" /> <Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" minavailable="1" /> <Price storeidentifier="merchantmilitary" multiplier="1.25" minavailable="3" />
<Price storeidentifier="merchantmine" multiplier="1.25" minavailable="4" /> <Price storeidentifier="merchantmine" multiplier="1.25" minavailable="12" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="640,256,64,64" origin="0.5,0.6" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="640,256,64,64" origin="0.5,0.6" />
<Sprite texture="Content/Items/Tools/tools.png" sourcerect="314,1,94,74" origin="0.5,0.5" depth="0.6" /> <Sprite texture="Content/Items/Tools/tools.png" sourcerect="314,1,94,74" origin="0.5,0.5" depth="0.6" />
@@ -99,33 +99,33 @@
</StatusEffect> </StatusEffect>
</Attack> </Attack>
</MeleeWeapon> </MeleeWeapon>
<ItemContainer capacity="12" maxstacksize="32" keepopenwhenequipped="true" movableframe="true" QuickUseMovesItemsInside="false"> <ItemContainer capacity="36" maxstacksize="60" keepopenwhenequipped="true" movableframe="true" QuickUseMovesItemsInside="false">
<Containable items="smallitem" /> <Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer> </ItemContainer>
<aitarget sightrange="1000" soundrange="1000" fadeouttime="2" /> <aitarget sightrange="1000" soundrange="1000" fadeouttime="2" />
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<!-- the item used to have the (default) 64 max stack size, i.e. stack size was only limited by the max stack size of the contained items --> <!-- the item used to have the (default) 64 max stack size, i.e. stack size was only limited by the max stack size of the contained items -->
<!-- set the stack size back in old saves/subs to prevent items from dropping from containers --> <!-- set the stack size back in old saves/subs to prevent items from dropping from containers -->
<Upgrade gameversion="1.1.0.0" maxstacksize="64"> <Upgrade gameversion="1.1.0.0" maxstacksize="60">
<ItemContainer maxstacksize="64" /> <ItemContainer maxstacksize="60" />
</Upgrade> </Upgrade>
</Item> </Item>
<Item name="" identifier="weldingtool" category="Equipment" Tags="smallitem,weldingequipment,tool,mountableweapon" cargocontaineridentifier="metalcrate" description="" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="weldingtool" category="Equipment" Tags="smallitem,weldingequipment,tool,mountableweapon" cargocontaineridentifier="metalcrate" description="" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer secondary="respawncontainer_kingofthehull" amount="2" spawnprobability="1" notcampaign="true"/> <PreferredContainer secondary="respawncontainer_kingofthehull" amount="4" spawnprobability="1" notcampaign="true"/>
<PreferredContainer primary="engcab" amount="1" spawnprobability="1" notcampaign="true"/> <PreferredContainer primary="engcab" amount="2" spawnprobability="1" notcampaign="true"/>
<PreferredContainer secondary="supplycab" amount="1" spawnprobability="0.2" notcampaign="true" notpvp="true"/> <PreferredContainer secondary="supplycab" amount="2" spawnprobability="0.4" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="outpostsupplycab" amount="1" spawnprobability="0.5"/> <PreferredContainer primary="outpostsupplycab" amount="2" spawnprobability="1"/>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.1"/> <PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.2"/>
<PreferredContainer primary="wrecksupplycab,beaconsupplycab" amount="1" spawnprobability="0.05"/> <PreferredContainer primary="wrecksupplycab,beaconsupplycab" amount="2" spawnprobability="0.1"/>
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.05"/> <PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.1"/>
<PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.1"/> <PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.2"/>
<Price baseprice="150"> <Price baseprice="150">
<Price storeidentifier="merchantoutpost" minavailable="3" /> <Price storeidentifier="merchantoutpost" minavailable="9" />
<Price storeidentifier="merchantcity" minavailable="2" /> <Price storeidentifier="merchantcity" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="2" /> <Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="6" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" minavailable="2" /> <Price storeidentifier="merchantmilitary" multiplier="1.25" minavailable="6" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="10" /> <Price storeidentifier="merchantmine" multiplier="0.9" minavailable="30" />
<Price storeidentifier="merchantengineering" minavailable="5" multiplier="0.9"/> <Price storeidentifier="merchantengineering" minavailable="5" multiplier="0.9"/>
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="64,64,64,64" origin="0.5,0.5" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="64,64,64,64" origin="0.5,0.5" />
@@ -144,7 +144,7 @@
<Body width="150" height="60" density="25" /> <Body width="150" height="60" density="25" />
<!-- the character will hold the item 50 pixels in front of him, with his hands at the handle1 and handle2 positions --> <!-- the character will hold the item 50 pixels in front of him, with his hands at the handle1 and handle2 positions -->
<Holdable slots="Any,RightHand+LeftHand" controlpose="true" aimpos="60,0" handle1="-62,-16" handle2="-10,-6" msg="ItemMsgPickUpSelect" /> <Holdable slots="Any,RightHand+LeftHand" controlpose="true" aimpos="60,0" handle1="-62,-16" handle2="-10,-6" msg="ItemMsgPickUpSelect" />
<RepairTool firedamage="10.0" structurefixamount="2.0" range="150" barrelpos="35,12" particles="weld" repairmultiple="true" repairthroughwalls="false" combatpriority="3" levelwallfixamount="-0.425" targetforce="10"> <RepairTool firedamage="10.0" structurefixamount="2.0" range="600" barrelpos="35,12" particles="weld" repairmultiple="true" repairthroughwalls="true" combatpriority="3" levelwallfixamount="-0.425" targetforce="10">
<!-- the item must contain a welding fuel tank for it to work --> <!-- the item must contain a welding fuel tank for it to work -->
<RequiredItems items="weldingtoolfuel,oxygensource" type="Contained" msg="ItemMsgWeldingFuelRequired" /> <RequiredItems items="weldingtoolfuel,oxygensource" type="Contained" msg="ItemMsgWeldingFuelRequired" />
<RequiredSkill identifier="mechanical" level="50" /> <RequiredSkill identifier="mechanical" level="50" />
@@ -194,13 +194,13 @@
</LightComponent> </LightComponent>
</RepairTool> </RepairTool>
<!-- one welding fuel or oxygen tank can be contained inside the welding tool --> <!-- one welding fuel or oxygen tank can be contained inside the welding tool -->
<ItemContainer capacity="1" maxstacksize="1" hideitems="false" itempos="8,-35" containedspritedepth="0.56" containedstateindicatorstyle="tank"> <ItemContainer capacity="1" maxstacksize="60" hideitems="false" itempos="8,-35" containedspritedepth="0.56" containedstateindicatorstyle="tank">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<Containable items="weldingtoolfuel,oxygensource" /> <Containable items="weldingtoolfuel,oxygensource" />
</ItemContainer> </ItemContainer>
<aitarget sightrange="2000" soundrange="500" fadeouttime="3" /> <aitarget sightrange="2000" soundrange="500" fadeouttime="3" />
<Quality> <Quality>
<QualityStat stattype="RepairToolStructureRepairMultiplier" value="0.1"/> <QualityStat stattype="RepairToolStructureRepairMultiplier" value="0.3"/>
</Quality> </Quality>
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<Upgrade gameversion="0.14.0.0"> <Upgrade gameversion="0.14.0.0">
@@ -215,16 +215,16 @@
</Item> </Item>
<Item name="" identifier="plasmacutter" category="Equipment" Tags="smallitem,cuttingequipment,tool,mountableweapon" cargocontaineridentifier="metalcrate" description="" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="plasmacutter" category="Equipment" Tags="smallitem,cuttingequipment,tool,mountableweapon" cargocontaineridentifier="metalcrate" description="" Scale="0.5" impactsoundtag="impact_metal_light">
<Preferredcontainer secondary="respawncontainer" amount="1" spawnprobability="1" notcampaign="true"/> <Preferredcontainer secondary="respawncontainer" amount="2" spawnprobability="1" notcampaign="true"/>
<PreferredContainer secondary="outpostcrewcabinet" amount="1" spawnprobability="0.05"/> <PreferredContainer secondary="outpostcrewcabinet" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab,wreckdivingcab" amount="1" spawnprobability="0.05"/> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab,wreckdivingcab" amount="2" spawnprobability="0.1"/>
<PreferredContainer primary="divingcab" secondary="engcab"/> <PreferredContainer primary="divingcab" secondary="engcab"/>
<Price baseprice="150"> <Price baseprice="150">
<Price storeidentifier="merchantoutpost" minavailable="3" /> <Price storeidentifier="merchantoutpost" minavailable="9" />
<Price storeidentifier="merchantcity" minavailable="2" /> <Price storeidentifier="merchantcity" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="2" /> <Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="6" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" minavailable="2" /> <Price storeidentifier="merchantmilitary" multiplier="1.25" minavailable="6" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="10" /> <Price storeidentifier="merchantmine" multiplier="0.9" minavailable="30" />
<Price storeidentifier="merchantengineering" minavailable="5" multiplier="0.9"/> <Price storeidentifier="merchantengineering" minavailable="5" multiplier="0.9"/>
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
@@ -240,7 +240,7 @@
<Sprite texture="Content/Items/Tools/tools.png" sourcerect="0,166,159,87" depth="0.55" origin="0.5,0.5" /> <Sprite texture="Content/Items/Tools/tools.png" sourcerect="0,166,159,87" depth="0.55" origin="0.5,0.5" />
<Body radius="40" width="60" density="25" /> <Body radius="40" width="60" density="25" />
<Holdable slots="Any,RightHand+LeftHand" controlpose="true" aimpos="60,0" handle1="-60,-21" handle2="-21,-20" msg="ItemMsgPickUpSelect" /> <Holdable slots="Any,RightHand+LeftHand" controlpose="true" aimpos="60,0" handle1="-60,-21" handle2="-21,-20" msg="ItemMsgPickUpSelect" />
<RepairTool firedamage="10.0" structurefixamount="-0.5" range="150" barrelpos="55,10" combatpriority="5" repairmultiple="true" repairthroughwalls="false" maxoverlappingwalldist="0.0" repairthroughholes="true" levelwallfixamount="-5.0" targetforce="10"> <RepairTool firedamage="10.0" structurefixamount="-0.5" range="600" barrelpos="55,10" combatpriority="5" repairmultiple="true" repairthroughwalls="true" maxoverlappingwalldist="0.0" repairthroughholes="true" levelwallfixamount="-5.0" targetforce="10">
<RequiredItems items="oxygensource,weldingtoolfuel" type="Contained" msg="ItemMsgOxygenTankRequired" /> <RequiredItems items="oxygensource,weldingtoolfuel" type="Contained" msg="ItemMsgOxygenTankRequired" />
<RequiredSkill identifier="mechanical" level="50" /> <RequiredSkill identifier="mechanical" level="50" />
<StatusEffect type="OnUse" targettype="Contained" targets="oxygensource" Condition="-1.0" /> <StatusEffect type="OnUse" targettype="Contained" targets="oxygensource" Condition="-1.0" />
@@ -276,18 +276,18 @@
<ParticleEmitterHitCharacter particle="fleshsmoke" particlespersecond="3" anglemin="-5" anglemax="5" velocitymin="0" velocitymax="50" /> <ParticleEmitterHitCharacter particle="fleshsmoke" particlespersecond="3" anglemin="-5" anglemax="5" velocitymin="0" velocitymax="50" />
<sound file="Content/Items/Tools/PlasmaCutterLoop.ogg" type="OnUse" range="750.0" loop="true" /> <sound file="Content/Items/Tools/PlasmaCutterLoop.ogg" type="OnUse" range="750.0" loop="true" />
<Fixable identifier="structure" /> <Fixable identifier="structure" />
<LightComponent LightColor="204,178,255,100" range="150" Flicker="0.5"> <LightComponent LightColor="204,178,255,100" range="600" Flicker="0.5">
<sprite texture="Content/Items/Electricity/lightsprite.png" origin="0.5,0.5" /> <sprite texture="Content/Items/Electricity/lightsprite.png" origin="0.5,0.5" />
</LightComponent> </LightComponent>
</RepairTool> </RepairTool>
<ItemContainer capacity="1" maxstacksize="1" hideitems="false" itempos="0,-39" containedspritedepth="0.56" containedstateindicatorstyle="tank"> <ItemContainer capacity="1" maxstacksize="60" hideitems="false" itempos="0,-39" containedspritedepth="0.56" containedstateindicatorstyle="tank">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<Containable items="weldingtoolfuel,oxygensource" /> <Containable items="weldingtoolfuel,oxygensource" />
</ItemContainer> </ItemContainer>
<aitarget sightrange="2000" soundrange="500" fadeouttime="3" /> <aitarget sightrange="2000" soundrange="500" fadeouttime="3" />
<Quality> <Quality>
<QualityStat stattype="RepairToolStructureDamageMultiplier" value="0.1"/> <QualityStat stattype="RepairToolStructureDamageMultiplier" value="0.3"/>
<QualityStat stattype="RepairToolDeattachTimeMultiplier" value="0.1"/> <QualityStat stattype="RepairToolDeattachTimeMultiplier" value="0.3"/>
</Quality> </Quality>
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<Upgrade gameversion="0.14.0.0"> <Upgrade gameversion="0.14.0.0">
@@ -298,20 +298,20 @@
<SkillRequirementHint identifier="mechanical" level="50" /> <SkillRequirementHint identifier="mechanical" level="50" />
</Item> </Item>
<Item name="" identifier="weldingfueltank" category="Equipment,Fuel" health="200" maxstacksize="8" maxstacksizecharacterinventory="1" MaxStackSizeHoldableOrWearableInventory="1" Tags="smallitem,weldingtoolfuel,weldingfuel" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="weldingfueltank" category="Equipment,Fuel" health="200" maxstacksize="60" maxstacksizecharacterinventory="60" MaxStackSizeHoldableOrWearableInventory="1" Tags="smallitem,weldingtoolfuel,weldingfuel" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="weldingtool,flamer" spawnprobability="1"/> <PreferredContainer primary="weldingtool,flamer" spawnprobability="1"/>
<PreferredContainer primary="engcab" minamount="4" maxamount="6" spawnprobability="1" notcampaign="true"/> <PreferredContainer primary="engcab" minamount="8" maxamount="12" spawnprobability="1" notcampaign="true"/>
<PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" minamount="1" maxamount="3" spawnprobability="0.2"/> <PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" minamount="2" maxamount="6" spawnprobability="0.4"/>
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.05"/> <PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="supplycab"/> <PreferredContainer secondary="supplycab"/>
<Price baseprice="120" displaynonempty="true"> <Price baseprice="120" displaynonempty="true">
<Price storeidentifier="merchantoutpost" minavailable="6" /> <Price storeidentifier="merchantoutpost" minavailable="18" />
<Price storeidentifier="merchantcity" minavailable="7" /> <Price storeidentifier="merchantcity" minavailable="21" />
<Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="3" /> <Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="9" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" minavailable="3" /> <Price storeidentifier="merchantmilitary" multiplier="1.25" minavailable="9" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="15" /> <Price storeidentifier="merchantmine" multiplier="0.9" minavailable="45" />
<Price storeidentifier="merchantengineering" minavailable="10" multiplier="0.9"/> <Price storeidentifier="merchantengineering" minavailable="10" multiplier="0.9"/>
<Price storeidentifier="merchanttutorial" multiplier="0.5" minavailable="3" /> <Price storeidentifier="merchanttutorial" multiplier="0.5" minavailable="9" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="aluminium" /> <Item identifier="aluminium" />
@@ -344,15 +344,15 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
<Quality> <Quality>
<QualityStat stattype="Condition" value="0.1"/> <QualityStat stattype="Condition" value="0.3"/>
</Quality> </Quality>
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
</Item> </Item>
<Item name="" identifier="incendiumfueltank" category="Equipment,Fuel" health="200" maxstacksize="8" maxstacksizecharacterinventory="1" MaxStackSizeHoldableOrWearableInventory="1" Tags="smallitem,weldingtoolfuel,weldingfuel" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="incendiumfueltank" category="Equipment,Fuel" health="200" maxstacksize="60" maxstacksizecharacterinventory="60" MaxStackSizeHoldableOrWearableInventory="1" Tags="smallitem,weldingtoolfuel,weldingfuel" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="engcab" secondary="supplycab"/> <PreferredContainer primary="engcab" secondary="supplycab"/>
<PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab" amount="1" spawnprobability="0.05"/> <PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab" amount="2" spawnprobability="0.1"/>
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.02"/> <PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.04"/>
<Price baseprice="250" sold="false" displaynonempty="true"> <Price baseprice="250" sold="false" displaynonempty="true">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" /> <Price storeidentifier="merchantcity" />
@@ -390,21 +390,21 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
<Quality> <Quality>
<QualityStat stattype="Condition" value="0.1"/> <QualityStat stattype="Condition" value="0.3"/>
</Quality> </Quality>
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
</Item> </Item>
<Item name="" identifier="extinguisher" category="Equipment" Tags="mediumitem,fireextinguisher,provocative" cargocontaineridentifier="metalcrate" description="" Scale="0.5" impactsoundtag="impact_metal_light" donttransferbetweensubs="true"> <Item name="" identifier="extinguisher" category="Equipment" Tags="mediumitem,fireextinguisher,provocative" cargocontaineridentifier="metalcrate" description="" Scale="0.5" impactsoundtag="impact_metal_light" donttransferbetweensubs="true">
<Upgrade gameversion="0.9.600.0" Tags="mediumitem,fireextinguisher,provocative" /> <Upgrade gameversion="0.9.600.0" Tags="mediumitem,fireextinguisher,provocative" />
<PreferredContainer primary="extinguisherholder" spawnprobability="1.0"/> <PreferredContainer primary="extinguisherholder" spawnprobability="1"/>
<PreferredContainer primary="wreckextinguisherholder" spawnprobability="0.6"/> <PreferredContainer primary="wreckextinguisherholder" spawnprobability="1"/>
<PreferredContainer secondary="engcab,reactorcab"/> <PreferredContainer secondary="engcab,reactorcab"/>
<Price baseprice="100" displaynonempty="true"> <Price baseprice="100" displaynonempty="true">
<Price storeidentifier="merchantoutpost" minavailable="3" /> <Price storeidentifier="merchantoutpost" minavailable="9" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="4" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="12" />
<Price storeidentifier="merchantresearch" minavailable="2" /> <Price storeidentifier="merchantresearch" minavailable="6" />
<Price storeidentifier="merchantmilitary" minavailable="2" /> <Price storeidentifier="merchantmilitary" minavailable="6" />
<Price storeidentifier="merchantmine" minavailable="2" /> <Price storeidentifier="merchantmine" minavailable="6" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="aluminium" /> <Item identifier="aluminium" />
@@ -419,12 +419,12 @@
<Sprite texture="Content/Items/Tools/tools.png" depth="0.55" sourcerect="161,105,64,128" origin="0.5,0.5" /> <Sprite texture="Content/Items/Tools/tools.png" depth="0.55" sourcerect="161,105,64,128" origin="0.5,0.5" />
<Body width="30" height="100" density="8" /> <Body width="30" height="100" density="8" />
<Holdable slots="RightHand+LeftHand" controlpose="true" aimpos="40,-20" handle1="-6,10" handle2="-10,40" msg="ItemMsgPickUpSelect" /> <Holdable slots="RightHand+LeftHand" controlpose="true" aimpos="40,-20" handle1="-6,10" handle2="-10,40" msg="ItemMsgPickUpSelect" />
<RepairTool extinguishamount="60.0" range="500" barrelpos="21,25" repairthroughholes="true" hititems="false" IgnoreCharacters="true"> <RepairTool extinguishamount="240" range="2000" barrelpos="21,25" repairthroughholes="true" hititems="false" IgnoreCharacters="true">
<ParticleEmitter particle="extinguisher" velocitymin="1000.0" velocitymax="1650.0" particlespersecond="100" /> <ParticleEmitter particle="extinguisher" velocitymin="1000.0" velocitymax="1650.0" particlespersecond="100" />
<StatusEffect type="OnUse" targettype="This" Condition="-2.0" /> <StatusEffect type="OnUse" targettype="This" Condition="-2.0" />
<sound file="Content/Items/Tools/Extinguisher.ogg" type="OnUse" range="500.0" loop="true" /> <sound file="Content/Items/Tools/Extinguisher.ogg" type="OnUse" range="500.0" loop="true" />
</RepairTool> </RepairTool>
<RepairTool range="500" barrelpos="21,25" IgnoreCharacters="false"> <RepairTool range="2000" barrelpos="21,25" IgnoreCharacters="false">
<!-- Remove 'burning' affliction from characters--> <!-- Remove 'burning' affliction from characters-->
<StatusEffect type="OnUse" target="UseTarget"> <StatusEffect type="OnUse" target="UseTarget">
<ReduceAffliction identifier="burning" amount="15.0" /> <ReduceAffliction identifier="burning" amount="15.0" />
@@ -437,14 +437,14 @@
<Item name="" identifier="sprayer" category="Equipment" Tags="smallitem,tool,mountableweapon" cargocontaineridentifier="metalcrate" description="" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="sprayer" category="Equipment" Tags="smallitem,tool,mountableweapon" cargocontaineridentifier="metalcrate" description="" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.05"/> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.1"/>
<PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab" amount="1" spawnprobability="0.1"/> <PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab" amount="2" spawnprobability="0.2"/>
<Price baseprice="120"> <Price baseprice="120">
<Price storeidentifier="merchantoutpost" minavailable="3" /> <Price storeidentifier="merchantoutpost" minavailable="9" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="5" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="15" />
<Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="2" /> <Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="6" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" minavailable="2" /> <Price storeidentifier="merchantmilitary" multiplier="1.25" minavailable="6" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="10" /> <Price storeidentifier="merchantmine" multiplier="0.9" minavailable="30" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="128,256,64,64" origin="0.5,0.5" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="128,256,64,64" origin="0.5,0.5" />
<Sprite texture="Content/Items/Tools/tools.png" sourcerect="373,165,124,73" depth="0.55" origin="0.5,0.5" /> <Sprite texture="Content/Items/Tools/tools.png" sourcerect="373,165,124,73" depth="0.55" origin="0.5,0.5" />
@@ -487,23 +487,23 @@
</PaintColors> </PaintColors>
</Sprayer> </Sprayer>
<!-- one welding fuel or oxygen tank can be contained inside the welding tool --> <!-- one welding fuel or oxygen tank can be contained inside the welding tool -->
<ItemContainer capacity="1" maxstacksize="1" hideitems="false" itempos="8,-35" containedspritedepth="0.56" containedstateindicatorstyle="tank"> <ItemContainer capacity="1" maxstacksize="60" hideitems="false" itempos="8,-35" containedspritedepth="0.56" containedstateindicatorstyle="tank">
<Containable items="ethanol, paint" /> <Containable items="ethanol, paint" />
</ItemContainer> </ItemContainer>
<aitarget sightrange="2000" soundrange="500" fadeouttime="3" /> <aitarget sightrange="2000" soundrange="500" fadeouttime="3" />
</Item> </Item>
<Item name="" identifier="screwdriver" category="Equipment" Tags="smallitem,simpletool,tool,electricalrepairtool,screwdriveritem" cargocontaineridentifier="metalcrate" Scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <Item name="" identifier="screwdriver" category="Equipment" Tags="smallitem,simpletool,tool,electricalrepairtool,screwdriveritem" cargocontaineridentifier="metalcrate" Scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Preferredcontainer secondary="respawncontainer" amount="1" spawnprobability="1" notcampaign="true"/> <Preferredcontainer secondary="respawncontainer" amount="2" spawnprobability="1" notcampaign="true"/>
<PreferredContainer primary="engcab" secondary="reactorcab"/> <PreferredContainer primary="engcab" secondary="reactorcab"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.2"/> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.4"/>
<PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.5"/> <PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="1"/>
<PreferredContainer primary="wreckreactorcab,abandonedreactorcab,piratereactorcab" amount="1" spawnprobability="0.5"/> <PreferredContainer primary="wreckreactorcab,abandonedreactorcab,piratereactorcab" amount="2" spawnprobability="1"/>
<PreferredContainer secondary="outpostcrewcabinet" amount="1" spawnprobability="0.3"/> <PreferredContainer secondary="outpostcrewcabinet" amount="2" spawnprobability="0.6"/>
<PreferredContainer secondary="outposttrashcan" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="outposttrashcan" amount="2" spawnprobability="0.2" />
<Price baseprice="10" minavailable="10"> <Price baseprice="10" minavailable="30">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" minavailable="5" /> <Price storeidentifier="merchantcity" minavailable="15" />
<Price storeidentifier="merchantresearch" multiplier="1.25" /> <Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" /> <Price storeidentifier="merchantmilitary" multiplier="1.25" />
<Price storeidentifier="merchantmine" /> <Price storeidentifier="merchantmine" />
@@ -537,21 +537,21 @@
</MeleeWeapon> </MeleeWeapon>
<aitarget sightrange="500" soundrange="250" fadeouttime="1" /> <aitarget sightrange="500" soundrange="250" fadeouttime="1" />
<Quality> <Quality>
<QualityStat stattype="RepairSpeed" value="0.1"/> <QualityStat stattype="RepairSpeed" value="0.3"/>
</Quality> </Quality>
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
</Item> </Item>
<Item name="" identifier="wrench" category="Equipment" Tags="smallitem,tool,simpletool,mechanicalrepairtool,wrenchitem,mountableweapon,deattachtool" cargocontaineridentifier="metalcrate" Scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <Item name="" identifier="wrench" category="Equipment" Tags="smallitem,tool,simpletool,mechanicalrepairtool,wrenchitem,mountableweapon,deattachtool" cargocontaineridentifier="metalcrate" Scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Preferredcontainer secondary="respawncontainer" amount="1" spawnprobability="1" notcampaign="true"/> <Preferredcontainer secondary="respawncontainer" amount="2" spawnprobability="1" notcampaign="true"/>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.2"/> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.4"/>
<PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.5"/> <PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="1"/>
<PreferredContainer secondary="outpostcrewcabinet" amount="1" spawnprobability="0.3"/> <PreferredContainer secondary="outpostcrewcabinet" amount="2" spawnprobability="0.6"/>
<PreferredContainer secondary="outposttrashcan" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="outposttrashcan" amount="2" spawnprobability="0.2" />
<Price baseprice="20" minavailable="10"> <Price baseprice="20" minavailable="30">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" minavailable="5" /> <Price storeidentifier="merchantcity" minavailable="15" />
<Price storeidentifier="merchantresearch" multiplier="1.25" /> <Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" /> <Price storeidentifier="merchantmilitary" multiplier="1.25" />
<Price storeidentifier="merchantmine" /> <Price storeidentifier="merchantmine" />
@@ -580,20 +580,20 @@
</MeleeWeapon> </MeleeWeapon>
<aitarget sightrange="500" soundrange="500" fadeouttime="1" /> <aitarget sightrange="500" soundrange="500" fadeouttime="1" />
<Quality> <Quality>
<QualityStat stattype="RepairSpeed" value="0.1"/> <QualityStat stattype="RepairSpeed" value="0.3"/>
</Quality> </Quality>
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
</Item> </Item>
<Item name="" identifier="crowbar" category="Equipment" Tags="smallitem,tool,simpletool,dooropeningtool,crowbaritem,mountableweapon" cargocontaineridentifier="metalcrate" Scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <Item name="" identifier="crowbar" category="Equipment" Tags="smallitem,tool,simpletool,dooropeningtool,crowbaritem,mountableweapon" cargocontaineridentifier="metalcrate" Scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Preferredcontainer secondary="respawncontainer" amount="1" spawnprobability="1" notcampaign="true"/> <Preferredcontainer secondary="respawncontainer" amount="2" spawnprobability="1" notcampaign="true"/>
<PreferredContainer primary="engcab"/> <PreferredContainer primary="engcab"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.1"/> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.2"/>
<PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.2"/> <PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="2" spawnprobability="0.4"/>
<PreferredContainer secondary="outpostcrewcabinet" amount="1" spawnprobability="0.2"/> <PreferredContainer secondary="outpostcrewcabinet" amount="2" spawnprobability="0.4"/>
<Price baseprice="20" minavailable="10"> <Price baseprice="20" minavailable="30">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="15" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="45" />
<Price storeidentifier="merchantresearch" multiplier="1.25" /> <Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" /> <Price storeidentifier="merchantmilitary" multiplier="1.25" />
<Price storeidentifier="merchantmine" /> <Price storeidentifier="merchantmine" />
@@ -621,22 +621,22 @@
</MeleeWeapon> </MeleeWeapon>
<aitarget sightrange="1000" soundrange="500" fadeouttime="1" /> <aitarget sightrange="1000" soundrange="500" fadeouttime="1" />
<Quality> <Quality>
<QualityStat stattype="StrikingPowerMultiplier" value="0.1"/> <QualityStat stattype="StrikingPowerMultiplier" value="0.3"/>
</Quality> </Quality>
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
</Item> </Item>
<Item name="" identifier="handheldsonar" category="Equipment,Diving" Tags="smallitem,sonar,provocative" cargocontaineridentifier="metalcrate" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="handheldsonar" category="Equipment,Diving" Tags="smallitem,sonar,provocative" cargocontaineridentifier="metalcrate" Scale="0.5" impactsoundtag="impact_metal_light">
<Preferredcontainer secondary="respawncontainer" amount="1" spawnprobability="1" notcampaign="true"/> <Preferredcontainer secondary="respawncontainer" amount="2" spawnprobability="1" notcampaign="true"/>
<PreferredContainer primary="divingcab" amount="1" spawnprobability="1" notcampaign="true" notpvp="true"/> <PreferredContainer primary="divingcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckstoragecab,wreckdivingcab" amount="1" spawnprobability="0.05"/> <PreferredContainer secondary="wreckstoragecab,wreckdivingcab" amount="2" spawnprobability="0.1"/>
<Price baseprice="150" minavailable="1"> <Price baseprice="150" minavailable="3">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" minavailable="1" /> <Price storeidentifier="merchantcity" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="2" /> <Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="6" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" /> <Price storeidentifier="merchantmilitary" multiplier="1.25" />
<Price storeidentifier="merchantmine" /> <Price storeidentifier="merchantmine" />
<Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="6" />
</Price> </Price>
<Deconstruct time="15"> <Deconstruct time="15">
<Item identifier="copper" /> <Item identifier="copper" />
@@ -675,11 +675,11 @@
<icon identifier="location" texture="Content/UI/MainIconsAtlas.png" sourcerect="349,435,11,11" origin="0.5,0.5"/> <icon identifier="location" texture="Content/UI/MainIconsAtlas.png" sourcerect="349,435,11,11" origin="0.5,0.5"/>
<icon identifier="mineral" texture="Content/UI/MainIconsAtlas.png" sourcerect="336,434,7,12" origin="0.5,0.5"/> <icon identifier="mineral" texture="Content/UI/MainIconsAtlas.png" sourcerect="336,434,7,12" origin="0.5,0.5"/>
<icon identifier="" texture="Content/UI/MainIconsAtlas.png" sourcerect="346,416,4,4" origin="0.5,0.5"/> <icon identifier="" texture="Content/UI/MainIconsAtlas.png" sourcerect="346,416,4,4" origin="0.5,0.5"/>
<LightComponent LightColor="120,255,120,255" range="25" powerconsumption="10" pulsefrequency="0.5" pulseamount="0.8" castshadows="false" IsOn="false" canbeselected="false"> <LightComponent LightColor="120,255,120,255" range="100" powerconsumption="10" pulsefrequency="0.5" pulseamount="0.8" castshadows="false" IsOn="false" canbeselected="false">
<IsActive TargetItemComponent="Sonar" CurrentMode="Active"/> <IsActive TargetItemComponent="Sonar" CurrentMode="Active"/>
</LightComponent> </LightComponent>
</Sonar> </Sonar>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="battery"> <ItemContainer capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="battery">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<Containable items="mobilebattery"> <Containable items="mobilebattery">
<StatusEffect type="OnContaining" targettype="This" Voltage="1.0" setvalue="true" /> <StatusEffect type="OnContaining" targettype="This" Voltage="1.0" setvalue="true" />
@@ -689,15 +689,15 @@
</Item> </Item>
<Item name="" identifier="sonarbeacon" category="Equipment,Diving" Tags="smallitem,sonar,provocative" cargocontaineridentifier="metalcrate" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="sonarbeacon" category="Equipment,Diving" Tags="smallitem,sonar,provocative" cargocontaineridentifier="metalcrate" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="divingcab" amount="1" spawnprobability="1" notcampaign="true" notpvp="true"/> <PreferredContainer primary="divingcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckstoragecab,wreckdivingcab" amount="1" spawnprobability="0.05"/> <PreferredContainer secondary="wreckstoragecab,wreckdivingcab" amount="2" spawnprobability="0.1"/>
<Price baseprice="150" minavailable="1"> <Price baseprice="150" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" /> <Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" /> <Price storeidentifier="merchantcity" />
<Price storeidentifier="merchantresearch" multiplier="1.25" /> <Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" /> <Price storeidentifier="merchantmilitary" multiplier="1.25" />
<Price storeidentifier="merchantmine" /> <Price storeidentifier="merchantmine" />
<Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="6" />
</Price> </Price>
<Deconstruct time="15"> <Deconstruct time="15">
<Item identifier="copper" /> <Item identifier="copper" />
@@ -713,7 +713,7 @@
<Body width="27" height="60" density="12" /> <Body width="27" height="60" density="12" />
<Holdable slots="Any,RightHand,LeftHand" holdangle="30" handle1="0,-15" msg="ItemMsgPickUpSelect" /> <Holdable slots="Any,RightHand,LeftHand" holdangle="30" handle1="0,-15" msg="ItemMsgPickUpSelect" />
<AiTarget soundrange="50000" sonarlabel="entityname.sonarbeacon" sight="500" staticsight="true"/> <AiTarget soundrange="50000" sonarlabel="entityname.sonarbeacon" sight="500" staticsight="true"/>
<LightComponent LightColor="0.0,1.0,0.0,1.0" range="50" powerconsumption="10" blinkfrequency="2" IsOn="false" canbeselected="false"> <LightComponent LightColor="0.0,1.0,0.0,1.0" range="200" powerconsumption="10" blinkfrequency="2" IsOn="false" canbeselected="false">
<StatusEffect type="OnActive" targettype="Contained" Condition="-0.1"> <StatusEffect type="OnActive" targettype="Contained" Condition="-0.1">
<RequiredItem items="mobilebattery" type="Contained" /> <RequiredItem items="mobilebattery" type="Contained" />
</StatusEffect> </StatusEffect>
@@ -730,7 +730,7 @@
</TickBox> </TickBox>
<TextBox text="sonarbeacon.beaconsignal" propertyname="SonarLabel" maxtextlength="32"/> <TextBox text="sonarbeacon.beaconsignal" propertyname="SonarLabel" maxtextlength="32"/>
</CustomInterface> </CustomInterface>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="battery"> <ItemContainer capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="battery">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<Containable items="mobilebattery"> <Containable items="mobilebattery">
<StatusEffect type="OnContaining" targettype="This" Voltage="1.0" setvalue="true" /> <StatusEffect type="OnContaining" targettype="This" Voltage="1.0" setvalue="true" />
@@ -738,12 +738,12 @@
</ItemContainer> </ItemContainer>
</Item> </Item>
<Item name="" identifier="flashlight" category="Equipment" Tags="smallitem,tool,provocative" cargocontaineridentifier="metalcrate" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="flashlight" category="Equipment" Tags="smallitem,tool,provocative" cargocontaineridentifier="metalcrate" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="divingcab" minamount="1" maxamount="2" spawnprobability="1" notcampaign="true" notpvp="true"/> <PreferredContainer primary="divingcab" minamount="2" maxamount="4" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab,wrecksupplycab,beaconsupplycab" amount="1" spawnprobability="0.05"/> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab,wrecksupplycab,beaconsupplycab" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="outpostcrewcabinet" amount="1" spawnprobability="0.1"/> <PreferredContainer secondary="outpostcrewcabinet" amount="2" spawnprobability="0.2"/>
<Price baseprice="200" minavailable="2"> <Price baseprice="200" minavailable="6">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantresearch" multiplier="1.25" /> <Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" /> <Price storeidentifier="merchantmilitary" multiplier="1.25" />
<Price storeidentifier="merchantmine" /> <Price storeidentifier="merchantmine" />
@@ -765,16 +765,16 @@
<RequiredItem items="mobilebattery" type="Contained" /> <RequiredItem items="mobilebattery" type="Contained" />
</StatusEffect> </StatusEffect>
<!-- the child LightComponent is only active when the Holdable is active, i.e. when the item is being held --> <!-- the child LightComponent is only active when the Holdable is active, i.e. when the item is being held -->
<LightComponent LightColor="0.5,0.5,0.5,1.0" directional="true" Flicker="0.02" range="800" powerconsumption="10" IsOn="true"> <LightComponent LightColor="0.5,0.5,0.5,1.0" directional="true" Flicker="0.02" range="3200" powerconsumption="10" IsOn="true">
<LightTexture texture="Content/Lights/lightcone.png" origin="0.0, 0.5" size="1.0,1.0" /> <LightTexture texture="Content/Lights/lightcone.png" origin="0.0, 0.5" size="1.0,1.0" />
<IsActive targetcontaineditem="true" condition="gt 1.0"/> <IsActive targetcontaineditem="true" condition="gt 1.0"/>
</LightComponent> </LightComponent>
<LightComponent LightColor="0.5,0.5,0.5,1.0" directional="true" range="800" powerconsumption="10" IsOn="true" flicker="0.8" flickerspeed="1.0" pulsefrequency="0.1" pulseamount="0.5"> <LightComponent LightColor="0.5,0.5,0.5,1.0" directional="true" range="3200" powerconsumption="10" IsOn="true" flicker="0.8" flickerspeed="1.0" pulsefrequency="0.1" pulseamount="0.5">
<LightTexture texture="Content/Lights/lightcone.png" origin="0.0, 0.5" size="1.0,1.0" /> <LightTexture texture="Content/Lights/lightcone.png" origin="0.0, 0.5" size="1.0,1.0" />
<IsActive targetcontaineditem="true" condition="lte 1.0"/> <IsActive targetcontaineditem="true" condition="lte 1.0"/>
</LightComponent> </LightComponent>
</Holdable> </Holdable>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="battery"> <ItemContainer capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="battery">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<Containable items="mobilebattery"> <Containable items="mobilebattery">
<StatusEffect type="OnContaining" targettype="This" Voltage="1.0" setvalue="true" /> <StatusEffect type="OnContaining" targettype="This" Voltage="1.0" setvalue="true" />
@@ -784,17 +784,17 @@
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
</Item> </Item>
<Item name="" identifier="flare" category="Equipment" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" Scale="0.5" tags="smallitem,light,provocative" impactsoundtag="impact_soft" isshootable="true" damagedbymonsters="true" health="10"> <Item name="" identifier="flare" category="Equipment" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" Scale="0.5" tags="smallitem,light,provocative" impactsoundtag="impact_soft" isshootable="true" damagedbymonsters="true" health="10">
<PreferredContainer primary="divingcab" minamount="2" maxamount="5" spawnprobability="1" notcampaign="true" notpvp="true"/> <PreferredContainer primary="divingcab" minamount="4" maxamount="10" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="1" spawnprobability="0.05"/> <PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="outpostcrewcabinet" amount="1" spawnprobability="0.1"/> <PreferredContainer secondary="outpostcrewcabinet" amount="2" spawnprobability="0.2"/>
<Price baseprice="30" minavailable="6"> <Price baseprice="30" minavailable="18">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="10" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="30" />
<Price storeidentifier="merchantresearch" multiplier="1.25" /> <Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" minavailable="8" /> <Price storeidentifier="merchantmilitary" multiplier="1.25" minavailable="24" />
<Price storeidentifier="merchantmine" minavailable="10" /> <Price storeidentifier="merchantmine" minavailable="30" />
<Price storeidentifier="merchantarmory" multiplier="1.25" minavailable="8" /> <Price storeidentifier="merchantarmory" multiplier="1.25" minavailable="24" />
</Price> </Price>
<Deconstruct time="5"/> <Deconstruct time="5"/>
<Fabricate suitablefabricators="fabricator" requiredtime="10" amount="12"> <Fabricate suitablefabricators="fabricator" requiredtime="10" amount="12">
@@ -805,7 +805,7 @@
<Sprite texture="Content/Items/Tools/tools.png" sourcerect="227,204,54,18" depth="0.55" origin="0.5,0.5" /> <Sprite texture="Content/Items/Tools/tools.png" sourcerect="227,204,54,18" depth="0.55" origin="0.5,0.5" />
<Body width="50" height="15" density="10"/> <Body width="50" height="15" density="10"/>
<Throwable slots="Any,RightHand,LeftHand" holdpos="0,0" handle1="0,0" holdangle="90" throwforce="2.0" aimpos="35,-10" msg="ItemMsgPickUpSelect" /> <Throwable slots="Any,RightHand,LeftHand" holdpos="0,0" handle1="0,0" holdangle="90" throwforce="2.0" aimpos="35,-10" msg="ItemMsgPickUpSelect" />
<LightComponent LightColor="255,0.0,0.0,255" Flicker="0.5" range="600" IsOn="false"> <LightComponent LightColor="255,0.0,0.0,255" Flicker="0.5" range="2400" IsOn="false">
<StatusEffect type="OnUse" targettype="This" IsOn="true" DontCleanUp="True"> <StatusEffect type="OnUse" targettype="This" IsOn="true" DontCleanUp="True">
<Conditional IsOn="eq False" targetitemcomponent="LightComponent" /> <Conditional IsOn="eq False" targetitemcomponent="LightComponent" />
<sound file="Content/Items/Tools/FlareIgnite.ogg" range="800.0" /> <sound file="Content/Items/Tools/FlareIgnite.ogg" range="800.0" />
@@ -823,11 +823,11 @@
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
</Item> </Item>
<Item name="" identifier="alienflare" category="Equipment,Alien" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" Scale="0.5" tags="smallitem,light,provocative" impactsoundtag="impact_soft" isshootable="true" damagedbymonsters="true" health="10"> <Item name="" identifier="alienflare" category="Equipment,Alien" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" Scale="0.5" tags="smallitem,light,provocative" impactsoundtag="impact_soft" isshootable="true" damagedbymonsters="true" health="10">
<PreferredContainer primary="divingcab"/> <PreferredContainer primary="divingcab"/>
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="1" spawnprobability="0.01"/> <PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="2" spawnprobability="0.02"/>
<PreferredContainer primary="ruinstorage,ruinstoragesmall" minamount="1" maxamount="3" spawnprobability="0.2" /> <PreferredContainer primary="ruinstorage,ruinstoragesmall" minamount="2" maxamount="6" spawnprobability="0.4" />
<PreferredContainer primary="ruinstoragelarge" minamount="1" maxamount="3" spawnprobability="0.3" /> <PreferredContainer primary="ruinstoragelarge" minamount="2" maxamount="6" spawnprobability="0.6" />
<Price baseprice="200" sold="false"> <Price baseprice="200" sold="false">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" /> <Price storeidentifier="merchantcity" multiplier="0.9" />
@@ -843,7 +843,7 @@
<Sprite texture="Content/Items/Tools/tools.png" sourcerect="283,204,54,18" depth="0.55" origin="0.5,0.5" /> <Sprite texture="Content/Items/Tools/tools.png" sourcerect="283,204,54,18" depth="0.55" origin="0.5,0.5" />
<Body width="50" height="15" density="10" /> <Body width="50" height="15" density="10" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="0,0" handle1="0,0" holdangle="90" throwforce="2.0" aimpos="35,-10" msg="ItemMsgPickUpSelect" /> <Throwable slots="Any,RightHand,LeftHand" holdpos="0,0" handle1="0,0" holdangle="90" throwforce="2.0" aimpos="35,-10" msg="ItemMsgPickUpSelect" />
<LightComponent LightColor="0,162,232,255" Flicker="0.5" range="1000" IsOn="false"> <LightComponent LightColor="0,162,232,255" Flicker="0.5" range="4000" IsOn="false">
<StatusEffect type="OnUse" targettype="This" IsOn="true" DontCleanUp="True"> <StatusEffect type="OnUse" targettype="This" IsOn="true" DontCleanUp="True">
<Conditional IsOn="eq False" targetitemcomponent="LightComponent" /> <Conditional IsOn="eq False" targetitemcomponent="LightComponent" />
<sound file="Content/Items/Tools/FlareIgnite.ogg" range="800.0" /> <sound file="Content/Items/Tools/FlareIgnite.ogg" range="800.0" />
@@ -862,16 +862,16 @@
<Item name="" identifier="flamer" category="Equipment" Tags="smallitem,weapon,gun,mountableweapon" cargocontaineridentifier="metalcrate" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="flamer" category="Equipment" Tags="smallitem,weapon,gun,mountableweapon" cargocontaineridentifier="metalcrate" Scale="0.5" impactsoundtag="impact_metal_light">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="secarmcab" amount="1" spawnprobability="0.2" notcampaign="true" notpvp="true"/> <PreferredContainer primary="secarmcab" amount="2" spawnprobability="0.4" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wrecksecarmcab,abandonedsecarmcab,piratesecarmcab" amount="1" spawnprobability="0.1"/> <PreferredContainer secondary="wrecksecarmcab,abandonedsecarmcab,piratesecarmcab" amount="2" spawnprobability="0.2"/>
<PreferredContainer secondary="armcab,weaponholder"/> <PreferredContainer secondary="armcab,weaponholder"/>
<Price baseprice="105" sold="false"> <Price baseprice="105" sold="false">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" /> <Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="1.25" /> <Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="1.25" minavailable="1" /> <Price storeidentifier="merchantmilitary" sold="true" multiplier="1.25" minavailable="3" />
<Price storeidentifier="merchantmine" /> <Price storeidentifier="merchantmine" />
<Price storeidentifier="merchantarmory" multiplier="1.25" minavailable="1" /> <Price storeidentifier="merchantarmory" multiplier="1.25" minavailable="3" />
</Price> </Price>
<!--<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="64,64,64,64" />--> <!--<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="64,64,64,64" />-->
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="320,64,64,64" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="320,64,64,64" />
@@ -891,7 +891,7 @@
<Body width="150" height="77" density="25" /> <Body width="150" height="77" density="25" />
<!-- the character will hold the item 50 pixels in front of him, with his hands at the handle1 and handle2 positions --> <!-- the character will hold the item 50 pixels in front of him, with his hands at the handle1 and handle2 positions -->
<Holdable slots="Any,RightHand+LeftHand" controlpose="true" aimpos="50,0" handle1="-62,-16" handle2="-11,-6" msg="ItemMsgPickUpSelect" /> <Holdable slots="Any,RightHand+LeftHand" controlpose="true" aimpos="50,0" handle1="-62,-16" handle2="-11,-6" msg="ItemMsgPickUpSelect" />
<RepairTool firedamage="25.0" structurefixamount="0.0" usablein="Air" range="500" barrelpos="35,10" fireprobability="0.1" repairmultiple="true" RepairMultipleWalls="false" repairthroughwalls="false" repairthroughholes="true" combatpriority="50" spread="25" unskilledspread="25"> <RepairTool firedamage="25.0" structurefixamount="0.0" usablein="Air" range="2000" barrelpos="35,10" fireprobability="0.1" repairmultiple="true" RepairMultipleWalls="false" repairthroughwalls="true" repairthroughholes="true" combatpriority="50" spread="25" unskilledspread="25">
<!-- the item must contain a welding fuel tank for it to work --> <!-- the item must contain a welding fuel tank for it to work -->
<RequiredItems items="weldingtoolfuel,oxygensource" type="Contained" msg="ItemMsgWeldingFuelRequired" /> <RequiredItems items="weldingtoolfuel,oxygensource" type="Contained" msg="ItemMsgWeldingFuelRequired" />
<RequiredSkill identifier="weapons" level="50" /> <RequiredSkill identifier="weapons" level="50" />
@@ -969,7 +969,7 @@
</LightComponent> </LightComponent>
</RepairTool> </RepairTool>
<!-- one welding fuel or oxygen tank can be contained inside the welding tool --> <!-- one welding fuel or oxygen tank can be contained inside the welding tool -->
<ItemContainer capacity="1" maxstacksize="1" hideitems="false" itempos="8,-20" containedspritedepth="0.56" containedstateindicatorstyle="tank"> <ItemContainer capacity="1" maxstacksize="60" hideitems="false" itempos="8,-20" containedspritedepth="0.56" containedstateindicatorstyle="tank">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<Containable items="weldingtoolfuel,oxygensource" /> <Containable items="weldingtoolfuel,oxygensource" />
</ItemContainer> </ItemContainer>
@@ -979,10 +979,10 @@
<Item name="" identifier="syringegun" category="Equipment,Medical,Weapon" cargocontaineridentifier="metalcrate" tags="smallitem,gun,mountableweapon" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="syringegun" category="Equipment,Medical,Weapon" cargocontaineridentifier="metalcrate" tags="smallitem,gun,mountableweapon" scale="0.5" impactsoundtag="impact_metal_light">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="armcab" amount="1" spawnprobability="0.2" notcampaign="true" notpvp="true"/> <PreferredContainer primary="armcab" amount="2" spawnprobability="0.4" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="secarmcab,weaponholder"/> <PreferredContainer secondary="secarmcab,weaponholder"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab,wreckarmcab,abandonedarmcab,piratearmcab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab,wreckarmcab,abandonedarmcab,piratearmcab" amount="2" spawnprobability="0.1" />
<Price baseprice="190" minavailable="1"> <Price baseprice="190" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" /> <Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" sold="false" multiplier="0.9" /> <Price storeidentifier="merchantcity" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="1.25" /> <Price storeidentifier="merchantresearch" multiplier="1.25" />
@@ -1012,7 +1012,7 @@
<RequiredSkill identifier="weapons" level="20" /> <RequiredSkill identifier="weapons" level="20" />
<RequiredSkill identifier="medical" level="30" /> <RequiredSkill identifier="medical" level="30" />
</RangedWeapon> </RangedWeapon>
<ItemContainer capacity="1" maxstacksize="4" itempos="0,25" itemrotation="-90" hideitems="false" containedstateindicatorstyle="syringe"> <ItemContainer capacity="1" maxstacksize="60" itempos="0,25" itemrotation="-90" hideitems="false" containedstateindicatorstyle="syringe">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="384,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="384,448,64,64" origin="0.5,0.5" />
<Containable items="syringe" /> <Containable items="syringe" />
</ItemContainer> </ItemContainer>
@@ -1021,26 +1021,26 @@
<SkillRequirementHint identifier="medical" level="30" /> <SkillRequirementHint identifier="medical" level="30" />
</Item> </Item>
<Item name="" identifier="oxygentank" category="Diving,Equipment" health="200" maxstacksize="8" maxstacksizecharacterinventory="1" MaxStackSizeHoldableOrWearableInventory="1" Tags="smallitem,oxygensource,refillableoxygensource" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" allowdroppingonswap="true"> <Item name="" identifier="oxygentank" category="Diving,Equipment" health="200" maxstacksize="60" maxstacksizecharacterinventory="60" MaxStackSizeHoldableOrWearableInventory="1" Tags="smallitem,oxygensource,refillableoxygensource" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" allowdroppingonswap="true">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<Price baseprice="75"> <Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="10"/> <Price storeidentifier="merchantoutpost" minavailable="30"/>
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="15" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="45" />
<Price storeidentifier="merchantresearch" minavailable="10"/> <Price storeidentifier="merchantresearch" minavailable="30"/>
<Price storeidentifier="merchantmilitary" minavailable="10"/> <Price storeidentifier="merchantmilitary" minavailable="30"/>
<Price storeidentifier="merchantmine" multiplier="1.25" minavailable="20" /> <Price storeidentifier="merchantmine" multiplier="1.25" minavailable="60" />
</Price> </Price>
<PreferredContainer secondary="respawncontainer" amount="8" spawnprobability="1" notcampaign="true"/> <PreferredContainer secondary="respawncontainer" amount="16" spawnprobability="1" notcampaign="true"/>
<PreferredContainer primary="oxygentankcontainer" amount="3" spawnprobability="1"/> <PreferredContainer primary="oxygentankcontainer" amount="6" spawnprobability="1"/>
<PreferredContainer primary="oxygengenerator" maxcondition="75"/> <PreferredContainer primary="oxygengenerator" maxcondition="75"/>
<PreferredContainer primary="divingmask,plasmacutter,deepdiving" spawnprobability="1.0" mincondition="25"/> <PreferredContainer primary="divingmask,plasmacutter,deepdiving" spawnprobability="1" mincondition="25"/>
<PreferredContainer secondary="divingcab" minamount="3" maxamount="5" spawnprobability="1" mincondition="25" notcampaign="true"/> <PreferredContainer secondary="divingcab" minamount="6" maxamount="10" spawnprobability="1" mincondition="25" notcampaign="true"/>
<PreferredContainer secondary="supplycab" amount="1" spawnprobability="0.5" mincondition="25" notcampaign="true" notpvp="true"/> <PreferredContainer secondary="supplycab" amount="2" spawnprobability="1" mincondition="25" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="outpostsupplycab" minamount="1" maxamount="3" spawnprobability="0.5"/> <PreferredContainer secondary="outpostsupplycab" minamount="2" maxamount="6" spawnprobability="1"/>
<PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="1" spawnprobability="0.2"/> <PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="2" spawnprobability="0.4"/>
<PreferredContainer secondary="wreckoxygentankcontainer" minamount="1" maxamount="3" spawnprobability="0.3"/> <PreferredContainer secondary="wreckoxygentankcontainer" minamount="2" maxamount="6" spawnprobability="0.6"/>
<PreferredContainer secondary="outpostcrewcabinet" minamount="1" maxamount="3" spawnprobability="0.2"/> <PreferredContainer secondary="outpostcrewcabinet" minamount="2" maxamount="6" spawnprobability="0.4"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="3" spawnprobability="0.1"/> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="6" spawnprobability="0.2"/>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="aluminium" /> <Item identifier="aluminium" />
</Deconstruct> </Deconstruct>
@@ -1065,22 +1065,22 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
<Quality> <Quality>
<QualityStat stattype="Condition" value="0.1"/> <QualityStat stattype="Condition" value="0.3"/>
</Quality> </Quality>
</Item> </Item>
<Item name="" identifier="oxygenitetank" category="Diving,Equipment" maxstacksize="8" maxstacksizecharacterinventory="1" MaxStackSizeHoldableOrWearableInventory="1" health="400" Tags="smallitem,oxygensource" description="" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="oxygenitetank" category="Diving,Equipment" maxstacksize="60" maxstacksizecharacterinventory="60" MaxStackSizeHoldableOrWearableInventory="1" health="400" Tags="smallitem,oxygensource" description="" scale="0.5" impactsoundtag="impact_metal_light">
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<Price baseprice="175" displaynonempty="true"> <Price baseprice="175" displaynonempty="true">
<Price storeidentifier="merchantoutpost" sold="false" /> <Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" sold="false" multiplier="0.9" /> <Price storeidentifier="merchantcity" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantresearch" sold="false" /> <Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" sold="false" /> <Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" multiplier="1.25" minavailable="1"/> <Price storeidentifier="merchantmine" multiplier="1.25" minavailable="3"/>
</Price> </Price>
<PreferredContainer primary="oxygentankcontainer"/> <PreferredContainer primary="oxygentankcontainer"/>
<PreferredContainer secondary="wrecksupplycab" amount="1" spawnprobability="0.02"/> <PreferredContainer secondary="wrecksupplycab" amount="2" spawnprobability="0.04"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.01"/> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.02"/>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="aluminium" /> <Item identifier="aluminium" />
<Item identifier="liquidoxygenite" mincondition="0.1" /> <Item identifier="liquidoxygenite" mincondition="0.1" />
@@ -1113,24 +1113,24 @@
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
<Quality> <Quality>
<QualityStat stattype="Condition" value="0.1"/> <QualityStat stattype="Condition" value="0.3"/>
</Quality> </Quality>
</Item> </Item>
<Item name="" identifier="fuelrod" Category="Fuel" Tags="smallitem,reactorfuel,divingsuitfuel" maxstacksize="8" cargocontaineridentifier="metalcrate" scale="0.5"> <Item name="" identifier="fuelrod" Category="Fuel" Tags="smallitem,reactorfuel,divingsuitfuel" maxstacksize="60" cargocontaineridentifier="metalcrate" scale="0.5">
<PreferredContainer primary="reactorcab"/> <PreferredContainer primary="reactorcab"/>
<PreferredContainer secondary="nucleargun" minamount="1" maxamount="1" spawnprobability="1"/> <PreferredContainer secondary="nucleargun" minamount="2" maxamount="2" spawnprobability="1"/>
<PreferredContainer secondary="wreckreactorcab,abandonedreactorcab,piratereactorcab" minamount="1" maxamount="2" spawnprobability="0.5"/> <PreferredContainer secondary="wreckreactorcab,abandonedreactorcab,piratereactorcab" minamount="2" maxamount="4" spawnprobability="1"/>
<PreferredContainer secondary="beaconengcab" amount="1" spawnprobability="0.2"/> <PreferredContainer secondary="beaconengcab" amount="2" spawnprobability="0.4"/>
<PreferredContainer secondary="abandonedengcab,pirateengcab,wreckengcab" amount="1" spawnprobability="0.05"/> <PreferredContainer secondary="abandonedengcab,pirateengcab,wreckengcab" amount="2" spawnprobability="0.1"/>
<Price baseprice="150" displaynonempty="true" minavailable="2"> <Price baseprice="150" displaynonempty="true" minavailable="6">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" minavailable="3" /> <Price storeidentifier="merchantcity" minavailable="9" />
<Price storeidentifier="merchantresearch" /> <Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" /> <Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" /> <Price storeidentifier="merchantmine" />
<Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="5" /> <Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="15" />
<Price storeidentifier="merchanttutorial" multiplier="0.5" minavailable="3" /> <Price storeidentifier="merchanttutorial" multiplier="0.5" minavailable="9" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="steel" /> <Item identifier="steel" />
@@ -1163,22 +1163,22 @@
</StatusEffect> </StatusEffect>
</ItemContainer> </ItemContainer>
<Quality> <Quality>
<QualityStat stattype="Condition" value="0.1"/> <QualityStat stattype="Condition" value="0.3"/>
</Quality> </Quality>
</Item> </Item>
<Item name="" identifier="fulguriumfuelrod" Category="Fuel" Tags="smallitem,reactorfuel,divingsuitfuel" maxstacksize="8" cargocontaineridentifier="metalcrate" health="150" scale="0.5"> <Item name="" identifier="fulguriumfuelrod" Category="Fuel" Tags="smallitem,reactorfuel,divingsuitfuel" maxstacksize="60" cargocontaineridentifier="metalcrate" health="150" scale="0.5">
<PreferredContainer primary="reactorcab" /> <PreferredContainer primary="reactorcab" />
<PreferredContainer secondary="wreckreactorcab,abandonedreactorcab,piratereactorcab" amount="1" spawnprobability="0.2"/> <PreferredContainer secondary="wreckreactorcab,abandonedreactorcab,piratereactorcab" amount="2" spawnprobability="0.4"/>
<PreferredContainer secondary="beaconengcab" amount="1" spawnprobability="0.05"/> <PreferredContainer secondary="beaconengcab" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="abandonedengcab,pirateengcab,wreckengcab" amount="1" spawnprobability="0.01"/> <PreferredContainer secondary="abandonedengcab,pirateengcab,wreckengcab" amount="2" spawnprobability="0.02"/>
<Price baseprice="250" sold="false" displaynonempty="true"> <Price baseprice="250" sold="false" displaynonempty="true">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" /> <Price storeidentifier="merchantcity" />
<Price storeidentifier="merchantresearch" multiplier="1.25" /> <Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" /> <Price storeidentifier="merchantmilitary" multiplier="1.25" />
<Price storeidentifier="merchantmine" multiplier="1.1" /> <Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="6" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="steel" /> <Item identifier="steel" />
@@ -1207,22 +1207,22 @@
</StatusEffect> </StatusEffect>
</ItemContainer> </ItemContainer>
<Quality> <Quality>
<QualityStat stattype="Condition" value="0.1"/> <QualityStat stattype="Condition" value="0.3"/>
</Quality> </Quality>
</Item> </Item>
<Item name="" identifier="thoriumfuelrod" Category="Fuel" Tags="smallitem,reactorfuel,divingsuitfuel" maxstacksize="8" cargocontaineridentifier="metalcrate" health="200" scale="0.5"> <Item name="" identifier="thoriumfuelrod" Category="Fuel" Tags="smallitem,reactorfuel,divingsuitfuel" maxstacksize="60" cargocontaineridentifier="metalcrate" health="200" scale="0.5">
<PreferredContainer primary="reactorcab" /> <PreferredContainer primary="reactorcab" />
<PreferredContainer secondary="wreckreactorcab,abandonedreactorcab,piratereactorcab" amount="1" spawnprobability="0.1"/> <PreferredContainer secondary="wreckreactorcab,abandonedreactorcab,piratereactorcab" amount="2" spawnprobability="0.2"/>
<PreferredContainer secondary="beaconengcab" amount="1" spawnprobability="0.02"/> <PreferredContainer secondary="beaconengcab" amount="2" spawnprobability="0.04"/>
<PreferredContainer secondary="abandonedengcab,pirateengcab,wreckengcab" amount="1" spawnprobability="0.01"/> <PreferredContainer secondary="abandonedengcab,pirateengcab,wreckengcab" amount="2" spawnprobability="0.02"/>
<Price baseprice="200" displaynonempty="true"> <Price baseprice="200" displaynonempty="true">
<Price storeidentifier="merchantoutpost" sold="false" /> <Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" minavailable="1" /> <Price storeidentifier="merchantcity" minavailable="3" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantmilitary" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="6" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="steel" /> <Item identifier="steel" />
@@ -1256,16 +1256,16 @@
</StatusEffect> </StatusEffect>
</ItemContainer> </ItemContainer>
<Quality> <Quality>
<QualityStat stattype="Condition" value="0.1"/> <QualityStat stattype="Condition" value="0.3"/>
</Quality> </Quality>
</Item> </Item>
<redpaint name="" identifier="redpaint" category="Misc" maxstacksize="8" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,paint" spritecolor="128,0,0,255" InventoryIconColor="255,0,0,255" scale="0.5" impactsoundtag="impact_metal_light" impacttolerance="6"> <redpaint name="" identifier="redpaint" category="Misc" maxstacksize="60" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,paint" spritecolor="128,0,0,255" InventoryIconColor="255,0,0,255" scale="0.5" impactsoundtag="impact_metal_light" impacttolerance="6">
<PreferredContainer secondary="storagecab" minamount="1" maxamount="2" spawnprobability="0.25" notcampaign="true" notpvp="true"/> <PreferredContainer secondary="storagecab" minamount="2" maxamount="4" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.2" />
<Price baseprice="140" minleveldifficulty="5"> <Price baseprice="140" minleveldifficulty="5">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="1.2" /> <Price storeidentifier="merchantresearch" multiplier="1.2" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" /> <Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.2" /> <Price storeidentifier="merchantmine" multiplier="1.2" />
@@ -1294,12 +1294,12 @@
</Throwable> </Throwable>
</redpaint> </redpaint>
<greenpaint name="" identifier="greenpaint" category="Misc" maxstacksize="8" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,paint" spritecolor="0,128,0,255" InventoryIconColor="0,255,0,255" scale="0.5" impactsoundtag="impact_metal_light" impacttolerance="6"> <greenpaint name="" identifier="greenpaint" category="Misc" maxstacksize="60" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,paint" spritecolor="0,128,0,255" InventoryIconColor="0,255,0,255" scale="0.5" impactsoundtag="impact_metal_light" impacttolerance="6">
<PreferredContainer secondary="storagecab" minamount="1" maxamount="2" spawnprobability="0.25" notcampaign="true" notpvp="true"/> <PreferredContainer secondary="storagecab" minamount="2" maxamount="4" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.2" />
<Price baseprice="90" minleveldifficulty="5"> <Price baseprice="90" minleveldifficulty="5">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="1.2" /> <Price storeidentifier="merchantresearch" multiplier="1.2" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" /> <Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.2" /> <Price storeidentifier="merchantmine" multiplier="1.2" />
@@ -1328,12 +1328,12 @@
</Throwable> </Throwable>
</greenpaint> </greenpaint>
<bluepaint name="" identifier="bluepaint" category="Misc" maxstacksize="8" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,paint" spritecolor="0,0,128,255" InventoryIconColor="0,0,255,255" scale="0.5" impactsoundtag="impact_metal_light" impacttolerance="6"> <bluepaint name="" identifier="bluepaint" category="Misc" maxstacksize="60" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,paint" spritecolor="0,0,128,255" InventoryIconColor="0,0,255,255" scale="0.5" impactsoundtag="impact_metal_light" impacttolerance="6">
<PreferredContainer secondary="storagecab" minamount="1" maxamount="2" spawnprobability="0.25" notcampaign="true" notpvp="true"/> <PreferredContainer secondary="storagecab" minamount="2" maxamount="4" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.2" />
<Price baseprice="90" minleveldifficulty="5"> <Price baseprice="90" minleveldifficulty="5">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="1.2" /> <Price storeidentifier="merchantresearch" multiplier="1.2" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" /> <Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.2" /> <Price storeidentifier="merchantmine" multiplier="1.2" />
@@ -1362,12 +1362,12 @@
</Throwable> </Throwable>
</bluepaint> </bluepaint>
<blackpaint name="" identifier="blackpaint" category="Misc" maxstacksize="8" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,paint" spritecolor="20,20,20,255" InventoryIconColor="20,20,20,255" scale="0.5" impactsoundtag="impact_metal_light" impacttolerance="6"> <blackpaint name="" identifier="blackpaint" category="Misc" maxstacksize="60" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,paint" spritecolor="20,20,20,255" InventoryIconColor="20,20,20,255" scale="0.5" impactsoundtag="impact_metal_light" impacttolerance="6">
<PreferredContainer secondary="storagecab" minamount="1" maxamount="2" spawnprobability="0.25" notcampaign="true" notpvp="true"/> <PreferredContainer secondary="storagecab" minamount="2" maxamount="4" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.2" />
<Price baseprice="90" minleveldifficulty="5"> <Price baseprice="90" minleveldifficulty="5">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="1.2" /> <Price storeidentifier="merchantresearch" multiplier="1.2" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" /> <Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.2" /> <Price storeidentifier="merchantmine" multiplier="1.2" />
@@ -1396,12 +1396,12 @@
</Throwable> </Throwable>
</blackpaint> </blackpaint>
<whitepaint name="" identifier="whitepaint" category="Misc" maxstacksize="8" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,paint" spritecolor="128,128,128,255" InventoryIconColor="128,128,128,255" scale="0.5" impactsoundtag="impact_metal_light" impacttolerance="6"> <whitepaint name="" identifier="whitepaint" category="Misc" maxstacksize="60" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,paint" spritecolor="128,128,128,255" InventoryIconColor="128,128,128,255" scale="0.5" impactsoundtag="impact_metal_light" impacttolerance="6">
<PreferredContainer secondary="storagecab" minamount="1" maxamount="2" spawnprobability="0.25" notcampaign="true" notpvp="true"/> <PreferredContainer secondary="storagecab" minamount="2" maxamount="4" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.2" />
<Price baseprice="90" minleveldifficulty="5"> <Price baseprice="90" minleveldifficulty="5">
<Price storeidentifier="merchantoutpost" multiplier="1.1" /> <Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="1.2" /> <Price storeidentifier="merchantresearch" multiplier="1.2" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" /> <Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.2" /> <Price storeidentifier="merchantmine" multiplier="1.2" />
@@ -1432,8 +1432,8 @@
<Item name="" identifier="flamerunique" category="Equipment" Tags="smallitem,weapon,gun,mountableweapon" cargocontaineridentifier="metalcrate" Scale="0.5" impactsoundtag="impact_metal_light" hideinmenus="true" allowasextracargo="true"> <Item name="" identifier="flamerunique" category="Equipment" Tags="smallitem,weapon,gun,mountableweapon" cargocontaineridentifier="metalcrate" Scale="0.5" impactsoundtag="impact_metal_light" hideinmenus="true" allowasextracargo="true">
<PreferredContainer primary="secarmcab" secondary="armcab" /> <PreferredContainer primary="secarmcab" secondary="armcab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" spawnprobability="0.02"/> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" spawnprobability="0.04"/>
<PreferredContainer secondary="wreckarmcab" spawnprobability="0.05"/> <PreferredContainer secondary="wreckarmcab" spawnprobability="0.1"/>
<Price baseprice="755" sold="false" canbespecial="false" /> <Price baseprice="755" sold="false" canbespecial="false" />
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="384,256,62,64" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="384,256,62,64" />
<Sprite texture="Content/Items/Weapons/weapons_new.png" sourcerect="263,193,150,87" depth="0.55" origin="0.5,0.5" /> <Sprite texture="Content/Items/Weapons/weapons_new.png" sourcerect="263,193,150,87" depth="0.55" origin="0.5,0.5" />
@@ -1443,7 +1443,7 @@
</Deconstruct> </Deconstruct>
<Body width="150" height="77" density="25" /> <Body width="150" height="77" density="25" />
<Holdable slots="Any,RightHand+LeftHand" controlpose="true" aimpos="50,0" handle1="-55,-20" handle2="-15,-10" msg="ItemMsgPickUpSelect" /> <Holdable slots="Any,RightHand+LeftHand" controlpose="true" aimpos="50,0" handle1="-55,-20" handle2="-15,-10" msg="ItemMsgPickUpSelect" />
<RepairTool firedamage="20.0" structurefixamount="0.0" range="500" barrelpos="35,10" fireprobability="0.0" repairmultiple="true" repairthroughwalls="false" repairthroughholes="true" combatpriority="60" spread="25" unskilledspread="25"> <RepairTool firedamage="20.0" structurefixamount="0.0" range="2000" barrelpos="35,10" fireprobability="0.0" repairmultiple="true" repairthroughwalls="true" repairthroughholes="true" combatpriority="60" spread="25" unskilledspread="25">
<RequiredItems items="weldingtoolfuel,oxygensource" type="Contained" msg="ItemMsgWeldingFuelRequired" /> <RequiredItems items="weldingtoolfuel,oxygensource" type="Contained" msg="ItemMsgWeldingFuelRequired" />
<RequiredSkill identifier="weapons" level="40" /> <RequiredSkill identifier="weapons" level="40" />
<ParticleEmitterHitCharacter particle="fleshsmoke" particlespersecond="3" anglemin="265" anglemax="275" velocitymin="0" velocitymax="50" /> <ParticleEmitterHitCharacter particle="fleshsmoke" particlespersecond="3" anglemin="265" anglemax="275" velocitymin="0" velocitymax="50" />
@@ -1494,7 +1494,7 @@
<Affliction identifier="burn" strength="5.0" probability="0.5"/> <Affliction identifier="burn" strength="5.0" probability="0.5"/>
</StatusEffect> </StatusEffect>
</RepairTool> </RepairTool>
<ItemContainer capacity="1" maxstacksize="1" hideitems="false" itempos="11,-15" containedspritedepth="0.56" containedstateindicatorstyle="tank"> <ItemContainer capacity="1" maxstacksize="60" hideitems="false" itempos="11,-15" containedspritedepth="0.56" containedstateindicatorstyle="tank">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<Containable items="weldingtoolfuel,oxygensource" /> <Containable items="weldingtoolfuel,oxygensource" />
</ItemContainer> </ItemContainer>
@@ -1502,16 +1502,16 @@
<SkillRequirementHint identifier="weapons" level="40" /> <SkillRequirementHint identifier="weapons" level="40" />
</Item> </Item>
<Item name="" identifier="glowstick" category="Equipment" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" Scale="0.5" tags="smallitem,light,provocative" impactsoundtag="impact_soft" isshootable="true" damagedbymonsters="true" health="10"> <Item name="" identifier="glowstick" category="Equipment" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" Scale="0.5" tags="smallitem,light,provocative" impactsoundtag="impact_soft" isshootable="true" damagedbymonsters="true" health="10">
<PreferredContainer primary="divingcab" minamount="3" maxamount="5" spawnprobability="1" notcampaign="true"/> <PreferredContainer primary="divingcab" minamount="6" maxamount="10" spawnprobability="1" notcampaign="true"/>
<PreferredContainer secondary="outpostcrewcabinet" amount="1" spawnprobability="0.1"/> <PreferredContainer secondary="outpostcrewcabinet" amount="2" spawnprobability="0.2"/>
<Price baseprice="45" minavailable="6" displaynonempty="true"> <Price baseprice="45" minavailable="18" displaynonempty="true">
<Price storeidentifier="merchantoutpost" /> <Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="10" /> <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="30" />
<Price storeidentifier="merchantresearch" multiplier="1.25" /> <Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" minavailable="8" /> <Price storeidentifier="merchantmilitary" multiplier="1.25" minavailable="24" />
<Price storeidentifier="merchantmine" minavailable="10" /> <Price storeidentifier="merchantmine" minavailable="30" />
<Price storeidentifier="merchantarmory" multiplier="1.25" minavailable="8" /> <Price storeidentifier="merchantarmory" multiplier="1.25" minavailable="24" />
</Price> </Price>
<Deconstruct time="5"/> <Deconstruct time="5"/>
<Fabricate suitablefabricators="fabricator" requiredtime="10" amount="4"> <Fabricate suitablefabricators="fabricator" requiredtime="10" amount="4">
@@ -1522,7 +1522,7 @@
<Sprite texture="Content/Items/Tools/tools.png" sourcerect="278,157,50,9" depth="0.55" origin="0.5,0.5" /> <Sprite texture="Content/Items/Tools/tools.png" sourcerect="278,157,50,9" depth="0.55" origin="0.5,0.5" />
<Body width="50" height="9" density="10" /> <Body width="50" height="9" density="10" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="0,0" handle1="0,0" holdangle="90" throwforce="2.0" aimpos="35,-10" msg="ItemMsgPickUpSelect" /> <Throwable slots="Any,RightHand,LeftHand" holdpos="0,0" handle1="0,0" holdangle="90" throwforce="2.0" aimpos="35,-10" msg="ItemMsgPickUpSelect" />
<LightComponent LightColor="50,255,50,255" Flicker="0.0" range="400" IsOn="false"> <LightComponent LightColor="50,255,50,255" Flicker="0.0" range="1600" IsOn="false">
<sprite texture="Content/Items/Tools/tools.png" sourcerect="374,140,62,20" alpha="1.0" origin="0.5,0.5" /> <sprite texture="Content/Items/Tools/tools.png" sourcerect="374,140,62,20" alpha="1.0" origin="0.5,0.5" />
<StatusEffect type="OnUse" targettype="This" IsOn="true" DontCleanUp="True"> <StatusEffect type="OnUse" targettype="This" IsOn="true" DontCleanUp="True">
<Conditional IsOn="eq False" targetitemcomponent="LightComponent" /> <Conditional IsOn="eq False" targetitemcomponent="LightComponent" />

View File

@@ -30,7 +30,7 @@
<EndMoveSound file="Content/Items/Weapons/RailgunStop.ogg" /> <EndMoveSound file="Content/Items/Weapons/RailgunStop.ogg" />
<ChargeSound file="Content/Items/Weapons/CHAINGUN_chargeUp_loop.ogg" volume="2" range="10000"/> <ChargeSound file="Content/Items/Weapons/CHAINGUN_chargeUp_loop.ogg" volume="2" range="10000"/>
<RequiredSkill identifier="weapons" level="50" /> <RequiredSkill identifier="weapons" level="50" />
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="2500" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false"> <LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="10000" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightTexture texture="Content/Lights/lightcone.png" origin="0.0,0.5" size="1.0,1.0" /> <LightTexture texture="Content/Lights/lightcone.png" origin="0.0,0.5" size="1.0,1.0" />
</LightComponent> </LightComponent>
<ParticleEmitter particle="muzzleflashchaingun" particleamount="1" velocitymin="0" velocitymax="0" distancemin="-50" distancemax="-50" /> <ParticleEmitter particle="muzzleflashchaingun" particleamount="1" velocitymin="0" velocitymax="0" distancemin="-50" distancemax="-50" />
@@ -82,7 +82,7 @@
<Affliction identifier="stun" strength="4" /> <Affliction identifier="stun" strength="4" />
</StatusEffect> </StatusEffect>
</Repairable> </Repairable>
<ItemContainer hideitems="false" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="6" itempos="75,-270" iteminterval="0,0" itemrotation="0" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.79"> <ItemContainer hideitems="false" drawinventory="true" capacity="1" maxstacksize="60" slotsperrow="6" itempos="75,-270" iteminterval="0,0" itemrotation="0" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.79">
<GuiFrame relativesize="0.18,0.23" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" /> <GuiFrame relativesize="0.18,0.23" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="chaingunammo" /> <Containable items="chaingunammo" />
<!-- when the chaingun is fired, it triggers this statuseffect, causing contained ammunition boxes to spawn new ammo --> <!-- when the chaingun is fired, it triggers this statuseffect, causing contained ammunition boxes to spawn new ammo -->
@@ -98,27 +98,27 @@
<output name="contained_conditions" displayname="connection.ammunitionout" /> <output name="contained_conditions" displayname="connection.ammunitionout" />
</ConnectionPanel> </ConnectionPanel>
<LightComponent lightcolor="219,0,36,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="219,0,36,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.685,-4.88" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.685,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 0"/> <IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 0"/>
</LightComponent> </LightComponent>
<LightComponent lightcolor="255,170,1,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="255,170,1,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.135,-4.88" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.135,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 20"/> <IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 20"/>
</LightComponent> </LightComponent>
<LightComponent lightcolor="246,210,2,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="246,210,2,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.585,-4.88" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.585,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 40"/> <IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 40"/>
</LightComponent> </LightComponent>
<LightComponent lightcolor="252,230,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="252,230,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.035,-4.88" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.035,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 60"/> <IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 60"/>
</LightComponent> </LightComponent>
<LightComponent lightcolor="185,214,0,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="185,214,0,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-0.515,-4.88" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-0.515,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 80"/> <IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 80"/>
</LightComponent> </LightComponent>
<LightComponent lightcolor="79,184,0,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="79,184,0,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-1.065,-4.88" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-1.065,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gte 100"/> <IsActiveConditional targetcontaineditem="true" conditionpercentage="gte 100"/>
</LightComponent> </LightComponent>
@@ -215,18 +215,18 @@
</Item> </Item>
<Item name="" identifier="chaingunammobox" scale="0.5" tags="chaingunequipment,chaingunammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier=""> <Item name="" identifier="chaingunammobox" scale="0.5" tags="chaingunequipment,chaingunammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="chaingunammosource" amount="1" mincondition="1"/> <PreferredContainer primary="chaingunammosource" amount="2" mincondition="1"/>
<PreferredContainer primary="ammoboxcontainer" mincondition="1"/> <PreferredContainer primary="ammoboxcontainer" mincondition="1"/>
<!--Ensure that Thalamus always has at least one ammo box to use--> <!--Ensure that Thalamus always has at least one ammo box to use-->
<PreferredContainer secondary="wreckchaingunloader" amount="1" /> <PreferredContainer secondary="wreckchaingunloader" amount="2" />
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.2"/> <PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.4"/>
<Price baseprice="180" minavailable="1" displaynonempty="true"> <Price baseprice="180" minavailable="3" displaynonempty="true">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" sold="false"/> <Price storeidentifier="merchantcity" multiplier="1.2" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.3" /> <Price storeidentifier="merchantresearch" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.2" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="aluminium" /> <Item identifier="aluminium" />
@@ -260,15 +260,15 @@
<Item name="" identifier="chaingunammoboxphysicorium" fallbacknameidentifier="chaingunammobox" scale="0.5" tags="chaingunequipment,chaingunammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier=""> <Item name="" identifier="chaingunammoboxphysicorium" fallbacknameidentifier="chaingunammobox" scale="0.5" tags="chaingunequipment,chaingunammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="chaingunammosource,ammoboxcontainer" mincondition="1"/> <PreferredContainer primary="chaingunammosource,ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckchaingunloader" amount="1" spawnprobability="0.05"/> <PreferredContainer secondary="wreckchaingunloader" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.1"/> <PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.2"/>
<Price baseprice="410" sold="false" displaynonempty="true" minleveldifficulty="35"> <Price baseprice="410" sold="false" displaynonempty="true" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" multiplier="1.3"/> <Price storeidentifier="merchantoutpost" multiplier="1.3"/>
<Price storeidentifier="merchantcity" multiplier="1.2"/> <Price storeidentifier="merchantcity" multiplier="1.2"/>
<Price storeidentifier="merchantresearch" multiplier="1.3"/> <Price storeidentifier="merchantresearch" multiplier="1.3"/>
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="1"/> <Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="3"/>
<Price storeidentifier="merchantmine" multiplier="1.2"/> <Price storeidentifier="merchantmine" multiplier="1.2"/>
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="1"/> <Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="3"/>
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="physicorium" mincondition="0.95" /> <Item identifier="physicorium" mincondition="0.95" />
@@ -305,15 +305,15 @@
<Item name="" identifier="chaingunammoboxshredder" scale="0.5" tags="chaingunequipment,chaingunammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier=""> <Item name="" identifier="chaingunammoboxshredder" scale="0.5" tags="chaingunequipment,chaingunammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="chaingunammosource,ammoboxcontainer" mincondition="1"/> <PreferredContainer primary="chaingunammosource,ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckchaingunloader" amount="1" spawnprobability="0.05"/> <PreferredContainer secondary="wreckchaingunloader" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.1"/> <PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.2"/>
<Price baseprice="300" minavailable="0" displaynonempty="true" minleveldifficulty="15"> <Price baseprice="300" minavailable="0" displaynonempty="true" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" sold="false"/> <Price storeidentifier="merchantcity" multiplier="1.2" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.3" /> <Price storeidentifier="merchantresearch" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.2" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="aluminium" /> <Item identifier="aluminium" />

View File

@@ -29,7 +29,7 @@
<StartMoveSound file="Content/Items/Weapons/RailgunStart.ogg" /> <StartMoveSound file="Content/Items/Weapons/RailgunStart.ogg" />
<EndMoveSound file="Content/Items/Weapons/RailgunStop.ogg" /> <EndMoveSound file="Content/Items/Weapons/RailgunStop.ogg" />
<RequiredSkill identifier="weapons" level="50" /> <RequiredSkill identifier="weapons" level="50" />
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="2500" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false"> <LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="10000" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightTexture texture="Content/Lights/lightcone.png" origin="0.0,0.5" size="1.0,1.0" /> <LightTexture texture="Content/Lights/lightcone.png" origin="0.0,0.5" size="1.0,1.0" />
</LightComponent> </LightComponent>
<ParticleEmitter particle="muzzleflashcoilgun" particleamount="1" velocitymin="50" velocitymax="100" /> <ParticleEmitter particle="muzzleflashcoilgun" particleamount="1" velocitymin="50" velocitymax="100" />
@@ -77,7 +77,7 @@
<StartMoveSound file="Content/Items/Weapons/RailgunStart.ogg" /> <StartMoveSound file="Content/Items/Weapons/RailgunStart.ogg" />
<EndMoveSound file="Content/Items/Weapons/RailgunStop.ogg" /> <EndMoveSound file="Content/Items/Weapons/RailgunStop.ogg" />
<RequiredSkill identifier="weapons" level="50" /> <RequiredSkill identifier="weapons" level="50" />
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="2500" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false"> <LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="10000" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightTexture texture="Content/Lights/lightcone.png" origin="0.0,0.5" size="1.0,1.0" /> <LightTexture texture="Content/Lights/lightcone.png" origin="0.0,0.5" size="1.0,1.0" />
</LightComponent> </LightComponent>
<ParticleEmitter particle="muzzleflashcoilgun" particleamount="1" velocitymin="50" velocitymax="100" /> <ParticleEmitter particle="muzzleflashcoilgun" particleamount="1" velocitymin="50" velocitymax="100" />
@@ -126,7 +126,7 @@
<Affliction identifier="stun" strength="4" /> <Affliction identifier="stun" strength="4" />
</StatusEffect> </StatusEffect>
</Repairable> </Repairable>
<ItemContainer hideitems="false" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="6" itempos="82,-270" iteminterval="0,0" itemrotation="0" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.79"> <ItemContainer hideitems="false" drawinventory="true" capacity="1" maxstacksize="60" slotsperrow="6" itempos="82,-270" iteminterval="0,0" itemrotation="0" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.79">
<GuiFrame relativesize="0.18,0.23" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" /> <GuiFrame relativesize="0.18,0.23" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="coilgunammo" /> <Containable items="coilgunammo" />
<!-- when the coilgun is fired, it triggers this statuseffect, causing contained ammunition boxes to spawn new ammo --> <!-- when the coilgun is fired, it triggers this statuseffect, causing contained ammunition boxes to spawn new ammo -->
@@ -142,27 +142,27 @@
<output name="contained_conditions" displayname="connection.ammunitionout" /> <output name="contained_conditions" displayname="connection.ammunitionout" />
</ConnectionPanel> </ConnectionPanel>
<LightComponent lightcolor="219,0,36,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="219,0,36,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.685,-4.79" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.685,-4.79" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 0"/> <IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 0"/>
</LightComponent> </LightComponent>
<LightComponent lightcolor="255,170,1,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="255,170,1,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.135,-4.79" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.135,-4.79" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 20"/> <IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 20"/>
</LightComponent> </LightComponent>
<LightComponent lightcolor="246,210,2,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="246,210,2,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.585,-4.79" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.585,-4.79" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 40"/> <IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 40"/>
</LightComponent> </LightComponent>
<LightComponent lightcolor="252,230,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="252,230,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.035,-4.79" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.035,-4.79" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 60"/> <IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 60"/>
</LightComponent> </LightComponent>
<LightComponent lightcolor="185,214,0,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="185,214,0,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-0.515,-4.79" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-0.515,-4.79" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 80"/> <IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 80"/>
</LightComponent> </LightComponent>
<LightComponent lightcolor="79,184,0,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="79,184,0,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-1.065,-4.79" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-1.065,-4.79" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gte 100"/> <IsActiveConditional targetcontaineditem="true" conditionpercentage="gte 100"/>
</LightComponent> </LightComponent>
@@ -283,18 +283,18 @@
</Item> </Item>
<Item name="" identifier="coilgunammobox" scale="0.5" tags="coilgunequipment,coilgunammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier=""> <Item name="" identifier="coilgunammobox" scale="0.5" tags="coilgunequipment,coilgunammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="coilgunammoloader" amount="2" mincondition="1"/> <PreferredContainer primary="coilgunammoloader" amount="4" mincondition="1"/>
<PreferredContainer primary="ammoboxcontainer" amount="2" mincondition="1"/> <PreferredContainer primary="ammoboxcontainer" amount="4" mincondition="1"/>
<!--Ensure that Thalamus always has at least one coilgun ammo box to use--> <!--Ensure that Thalamus always has at least one coilgun ammo box to use-->
<PreferredContainer secondary="wreckcoilgunloader" amount="1" /> <PreferredContainer secondary="wreckcoilgunloader" amount="2" />
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.5"/> <PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="1"/>
<Price baseprice="120" displaynonempty="true"> <Price baseprice="120" displaynonempty="true">
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="3"/> <Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="9"/>
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="6" sold="false"/> <Price storeidentifier="merchantcity" multiplier="1.2" minavailable="18" sold="false"/>
<Price storeidentifier="merchantresearch" multiplier="1.3" minavailable="3"/> <Price storeidentifier="merchantresearch" multiplier="1.3" minavailable="9"/>
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="15"/> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="45"/>
<Price storeidentifier="merchantmine" multiplier="1.2" minavailable="3"/> <Price storeidentifier="merchantmine" multiplier="1.2" minavailable="9"/>
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="15"/> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="45"/>
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="aluminium"/> <Item identifier="aluminium"/>
@@ -315,7 +315,7 @@
<Holdable canbecombined="true" removeoncombined="false" slots="RightHand,LeftHand" holdpos="0,-30" handle1="0,-30" aimable="false" msg="ItemMsgPickUpSelect"> <Holdable canbecombined="true" removeoncombined="false" slots="RightHand,LeftHand" holdpos="0,-30" handle1="0,-30" aimable="false" msg="ItemMsgPickUpSelect">
<StatValue stattype="MovementSpeed" value="-0.2" /> <StatValue stattype="MovementSpeed" value="-0.2" />
</Holdable> </Holdable>
<ItemContainer hideitems="true" capacity="2" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet"> <ItemContainer hideitems="true" capacity="6" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
<!-- we cheat a bit with ammunition boxes - they don't actually contain hundreds of rounds, <!-- we cheat a bit with ammunition boxes - they don't actually contain hundreds of rounds,
but spawn a new round every time the OnUse effect is triggered. OnUse also reduces the condition but spawn a new round every time the OnUse effect is triggered. OnUse also reduces the condition
of the item, and when the condition is 0, the box is considered empty. --> of the item, and when the condition is 0, the box is considered empty. -->
@@ -331,8 +331,8 @@
</Item> </Item>
<Item name="" identifier="physicoriumammobox" scale="0.5" tags="coilgunequipment,coilgunammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier=""> <Item name="" identifier="physicoriumammobox" scale="0.5" tags="coilgunequipment,coilgunammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="coilgunammoloader,ammoboxcontainer" mincondition="1"/> <PreferredContainer primary="coilgunammoloader,ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckcoilgunloader" amount="1" spawnprobability="0.05"/> <PreferredContainer secondary="wreckcoilgunloader" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.1"/> <PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.2"/>
<Price baseprice="330" sold="false" displaynonempty="true"> <Price baseprice="330" sold="false" displaynonempty="true">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2"/> <Price storeidentifier="merchantcity" multiplier="1.2"/>
@@ -363,7 +363,7 @@
<Holdable canbecombined="true" removeoncombined="false" slots="RightHand,LeftHand" holdpos="0,-30" handle1="0,-30" aimable="false" msg="ItemMsgPickUpSelect"> <Holdable canbecombined="true" removeoncombined="false" slots="RightHand,LeftHand" holdpos="0,-30" handle1="0,-30" aimable="false" msg="ItemMsgPickUpSelect">
<StatValue stattype="MovementSpeed" value="-0.2" /> <StatValue stattype="MovementSpeed" value="-0.2" />
</Holdable> </Holdable>
<ItemContainer hideitems="true" capacity="2" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet"> <ItemContainer hideitems="true" capacity="6" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
<!-- we cheat a bit with ammunition boxes - they don't actually contain hundreds of rounds, <!-- we cheat a bit with ammunition boxes - they don't actually contain hundreds of rounds,
but spawn a new round every time the OnUse effect is triggered. OnUse also reduces the condition but spawn a new round every time the OnUse effect is triggered. OnUse also reduces the condition
of the item, and when the condition is 0, the box is considered empty. --> of the item, and when the condition is 0, the box is considered empty. -->
@@ -379,8 +379,8 @@
</Item> </Item>
<Item name="" identifier="coilgunammoboxexplosive" scale="0.5" tags="coilgunequipment,coilgunammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier=""> <Item name="" identifier="coilgunammoboxexplosive" scale="0.5" tags="coilgunequipment,coilgunammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="coilgunammoloader,ammoboxcontainer" mincondition="1"/> <PreferredContainer primary="coilgunammoloader,ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckcoilgunloader" amount="1" spawnprobability="0.05"/> <PreferredContainer secondary="wreckcoilgunloader" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.1"/> <PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.2"/>
<Price baseprice="350" sold="false" displaynonempty="true" minleveldifficulty="15"> <Price baseprice="350" sold="false" displaynonempty="true" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" /> <Price storeidentifier="merchantcity" multiplier="1.2" />
@@ -411,7 +411,7 @@
<Holdable canbecombined="true" removeoncombined="false" slots="RightHand,LeftHand" holdpos="0,-30" handle1="0,-30" aimable="false" msg="ItemMsgPickUpSelect"> <Holdable canbecombined="true" removeoncombined="false" slots="RightHand,LeftHand" holdpos="0,-30" handle1="0,-30" aimable="false" msg="ItemMsgPickUpSelect">
<StatValue stattype="MovementSpeed" value="-0.2" /> <StatValue stattype="MovementSpeed" value="-0.2" />
</Holdable> </Holdable>
<ItemContainer hideitems="true" capacity="2" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet"> <ItemContainer hideitems="true" capacity="6" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
<!-- we cheat a bit with ammunition boxes - they don't actually contain hundreds of rounds, <!-- we cheat a bit with ammunition boxes - they don't actually contain hundreds of rounds,
but spawn a new round every time the OnUse effect is triggered. OnUse also reduces the condition but spawn a new round every time the OnUse effect is triggered. OnUse also reduces the condition
of the item, and when the condition is 0, the box is considered empty. --> of the item, and when the condition is 0, the box is considered empty. -->
@@ -427,15 +427,15 @@
</Item> </Item>
<Item name="" identifier="coilgunammoboxpiercing" scale="0.5" tags="coilgunequipment,coilgunammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier=""> <Item name="" identifier="coilgunammoboxpiercing" scale="0.5" tags="coilgunequipment,coilgunammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="coilgunammoloader,ammoboxcontainer" mincondition="1"/> <PreferredContainer primary="coilgunammoloader,ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckcoilgunloader" amount="1" spawnprobability="0.05"/> <PreferredContainer secondary="wreckcoilgunloader" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.1"/> <PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.2"/>
<Price baseprice="260" displaynonempty="true" minleveldifficulty="15"> <Price baseprice="260" displaynonempty="true" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" sold="false"/> <Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.3" /> <Price storeidentifier="merchantresearch" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="8" minleveldifficulty="5"/> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="24" minleveldifficulty="5"/>
<Price storeidentifier="merchantmine" sold="false" multiplier="1.2" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="8" minleveldifficulty="5"/> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="24" minleveldifficulty="5"/>
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="aluminium"/> <Item identifier="aluminium"/>
@@ -458,7 +458,7 @@
<Holdable canbecombined="true" removeoncombined="false" slots="RightHand,LeftHand" holdpos="0,-30" handle1="0,-30" aimable="false" msg="ItemMsgPickUpSelect"> <Holdable canbecombined="true" removeoncombined="false" slots="RightHand,LeftHand" holdpos="0,-30" handle1="0,-30" aimable="false" msg="ItemMsgPickUpSelect">
<StatValue stattype="MovementSpeed" value="-0.2" /> <StatValue stattype="MovementSpeed" value="-0.2" />
</Holdable> </Holdable>
<ItemContainer hideitems="true" capacity="2" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet"> <ItemContainer hideitems="true" capacity="6" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
<!-- we cheat a bit with ammunition boxes - they don't actually contain hundreds of rounds, <!-- we cheat a bit with ammunition boxes - they don't actually contain hundreds of rounds,
but spawn a new round every time the OnUse effect is triggered. OnUse also reduces the condition but spawn a new round every time the OnUse effect is triggered. OnUse also reduces the condition
of the item, and when the condition is 0, the box is considered empty. --> of the item, and when the condition is 0, the box is considered empty. -->
@@ -475,14 +475,14 @@
<Item name="" identifier="coilgunharpoonbox" scale="0.5" tags="coilgunequipment,coilgunammo,ammobox,noammobelt" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier=""> <Item name="" identifier="coilgunharpoonbox" scale="0.5" tags="coilgunequipment,coilgunammo,ammobox,noammobelt" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="coilgunammoloader,ammoboxcontainer" mincondition="1"/> <PreferredContainer primary="coilgunammoloader,ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckcoilgunloader" amount="1" spawnprobability="0.05"/> <PreferredContainer secondary="wreckcoilgunloader" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.1"/> <PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.2"/>
<Price baseprice="120" displaynonempty="true"> <Price baseprice="120" displaynonempty="true">
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" sold="false"/> <Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" sold="false"/>
<Price storeidentifier="merchantresearch" multiplier="1.3" minavailable="2"/> <Price storeidentifier="merchantresearch" multiplier="1.3" minavailable="6"/>
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3"/> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9"/>
<Price storeidentifier="merchantmine" multiplier="1.2" minavailable="2"/> <Price storeidentifier="merchantmine" multiplier="1.2" minavailable="6"/>
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3"/> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9"/>
</Price> </Price>
<Fabricate suitablefabricators="fabricator" requiredtime="20"> <Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="weapons" level="25"/> <RequiredSkill identifier="weapons" level="25"/>
@@ -505,7 +505,7 @@
<Holdable canbecombined="true" removeoncombined="false" slots="RightHand,LeftHand" holdpos="0,-30" handle1="0,-30" aimable="false" msg="ItemMsgPickUpSelect"> <Holdable canbecombined="true" removeoncombined="false" slots="RightHand,LeftHand" holdpos="0,-30" handle1="0,-30" aimable="false" msg="ItemMsgPickUpSelect">
<StatValue stattype="MovementSpeed" value="-0.2" /> <StatValue stattype="MovementSpeed" value="-0.2" />
</Holdable> </Holdable>
<ItemContainer hideitems="true" capacity="2" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet"> <ItemContainer hideitems="true" capacity="6" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
<!-- -35 per usage = 3 shots per box --> <!-- -35 per usage = 3 shots per box -->
<StatusEffect type="OnUse" target="This" disabledeltatime="true"> <StatusEffect type="OnUse" target="This" disabledeltatime="true">
<SpawnItem identifiers="coilgunharpoon" spawnposition="ThisInventory" /> <SpawnItem identifiers="coilgunharpoon" spawnposition="ThisInventory" />

View File

@@ -16,7 +16,7 @@
<ItemContainer canbepicked="true" pickkey="Use" /> <ItemContainer canbepicked="true" pickkey="Use" />
</Upgrade> </Upgrade>
<Sprite texture="TurretsAndDepthCharges.png" depth="0.8" sourcerect="354,2,125,188" origin="0.5,0.5" /> <Sprite texture="TurretsAndDepthCharges.png" depth="0.8" sourcerect="354,2,125,188" origin="0.5,0.5" />
<ItemContainer hideitems="false" autointeractwithcontained="true" autointeractwithcontainedtags="autointeractabledepthchargeammo" drawinventory="true" capacity="1" maxstacksize="1" itempos="62,-117" itemrotation="-90" <ItemContainer hideitems="false" autointeractwithcontained="true" autointeractwithcontainedtags="autointeractabledepthchargeammo" drawinventory="true" capacity="1" maxstacksize="60" itempos="62,-117" itemrotation="-90"
canbeselected="true" canbepicked="true" pickkey="Use" msg="ItemMsgInteractSelect"> canbeselected="true" canbepicked="true" pickkey="Use" msg="ItemMsgInteractSelect">
<!-- the loader can't be "picked" in the sense of picking it up, the picking action is just defined to relay the Use input to the contained boarding pod --> <!-- the loader can't be "picked" in the sense of picking it up, the picking action is just defined to relay the Use input to the contained boarding pod -->
<GuiFrame relativesize="0.18,0.23" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" /> <GuiFrame relativesize="0.18,0.23" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
@@ -32,11 +32,11 @@
<Item name="" identifier="depthchargeshell" tags="depthchargeammo,demolitionsexpert" category="Weapon" sonarsize="5" scale="0.4" impactsoundtag="impact_metal_heavy" damagedbymonsters="true" damagedbyexplosions="true" damagedbyrepairtools="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" indestructible="true" health="10" cargocontaineridentifier=""> <Item name="" identifier="depthchargeshell" tags="depthchargeammo,demolitionsexpert" category="Weapon" sonarsize="5" scale="0.4" impactsoundtag="impact_metal_heavy" damagedbymonsters="true" damagedbyexplosions="true" damagedbyrepairtools="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" indestructible="true" health="10" cargocontaineridentifier="">
<Upgrade gameversion="0.20.4.0" scale="0.4"/> <Upgrade gameversion="0.20.4.0" scale="0.4"/>
<PreferredContainer primary="depthchargeloader" secondary="ammoboxcontainer" /> <PreferredContainer primary="depthchargeloader" secondary="ammoboxcontainer" />
<Price baseprice="120" minavailable="1"> <Price baseprice="120" minavailable="3">
<Price storeidentifier="merchantoutpost" multiplier="1.4" /> <Price storeidentifier="merchantoutpost" multiplier="1.4" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="1.25" /> <Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="4" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="12" />
<Price storeidentifier="merchantmine" multiplier="1.25" /> <Price storeidentifier="merchantmine" multiplier="1.25" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
@@ -82,14 +82,14 @@
<Remove /> <Remove />
</StatusEffect> </StatusEffect>
</Projectile> </Projectile>
<ItemContainer hideitems="true" capacity="1" maxstacksize="1" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81"> <ItemContainer hideitems="true" capacity="1" maxstacksize="60" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" />
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" /> <GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="smallitem,explosive" /> <Containable items="smallitem,explosive" />
</ItemContainer> </ItemContainer>
<Quality> <Quality>
<QualityStat stattype="ExplosionRadius" value="0.1"/> <QualityStat stattype="ExplosionRadius" value="0.3"/>
<QualityStat stattype="ExplosionDamage" value="0.1"/> <QualityStat stattype="ExplosionDamage" value="0.3"/>
</Quality> </Quality>
</Item> </Item>
@@ -100,7 +100,7 @@
<Price storeidentifier="merchantoutpost" multiplier="1.35" /> <Price storeidentifier="merchantoutpost" multiplier="1.35" />
<Price storeidentifier="merchantcity" multiplier="1.25" /> <Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.25" /> <Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmine" multiplier="1.25" /> <Price storeidentifier="merchantmine" multiplier="1.25" />
</Price> </Price>
<Deconstruct time="20"> <Deconstruct time="20">
@@ -160,14 +160,14 @@
<Remove /> <Remove />
</StatusEffect> </StatusEffect>
</Projectile> </Projectile>
<ItemContainer hideitems="true" capacity="1" maxstacksize="1" canbeselected="false"> <ItemContainer hideitems="true" capacity="1" maxstacksize="60" canbeselected="false">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" />
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" containedstateindicatorstyle="explosive" containedspritedepth="0.81" /> <GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" containedstateindicatorstyle="explosive" containedspritedepth="0.81" />
<Containable items="smallitem,explosive" /> <Containable items="smallitem,explosive" />
</ItemContainer> </ItemContainer>
<Quality> <Quality>
<QualityStat stattype="ExplosionRadius" value="0.1"/> <QualityStat stattype="ExplosionRadius" value="0.3"/>
<QualityStat stattype="ExplosionDamage" value="0.1"/> <QualityStat stattype="ExplosionDamage" value="0.3"/>
</Quality> </Quality>
</Item> </Item>
@@ -196,7 +196,7 @@
<Item name="" identifier="depthdecoyshell" tags="depthchargeammo,decoy" category="Weapon" sonarsize="5" scale="0.4" impactsoundtag="impact_metal_heavy" damagedbymonsters="true" damagedbyexplosions="true" damagedbyrepairtools="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" health="200" indestructible="true" cargocontaineridentifier=""> <Item name="" identifier="depthdecoyshell" tags="depthchargeammo,decoy" category="Weapon" sonarsize="5" scale="0.4" impactsoundtag="impact_metal_heavy" damagedbymonsters="true" damagedbyexplosions="true" damagedbyrepairtools="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" health="200" indestructible="true" cargocontaineridentifier="">
<Upgrade gameversion="0.20.4.0" scale="0.4"/> <Upgrade gameversion="0.20.4.0" scale="0.4"/>
<PreferredContainer primary="depthchargeloader" secondary="ammoboxcontainer" /> <PreferredContainer primary="depthchargeloader" secondary="ammoboxcontainer" />
<Price baseprice="180" minavailable="2"> <Price baseprice="180" minavailable="6">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.4" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.4" />
<Price storeidentifier="merchantcity" multiplier="1.25" /> <Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" />
@@ -240,19 +240,19 @@
<Remove /> <Remove />
</StatusEffect> </StatusEffect>
</Projectile> </Projectile>
<LightComponent LightColor="0,255,100,200" PulseFrequency="1.0" PulseAmount="0.8" Flicker="0.3" FlickerSpeed="3.0" range="700" PowerConsumption="0" IsOn="false"> <LightComponent LightColor="0,255,100,200" PulseFrequency="1.0" PulseAmount="0.8" Flicker="0.3" FlickerSpeed="3.0" range="2800" PowerConsumption="0" IsOn="false">
<LightTexture texture="Content/Lights/pointlight_falloff.png" /> <LightTexture texture="Content/Lights/pointlight_falloff.png" />
<Sound file="Content/Items/Weapons/SonarDecoy.ogg" type="OnActive" range="20000" loop="true" dontmuffle="true" /> <Sound file="Content/Items/Weapons/SonarDecoy.ogg" type="OnActive" range="20000" loop="true" dontmuffle="true" />
<StatusEffect type="OnActive" target="This" setvalue="true" soundrange="10000" sightrange="6000"/> <StatusEffect type="OnActive" target="This" setvalue="true" soundrange="10000" sightrange="6000"/>
</LightComponent> </LightComponent>
<ItemContainer hideitems="true" capacity="1" maxstacksize="1" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81"> <ItemContainer hideitems="true" capacity="1" maxstacksize="60" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" />
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" /> <GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="smallitem,explosive" /> <Containable items="smallitem,explosive" />
</ItemContainer> </ItemContainer>
<Quality> <Quality>
<QualityStat stattype="ExplosionRadius" value="0.1"/> <QualityStat stattype="ExplosionRadius" value="0.3"/>
<QualityStat stattype="ExplosionDamage" value="0.1"/> <QualityStat stattype="ExplosionDamage" value="0.3"/>
</Quality> </Quality>
</Item> </Item>
@@ -263,7 +263,7 @@
<Price storeidentifier="merchantoutpost" multiplier="1.35" /> <Price storeidentifier="merchantoutpost" multiplier="1.35" />
<Price storeidentifier="merchantcity" multiplier="1.25" /> <Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.25" /> <Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmine" multiplier="1.25" /> <Price storeidentifier="merchantmine" multiplier="1.25" />
</Price> </Price>
<Deconstruct time="20"> <Deconstruct time="20">
@@ -324,19 +324,19 @@
<Remove /> <Remove />
</StatusEffect> </StatusEffect>
</Projectile> </Projectile>
<LightComponent LightColor="0,255,100,200" PulseFrequency="1.0" PulseAmount="0.8" Flicker="0.3" FlickerSpeed="3.0" range="700" PowerConsumption="0" IsOn="false"> <LightComponent LightColor="0,255,100,200" PulseFrequency="1.0" PulseAmount="0.8" Flicker="0.3" FlickerSpeed="3.0" range="2800" PowerConsumption="0" IsOn="false">
<LightTexture texture="Content/Lights/pointlight_falloff.png" /> <LightTexture texture="Content/Lights/pointlight_falloff.png" />
<Sound file="Content/Items/Weapons/SonarDecoy.ogg" type="OnActive" range="20000" loop="true" dontmuffle="true" /> <Sound file="Content/Items/Weapons/SonarDecoy.ogg" type="OnActive" range="20000" loop="true" dontmuffle="true" />
<StatusEffect type="OnActive" target="This" setvalue="true" soundrange="10000" sightrange="6000"/> <StatusEffect type="OnActive" target="This" setvalue="true" soundrange="10000" sightrange="6000"/>
</LightComponent> </LightComponent>
<ItemContainer hideitems="true" capacity="1" maxstacksize="1" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81"> <ItemContainer hideitems="true" capacity="1" maxstacksize="60" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" />
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" /> <GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="smallitem,explosive" /> <Containable items="smallitem,explosive" />
</ItemContainer> </ItemContainer>
<Quality> <Quality>
<QualityStat stattype="ExplosionRadius" value="0.1"/> <QualityStat stattype="ExplosionRadius" value="0.3"/>
<QualityStat stattype="ExplosionDamage" value="0.1"/> <QualityStat stattype="ExplosionDamage" value="0.3"/>
</Quality> </Quality>
</Item> </Item>
@@ -363,8 +363,8 @@
<Item name="" identifier="boardingpod" tags="depthchargeammo,autointeractabledepthchargeammo" showcontentsintooltip="true" category="Weapon" sonarsize="5" scale="0.5" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="" AllowDeselectWhenIdling="false"> <Item name="" identifier="boardingpod" tags="depthchargeammo,autointeractabledepthchargeammo" showcontentsintooltip="true" category="Weapon" sonarsize="5" scale="0.5" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="" AllowDeselectWhenIdling="false">
<PreferredContainer primary="depthchargeloader" /> <PreferredContainer primary="depthchargeloader" />
<Price baseprice="170" sold="false"> <Price baseprice="170" sold="false">
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="6" /> <Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="18" />
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="6" /> <Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="18" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="steel" /> <Item identifier="steel" />
@@ -412,7 +412,7 @@
<Remove /> <Remove />
</StatusEffect> </StatusEffect>
</Projectile> </Projectile>
<ItemContainer hideitems="true" capacity="1" maxstacksize="1" canbeselected="false"> <ItemContainer hideitems="true" capacity="1" maxstacksize="60" canbeselected="false">
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" /> <GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="smallitem" /> <Containable items="smallitem" />
</ItemContainer> </ItemContainer>
@@ -428,11 +428,11 @@
<limbposition limb="LeftFoot" position="74,-40" /> <limbposition limb="LeftFoot" position="74,-40" />
<StatusEffect type="OnActive" targettype="Character" delay="0.25" stackable="true" indetectable="true" DisableFocusingOnEntities="true" invisibletimer="0.1" IgnoreMeleeWeapons="true" PressureProtection="6500.0" setvalue="true" /> <StatusEffect type="OnActive" targettype="Character" delay="0.25" stackable="true" indetectable="true" DisableFocusingOnEntities="true" invisibletimer="0.1" IgnoreMeleeWeapons="true" PressureProtection="6500.0" setvalue="true" />
<!-- child of the Controller = active when someone's using it --> <!-- child of the Controller = active when someone's using it -->
<LightComponent range="100" PowerConsumption="0" lightcolor="150,255,150,0" blinkfrequency="1" AllowInGameEditing="false" IsOn="true"> <LightComponent range="400" PowerConsumption="0" lightcolor="150,255,150,0" blinkfrequency="1" AllowInGameEditing="false" IsOn="true">
<Sprite texture="Content/Items/Weapons/TurretsAndDepthCharges.png" sourcerect="700,55,33,30" depth="0.54" origin="2.1,0.5" alpha="1.0" /> <Sprite texture="Content/Items/Weapons/TurretsAndDepthCharges.png" sourcerect="700,55,33,30" depth="0.54" origin="2.1,0.5" alpha="1.0" />
<IsActiveConditional ContainerIdentifier="! depthchargeloader"/> <IsActiveConditional ContainerIdentifier="! depthchargeloader"/>
</LightComponent> </LightComponent>
<LightComponent range="100" PowerConsumption="0" lightcolor="150,255,150,0" blinkfrequency="1" AllowInGameEditing="false" IsOn="true"> <LightComponent range="400" PowerConsumption="0" lightcolor="150,255,150,0" blinkfrequency="1" AllowInGameEditing="false" IsOn="true">
<Sprite texture="Content/Items/Weapons/TurretsAndDepthCharges.png" sourcerect="700,55,33,30" depth="0.54" origin="0.5,0.0" alpha="1.0" /> <Sprite texture="Content/Items/Weapons/TurretsAndDepthCharges.png" sourcerect="700,55,33,30" depth="0.54" origin="0.5,0.0" alpha="1.0" />
<IsActiveConditional ContainerIdentifier="depthchargeloader"/> <IsActiveConditional ContainerIdentifier="depthchargeloader"/>
</LightComponent> </LightComponent>

View File

@@ -1,14 +1,14 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Items> <Items>
<Item name="" identifier="uex" category="Weapon" description="" Scale="0.5" Tags="smallitem,explosive,demolitionsexpert" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft"> <Item name="" identifier="uex" category="Weapon" description="" Scale="0.5" Tags="smallitem,explosive,demolitionsexpert" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft">
<Upgrade gameversion="0.9.3.0" scale="0.5"/> <Upgrade gameversion="0.9.3.0" scale="0.5"/>
<PreferredContainer primary="secarmcab" minamount="1" maxamount="2" spawnprobability="0.5" notcampaign="true" notpvp="true"/> <PreferredContainer primary="secarmcab" minamount="2" maxamount="4" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="1" spawnprobability="0.1"/> <PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="2" spawnprobability="0.2"/>
<PreferredContainer secondary="armcab"/> <PreferredContainer secondary="armcab"/>
<Price baseprice="95" minavailable="4" minleveldifficulty="5"> <Price baseprice="95" minavailable="12" minleveldifficulty="5">
<Price storeidentifier="merchantoutpost" multiplier="1.4" minavailable="2" /> <Price storeidentifier="merchantoutpost" multiplier="1.4" minavailable="6" />
<Price storeidentifier="merchantcity" multiplier="1.25" sold="false"/> <Price storeidentifier="merchantcity" multiplier="1.25" sold="false"/>
<Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="1" /> <Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" /> <Price storeidentifier="merchantmine" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minleveldifficulty="0" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minleveldifficulty="0" />
@@ -40,23 +40,23 @@
</StatusEffect> </StatusEffect>
</Throwable> </Throwable>
<Quality> <Quality>
<QualityStat stattype="ExplosionRadius" value="0.1"/> <QualityStat stattype="ExplosionRadius" value="0.3"/>
<QualityStat stattype="ExplosionDamage" value="0.1"/> <QualityStat stattype="ExplosionDamage" value="0.3"/>
</Quality> </Quality>
</Item> </Item>
<Item name="" identifier="c4block" category="Weapon" Tags="smallitem,explosive,demolitionsexpert" maxstacksize="32" maxstacksizecharacterinventory="8" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft"> <Item name="" identifier="c4block" category="Weapon" Tags="smallitem,explosive,demolitionsexpert" maxstacksize="60" maxstacksizecharacterinventory="60" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft">
<Upgrade gameversion="0.9.3.0" scale="0.5"/> <Upgrade gameversion="0.9.3.0" scale="0.5"/>
<PreferredContainer primary="secarmcab" minamount="1" maxamount="2" spawnprobability="0.5" notcampaign="true" notpvp="true"/> <PreferredContainer primary="secarmcab" minamount="2" maxamount="4" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="1" spawnprobability="0.05"/> <PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="armcab"/> <PreferredContainer secondary="armcab"/>
<Price baseprice="160"> <Price baseprice="160">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.4"/> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.4"/>
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" sold="false"/> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="6" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25"/> <Price storeidentifier="merchantresearch" sold="false" multiplier="1.25"/>
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantmine" sold="false" /> <Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
</Price> </Price>
<Fabricate suitablefabricators="fabricator" requiredtime="20"> <Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="weapons" level="70" /> <RequiredSkill identifier="weapons" level="70" />
@@ -85,22 +85,22 @@
</StatusEffect> </StatusEffect>
</Throwable> </Throwable>
<Quality> <Quality>
<QualityStat stattype="ExplosionRadius" value="0.1"/> <QualityStat stattype="ExplosionRadius" value="0.3"/>
<QualityStat stattype="ExplosionDamage" value="0.1"/> <QualityStat stattype="ExplosionDamage" value="0.3"/>
</Quality> </Quality>
</Item> </Item>
<Item name="" identifier="compoundn" category="Weapon,Material" Tags="smallitem,explosive,demolitionsexpert" maxstacksize="32" maxstacksizecharacterinventory="8" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft"> <Item name="" identifier="compoundn" category="Weapon,Material" Tags="smallitem,explosive,demolitionsexpert" maxstacksize="60" maxstacksizecharacterinventory="60" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft">
<Upgrade gameversion="0.9.3.0" scale="0.5"/> <Upgrade gameversion="0.9.3.0" scale="0.5"/>
<PreferredContainer primary="secarmcab" secondary="armcab"/> <PreferredContainer primary="secarmcab" secondary="armcab"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.01"/> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.02"/>
<Price baseprice="150"> <Price baseprice="150">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.4"/> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.4"/>
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" sold="false"/> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="6" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25"/> <Price storeidentifier="merchantresearch" sold="false" multiplier="1.25"/>
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="4" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="12" />
<Price storeidentifier="merchantmine" sold="false" /> <Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="4" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="12" />
</Price> </Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="20"> <Fabricate suitablefabricators="medicalfabricator" requiredtime="20">
<RequiredSkill identifier="medical" level="60" /> <RequiredSkill identifier="medical" level="60" />
@@ -131,15 +131,15 @@
</StatusEffect> </StatusEffect>
</Throwable> </Throwable>
<Quality> <Quality>
<QualityStat stattype="ExplosionRadius" value="0.1"/> <QualityStat stattype="ExplosionRadius" value="0.3"/>
<QualityStat stattype="ExplosionDamage" value="0.1"/> <QualityStat stattype="ExplosionDamage" value="0.3"/>
</Quality> </Quality>
</Item> </Item>
<Item name="" identifier="volatilecompoundn" category="Weapon,Material" Tags="smallitem,explosive,demolitionsexpert" impacttolerance="2" maxstacksize="32" maxstacksizecharacterinventory="8" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft"> <Item name="" identifier="volatilecompoundn" category="Weapon,Material" Tags="smallitem,explosive,demolitionsexpert" impacttolerance="2" maxstacksize="60" maxstacksizecharacterinventory="60" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft">
<Upgrade gameversion="0.9.3.0" scale="0.5"/> <Upgrade gameversion="0.9.3.0" scale="0.5"/>
<PreferredContainer primary="secarmcab" secondary="armcab"/> <PreferredContainer primary="secarmcab" secondary="armcab"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.01"/> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.02"/>
<Price baseprice="250" sold="false"> <Price baseprice="250" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.4" /> <Price storeidentifier="merchantoutpost" multiplier="1.4" />
<Price storeidentifier="merchantcity" multiplier="1.25" /> <Price storeidentifier="merchantcity" multiplier="1.25" />
@@ -177,23 +177,23 @@
</StatusEffect> </StatusEffect>
</Throwable> </Throwable>
<Quality> <Quality>
<QualityStat stattype="ExplosionRadius" value="0.1"/> <QualityStat stattype="ExplosionRadius" value="0.3"/>
<QualityStat stattype="ExplosionDamage" value="0.1"/> <QualityStat stattype="ExplosionDamage" value="0.3"/>
</Quality> </Quality>
</Item> </Item>
<Item name="" identifier="ic4block" description="" category="Weapon" Tags="smallitem,explosive,demolitionsexpert" maxstacksize="32" maxstacksizecharacterinventory="8" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft"> <Item name="" identifier="ic4block" description="" category="Weapon" Tags="smallitem,explosive,demolitionsexpert" maxstacksize="60" maxstacksizecharacterinventory="60" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft">
<Upgrade gameversion="0.9.3.0" scale="0.5"/> <Upgrade gameversion="0.9.3.0" scale="0.5"/>
<PreferredContainer primary="secarmcab" minamount="1" maxamount="2" spawnprobability="0.5" notcampaign="true" notpvp="true"/> <PreferredContainer primary="secarmcab" minamount="2" maxamount="4" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="1" spawnprobability="0.02"/> <PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="2" spawnprobability="0.04"/>
<PreferredContainer secondary="armcab"/> <PreferredContainer secondary="armcab"/>
<Price baseprice="400" sold="false"> <Price baseprice="400" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.4" /> <Price storeidentifier="merchantoutpost" multiplier="1.4" />
<Price storeidentifier="merchantcity" multiplier="1.25"/> <Price storeidentifier="merchantcity" multiplier="1.25"/>
<Price storeidentifier="merchantresearch" multiplier="1.25"/> <Price storeidentifier="merchantresearch" multiplier="1.25"/>
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmine" sold="false" /> <Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="3" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="960,69,64,56" origin="0.5,0.5" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="960,69,64,56" origin="0.5,0.5" />
<Sprite texture="weapons_new.png" depth="0.55" sourcerect="204,476,50,34" origin="0.5,0.5" /> <Sprite texture="weapons_new.png" depth="0.55" sourcerect="204,476,50,34" origin="0.5,0.5" />
@@ -225,24 +225,24 @@
</StatusEffect> </StatusEffect>
</Throwable> </Throwable>
<Quality> <Quality>
<QualityStat stattype="ExplosionRadius" value="0.1"/> <QualityStat stattype="ExplosionRadius" value="0.3"/>
<QualityStat stattype="ExplosionDamage" value="0.1"/> <QualityStat stattype="ExplosionDamage" value="0.3"/>
</Quality> </Quality>
</Item> </Item>
<Item name="" identifier="detonator" description="" health="30" category="Equipment,Weapon" Tags="smallitem,detonator" DamagedByContainedItemExplosions="true" explosiondamagemultiplier="0.3" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_metal_light" isshootable="true"> <Item name="" identifier="detonator" description="" health="30" category="Equipment,Weapon" Tags="smallitem,detonator" DamagedByContainedItemExplosions="true" explosiondamagemultiplier="0.3" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_metal_light" isshootable="true">
<Upgrade gameversion="0.9.3.0" scale="0.5"/> <Upgrade gameversion="0.9.3.0" scale="0.5"/>
<PreferredContainer primary="secarmcab" amount="1" spawnprobability="0.5" notcampaign="true" notpvp="true"/> <PreferredContainer primary="secarmcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="1" spawnprobability="0.05"/> <PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="armcab"/> <PreferredContainer secondary="armcab"/>
<Price baseprice="100"> <Price baseprice="100">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.4" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.4" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="1" sold="false"/> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmine" sold="false" /> <Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantengineering" multiplier="1.2" minavailable="1" /> <Price storeidentifier="merchantengineering" multiplier="1.2" minavailable="3" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="704,64,64,64" origin="0.5,0.5" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="704,64,64,64" origin="0.5,0.5" />
<Sprite texture="weapons_new.png" depth="0.55" sourcerect="215,242,41,21" origin="0.5,0.5" /> <Sprite texture="weapons_new.png" depth="0.55" sourcerect="215,242,41,21" origin="0.5,0.5" />
@@ -260,12 +260,12 @@
<Holdable selectkey="Action" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" aimpos="35,-10" handle1="0,0" attachable="true" aimable="true"> <Holdable selectkey="Action" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" /> <RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
</Holdable> </Holdable>
<ItemContainer canbeselected="true" capacity="1" maxstacksize="1" itempos="20,-11" hideitems="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81"> <ItemContainer canbeselected="true" capacity="1" maxstacksize="60" itempos="20,-11" hideitems="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" />
<GuiFrame relativesize="0.11,0.17" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" /> <GuiFrame relativesize="0.11,0.17" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="explosive" /> <Containable items="explosive" />
</ItemContainer> </ItemContainer>
<LightComponent LightColor="248,81,81,80" range="20" powerconsumption="0" IsOn="false" blinkfrequency="4.0" offset="13,0" castshadows="false" allowingameediting="false"> <LightComponent LightColor="248,81,81,80" range="80" powerconsumption="0" IsOn="false" blinkfrequency="4.0" offset="13,0" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Weapons/weapons_new.png" depth="0.55" sourcerect="239,243,14,18" origin="-0.24,0.5" alpha="1.0"/> <sprite texture="Content/Items/Weapons/weapons_new.png" depth="0.55" sourcerect="239,243,14,18" origin="-0.24,0.5" alpha="1.0"/>
<StatusEffect type="Always" target="This" IsOn="false" checkconditionalalways="true"> <StatusEffect type="Always" target="This" IsOn="false" checkconditionalalways="true">
<Conditional attached="false" targetitemcomponentname="Holdable"/> <Conditional attached="false" targetitemcomponentname="Holdable"/>
@@ -292,17 +292,17 @@
</Item> </Item>
<Item identifier="timeddetonator" health="30" description="" category="Equipment,Weapon" Tags="smallitem,detonator" DamagedByContainedItemExplosions="true" explosiondamagemultiplier="0.3" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_metal_light" isshootable="true"> <Item identifier="timeddetonator" health="30" description="" category="Equipment,Weapon" Tags="smallitem,detonator" DamagedByContainedItemExplosions="true" explosiondamagemultiplier="0.3" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_metal_light" isshootable="true">
<PreferredContainer primary="secarmcab" amount="1" spawnprobability="0.1" notcampaign="true" notpvp="true"/> <PreferredContainer primary="secarmcab" amount="2" spawnprobability="0.2" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="1" spawnprobability="0.01"/> <PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="2" spawnprobability="0.02"/>
<PreferredContainer secondary="armcab"/> <PreferredContainer secondary="armcab"/>
<Price baseprice="110" sold="false"> <Price baseprice="110" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.4" /> <Price storeidentifier="merchantoutpost" multiplier="1.4" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="1.25" /> <Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmine" /> <Price storeidentifier="merchantmine" />
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantengineering" sold="true" multiplier="1.2" minavailable="1" /> <Price storeidentifier="merchantengineering" sold="true" multiplier="1.2" minavailable="3" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="704,64,64,64" origin="0.5,0.5" /><!-- TODO new InventoryIcon and Sprite--> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="704,64,64,64" origin="0.5,0.5" /><!-- TODO new InventoryIcon and Sprite-->
<Sprite texture="weapons_new.png" depth="0.55" sourcerect="215,242,41,21" origin="0.5,0.5" /> <Sprite texture="weapons_new.png" depth="0.55" sourcerect="215,242,41,21" origin="0.5,0.5" />
@@ -317,22 +317,22 @@
</Deconstruct> </Deconstruct>
<Body width="40" height="22" density="20" /> <Body width="40" height="22" density="20" />
<Holdable selectkey="Action" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" aimpos="35,-10" handle1="0,0" attachable="true" aimable="true"> <Holdable selectkey="Action" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" /> <RequiredItem items="wrench,deattachtool" type="Equipped" />
<StatusEffect target="This" type="Always"> <StatusEffect target="This" type="Always">
<Conditional attached="false" targetitemcomponentname="Holdable"/> <Conditional attached="false" targetitemcomponentname="Holdable"/>
<Use /> <Use />
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
<ItemContainer canbeselected="true" capacity="1" maxstacksize="1" itempos="20,-11" hideitems="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81"> <ItemContainer canbeselected="true" capacity="1" maxstacksize="60" itempos="20,-11" hideitems="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" />
<GuiFrame relativesize="0.11,0.17" anchor="CenterLeft" pivot="BottomLeft" relativeoffset="0.006,0.016" minsize="140,170" maxsize="280,280" style="ItemUI" /> <GuiFrame relativesize="0.11,0.17" anchor="CenterLeft" pivot="BottomLeft" relativeoffset="0.006,0.016" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="explosive"> <Containable items="explosive">
<StatusEffect type="OnRemoved" target="This" targetitemcomponent="LightComponent" blinkfrequency="1.0" IsOn="false" setvalue="true"/> <StatusEffect type="OnRemoved" target="This" targetitemcomponent="LightComponent" blinkfrequency="1.0" IsOn="false" setvalue="true"/>
</Containable> </Containable>
</ItemContainer> </ItemContainer>
<PowerContainer capacity="60" Charge="8" canbeselected="false"> <PowerContainer capacity="50" Charge="8" canbeselected="false">
</PowerContainer> </PowerContainer>
<LightComponent LightColor="248,81,81,80" range="20" powerconsumption="0" IsOn="false" blinkfrequency="1.0" offset="13,0" castshadows="false" allowingameediting="false"> <LightComponent LightColor="248,81,81,80" range="80" powerconsumption="0" IsOn="false" blinkfrequency="1.0" offset="13,0" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Weapons/weapons_new.png" depth="0.55" sourcerect="239,243,14,18" origin="-0.24,0.5" alpha="1.0"/> <sprite texture="Content/Items/Weapons/weapons_new.png" depth="0.55" sourcerect="239,243,14,18" origin="-0.24,0.5" alpha="1.0"/>
<!-- Detonator active, do the countdown --> <!-- Detonator active, do the countdown -->
<StatusEffect type="OnActive" target="This" targetitemcomponent="PowerContainer" Charge="-1.0" interval="1" disabledeltatime="true" CheckConditionalAlways="true"> <StatusEffect type="OnActive" target="This" targetitemcomponent="PowerContainer" Charge="-1.0" interval="1" disabledeltatime="true" CheckConditionalAlways="true">
@@ -368,16 +368,16 @@
</ConnectionPanel> </ConnectionPanel>
</Item> </Item>
<Item name="" identifier="nitroglycerin" category="Material,Weapon" maxstacksize="32" maxstacksizecharacterinventory="8" description="" spritecolor="1.0,1.0,1.0,1.0" containercolor="1.0,1.0,1.0,1.0" cargocontaineridentifier="explosivecrate" Tags="smallitem,chem,explosive" impacttolerance="6" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="nitroglycerin" category="Material,Weapon" maxstacksize="60" maxstacksizecharacterinventory="60" description="" spritecolor="1.0,1.0,1.0,1.0" containercolor="1.0,1.0,1.0,1.0" cargocontaineridentifier="explosivecrate" Tags="smallitem,chem,explosive" impacttolerance="6" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="secarmcab" secondary="armcab"/> <PreferredContainer primary="secarmcab" secondary="armcab"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.01"/> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.02"/>
<Price baseprice="150"> <Price baseprice="150">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.4" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.4" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" sold="false"/> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="6" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="4" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="12" />
<Price storeidentifier="merchantmine" sold="false" /> <Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="4" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="12" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="640,768,64,64" origin="0.5,0.5" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="640,768,64,64" origin="0.5,0.5" />
<Sprite texture="weapons_new.png" sourcerect="110,414,31,62" depth="0.55" origin="0.5,0.5" /> <Sprite texture="weapons_new.png" sourcerect="110,414,31,62" depth="0.55" origin="0.5,0.5" />
@@ -406,7 +406,7 @@
<Item name="" identifier="volatilenitroglycerin" variantof="nitroglycerin" Tags="smallitem" impacttolerance="3"> <Item name="" identifier="volatilenitroglycerin" variantof="nitroglycerin" Tags="smallitem" impacttolerance="3">
<PreferredContainer /> <PreferredContainer />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0"/> <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0"/>
<Price sold="false" /> <Price sold="false" />
<Throwable> <Throwable>
<!-- inherited --> <!-- inherited -->

View File

@@ -28,7 +28,7 @@
<StartMoveSound file="Content/Items/Weapons/RailgunStart.ogg" /> <StartMoveSound file="Content/Items/Weapons/RailgunStart.ogg" />
<EndMoveSound file="Content/Items/Weapons/RailgunStop.ogg" /> <EndMoveSound file="Content/Items/Weapons/RailgunStop.ogg" />
<RequiredSkill identifier="weapons" level="50" /> <RequiredSkill identifier="weapons" level="50" />
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="2500" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false"> <LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="10000" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightTexture texture="Content/Lights/lightcone.png" origin="0.0,0.5" size="1.0,1.0" /> <LightTexture texture="Content/Lights/lightcone.png" origin="0.0,0.5" size="1.0,1.0" />
</LightComponent> </LightComponent>
<ParticleEmitter particle="muzzleflashflakcannon" particleamount="1" velocitymin="50" velocitymax="100" distance="-20" /> <ParticleEmitter particle="muzzleflashflakcannon" particleamount="1" velocitymin="50" velocitymax="100" distance="-20" />
@@ -73,7 +73,7 @@
<Affliction identifier="stun" strength="4" /> <Affliction identifier="stun" strength="4" />
</StatusEffect> </StatusEffect>
</Repairable> </Repairable>
<ItemContainer hideitems="false" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="6" itempos="75,-258" iteminterval="0,0" itemrotation="0" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.79"> <ItemContainer hideitems="false" drawinventory="true" capacity="1" maxstacksize="60" slotsperrow="6" itempos="75,-258" iteminterval="0,0" itemrotation="0" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.79">
<GuiFrame relativesize="0.18,0.23" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" /> <GuiFrame relativesize="0.18,0.23" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="flakcannonammo" /> <Containable items="flakcannonammo" />
<StatusEffect type="OnUse" target="Contained"> <StatusEffect type="OnUse" target="Contained">
@@ -88,27 +88,27 @@
<output name="contained_conditions" displayname="connection.ammunitionout" /> <output name="contained_conditions" displayname="connection.ammunitionout" />
</ConnectionPanel> </ConnectionPanel>
<LightComponent lightcolor="219,0,36,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="219,0,36,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.685,-4.74" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.685,-4.74" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 0"/> <IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 0"/>
</LightComponent> </LightComponent>
<LightComponent lightcolor="255,170,1,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="255,170,1,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.135,-4.74" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.135,-4.74" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 20"/> <IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 20"/>
</LightComponent> </LightComponent>
<LightComponent lightcolor="246,210,2,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="246,210,2,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.585,-4.74" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.585,-4.74" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 40"/> <IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 40"/>
</LightComponent> </LightComponent>
<LightComponent lightcolor="252,230,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="252,230,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.035,-4.74" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.035,-4.74" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 60"/> <IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 60"/>
</LightComponent> </LightComponent>
<LightComponent lightcolor="185,214,0,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="185,214,0,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-0.515,-4.74" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-0.515,-4.74" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 80"/> <IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 80"/>
</LightComponent> </LightComponent>
<LightComponent lightcolor="79,184,0,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="79,184,0,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-1.065,-4.74" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-1.065,-4.74" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gte 100"/> <IsActiveConditional targetcontaineditem="true" conditionpercentage="gte 100"/>
</LightComponent> </LightComponent>
@@ -176,17 +176,17 @@
</Item> </Item>
<Item name="" identifier="flakcannonammobox" scale="0.5" tags="flakcannonequipment,flakcannonammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier=""> <Item name="" identifier="flakcannonammobox" scale="0.5" tags="flakcannonequipment,flakcannonammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="flakcannonammoloader" amount="1" mincondition="1"/> <PreferredContainer primary="flakcannonammoloader" amount="2" mincondition="1"/>
<PreferredContainer primary="ammoboxcontainer" mincondition="1"/> <PreferredContainer primary="ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckflakcannonloader" amount="1" /> <PreferredContainer secondary="wreckflakcannonloader" amount="2" />
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.1"/> <PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.2"/>
<Price baseprice="160" displaynonempty="true" minleveldifficulty="15"> <Price baseprice="160" displaynonempty="true" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="9" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="6" sold="false" /> <Price storeidentifier="merchantcity" multiplier="1.2" minavailable="18" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="1.3" minavailable="3" /> <Price storeidentifier="merchantresearch" multiplier="1.3" minavailable="9" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="15" minleveldifficulty="10"/> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="45" minleveldifficulty="10"/>
<Price storeidentifier="merchantmine" multiplier="1.2" minavailable="3" /> <Price storeidentifier="merchantmine" multiplier="1.2" minavailable="9" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="15" minleveldifficulty="10"/> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="45" minleveldifficulty="10"/>
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="aluminium"/> <Item identifier="aluminium"/>
@@ -288,15 +288,15 @@
<Item name="" identifier="flakcannondirectionalammobox" scale="0.5" tags="flakcannonequipment,flakcannonammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier=""> <Item name="" identifier="flakcannondirectionalammobox" scale="0.5" tags="flakcannonequipment,flakcannonammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="flakcannonammoloader" mincondition="1"/> <PreferredContainer primary="flakcannonammoloader" mincondition="1"/>
<PreferredContainer primary="ammoboxcontainer" mincondition="1"/> <PreferredContainer primary="ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckflakcannonloader" amount="1" /> <PreferredContainer secondary="wreckflakcannonloader" amount="2" />
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.05"/> <PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.1"/>
<Price baseprice="250" displaynonempty="true" minleveldifficulty="15"> <Price baseprice="250" displaynonempty="true" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" sold="false" /> <Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.3" /> <Price storeidentifier="merchantresearch" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="8" minleveldifficulty="10"/> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="24" minleveldifficulty="10"/>
<Price storeidentifier="merchantmine" sold="false" multiplier="1.2" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="8" minleveldifficulty="10"/> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="24" minleveldifficulty="10"/>
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="aluminium"/> <Item identifier="aluminium"/>
@@ -400,7 +400,7 @@
<PreferredContainer primary="flakcannonammoloader" mincondition="1"/> <PreferredContainer primary="flakcannonammoloader" mincondition="1"/>
<PreferredContainer primary="ammoboxcontainer" mincondition="1"/> <PreferredContainer primary="ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckflakcannonloader" mincondition="1" /> <PreferredContainer secondary="wreckflakcannonloader" mincondition="1" />
<PreferredContainer secondary="wreckammoboxcontainer" mincondition="1" spawnprobability="0.01"/> <PreferredContainer secondary="wreckammoboxcontainer" mincondition="1" spawnprobability="0.02"/>
<Price baseprice="395" sold="false" displaynonempty="true"> <Price baseprice="395" sold="false" displaynonempty="true">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2"/> <Price storeidentifier="merchantcity" multiplier="1.2"/>
@@ -527,14 +527,14 @@
<PreferredContainer primary="flakcannonammoloader" mincondition="1"/> <PreferredContainer primary="flakcannonammoloader" mincondition="1"/>
<PreferredContainer primary="ammoboxcontainer" mincondition="1"/> <PreferredContainer primary="ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckflakcannonloader" /> <PreferredContainer secondary="wreckflakcannonloader" />
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.01"/> <PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.02"/>
<Price baseprice="450" displaynonempty="true" minleveldifficulty="30"> <Price baseprice="450" displaynonempty="true" minleveldifficulty="30">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" sold="false"/> <Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.3" /> <Price storeidentifier="merchantresearch" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="8" minleveldifficulty="15"/> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="24" minleveldifficulty="15"/>
<Price storeidentifier="merchantmine" sold="false" multiplier="1.2" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="8" minleveldifficulty="15"/> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="24" minleveldifficulty="15"/>
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="c4block" mincondition="0.95" /> <Item identifier="c4block" mincondition="0.95" />
@@ -653,7 +653,7 @@
<PreferredContainer primary="flakcannonammoloader" mincondition="1"/> <PreferredContainer primary="flakcannonammoloader" mincondition="1"/>
<PreferredContainer primary="ammoboxcontainer" mincondition="1"/> <PreferredContainer primary="ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckflakcannonloader" mincondition="1" /> <PreferredContainer secondary="wreckflakcannonloader" mincondition="1" />
<PreferredContainer secondary="wreckammoboxcontainer" mincondition="1" spawnprobability="0.01"/> <PreferredContainer secondary="wreckammoboxcontainer" mincondition="1" spawnprobability="0.02"/>
<Price baseprice="600" sold="false" displaynonempty="true"> <Price baseprice="600" sold="false" displaynonempty="true">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2"/> <Price storeidentifier="merchantcity" multiplier="1.2"/>

View File

@@ -29,7 +29,7 @@
<StartMoveSound file="Content/Items/Weapons/RailgunStart.ogg" /> <StartMoveSound file="Content/Items/Weapons/RailgunStart.ogg" />
<EndMoveSound file="Content/Items/Weapons/RailgunStop.ogg" /> <EndMoveSound file="Content/Items/Weapons/RailgunStop.ogg" />
<RequiredSkill identifier="weapons" level="50" /> <RequiredSkill identifier="weapons" level="50" />
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="2500" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false"> <LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="10000" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightTexture texture="Content/Lights/lightcone.png" origin="0.0, 0.5" size="1.0,1.0" /> <LightTexture texture="Content/Lights/lightcone.png" origin="0.0, 0.5" size="1.0,1.0" />
</LightComponent> </LightComponent>
<!--<ParticleEmitter particle="FlareBubbles" scalemin="0.5" scalemax="0.5" particleamount="20" distancemin="0" distancemax="500" velocitymin="0" velocitymax="5"/>--> <!--<ParticleEmitter particle="FlareBubbles" scalemin="0.5" scalemax="0.5" particleamount="20" distancemin="0" distancemax="500" velocitymin="0" velocitymax="5"/>-->
@@ -64,7 +64,7 @@
<BrokenSprite texture="Content/Items/Weapons/Loaders.png" sourcerect="163,563,153,351" origin="0.5,0.5" offset="5,6" depth="0.77" fadein="true" maxcondition="99"/> <BrokenSprite texture="Content/Items/Weapons/Loaders.png" sourcerect="163,563,153,351" origin="0.5,0.5" offset="5,6" depth="0.77" fadein="true" maxcondition="99"/>
<UpgradePreviewSprite texture="Content/UI/WeaponUI.png" sourcerect="208,968,32,46" origin="0.5,0.5" /> <UpgradePreviewSprite texture="Content/UI/WeaponUI.png" sourcerect="208,968,32,46" origin="0.5,0.5" />
<DecorativeSprite name="Pulse Laser Loader Frame Back" texture="Content/Items/Weapons/Loaders.png" depth="0.8" sourcerect="31,569,117,200" origin="0.5,0.5" offset="0,-68" /> <DecorativeSprite name="Pulse Laser Loader Frame Back" texture="Content/Items/Weapons/Loaders.png" depth="0.8" sourcerect="31,569,117,200" origin="0.5,0.5" offset="0,-68" />
<LightComponent range="150.0" lightcolor="255,100,100,255" pulsefrequency="12" pulseamount="0.8" powerconsumption="0" IsOn="false" castshadows="true" allowingameediting="false" characterusable="false"> <LightComponent range="600" lightcolor="255,100,100,255" pulsefrequency="12" pulseamount="0.8" powerconsumption="0" IsOn="false" castshadows="true" allowingameediting="false" characterusable="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="0,791,165,358" depth="0.1" origin="0.5,0.5" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="0,791,165,358" depth="0.1" origin="0.5,0.5" alpha="1.0" />
<StatusEffect type="OnActive" target="This" stackable="false" delay="0.25" IsOn="false"/> <StatusEffect type="OnActive" target="This" stackable="false" delay="0.25" IsOn="false"/>
</LightComponent> </LightComponent>
@@ -82,7 +82,7 @@
<Affliction identifier="stun" strength="4" /> <Affliction identifier="stun" strength="4" />
</StatusEffect> </StatusEffect>
</Repairable> </Repairable>
<ItemContainer hideitems="false" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="6" itempos="83,-260" iteminterval="0,0" itemrotation="0" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.75"> <ItemContainer hideitems="false" drawinventory="true" capacity="1" maxstacksize="60" slotsperrow="6" itempos="83,-260" iteminterval="0,0" itemrotation="0" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.75">
<GuiFrame relativesize="0.18,0.23" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" /> <GuiFrame relativesize="0.18,0.23" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="pulselaserammo" /> <Containable items="pulselaserammo" />
<!-- when the laser is fired, it triggers this statuseffect, causing contained ammunition boxes to spawn new ammo --> <!-- when the laser is fired, it triggers this statuseffect, causing contained ammunition boxes to spawn new ammo -->
@@ -101,27 +101,27 @@
<output name="condition_out" displayname="connection.conditionout" /> <output name="condition_out" displayname="connection.conditionout" />
<output name="contained_conditions" displayname="connection.ammunitionout" /> <output name="contained_conditions" displayname="connection.ammunitionout" />
</ConnectionPanel> </ConnectionPanel>
<LightComponent lightcolor="219,0,36,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="219,0,36,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.685,-4.88" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.685,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 0"/> <IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 0"/>
</LightComponent> </LightComponent>
<LightComponent lightcolor="255,170,1,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="255,170,1,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.135,-4.88" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.135,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 20"/> <IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 20"/>
</LightComponent> </LightComponent>
<LightComponent lightcolor="246,210,2,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="246,210,2,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.585,-4.88" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.585,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 40"/> <IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 40"/>
</LightComponent> </LightComponent>
<LightComponent lightcolor="252,230,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="252,230,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.035,-4.88" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.035,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 60"/> <IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 60"/>
</LightComponent> </LightComponent>
<LightComponent lightcolor="185,214,0,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="185,214,0,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-0.515,-4.88" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-0.515,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 80"/> <IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 80"/>
</LightComponent> </LightComponent>
<LightComponent lightcolor="79,184,0,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="79,184,0,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-1.065,-4.88" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-1.065,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gte 100"/> <IsActiveConditional targetcontaineditem="true" conditionpercentage="gte 100"/>
</LightComponent> </LightComponent>
@@ -189,9 +189,9 @@
</Item> </Item>
<Item name="" identifier="pulselaserammobox" scale="0.5" tags="pulselaserequipment,pulselaserammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier=""> <Item name="" identifier="pulselaserammobox" scale="0.5" tags="pulselaserequipment,pulselaserammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="pulselaserammosource" amount="1" mincondition="1"/> <PreferredContainer primary="pulselaserammosource" amount="2" mincondition="1"/>
<PreferredContainer primary="ammoboxcontainer" mincondition="1"/> <PreferredContainer primary="ammoboxcontainer" mincondition="1"/>
<Price baseprice="250" minavailable="1" displaynonempty="true" > <Price baseprice="250" minavailable="3" displaynonempty="true" >
<Price storeidentifier="merchantoutpost" multiplier="1.6" /> <Price storeidentifier="merchantoutpost" multiplier="1.6" />
<Price storeidentifier="merchantcity" multiplier="1.4" sold="false"/> <Price storeidentifier="merchantcity" multiplier="1.4" sold="false"/>
<Price storeidentifier="merchantresearch" multiplier="1.3" /> <Price storeidentifier="merchantresearch" multiplier="1.3" />
@@ -237,7 +237,7 @@
<Price baseprice="435" sold="false" displaynonempty="true" minleveldifficulty="15"> <Price baseprice="435" sold="false" displaynonempty="true" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1.3" /> <Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" /> <Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" sold="true" multiplier="1.3" minavailable="1"/> <Price storeidentifier="merchantresearch" sold="true" multiplier="1.3" minavailable="3"/>
<Price storeidentifier="merchantmilitary" multiplier="0.9" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="1.2" /> <Price storeidentifier="merchantmine" multiplier="1.2" />
<Price storeidentifier="merchantarmory" multiplier="0.9" /> <Price storeidentifier="merchantarmory" multiplier="0.9" />

View File

@@ -26,7 +26,7 @@
<StartMoveSound file="Content/Items/Weapons/RailgunStart.ogg" /> <StartMoveSound file="Content/Items/Weapons/RailgunStart.ogg" />
<EndMoveSound file="Content/Items/Weapons/RailgunStop.ogg" /> <EndMoveSound file="Content/Items/Weapons/RailgunStop.ogg" />
<RequiredSkill identifier="weapons" level="50" /> <RequiredSkill identifier="weapons" level="50" />
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="2048" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false"> <LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="8192" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightTexture texture="Content/Lights/lightcone.png" origin="0.0, 0.5" size="1.0,1.0" /> <LightTexture texture="Content/Lights/lightcone.png" origin="0.0, 0.5" size="1.0,1.0" />
</LightComponent> </LightComponent>
<ParticleEmitter particle="muzzleflashrailgun" particleamount="1" velocitymin="50" velocitymax="100" /> <ParticleEmitter particle="muzzleflashrailgun" particleamount="1" velocitymin="50" velocitymax="100" />
@@ -71,7 +71,7 @@
<BrokenSprite texture="Content/Items/Weapons/Loaders.png" sourcerect="163,563,153,351" origin="0.5,0.5" offset="35,4" depth="0.77" fadein="true" maxcondition="99" /> <BrokenSprite texture="Content/Items/Weapons/Loaders.png" sourcerect="163,563,153,351" origin="0.5,0.5" offset="35,4" depth="0.77" fadein="true" maxcondition="99" />
<UpgradePreviewSprite texture="Content/UI/WeaponUI.png" sourcerect="208,968,32,46" origin="0.5,0.5" /> <UpgradePreviewSprite texture="Content/UI/WeaponUI.png" sourcerect="208,968,32,46" origin="0.5,0.5" />
<DecorativeSprite name="Railgun Loader Frame Front" texture="Loaders.png" depth="0.8" sourcerect="31,569,117,200" origin="0.5,0.5" offset="0,-30" /> <DecorativeSprite name="Railgun Loader Frame Front" texture="Loaders.png" depth="0.8" sourcerect="31,569,117,200" origin="0.5,0.5" offset="0,-30" />
<ItemContainer hideitems="false" drawinventory="true" capacity="6" slotsperrow="6" itempos="58,-200" iteminterval="20,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepths="0.79,0.791,0.792,0.793,0.794,0.795"> <ItemContainer hideitems="false" drawinventory="true" capacity="18" slotsperrow="5" itempos="58,-200" iteminterval="20,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepths="0.79,0.791,0.792,0.793,0.794,0.795">
<GuiFrame relativesize="0.25,0.2" anchor="Center" style="ItemUI" /> <GuiFrame relativesize="0.25,0.2" anchor="Center" style="ItemUI" />
<Containable items="railgunammo" /> <Containable items="railgunammo" />
</ItemContainer> </ItemContainer>
@@ -95,44 +95,44 @@
<output name="condition_out" displayname="connection.conditionout" /> <output name="condition_out" displayname="connection.conditionout" />
<output name="contained_items" displayname="connection.ammunitionout" /> <output name="contained_items" displayname="connection.ammunitionout" />
</ConnectionPanel> </ConnectionPanel>
<LightComponent lightcolor="219,0,36,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="219,0,36,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.685,-4.83" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.685,-4.83" alpha="1.0" />
<IsActiveConditional targetitemcomponent="ItemContainer" ContainedNonBrokenItemCount="gt 0" /> <IsActiveConditional targetitemcomponent="ItemContainer" ContainedNonBrokenItemCount="gt 0" />
</LightComponent> </LightComponent>
<LightComponent lightcolor="255,170,1,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="255,170,1,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.135,-4.83" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.135,-4.83" alpha="1.0" />
<IsActiveConditional targetitemcomponent="ItemContainer" ContainedNonBrokenItemCount="gt 1" /> <IsActiveConditional targetitemcomponent="ItemContainer" ContainedNonBrokenItemCount="gt 1" />
</LightComponent> </LightComponent>
<LightComponent lightcolor="246,210,2,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="246,210,2,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.585,-4.83" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.585,-4.83" alpha="1.0" />
<IsActiveConditional targetitemcomponent="ItemContainer" ContainedNonBrokenItemCount="gt 2" /> <IsActiveConditional targetitemcomponent="ItemContainer" ContainedNonBrokenItemCount="gt 2" />
</LightComponent> </LightComponent>
<LightComponent lightcolor="252,230,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="252,230,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.035,-4.83" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.035,-4.83" alpha="1.0" />
<IsActiveConditional targetitemcomponent="ItemContainer" ContainedNonBrokenItemCount="gt 3" /> <IsActiveConditional targetitemcomponent="ItemContainer" ContainedNonBrokenItemCount="gt 3" />
</LightComponent> </LightComponent>
<LightComponent lightcolor="185,214,0,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="185,214,0,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-0.515,-4.83" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-0.515,-4.83" alpha="1.0" />
<IsActiveConditional targetitemcomponent="ItemContainer" ContainedNonBrokenItemCount="gt 4" /> <IsActiveConditional targetitemcomponent="ItemContainer" ContainedNonBrokenItemCount="gt 4" />
</LightComponent> </LightComponent>
<LightComponent lightcolor="79,184,0,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false"> <LightComponent lightcolor="79,184,0,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-1.065,-4.83" alpha="1.0" /> <sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-1.065,-4.83" alpha="1.0" />
<IsActiveConditional targetitemcomponent="ItemContainer" ContainedNonBrokenItemCount="gt 5" /> <IsActiveConditional targetitemcomponent="ItemContainer" ContainedNonBrokenItemCount="gt 5" />
</LightComponent> </LightComponent>
</Item> </Item>
<Item name="" identifier="railgunshell" tags="railgunequipment,railgunammo" showcontentsintooltip="true" category="Weapon" sonarsize="5" scale="0.5" impactsoundtag="impact_metal_heavy" cargocontaineridentifier=""> <Item name="" identifier="railgunshell" tags="railgunequipment,railgunammo" showcontentsintooltip="true" category="Weapon" sonarsize="5" scale="0.5" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="railgunammoloader" amount="5" mincondition="1" /> <PreferredContainer primary="railgunammoloader" amount="10" mincondition="1" />
<PreferredContainer primary="railgunammocontainer" amount="6" mincondition="1" /> <PreferredContainer primary="railgunammocontainer" amount="12" mincondition="1" />
<!--Ensure that Thalamus always has some railgun shells to use--> <!--Ensure that Thalamus always has some railgun shells to use-->
<PreferredContainer secondary="wreckrailgunloader" minamount="1" maxamount="4" /> <PreferredContainer secondary="wreckrailgunloader" minamount="2" maxamount="8" />
<PreferredContainer secondary="wreckrailgunammocontainer" amount="1" spawnprobability="0.5" /> <PreferredContainer secondary="wreckrailgunammocontainer" amount="2" spawnprobability="1" />
<Price baseprice="70"> <Price baseprice="70">
<Price storeidentifier="merchantoutpost" multiplier="1.5" minavailable="3" /> <Price storeidentifier="merchantoutpost" multiplier="1.5" minavailable="9" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="4" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="12" />
<Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="2" /> <Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="6" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="10" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="30" />
<Price storeidentifier="merchantmine" multiplier="1.25" minavailable="2" /> <Price storeidentifier="merchantmine" multiplier="1.25" minavailable="6" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="10" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="30" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="steel" /> <Item identifier="steel" />
@@ -185,7 +185,7 @@
<Remove /> <Remove />
</StatusEffect> </StatusEffect>
</Projectile> </Projectile>
<ItemContainer hideitems="true" capacity="1" maxstacksize="1" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81"> <ItemContainer hideitems="true" capacity="1" maxstacksize="60" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" />
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" /> <GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="smallitem,explosive" /> <Containable items="smallitem,explosive" />
@@ -193,14 +193,14 @@
</Item> </Item>
<Item name="" identifier="nuclearshell" tags="railgunequipment,railgunammo" showcontentsintooltip="true" category="Weapon" sonarsize="5" scale="0.5" impactsoundtag="impact_metal_heavy" cargocontaineridentifier=""> <Item name="" identifier="nuclearshell" tags="railgunequipment,railgunammo" showcontentsintooltip="true" category="Weapon" sonarsize="5" scale="0.5" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="railgunammoloader,railgunammocontainer" mincondition="1" /> <PreferredContainer primary="railgunammoloader,railgunammocontainer" mincondition="1" />
<PreferredContainer secondary="wreckrailgunammocontainer" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckrailgunammocontainer" amount="2" spawnprobability="0.1" />
<Price baseprice="470" sold="false"> <Price baseprice="470" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.35" /> <Price storeidentifier="merchantoutpost" multiplier="1.35" />
<Price storeidentifier="merchantcity" multiplier="1.25" sold="false" /> <Price storeidentifier="merchantcity" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="1.25" sold="false" /> <Price storeidentifier="merchantresearch" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="1" minleveldifficulty="35" /> <Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="3" minleveldifficulty="35" />
<Price storeidentifier="merchantmine" multiplier="1.25" sold="false" /> <Price storeidentifier="merchantmine" multiplier="1.25" sold="false" />
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="1" minleveldifficulty="35" /> <Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="3" minleveldifficulty="35" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="steel" /> <Item identifier="steel" />
@@ -265,7 +265,7 @@
<Remove /> <Remove />
</StatusEffect> </StatusEffect>
</Projectile> </Projectile>
<ItemContainer hideitems="true" capacity="1" maxstacksize="1" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81"> <ItemContainer hideitems="true" capacity="1" maxstacksize="60" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" />
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" /> <GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="smallitem" /> <Containable items="smallitem" />
@@ -297,7 +297,7 @@
</Item> </Item>
<Item name="" identifier="alienshell" tags="railgunequipment,railgunammo" showcontentsintooltip="true" category="Weapon" sonarsize="5" scale="0.5" impactsoundtag="impact_metal_heavy" cargocontaineridentifier=""> <Item name="" identifier="alienshell" tags="railgunequipment,railgunammo" showcontentsintooltip="true" category="Weapon" sonarsize="5" scale="0.5" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="railgunammoloader,railgunammocontainer" mincondition="1" /> <PreferredContainer primary="railgunammoloader,railgunammocontainer" mincondition="1" />
<PreferredContainer secondary="wreckrailgunammocontainer" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wreckrailgunammocontainer" amount="2" spawnprobability="0.2" />
<Price baseprice="300" sold="false"> <Price baseprice="300" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" sold="false" /> <Price storeidentifier="merchantoutpost" multiplier="1.5" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.25" sold="false" /> <Price storeidentifier="merchantcity" multiplier="1.25" sold="false" />
@@ -355,7 +355,7 @@
<Remove /> <Remove />
</StatusEffect> </StatusEffect>
</Projectile> </Projectile>
<ItemContainer hideitems="true" capacity="1" maxstacksize="1" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81"> <ItemContainer hideitems="true" capacity="1" maxstacksize="60" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" />
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" /> <GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="smallitem,explosive" /> <Containable items="smallitem,explosive" />
@@ -390,14 +390,14 @@
</Item> </Item>
<Item name="" identifier="railguncanistershell" tags="railgunequipment,railgunammo,containershell" category="Weapon" linkable="true" scale="0.5" impactsoundtag="impact_metal_heavy" cargocontaineridentifier=""> <Item name="" identifier="railguncanistershell" tags="railgunequipment,railgunammo,containershell" category="Weapon" linkable="true" scale="0.5" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="railgunammoloader,railgunammocontainer" mincondition="1" /> <PreferredContainer primary="railgunammoloader,railgunammocontainer" mincondition="1" />
<PreferredContainer secondary="wreckrailgunammocontainer" minamount="1" maxamount="2" spawnprobability="0.2" /> <PreferredContainer secondary="wreckrailgunammocontainer" minamount="2" maxamount="4" spawnprobability="0.4" />
<Price baseprice="95"> <Price baseprice="95">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.2" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" sold="false" /> <Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.2" /> <Price storeidentifier="merchantresearch" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="5" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="15" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.2" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="5" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="15" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="steel" /> <Item identifier="steel" />
@@ -429,7 +429,7 @@
<Conditional InWater="false" /> <Conditional InWater="false" />
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
<ItemContainer hideitems="true" capacity="11" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet" <ItemContainer hideitems="true" capacity="33" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet"
spawnwithid="railguncanistershellpellet,railguncanistershellpellet,railguncanistershellpellet,railguncanistershellpellet,railguncanistershellpellet,railguncanistershellpellet,railguncanistershellpellet,railguncanistershellpellet,railguncanistershellpellet,railguncanistershellpellet,railguncanistershellpellet"> spawnwithid="railguncanistershellpellet,railguncanistershellpellet,railguncanistershellpellet,railguncanistershellpellet,railguncanistershellpellet,railguncanistershellpellet,railguncanistershellpellet,railguncanistershellpellet,railguncanistershellpellet,railguncanistershellpellet,railguncanistershellpellet">
<StatusEffect type="OnUse" target="This" condition="-100" disabledeltatime="true"> <StatusEffect type="OnUse" target="This" condition="-100" disabledeltatime="true">
<RequiredItem items="railguncanistershellpellet" type="Contained" /> <RequiredItem items="railguncanistershellpellet" type="Contained" />
@@ -439,7 +439,7 @@
</Item> </Item>
<Item name="" identifier="gravityshell" tags="railgunequipment,railgunammo" showcontentsintooltip="true" category="Weapon" sonarsize="5" scale="0.5" impactsoundtag="impact_metal_heavy" cargocontaineridentifier=""> <Item name="" identifier="gravityshell" tags="railgunequipment,railgunammo" showcontentsintooltip="true" category="Weapon" sonarsize="5" scale="0.5" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="railgunammoloader,railgunammocontainer" mincondition="1" /> <PreferredContainer primary="railgunammoloader,railgunammocontainer" mincondition="1" />
<PreferredContainer secondary="wreckrailgunammocontainer" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wreckrailgunammocontainer" amount="2" spawnprobability="0.2" />
<Price baseprice="300" sold="false"> <Price baseprice="300" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" sold="false" /> <Price storeidentifier="merchantoutpost" multiplier="1.5" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.25" sold="false" /> <Price storeidentifier="merchantcity" multiplier="1.25" sold="false" />
@@ -534,13 +534,13 @@
<Item name="" identifier="railgunharpoon" tags="railgunequipment,railgunammo" health="20" category="Weapon" sonarsize="5" scale="0.5" impactsoundtag="impact_metal_heavy"> <Item name="" identifier="railgunharpoon" tags="railgunequipment,railgunammo" health="20" category="Weapon" sonarsize="5" scale="0.5" impactsoundtag="impact_metal_heavy">
<PreferredContainer primary="railgunammoloader,railgunammocontainer" mincondition="1" /> <PreferredContainer primary="railgunammoloader,railgunammocontainer" mincondition="1" />
<PreferredContainer secondary="wreckrailgunammocontainer" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="wreckrailgunammocontainer" amount="2" spawnprobability="0.1" />
<Price baseprice="175"> <Price baseprice="175">
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" sold="false"/> <Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" sold="false"/>
<Price storeidentifier="merchantresearch" multiplier="1.3" minavailable="4"/> <Price storeidentifier="merchantresearch" multiplier="1.3" minavailable="12"/>
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="6"/> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="18"/>
<Price storeidentifier="merchantmine" multiplier="1.2" minavailable="4"/> <Price storeidentifier="merchantmine" multiplier="1.2" minavailable="12"/>
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="6"/> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="18"/>
</Price> </Price>
<Fabricate suitablefabricators="fabricator" requiredtime="20"> <Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="weapons" level="25" /> <RequiredSkill identifier="weapons" level="25" />

View File

@@ -12,7 +12,7 @@
</SwappableItem> </SwappableItem>
<StaticBody width="80" radius="80" /> <StaticBody width="80" radius="80" />
<Turret rotationlimits="180,360" projectilecount="0" canbeselected="false" characterusable="false" linkable="true" barrelpos="128,-50"> <Turret rotationlimits="180,360" projectilecount="0" canbeselected="false" characterusable="false" linkable="true" barrelpos="128,-50">
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="2500" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false"> <LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="10000" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightTexture texture="Content/Lights/alphaOne.png" /> <LightTexture texture="Content/Lights/alphaOne.png" />
</LightComponent> </LightComponent>
</Turret> </Turret>
@@ -41,7 +41,7 @@
</SwappableItem> </SwappableItem>
<StaticBody width="80" radius="80" /> <StaticBody width="80" radius="80" />
<Turret rotationlimits="180,360" projectilecount="0" canbeselected="false" characterusable="false" linkable="true" barrelpos="220,-128"> <Turret rotationlimits="180,360" projectilecount="0" canbeselected="false" characterusable="false" linkable="true" barrelpos="220,-128">
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="2500" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false"> <LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="10000" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightTexture texture="Content/Lights/alphaOne.png" /> <LightTexture texture="Content/Lights/alphaOne.png" />
</LightComponent> </LightComponent>
</Turret> </Turret>

View File

@@ -1,11 +1,11 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Items> <Items>
<Item name="" identifier="spear" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="6" interactthroughwalls="true" cargocontaineridentifier="metalcrate" tags="mediumitem,harpoonammo,handheldammo" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="spear" category="Weapon" maxstacksize="60" maxstacksizecharacterinventory="60" interactthroughwalls="true" cargocontaineridentifier="metalcrate" tags="mediumitem,harpoonammo,handheldammo" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="harpoongun" amount="6" spawnprobability="1" /> <PreferredContainer primary="harpoongun" amount="12" spawnprobability="1" />
<PreferredContainer primary="armcab" minamount="3" maxamount="6" spawnprobability="1" notcampaign="true" notpvp="true" /> <PreferredContainer primary="armcab" minamount="6" maxamount="12" spawnprobability="1" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="1" maxamount="3" spawnprobability="0.2" /> <PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="2" maxamount="6" spawnprobability="0.4" />
<PreferredContainer primary="secarmcab" /> <PreferredContainer primary="secarmcab" />
<PreferredContainer secondary="respawncontainer_kingofthehull" amount="32" spawnprobability="1" notcampaign="true"/> <PreferredContainer secondary="respawncontainer_kingofthehull" amount="64" spawnprobability="1" notcampaign="true"/>
<Price baseprice="7"> <Price baseprice="7">
<Price storeidentifier="merchantoutpost" minavailable="12" multiplier="1.5" /> <Price storeidentifier="merchantoutpost" minavailable="12" multiplier="1.5" />
<Price storeidentifier="merchantcity" minavailable="12" multiplier="1.25" /> <Price storeidentifier="merchantcity" minavailable="12" multiplier="1.25" />
@@ -46,11 +46,11 @@
</Projectile> </Projectile>
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
</Item> </Item>
<Item name="" identifier="alienspear" category="Weapon,Alien" maxstacksize="32" maxstacksizecharacterinventory="6" interactthroughwalls="true" cargocontaineridentifier="metalcrate" tags="mediumitem,harpoonammo,handheldammo" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="alienspear" category="Weapon,Alien" maxstacksize="60" maxstacksizecharacterinventory="60" interactthroughwalls="true" cargocontaineridentifier="metalcrate" tags="mediumitem,harpoonammo,handheldammo" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="harpoongun" /> <PreferredContainer primary="harpoongun" />
<PreferredContainer secondary="ruinstoragesmall,ruinstorage" minamount="1" maxamount="3" spawnprobability="0.1" /> <PreferredContainer secondary="ruinstoragesmall,ruinstorage" minamount="2" maxamount="6" spawnprobability="0.2" />
<PreferredContainer secondary="ruinstoragelarge" amount="6" spawnprobability="0.2" /> <PreferredContainer secondary="ruinstoragelarge" amount="12" spawnprobability="0.4" />
<PreferredContainer primary="ruintreasure" amount="6" spawnprobability="0.25" /> <PreferredContainer primary="ruintreasure" amount="12" spawnprobability="0.5" />
<PreferredContainer primary="secarmcab,armcab" /> <PreferredContainer primary="secarmcab,armcab" />
<Price baseprice="50" sold="false"> <Price baseprice="50" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" /> <Price storeidentifier="merchantoutpost" multiplier="1.5" />
@@ -91,18 +91,18 @@
</Projectile> </Projectile>
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
</Item> </Item>
<Item name="" identifier="explosivespear" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="6" interactthroughwalls="true" cargocontaineridentifier="metalcrate" tags="mediumitem,harpoonammo,handheldammo,demolitionsexpert" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="explosivespear" category="Weapon" maxstacksize="60" maxstacksizecharacterinventory="60" interactthroughwalls="true" cargocontaineridentifier="metalcrate" tags="mediumitem,harpoonammo,handheldammo,demolitionsexpert" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="harpoongun" /> <PreferredContainer primary="harpoongun" />
<PreferredContainer primary="armcab" amount="6" spawnprobability="0.1" notcampaign="true" notpvp="true" /> <PreferredContainer primary="armcab" amount="12" spawnprobability="0.2" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="1" maxamount="6" spawnprobability="0.1" /> <PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="2" maxamount="12" spawnprobability="0.2" />
<PreferredContainer primary="secarmcab" /> <PreferredContainer primary="secarmcab" />
<Price baseprice="80"> <Price baseprice="80">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.4" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.4" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" sold="false" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="9" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="6" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="18" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="6" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="18" />
</Price> </Price>
<Deconstruct time="5"></Deconstruct> <Deconstruct time="5"></Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="10" amount="2"> <Fabricate suitablefabricators="fabricator" requiredtime="10" amount="2">
@@ -132,17 +132,17 @@
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
</Item> </Item>
<Item name="" identifier="harpoongun" category="Weapon" cargocontaineridentifier="metalcrate" tags="mediumitem,weapon,gunsmith,provocativetohumanai,mountableweapon" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="harpoongun" category="Weapon" cargocontaineridentifier="metalcrate" tags="mediumitem,weapon,gunsmith,provocativetohumanai,mountableweapon" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer secondary="wreckweaponholder" spawnprobability="0.05" /> <PreferredContainer secondary="wreckweaponholder" spawnprobability="0.1" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="2" spawnprobability="0.2" />
<PreferredContainer primary="secarmcab" secondary="armcab,weaponholder" /> <PreferredContainer primary="secarmcab" secondary="armcab,weaponholder" />
<PreferredContainer secondary="respawncontainer_kingofthehull" amount="2" spawnprobability="1" notcampaign="true"/> <PreferredContainer secondary="respawncontainer_kingofthehull" amount="4" spawnprobability="1" notcampaign="true"/>
<Price baseprice="170" minavailable="1"> <Price baseprice="170" minavailable="3">
<Price storeidentifier="merchantoutpost" multiplier="1.5" /> <Price storeidentifier="merchantoutpost" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" sold="false" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="6" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="1.25" /> <Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantmine" multiplier="1.25" /> <Price storeidentifier="merchantmine" multiplier="1.25" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="steel" /> <Item identifier="steel" />
@@ -170,35 +170,35 @@
<RequiredItems items="harpoonammo" type="Contained" msg="ItemMsgSpearRequired" /> <RequiredItems items="harpoonammo" type="Contained" msg="ItemMsgSpearRequired" />
<RequiredSkill identifier="weapons" level="30" /> <RequiredSkill identifier="weapons" level="30" />
</RangedWeapon> </RangedWeapon>
<ItemContainer itempos="27,10" iteminterval="0,-4" hideitems="false" capacity="1" maxstacksize="6" containedstateindicatorslot="0" containedstateindicatorstyle="spear" containedspritedepths="0.551,0.552,0.553,0.554,0.555,0.556"> <ItemContainer itempos="27,10" iteminterval="0,-4" hideitems="false" capacity="1" maxstacksize="60" containedstateindicatorslot="0" containedstateindicatorstyle="spear" containedspritedepths="0.551,0.552,0.553,0.554,0.555,0.556">
<Containable items="harpoonammo" /> <Containable items="harpoonammo" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="0,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="0,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1"> <SubContainer capacity="1" maxstacksize="60">
<Containable items="flashlight" hide="false" itempos="18,12" setactive="true" /> <Containable items="flashlight" hide="false" itempos="18,12" setactive="true" />
</SubContainer> </SubContainer>
</ItemContainer> </ItemContainer>
<aitarget sightrange="0" soundrange="500" fadeouttime="2" /> <aitarget sightrange="0" soundrange="500" fadeouttime="2" />
<Quality> <Quality>
<QualityStat stattype="FirepowerMultiplier" value="0.1" /> <QualityStat stattype="FirepowerMultiplier" value="0.3" />
</Quality> </Quality>
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<SkillRequirementHint identifier="weapons" level="30" /> <SkillRequirementHint identifier="weapons" level="30" />
</Item> </Item>
<Item name="" identifier="revolverround" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="12" interactthroughwalls="true" cargocontaineridentifier="metalcrate" Scale="0.5" tags="smallitem,revolverammo,handheldammo,pistolammoitem" impactsoundtag="impact_metal_light"> <Item name="" identifier="revolverround" category="Weapon" maxstacksize="60" maxstacksizecharacterinventory="60" interactthroughwalls="true" cargocontaineridentifier="metalcrate" Scale="0.5" tags="smallitem,revolverammo,handheldammo,pistolammoitem" impactsoundtag="impact_metal_light">
<PreferredContainer primary="revolver" amount="6" spawnprobability="1" /> <PreferredContainer primary="revolver" amount="12" spawnprobability="1" />
<PreferredContainer primary="armcab" amount="6" spawnprobability="1" notpvp="true" /> <PreferredContainer primary="armcab" amount="12" spawnprobability="1" notpvp="true" />
<PreferredContainer secondary="wrecksecarmcab,abandonedsecarmcab,piratesecarmcab" minamount="1" maxamount="6" spawnprobability="0.2" /> <PreferredContainer secondary="wrecksecarmcab,abandonedsecarmcab,piratesecarmcab" minamount="2" maxamount="12" spawnprobability="0.4" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="1" maxamount="3" spawnprobability="0.25" /> <PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="2" maxamount="6" spawnprobability="0.5" />
<PreferredContainer secondary="secarmcab" /> <PreferredContainer secondary="secarmcab" />
<PreferredContainer secondary="respawncontainer_kingofthehull" amount="32" spawnprobability="1" notcampaign="true"/> <PreferredContainer secondary="respawncontainer_kingofthehull" amount="64" spawnprobability="1" notcampaign="true"/>
<Price baseprice="12"> <Price baseprice="12">
<Price storeidentifier="merchantoutpost" multiplier="1.5" minavailable="12" /> <Price storeidentifier="merchantoutpost" multiplier="1.5" minavailable="36" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="12" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="36" />
<Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="12" /> <Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="36" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="60" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="180" />
<Price storeidentifier="merchantmine" multiplier="1.25" minavailable="12" /> <Price storeidentifier="merchantmine" multiplier="1.25" minavailable="36" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="60" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="180" />
</Price> </Price>
<Fabricate suitablefabricators="fabricator" requiredtime="20" requiresrecipe="true" amount="12"> <Fabricate suitablefabricators="fabricator" requiredtime="20" requiresrecipe="true" amount="12">
<RequiredSkill identifier="weapons" level="30" /> <RequiredSkill identifier="weapons" level="30" />
@@ -232,7 +232,7 @@
<!-- <!--
An example on using the PreferredContainer: An example on using the PreferredContainer:
<PreferredContainer primary="somespecialcontainer" secondary="locker" minamount="1" maxamount="1" spawnprobability="1"/> <PreferredContainer primary="somespecialcontainer" secondary="locker" minamount="2" maxamount="2" spawnprobability="1"/>
PreferredContainers are used for automatic item placement and to tell the bots where items belong to. PreferredContainers are used for automatic item placement and to tell the bots where items belong to.
@@ -250,14 +250,14 @@
The evaluation is weight based: it's possible that the bots use a container marked as "secondary" or even a container that is not defined here, if it's close enough. The evaluation is weight based: it's possible that the bots use a container marked as "secondary" or even a container that is not defined here, if it's close enough.
If you want to tell the bots that "only put certain items in this container", use the "Containable Restrictions" that can be defined in the sub editor. If you want to tell the bots that "only put certain items in this container", use the "Containable Restrictions" that can be defined in the sub editor.
--> -->
<PreferredContainer secondary="outpostsecarmcab" amount="1" spawnprobability="0.5" /> <PreferredContainer secondary="outpostsecarmcab" amount="2" spawnprobability="1" />
<PreferredContainer secondary="wrecksecarmcab,abandonedsecarmcab,piratesecarmcab" amount="1" spawnprobability="0.25" /> <PreferredContainer secondary="wrecksecarmcab,abandonedsecarmcab,piratesecarmcab" amount="2" spawnprobability="0.5" />
<PreferredContainer primary="secarmcab" secondary="armcab,weaponholder" /> <PreferredContainer primary="secarmcab" secondary="armcab,weaponholder" />
<!-- <!--
An example on using the Price elements: An example on using the Price elements:
<Price baseprice="0" sold="true" soldelsewhere="false" buyingpricemultiplier="1.0" minamount="0" maxamount="0" canbespecial="true" minleveldifficulty="0" displaynonempty="false"> <Price baseprice="0" sold="true" soldelsewhere="false" buyingpricemultiplier="1" minamount="0" maxamount="0" canbespecial="true" minleveldifficulty="0" displaynonempty="false">
<Price storeidentifier="" multiplier="1.0" /> <Price storeidentifier="" multiplier="1" />
</Price> </Price>
The above example includes all the attributes that can be used in the price definitions. The listed attribute values are the values the attributes will default to if they are The above example includes all the attributes that can be used in the price definitions. The listed attribute values are the values the attributes will default to if they are
@@ -282,11 +282,11 @@
--> -->
<Price baseprice="150"> <Price baseprice="150">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.5" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" sold="false" minavailable="1" /> <Price storeidentifier="merchantcity" multiplier="1.25" sold="false" minavailable="3" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="steel" /> <Item identifier="steel" />
@@ -315,13 +315,13 @@
<RequiredItems items="revolverammo" type="Contained" msg="ItemMsgAmmoRequired" /> <RequiredItems items="revolverammo" type="Contained" msg="ItemMsgAmmoRequired" />
<RequiredSkill identifier="weapons" level="40" /> <RequiredSkill identifier="weapons" level="40" />
</RangedWeapon> </RangedWeapon>
<ItemContainer capacity="1" maxstacksize="6" hideitems="true" containedstateindicatorstyle="bullet"> <ItemContainer capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="bullet">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" />
<Containable items="revolverammo" /> <Containable items="revolverammo" />
</ItemContainer> </ItemContainer>
<aitarget sightrange="2000" soundrange="5000" fadeouttime="5" /> <aitarget sightrange="2000" soundrange="5000" fadeouttime="5" />
<Quality> <Quality>
<QualityStat stattype="FirepowerMultiplier" value="0.1" /> <QualityStat stattype="FirepowerMultiplier" value="0.3" />
</Quality> </Quality>
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<SkillRequirementHint identifier="weapons" level="40" /> <SkillRequirementHint identifier="weapons" level="40" />
@@ -353,20 +353,20 @@
</Projectile> </Projectile>
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
</Item> </Item>
<Item name="" identifier="smgmagazine" maxstacksize="8" maxstacksizecharacterinventory="2" scale="0.5" category="Weapon" cargocontaineridentifier="metalcrate" linkable="true" tags="smallitem,smgammo,handheldammo" impactsoundtag="impact_metal_light"> <Item name="" identifier="smgmagazine" maxstacksize="60" maxstacksizecharacterinventory="60" scale="0.5" category="Weapon" cargocontaineridentifier="metalcrate" linkable="true" tags="smallitem,smgammo,handheldammo" impactsoundtag="impact_metal_light">
<PreferredContainer primary="smg,smgunique,machinepistol" amount="1" spawnprobability="1" /> <PreferredContainer primary="smg,smgunique,machinepistol" amount="2" spawnprobability="1" />
<PreferredContainer primary="armcab" amount="1" spawnprobability="1" notcampaign="true" notpvp="true" /> <PreferredContainer primary="armcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="outpostsecarmcab" minamount="1" maxamount="2" spawnprobability="0.5" /> <PreferredContainer secondary="outpostsecarmcab" minamount="2" maxamount="4" spawnprobability="1" />
<PreferredContainer secondary="wrecksecarmcab" minamount="1" maxamount="2" spawnprobability="0.2" /> <PreferredContainer secondary="wrecksecarmcab" minamount="2" maxamount="4" spawnprobability="0.4" />
<PreferredContainer secondary="secarmcab" /> <PreferredContainer secondary="secarmcab" />
<PreferredContainer secondary="respawncontainer_kingofthehull" amount="8" spawnprobability="1" notcampaign="true"/> <PreferredContainer secondary="respawncontainer_kingofthehull" amount="16" spawnprobability="1" notcampaign="true"/>
<Price baseprice="100" displaynonempty="true" minleveldifficulty="15"> <Price baseprice="100" displaynonempty="true" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.5" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" sold="false" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="6" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="4" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="12" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="4" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="12" />
</Price> </Price>
<Fabricate suitablefabricators="fabricator" requiredtime="25" requiresrecipe="true"> <Fabricate suitablefabricators="fabricator" requiredtime="25" requiresrecipe="true">
<RequiredSkill identifier="weapons" level="40" /> <RequiredSkill identifier="weapons" level="40" />
@@ -400,17 +400,17 @@
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
</Item> </Item>
<Item name="" identifier="smg" category="Weapon" cargocontaineridentifier="metalcrate" tags="smallautoweapon,smallitem,weapon,gun,gunsmith,provocativetohumanai,mountableweapon" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="smg" category="Weapon" cargocontaineridentifier="metalcrate" tags="smallautoweapon,smallitem,weapon,gun,gunsmith,provocativetohumanai,mountableweapon" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="secarmcab" amount="1" spawnprobability="1" notcampaign="true" notpvp="true" /> <PreferredContainer primary="secarmcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="outpostsecarmcab" amount="1" spawnprobability="0.5" /> <PreferredContainer secondary="outpostsecarmcab" amount="2" spawnprobability="1" />
<PreferredContainer secondary="wrecksecarmcab,abandonedsecarmcab,piratesecarmcab" amount="1" spawnprobability="0.25" /> <PreferredContainer secondary="wrecksecarmcab,abandonedsecarmcab,piratesecarmcab" amount="2" spawnprobability="0.5" />
<PreferredContainer secondary="armcab,weaponholder" /> <PreferredContainer secondary="armcab,weaponholder" />
<Price baseprice="390" minleveldifficulty="30"> <Price baseprice="390" minleveldifficulty="30">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.5" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="1" sold="false" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="6" />
</Price> </Price>
<Fabricate suitablefabricators="fabricator" requiredtime="35" requiresrecipe="true"> <Fabricate suitablefabricators="fabricator" requiredtime="35" requiresrecipe="true">
<RequiredSkill identifier="weapons" level="55" /> <RequiredSkill identifier="weapons" level="55" />
@@ -446,34 +446,34 @@
<RequiredItems items="smgammo" type="Contained" msg="ItemMsgAmmoRequired" /> <RequiredItems items="smgammo" type="Contained" msg="ItemMsgAmmoRequired" />
<RequiredSkill identifier="weapons" level="50" /> <RequiredSkill identifier="weapons" level="50" />
</RangedWeapon> </RangedWeapon>
<ItemContainer capacity="1" maxstacksize="1" hideitems="false" containedstateindicatorslot="0" containedstateindicatorstyle="bullet" containedspritedepth="0.56"> <ItemContainer capacity="1" maxstacksize="60" hideitems="false" containedstateindicatorslot="0" containedstateindicatorstyle="bullet" containedspritedepth="0.56">
<Containable items="smgammo" hide="false" itempos="4,-10" rotation="-30" /> <Containable items="smgammo" hide="false" itempos="4,-10" rotation="-30" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1"> <SubContainer capacity="1" maxstacksize="60">
<Containable items="flashlight" hide="false" itempos="22,-1" setactive="true" /> <Containable items="flashlight" hide="false" itempos="22,-1" setactive="true" />
</SubContainer> </SubContainer>
</ItemContainer> </ItemContainer>
<aitarget sightrange="2000" soundrange="4000" fadeouttime="5" /> <aitarget sightrange="2000" soundrange="4000" fadeouttime="5" />
<Quality> <Quality>
<QualityStat stattype="FirepowerMultiplier" value="0.1" /> <QualityStat stattype="FirepowerMultiplier" value="0.3" />
</Quality> </Quality>
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<SkillRequirementHint identifier="weapons" level="50" /> <SkillRequirementHint identifier="weapons" level="50" />
</Item> </Item>
<Item name="" identifier="stungrenade" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="explosivecrate" tags="smallitem,weapon,explosive,demolitionsexpert,handgrenade" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="stungrenade" category="Weapon" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="explosivecrate" tags="smallitem,weapon,explosive,demolitionsexpert,handgrenade" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="secarmcab" minamount="1" maxamount="3" spawnprobability="0.75" notcampaign="true" notpvp="true" /> <PreferredContainer primary="secarmcab" minamount="2" maxamount="6" spawnprobability="1" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="outpostsecarmcab" minamount="1" maxamount="3" spawnprobability="0.5" /> <PreferredContainer secondary="outpostsecarmcab" minamount="2" maxamount="6" spawnprobability="1" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="1" maxamount="3" spawnprobability="0.2" /> <PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="2" maxamount="6" spawnprobability="0.4" />
<PreferredContainer secondary="armcab" /> <PreferredContainer secondary="armcab" />
<Upgrade gameversion="0.9.2.0" scale="0.5" /> <Upgrade gameversion="0.9.2.0" scale="0.5" />
<Price baseprice="125"> <Price baseprice="125">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.5" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" sold="false" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="9" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="6" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="18" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="6" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="18" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="iron" /> <Item identifier="iron" />
@@ -537,21 +537,21 @@
</StatusEffect> </StatusEffect>
</ItemComponent> </ItemComponent>
<Quality> <Quality>
<QualityStat stattype="ExplosionRadius" value="0.2" /> <QualityStat stattype="ExplosionRadius" value="0.6" />
</Quality> </Quality>
</Item> </Item>
<Item name="" identifier="empgrenade" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="explosivecrate" tags="smallitem,weapon,explosive,demolitionsexpert,handgrenade" scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="empgrenade" category="Weapon" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="explosivecrate" tags="smallitem,weapon,explosive,demolitionsexpert,handgrenade" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="secarmcab" minamount="1" maxamount="3" spawnprobability="0.75" notcampaign="true" notpvp="true" /> <PreferredContainer primary="secarmcab" minamount="2" maxamount="6" spawnprobability="1" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="1" maxamount="2" spawnprobability="0.2" /> <PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="2" maxamount="4" spawnprobability="0.4" />
<PreferredContainer secondary="armcab" /> <PreferredContainer secondary="armcab" />
<Price baseprice="175"> <Price baseprice="175">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.5" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="1" sold="false" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="2" /> <Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="6" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="4" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="12" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="4" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="12" />
<Price storeidentifier="merchantengineering" multiplier="1.2" minavailable="2" /> <Price storeidentifier="merchantengineering" multiplier="1.2" minavailable="6" />
</Price> </Price>
<Upgrade gameversion="0.9.3.0" scale="0.5" /> <Upgrade gameversion="0.9.3.0" scale="0.5" />
<Deconstruct time="10"> <Deconstruct time="10">
@@ -611,22 +611,22 @@
</StatusEffect> </StatusEffect>
</ItemComponent> </ItemComponent>
<Quality> <Quality>
<QualityStat stattype="ExplosionRadius" value="0.1" /> <QualityStat stattype="ExplosionRadius" value="0.3" />
<QualityStat stattype="ExplosionDamage" value="0.1" /> <QualityStat stattype="ExplosionDamage" value="0.3" />
</Quality> </Quality>
</Item> </Item>
<Item name="" identifier="fraggrenade" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="explosivecrate" tags="smallitem,weapon,explosive,demolitionsexpert,handgrenade" scale="0.5" impactsoundtag="impact_metal_heavy"> <Item name="" identifier="fraggrenade" category="Weapon" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="explosivecrate" tags="smallitem,weapon,explosive,demolitionsexpert,handgrenade" scale="0.5" impactsoundtag="impact_metal_heavy">
<PreferredContainer primary="secarmcab" minamount="1" maxamount="3" spawnprobability="0.75" notcampaign="true" notpvp="true" /> <PreferredContainer primary="secarmcab" minamount="2" maxamount="6" spawnprobability="1" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="1" maxamount="2" spawnprobability="0.2" /> <PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="2" maxamount="4" spawnprobability="0.4" />
<PreferredContainer secondary="armcab" /> <PreferredContainer secondary="armcab" />
<Upgrade gameversion="0.9.3.0" scale="0.5" /> <Upgrade gameversion="0.9.3.0" scale="0.5" />
<Price baseprice="150"> <Price baseprice="150">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.35" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.35" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" sold="false" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="6" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="iron" /> <Item identifier="iron" />
@@ -683,8 +683,8 @@
</StatusEffect> </StatusEffect>
</ItemComponent> </ItemComponent>
<Quality> <Quality>
<QualityStat stattype="ExplosionRadius" value="0.1" /> <QualityStat stattype="ExplosionRadius" value="0.3" />
<QualityStat stattype="ExplosionDamage" value="0.1" /> <QualityStat stattype="ExplosionDamage" value="0.3" />
</Quality> </Quality>
</Item> </Item>
<!-- Emitters shoot themselves into the air and then land, creating an effect of "spreading" incendiary compound, covering given surfaces --> <!-- Emitters shoot themselves into the air and then land, creating an effect of "spreading" incendiary compound, covering given surfaces -->
@@ -694,7 +694,7 @@
<!-- Sticks to characters for additional damage over time.--> <!-- Sticks to characters for additional damage over time.-->
<Projectile characterusable="false" launchimpulse="5" sticktocharacters="true" sticktostructures="false" sticktoitems="true" sticktodeflective="true"> <Projectile characterusable="false" launchimpulse="5" sticktocharacters="true" sticktostructures="false" sticktoitems="true" sticktodeflective="true">
<StatusEffect type="OnImpact" target="This" delay="0.1" IsOn="true"/> <StatusEffect type="OnImpact" target="This" delay="0.1" IsOn="true"/>
<LightComponent LightColor="220,100,45,150" Flicker="0.8" range="110" IsOn="false"> <LightComponent LightColor="220,100,45,150" Flicker="0.8" range="440" IsOn="false">
<!-- Drain oxygen --> <!-- Drain oxygen -->
<StatusEffect type="OnActive" target="Hull" oxygen="-400.0"/> <StatusEffect type="OnActive" target="Hull" oxygen="-400.0"/>
<StatusEffect type="OnActive" targettype="This" Condition="-16.5"> <StatusEffect type="OnActive" targettype="This" Condition="-16.5">
@@ -718,18 +718,18 @@
</StatusEffect> </StatusEffect>
</Projectile> </Projectile>
</Item> </Item>
<Item name="" identifier="incendiumgrenade" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="explosivecrate" tags="smallitem,weapon,explosive,demolitionsexpert,handgrenade" Scale="0.5" impactsoundtag="impact_metal_heavy"> <Item name="" identifier="incendiumgrenade" category="Weapon" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="explosivecrate" tags="smallitem,weapon,explosive,demolitionsexpert,handgrenade" Scale="0.5" impactsoundtag="impact_metal_heavy">
<PreferredContainer primary="secarmcab" minamount="1" maxamount="3" spawnprobability="0.75" notcampaign="true" notpvp="true" /> <PreferredContainer primary="secarmcab" minamount="2" maxamount="6" spawnprobability="1" notcampaign="true" notpvp="true" />
<PreferredContainer primary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="1" maxamount="2" spawnprobability="0.05" /> <PreferredContainer primary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="2" maxamount="4" spawnprobability="0.1" />
<PreferredContainer secondary="armcab" /> <PreferredContainer secondary="armcab" />
<Upgrade gameversion="0.9.3.0" scale="0.5" /> <Upgrade gameversion="0.9.3.0" scale="0.5" />
<Price baseprice="175" sold="false"> <Price baseprice="175" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" /> <Price storeidentifier="merchantoutpost" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" /> <Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.25" /> <Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmine" multiplier="1.25" /> <Price storeidentifier="merchantmine" multiplier="1.25" />
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="6" />
</Price> </Price>
<Deconstruct time="5" /> <Deconstruct time="5" />
<Fabricate suitablefabricators="fabricator" requiredtime="20" amount="2"> <Fabricate suitablefabricators="fabricator" requiredtime="20" amount="2">
@@ -782,22 +782,22 @@
</StatusEffect> </StatusEffect>
</ItemComponent> </ItemComponent>
<Quality> <Quality>
<QualityStat stattype="ExplosionRadius" value="0.15" /> <QualityStat stattype="ExplosionRadius" value="0.45" />
<QualityStat stattype="ExplosionDamage" value="0.15" /> <QualityStat stattype="ExplosionDamage" value="0.45" />
</Quality> </Quality>
</Item> </Item>
<Item name="" identifier="stunbaton" category="Weapon" Tags="smallitem,weapon,stunner,gunsmith,mountableweapon" Scale="0.5" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <Item name="" identifier="stunbaton" category="Weapon" Tags="smallitem,weapon,stunner,gunsmith,mountableweapon" Scale="0.5" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<PreferredContainer secondary="outpostsecarmcab" amount="1" spawnprobability="0.5" /> <PreferredContainer secondary="outpostsecarmcab" amount="2" spawnprobability="1" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="2" spawnprobability="0.2" />
<PreferredContainer primary="secarmcab" secondary="armcab" /> <PreferredContainer primary="secarmcab" secondary="armcab" />
<Upgrade gameversion="0.9.2.0" scale="0.5" /> <Upgrade gameversion="0.9.2.0" scale="0.5" />
<Price baseprice="200"> <Price baseprice="200">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.35" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.35" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" sold="false" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="6" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="6" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="18" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="6" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="18" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="steel" /> <Item identifier="steel" />
@@ -855,27 +855,27 @@
<Conditional entitytype="eq Character" /> <Conditional entitytype="eq Character" />
</StatusEffect> </StatusEffect>
</MeleeWeapon> </MeleeWeapon>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="battery"> <ItemContainer capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="battery">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<Containable items="mobilebattery" /> <Containable items="mobilebattery" />
</ItemContainer> </ItemContainer>
<aitarget sightrange="500" soundrange="500" fadeouttime="1" /> <aitarget sightrange="500" soundrange="500" fadeouttime="1" />
<Quality> <Quality>
<QualityStat stattype="StrikingPowerMultiplier" value="0.25" /> <QualityStat stattype="StrikingPowerMultiplier" value="0.75" />
</Quality> </Quality>
</Item> </Item>
<Item name="" identifier="divingknife" category="Weapon" Tags="smallitem,weapon,gunsmith,mountableweapon,sharptool" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True"> <Item name="" identifier="divingknife" category="Weapon" Tags="smallitem,weapon,gunsmith,mountableweapon,sharptool" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="1" spawnprobability="0.25" /> <PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="2" spawnprobability="0.5" />
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="beaconsupplycab" amount="1" spawnprobability="0.05" /> <PreferredContainer secondary="beaconsupplycab" amount="2" spawnprobability="0.1" />
<PreferredContainer primary="secarmcab" secondary="armcab" /> <PreferredContainer primary="secarmcab" secondary="armcab" />
<Price baseprice="29"> <Price baseprice="29">
<Price storeidentifier="merchantoutpost" multiplier="1.5" minavailable="6" /> <Price storeidentifier="merchantoutpost" multiplier="1.5" minavailable="18" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="8" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="24" />
<Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="2" /> <Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="6" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="15" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="45" />
<Price storeidentifier="merchantmine" multiplier="1.25" minavailable="2" /> <Price storeidentifier="merchantmine" multiplier="1.25" minavailable="6" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="15" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="45" />
<Price storeidentifier="merchanthusk" minavailable="0" maxavailable="2"/> <Price storeidentifier="merchanthusk" minavailable="0" maxavailable="2"/>
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
@@ -906,21 +906,21 @@
</MeleeWeapon> </MeleeWeapon>
<aitarget sightrange="500" soundrange="250" fadeouttime="1" /> <aitarget sightrange="500" soundrange="250" fadeouttime="1" />
<Quality> <Quality>
<QualityStat stattype="StrikingPowerMultiplier" value="0.1" /> <QualityStat stattype="StrikingPowerMultiplier" value="0.3" />
</Quality> </Quality>
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
</Item> </Item>
<Item name="" identifier="grenadelauncher" category="Weapon" cargocontaineridentifier="metalcrate" tags="mediumitem,weapon,gun,gunsmith,provocativetohumanai,mountableweapon" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="grenadelauncher" category="Weapon" cargocontaineridentifier="metalcrate" tags="mediumitem,weapon,gun,gunsmith,provocativetohumanai,mountableweapon" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="secarmcab" amount="1" spawnprobability="0.2" notcampaign="true" notpvp="true" /> <PreferredContainer primary="secarmcab" amount="2" spawnprobability="0.4" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wrecksecarmcab,abandonedsecarmcab,piratesecarmcab" spawnprobability="0.1" /> <PreferredContainer secondary="wrecksecarmcab,abandonedsecarmcab,piratesecarmcab" spawnprobability="0.2" />
<PreferredContainer secondary="armcab" /> <PreferredContainer secondary="armcab" />
<Price baseprice="1000" sold="false" minleveldifficulty="30"> <Price baseprice="1000" sold="false" minleveldifficulty="30">
<Price storeidentifier="merchantoutpost" multiplier="1.5" /> <Price storeidentifier="merchantoutpost" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" /> <Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.25" /> <Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmine" multiplier="1.25" /> <Price storeidentifier="merchantmine" multiplier="1.25" />
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="1" /> <Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="3" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="steel" /> <Item identifier="steel" />
@@ -948,7 +948,7 @@
<RequiredSkill identifier="weapons" level="60" /> <RequiredSkill identifier="weapons" level="60" />
</RangedWeapon> </RangedWeapon>
<!--Holds six grenades at a time--> <!--Holds six grenades at a time-->
<ItemContainer capacity="6" maxstacksize="1" hideitems="false" ShowTotalStackCapacityInContainedStateIndicator="true" containedstateindicatorstyle="bullet" containedspritedepth="0.56"> <ItemContainer capacity="18" maxstacksize="60" hideitems="false" ShowTotalStackCapacityInContainedStateIndicator="true" containedstateindicatorstyle="bullet" containedspritedepth="0.56">
<Containable items="grenade" hide="true" /> <Containable items="grenade" hide="true" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="448,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="448,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="448,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="448,448,64,64" origin="0.5,0.5" />
@@ -957,29 +957,29 @@
<SlotIcon slotindex="4" texture="Content/UI/StatusMonitorUI.png" sourcerect="448,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="4" texture="Content/UI/StatusMonitorUI.png" sourcerect="448,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="5" texture="Content/UI/StatusMonitorUI.png" sourcerect="448,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="5" texture="Content/UI/StatusMonitorUI.png" sourcerect="448,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="6" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="6" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1"> <SubContainer capacity="1" maxstacksize="60">
<Containable items="flashlight" hide="false" itempos="22,-1" setactive="true" /> <Containable items="flashlight" hide="false" itempos="22,-1" setactive="true" />
</SubContainer> </SubContainer>
</ItemContainer> </ItemContainer>
<aitarget sightrange="500" soundrange="500" fadeouttime="3" /> <aitarget sightrange="500" soundrange="500" fadeouttime="3" />
<Quality> <Quality>
<QualityStat stattype="ExplosionRadius" value="0.1" /> <QualityStat stattype="ExplosionRadius" value="0.3" />
<QualityStat stattype="ExplosionDamage" value="0.1" /> <QualityStat stattype="ExplosionDamage" value="0.3" />
</Quality> </Quality>
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<SkillRequirementHint identifier="weapons" level="60" /> <SkillRequirementHint identifier="weapons" level="60" />
</Item> </Item>
<Item name="" identifier="40mmgrenade" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="8" interactthroughwalls="true" cargocontaineridentifier="metalcrate" tags="smallitem,grenade" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="40mmgrenade" category="Weapon" maxstacksize="60" maxstacksizecharacterinventory="60" interactthroughwalls="true" cargocontaineridentifier="metalcrate" tags="smallitem,grenade" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="grenadelauncher" amount="6" spawnprobability="1" /> <PreferredContainer primary="grenadelauncher" amount="12" spawnprobability="1" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="1" maxamount="2" spawnprobability="0.2" /> <PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="2" maxamount="4" spawnprobability="0.4" />
<PreferredContainer primary="secarmcab" secondary="armcab" /> <PreferredContainer primary="secarmcab" secondary="armcab" />
<Price baseprice="100" sold="false"> <Price baseprice="100" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" /> <Price storeidentifier="merchantoutpost" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" /> <Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.25" /> <Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="4" /> <Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="12" />
<Price storeidentifier="merchantmine" multiplier="1.25" /> <Price storeidentifier="merchantmine" multiplier="1.25" />
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="4" /> <Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="12" />
</Price> </Price>
<Deconstruct time="5"> <Deconstruct time="5">
<Item identifier="iron" /> <Item identifier="iron" />
@@ -1013,16 +1013,16 @@
</Projectile> </Projectile>
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
</Item> </Item>
<Item name="" identifier="40mmstungrenade" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="8" interactthroughwalls="true" cargocontaineridentifier="metalcrate" tags="smallitem,grenade" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="40mmstungrenade" category="Weapon" maxstacksize="60" maxstacksizecharacterinventory="60" interactthroughwalls="true" cargocontaineridentifier="metalcrate" tags="smallitem,grenade" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="1" maxamount="3" spawnprobability="0.2" /> <PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="2" maxamount="6" spawnprobability="0.4" />
<PreferredContainer primary="secarmcab" secondary="armcab" /> <PreferredContainer primary="secarmcab" secondary="armcab" />
<Price baseprice="120" sold="false"> <Price baseprice="120" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" /> <Price storeidentifier="merchantoutpost" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" /> <Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.25" /> <Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="4" /> <Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="12" />
<Price storeidentifier="merchantmine" multiplier="1.25" /> <Price storeidentifier="merchantmine" multiplier="1.25" />
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="4" /> <Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="12" />
</Price> </Price>
<Deconstruct time="5"> <Deconstruct time="5">
<Item identifier="iron" /> <Item identifier="iron" />
@@ -1056,18 +1056,18 @@
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
</Item> </Item>
<Item name="" identifier="shotgun" category="Weapon" cargocontaineridentifier="metalcrate" tags="mediumitem,weapon,gun,gunsmith,provocativetohumanai,mountableweapon" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="shotgun" category="Weapon" cargocontaineridentifier="metalcrate" tags="mediumitem,weapon,gun,gunsmith,provocativetohumanai,mountableweapon" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="secarmcab" amount="1" spawnprobability="1" notcampaign="true" notpvp="true" /> <PreferredContainer primary="secarmcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="outpostsecarmcab" amount="1" spawnprobability="0.5" /> <PreferredContainer secondary="outpostsecarmcab" amount="2" spawnprobability="1" />
<PreferredContainer secondary="wrecksecarmcab,abandonedsecarmcab,piratesecarmcab" amount="1" spawnprobability="0.2" /> <PreferredContainer secondary="wrecksecarmcab,abandonedsecarmcab,piratesecarmcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="wreckweaponholder" amount="1" spawnprobability="0.03" /> <PreferredContainer secondary="wreckweaponholder" amount="2" spawnprobability="0.06" />
<PreferredContainer secondary="armcab" /> <PreferredContainer secondary="armcab" />
<Price baseprice="500" minleveldifficulty="30"> <Price baseprice="500" minleveldifficulty="30">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.5" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="1" sold="false" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="steel" /> <Item identifier="steel" />
@@ -1105,37 +1105,37 @@
<RequiredItems items="shotgunammo" type="Contained" msg="ItemMsgAmmoRequired" /> <RequiredItems items="shotgunammo" type="Contained" msg="ItemMsgAmmoRequired" />
<RequiredSkill identifier="weapons" level="50" /> <RequiredSkill identifier="weapons" level="50" />
</RangedWeapon> </RangedWeapon>
<ItemContainer capacity="1" maxstacksize="6" hideitems="false" containedstateindicatorslot="0" containedstateindicatorstyle="bullet" containedspritedepth="0.56"> <ItemContainer capacity="1" maxstacksize="60" hideitems="false" containedstateindicatorslot="0" containedstateindicatorstyle="bullet" containedspritedepth="0.56">
<Containable items="shotgunammo" hide="true" /> <Containable items="shotgunammo" hide="true" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1"> <SubContainer capacity="1" maxstacksize="60">
<Containable items="flashlight" hide="false" itempos="26,-3" setactive="true" /> <Containable items="flashlight" hide="false" itempos="26,-3" setactive="true" />
</SubContainer> </SubContainer>
</ItemContainer> </ItemContainer>
<aitarget sightrange="3000" soundrange="5000" fadeouttime="5" /> <aitarget sightrange="3000" soundrange="5000" fadeouttime="5" />
<Quality> <Quality>
<QualityStat stattype="FirepowerMultiplier" value="0.1" /> <QualityStat stattype="FirepowerMultiplier" value="0.3" />
</Quality> </Quality>
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<SkillRequirementHint identifier="weapons" level="50" /> <SkillRequirementHint identifier="weapons" level="50" />
</Item> </Item>
<Item name="" identifier="shotgunshell" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="12" interactthroughwalls="true" cargocontaineridentifier="metalcrate" tags="smallitem,shotgunammo,handheldammo" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="shotgunshell" category="Weapon" maxstacksize="60" maxstacksizecharacterinventory="60" interactthroughwalls="true" cargocontaineridentifier="metalcrate" tags="smallitem,shotgunammo,handheldammo" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="shotgun" amount="6" spawnprobability="1" /> <PreferredContainer primary="shotgun" amount="12" spawnprobability="1" />
<PreferredContainer primary="autoshotgun" amount="8" spawnprobability="1" /> <PreferredContainer primary="autoshotgun" amount="16" spawnprobability="1" />
<PreferredContainer primary="shotgununique" amount="2" spawnprobability="1" /> <PreferredContainer primary="shotgununique" amount="4" spawnprobability="1" />
<PreferredContainer primary="armcab" minamount="6" maxamount="12" spawnprobability="1" notcampaign="true" notpvp="true" /> <PreferredContainer primary="armcab" minamount="122" maxamount="24" spawnprobability="1" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="outpostsecarmcab" minamount="1" maxamount="6" spawnprobability="0.5" /> <PreferredContainer secondary="outpostsecarmcab" minamount="2" maxamount="12" spawnprobability="1" />
<PreferredContainer secondary="wreckarmcab,wrecksecarmcab,abandonedarmcab,piratearmcab,abandonedsecarmcab,piratesecarmcab" minamount="1" maxamount="3" spawnprobability="0.2" /> <PreferredContainer secondary="wreckarmcab,wrecksecarmcab,abandonedarmcab,piratearmcab,abandonedsecarmcab,piratesecarmcab" minamount="2" maxamount="6" spawnprobability="0.4" />
<PreferredContainer secondary="secarmcab" /> <PreferredContainer secondary="secarmcab" />
<PreferredContainer secondary="respawncontainer_kingofthehull" amount="32" spawnprobability="1" notcampaign="true"/> <PreferredContainer secondary="respawncontainer_kingofthehull" amount="64" spawnprobability="1" notcampaign="true"/>
<Price baseprice="30" minleveldifficulty="30"> <Price baseprice="30" minleveldifficulty="30">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.5" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="4" sold="true" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="12" sold="true" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="12" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="36" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="12" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="36" />
</Price> </Price>
<Fabricate suitablefabricators="fabricator" requiredtime="20" requiresrecipe="true" amount="6"> <Fabricate suitablefabricators="fabricator" requiredtime="20" requiresrecipe="true" amount="6">
<RequiredSkill identifier="weapons" level="30" /> <RequiredSkill identifier="weapons" level="30" />
@@ -1167,19 +1167,19 @@
</Projectile> </Projectile>
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
</Item> </Item>
<Item name="" identifier="shotgunshellblunt" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="12" interactthroughwalls="true" cargocontaineridentifier="metalcrate" tags="smallitem,shotgunammo,handheldammo" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="shotgunshellblunt" category="Weapon" maxstacksize="60" maxstacksizecharacterinventory="60" interactthroughwalls="true" cargocontaineridentifier="metalcrate" tags="smallitem,shotgunammo,handheldammo" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="shotgun,autoshotgun,shotgununique" /> <PreferredContainer primary="shotgun,autoshotgun,shotgununique" />
<PreferredContainer primary="armcab" minamount="6" maxamount="12" spawnprobability="1" notcampaign="true" notpvp="true" /> <PreferredContainer primary="armcab" minamount="122" maxamount="24" spawnprobability="1" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="outpostsecarmcab" minamount="1" maxamount="6" spawnprobability="0.5" /> <PreferredContainer secondary="outpostsecarmcab" minamount="2" maxamount="12" spawnprobability="1" />
<PreferredContainer secondary="wreckarmcab,wrecksecarmcab,abandonedarmcab,piratearmcab,abandonedsecarmcab,piratesecarmcab" minamount="1" maxamount="3" spawnprobability="0.2" /> <PreferredContainer secondary="wreckarmcab,wrecksecarmcab,abandonedarmcab,piratearmcab,abandonedsecarmcab,piratesecarmcab" minamount="2" maxamount="6" spawnprobability="0.4" />
<PreferredContainer secondary="secarmcab" /> <PreferredContainer secondary="secarmcab" />
<Price baseprice="15" minleveldifficulty="30"> <Price baseprice="15" minleveldifficulty="30">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.5" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="4" sold="true" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="12" sold="true" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="12" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="36" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="12" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="36" />
</Price> </Price>
<Fabricate suitablefabricators="fabricator" requiredtime="20" amount="12"> <Fabricate suitablefabricators="fabricator" requiredtime="20" amount="12">
<RequiredSkill identifier="weapons" level="30" /> <RequiredSkill identifier="weapons" level="30" />
@@ -1204,16 +1204,16 @@
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
</Item> </Item>
<Item name="" identifier="stungun" category="Weapon" cargocontaineridentifier="metalcrate" tags="smallitem,weapon,gun,stunner,gunsmith,provocativetohumanai,mountableweapon" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="stungun" category="Weapon" cargocontaineridentifier="metalcrate" tags="smallitem,weapon,gun,stunner,gunsmith,provocativetohumanai,mountableweapon" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="secarmcab" minamount="1" maxamount="2" spawnprobability="1" notcampaign="true" notpvp="true" /> <PreferredContainer primary="secarmcab" minamount="2" maxamount="4" spawnprobability="1" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="1" spawnprobability="0.1" /> <PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="armcab" /> <PreferredContainer secondary="armcab" />
<Price baseprice="180"> <Price baseprice="180">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.35" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.35" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="6" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="4" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="12" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="4" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="12" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="steel" /> <Item identifier="steel" />
@@ -1239,29 +1239,29 @@
<RequiredItems items="stungunammo" type="Contained" msg="ItemMsgAmmoRequired" /> <RequiredItems items="stungunammo" type="Contained" msg="ItemMsgAmmoRequired" />
<RequiredSkill identifier="weapons" level="20" /> <RequiredSkill identifier="weapons" level="20" />
</RangedWeapon> </RangedWeapon>
<ItemContainer capacity="1" hideitems="true" maxstacksize="1" containedstateindicatorstyle="bullet"> <ItemContainer capacity="1" hideitems="true" maxstacksize="60" containedstateindicatorstyle="bullet">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" />
<Containable items="stungunammo" /> <Containable items="stungunammo" />
</ItemContainer> </ItemContainer>
<aitarget sightrange="0" soundrange="0" /> <aitarget sightrange="0" soundrange="0" />
<Quality> <Quality>
<QualityStat stattype="FirepowerMultiplier" value="0.2" /> <QualityStat stattype="FirepowerMultiplier" value="0.6" />
</Quality> </Quality>
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
<SkillRequirementHint identifier="weapons" level="20" /> <SkillRequirementHint identifier="weapons" level="20" />
</Item> </Item>
<Item name="" identifier="stungundart" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="8" interactthroughwalls="true" cargocontaineridentifier="metalcrate" tags="smallitem,stungunammo,handheldammo" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="stungundart" category="Weapon" maxstacksize="60" maxstacksizecharacterinventory="60" interactthroughwalls="true" cargocontaineridentifier="metalcrate" tags="smallitem,stungunammo,handheldammo" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="armcab" minamount="1" maxamount="10" spawnprobability="0.25" notcampaign="true" notpvp="true" /> <PreferredContainer primary="armcab" minamount="2" maxamount="20" spawnprobability="0.5" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="1" maxamount="3" spawnprobability="0.2" /> <PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="2" maxamount="6" spawnprobability="0.4" />
<PreferredContainer primary="stungun" amount="2" spawnprobability="1" /> <PreferredContainer primary="stungun" amount="4" spawnprobability="1" />
<PreferredContainer secondary="secarmcab" /> <PreferredContainer secondary="secarmcab" />
<Price baseprice="30"> <Price baseprice="30">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.5" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="9" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="6" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="18" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="6" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="18" />
</Price> </Price>
<Deconstruct time="5" /> <Deconstruct time="5" />
<Fabricate suitablefabricators="fabricator" requiredtime="20" amount="2"> <Fabricate suitablefabricators="fabricator" requiredtime="20" amount="2">
@@ -1354,7 +1354,7 @@
<Item name="" identifier="shotgununique" category="Weapon" cargocontaineridentifier="metalcrate" tags="mediumitem,weapon,gun,provocativetohumanai,mountableweapon" Scale="0.5" impactsoundtag="impact_metal_light" hideinmenus="true" allowasextracargo="true"> <Item name="" identifier="shotgununique" category="Weapon" cargocontaineridentifier="metalcrate" tags="mediumitem,weapon,gun,provocativetohumanai,mountableweapon" Scale="0.5" impactsoundtag="impact_metal_light" hideinmenus="true" allowasextracargo="true">
<PreferredContainer primary="secarmcab" secondary="armcab" /> <PreferredContainer primary="secarmcab" secondary="armcab" />
<PreferredContainer secondary="wrecksecarmcab,abandonedsecarmcab,piratesecarmcab" spawnprobability="0.05" /> <PreferredContainer secondary="wrecksecarmcab,abandonedsecarmcab,piratesecarmcab" spawnprobability="0.1" />
<Price baseprice="931" sold="false" canbespecial="false" /> <Price baseprice="931" sold="false" canbespecial="false" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="steel" /> <Item identifier="steel" />
@@ -1390,23 +1390,23 @@
<RequiredItems items="shotgunammo" type="Contained" msg="ItemMsgAmmoRequired" /> <RequiredItems items="shotgunammo" type="Contained" msg="ItemMsgAmmoRequired" />
<RequiredSkill identifier="weapons" level="50" /> <RequiredSkill identifier="weapons" level="50" />
</RangedWeapon> </RangedWeapon>
<ItemContainer capacity="1" maxstacksize="2" hideitems="false" containedstateindicatorslot="0" containedstateindicatorstyle="bullet" containedspritedepth="0.56"> <ItemContainer capacity="1" maxstacksize="60" hideitems="false" containedstateindicatorslot="0" containedstateindicatorstyle="bullet" containedspritedepth="0.56">
<Containable items="shotgunammo" hide="true" /> <Containable items="shotgunammo" hide="true" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1"> <SubContainer capacity="1" maxstacksize="60">
<Containable items="flashlight" hide="false" itempos="22,-1" setactive="true" /> <Containable items="flashlight" hide="false" itempos="22,-1" setactive="true" />
</SubContainer> </SubContainer>
</ItemContainer> </ItemContainer>
<aitarget sightrange="3000" soundrange="5000" fadeouttime="5" /> <aitarget sightrange="3000" soundrange="5000" fadeouttime="5" />
<Quality> <Quality>
<QualityStat stattype="FirepowerMultiplier" value="0.1" /> <QualityStat stattype="FirepowerMultiplier" value="0.3" />
</Quality> </Quality>
<SkillRequirementHint identifier="weapons" level="50" /> <SkillRequirementHint identifier="weapons" level="50" />
</Item> </Item>
<Item name="" identifier="spearunique" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="6" interactthroughwalls="true" cargocontaineridentifier="metalcrate" tags="mediumitem,handheldammo,harpoonammo" Scale="0.5" impactsoundtag="impact_metal_light" hideinmenus="true" allowasextracargo="true"> <Item name="" identifier="spearunique" category="Weapon" maxstacksize="60" maxstacksizecharacterinventory="60" interactthroughwalls="true" cargocontaineridentifier="metalcrate" tags="mediumitem,handheldammo,harpoonammo" Scale="0.5" impactsoundtag="impact_metal_light" hideinmenus="true" allowasextracargo="true">
<PreferredContainer primary="harpoongun,armcab" secondary="secarmcab" /> <PreferredContainer primary="harpoongun,armcab" secondary="secarmcab" />
<PreferredContainer secondary="wrecksecarmcab,wreckarmcab,abandonedsecarmcab,piratesecarmcab,abandonedarmcab,piratearmcab" amount="6" spawnprobability="0.05" /> <PreferredContainer secondary="wrecksecarmcab,wreckarmcab,abandonedsecarmcab,piratesecarmcab,abandonedarmcab,piratearmcab" amount="12" spawnprobability="0.1" />
<Price baseprice="550" sold="false" canbespecial="false" /> <Price baseprice="550" sold="false" canbespecial="false" />
<Deconstruct time="5"> <Deconstruct time="5">
<Item identifier="steel" /> <Item identifier="steel" />
@@ -1440,7 +1440,7 @@
</Item> </Item>
<Item name="" identifier="divingknifeunique" category="Weapon" Tags="smallitem,weapon,mountableweapon,sharptool" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" hideinmenus="true" allowasextracargo="true" RequireAimToUse="True"> <Item name="" identifier="divingknifeunique" category="Weapon" Tags="smallitem,weapon,mountableweapon,sharptool" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" hideinmenus="true" allowasextracargo="true" RequireAimToUse="True">
<PreferredContainer primary="secarmcab" secondary="armcab" /> <PreferredContainer primary="secarmcab" secondary="armcab" />
<PreferredContainer secondary="wrecksecarmcab,abandonedsecarmcab,piratesecarmcab" spawnprobability="0.05" /> <PreferredContainer secondary="wrecksecarmcab,abandonedsecarmcab,piratesecarmcab" spawnprobability="0.1" />
<Price baseprice="770" sold="false" canbespecial="false" /> <Price baseprice="770" sold="false" canbespecial="false" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="iron" /> <Item identifier="iron" />
@@ -1468,13 +1468,13 @@
</MeleeWeapon> </MeleeWeapon>
<aitarget sightrange="500" soundrange="250" fadeouttime="1" /> <aitarget sightrange="500" soundrange="250" fadeouttime="1" />
<Quality> <Quality>
<QualityStat stattype="StrikingPowerMultiplier" value="0.1" /> <QualityStat stattype="StrikingPowerMultiplier" value="0.3" />
</Quality> </Quality>
<Upgrade gameversion="0.10.0.0" scale="0.5" /> <Upgrade gameversion="0.10.0.0" scale="0.5" />
</Item> </Item>
<Item name="" identifier="smgunique" category="Weapon" cargocontaineridentifier="metalcrate" tags="smallautoweapon,smallitem,weapon,gun,provocativetohumanai,mountableweapon" Scale="0.5" impactsoundtag="impact_metal_light" hideinmenus="true" allowasextracargo="true"> <Item name="" identifier="smgunique" category="Weapon" cargocontaineridentifier="metalcrate" tags="smallautoweapon,smallitem,weapon,gun,provocativetohumanai,mountableweapon" Scale="0.5" impactsoundtag="impact_metal_light" hideinmenus="true" allowasextracargo="true">
<PreferredContainer primary="secarmcab" secondary="armcab" /> <PreferredContainer primary="secarmcab" secondary="armcab" />
<PreferredContainer secondary="wrecksecarmcab,abandonedsecarmcab,piratesecarmcab" spawnprobability="0.05" /> <PreferredContainer secondary="wrecksecarmcab,abandonedsecarmcab,piratesecarmcab" spawnprobability="0.1" />
<Price baseprice="1064" sold="false" canbespecial="false" /> <Price baseprice="1064" sold="false" canbespecial="false" />
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="steel" /> <Item identifier="steel" />
@@ -1507,33 +1507,33 @@
<StatusEffect type="OnUse" target="This" reload="0.1" setvalue="true" delay="0.7" /> <StatusEffect type="OnUse" target="This" reload="0.1" setvalue="true" delay="0.7" />
<RequiredSkill identifier="weapons" level="50" /> <RequiredSkill identifier="weapons" level="50" />
</RangedWeapon> </RangedWeapon>
<ItemContainer capacity="1" maxstacksize="1" hideitems="false" containedstateindicatorslot="0" containedstateindicatorstyle="bullet" containedspritedepth="0.56"> <ItemContainer capacity="1" maxstacksize="60" hideitems="false" containedstateindicatorslot="0" containedstateindicatorstyle="bullet" containedspritedepth="0.56">
<Containable items="smgammo" hide="false" itempos="4,-5" rotation="-25" /> <Containable items="smgammo" hide="false" itempos="4,-5" rotation="-25" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1"> <SubContainer capacity="1" maxstacksize="60">
<Containable items="flashlight" hide="false" itempos="17,5" setactive="true" /> <Containable items="flashlight" hide="false" itempos="17,5" setactive="true" />
</SubContainer> </SubContainer>
</ItemContainer> </ItemContainer>
<aitarget sightrange="2000" soundrange="4000" fadeouttime="5" /> <aitarget sightrange="2000" soundrange="4000" fadeouttime="5" />
<Quality> <Quality>
<QualityStat stattype="FirepowerMultiplier" value="0.1" /> <QualityStat stattype="FirepowerMultiplier" value="0.3" />
</Quality> </Quality>
<SkillRequirementHint identifier="weapons" level="50" /> <SkillRequirementHint identifier="weapons" level="50" />
</Item> </Item>
<Item name="" identifier="rifle" category="Weapon" cargocontaineridentifier="metalcrate" tags="mediumitem,weapon,gun,gunsmith,provocativetohumanai,mountableweapon" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="rifle" category="Weapon" cargocontaineridentifier="metalcrate" tags="mediumitem,weapon,gun,gunsmith,provocativetohumanai,mountableweapon" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="secarmcab" amount="1" spawnprobability="1" notcampaign="true" notpvp="true" /> <PreferredContainer primary="secarmcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="outpostsecarmcab" amount="1" spawnprobability="0.5" /> <PreferredContainer secondary="outpostsecarmcab" amount="2" spawnprobability="1" />
<PreferredContainer secondary="wrecksecarmcab,abandonedsecarmcab,piratesecarmcab" amount="1" spawnprobability="0.2" /> <PreferredContainer secondary="wrecksecarmcab,abandonedsecarmcab,piratesecarmcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="wreckweaponholder" amount="1" spawnprobability="0.03" /> <PreferredContainer secondary="wreckweaponholder" amount="2" spawnprobability="0.06" />
<PreferredContainer secondary="armcab" /> <PreferredContainer secondary="armcab" />
<Price baseprice="500" minleveldifficulty="15"> <Price baseprice="500" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.5" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="1" sold="false" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="steel" /> <Item identifier="steel" />
@@ -1592,37 +1592,37 @@
<RequiredItems items="rifleammo,grenade" type="Contained" msg="ItemMsgAmmoRequired" /> <RequiredItems items="rifleammo,grenade" type="Contained" msg="ItemMsgAmmoRequired" />
<RequiredSkill identifier="weapons" level="60" /> <RequiredSkill identifier="weapons" level="60" />
</RangedWeapon> </RangedWeapon>
<ItemContainer capacity="1" maxstacksize="1" hideitems="false" containedstateindicatorstyle="bullet" containedstateindicatorslot="1" containedspritedepth="0.56"> <ItemContainer capacity="1" maxstacksize="60" hideitems="false" containedstateindicatorstyle="bullet" containedstateindicatorslot="1" containedspritedepth="0.56">
<Containable items="grenade" hide="false" itempos="50,0" /> <Containable items="grenade" hide="false" itempos="50,0" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="448,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="448,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="2" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="2" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="6"> <SubContainer capacity="1" maxstacksize="60">
<Containable items="rifleammo" hide="true" /> <Containable items="rifleammo" hide="true" />
</SubContainer> </SubContainer>
<SubContainer capacity="1" maxstacksize="1"> <SubContainer capacity="1" maxstacksize="60">
<Containable items="flashlight" hide="false" itempos="30,-3" setactive="true" /> <Containable items="flashlight" hide="false" itempos="30,-3" setactive="true" />
</SubContainer> </SubContainer>
</ItemContainer> </ItemContainer>
<aitarget sightrange="3000" soundrange="5000" fadeouttime="5" /> <aitarget sightrange="3000" soundrange="5000" fadeouttime="5" />
<Quality> <Quality>
<QualityStat stattype="FirepowerMultiplier" value="0.1" /> <QualityStat stattype="FirepowerMultiplier" value="0.3" />
</Quality> </Quality>
<SkillRequirementHint identifier="weapons" level="60" /> <SkillRequirementHint identifier="weapons" level="60" />
</Item> </Item>
<Item name="" identifier="riflebullet" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="12" interactthroughwalls="true" cargocontaineridentifier="metalcrate" tags="smallitem,rifleammo,handheldammo,riflemanbonus" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="riflebullet" category="Weapon" maxstacksize="60" maxstacksizecharacterinventory="60" interactthroughwalls="true" cargocontaineridentifier="metalcrate" tags="smallitem,rifleammo,handheldammo,riflemanbonus" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="rifle" amount="6" spawnprobability="1" /> <PreferredContainer primary="rifle" amount="12" spawnprobability="1" />
<PreferredContainer primary="armcab" minamount="6" maxamount="12" spawnprobability="1" notcampaign="true" notpvp="true" /> <PreferredContainer primary="armcab" minamount="122" maxamount="24" spawnprobability="1" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="outpostsecarmcab" minamount="1" maxamount="6" spawnprobability="0.5" /> <PreferredContainer secondary="outpostsecarmcab" minamount="2" maxamount="12" spawnprobability="1" />
<PreferredContainer secondary="wreckarmcab,wrecksecarmcab,abandonedarmcab,piratearmcab,abandonedsecarmcab,piratesecarmcab" minamount="1" maxamount="3" spawnprobability="0.2" /> <PreferredContainer secondary="wreckarmcab,wrecksecarmcab,abandonedarmcab,piratearmcab,abandonedsecarmcab,piratesecarmcab" minamount="2" maxamount="6" spawnprobability="0.4" />
<PreferredContainer secondary="secarmcab" /> <PreferredContainer secondary="secarmcab" />
<Price baseprice="30" minleveldifficulty="15"> <Price baseprice="30" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.5" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="4" sold="true" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="12" sold="true" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="12" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="36" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="12" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="36" />
</Price> </Price>
<Fabricate suitablefabricators="fabricator" requiredtime="20" requiresrecipe="true" amount="6"> <Fabricate suitablefabricators="fabricator" requiredtime="20" requiresrecipe="true" amount="6">
<RequiredSkill identifier="weapons" level="30" /> <RequiredSkill identifier="weapons" level="30" />
@@ -1727,22 +1727,22 @@
<Propulsion force="-30" usablein="both" ApplyToHands="false"> <Propulsion force="-30" usablein="both" ApplyToHands="false">
<RequiredItems items="hmgammo" type="Contained" /> <RequiredItems items="hmgammo" type="Contained" />
</Propulsion> </Propulsion>
<ItemContainer capacity="1" maxstacksize="1" hideitems="false" containedstateindicatorslot="0" containedstateindicatorstyle="bullet" containedspritedepth="0.56"> <ItemContainer capacity="1" maxstacksize="60" hideitems="false" containedstateindicatorslot="0" containedstateindicatorstyle="bullet" containedspritedepth="0.56">
<Containable items="hmgammo" hide="false" itempos="0,-10" /> <Containable items="hmgammo" hide="false" itempos="0,-10" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1"> <SubContainer capacity="1" maxstacksize="60">
<Containable items="flashlight" hide="false" itempos="30,1" setactive="true" /> <Containable items="flashlight" hide="false" itempos="30,1" setactive="true" />
</SubContainer> </SubContainer>
</ItemContainer> </ItemContainer>
<aitarget sightrange="2000" soundrange="4000" fadeouttime="5" /> <aitarget sightrange="2000" soundrange="4000" fadeouttime="5" />
<Quality> <Quality>
<QualityStat stattype="FirepowerMultiplier" value="0.1" /> <QualityStat stattype="FirepowerMultiplier" value="0.3" />
</Quality> </Quality>
<SkillRequirementHint identifier="weapons" level="90" /> <SkillRequirementHint identifier="weapons" level="90" />
</Item> </Item>
<Item name="" identifier="hmgmagazine" maxstacksize="4" maxstacksizecharacterinventory="1" scale="0.5" category="Weapon" cargocontaineridentifier="metalcrate" linkable="true" tags="smallitem,hmgammo,handheldammo" impactsoundtag="impact_metal_light"> <Item name="" identifier="hmgmagazine" maxstacksize="60" maxstacksizecharacterinventory="60" scale="0.5" category="Weapon" cargocontaineridentifier="metalcrate" linkable="true" tags="smallitem,hmgammo,handheldammo" impactsoundtag="impact_metal_light">
<PreferredContainer primary="hmg" minamount="1" maxamount="1" spawnprobability="1" /> <PreferredContainer primary="hmg" minamount="2" maxamount="2" spawnprobability="1" />
<PreferredContainer primary="armcab" secondary="secarmcab" /> <PreferredContainer primary="armcab" secondary="secarmcab" />
<Price baseprice="330" sold="true" minleveldifficulty="65" displaynonempty="true"> <Price baseprice="330" sold="true" minleveldifficulty="65" displaynonempty="true">
<Price storeidentifier="merchantoutpost" multiplier="1.4" /> <Price storeidentifier="merchantoutpost" multiplier="1.4" />
@@ -1809,16 +1809,16 @@
</Projectile> </Projectile>
</Item> </Item>
<Item name="" identifier="harpooncoilrifle" category="Weapon" cargocontaineridentifier="metalcrate" tags="mediumitem,weapon,gunsmith,provocativetohumanai,mountableweapon" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="harpooncoilrifle" category="Weapon" cargocontaineridentifier="metalcrate" tags="mediumitem,weapon,gunsmith,provocativetohumanai,mountableweapon" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer secondary="wreckweaponholder" spawnprobability="0.005" /> <PreferredContainer secondary="wreckweaponholder" spawnprobability="0.01" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="1" spawnprobability="0.01" /> <PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="2" spawnprobability="0.02" />
<PreferredContainer primary="secarmcab" secondary="armcab,weaponholder" /> <PreferredContainer primary="secarmcab" secondary="armcab,weaponholder" />
<Price baseprice="270" minleveldifficulty="30"> <Price baseprice="270" minleveldifficulty="30">
<Price storeidentifier="merchantoutpost" multiplier="1.5" /> <Price storeidentifier="merchantoutpost" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" sold="false" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="6" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="1.25" /> <Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantmine" multiplier="1.25" /> <Price storeidentifier="merchantmine" multiplier="1.25" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="aluminium" /> <Item identifier="aluminium" />
@@ -1852,36 +1852,36 @@
<RequiredItems items="harpoonammo" type="Contained" msg="ItemMsgSpearRequired" /> <RequiredItems items="harpoonammo" type="Contained" msg="ItemMsgSpearRequired" />
<RequiredSkill identifier="weapons" level="30" /> <RequiredSkill identifier="weapons" level="30" />
</RangedWeapon> </RangedWeapon>
<ItemContainer capacity="1" maxstacksize="6" slotsperrow="2" hideitems="false" iteminterval="0,-4" itempos="27,10" containedstateindicatorstyle="spear" containedstateindicatorslot="0" containedspritedepth="0.56"> <ItemContainer capacity="1" maxstacksize="60" slotsperrow="2" hideitems="false" iteminterval="0,-4" itempos="27,10" containedstateindicatorstyle="spear" containedstateindicatorslot="0" containedspritedepth="0.56">
<Containable items="harpoonammo" hide="false" /> <Containable items="harpoonammo" hide="false" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="0,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="0,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="2" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="2" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1"> <SubContainer capacity="1" maxstacksize="60">
<Containable items="mobilebattery" hide="true" /> <Containable items="mobilebattery" hide="true" />
</SubContainer> </SubContainer>
<SubContainer capacity="1" maxstacksize="1"> <SubContainer capacity="1" maxstacksize="60">
<Containable items="flashlight" hide="false" itempos="18,13" setactive="true" /> <Containable items="flashlight" hide="false" itempos="18,13" setactive="true" />
</SubContainer> </SubContainer>
</ItemContainer> </ItemContainer>
<aitarget sightrange="0" soundrange="500" fadeouttime="2" /> <aitarget sightrange="0" soundrange="500" fadeouttime="2" />
<Quality> <Quality>
<QualityStat stattype="FirepowerMultiplier" value="0.1" /> <QualityStat stattype="FirepowerMultiplier" value="0.3" />
</Quality> </Quality>
<SkillRequirementHint identifier="weapons" level="30" /> <SkillRequirementHint identifier="weapons" level="30" />
</Item> </Item>
<Item name="" identifier="machinepistol" category="Weapon" cargocontaineridentifier="metalcrate" tags="smallautoweapon,smallitem,weapon,gun,gunsmith,provocativetohumanai,mountableweapon" Scale="0.5" impactsoundtag="impact_metal_light"> <Item name="" identifier="machinepistol" category="Weapon" cargocontaineridentifier="metalcrate" tags="smallautoweapon,smallitem,weapon,gun,gunsmith,provocativetohumanai,mountableweapon" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="secarmcab" amount="1" spawnprobability="1" notcampaign="true" notpvp="true" /> <PreferredContainer primary="secarmcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="outpostsecarmcab" amount="1" spawnprobability="0.5" /> <PreferredContainer secondary="outpostsecarmcab" amount="2" spawnprobability="1" />
<PreferredContainer secondary="wrecksecarmcab,abandonedsecarmcab,piratesecarmcab" amount="1" spawnprobability="0.25" /> <PreferredContainer secondary="wrecksecarmcab,abandonedsecarmcab,piratesecarmcab" amount="2" spawnprobability="0.5" />
<PreferredContainer secondary="armcab,weaponholder" /> <PreferredContainer secondary="armcab,weaponholder" />
<Price baseprice="200" minleveldifficulty="15"> <Price baseprice="200" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.5" /> <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="1" sold="false" /> <Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.25" /> <Price storeidentifier="merchantmine" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="2" /> <Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="6" />
</Price> </Price>
<Deconstruct time="10"> <Deconstruct time="10">
<Item identifier="steel" /> <Item identifier="steel" />
@@ -1911,13 +1911,13 @@
<RequiredItems items="smgammo" type="Contained" msg="ItemMsgAmmoRequired" /> <RequiredItems items="smgammo" type="Contained" msg="ItemMsgAmmoRequired" />
<RequiredSkill identifier="weapons" level="50" /> <RequiredSkill identifier="weapons" level="50" />
</RangedWeapon> </RangedWeapon>
<ItemContainer capacity="1" maxstacksize="1" hideitems="false" containedstateindicatorslot="0" containedstateindicatorstyle="bullet" containedspritedepth="0.56"> <ItemContainer capacity="1" maxstacksize="60" hideitems="false" containedstateindicatorslot="0" containedstateindicatorstyle="bullet" containedspritedepth="0.56">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" /> <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" />
<Containable items="smgammo" hide="false" itempos="3,-5" rotation="-5" /> <Containable items="smgammo" hide="false" itempos="3,-5" rotation="-5" />
</ItemContainer> </ItemContainer>
<aitarget sightrange="2000" soundrange="4000" fadeouttime="5" /> <aitarget sightrange="2000" soundrange="4000" fadeouttime="5" />
<Quality> <Quality>
<QualityStat stattype="FirepowerMultiplier" value="0.1" /> <QualityStat stattype="FirepowerMultiplier" value="0.3" />
</Quality> </Quality>
<SkillRequirementHint identifier="weapons" level="50" /> <SkillRequirementHint identifier="weapons" level="50" />
</Item> </Item>

View File

@@ -3,8 +3,8 @@
<Item name="" identifier="idcard" category="Equipment" Tags="smallitem,identitycard" cargocontaineridentifier="metalcrate"> <Item name="" identifier="idcard" category="Equipment" Tags="smallitem,identitycard" cargocontaineridentifier="metalcrate">
<PreferredContainer primary="crewcab"/> <PreferredContainer primary="crewcab"/>
<Price baseprice="10"> <Price baseprice="10">
<Price storeidentifier="merchantoutpost" minavailable="4" /> <Price storeidentifier="merchantoutpost" minavailable="12" />
<Price storeidentifier="merchantcity" minavailable="6" /> <Price storeidentifier="merchantcity" minavailable="18" />
</Price> </Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="192,64,64,64" origin="0.5,0.5" /> <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="192,64,64,64" origin="0.5,0.5" />
<Sprite texture="idcard.png" depth="0.5" sourcerect="0,0,16,16" /> <Sprite texture="idcard.png" depth="0.5" sourcerect="0,0,16,16" />

File diff suppressed because it is too large Load Diff

View File

@@ -12,8 +12,8 @@
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"> iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1" <Effect minstrength="0" maxstrength="1"
resistancefor="damage" resistancefor="damage"
minresistance="0.15" minresistance="0.3"
maxresistance="0.15" maxresistance="0.3"
tag="provocative"> tag="provocative">
<StatValue stattype="SoundRangeMultiplier" value="1.0" /> <StatValue stattype="SoundRangeMultiplier" value="1.0" />
<StatValue stattype="SightRangeMultiplier" value="1.0" /> <StatValue stattype="SightRangeMultiplier" value="1.0" />
@@ -33,9 +33,9 @@
duration="1" duration="1"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"> iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1"> <Effect minstrength="0" maxstrength="1">
<StatValue stattype="SkillGainSpeed" value="0.2" /> <StatValue stattype="SkillGainSpeed" value="0.8" />
<StatValue stattype="RepairSpeed" value="0.2" /> <StatValue stattype="RepairSpeed" value="0.8" />
<StatValue stattype="RepairToolStructureRepairMultiplier" value="0.2" /> <StatValue stattype="RepairToolStructureRepairMultiplier" value="0.8" />
</Effect> </Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="3,0" sheetelementsize="128,128" origin="0,0"/> <Icon texture="Content/UI/TalentsIcons4.png" sheetindex="3,0" sheetelementsize="128,128" origin="0,0"/>
</Affliction> </Affliction>
@@ -51,7 +51,7 @@
duration="1" duration="1"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"> iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1"> <Effect minstrength="0" maxstrength="1">
<StatValue stattype="IncreaseFabricationQuality" value="1" /> <StatValue stattype="IncreaseFabricationQuality" value="2" />
</Effect> </Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="2,0" sheetelementsize="128,128" origin="0,0"/> <Icon texture="Content/UI/TalentsIcons4.png" sheetindex="2,0" sheetelementsize="128,128" origin="0,0"/>
</Affliction> </Affliction>
@@ -190,11 +190,11 @@
hideiconafterdelay="true" hideiconafterdelay="true"
maxstrength="1" maxstrength="1"
treatmentthreshold="1000" treatmentthreshold="1000"
duration="5" duration="8"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"> iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1" <Effect minstrength="0" maxstrength="1"
minspeedmultiplier="1.3" minspeedmultiplier="1.45"
maxspeedmultiplier="1.3"/> maxspeedmultiplier="1.45"/>
<icon texture="Content/UI/MainIconsAtlas.png" sourcerect="128,896,128,128" color="10,193,114,255" origin="0,0"/> <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="128,896,128,128" color="10,193,114,255" origin="0,0"/>
</Affliction> </Affliction>
@@ -209,12 +209,12 @@
duration="5" duration="5"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"> iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1"> <Effect minstrength="0" maxstrength="1">
<StatValue stattype="ElectricalSkillBonus" value="10" /> <StatValue stattype="ElectricalSkillBonus" value="20" />
<StatValue stattype="HelmSkillBonus" value="10" /> <StatValue stattype="HelmSkillBonus" value="20" />
<StatValue stattype="MechanicalSkillBonus" value="10" /> <StatValue stattype="MechanicalSkillBonus" value="20" />
<StatValue stattype="MedicalSkillBonus" value="10" /> <StatValue stattype="MedicalSkillBonus" value="20" />
<StatValue stattype="WeaponsSkillBonus" value="10" /> <StatValue stattype="WeaponsSkillBonus" value="20" />
<StatValue stattype="RepairSpeed" value="0.25" /> <StatValue stattype="RepairSpeed" value="0.5" />
</Effect> </Effect>
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="7,4" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="7,4" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction> </Affliction>
@@ -252,9 +252,9 @@
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"> iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1" <Effect minstrength="0" maxstrength="1"
resistancefor="damage" resistancefor="damage"
minresistance="0.05" minresistance="0.1"
maxresistance="0.05"> maxresistance="0.1">
<StatValue stattype="MovementSpeed" value="0.1" /> <StatValue stattype="MovementSpeed" value="0.2" />
<StatusEffect target="Character"> <StatusEffect target="Character">
<TriggerAnimation Type="Walk" filename="JollyWalk" priority="3" ExpectedSpecies="Human" /> <TriggerAnimation Type="Walk" filename="JollyWalk" priority="3" ExpectedSpecies="Human" />
</StatusEffect> </StatusEffect>
@@ -268,13 +268,13 @@
isbuff="true" isbuff="true"
limbspecific="false" limbspecific="false"
maxstrength="120" maxstrength="120"
duration="120" duration="180"
treatmentthreshold="1000" treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"> iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="120" strengthchange="-1" <Effect minstrength="0" maxstrength="120" strengthchange="-1"
resistancefor="damage" resistancefor="damage"
minresistance="0.3" minresistance="0.45"
maxresistance="0.3"> maxresistance="0.45">
</Effect> </Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="0,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/> <Icon texture="Content/UI/TalentsIcons4.png" sheetindex="0,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction> </Affliction>
@@ -324,15 +324,15 @@
isbuff="true" isbuff="true"
limbspecific="false" limbspecific="false"
maxstrength="10" maxstrength="10"
duration="10" duration="15"
hideiconafterdelay="true" hideiconafterdelay="true"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"> iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="10"> <Effect minstrength="0" maxstrength="10">
<StatValue stattype="ElectricalSkillBonus" value="15" /> <StatValue stattype="ElectricalSkillBonus" value="30" />
<StatValue stattype="HelmSkillBonus" value="15" /> <StatValue stattype="HelmSkillBonus" value="30" />
<StatValue stattype="MechanicalSkillBonus" value="15" /> <StatValue stattype="MechanicalSkillBonus" value="30" />
<StatValue stattype="MedicalSkillBonus" value="15" /> <StatValue stattype="MedicalSkillBonus" value="30" />
<StatValue stattype="WeaponsSkillBonus" value="15" /> <StatValue stattype="WeaponsSkillBonus" value="30" />
<StatusEffect target="Character"> <StatusEffect target="Character">
<TriggerAnimation Type="Walk" filename="JollyWalk" priority="3" ExpectedSpecies="Human" /> <TriggerAnimation Type="Walk" filename="JollyWalk" priority="3" ExpectedSpecies="Human" />
</StatusEffect> </StatusEffect>

View File

@@ -3,7 +3,7 @@
<Talent identifier="disloyalscum"> <Talent identifier="disloyalscum">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="0,2" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="0,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.disloyalscum"> <Description tag="talentdescription.disloyalscum">
<Replace tag="[amount]" value="20" color="gui.green"/> <Replace tag="[amount]" value="80" color="gui.green"/>
</Description> </Description>
<AbilityGroupInterval interval="0.9"> <AbilityGroupInterval interval="0.9">
<Abilities> <Abilities>
@@ -21,7 +21,7 @@
<Talent identifier="loyalassistant"> <Talent identifier="loyalassistant">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="4,3" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="4,3" sheetelementsize="128,128"/>
<Description tag="talentdescription.loyalassistant"> <Description tag="talentdescription.loyalassistant">
<Replace tag="[amount]" value="1" color="gui.green"/> <Replace tag="[amount]" value="2" color="gui.green"/>
</Description> </Description>
<AbilityGroupInterval interval="0.9"> <AbilityGroupInterval interval="0.9">
<Abilities> <Abilities>
@@ -39,8 +39,8 @@
<Talent identifier="journeyman"> <Talent identifier="journeyman">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="2,3" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="2,3" sheetelementsize="128,128"/>
<Description tag="talentdescription.journeyman"> <Description tag="talentdescription.journeyman">
<Replace tag="[skillamount]" value="10" color="gui.green"/> <Replace tag="[skillamount]" value="20" color="gui.green"/>
<Replace tag="[skillspeedboost]" value="50" color="gui.green"/> <Replace tag="[skillspeedboost]" value="200" color="gui.green"/>
</Description> </Description>
<AbilityGroupInterval interval="0.9"> <AbilityGroupInterval interval="0.9">
<Abilities> <Abilities>
@@ -58,8 +58,8 @@
<AbilityConditionHasTalent identifier="apprenticeship_captain" /> <AbilityConditionHasTalent identifier="apprenticeship_captain" />
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="HelmSkillBonus" value="10"/> <CharacterAbilityGiveStat stattype="HelmSkillBonus" value="20"/>
<CharacterAbilityGiveStat stattype="HelmSkillGainSpeed" value="0.5"/> <CharacterAbilityGiveStat stattype="HelmSkillGainSpeed" value="2"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
@@ -67,8 +67,8 @@
<AbilityConditionHasTalent identifier="apprenticeship_doctor" /> <AbilityConditionHasTalent identifier="apprenticeship_doctor" />
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="MedicalSkillBonus" value="10"/> <CharacterAbilityGiveStat stattype="MedicalSkillBonus" value="20"/>
<CharacterAbilityGiveStat stattype="MedicalSkillGainSpeed" value="0.5"/> <CharacterAbilityGiveStat stattype="MedicalSkillGainSpeed" value="2"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
@@ -76,8 +76,8 @@
<AbilityConditionHasTalent identifier="apprenticeship_security" /> <AbilityConditionHasTalent identifier="apprenticeship_security" />
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="WeaponsSkillBonus" value="10"/> <CharacterAbilityGiveStat stattype="WeaponsSkillBonus" value="20"/>
<CharacterAbilityGiveStat stattype="WeaponsSkillGainSpeed" value="0.5"/> <CharacterAbilityGiveStat stattype="WeaponsSkillGainSpeed" value="2"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
@@ -85,8 +85,8 @@
<AbilityConditionHasTalent identifier="apprenticeship_engineer" /> <AbilityConditionHasTalent identifier="apprenticeship_engineer" />
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="ElectricalSkillBonus" value="10"/> <CharacterAbilityGiveStat stattype="ElectricalSkillBonus" value="20"/>
<CharacterAbilityGiveStat stattype="ElectricalSkillGainSpeed" value="0.5"/> <CharacterAbilityGiveStat stattype="ElectricalSkillGainSpeed" value="2"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
@@ -94,8 +94,8 @@
<AbilityConditionHasTalent identifier="apprenticeship_mechanic" /> <AbilityConditionHasTalent identifier="apprenticeship_mechanic" />
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="MechanicalSkillBonus" value="10"/> <CharacterAbilityGiveStat stattype="MechanicalSkillBonus" value="20"/>
<CharacterAbilityGiveStat stattype="MechanicalSkillGainSpeed" value="0.5"/> <CharacterAbilityGiveStat stattype="MechanicalSkillGainSpeed" value="2"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -196,14 +196,14 @@
<Replace tag="[itemname]" value="entityname.handhelditemfinder,entityname.makeshiftshelf" color="gui.orange"/> <Replace tag="[itemname]" value="entityname.handhelditemfinder,entityname.makeshiftshelf" color="gui.orange"/>
</Description> </Description>
<Description tag="talentdescription.letitdrainreminder"> <Description tag="talentdescription.letitdrainreminder">
<Replace tag="[itemcount]" value="3" color="gui.green"/> <Replace tag="[itemcount]" value="6" color="gui.green"/>
</Description> </Description>
<Migrations> <Migrations>
<AddStat version="1.0.10.0" statidentifier="makeshiftshelf" stattype="MaxAttachableCount" value="3" /> <AddStat version="1.0.10.0" statidentifier="makeshiftshelf" stattype="MaxAttachableCount" value="6" />
</Migrations> </Migrations>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGivePermanentStat statidentifier="makeshiftshelf" stattype="MaxAttachableCount" value="3" /> <CharacterAbilityGivePermanentStat statidentifier="makeshiftshelf" stattype="MaxAttachableCount" value="6" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AddedRecipe itemidentifier="makeshiftshelf"/> <AddedRecipe itemidentifier="makeshiftshelf"/>
@@ -214,7 +214,7 @@
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="2,0" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="2,0" sheetelementsize="128,128"/>
<Description tag="talentdescription.thefriendswemade"/> <Description tag="talentdescription.thefriendswemade"/>
<Description tag="talentdescription.thefriendswemadereminder"> <Description tag="talentdescription.thefriendswemadereminder">
<Replace tag="[amount]" value="2" color="gui.green"/> <Replace tag="[amount]" value="4" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.unlockrecipe"> <Description tag="talentdescription.unlockrecipe">
<Replace tag="[itemname]" value="entityname.petraptoregg" color="gui.orange"/> <Replace tag="[itemname]" value="entityname.petraptoregg" color="gui.orange"/>
@@ -225,8 +225,8 @@
<Talent identifier="revengesquad"> <Talent identifier="revengesquad">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="5,7" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="5,7" sheetelementsize="128,128"/>
<Description tag="talentdescription.revengesquad"> <Description tag="talentdescription.revengesquad">
<Replace tag="[amount]" value="30" color="gui.green"/> <Replace tag="[amount]" value="45" color="gui.green"/>
<Replace tag="[duration]" value="120" color="gui.green"/> <Replace tag="[duration]" value="240" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="OnDieToCharacter"> <AbilityGroupEffect abilityeffecttype="OnDieToCharacter">
<Abilities> <Abilities>
@@ -252,7 +252,7 @@
<Talent identifier="peerlearning"> <Talent identifier="peerlearning">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="0,1" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="0,1" sheetelementsize="128,128"/>
<Description tag="talentdescription.peerlearning"> <Description tag="talentdescription.peerlearning">
<Replace tag="[amount]" value="50" color="gui.green"/> <Replace tag="[amount]" value="200" color="gui.green"/>
</Description> </Description>
<!-- give XP to the character itself --> <!-- give XP to the character itself -->
<AbilityGroupEffect abilityeffecttype="OnGainMissionExperience"> <AbilityGroupEffect abilityeffecttype="OnGainMissionExperience">
@@ -260,7 +260,7 @@
<AbilityConditionLowestLevel /> <AbilityConditionLowestLevel />
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyValue multiplyvalue="1.5"/> <CharacterAbilityModifyValue multiplyvalue="3"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<!-- allies too --> <!-- allies too -->
@@ -269,7 +269,7 @@
<AbilityConditionLowestLevel /> <AbilityConditionLowestLevel />
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyValue multiplyvalue="1.5"/> <CharacterAbilityModifyValue multiplyvalue="3"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -295,8 +295,8 @@
<Talent identifier="mailman"> <Talent identifier="mailman">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="0,4" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="0,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.mailman"> <Description tag="talentdescription.mailman">
<Replace tag="[xpbonus]" value="25" color="gui.green"/> <Replace tag="[xpbonus]" value="100" color="gui.green"/>
<Replace tag="[moneybonus]" value="250" color="gui.green"/> <Replace tag="[moneybonus]" value="500" color="gui.green"/>
<Replace tag="[missiontype]" value="missiontype.cargo" color="gui.orange"/> <Replace tag="[missiontype]" value="missiontype.cargo" color="gui.orange"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="OnGainMissionExperience"> <AbilityGroupEffect abilityeffecttype="OnGainMissionExperience">
@@ -304,7 +304,7 @@
<AbilityConditionMission missiontype="Cargo"/> <AbilityConditionMission missiontype="Cargo"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyValue multiplyvalue="1.25"/> <CharacterAbilityModifyValue multiplyvalue="2"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnGainMissionMoney"> <AbilityGroupEffect abilityeffecttype="OnGainMissionMoney">
@@ -312,7 +312,7 @@
<AbilityConditionMission missiontype="Cargo"/> <AbilityConditionMission missiontype="Cargo"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityGiveMoney amount="250"/> <CharacterAbilityGiveMoney amount="500"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -320,16 +320,16 @@
<Talent identifier="thewaitinglist"> <Talent identifier="thewaitinglist">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="1,4" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="1,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.thewaitinglist"> <Description tag="talentdescription.thewaitinglist">
<Replace tag="[amount]" value="75" color="gui.green"/> <Replace tag="[amount]" value="90" color="gui.green"/>
</Description> </Description>
<AbilityGroupInterval> <AbilityGroupInterval>
<Conditions> <Conditions>
<AbilityConditionAboveVitality invert="true" vitalitypercentage="0"/> <AbilityConditionAboveVitality invert="true" vitalitypercentage="0"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyResistance resistanceid="oxygenlow" multiplier="0.25" /> <CharacterAbilityModifyResistance resistanceid="oxygenlow" multiplier="0.1" />
<CharacterAbilityModifyResistance resistanceid="bleeding" multiplier="0.25" /> <CharacterAbilityModifyResistance resistanceid="bleeding" multiplier="0.1" />
<CharacterAbilityModifyResistance resistanceid="bloodloss" multiplier="0.25" /> <CharacterAbilityModifyResistance resistanceid="bloodloss" multiplier="0.1" />
</Abilities> </Abilities>
</AbilityGroupInterval> </AbilityGroupInterval>
</Talent> </Talent>
@@ -352,13 +352,13 @@
<Talent identifier="skedaddle"> <Talent identifier="skedaddle">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="5,4" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="5,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.skedaddle"> <Description tag="talentdescription.skedaddle">
<Replace tag="[value]" value="10" color="gui.green"/> <Replace tag="[value]" value="15" color="gui.green"/>
<Replace tag="[attackedvalue]" value="30" color="gui.green"/> <Replace tag="[attackedvalue]" value="45" color="gui.green"/>
<Replace tag="[seconds]" value="5" color="gui.green"/> <Replace tag="[seconds]" value="8" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="MovementSpeed" value="0.1"/> <CharacterAbilityGiveStat stattype="MovementSpeed" value="0.15"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnAttacked"> <AbilityGroupEffect abilityeffecttype="OnAttacked">
@@ -377,14 +377,14 @@
<Talent identifier="insurancepolicy"> <Talent identifier="insurancepolicy">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="0,5" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="0,5" sheetelementsize="128,128"/>
<Description tag="talentdescription.insurancepolicy"> <Description tag="talentdescription.insurancepolicy">
<Replace tag="[amount]" value="200" color="gui.green"/> <Replace tag="[amount]" value="400" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="OnDieToCharacter"> <AbilityGroupEffect abilityeffecttype="OnDieToCharacter">
<Conditions> <Conditions>
<AbilityConditionCharacter invert="true" targettypes="Ally" /> <AbilityConditionCharacter invert="true" targettypes="Ally" />
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityInsurancePolicy moneypermission="200" requiresalive="false" /> <CharacterAbilityInsurancePolicy moneypermission="400" requiresalive="false" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -392,9 +392,9 @@
<Talent identifier="nonthreatening"> <Talent identifier="nonthreatening">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="6,4" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="6,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.feigndeath"> <Description tag="talentdescription.feigndeath">
<Replace tag="[seconds]" value="2" color="gui.green"/> <Replace tag="[seconds]" value="1" color="gui.green"/>
</Description> </Description>
<AbilityGroupInterval effectdelay="2" > <AbilityGroupInterval effectdelay="1" >
<Conditions> <Conditions>
<AbilityConditionRagdolled/> <AbilityConditionRagdolled/>
</Conditions> </Conditions>
@@ -408,7 +408,7 @@
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="1,2" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons4.png" sheetindex="1,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.tastytarget"/> <Description tag="talentdescription.tastytarget"/>
<Description tag="talentdescription.damagereduction"> <Description tag="talentdescription.damagereduction">
<Replace tag="[amount]" value="15" color="gui.green"/> <Replace tag="[amount]" value="30" color="gui.green"/>
</Description> </Description>
<AbilityGroupInterval interval="0.9"> <AbilityGroupInterval interval="0.9">
<Abilities> <Abilities>
@@ -428,18 +428,18 @@
<Description tag="talentdescription.starterquest" /> <Description tag="talentdescription.starterquest" />
<Description tag="talentdescription.starterquest.killcrawler"> <Description tag="talentdescription.starterquest.killcrawler">
<Replace tag="[xpbonus]" value="400" color="gui.green"/> <Replace tag="[xpbonus]" value="1600" color="gui.green"/>
<Replace tag="[skillbonus]" value="10" color="gui.green"/> <Replace tag="[skillbonus]" value="20" color="gui.green"/>
<Replace tag="[skill]" value="stattypenames.weaponsskillbonus" color="gui.orange"/> <Replace tag="[skill]" value="stattypenames.weaponsskillbonus" color="gui.orange"/>
</Description> </Description>
<Description tag="talentdescription.starterquest.repairjunctionbox"> <Description tag="talentdescription.starterquest.repairjunctionbox">
<Replace tag="[xpbonus]" value="300" color="gui.green"/> <Replace tag="[xpbonus]" value="1200" color="gui.green"/>
<Replace tag="[skillbonus]" value="10" color="gui.green"/> <Replace tag="[skillbonus]" value="20" color="gui.green"/>
<Replace tag="[skill]" value="stattypenames.electricalskillbonus" color="gui.orange"/> <Replace tag="[skill]" value="stattypenames.electricalskillbonus" color="gui.orange"/>
</Description> </Description>
<Description tag="talentdescription.starterquest.weldleak"> <Description tag="talentdescription.starterquest.weldleak">
<Replace tag="[xpbonus]" value="200" color="gui.green"/> <Replace tag="[xpbonus]" value="800" color="gui.green"/>
<Replace tag="[skillbonus]" value="10" color="gui.green"/> <Replace tag="[skillbonus]" value="20" color="gui.green"/>
<Replace tag="[skill]" value="stattypenames.mechanicalskillbonus" color="gui.orange"/> <Replace tag="[skill]" value="stattypenames.mechanicalskillbonus" color="gui.orange"/>
</Description> </Description>
@@ -461,8 +461,8 @@
<AbilityConditionHasPermanentStat statidentifier="starterquest_killcrawler" min="1"/> <AbilityConditionHasPermanentStat statidentifier="starterquest_killcrawler" min="1"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityGiveExperience amount="400"/> <CharacterAbilityGiveExperience amount="1600"/>
<CharacterAbilityGivePermanentStat stattype="WeaponsSkillBonus" statidentifier="starterquest" value="10" setvalue="true" removeondeath="false" /> <CharacterAbilityGivePermanentStat stattype="WeaponsSkillBonus" statidentifier="starterquest" value="20" setvalue="true" removeondeath="false" />
<CharacterAbilityResetPermanentStat statidentifier="starterquest_killcrawler" /> <CharacterAbilityResetPermanentStat statidentifier="starterquest_killcrawler" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
@@ -474,8 +474,8 @@
<AbilityConditionHasPermanentStat statidentifier="starterquest_repairjunctionbox" min="1"/> <AbilityConditionHasPermanentStat statidentifier="starterquest_repairjunctionbox" min="1"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityGiveExperience amount="300"/> <CharacterAbilityGiveExperience amount="1200"/>
<CharacterAbilityGivePermanentStat stattype="ElectricalSkillBonus" statidentifier="starterquest" value="10" setvalue="true" removeondeath="false" /> <CharacterAbilityGivePermanentStat stattype="ElectricalSkillBonus" statidentifier="starterquest" value="20" setvalue="true" removeondeath="false" />
<CharacterAbilityResetPermanentStat statidentifier="starterquest_repairjunctionbox" /> <CharacterAbilityResetPermanentStat statidentifier="starterquest_repairjunctionbox" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
@@ -486,8 +486,8 @@
<AbilityConditionHasPermanentStat statidentifier="starterquest_weldleak" min="1"/> <AbilityConditionHasPermanentStat statidentifier="starterquest_weldleak" min="1"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityGiveExperience amount="200"/> <CharacterAbilityGiveExperience amount="800"/>
<CharacterAbilityGivePermanentStat stattype="MechanicalSkillBonus" statidentifier="starterquest" value="10" setvalue="true" removeondeath="false" /> <CharacterAbilityGivePermanentStat stattype="MechanicalSkillBonus" statidentifier="starterquest" value="20" setvalue="true" removeondeath="false" />
<CharacterAbilityResetPermanentStat statidentifier="starterquest_weldleak" /> <CharacterAbilityResetPermanentStat statidentifier="starterquest_weldleak" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
@@ -496,15 +496,15 @@
<Talent identifier="indenturedservitude"> <Talent identifier="indenturedservitude">
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="4,2" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons4.png" sheetindex="4,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.assistanthiringprice"> <Description tag="talentdescription.assistanthiringprice">
<Replace tag="[amount]" value="20" color="gui.green"/> <Replace tag="[amount]" value="40" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.otherassistantxpbonus"> <Description tag="talentdescription.otherassistantxpbonus">
<Replace tag="[bonus]" value="10" color="gui.green"/> <Replace tag="[bonus]" value="40" color="gui.green"/>
<Replace tag="[max]" value="50" color="gui.green"/> <Replace tag="[max]" value="400" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGivePermanentStat stattype="HireCostMultiplier" statidentifier="assistant" value="-0.2" /> <CharacterAbilityGivePermanentStat stattype="HireCostMultiplier" statidentifier="assistant" value="-0.4" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnRoundEnd"> <AbilityGroupEffect abilityeffecttype="OnRoundEnd">
@@ -520,7 +520,7 @@
<AbilityConditionHasPermanentStat statidentifier="indenturedservitude" targetAbilityTarget="true" min="5" invert="true"/> <AbilityConditionHasPermanentStat statidentifier="indenturedservitude" targetAbilityTarget="true" min="5" invert="true"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyValue multiplyvalue="1.1"/> <CharacterAbilityModifyValue multiplyvalue="1.4"/>
<CharacterAbilityGivePermanentStat statidentifier="indenturedservitude" targetAbilityTarget="true" value="1" maxvalue="5" /> <CharacterAbilityGivePermanentStat statidentifier="indenturedservitude" targetAbilityTarget="true" value="1" maxvalue="5" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
@@ -529,7 +529,7 @@
<Talent identifier="jengamaster"> <Talent identifier="jengamaster">
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="2,2" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons4.png" sheetindex="2,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.jengamaster"> <Description tag="talentdescription.jengamaster">
<Replace tag="[amount]" value="4" color="gui.green"/> <Replace tag="[amount]" value="8" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.doesnotstack" /> <Description tag="talentdescription.doesnotstack" />
<AbilityGroupEffect abilityeffecttype="OnItemSelected"> <AbilityGroupEffect abilityeffecttype="OnItemSelected">
@@ -538,7 +538,7 @@
<AbilityConditionItemIsStatic /> <AbilityConditionItemIsStatic />
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityGiveItemStat stattype="ExtraStackSize" value="4" stackable="false" save="true"/> <CharacterAbilityGiveItemStat stattype="ExtraStackSize" value="8" stackable="false" save="true"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -546,11 +546,11 @@
<Talent identifier="mule"> <Talent identifier="mule">
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="3,2" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons4.png" sheetindex="3,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.mule"> <Description tag="talentdescription.mule">
<Replace tag="[amount]" value="2" color="gui.green"/> <Replace tag="[amount]" value="4" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGivePermanentStat stattype="InventoryExtraStackSize" statidentifier="Material" value="2" /> <CharacterAbilityGivePermanentStat stattype="InventoryExtraStackSize" statidentifier="Material" value="4" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -559,18 +559,18 @@
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="7,4" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="7,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.reductiontostattypeself"> <Description tag="talentdescription.reductiontostattypeself">
<Replace tag="[stattype]" value="stattypenames.repairspeed" color="gui.orange"/> <Replace tag="[stattype]" value="stattypenames.repairspeed" color="gui.orange"/>
<Replace tag="[amount]" value="40" color="gui.red"/> <Replace tag="[amount]" value="20" color="gui.red"/>
</Description> </Description>
<Description tag="talentdescription.reductiontoallskills"> <Description tag="talentdescription.reductiontoallskills">
<Replace tag="[amount]" value="15" color="gui.red"/> <Replace tag="[amount]" value="8" color="gui.red"/>
</Description> </Description>
<Description tag="talentdescription.crewlayabout"> <Description tag="talentdescription.crewlayabout">
<Replace tag="[repairspeed]" value="25" color="gui.green"/> <Replace tag="[repairspeed]" value="50" color="gui.green"/>
<Replace tag="[amount]" value="10" color="gui.green"/> <Replace tag="[amount]" value="20" color="gui.green"/>
</Description> </Description>
<AbilityGroupInterval interval="1"> <AbilityGroupInterval interval="1">
<Abilities> <Abilities>
<CharacterAbilityApplyStatusEffectsToAllies maxdistance="600" allowself="false"> <CharacterAbilityApplyStatusEffectsToAllies maxdistance="1200" allowself="false">
<StatusEffects> <StatusEffects>
<StatusEffect type="OnAbility" target="Character" disabledeltatime="true" multiplyafflictionsbymaxvitality="true"> <StatusEffect type="OnAbility" target="Character" disabledeltatime="true" multiplyafflictionsbymaxvitality="true">
<Affliction identifier="pickinguptheslack" strength="1.0"/> <Affliction identifier="pickinguptheslack" strength="1.0"/>
@@ -581,12 +581,12 @@
</AbilityGroupInterval> </AbilityGroupInterval>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="ElectricalSkillBonus" value="-15"/> <CharacterAbilityGiveStat stattype="ElectricalSkillBonus" value="8"/>
<CharacterAbilityGiveStat stattype="HelmSkillBonus" value="-15"/> <CharacterAbilityGiveStat stattype="HelmSkillBonus" value="8"/>
<CharacterAbilityGiveStat stattype="MechanicalSkillBonus" value="-15"/> <CharacterAbilityGiveStat stattype="MechanicalSkillBonus" value="8"/>
<CharacterAbilityGiveStat stattype="MedicalSkillBonus" value="-15"/> <CharacterAbilityGiveStat stattype="MedicalSkillBonus" value="8"/>
<CharacterAbilityGiveStat stattype="WeaponsSkillBonus" value="-15"/> <CharacterAbilityGiveStat stattype="WeaponsSkillBonus" value="8"/>
<CharacterAbilityGiveStat stattype="RepairSpeed" value="-0.4"/> <CharacterAbilityGiveStat stattype="RepairSpeed" value="-0.2"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -612,15 +612,15 @@
<Talent identifier="playingcatchup"> <Talent identifier="playingcatchup">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="4,4" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="4,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.playingcatchup"> <Description tag="talentdescription.playingcatchup">
<Replace tag="[levelvalue]" value="2" color="gui.green"/> <Replace tag="[levelvalue]" value="4" color="gui.green"/>
<Replace tag="[experiencevalue]" value="100" color="gui.green"/> <Replace tag="[experiencevalue]" value="400" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="OnGainMissionExperience"> <AbilityGroupEffect abilityeffecttype="OnGainMissionExperience">
<Conditions> <Conditions>
<AbilityConditionLevelsBehindHighest levelsbehind="2" /> <AbilityConditionLevelsBehindHighest levelsbehind="4" />
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyValue multiplyvalue="2"/> <CharacterAbilityModifyValue multiplyvalue="5"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -632,11 +632,11 @@
</Description> </Description>
<Description tag="talentdescription.clownpowerbenefits"/> <Description tag="talentdescription.clownpowerbenefits"/>
<Description tag="talentdescription.additionalstattype"> <Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="10" color="gui.green"/> <Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.movementspeed" color="gui.orange"/> <Replace tag="[stattype]" value="stattypenames.movementspeed" color="gui.orange"/>
</Description> </Description>
<Description tag="talentdescription.additionalstattype"> <Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="5" color="gui.green"/> <Replace tag="[amount]" value="10" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.physicalresistance" color="gui.orange"/> <Replace tag="[stattype]" value="stattypenames.physicalresistance" color="gui.orange"/>
</Description> </Description>
<Description tag="talentdescription.unlockrecipe"> <Description tag="talentdescription.unlockrecipe">
@@ -666,7 +666,7 @@
</Description> </Description>
<Description tag="talentdescription.clownpowerbenefits"/> <Description tag="talentdescription.clownpowerbenefits"/>
<Description tag="talentdescription.additionalstattype"> <Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="50" color="gui.green"/> <Replace tag="[amount]" value="100" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.swimmingspeed" color="gui.orange"/> <Replace tag="[stattype]" value="stattypenames.swimmingspeed" color="gui.orange"/>
</Description> </Description>
<AbilityGroupInterval> <AbilityGroupInterval>
@@ -674,7 +674,7 @@
<AbilityConditionHasAffliction afflictionidentifier="clownpower" /> <AbilityConditionHasAffliction afflictionidentifier="clownpower" />
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyStat stattype="SwimmingSpeed" value="0.5"/> <CharacterAbilityModifyStat stattype="SwimmingSpeed" value="1"/>
</Abilities> </Abilities>
</AbilityGroupInterval> </AbilityGroupInterval>
<AddedRecipe itemidentifier="clowndivingmask"/> <AddedRecipe itemidentifier="clowndivingmask"/>
@@ -684,14 +684,14 @@
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="7,5" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="7,5" sheetelementsize="128,128"/>
<Description tag="talentdescription.psychoclown"> <Description tag="talentdescription.psychoclown">
<Replace tag="[afflictionname]" value="afflictionname.clownpower" color="gui.orange"/> <Replace tag="[afflictionname]" value="afflictionname.clownpower" color="gui.orange"/>
<Replace tag="[maxattackspeed]" value="150" color="gui.green"/> <Replace tag="[maxattackspeed]" value="300" color="gui.green"/>
</Description> </Description>
<AbilityGroupInterval> <AbilityGroupInterval>
<Conditions> <Conditions>
<AbilityConditionHasAffliction afflictionidentifier="clownpower" /> <AbilityConditionHasAffliction afflictionidentifier="clownpower" />
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityPsychoClown stattype="MeleeAttackSpeed" maxvalue="1.5" afflictionidentifier="psychosis"/> <CharacterAbilityPsychoClown stattype="MeleeAttackSpeed" maxvalue="3" afflictionidentifier="psychosis"/>
</Abilities> </Abilities>
</AbilityGroupInterval> </AbilityGroupInterval>
</Talent> </Talent>
@@ -700,8 +700,8 @@
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="3,3" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="3,3" sheetelementsize="128,128"/>
<!-- TODO mention it works on all instruments --> <!-- TODO mention it works on all instruments -->
<Description tag="talentdescription.inspiringtunes"> <Description tag="talentdescription.inspiringtunes">
<Replace tag="[skillamount]" value="15" color="gui.green"/> <Replace tag="[skillamount]" value="30" color="gui.green"/>
<Replace tag="[duration]" value="10" color="gui.green"/> <Replace tag="[duration]" value="15" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="OnUseRangedWeapon"> <AbilityGroupEffect abilityeffecttype="OnUseRangedWeapon">
<Conditions> <Conditions>
@@ -722,21 +722,21 @@
<Talent identifier="chonkyhonks"> <Talent identifier="chonkyhonks">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="6,7" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="6,7" sheetelementsize="128,128"/>
<Description tag="talentdescription.chonkyhonks"> <Description tag="talentdescription.chonkyhonks">
<Replace tag="[chance]" value="50" color="gui.green"/> <Replace tag="[chance]" value="75" color="gui.green"/>
<Replace tag="[duration]" value="1" color="gui.green"/> <Replace tag="[duration]" value="2" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="OnUseRangedWeapon"> <AbilityGroupEffect abilityeffecttype="OnUseRangedWeapon">
<Conditions> <Conditions>
<AbilityConditionItem tags="hornitem"/> <AbilityConditionItem tags="hornitem"/>
<AbilityConditionHasAffliction afflictionidentifier="clownpower" /> <AbilityConditionHasAffliction afflictionidentifier="clownpower" />
<AbilityConditionServerRandom randomchance="0.5" /> <AbilityConditionServerRandom randomchance="0.75" />
</Conditions> </Conditions>
<Abilities> <Abilities>
<!-- TODO loud sound? --> <!-- TODO loud sound? -->
<CharacterAbilityApplyStatusEffectToNonHumans maxdistance="600"> <CharacterAbilityApplyStatusEffectToNonHumans maxdistance="1200">
<StatusEffects> <StatusEffects>
<StatusEffect type="OnAbility" target="Character" multiplyafflictionsbymaxvitality="true"> <StatusEffect type="OnAbility" target="Character" multiplyafflictionsbymaxvitality="true">
<Affliction identifier="stun" strength="1.0"/> <Affliction identifier="stun" strength="2"/>
</StatusEffect> </StatusEffect>
</StatusEffects> </StatusEffects>
</CharacterAbilityApplyStatusEffectToNonHumans> </CharacterAbilityApplyStatusEffectToNonHumans>
@@ -748,7 +748,7 @@
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="1,6" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="1,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.truepotentialtemporary"> <Description tag="talentdescription.truepotentialtemporary">
<Replace tag="[affliction]" value="afflictionname.combatstimulant" color="gui.orange"/> <Replace tag="[affliction]" value="afflictionname.combatstimulant" color="gui.orange"/>
<Replace tag="[duration]" value="15" color="gui.green"/> <Replace tag="[duration]" value="30" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.unlockrecipe"> <Description tag="talentdescription.unlockrecipe">
<Replace tag="[itemname]" value="entityname.clownexosuit" color="gui.orange"/> <Replace tag="[itemname]" value="entityname.clownexosuit" color="gui.orange"/>
@@ -760,7 +760,7 @@
<AbilityConditionAttackData itemidentifier="toyhammer" /> <AbilityConditionAttackData itemidentifier="toyhammer" />
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityGiveAffliction affliction="combatstimulant" strength="15" setvalue="true" /> <CharacterAbilityGiveAffliction affliction="combatstimulant" strength="30" setvalue="true" />
<CharacterAbilityReduceAffliction affliction="oxygenlow" amount="200" /> <CharacterAbilityReduceAffliction affliction="oxygenlow" amount="200" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>

View File

@@ -23,7 +23,7 @@
isbuff="true" isbuff="true"
limbspecific="false" limbspecific="false"
maxstrength="1" maxstrength="1"
duration="5" duration="7.5"
treatmentthreshold="1000" treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"> iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1"> <Effect minstrength="0" maxstrength="1">
@@ -73,9 +73,9 @@
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"> iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1" <Effect minstrength="0" maxstrength="1"
resistancefor="damage,stun" resistancefor="damage,stun"
minresistance="0.2" minresistance="0.4"
maxresistance="0.2"> maxresistance="0.4">
<StatValue stattype="MeleeAttackMultiplier" value="0.2" /> <StatValue stattype="MeleeAttackMultiplier" value="0.4" />
</Effect> </Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="2,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/> <Icon texture="Content/UI/TalentsIcons4.png" sheetindex="2,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction> </Affliction>
@@ -92,9 +92,9 @@
treatmentthreshold="1000" treatmentthreshold="1000"
iconcolors="227,247,249"> iconcolors="227,247,249">
<Effect minstrength="0" maxstrength="10" strengthchange="-1"> <Effect minstrength="0" maxstrength="10" strengthchange="-1">
<StatValue stattype="RepairSpeed" value="0.2" /> <StatValue stattype="RepairSpeed" value="0.4" />
<StatValue stattype="RepairToolStructureRepairMultiplier" value="0.2" /> <StatValue stattype="RepairToolStructureRepairMultiplier" value="0.4" />
<StatValue stattype="MovementSpeed" value="0.05" /> <StatValue stattype="MovementSpeed" value="0.1" />
</Effect> </Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="4,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/> <Icon texture="Content/UI/TalentsIcons4.png" sheetindex="4,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction> </Affliction>
@@ -112,7 +112,7 @@
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"> iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1"> <Effect minstrength="0" maxstrength="1">
<!-- 100% XP boost --> <!-- 100% XP boost -->
<CharacterAbilityModifyStat stattype="SkillGainSpeed" value="0.25"/> <CharacterAbilityModifyStat stattype="SkillGainSpeed" value="1"/>
</Effect> </Effect>
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="7,7" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="7,7" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction> </Affliction>
@@ -130,7 +130,7 @@
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"> iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1"> <Effect minstrength="0" maxstrength="1">
<!-- +2 level --> <!-- +2 level -->
<StatValue stattype="ExtraLevelGain" value="2"/> <StatValue stattype="ExtraLevelGain" value="4"/>
</Effect> </Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="6,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/> <Icon texture="Content/UI/TalentsIcons4.png" sheetindex="6,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction> </Affliction>
@@ -147,9 +147,9 @@
showbarinhealthmenu="false" showbarinhealthmenu="false"
iconcolors="227,247,249"> iconcolors="227,247,249">
<Effect minstrength="0" maxstrength="10" strengthchange="-1"> <Effect minstrength="0" maxstrength="10" strengthchange="-1">
<StatValue stattype="RepairSpeed" value="0.4" /> <StatValue stattype="RepairSpeed" value="0.8" />
<StatValue stattype="RepairToolStructureRepairMultiplier" value="0.4" /> <StatValue stattype="RepairToolStructureRepairMultiplier" value="0.8" />
<StatValue stattype="MovementSpeed" value="0.1" /> <StatValue stattype="MovementSpeed" value="0.2" />
</Effect> </Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="5,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/> <Icon texture="Content/UI/TalentsIcons4.png" sheetindex="5,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction> </Affliction>
@@ -166,10 +166,10 @@
treatmentthreshold="1000" treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"> iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1"> <Effect minstrength="0" maxstrength="1">
<StatValue stattype="HelmSkillBonus" value="20" /> <StatValue stattype="HelmSkillBonus" value="40" />
<StatValue stattype="WeaponsSkillBonus" value="20" /> <StatValue stattype="WeaponsSkillBonus" value="40" />
<StatValue stattype="WeaponsSkillGainSpeed" value="1" /> <StatValue stattype="WeaponsSkillGainSpeed" value="4" />
<StatValue stattype="HelmSkillGainSpeed" value="1" /> <StatValue stattype="HelmSkillGainSpeed" value="4" />
</Effect> </Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="3,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/> <Icon texture="Content/UI/TalentsIcons4.png" sheetindex="3,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction> </Affliction>
@@ -182,12 +182,12 @@
hideiconafterdelay="true" hideiconafterdelay="true"
showiconthreshold="1" showiconthreshold="1"
maxstrength="1" maxstrength="1"
duration="60" duration="120"
treatmentthreshold="1000" treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"> iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1"> <Effect minstrength="0" maxstrength="1">
<StatValue stattype="RepairToolStructureRepairMultiplier" value="0.5" /> <!-- +50% --> <StatValue stattype="RepairToolStructureRepairMultiplier" value="1" /> <!-- +50% -->
<StatValue stattype="SwimmingSpeed" value="0.5" /> <StatValue stattype="SwimmingSpeed" value="1" />
</Effect> </Effect>
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="6,7" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="6,7" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction> </Affliction>
@@ -288,7 +288,7 @@
showinhealthscannerthreshold="1000" showinhealthscannerthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"> iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1"> <Effect minstrength="0" maxstrength="1">
<StatValue stattype="SwimmingSpeed" value="0.1" /> <StatValue stattype="SwimmingSpeed" value="0.2" />
</Effect> </Effect>
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="6,7" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="6,7" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction> </Affliction>
@@ -307,7 +307,7 @@
showinhealthscannerthreshold="1000" showinhealthscannerthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"> iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1"> <Effect minstrength="0" maxstrength="1">
<StatValue stattype="WalkingSpeed" value="0.05" /> <StatValue stattype="WalkingSpeed" value="0.1" />
</Effect> </Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="2,3" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/> <Icon texture="Content/UI/TalentsIcons4.png" sheetindex="2,3" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction> </Affliction>
@@ -323,8 +323,8 @@
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"> iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1" <Effect minstrength="0" maxstrength="1"
resistancefor="damage" resistancefor="damage"
minresistance="0.05" minresistance="0.1"
maxresistance="0.05"/> maxresistance="0.1"/>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="3,3" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/> <Icon texture="Content/UI/TalentsIcons4.png" sheetindex="3,3" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction> </Affliction>
</Afflictions> </Afflictions>

View File

@@ -19,10 +19,10 @@
<Talent identifier="steadytune"> <Talent identifier="steadytune">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="1,3" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="1,3" sheetelementsize="128,128"/>
<Description tag="talentdescription.steadytune"> <Description tag="talentdescription.steadytune">
<Replace tag="[duration]" value="10" color="gui.green"/> <Replace tag="[duration]" value="15" color="gui.green"/>
<Replace tag="[buffamount]" value="100" color="gui.green"/> <Replace tag="[buffamount]" value="100" color="gui.green"/>
<Replace tag="[buffname]" value="afflictionname.psychosisresistance" color="gui.orange"/> <Replace tag="[buffname]" value="afflictionname.psychosisresistance" color="gui.orange"/>
<Replace tag="[buffduration]" value="60" color="gui.green"/> <Replace tag="[buffduration]" value="90" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="OnUseRangedWeapon"> <AbilityGroupEffect abilityeffecttype="OnUseRangedWeapon">
<Conditions> <Conditions>
@@ -44,10 +44,10 @@
<AbilityConditionHasAffliction afflictionidentifier="steadytune_charging" minimumpercentage="0.9"/> <AbilityConditionHasAffliction afflictionidentifier="steadytune_charging" minimumpercentage="0.9"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityApplyStatusEffectsToAllies range="600"> <CharacterAbilityApplyStatusEffectsToAllies range="12000">
<StatusEffects> <StatusEffects>
<StatusEffect type="OnAbility" target="Character" interval="1" disabledeltatime="true"> <StatusEffect type="OnAbility" target="Character" interval="1" disabledeltatime="true">
<Affliction identifier="psychosisimmunity" amount="60" /> <Affliction identifier="psychosisimmunity" amount="90" />
</StatusEffect> </StatusEffect>
</StatusEffects> </StatusEffects>
</CharacterAbilityApplyStatusEffectsToAllies> </CharacterAbilityApplyStatusEffectsToAllies>
@@ -58,8 +58,8 @@
<Talent identifier="inspiringpresence"> <Talent identifier="inspiringpresence">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="5,1" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="5,1" sheetelementsize="128,128"/>
<Description tag="talentdescription.inspiringpresence"> <Description tag="talentdescription.inspiringpresence">
<Replace tag="[amount]" value="3" color="gui.green"/> <Replace tag="[amount]" value="6" color="gui.green"/>
<Replace tag="[movespeed]" value="5" color="gui.green"/> <Replace tag="[movespeed]" value="10" color="gui.green"/>
</Description> </Description>
<AbilityGroupInterval interval="0.9"> <AbilityGroupInterval interval="0.9">
<Abilities> <Abilities>
@@ -88,7 +88,7 @@
<Talent identifier="trickledown"> <Talent identifier="trickledown">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="3,1" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="3,1" sheetelementsize="128,128"/>
<Description tag="talentdescription.trickledown"> <Description tag="talentdescription.trickledown">
<Replace tag="[amount]" value="10" color="gui.green"/> <Replace tag="[amount]" value="20" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="OnGainSkillPoint"> <AbilityGroupEffect abilityeffecttype="OnGainSkillPoint">
<Abilities> <Abilities>
@@ -111,21 +111,21 @@
<Talent identifier="helmsman"> <Talent identifier="helmsman">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="7,4" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="7,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.helmsman"> <Description tag="talentdescription.helmsman">
<Replace tag="[amount]" value="30" color="gui.green"/> <Replace tag="[amount]" value="60" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.increaseeffectiveness"> <Description tag="talentdescription.increaseeffectiveness">
<Replace tag="[amount]" value="20" color="gui.green"/> <Replace tag="[amount]" value="40" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.doesnotstack" /> <Description tag="talentdescription.doesnotstack" />
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="HelmSkillBonus" value="30"/> <CharacterAbilityGiveStat stattype="HelmSkillBonus" value="60"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupInterval interval="60"> <AbilityGroupInterval interval="60">
<Abilities> <Abilities>
<CharacterAbilityGiveItemStatToTags tags="pump" stattype="PumpSpeed" stackable="false" value="1.2" /> <CharacterAbilityGiveItemStatToTags tags="pump" stattype="PumpSpeed" stackable="false" value="0.4" />
<CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineSpeed" stackable="false" value="1.2" /> <CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineSpeed" stackable="false" value="0.4" />
</Abilities> </Abilities>
</AbilityGroupInterval> </AbilityGroupInterval>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
@@ -140,15 +140,15 @@
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="1,5" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="1,5" sheetelementsize="128,128"/>
<Description tag="talentdescription.leadingbyexample" /> <Description tag="talentdescription.leadingbyexample" />
<Description tag="talentdescription.additionalstattype"> <Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="20" color="gui.green"/> <Replace tag="[amount]" value="40" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.repairspeed" color="gui.orange"/> <Replace tag="[stattype]" value="stattypenames.repairspeed" color="gui.orange"/>
</Description> </Description>
<Description tag="talentdescription.additionalstattype"> <Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="20" color="gui.green"/> <Replace tag="[amount]" value="40" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.repairtoolstructurerepairmultiplier" color="gui.orange"/> <Replace tag="[stattype]" value="stattypenames.repairtoolstructurerepairmultiplier" color="gui.orange"/>
</Description> </Description>
<Description tag="talentdescription.additionalstattype"> <Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="5" color="gui.green"/> <Replace tag="[amount]" value="10" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.movementspeed" color="gui.orange"/> <Replace tag="[stattype]" value="stattypenames.movementspeed" color="gui.orange"/>
</Description> </Description>
<AbilityGroupInterval interval="0.9"> <AbilityGroupInterval interval="0.9">
@@ -185,11 +185,11 @@
<Talent identifier="campaigning"> <Talent identifier="campaigning">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="5,4" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="5,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.campaigning"> <Description tag="talentdescription.campaigning">
<Replace tag="[amount]" value="10" color="gui.green"/> <Replace tag="[amount]" value="20" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGivePermanentStat statidentifier="campaigning" stattype="ShipyardBuyMultiplierAffiliated" value="0.1" setvalue="true" /> <CharacterAbilityGivePermanentStat statidentifier="campaigning" stattype="ShipyardBuyMultiplierAffiliated" value="0.2" setvalue="true" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -197,18 +197,18 @@
<Talent identifier="networking"> <Talent identifier="networking">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="3,2" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="3,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.networking"> <Description tag="talentdescription.networking">
<Replace tag="[amount]" value="10" color="gui.green"/> <Replace tag="[amount]" value="20" color="gui.green"/>
</Description> </Description>
<Migrations> <Migrations>
<UpdateStatIdentifier version="1.0.10.0" old="networking" new="all~networking" /> <UpdateStatIdentifier version="1.0.10.0" old="networking" new="all~networking" />
</Migrations> </Migrations>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGivePermanentStat statidentifier="all~networking" stattype="StoreBuyMultiplierAffiliated" value="0.1" setvalue="true" /> <CharacterAbilityGivePermanentStat statidentifier="all~networking" stattype="StoreBuyMultiplierAffiliated" value="0.2" setvalue="true" />
<CharacterAbilityGivePermanentStat statidentifier="coalition" stattype="StoreBuyMultiplierAffiliated" value="0.1" setvalue="true" /> <CharacterAbilityGivePermanentStat statidentifier="coalition" stattype="StoreBuyMultiplierAffiliated" value="0.2" setvalue="true" />
<CharacterAbilityGivePermanentStat statidentifier="clowns" stattype="StoreBuyMultiplierAffiliated" value="0.1" setvalue="true" /> <CharacterAbilityGivePermanentStat statidentifier="clowns" stattype="StoreBuyMultiplierAffiliated" value="0.2" setvalue="true" />
<CharacterAbilityGivePermanentStat statidentifier="huskcult" stattype="StoreBuyMultiplierAffiliated" value="0.1" setvalue="true" /> <CharacterAbilityGivePermanentStat statidentifier="huskcult" stattype="StoreBuyMultiplierAffiliated" value="0.2" setvalue="true" />
<CharacterAbilityGivePermanentStat statidentifier="separatists" stattype="StoreBuyMultiplierAffiliated" value="0.1" setvalue="true" /> <CharacterAbilityGivePermanentStat statidentifier="separatists" stattype="StoreBuyMultiplierAffiliated" value="0.2" setvalue="true" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -216,11 +216,11 @@
<Talent identifier="figurehead"> <Talent identifier="figurehead">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="4,4" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="4,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.figurehead"> <Description tag="talentdescription.figurehead">
<Replace tag="[selfxpgain]" value="550" color="gui.green"/> <Replace tag="[selfxpgain]" value="2200" color="gui.green"/>
<Replace tag="[level]" value="5" color="gui.green"/> <Replace tag="[level]" value="7.5" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.factiondiscount"> <Description tag="talentdescription.factiondiscount">
<Replace tag="[discount]" value="10" color="gui.green"/> <Replace tag="[discount]" value="20" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="OnAttack"> <AbilityGroupEffect abilityeffecttype="OnAttack">
<Conditions> <Conditions>
@@ -228,7 +228,7 @@
</Conditions> </Conditions>
<Abilities> <Abilities>
<!-- -550 XP to negate the default bonus given by the medal --> <!-- -550 XP to negate the default bonus given by the medal -->
<CharacterAbilityGiveExperience level="5" amount="-550"/> <CharacterAbilityGiveExperience level="7.5" amount="-1100"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<Migrations> <Migrations>
@@ -236,8 +236,8 @@
</Migrations> </Migrations>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGivePermanentStat statidentifier="all~figurehead" stattype="StoreBuyMultiplierAffiliated" value="0.1" setvalue="true" /> <CharacterAbilityGivePermanentStat statidentifier="all~figurehead" stattype="StoreBuyMultiplierAffiliated" value="0.2" setvalue="true" />
<CharacterAbilityGivePermanentStat statidentifier="all~figurehead" stattype="ShipyardBuyMultiplierAffiliated" value="0.1" setvalue="true" /> <CharacterAbilityGivePermanentStat statidentifier="all~figurehead" stattype="ShipyardBuyMultiplierAffiliated" value="0.2" setvalue="true" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -245,17 +245,17 @@
<Talent identifier="affiliation" abilityeffectsstackwithsametalent="false"> <Talent identifier="affiliation" abilityeffectsstackwithsametalent="false">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="1,4" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="1,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.affiliationreputation"> <Description tag="talentdescription.affiliationreputation">
<Replace tag="[reputationincrease]" value="50" color="gui.green"/> <Replace tag="[reputationincrease]" value="100" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.affiliationbenefit"> <Description tag="talentdescription.affiliationbenefit">
<Replace tag="[amount]" value="10" color="gui.green"/> <Replace tag="[amount]" value="20" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.doesnotstack" /> <Description tag="talentdescription.doesnotstack" />
<Description linebreak="true"/> <Description linebreak="true"/>
<Description tag="talentdescription.affiliationfactionreminder"/> <Description tag="talentdescription.affiliationfactionreminder"/>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="ReputationGainMultiplier" value="0.5" /> <CharacterAbilityGiveStat stattype="ReputationGainMultiplier" value="1" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnGainMissionMoney"> <AbilityGroupEffect abilityeffecttype="OnGainMissionMoney">
@@ -263,7 +263,7 @@
<AbilityConditionMission isaffiliated="true"/> <AbilityConditionMission isaffiliated="true"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyValue multiplyValue="1.1"/> <CharacterAbilityModifyValue multiplyValue="0.2"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -271,12 +271,12 @@
<Talent identifier="yourreputation"> <Talent identifier="yourreputation">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="4,6" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="4,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.yourreputation"> <Description tag="talentdescription.yourreputation">
<Replace tag="[amount]" value="200" color="gui.green"/> <Replace tag="[amount]" value="400" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.extramission"/> <Description tag="talentdescription.extramission"/>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="ExtraMissionCount" value="1"/> <CharacterAbilityGiveStat stattype="ExtraMissionCount" value="3"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnLocationDiscovered"> <AbilityGroupEffect abilityeffecttype="OnLocationDiscovered">
@@ -284,7 +284,7 @@
<AbilityConditionLocation hasoutpost="true" ispositivereputation="true"/> <AbilityConditionLocation hasoutpost="true" ispositivereputation="true"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityGiveMoney amount="200"/> <CharacterAbilityGiveMoney amount="400"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnLocationDiscovered"> <AbilityGroupEffect abilityeffecttype="OnLocationDiscovered">
@@ -301,10 +301,10 @@
<Talent identifier="bigguns"> <Talent identifier="bigguns">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="2,4" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="2,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.bigguns"> <Description tag="talentdescription.bigguns">
<Replace tag="[amount]" value="30" color="gui.green"/> <Replace tag="[amount]" value="60" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.reducedualwieldpenalty"> <Description tag="talentdescription.reducedualwieldpenalty">
<Replace tag="[amount]" value="50" color="gui.green"/> <Replace tag="[amount]" value="60" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.unlockrecipe"> <Description tag="talentdescription.unlockrecipe">
<Replace tag="[itemname]" value="entityname.handcannon, entityname.handcannonround" color="gui.orange"/> <Replace tag="[itemname]" value="entityname.handcannon, entityname.handcannonround" color="gui.orange"/>
@@ -317,12 +317,12 @@
<AbilityConditionAttackData tags="pistolammoitem"/> <AbilityConditionAttackData tags="pistolammoitem"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.3" /> <CharacterAbilityModifyAttackData addeddamagemultiplier="0.6" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="DualWieldingPenaltyReduction" value="0.5"/> <CharacterAbilityGiveStat stattype="DualWieldingPenaltyReduction" value="0.6"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -331,20 +331,20 @@
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="1,5" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="1,5" sheetelementsize="128,128"/>
<Description tag="talentdescription.lonewolf"/> <Description tag="talentdescription.lonewolf"/>
<Description tag="talentdescription.additionalstattype"> <Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="20" color="gui.green"/> <Replace tag="[amount]" value="40" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.physicalresistance" color="gui.orange"/> <Replace tag="[stattype]" value="stattypenames.physicalresistance" color="gui.orange"/>
</Description> </Description>
<Description tag="talentdescription.additionalstattype"> <Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="20" color="gui.green"/> <Replace tag="[amount]" value="40" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.stunresistance" color="gui.orange"/> <Replace tag="[stattype]" value="stattypenames.stunresistance" color="gui.orange"/>
</Description> </Description>
<Description tag="talentdescription.additionalstattype"> <Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="20" color="gui.green"/> <Replace tag="[amount]" value="40" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.meleedamagebonus" color="gui.orange"/> <Replace tag="[stattype]" value="stattypenames.meleedamagebonus" color="gui.orange"/>
</Description> </Description>
<AbilityGroupInterval interval="0.9"> <AbilityGroupInterval interval="0.9">
<Conditions> <Conditions>
<AbilityConditionAllyNearby distance="2000" truthywhen="NoCharacterMatches"/> <AbilityConditionAllyNearby distance="1000" truthywhen="NoCharacterMatches"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityApplyStatusEffects> <CharacterAbilityApplyStatusEffects>
@@ -361,8 +361,8 @@
<Talent identifier="deputy"> <Talent identifier="deputy">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="0,5" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="0,5" sheetelementsize="128,128"/>
<Description tag="talentdescription.deputy"> <Description tag="talentdescription.deputy">
<Replace tag="[skillbonus1]" value="20" color="gui.green"/> <Replace tag="[skillbonus1]" value="40" color="gui.green"/>
<Replace tag="[skillbonus2]" value="20" color="gui.green"/> <Replace tag="[skillbonus2]" value="40" color="gui.green"/>
</Description> </Description>
<AbilityGroupInterval interval="0.9"> <AbilityGroupInterval interval="0.9">
<Abilities> <Abilities>
@@ -389,8 +389,8 @@
<Talent identifier="logisticsexpert"> <Talent identifier="logisticsexpert">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="0,6" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="0,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.logisticsexpert"> <Description tag="talentdescription.logisticsexpert">
<Replace tag="[xpbonus]" value="20" color="gui.green"/> <Replace tag="[xpbonus]" value="80" color="gui.green"/>
<Replace tag="[moneybonus]" value="20" color="gui.green"/> <Replace tag="[moneybonus]" value="80" color="gui.green"/>
<Replace tag="[missiontype1]" value="missiontype.cargo" color="gui.orange"/> <Replace tag="[missiontype1]" value="missiontype.cargo" color="gui.orange"/>
<Replace tag="[missiontype2]" value="missiontype.personneltransport" color="gui.orange"/> <Replace tag="[missiontype2]" value="missiontype.personneltransport" color="gui.orange"/>
</Description> </Description>
@@ -399,7 +399,7 @@
<AbilityConditionMission missiontype="Cargo,Escort"/> <AbilityConditionMission missiontype="Cargo,Escort"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyValue multiplyvalue="1.2"/> <CharacterAbilityModifyValue multiplyvalue="1.8"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnGainMissionExperience"> <AbilityGroupEffect abilityeffecttype="OnGainMissionExperience">
@@ -407,7 +407,7 @@
<AbilityConditionMission missiontype="Cargo,Escort"/> <AbilityConditionMission missiontype="Cargo,Escort"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyValue multiplyvalue="1.2"/> <CharacterAbilityModifyValue multiplyvalue="1.8"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -415,13 +415,13 @@
<Talent identifier="prodigy"> <Talent identifier="prodigy">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="2,4" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="2,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.additionalstattype"> <Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="50" color="gui.green"/> <Replace tag="[amount]" value="200" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.skillgainspeed" color="gui.orange"/> <Replace tag="[stattype]" value="stattypenames.skillgainspeed" color="gui.orange"/>
</Description> </Description>
<AbilityGroupInterval> <AbilityGroupInterval>
<Abilities> <Abilities>
<!-- 1 = +100% --> <!-- 1 = +100% -->
<CharacterAbilityModifyStat stattype="SkillGainSpeed" value="0.5"/> <CharacterAbilityModifyStat stattype="SkillGainSpeed" value="2"/>
</Abilities> </Abilities>
</AbilityGroupInterval> </AbilityGroupInterval>
</Talent> </Talent>
@@ -430,7 +430,7 @@
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="3,1" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="3,1" sheetelementsize="128,128"/>
<Description tag="talentdescription.appliestoallcrew"/> <Description tag="talentdescription.appliestoallcrew"/>
<Description tag="talentdescription.additionalstattype"> <Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="25" color="gui.green"/> <Replace tag="[amount]" value="100" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.skillgainspeed" color="gui.orange"/> <Replace tag="[stattype]" value="stattypenames.skillgainspeed" color="gui.orange"/>
</Description> </Description>
<AbilityGroupInterval interval="0.9"> <AbilityGroupInterval interval="0.9">
@@ -449,21 +449,21 @@
<Talent identifier="veteran"> <Talent identifier="veteran">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="2,1" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="2,1" sheetelementsize="128,128"/>
<Description tag="talentdescription.veteran"> <Description tag="talentdescription.veteran">
<Replace tag="[helmbonus]" value="20" color="gui.green"/> <Replace tag="[helmbonus]" value="40" color="gui.green"/>
<Replace tag="[otherbonus]" value="5" color="gui.green"/> <Replace tag="[otherbonus]" value="20" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.additionalstattype"> <Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="10" color="gui.green"/> <Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.repairspeed" color="gui.orange"/> <Replace tag="[stattype]" value="stattypenames.repairspeed" color="gui.orange"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="HelmSkillBonus" value="20"/> <CharacterAbilityGiveStat stattype="HelmSkillBonus" value="40"/>
<CharacterAbilityGiveStat stattype="ElectricalSkillBonus" value="5"/> <CharacterAbilityGiveStat stattype="ElectricalSkillBonus" value="20"/>
<CharacterAbilityGiveStat stattype="MechanicalSkillBonus" value="5"/> <CharacterAbilityGiveStat stattype="MechanicalSkillBonus" value="20"/>
<CharacterAbilityGiveStat stattype="MedicalSkillBonus" value="5"/> <CharacterAbilityGiveStat stattype="MedicalSkillBonus" value="20"/>
<CharacterAbilityGiveStat stattype="WeaponsSkillBonus" value="5"/> <CharacterAbilityGiveStat stattype="WeaponsSkillBonus" value="20"/>
<CharacterAbilityGiveStat stattype="RepairSpeed" value="0.1"/> <CharacterAbilityGiveStat stattype="RepairSpeed" value="0.2"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -471,10 +471,10 @@
<Talent identifier="quickdraw"> <Talent identifier="quickdraw">
<Description tag="talentdescription.quickdraw"> <Description tag="talentdescription.quickdraw">
<Replace tag="[seconds]" value="8" color="gui.green"/> <Replace tag="[seconds]" value="8" color="gui.green"/>
<Replace tag="[damage]" value="25" color="gui.green"/> <Replace tag="[damage]" value="50" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.reducedualwieldpenalty"> <Description tag="talentdescription.reducedualwieldpenalty">
<Replace tag="[amount]" value="50" color="gui.green"/> <Replace tag="[amount]" value="75" color="gui.green"/>
</Description> </Description>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="1,0" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="1,0" sheetelementsize="128,128"/>
<AbilityGroupInterval interval="1"> <AbilityGroupInterval interval="1">
@@ -494,7 +494,7 @@
<AbilityConditionAttackData tags="pistolammoitem"/> <AbilityConditionAttackData tags="pistolammoitem"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.25"/> <CharacterAbilityModifyAttackData addeddamagemultiplier="0.5"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnUseRangedWeapon"> <AbilityGroupEffect abilityeffecttype="OnUseRangedWeapon">
@@ -514,14 +514,14 @@
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="DualWieldingPenaltyReduction" value="0.5"/> <CharacterAbilityGiveStat stattype="DualWieldingPenaltyReduction" value="0.75"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
<Talent identifier="sailorwithnoname"> <Talent identifier="sailorwithnoname">
<Description tag="talentdescription.skillbonus"> <Description tag="talentdescription.skillbonus">
<Replace tag="[amount]" value="20" color="gui.green"/> <Replace tag="[amount]" value="40" color="gui.green"/>
<Replace tag="[skillname]" value="skillname.medical" color="gui.orange"/> <Replace tag="[skillname]" value="skillname.medical" color="gui.orange"/>
</Description> </Description>
<Description tag="talentdescription.unlockrecipe"> <Description tag="talentdescription.unlockrecipe">
@@ -530,7 +530,7 @@
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="6,1" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="6,1" sheetelementsize="128,128"/>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="MedicalSkillBonus" value="20"/> <CharacterAbilityGiveStat stattype="MedicalSkillBonus" value="40"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AddedRecipe itemidentifier="cigar"/> <AddedRecipe itemidentifier="cigar"/>
@@ -539,7 +539,7 @@
<Talent identifier="drunkensailor"> <Talent identifier="drunkensailor">
<Description tag="talentdescription.drunkensailor"> <Description tag="talentdescription.drunkensailor">
<Replace tag="[stunresistance]" value="75" color="gui.green"/> <Replace tag="[stunresistance]" value="93.75" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.unlockrecipe"> <Description tag="talentdescription.unlockrecipe">
<Replace tag="[itemname]" value="entityname.rum" color="gui.orange"/> <Replace tag="[itemname]" value="entityname.rum" color="gui.orange"/>
@@ -550,7 +550,7 @@
<AbilityConditionHasAffliction afflictionidentifier="drunknodebuffs"/> <AbilityConditionHasAffliction afflictionidentifier="drunknodebuffs"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyResistance resistanceid="stun" multiplier="0.25"/> <CharacterAbilityModifyResistance resistanceid="stun" multiplier="0.06"/>
<CharacterAbilityModifyResistance resistanceid="nausea" multiplier="0"/> <CharacterAbilityModifyResistance resistanceid="nausea" multiplier="0"/>
</Abilities> </Abilities>
</AbilityGroupInterval> </AbilityGroupInterval>
@@ -564,8 +564,8 @@
<Talent identifier="bountyhunter"> <Talent identifier="bountyhunter">
<Description tag="talentdescription.logisticsexpert"> <Description tag="talentdescription.logisticsexpert">
<Replace tag="[xpbonus]" value="15" color="gui.green"/> <Replace tag="[xpbonus]" value="60" color="gui.green"/>
<Replace tag="[moneybonus]" value="15" color="gui.green"/> <Replace tag="[moneybonus]" value="60" color="gui.green"/>
<Replace tag="[missiontype1]" value="missiontype.monster" color="gui.orange"/> <Replace tag="[missiontype1]" value="missiontype.monster" color="gui.orange"/>
<Replace tag="[missiontype2]" value="missiontype.nest" color="gui.orange"/> <Replace tag="[missiontype2]" value="missiontype.nest" color="gui.orange"/>
</Description> </Description>
@@ -575,7 +575,7 @@
<AbilityConditionMission missiontype="Monster,Nest"/> <AbilityConditionMission missiontype="Monster,Nest"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyValue multiplyvalue="1.15"/> <CharacterAbilityModifyValue multiplyvalue="1.6"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnGainMissionExperience"> <AbilityGroupEffect abilityeffecttype="OnGainMissionExperience">
@@ -583,17 +583,17 @@
<AbilityConditionMission missiontype="Monster,Nest"/> <AbilityConditionMission missiontype="Monster,Nest"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyValue multiplyvalue="1.15"/> <CharacterAbilityModifyValue multiplyvalue="1.6"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
<Talent identifier="travelingtradesman"> <Talent identifier="travelingtradesman">
<Description tag="talentdescription.appliestoallcrew"> <Description tag="talentdescription.appliestoallcrew">
<Replace tag="[amount]" value="20" color="gui.green"/> <Replace tag="[amount]" value="40" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.specialsaleitemincrease"> <Description tag="talentdescription.specialsaleitemincrease">
<Replace tag="[itemcount]" value="3" color="gui.green"/> <Replace tag="[itemcount]" value="6" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.additionalstattype"> <Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="20" color="gui.green"/> <Replace tag="[amount]" value="20" color="gui.green"/>
@@ -603,8 +603,8 @@
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="7,0" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="7,0" sheetelementsize="128,128"/>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="ExtraSpecialSalesCount" value="3"/> <CharacterAbilityGiveStat stattype="ExtraSpecialSalesCount" value="6"/>
<CharacterAbilityGivePermanentStat statidentifier="all" stattype="StoreSellMultiplier" value="0.2" setvalue="true" /> <CharacterAbilityGivePermanentStat statidentifier="all" stattype="StoreSellMultiplier" value="0.4" setvalue="true" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -633,9 +633,9 @@
<Talent identifier="downwiththeship"> <Talent identifier="downwiththeship">
<Description tag="talentdescription.downwiththeship"> <Description tag="talentdescription.downwiththeship">
<Replace tag="[flooded]" value="50" color="gui.green"/> <Replace tag="[flooded]" value="50" color="gui.green"/>
<Replace tag="[swimmingboost]" value="50" color="gui.green"/> <Replace tag="[swimmingboost]" value="100" color="gui.green"/>
<Replace tag="[repairspeed]" value="50" color="gui.green"/> <Replace tag="[repairspeed]" value="100" color="gui.green"/>
<Replace tag="[duration]" value="60" color="gui.green"/> <Replace tag="[duration]" value="90" color="gui.green"/>
</Description> </Description>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="0,1" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="0,1" sheetelementsize="128,128"/>
<AbilityGroupInterval interval="1"> <AbilityGroupInterval interval="1">
@@ -656,7 +656,7 @@
<Talent identifier="commendations"> <Talent identifier="commendations">
<Description tag="talentdescription.commendations"> <Description tag="talentdescription.commendations">
<Replace tag="[selfxpgain]" value="275" color="gui.green"/> <Replace tag="[selfxpgain]" value="17600" color="gui.green"/>
</Description> </Description>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="1,1" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="1,1" sheetelementsize="128,128"/>
<AbilityGroupEffect abilityeffecttype="OnAnyMissionCompleted"> <AbilityGroupEffect abilityeffecttype="OnAnyMissionCompleted">
@@ -674,8 +674,8 @@
<Talent identifier="camaraderie"> <Talent identifier="camaraderie">
<Description tag="talentdescription.camaraderienew"> <Description tag="talentdescription.camaraderienew">
<Replace tag="[extraexperience]" value="10" color="gui.green"/> <Replace tag="[extraexperience]" value="40" color="gui.green"/>
<Replace tag="[resistanceamount]" value="5" color="gui.green"/> <Replace tag="[resistanceamount]" value="10" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.assistantsdontcount"/> <Description tag="talentdescription.assistantsdontcount"/>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="5,1" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="5,1" sheetelementsize="128,128"/>
@@ -684,7 +684,7 @@
<AbilityConditionNoCrewDied/> <AbilityConditionNoCrewDied/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyValue multiplyvalue="1.1"/> <CharacterAbilityModifyValue multiplyvalue="1.4"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupInterval interval="0.9"> <AbilityGroupInterval interval="0.9">

View File

@@ -92,7 +92,7 @@
<Effect <Effect
minstrength="0" minstrength="0"
maxstrength="600"> maxstrength="600">
<StatValue stattype="MedicalSkillBonus" value="30" /> <StatValue stattype="MedicalSkillBonus" value="60" />
</Effect> </Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="4,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/> <Icon texture="Content/UI/TalentsIcons4.png" sheetindex="4,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction> </Affliction>
@@ -110,8 +110,8 @@
<Effect <Effect
minstrength="0" minstrength="0"
maxstrength="1"> maxstrength="1">
<StatValue stattype="MovementSpeed" value="0.05" /> <StatValue stattype="MovementSpeed" value="0.1" />
<StatValue stattype="MaximumHealthMultiplier" value="0.10" /> <StatValue stattype="MaximumHealthMultiplier" value="0.2" />
</Effect> </Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="7,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/> <Icon texture="Content/UI/TalentsIcons4.png" sheetindex="7,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction> </Affliction>
@@ -148,7 +148,7 @@
showinhealthscannerthreshold="1000" showinhealthscannerthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"> iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1" strengthchange="-1"> <Effect minstrength="0" maxstrength="1" strengthchange="-1">
<StatValue stattype="MovementSpeed" value="0.4"/> <StatValue stattype="MovementSpeed" value="0.6"/>
</Effect> </Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="5,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/> <Icon texture="Content/UI/TalentsIcons4.png" sheetindex="5,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction> </Affliction>
@@ -168,7 +168,7 @@
showinhealthscannerthreshold="1000" showinhealthscannerthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"> iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1" strengthchange="-1"> <Effect minstrength="0" maxstrength="1" strengthchange="-1">
<StatValue stattype="CPRBoost" value="0.2"/> <StatValue stattype="CPRBoost" value="0.4"/>
</Effect> </Effect>
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="2,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="2,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction> </Affliction>
@@ -187,7 +187,7 @@
minstrength="0" minstrength="0"
maxstrength="60" maxstrength="60"
strengthchange="0"> strengthchange="0">
<StatValue stattype="MaximumHealthMultiplier" value="0.2" /> <StatValue stattype="MaximumHealthMultiplier" value="0.4" />
</Effect> </Effect>
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="3,6" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="3,6" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction> </Affliction>

View File

@@ -3,10 +3,10 @@
<Talent identifier="macrodosing"> <Talent identifier="macrodosing">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="1,5" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="1,5" sheetelementsize="128,128"/>
<Description tag="talentdescription.increaseappliedbuffduration"> <Description tag="talentdescription.increaseappliedbuffduration">
<Replace tag="[amount]" value="25" color="gui.green"/> <Replace tag="[amount]" value="50" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.poisonsincreased"> <Description tag="talentdescription.poisonsincreased">
<Replace tag="[amount]" value="100" color="gui.green"/> <Replace tag="[amount]" value="200" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.unlockrecipe"> <Description tag="talentdescription.unlockrecipe">
<Replace tag="[itemname]" value="entityname.endocrinebooster" color="gui.orange"/> <Replace tag="[itemname]" value="entityname.endocrinebooster" color="gui.orange"/>
@@ -14,8 +14,8 @@
<Description tag="entitydescription.endocrinebooster" /> <Description tag="entitydescription.endocrinebooster" />
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="BuffItemApplyingMultiplier" value="0.25"/> <CharacterAbilityGiveStat stattype="BuffItemApplyingMultiplier" value="0.5"/>
<CharacterAbilityGiveStat stattype="PoisonMultiplier" value="1.0"/> <CharacterAbilityGiveStat stattype="PoisonMultiplier" value="2"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AddedRecipe itemidentifier="endocrinebooster"/> <AddedRecipe itemidentifier="endocrinebooster"/>
@@ -24,15 +24,15 @@
<Talent identifier="labcontacts"> <Talent identifier="labcontacts">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="7,7" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="7,7" sheetelementsize="128,128"/>
<Description tag="talentdescription.chemicalsboughtcheaper"> <Description tag="talentdescription.chemicalsboughtcheaper">
<Replace tag="[amount]" value="30" color="gui.green"/> <Replace tag="[amount]" value="60" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.constructmedicinefaster"> <Description tag="talentdescription.constructmedicinefaster">
<Replace tag="[amount]" value="100" color="gui.green"/> <Replace tag="[amount]" value="200" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGivePermanentStat statidentifier="medical" stattype="FabricationSpeed" value="1" setvalue="true"/> <CharacterAbilityGivePermanentStat statidentifier="medical" stattype="FabricationSpeed" value="2" setvalue="true"/>
<CharacterAbilityGivePermanentStat statidentifier="chem" stattype="StoreBuyMultiplier" value="0.3" setvalue="true" /> <CharacterAbilityGivePermanentStat statidentifier="chem" stattype="StoreBuyMultiplier" value="0.6" setvalue="true" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -49,12 +49,12 @@
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="2,6" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="2,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.blackmarketgenes"/> <Description tag="talentdescription.blackmarketgenes"/>
<Description tag="talentdescription.sellgeneticmaterialsmultiplier"> <Description tag="talentdescription.sellgeneticmaterialsmultiplier">
<Replace tag="[amount]" value="50" color="gui.green"/> <Replace tag="[amount]" value="100" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGivePermanentStat statidentifier="unidentifiedgeneticmaterial" stattype="StoreSellMultiplier" value="0.5" setvalue="true" /> <CharacterAbilityGivePermanentStat statidentifier="unidentifiedgeneticmaterial" stattype="StoreSellMultiplier" value="1" setvalue="true" />
<CharacterAbilityGivePermanentStat statidentifier="geneticmaterial" stattype="StoreSellMultiplier" value="0.5" setvalue="true" /> <CharacterAbilityGivePermanentStat statidentifier="geneticmaterial" stattype="StoreSellMultiplier" value="1" setvalue="true" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AddedStoreItem itemtag="blackmarketgenes" /> <AddedStoreItem itemtag="blackmarketgenes" />
@@ -85,7 +85,7 @@
<Talent identifier="medicalassistance"> <Talent identifier="medicalassistance">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="2,4" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="2,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.medicalassistance"> <Description tag="talentdescription.medicalassistance">
<Replace tag="[amount]" value="30" color="gui.green"/> <Replace tag="[amount]" value="60" color="gui.green"/>
</Description> </Description>
<AbilityGroupInterval interval="0.9"> <AbilityGroupInterval interval="0.9">
<Abilities> <Abilities>
@@ -104,7 +104,7 @@
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="3,4" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="3,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.assistantdragatfullspeed"/> <Description tag="talentdescription.assistantdragatfullspeed"/>
<Description tag="talentdescription.emergencyresponse"> <Description tag="talentdescription.emergencyresponse">
<Replace tag="[movementspeed]" value="40" color="gui.green"/> <Replace tag="[movementspeed]" value="60" color="gui.green"/>
</Description> </Description>
<AbilityGroupInterval interval="0.9"> <AbilityGroupInterval interval="0.9">
<Conditions> <Conditions>
@@ -137,11 +137,11 @@
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="2,5" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="2,5" sheetelementsize="128,128"/>
<Description tag="talentdescription.medicalexpertise"> <Description tag="talentdescription.medicalexpertise">
<Replace tag="[skill]" value="skillname.medical" color="gui.orange"/> <Replace tag="[skill]" value="skillname.medical" color="gui.orange"/>
<Replace tag="[amount]" value="30" color="gui.green"/> <Replace tag="[amount]" value="60" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="MedicalSkillBonus" value="30"/> <CharacterAbilityGiveStat stattype="MedicalSkillBonus" value="60"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnApplyTreatment"> <AbilityGroupEffect abilityeffecttype="OnApplyTreatment">
@@ -153,8 +153,8 @@
<StatusEffects> <StatusEffects>
<!-- improve bandage effectiveness --> <!-- improve bandage effectiveness -->
<StatusEffect tags="medical" type="OnAbility" target="Limb" duration="6.0"> <StatusEffect tags="medical" type="OnAbility" target="Limb" duration="6.0">
<ReduceAffliction type="bleeding" amount="1.5" /> <ReduceAffliction type="bleeding" amount="2.25" />
<ReduceAffliction type="burn" amount="1.5" /> <ReduceAffliction type="burn" amount="2.25" />
</StatusEffect> </StatusEffect>
</StatusEffects> </StatusEffects>
</CharacterAbilityApplyStatusEffects> </CharacterAbilityApplyStatusEffects>
@@ -165,8 +165,8 @@
<Talent identifier="genetampering"> <Talent identifier="genetampering">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="6,6" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="6,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.genetampering"> <Description tag="talentdescription.genetampering">
<Replace tag="[healthamount]" value="10" color="gui.green"/> <Replace tag="[healthamount]" value="20" color="gui.green"/>
<Replace tag="[movementspeed]" value="5" color="gui.green"/> <Replace tag="[movementspeed]" value="10" color="gui.green"/>
</Description> </Description>
<AbilityGroupInterval interval="0.9"> <AbilityGroupInterval interval="0.9">
<Abilities> <Abilities>
@@ -217,7 +217,7 @@
<CharacterAbilityApplyStatusEffects> <CharacterAbilityApplyStatusEffects>
<StatusEffects> <StatusEffects>
<StatusEffect type="OnAbility" target="UseTarget" spawnitemrandomly="true" > <StatusEffect type="OnAbility" target="UseTarget" spawnitemrandomly="true" >
<SpawnItem identifiers="alienblood" spawnposition="ThisInventory" /> <SpawnItem identifiers="alienblood" spawnposition="ThisInventory" MinAmount="4" />
</StatusEffect> </StatusEffect>
</StatusEffects> </StatusEffects>
</CharacterAbilityApplyStatusEffects> </CharacterAbilityApplyStatusEffects>
@@ -231,7 +231,7 @@
<Description tag="talentdescription.blooddonor" /> <Description tag="talentdescription.blooddonor" />
<AbilityGroupEffect abilityeffecttype="OnAnyMissionCompleted"> <AbilityGroupEffect abilityeffecttype="OnAnyMissionCompleted">
<Abilities> <Abilities>
<CharacterAbilityPutItem itemidentifier="antibloodloss2" amount="1"/> <CharacterAbilityPutItem itemidentifier="antibloodloss2" amount="2"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -239,7 +239,7 @@
<Talent identifier="stayinalive"> <Talent identifier="stayinalive">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="6,2" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="6,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.slightlypowerfulcpr"> <Description tag="talentdescription.slightlypowerfulcpr">
<Replace tag="[amount]" value="20" color="gui.green"/> <Replace tag="[amount]" value="40" color="gui.green"/>
</Description> </Description>
<AbilityGroupInterval interval="0.9"> <AbilityGroupInterval interval="0.9">
<Abilities> <Abilities>
@@ -257,11 +257,11 @@
<Talent identifier="selfcare"> <Talent identifier="selfcare">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="0,0" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="0,0" sheetelementsize="128,128"/>
<Description tag="talentdescription.medicaleffectiveness"> <Description tag="talentdescription.medicaleffectiveness">
<Replace tag="[amount]" value="20" color="gui.green"/> <Replace tag="[amount]" value="60" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="MedicalItemEffectivenessMultiplier" value="0.2" /> <CharacterAbilityGiveStat stattype="MedicalItemEffectivenessMultiplier" value="0.6" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -269,17 +269,17 @@
<Talent identifier="laresistance"> <Talent identifier="laresistance">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="7,4" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="7,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.additionalresistanceself"> <Description tag="talentdescription.additionalresistanceself">
<Replace tag="[amount]" value="50" color="gui.green"/> <Replace tag="[amount]" value="100" color="gui.green"/>
<Replace tag="[affliction]" value="afflictionname.opiateaddiction" color="gui.orange"/> <Replace tag="[affliction]" value="afflictionname.opiateaddiction" color="gui.orange"/>
</Description> </Description>
<Description tag="talentdescription.additionalresistanceself"> <Description tag="talentdescription.additionalresistanceself">
<Replace tag="[amount]" value="50" color="gui.green"/> <Replace tag="[amount]" value="100" color="gui.green"/>
<Replace tag="[affliction]" value="afflictionname.chemaddiction" color="gui.orange"/> <Replace tag="[affliction]" value="afflictionname.chemaddiction" color="gui.orange"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveResistance resistanceid="opiateaddiction" multiplier="0.5"/> <CharacterAbilityGiveResistance resistanceid="opiateaddiction" multiplier="1"/>
<CharacterAbilityGiveResistance resistanceid="chemaddiction" multiplier="0.5"/> <CharacterAbilityGiveResistance resistanceid="chemaddiction" multiplier="1"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -287,12 +287,12 @@
<Talent identifier="exampleofhealth"> <Talent identifier="exampleofhealth">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="6,4" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="6,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.additionalstattypeself"> <Description tag="talentdescription.additionalstattypeself">
<Replace tag="[amount]" value="20" color="gui.green"/> <Replace tag="[amount]" value="40" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.maximumhealthmultiplier" color="gui.orange"/> <Replace tag="[stattype]" value="stattypenames.maximumhealthmultiplier" color="gui.orange"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="MaximumHealthMultiplier" value="0.2"/> <CharacterAbilityGiveStat stattype="MaximumHealthMultiplier" value="0.4"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -300,8 +300,8 @@
<Talent identifier="nobodyimportantdies"> <Talent identifier="nobodyimportantdies">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="2,7" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="2,7" sheetelementsize="128,128"/>
<Description tag="talentdescription.nobodyimportantdies"> <Description tag="talentdescription.nobodyimportantdies">
<Replace tag="[amount]" value="10" color="gui.green"/> <Replace tag="[amount]" value="30" color="gui.green"/>
<Replace tag="[penalty]" value="20" color="gui.red"/> <Replace tag="[penalty]" value="10" color="gui.red"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="OnReduceAffliction"> <AbilityGroupEffect abilityeffecttype="OnReduceAffliction">
<Conditions> <Conditions>
@@ -310,10 +310,10 @@
</AbilityConditionCharacter> </AbilityConditionCharacter>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyValue multiplyvalue="0.8"/> <CharacterAbilityModifyValue multiplyvalue="0.9"/>
</Abilities> </Abilities>
<FallbackAbilities> <FallbackAbilities>
<CharacterAbilityModifyValue multiplyvalue="1.1"/> <CharacterAbilityModifyValue multiplyvalue="1.3"/>
</FallbackAbilities> </FallbackAbilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -321,21 +321,21 @@
<Talent identifier="healthinsurance"> <Talent identifier="healthinsurance">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,2" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.healthinsurance"> <Description tag="talentdescription.healthinsurance">
<Replace tag="[amount]" value="30" color="gui.orange"/> <Replace tag="[amount]" value="60" color="gui.orange"/>
<Replace tag="[money]" value="100" color="gui.green"/> <Replace tag="[money]" value="400" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.medicalitemscostless"> <Description tag="talentdescription.medicalitemscostless">
<Replace tag="[amount]" value="10" color="gui.green"/> <Replace tag="[amount]" value="20" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGivePermanentStat statidentifier="medical" stattype="StoreBuyMultiplier" value="0.1" setvalue="true" /> <CharacterAbilityGivePermanentStat statidentifier="medical" stattype="StoreBuyMultiplier" value="0.2" setvalue="true" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupInterval interval="1"> <AbilityGroupInterval interval="1">
<Conditions> <Conditions>
<AbilityConditionHasPermanentStat statidentifier="healthinsurance" min="1" invert="true"/> <AbilityConditionHasPermanentStat statidentifier="healthinsurance" min="1" invert="true"/>
<AbilityConditionAboveVitality invert="true" vitalitypercentage="0.3"/> <AbilityConditionAboveVitality invert="true" vitalitypercentage="0.6"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityGivePermanentStat statidentifier="healthinsurance" value="1" setvalue="true" /> <CharacterAbilityGivePermanentStat statidentifier="healthinsurance" value="1" setvalue="true" />
@@ -373,14 +373,14 @@
<Talent identifier="supersoldiers"> <Talent identifier="supersoldiers">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="7,5" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="7,5" sheetelementsize="128,128"/>
<Description tag="talentdescription.increaseappliedbuffduration"> <Description tag="talentdescription.increaseappliedbuffduration">
<Replace tag="[amount]" value="25" color="gui.green"/> <Replace tag="[amount]" value="50" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.unlockrecipe"> <Description tag="talentdescription.unlockrecipe">
<Replace tag="[itemname]" value="entityname.combatstimulantsyringe" color="gui.orange"/> <Replace tag="[itemname]" value="entityname.combatstimulantsyringe" color="gui.orange"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="BuffItemApplyingMultiplier" value="0.25"/> <CharacterAbilityGiveStat stattype="BuffItemApplyingMultiplier" value="0.5"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AddedRecipe itemidentifier="combatstimulantsyringe"/> <AddedRecipe itemidentifier="combatstimulantsyringe"/>
@@ -389,14 +389,14 @@
<Talent identifier="whatastench"> <Talent identifier="whatastench">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="0,5" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="0,5" sheetelementsize="128,128"/>
<Description tag="talentdescription.acidsdealmoredamage"> <Description tag="talentdescription.acidsdealmoredamage">
<Replace tag="[amount]" value="15" color="gui.green"/> <Replace tag="[amount]" value="30" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.unlockrecipe"> <Description tag="talentdescription.unlockrecipe">
<Replace tag="[itemname]" value="entityname.chemgrenade,entityname.40mmchemgrenade" color="gui.orange"/> <Replace tag="[itemname]" value="entityname.chemgrenade,entityname.40mmchemgrenade" color="gui.orange"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="OnAddDamageAffliction"> <AbilityGroupEffect abilityeffecttype="OnAddDamageAffliction">
<Abilities> <Abilities>
<CharacterAbilityModifyAffliction afflictionidentifiers="acidburn" addedmultiplier="0.15" /> <CharacterAbilityModifyAffliction afflictionidentifiers="acidburn" addedmultiplier="0.3" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AddedRecipe itemidentifier="chemgrenade"/> <AddedRecipe itemidentifier="chemgrenade"/>
@@ -406,7 +406,7 @@
<Talent identifier="vitaminsupplements"> <Talent identifier="vitaminsupplements">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="4,5" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="4,5" sheetelementsize="128,128"/>
<Description tag="talentdescription.vitaminsupplements"> <Description tag="talentdescription.vitaminsupplements">
<Replace tag="[healthboost]" value="20" color="gui.green"/> <Replace tag="[healthboost]" value="40" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="OnApplyTreatment"> <AbilityGroupEffect abilityeffecttype="OnApplyTreatment">
<Conditions> <Conditions>
@@ -431,11 +431,11 @@
<Talent identifier="genesplicer"> <Talent identifier="genesplicer">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="1,6" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="1,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.geneticmaterialrefineflatbonus"> <Description tag="talentdescription.geneticmaterialrefineflatbonus">
<Replace tag="[amount]" value="10" color="gui.green"/> <Replace tag="[amount]" value="20" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="GeneticMaterialRefineBonus" value="10"/> <CharacterAbilityGiveStat stattype="GeneticMaterialRefineBonus" value="20"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -443,11 +443,11 @@
<Talent identifier="drsubmarine"> <Talent identifier="drsubmarine">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="0,6" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="0,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.gainmedicalitemeffectiveness"> <Description tag="talentdescription.gainmedicalitemeffectiveness">
<Replace tag="[amount]" value="25" color="gui.green"/> <Replace tag="[amount]" value="50" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="MedicalItemApplyingMultiplier" value="0.25"/> <CharacterAbilityGiveStat stattype="MedicalItemApplyingMultiplier" value="0.5"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -479,7 +479,7 @@
<Talent identifier="geneharvester"> <Talent identifier="geneharvester">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="3,6" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="3,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.geneharvester"> <Description tag="talentdescription.geneharvester">
<Replace tag="[probability]" value="20" color="gui.green"/> <Replace tag="[probability]" value="60" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="OnRoundEnd"> <AbilityGroupEffect abilityeffecttype="OnRoundEnd">
<Abilities> <Abilities>
@@ -494,7 +494,7 @@
<Conditional ispet="false" /> <Conditional ispet="false" />
</AbilityConditionCharacter> </AbilityConditionCharacter>
<AbilityConditionCharacterNotLooted identifier="geneharvester"/> <AbilityConditionCharacterNotLooted identifier="geneharvester"/>
<AbilityConditionServerRandom randomchance="0.2" /> <AbilityConditionServerRandom randomchance="0.6" />
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityApplyStatusEffects> <CharacterAbilityApplyStatusEffects>
@@ -520,7 +520,7 @@
<Talent identifier="plaguedoctor"> <Talent identifier="plaguedoctor">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="0,3" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="0,3" sheetelementsize="128,128"/>
<Description tag="talentdescription.additionalresistanceself"> <Description tag="talentdescription.additionalresistanceself">
<Replace tag="[amount]" value="50" color="gui.green"/> <Replace tag="[amount]" value="100" color="gui.green"/>
<Replace tag="[affliction]" value="afflictionname.acidburn" color="gui.orange"/> <Replace tag="[affliction]" value="afflictionname.acidburn" color="gui.orange"/>
</Description> </Description>
<Description tag="talentdescription.unlockrecipe"> <Description tag="talentdescription.unlockrecipe">
@@ -530,7 +530,7 @@
<AddedRecipe itemidentifier="sulphuricacidsyringe"/> <AddedRecipe itemidentifier="sulphuricacidsyringe"/>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveResistance resistanceid="acidburn" multiplier="0.5"/> <CharacterAbilityGiveResistance resistanceid="acidburn" multiplier="1"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>

View File

@@ -25,11 +25,11 @@
hideiconafterdelay="true" hideiconafterdelay="true"
limbspecific="false" limbspecific="false"
maxstrength="60" maxstrength="60"
duration="60" duration="90"
treatmentthreshold="1000" treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"> iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="60" strengthchange="-1"> <Effect minstrength="0" maxstrength="60" strengthchange="-1">
<StatValue stattype="RepairSpeed" value="0.25" /> <StatValue stattype="RepairSpeed" value="0.5" />
<StatusEffect target="Character"> <StatusEffect target="Character">
<TriggerAnimation Type="Walk" filename="JollyWalk" priority="3" ExpectedSpecies="Human" /> <TriggerAnimation Type="Walk" filename="JollyWalk" priority="3" ExpectedSpecies="Human" />
</StatusEffect> </StatusEffect>
@@ -81,8 +81,8 @@
treatmentthreshold="1000" treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"> iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1"> <Effect minstrength="0" maxstrength="1">
<StatValue stattype="RepairSpeed" value="0.5" /> <StatValue stattype="RepairSpeed" value="1" />
<StatValue stattype="RepairToolStructureRepairMultiplier" value="0.5" /> <StatValue stattype="RepairToolStructureRepairMultiplier" value="1" />
</Effect> </Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="2,3" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons4.png" sheetindex="2,3" sheetelementsize="128,128"/>
</Affliction> </Affliction>

View File

@@ -3,14 +3,14 @@
<Talent identifier="betterthannew"> <Talent identifier="betterthannew">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="5,3" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="5,3" sheetelementsize="128,128"/>
<Description tag="talentdescription.betterthannew"> <Description tag="talentdescription.betterthannew">
<Replace tag="[amount]" value="30" color="gui.green"/> <Replace tag="[amount]" value="60" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="OnRepairComplete"> <AbilityGroupEffect abilityeffecttype="OnRepairComplete">
<Conditions> <Conditions>
<AbilityConditionItem tags="junctionbox,supercapacitor,battery,reactor,sonarmonitor,statusmonitor,navterminal"/> <AbilityConditionItem tags="junctionbox,supercapacitor,battery,reactor,sonarmonitor,statusmonitor,navterminal"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityGiveItemStat stattype="DetoriationSpeed" value="0.7"/> <CharacterAbilityGiveItemStat stattype="DetoriationSpeed" value="0.4"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -18,16 +18,16 @@
<Talent identifier="buzzing"> <Talent identifier="buzzing">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="3,7" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="3,7" sheetelementsize="128,128"/>
<Description tag="talentdescription.buzzing"> <Description tag="talentdescription.buzzing">
<Replace tag="[amount]" value="10" color="gui.green"/> <Replace tag="[amount]" value="20" color="gui.green"/>
</Description> </Description>
<AbilityGroupInterval interval="60"> <AbilityGroupInterval interval="60">
<Abilities> <Abilities>
<CharacterAbilityGiveItemStatToTags tags="reactor" stattype="ReactorMaxOutput" value="1.1" /> <CharacterAbilityGiveItemStatToTags tags="reactor" stattype="ReactorMaxOutput" value="1.2" />
</Abilities> </Abilities>
</AbilityGroupInterval> </AbilityGroupInterval>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveItemStatToTags tags="reactor" stattype="ReactorMaxOutput" value="1.1" /> <CharacterAbilityGiveItemStatToTags tags="reactor" stattype="ReactorMaxOutput" value="1.2" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -35,16 +35,16 @@
<Talent identifier="cruising"> <Talent identifier="cruising">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="6,0" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="6,0" sheetelementsize="128,128"/>
<Description tag="talentdescription.cruising"> <Description tag="talentdescription.cruising">
<Replace tag="[amount]" value="20" color="gui.green"/> <Replace tag="[amount]" value="40" color="gui.green"/>
</Description> </Description>
<AbilityGroupInterval interval="60"> <AbilityGroupInterval interval="60">
<Abilities> <Abilities>
<CharacterAbilityGiveItemStatToTags tags="reactor" stattype="ReactorFuelConsumption" value="0.8" /> <CharacterAbilityGiveItemStatToTags tags="reactor" stattype="ReactorFuelConsumption" value="0.6" />
</Abilities> </Abilities>
</AbilityGroupInterval> </AbilityGroupInterval>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveItemStatToTags tags="reactor" stattype="ReactorFuelConsumption" value="0.8" /> <CharacterAbilityGiveItemStatToTags tags="reactor" stattype="ReactorFuelConsumption" value="0.6" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -52,10 +52,10 @@
<Talent identifier="unstoppablecuriosity"> <Talent identifier="unstoppablecuriosity">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="0,7" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="0,7" sheetelementsize="128,128"/>
<Description tag="talentdescription.gainforcedoorsopenspeed"> <Description tag="talentdescription.gainforcedoorsopenspeed">
<Replace tag="[amount]" value="50" color="gui.green"/> <Replace tag="[amount]" value="100" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.phdinnuclearphysics"> <Description tag="talentdescription.phdinnuclearphysics">
<Replace tag="[powerincrease]" value="100" color="gui.green"/> <Replace tag="[powerincrease]" value="200" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="OnAttack"> <AbilityGroupEffect abilityeffecttype="OnAttack">
<Conditions> <Conditions>
@@ -63,7 +63,7 @@
<AbilityConditionAttackData tags="crowbaritem"/> <AbilityConditionAttackData tags="crowbaritem"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyAttackData addeddamagemultiplier="1"/> <CharacterAbilityModifyAttackData addeddamagemultiplier="2"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnItemPicked"> <AbilityGroupEffect abilityeffecttype="OnItemPicked">
@@ -71,7 +71,7 @@
<AbilityConditionItem tags="door,aliendoor" /> <AbilityConditionItem tags="door,aliendoor" />
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyValue multiplyvalue="0.5" /> <CharacterAbilityModifyValue multiplyvalue="1" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -79,19 +79,19 @@
<Talent identifier="pyromaniac"> <Talent identifier="pyromaniac">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="7,2" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="7,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.pyromaniac"> <Description tag="talentdescription.pyromaniac">
<Replace tag="[burnincrease]" value="25" color="gui.green"/> <Replace tag="[burnincrease]" value="50" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.unlockrecipe"> <Description tag="talentdescription.unlockrecipe">
<Replace tag="[itemname]" value="entityname.flamer" color="gui.orange"/> <Replace tag="[itemname]" value="entityname.flamer" color="gui.orange"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="OnAddDamageAffliction"> <AbilityGroupEffect abilityeffecttype="OnAddDamageAffliction">
<Abilities> <Abilities>
<CharacterAbilityModifyAffliction afflictionidentifiers="burn" addedmultiplier="0.25" /> <CharacterAbilityModifyAffliction afflictionidentifiers="burn" addedmultiplier="0.5" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="BallastFloraDamageMultiplier" value="0.5"/> <CharacterAbilityGiveStat stattype="BallastFloraDamageMultiplier" value="1"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AddedRecipe itemidentifier="flamer"/> <AddedRecipe itemidentifier="flamer"/>
@@ -100,11 +100,11 @@
<Talent identifier="weaponartisan"> <Talent identifier="weaponartisan">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="0,3" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="0,3" sheetelementsize="128,128"/>
<Description tag="talentdescription.crafthighqualityweapons"> <Description tag="talentdescription.crafthighqualityweapons">
<Replace tag="[qualitybonus]" value="1" color="gui.green"/> <Replace tag="[qualitybonus]" value="2" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGivePermanentStat statidentifier="weapon" stattype="IncreaseFabricationQuality" value="1" /> <CharacterAbilityGivePermanentStat statidentifier="weapon" stattype="IncreaseFabricationQuality" value="2" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -114,7 +114,7 @@
<Description tag="talentdescription.electrochemist"> <Description tag="talentdescription.electrochemist">
<Replace tag="[seconds]" value="10" color="gui.green"/> <Replace tag="[seconds]" value="10" color="gui.green"/>
<Replace tag="[powerreduction]" value="80" color="gui.green"/> <Replace tag="[powerreduction]" value="80" color="gui.green"/>
<Replace tag="[stunseconds]" value="4" color="gui.green"/> <Replace tag="[stunseconds]" value="8" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.unlockrecipe"> <Description tag="talentdescription.unlockrecipe">
<Replace tag="[itemname]" value="entityname.arcemitter" color="gui.orange"/> <Replace tag="[itemname]" value="entityname.arcemitter" color="gui.orange"/>
@@ -140,7 +140,7 @@
<CharacterAbilityApplyStatusEffectsToAttacker> <CharacterAbilityApplyStatusEffectsToAttacker>
<StatusEffects> <StatusEffects>
<StatusEffect type="OnAbility" target="Character" targetlimb="Torso" delay="0.1" disabledeltatime="true"> <StatusEffect type="OnAbility" target="Character" targetlimb="Torso" delay="0.1" disabledeltatime="true">
<Affliction identifier="stun" amount="4.0"/> <Affliction identifier="stun" amount="8"/>
<Affliction identifier="electricshock" strength="60"/> <Affliction identifier="electricshock" strength="60"/>
<ParticleEmitter particle="ElectricShock" distancemin="0" distancemax="50" particleamount="5" anglemin="0" anglemax="360" scalemin="0.1" scalemax="0.2" /> <ParticleEmitter particle="ElectricShock" distancemin="0" distancemax="50" particleamount="5" anglemin="0" anglemax="360" scalemin="0.1" scalemax="0.2" />
<sound file="Content/Items/Weapons/WEAPONS_electricalDischarge1.ogg" range="500" /> <sound file="Content/Items/Weapons/WEAPONS_electricalDischarge1.ogg" range="500" />
@@ -174,9 +174,9 @@
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="1,0" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="1,0" sheetelementsize="128,128"/>
<Description tag="talentdescription.melodicrespite2"> <Description tag="talentdescription.melodicrespite2">
<Replace tag="[duration]" value="10" color="gui.green"/> <Replace tag="[duration]" value="10" color="gui.green"/>
<Replace tag="[buffamount]" value="25" color="gui.green"/> <Replace tag="[buffamount]" value="50" color="gui.green"/>
<Replace tag="[buffname]" value="stattypenames.repairspeed" color="gui.orange"/> <Replace tag="[buffname]" value="stattypenames.repairspeed" color="gui.orange"/>
<Replace tag="[buffduration]" value="60" color="gui.green"/> <Replace tag="[buffduration]" value="90" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="OnUseRangedWeapon"> <AbilityGroupEffect abilityeffecttype="OnUseRangedWeapon">
<Conditions> <Conditions>
@@ -198,10 +198,10 @@
<AbilityConditionHasAffliction afflictionidentifier="melodicrespite_charging" minimumpercentage="0.9"/> <AbilityConditionHasAffliction afflictionidentifier="melodicrespite_charging" minimumpercentage="0.9"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityApplyStatusEffectsToAllies range="600"> <CharacterAbilityApplyStatusEffectsToAllies range="1200">
<StatusEffects> <StatusEffects>
<StatusEffect type="OnAbility" target="Character" multiplyafflictionsbymaxvitality="false" interval="1" disabledeltatime="true"> <StatusEffect type="OnAbility" target="Character" multiplyafflictionsbymaxvitality="false" interval="1" disabledeltatime="true">
<Affliction identifier="melodicrespite" amount="60"/> <Affliction identifier="melodicrespite" amount="90"/>
</StatusEffect> </StatusEffect>
</StatusEffects> </StatusEffects>
</CharacterAbilityApplyStatusEffectsToAllies> </CharacterAbilityApplyStatusEffectsToAllies>
@@ -226,7 +226,7 @@
<AbilityConditionAttackData tags="screwdriveritem"/> <AbilityConditionAttackData tags="screwdriveritem"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyAttackData addeddamagemultiplier="2"/> <CharacterAbilityModifyAttackData addeddamagemultiplier="4"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -234,11 +234,11 @@
<Talent identifier="funwithfission"> <Talent identifier="funwithfission">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="2,7" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="2,7" sheetelementsize="128,128"/>
<Description tag="talentdescription.crafthighqualityfuelrods"> <Description tag="talentdescription.crafthighqualityfuelrods">
<Replace tag="[qualitybonus]" value="1" color="gui.green"/> <Replace tag="[qualitybonus]" value="2" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGivePermanentStat statidentifier="reactorfuel" stattype="IncreaseFabricationQuality" value="1" /> <CharacterAbilityGivePermanentStat statidentifier="reactorfuel" stattype="IncreaseFabricationQuality" value="2" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -246,17 +246,17 @@
<Talent identifier="grounded"> <Talent identifier="grounded">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="1,7" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="1,7" sheetelementsize="128,128"/>
<Description tag="talentdescription.skillbonus"> <Description tag="talentdescription.skillbonus">
<Replace tag="[amount]" value="10" color="gui.green"/> <Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[skillname]" value="skillname.electrical" color="gui.orange"/> <Replace tag="[skillname]" value="skillname.electrical" color="gui.orange"/>
</Description> </Description>
<Description tag="talentdescription.additionalresistanceself"> <Description tag="talentdescription.additionalresistanceself">
<Replace tag="[amount]" value="20" color="gui.green"/> <Replace tag="[amount]" value="40" color="gui.green"/>
<Replace tag="[affliction]" value="afflictionname.burn" color="gui.orange"/> <Replace tag="[affliction]" value="afflictionname.burn" color="gui.orange"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="ElectricalSkillBonus" value="10"/> <CharacterAbilityGiveStat stattype="ElectricalSkillBonus" value="20"/>
<CharacterAbilityGiveResistance resistanceid="burn" multiplier="0.8"/> <CharacterAbilityGiveResistance resistanceid="burn" multiplier="0.6"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -264,12 +264,12 @@
<Talent identifier="egghead"> <Talent identifier="egghead">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="1,1" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="1,1" sheetelementsize="128,128"/>
<Description tag="talentdescription.additionalstattype"> <Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="100" color="gui.green"/> <Replace tag="[amount]" value="3200" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.skillgainspeed" color="gui.orange"/> <Replace tag="[stattype]" value="stattypenames.skillgainspeed" color="gui.orange"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityModifyStat stattype="SkillGainSpeed" value="1.0"/> <CharacterAbilityModifyStat stattype="SkillGainSpeed" value="32"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -282,17 +282,17 @@
</Description> </Description>
<Description tag="talentdescription.junctionjunkie.30"> <Description tag="talentdescription.junctionjunkie.30">
<Replace tag="[requirement]" value="30" color="gui.green"/> <Replace tag="[requirement]" value="30" color="gui.green"/>
<Replace tag="[amount]" value="10" color="gui.green"/> <Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[skill]" value="stattypenames.electricalskillbonus" color="gui.orange"/> <Replace tag="[skill]" value="stattypenames.electricalskillbonus" color="gui.orange"/>
<Replace tag="[xpamount]" value="500" color="gui.green"/> <Replace tag="[xpamount]" value="2000" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.junctionjunkie.50"> <Description tag="talentdescription.junctionjunkie.50">
<Replace tag="[requirement]" value="50" color="gui.green"/> <Replace tag="[requirement]" value="50" color="gui.green"/>
<Replace tag="[level]" value="1" color="gui.green"/> <Replace tag="[level]" value="2" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.junctionjunkie.100"> <Description tag="talentdescription.junctionjunkie.100">
<Replace tag="[requirement]" value="100" color="gui.green"/> <Replace tag="[requirement]" value="100" color="gui.green"/>
<Replace tag="[amount]" value="50" color="gui.green"/> <Replace tag="[amount]" value="100" color="gui.green"/>
</Description> </Description>
<!-- Give the player stats that tracks if the rewards should be given --> <!-- Give the player stats that tracks if the rewards should be given -->
@@ -319,8 +319,8 @@
<AbilityConditionHasPermanentStat statidentifier="junctionjunkie_counter" min="30"/> <AbilityConditionHasPermanentStat statidentifier="junctionjunkie_counter" min="30"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityGiveExperience amount="500"/> <CharacterAbilityGiveExperience amount="2000"/>
<CharacterAbilityGivePermanentStat stattype="ElectricalSkillBonus" statidentifier="junctionjunkie" value="10" setvalue="true" removeondeath="false" /> <CharacterAbilityGivePermanentStat stattype="ElectricalSkillBonus" statidentifier="junctionjunkie" value="20" setvalue="true" removeondeath="false" />
<CharacterAbilityResetPermanentStat statidentifier="junctionjunkie_30" /> <CharacterAbilityResetPermanentStat statidentifier="junctionjunkie_30" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
@@ -331,7 +331,7 @@
<AbilityConditionHasPermanentStat statidentifier="junctionjunkie_counter" min="50"/> <AbilityConditionHasPermanentStat statidentifier="junctionjunkie_counter" min="50"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityUpgradeSubmarine upgradeprefab="increaseovervoltageresistance" upgradecategory="junctionboxes" level="1" /> <CharacterAbilityUpgradeSubmarine upgradeprefab="increaseovervoltageresistance" upgradecategory="junctionboxes" level="2" />
<CharacterAbilityResetPermanentStat statidentifier="junctionjunkie_50" /> <CharacterAbilityResetPermanentStat statidentifier="junctionjunkie_50" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
@@ -342,7 +342,7 @@
<AbilityConditionHasPermanentStat statidentifier="junctionjunkie_counter" min="100"/> <AbilityConditionHasPermanentStat statidentifier="junctionjunkie_counter" min="100"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityGivePermanentStat stattype="ElectricalRepairSpeed" statidentifier="junctionjunkie" value="0.5" setvalue="true" removeondeath="false" /> <CharacterAbilityGivePermanentStat stattype="ElectricalRepairSpeed" statidentifier="junctionjunkie" value="1" setvalue="true" removeondeath="false" />
<CharacterAbilityResetPermanentStat statidentifier="junctionjunkie_100" /> <CharacterAbilityResetPermanentStat statidentifier="junctionjunkie_100" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
@@ -351,12 +351,12 @@
<Talent identifier="stationengineer"> <Talent identifier="stationengineer">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="7,3" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="7,3" sheetelementsize="128,128"/>
<Description tag="talentdescription.stationengineer"> <Description tag="talentdescription.stationengineer">
<Replace tag="[bonus]" value="30" color="gui.green"/> <Replace tag="[bonus]" value="120" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.stationengineerbuff"> <Description tag="talentdescription.stationengineerbuff">
<Replace tag="[amount1]" value="50" color="gui.green"/> <Replace tag="[amount1]" value="100" color="gui.green"/>
<Replace tag="[skill1]" value="stattypenames.repairspeed" color="gui.orange"/> <Replace tag="[skill1]" value="stattypenames.repairspeed" color="gui.orange"/>
<Replace tag="[amount2]" value="50" color="gui.green"/> <Replace tag="[amount2]" value="100" color="gui.green"/>
<Replace tag="[skill2]" value="stattypenames.repairtoolstructurerepairmultiplier" color="gui.orange"/> <Replace tag="[skill2]" value="stattypenames.repairtoolstructurerepairmultiplier" color="gui.orange"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="OnGainMissionExperience"> <AbilityGroupEffect abilityeffecttype="OnGainMissionExperience">
@@ -364,7 +364,7 @@
<AbilityConditionMission missiontype="Beacon"/> <AbilityConditionMission missiontype="Beacon"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyValue multiplyvalue="1.3"/> <CharacterAbilityModifyValue multiplyvalue="1.2"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupInterval interval="0.9"> <AbilityGroupInterval interval="0.9">
@@ -386,7 +386,7 @@
<Talent identifier="militaryapplications"> <Talent identifier="militaryapplications">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="7,6" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="7,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.skillbonus"> <Description tag="talentdescription.skillbonus">
<Replace tag="[amount]" value="20" color="gui.green"/> <Replace tag="[amount]" value="40" color="gui.green"/>
<Replace tag="[skillname]" value="skillname.weapons" color="gui.orange"/> <Replace tag="[skillname]" value="skillname.weapons" color="gui.orange"/>
</Description> </Description>
<Description tag="talentdescription.unlockrecipe"> <Description tag="talentdescription.unlockrecipe">
@@ -394,7 +394,7 @@
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="WeaponsSkillBonus" value="20"/> <CharacterAbilityGiveStat stattype="WeaponsSkillBonus" value="40"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AddedRecipe itemidentifier="depletedfuel"/> <AddedRecipe itemidentifier="depletedfuel"/>
@@ -439,12 +439,12 @@
<Replace tag="[itemname]" value="entityname.handheldelectricalmonitor" color="gui.orange"/> <Replace tag="[itemname]" value="entityname.handheldelectricalmonitor" color="gui.orange"/>
</Description> </Description>
<Description tag="talentdescription.additionalstattypeself"> <Description tag="talentdescription.additionalstattypeself">
<Replace tag="[amount]" value="50" color="gui.green"/> <Replace tag="[amount]" value="100" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.repairspeed" color="gui.orange"/> <Replace tag="[stattype]" value="stattypenames.repairspeed" color="gui.orange"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityModifyStat stattype="RepairSpeed" value="0.5"/> <CharacterAbilityModifyStat stattype="RepairSpeed" value="1"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AddedRecipe itemidentifier="handheldelectricalmonitor"/> <AddedRecipe itemidentifier="handheldelectricalmonitor"/>
@@ -453,7 +453,7 @@
<Talent identifier="phdinnuclearphysics"> <Talent identifier="phdinnuclearphysics">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="3,1" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="3,1" sheetelementsize="128,128"/>
<Description tag="talentdescription.phdinnuclearphysics"> <Description tag="talentdescription.phdinnuclearphysics">
<Replace tag="[powerincrease]" value="200" color="gui.green"/> <Replace tag="[powerincrease]" value="400" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.doesnotstackwith"> <Description tag="talentdescription.doesnotstackwith">
<Replace tag="[talentname]" value="talentname.unstoppablecuriosity" color="gui.orange"/> <Replace tag="[talentname]" value="talentname.unstoppablecuriosity" color="gui.orange"/>
@@ -466,7 +466,7 @@
<AbilityConditionAttackData tags="crowbaritem"/> <AbilityConditionAttackData tags="crowbaritem"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyAttackData addeddamagemultiplier="2"/> <CharacterAbilityModifyAttackData addeddamagemultiplier="4"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<!--<AbilityGroupInterval interval="0.5" > <!--<AbilityGroupInterval interval="0.5" >
@@ -483,24 +483,24 @@
<Talent identifier="unlimitedpower"> <Talent identifier="unlimitedpower">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="3,0" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="3,0" sheetelementsize="128,128"/>
<Description tag="talentdescription.crafthighqualitybatteries"> <Description tag="talentdescription.crafthighqualitybatteries">
<Replace tag="[qualitybonus]" value="1" color="gui.green"/> <Replace tag="[qualitybonus]" value="2" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.unlimitedpower"> <Description tag="talentdescription.unlimitedpower">
<Replace tag="[amount]" value="10" color="gui.green"/> <Replace tag="[amount]" value="20" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGivePermanentStat statidentifier="mobilebattery" stattype="IncreaseFabricationQuality" value="1" /> <CharacterAbilityGivePermanentStat statidentifier="mobilebattery" stattype="IncreaseFabricationQuality" value="2" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupInterval interval="60"> <AbilityGroupInterval interval="60">
<Abilities> <Abilities>
<CharacterAbilityGiveItemStatToTags tags="supercapacitor,battery" stattype="BatteryCapacity" value="1.1" /> <CharacterAbilityGiveItemStatToTags tags="supercapacitor,battery" stattype="BatteryCapacity" value="1.2" />
</Abilities> </Abilities>
</AbilityGroupInterval> </AbilityGroupInterval>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveItemStatToTags tags="supercapacitor,battery" stattype="BatteryCapacity" value="1.1" /> <CharacterAbilityGiveItemStatToTags tags="supercapacitor,battery" stattype="BatteryCapacity" value="1.2" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>

View File

@@ -29,7 +29,7 @@
treatmentthreshold="1000" treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"> iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1"> <Effect minstrength="0" maxstrength="1">
<StatValue stattype="MeleeAttackMultiplier" value="0.2" /> <StatValue stattype="MeleeAttackMultiplier" value="0.3" />
</Effect> </Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="7,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/> <Icon texture="Content/UI/TalentsIcons4.png" sheetindex="7,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction> </Affliction>
@@ -46,9 +46,9 @@
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"> iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1" <Effect minstrength="0" maxstrength="1"
resistancefor="damage" resistancefor="damage"
minresistance="0.1" minresistance="0.15"
maxresistance="0.1"> maxresistance="0.15">
<StatValue stattype="SwimmingSpeed" value="0.5" /> <StatValue stattype="SwimmingSpeed" value="1" />
</Effect> </Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="7,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/> <Icon texture="Content/UI/TalentsIcons4.png" sheetindex="7,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction> </Affliction>
@@ -94,7 +94,7 @@
treatmentthreshold="1000" treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"> iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="10" strengthchange="-1"> <Effect minstrength="0" maxstrength="10" strengthchange="-1">
<StatValue stattype="MovementSpeed" value="0.20" /> <StatValue stattype="MovementSpeed" value="0.3" />
</Effect> </Effect>
<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="1,1" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons4.png" sheetindex="1,1" sheetelementsize="128,128"/>
</Affliction> </Affliction>

View File

@@ -22,15 +22,15 @@
<Talent identifier="foolhardy"> <Talent identifier="foolhardy">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,6" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.lowhealthstatboost"> <Description tag="talentdescription.lowhealthstatboost">
<Replace tag="[health]" value="50" color="gui.green"/> <Replace tag="[health]" value="68.5" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.additionalstattype"> <Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="20" color="gui.green"/> <Replace tag="[amount]" value="30" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.physicalresistance" color="gui.orange"/> <Replace tag="[stattype]" value="stattypenames.physicalresistance" color="gui.orange"/>
</Description> </Description>
<AbilityGroupInterval interval="0.9"> <AbilityGroupInterval interval="0.9">
<Conditions> <Conditions>
<AbilityConditionAboveVitality invert="true" vitalitypercentage="0.5"/> <AbilityConditionAboveVitality invert="true" vitalitypercentage="0.69"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityApplyStatusEffects> <CharacterAbilityApplyStatusEffects>
@@ -47,15 +47,15 @@
<Talent identifier="berserker"> <Talent identifier="berserker">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="3,6" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="3,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.lowhealthstatboost"> <Description tag="talentdescription.lowhealthstatboost">
<Replace tag="[health]" value="50" color="gui.green"/> <Replace tag="[health]" value="68.5" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.additionalstattype"> <Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="20" color="gui.green"/> <Replace tag="[amount]" value="30" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.meleedamagebonus" color="gui.orange"/> <Replace tag="[stattype]" value="stattypenames.meleedamagebonus" color="gui.orange"/>
</Description> </Description>
<AbilityGroupInterval interval="0.9"> <AbilityGroupInterval interval="0.9">
<Conditions> <Conditions>
<AbilityConditionAboveVitality invert="true" vitalitypercentage="0.5"/> <AbilityConditionAboveVitality invert="true" vitalitypercentage="0.69"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityApplyStatusEffects> <CharacterAbilityApplyStatusEffects>
@@ -72,10 +72,10 @@
<Talent identifier="mudraptorwrestler"> <Talent identifier="mudraptorwrestler">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="2,6" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="2,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.mudraptorwrestler"> <Description tag="talentdescription.mudraptorwrestler">
<Replace tag="[amount]" value="50" color="gui.green"/> <Replace tag="[amount]" value="75" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.additionalstattypeself"> <Description tag="talentdescription.additionalstattypeself">
<Replace tag="[amount]" value="10" color="gui.green"/> <Replace tag="[amount]" value="15" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.physicalresistance" color="gui.orange"/> <Replace tag="[stattype]" value="stattypenames.physicalresistance" color="gui.orange"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="OnAttack"> <AbilityGroupEffect abilityeffecttype="OnAttack">
@@ -86,12 +86,12 @@
</AbilityConditionCharacter> </AbilityConditionCharacter>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.5"/> <CharacterAbilityModifyAttackData addeddamagemultiplier="0.75"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveResistance resistanceid="damage" multiplier="0.9"/> <CharacterAbilityGiveResistance resistanceid="damage" multiplier="0.85"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -99,14 +99,14 @@
<Talent identifier="heavylifting"> <Talent identifier="heavylifting">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="1,6" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="1,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.heavylifting"> <Description tag="talentdescription.heavylifting">
<Replace tag="[amount]" value="20" color="gui.green"/> <Replace tag="[amount]" value="30" color="gui.green"/>
</Description> </Description>
<AbilityGroupInterval interval="0.9"> <AbilityGroupInterval interval="0.9">
<Conditions> <Conditions>
<AbilityConditionHoldingItem tags="alienartifact,crate"/> <AbilityConditionHoldingItem tags="alienartifact,crate"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyStat stattype="MovementSpeed" value="0.2"/> <CharacterAbilityModifyStat stattype="MovementSpeed" value="0.3"/>
</Abilities> </Abilities>
</AbilityGroupInterval> </AbilityGroupInterval>
</Talent> </Talent>
@@ -114,10 +114,10 @@
<Talent identifier="iamthatguy"> <Talent identifier="iamthatguy">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="0,6" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="0,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.iamthatguy"> <Description tag="talentdescription.iamthatguy">
<Replace tag="[amount]" value="20" color="gui.green"/> <Replace tag="[amount]" value="30" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.skillbonus"> <Description tag="talentdescription.skillbonus">
<Replace tag="[amount]" value="20" color="gui.green"/> <Replace tag="[amount]" value="30" color="gui.green"/>
<Replace tag="[skillname]" value="stattypenames.weaponsskillbonus" color="gui.orange"/> <Replace tag="[skillname]" value="stattypenames.weaponsskillbonus" color="gui.orange"/>
</Description> </Description>
<Description tag="talentdescription.unlockrecipe"> <Description tag="talentdescription.unlockrecipe">
@@ -125,12 +125,12 @@
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="WeaponsSkillBonus" value="20"/> <CharacterAbilityGiveStat stattype="WeaponsSkillBonus" value="30"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnAddDamageAffliction"> <AbilityGroupEffect abilityeffecttype="OnAddDamageAffliction">
<Abilities> <Abilities>
<CharacterAbilityModifyAffliction afflictionidentifiers="blunttrauma" addedmultiplier="0.2" /> <CharacterAbilityModifyAffliction afflictionidentifiers="blunttrauma" addedmultiplier="0.3" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AddedRecipe itemidentifier="heavywrench"/> <AddedRecipe itemidentifier="heavywrench"/>
@@ -140,7 +140,7 @@
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="3,7" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="3,7" sheetelementsize="128,128"/>
<Description tag="talentdescription.robotics"/> <Description tag="talentdescription.robotics"/>
<Description tag="talentdescription.roboticsreminder"> <Description tag="talentdescription.roboticsreminder">
<Replace tag="[amount]" value="2" color="gui.green"/> <Replace tag="[amount]" value="4" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.unlockrecipe"> <Description tag="talentdescription.unlockrecipe">
<Replace tag="[itemname]" value="entityname.defensebotspawner,entityname.defensebotammobox" color="gui.orange"/> <Replace tag="[itemname]" value="entityname.defensebotspawner,entityname.defensebotammobox" color="gui.orange"/>
@@ -168,11 +168,11 @@
<Talent identifier="residualwaste"> <Talent identifier="residualwaste">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="6,5" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="6,5" sheetelementsize="128,128"/>
<Description tag="talentdescription.residualwaste"> <Description tag="talentdescription.residualwaste">
<Replace tag="[chance]" value="20" color="gui.green"/> <Replace tag="[chance]" value="100" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="OnItemDeconstructedMaterial"> <AbilityGroupEffect abilityeffecttype="OnItemDeconstructedMaterial">
<Conditions> <Conditions>
<AbilityConditionServerRandom randomChance="0.2"/> <AbilityConditionServerRandom randomChance="1"/>
<!-- don't allow duplicating genetic materials, and prevent infinite FPGA circuits --> <!-- don't allow duplicating genetic materials, and prevent infinite FPGA circuits -->
<AbilityConditionItem tags="geneticmaterial,unidentifiedgeneticmaterial,circuitboxcomponent,lightcomponent" invert="true"/> <AbilityConditionItem tags="geneticmaterial,unidentifiedgeneticmaterial,circuitboxcomponent,lightcomponent" invert="true"/>
</Conditions> </Conditions>
@@ -185,11 +185,11 @@
<Talent identifier="massproduction"> <Talent identifier="massproduction">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="6,1" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="6,1" sheetelementsize="128,128"/>
<Description tag="talentdescription.massproduction"> <Description tag="talentdescription.massproduction">
<Replace tag="[chance]" value="40" color="gui.green"/> <Replace tag="[chance]" value="58" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="OnItemFabricatedIngredients"> <AbilityGroupEffect abilityeffecttype="OnItemFabricatedIngredients">
<Conditions> <Conditions>
<AbilityConditionServerRandom randomChance="0.4" /> <AbilityConditionServerRandom randomChance="0.58" />
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityRemoveRandomIngredient> <CharacterAbilityRemoveRandomIngredient>
@@ -202,18 +202,18 @@
<Talent identifier="toolmaintenance"> <Talent identifier="toolmaintenance">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="5,5" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="5,5" sheetelementsize="128,128"/>
<Description tag="talentdescription.toolmaintenance"> <Description tag="talentdescription.toolmaintenance">
<Replace tag="[amount]" value="1" color="gui.green"/> <Replace tag="[amount]" value="2" color="gui.green"/>
</Description> </Description>
<!-- Give once when unlocking the talent --> <!-- Give once when unlocking the talent -->
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGivePermanentStat statidentifier="tool~toolmaintenance" stattype="IncreaseFabricationQuality" value="1" targetallies="true" setvalue="true"/> <CharacterAbilityGivePermanentStat statidentifier="tool~toolmaintenance" stattype="IncreaseFabricationQuality" value="2" targetallies="true" setvalue="true"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<!-- Give every 60 seconds for late comers --> <!-- Give every 60 seconds for late comers -->
<AbilityGroupInterval interval="60"> <AbilityGroupInterval interval="60">
<Abilities> <Abilities>
<CharacterAbilityGivePermanentStat statidentifier="tool~toolmaintenance" stattype="IncreaseFabricationQuality" value="1" targetallies="true" setvalue="true"/> <CharacterAbilityGivePermanentStat statidentifier="tool~toolmaintenance" stattype="IncreaseFabricationQuality" value="2" targetallies="true" setvalue="true"/>
</Abilities> </Abilities>
</AbilityGroupInterval> </AbilityGroupInterval>
</Talent> </Talent>
@@ -221,19 +221,19 @@
<Talent identifier="miner"> <Talent identifier="miner">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="2,3" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="2,3" sheetelementsize="128,128"/>
<Description tag="talentdescription.miner"> <Description tag="talentdescription.miner">
<Replace tag="[probability]" value="20" color="gui.green"/> <Replace tag="[probability]" value="70" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.gainoredetachspeed"> <Description tag="talentdescription.gainoredetachspeed">
<Replace tag="[amount]" value="100" color="gui.green"/> <Replace tag="[amount]" value="200" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="RepairToolDeattachTimeMultiplier" value="1"/> <CharacterAbilityGiveStat stattype="RepairToolDeattachTimeMultiplier" value="3"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnItemDeconstructedMaterial"> <AbilityGroupEffect abilityeffecttype="OnItemDeconstructedMaterial">
<Conditions> <Conditions>
<AbilityConditionServerRandom randomchance="0.2"/> <AbilityConditionServerRandom randomchance="0.7"/>
<AbilityConditionItem tags="ore"/> <AbilityConditionItem tags="ore"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
@@ -265,13 +265,13 @@
<Talent identifier="oiledmachinery"> <Talent identifier="oiledmachinery">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,5" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,5" sheetelementsize="128,128"/>
<Description tag="talentdescription.oiledmachinery"> <Description tag="talentdescription.oiledmachinery">
<Replace tag="[amount]" value="50" color="gui.green"/> <Replace tag="[amount]" value="800" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.doesnotstack" /> <Description tag="talentdescription.doesnotstack" />
<AbilityGroupInterval interval="60"> <AbilityGroupInterval interval="60">
<Abilities> <Abilities>
<CharacterAbilityGiveItemStatToTags tags="fabricator" stattype="FabricationSpeed" value="1.5" /> <CharacterAbilityGiveItemStatToTags tags="fabricator" stattype="FabricationSpeed" value="8" />
<CharacterAbilityGiveItemStatToTags tags="deconstructor" stattype="DeconstructorSpeed" value="1.5" /> <CharacterAbilityGiveItemStatToTags tags="deconstructor" stattype="DeconstructorSpeed" value="8" />
</Abilities> </Abilities>
</AbilityGroupInterval> </AbilityGroupInterval>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
@@ -285,7 +285,7 @@
<Talent identifier="pumpndump"> <Talent identifier="pumpndump">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="1,7" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="1,7" sheetelementsize="128,128"/>
<Description tag="talentdescription.pumpndump"> <Description tag="talentdescription.pumpndump">
<Replace tag="[amount]" value="10" color="gui.green"/> <Replace tag="[amount]" value="30" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.maxflow" color="gui.orange"/> <Replace tag="[stattype]" value="stattypenames.maxflow" color="gui.orange"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="OnRepairComplete"> <AbilityGroupEffect abilityeffecttype="OnRepairComplete">
@@ -293,7 +293,7 @@
<AbilityConditionItem tags="pump"/> <AbilityConditionItem tags="pump"/>
</conditions> </conditions>
<Abilities> <Abilities>
<CharacterAbilityGiveItemStat stattype="PumpSpeed" value="1.1"/> <CharacterAbilityGiveItemStat stattype="PumpSpeed" value="1.3"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -301,11 +301,11 @@
<Talent identifier="ballastdenizen"> <Talent identifier="ballastdenizen">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="7,6" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="7,6" sheetelementsize="128,128"/>
<Description tag="talentdescription.ballastdenizen"> <Description tag="talentdescription.ballastdenizen">
<Replace tag="[amount]" value="50" color="gui.green"/> <Replace tag="[amount]" value="100" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="HoldBreathMultiplier" value="0.5"/> <CharacterAbilityGiveStat stattype="HoldBreathMultiplier" value="1"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -313,8 +313,8 @@
<Talent identifier="engineengineer"> <Talent identifier="engineengineer">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="2,5" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="2,5" sheetelementsize="128,128"/>
<Description tag="talentdescription.engineengineer"> <Description tag="talentdescription.engineengineer">
<Replace tag="[amount]" value="2.5" color="gui.green"/> <Replace tag="[amount]" value="5" color="gui.green"/>
<Replace tag="[max]" value="20" color="gui.green"/> <Replace tag="[max]" value="40" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.maxspeed" color="gui.orange"/> <Replace tag="[stattype]" value="stattypenames.maxspeed" color="gui.orange"/>
</Description> </Description>
<Description tag="talentdescription.doesnotstack" /> <Description tag="talentdescription.doesnotstack" />
@@ -323,7 +323,7 @@
<AbilityConditionHasLevel levelequals="1" /> <AbilityConditionHasLevel levelequals="1" />
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.025" /> <CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.05" />
</Abilities> </Abilities>
</AbilityGroupInterval> </AbilityGroupInterval>
<AbilityGroupInterval interval="60"> <AbilityGroupInterval interval="60">
@@ -331,7 +331,7 @@
<AbilityConditionHasLevel levelequals="2" /> <AbilityConditionHasLevel levelequals="2" />
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.05" /> <CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.1" />
</Abilities> </Abilities>
</AbilityGroupInterval> </AbilityGroupInterval>
<AbilityGroupInterval interval="60"> <AbilityGroupInterval interval="60">
@@ -339,7 +339,7 @@
<AbilityConditionHasLevel levelequals="3" /> <AbilityConditionHasLevel levelequals="3" />
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.075" /> <CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.15" />
</Abilities> </Abilities>
</AbilityGroupInterval> </AbilityGroupInterval>
<AbilityGroupInterval interval="60"> <AbilityGroupInterval interval="60">
@@ -347,7 +347,7 @@
<AbilityConditionHasLevel levelequals="4" /> <AbilityConditionHasLevel levelequals="4" />
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.1" /> <CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.2" />
</Abilities> </Abilities>
</AbilityGroupInterval> </AbilityGroupInterval>
<AbilityGroupInterval interval="60"> <AbilityGroupInterval interval="60">
@@ -355,7 +355,7 @@
<AbilityConditionHasLevel levelequals="5" /> <AbilityConditionHasLevel levelequals="5" />
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.125" /> <CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.25" />
</Abilities> </Abilities>
</AbilityGroupInterval> </AbilityGroupInterval>
<AbilityGroupInterval interval="60"> <AbilityGroupInterval interval="60">
@@ -363,7 +363,7 @@
<AbilityConditionHasLevel levelequals="6" /> <AbilityConditionHasLevel levelequals="6" />
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.15" /> <CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.3" />
</Abilities> </Abilities>
</AbilityGroupInterval> </AbilityGroupInterval>
<AbilityGroupInterval interval="60"> <AbilityGroupInterval interval="60">
@@ -371,7 +371,7 @@
<AbilityConditionHasLevel levelequals="7" /> <AbilityConditionHasLevel levelequals="7" />
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.175" /> <CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.35" />
</Abilities> </Abilities>
</AbilityGroupInterval> </AbilityGroupInterval>
<AbilityGroupInterval interval="60"> <AbilityGroupInterval interval="60">
@@ -379,7 +379,7 @@
<AbilityConditionHasLevel minlevel="8" /> <AbilityConditionHasLevel minlevel="8" />
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.2" /> <CharacterAbilityGiveItemStatToTags tags="engine" stattype="EngineMaxSpeed" stackable="false" value="1.4" />
</Abilities> </Abilities>
</AbilityGroupInterval> </AbilityGroupInterval>
</Talent> </Talent>
@@ -387,14 +387,14 @@
<Talent identifier="multifunctional"> <Talent identifier="multifunctional">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="6,1" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="6,1" sheetelementsize="128,128"/>
<Description tag="talentdescription.multifunctional"> <Description tag="talentdescription.multifunctional">
<Replace tag="[powerincrease]" value="50" color="gui.green"/> <Replace tag="[powerincrease]" value="75" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="OnAttack"> <AbilityGroupEffect abilityeffecttype="OnAttack">
<Conditions> <Conditions>
<AbilityConditionAttackData tags="wrenchitem"/> <AbilityConditionAttackData tags="wrenchitem"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.5"/> <CharacterAbilityModifyAttackData addeddamagemultiplier="0.75"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnAttack"> <AbilityGroupEffect abilityeffecttype="OnAttack">
@@ -410,19 +410,19 @@
<Talent identifier="salvagecrew"> <Talent identifier="salvagecrew">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="0,7" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="0,7" sheetelementsize="128,128"/>
<Description tag="talentdescription.bonusxponmission"> <Description tag="talentdescription.bonusxponmission">
<Replace tag="[xpbonus]" value="30" color="gui.green"/> <Replace tag="[xpbonus]" value="120" color="gui.green"/>
<Replace tag="[missiontype]" value="missiontype.salvage" color="gui.orange"/> <Replace tag="[missiontype]" value="missiontype.salvage" color="gui.orange"/>
</Description> </Description>
<Description tag="talentdescription.salvagecrew"> <Description tag="talentdescription.salvagecrew">
<Replace tag="[swimbonus]" value="50" color="gui.green"/> <Replace tag="[swimbonus]" value="100" color="gui.green"/>
<Replace tag="[resistanceamount]" value="10" color="gui.green"/> <Replace tag="[resistanceamount]" value="15" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="OnGainMissionExperience"> <AbilityGroupEffect abilityeffecttype="OnGainMissionExperience">
<Conditions> <Conditions>
<AbilityConditionMission missiontype="Salvage"/> <AbilityConditionMission missiontype="Salvage"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyValue multiplyvalue="1.3"/> <CharacterAbilityModifyValue multiplyvalue="2.2"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupInterval interval="0.9"> <AbilityGroupInterval interval="0.9">
@@ -449,17 +449,17 @@
</Description> </Description>
<Description tag="talentdescription.machinemaniac.30"> <Description tag="talentdescription.machinemaniac.30">
<Replace tag="[requirement]" value="12" color="gui.green"/> <Replace tag="[requirement]" value="12" color="gui.green"/>
<Replace tag="[amount]" value="10" color="gui.green"/> <Replace tag="[amount]" value="15" color="gui.green"/>
<Replace tag="[skill]" value="stattypenames.mechanicalskillbonus" color="gui.orange"/> <Replace tag="[skill]" value="stattypenames.mechanicalskillbonus" color="gui.orange"/>
<Replace tag="[xpamount]" value="500" color="gui.green"/> <Replace tag="[xpamount]" value="2000" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.machinemaniac.50"> <Description tag="talentdescription.machinemaniac.50">
<Replace tag="[requirement]" value="20" color="gui.green"/> <Replace tag="[requirement]" value="20" color="gui.green"/>
<Replace tag="[level]" value="1" color="gui.green"/> <Replace tag="[level]" value="2" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.machinemaniac.100"> <Description tag="talentdescription.machinemaniac.100">
<Replace tag="[requirement]" value="40" color="gui.green"/> <Replace tag="[requirement]" value="40" color="gui.green"/>
<Replace tag="[amount]" value="50" color="gui.green"/> <Replace tag="[amount]" value="100" color="gui.green"/>
</Description> </Description>
<!-- Give the player stats that tracks if the rewards should be given --> <!-- Give the player stats that tracks if the rewards should be given -->
@@ -486,8 +486,8 @@
<AbilityConditionHasPermanentStat statidentifier="machinemaniac_counter" min="12"/> <AbilityConditionHasPermanentStat statidentifier="machinemaniac_counter" min="12"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityGiveExperience amount="500"/> <CharacterAbilityGiveExperience amount="2000"/>
<CharacterAbilityGivePermanentStat stattype="MechanicalSkillBonus" statidentifier="machinemaniac" value="10" setvalue="true" removeondeath="false" /> <CharacterAbilityGivePermanentStat stattype="MechanicalSkillBonus" statidentifier="machinemaniac" value="15" setvalue="true" removeondeath="false" />
<CharacterAbilityResetPermanentStat statidentifier="machinemaniac_30" /> <CharacterAbilityResetPermanentStat statidentifier="machinemaniac_30" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
@@ -498,7 +498,7 @@
<AbilityConditionHasPermanentStat statidentifier="machinemaniac_counter" min="20"/> <AbilityConditionHasPermanentStat statidentifier="machinemaniac_counter" min="20"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityUpgradeSubmarine upgradeprefab="increasemaxpumpflow" upgradecategory="pumps" level="1" /> <CharacterAbilityUpgradeSubmarine upgradeprefab="increasemaxpumpflow" upgradecategory="pumps" level="2" />
<CharacterAbilityResetPermanentStat statidentifier="machinemaniac_50" /> <CharacterAbilityResetPermanentStat statidentifier="machinemaniac_50" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
@@ -509,7 +509,7 @@
<AbilityConditionHasPermanentStat statidentifier="machinemaniac_counter" min="40"/> <AbilityConditionHasPermanentStat statidentifier="machinemaniac_counter" min="40"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityGivePermanentStat stattype="MechanicalRepairSpeed" statidentifier="machinemaniac" value="0.5" setvalue="true" removeondeath="false" /> <CharacterAbilityGivePermanentStat stattype="MechanicalRepairSpeed" statidentifier="machinemaniac" value="1" setvalue="true" removeondeath="false" />
<CharacterAbilityResetPermanentStat statidentifier="machinemaniac_100" /> <CharacterAbilityResetPermanentStat statidentifier="machinemaniac_100" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
@@ -518,11 +518,11 @@
<Talent identifier="tinkerer"> <Talent identifier="tinkerer">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="4,1" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="4,1" sheetelementsize="128,128"/>
<Description tag="talentdescription.increasemaxrepairmechanical"> <Description tag="talentdescription.increasemaxrepairmechanical">
<Replace tag="[percentage]" value="40" color="gui.green"/> <Replace tag="[percentage]" value="100" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="MaxRepairConditionMultiplierMechanical" value="0.4"/> <CharacterAbilityGiveStat stattype="MaxRepairConditionMultiplierMechanical" value="1"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -533,14 +533,14 @@
<Replace tag="[itemname]" value="entityname.repairpack" color="gui.orange"/> <Replace tag="[itemname]" value="entityname.repairpack" color="gui.orange"/>
</Description> </Description>
<Description tag="talentdescription.freeupgrade"> <Description tag="talentdescription.freeupgrade">
<Replace tag="[level]" value="1" color="gui.green"/> <Replace tag="[level]" value="2" color="gui.green"/>
<Replace tag="[upgradename]" value="upgradename.decreaselowskillfixduration" color="gui.orange"/> <Replace tag="[upgradename]" value="upgradename.decreaselowskillfixduration" color="gui.orange"/>
</Description> </Description>
<AddedRecipe itemidentifier="repairpack"/> <AddedRecipe itemidentifier="repairpack"/>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityUpgradeSubmarine upgradeprefab="decreaselowskillfixduration" upgradecategory="electricaldevices" level="1" /> <CharacterAbilityUpgradeSubmarine upgradeprefab="decreaselowskillfixduration" upgradecategory="electricaldevices" level="2" />
<CharacterAbilityUpgradeSubmarine upgradeprefab="decreaselowskillfixduration" upgradecategory="mechanicaldevices" level="1" /> <CharacterAbilityUpgradeSubmarine upgradeprefab="decreaselowskillfixduration" upgradecategory="mechanicaldevices" level="2" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
@@ -552,12 +552,12 @@
<Replace tag="[itemname]" value="entityname.fixfoamgrenade,entityname.handheldstatusmonitor" color="gui.orange"/> <Replace tag="[itemname]" value="entityname.fixfoamgrenade,entityname.handheldstatusmonitor" color="gui.orange"/>
</Description> </Description>
<Description tag="talentdescription.additionalstattype"> <Description tag="talentdescription.additionalstattype">
<Replace tag="[amount]" value="25" color="gui.green"/> <Replace tag="[amount]" value="50" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.repairtoolstructurerepairmultiplier" color="gui.orange"/> <Replace tag="[stattype]" value="stattypenames.repairtoolstructurerepairmultiplier" color="gui.orange"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="RepairToolStructureRepairMultiplier" value="0.25"/> <CharacterAbilityGiveStat stattype="RepairToolStructureRepairMultiplier" value="0.5"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AddedRecipe itemidentifier="fixfoamgrenade"/> <AddedRecipe itemidentifier="fixfoamgrenade"/>
@@ -568,14 +568,14 @@
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="1,2" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="1,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.letitdrain"/> <Description tag="talentdescription.letitdrain"/>
<Description tag="talentdescription.letitdrainreminder"> <Description tag="talentdescription.letitdrainreminder">
<Replace tag="[itemcount]" value="2" color="gui.green"/> <Replace tag="[itemcount]" value="8" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.unlockrecipe"> <Description tag="talentdescription.unlockrecipe">
<Replace tag="[itemname]" value="entityname.portablepump" color="gui.orange"/> <Replace tag="[itemname]" value="entityname.portablepump" color="gui.orange"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGivePermanentStat statidentifier="portablepump" stattype="MaxAttachableCount" value="2" /> <CharacterAbilityGivePermanentStat statidentifier="portablepump" stattype="MaxAttachableCount" value="8" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AddedRecipe itemidentifier="portablepump"/> <AddedRecipe itemidentifier="portablepump"/>
@@ -584,13 +584,13 @@
<Talent identifier="quickfixer"> <Talent identifier="quickfixer">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="5,2" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="5,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.quickfixer"> <Description tag="talentdescription.quickfixer">
<Replace tag="[amount]" value="20" color="gui.green"/> <Replace tag="[amount]" value="30" color="gui.green"/>
<Replace tag="[duration]" value="10" color="gui.green"/> <Replace tag="[duration]" value="20" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.repairmechanicaldevicestwiceasfast"/> <Description tag="talentdescription.repairmechanicaldevicestwiceasfast"/>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="MechanicalRepairSpeed" value="1"/> <CharacterAbilityGiveStat stattype="MechanicalRepairSpeed" value="2"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnRepairComplete"> <AbilityGroupEffect abilityeffecttype="OnRepairComplete">
@@ -601,7 +601,7 @@
<CharacterAbilityApplyStatusEffects> <CharacterAbilityApplyStatusEffects>
<StatusEffects> <StatusEffects>
<StatusEffect type="OnAbility" target="Character" disabledeltatime="true"> <StatusEffect type="OnAbility" target="Character" disabledeltatime="true">
<Affliction identifier="quickfixer" amount="10.0"/> <Affliction identifier="quickfixer" amount="20"/>
</StatusEffect> </StatusEffect>
</StatusEffects> </StatusEffects>
</CharacterAbilityApplyStatusEffects> </CharacterAbilityApplyStatusEffects>
@@ -613,14 +613,14 @@
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="6,3" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="6,3" sheetelementsize="128,128"/>
<Description tag="talentdescription.doublescrapoutput" /> <Description tag="talentdescription.doublescrapoutput" />
<Description tag="talentdescription.findadditionalscrap"> <Description tag="talentdescription.findadditionalscrap">
<Replace tag="[probability]" value="20" color="gui.green"/> <Replace tag="[probability]" value="69" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="OnItemDeconstructedMaterial"> <AbilityGroupEffect abilityeffecttype="OnItemDeconstructedMaterial">
<Conditions> <Conditions>
<AbilityConditionItem tags="scrap"/> <AbilityConditionItem tags="scrap"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyValue multiplyvalue="2"/> <CharacterAbilityModifyValue multiplyvalue="3"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnOpenItemContainer"> <AbilityGroupEffect abilityeffecttype="OnOpenItemContainer">
@@ -629,7 +629,7 @@
<AbilityConditionItem tags="container"/> <AbilityConditionItem tags="container"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilitySpawnItemsToContainer randomchance="0.2" oncepercontainer="true"> <CharacterAbilitySpawnItemsToContainer randomchance="0.69" oncepercontainer="true">
<StatusEffects> <StatusEffects>
<StatusEffect type="OnAbility" target="UseTarget" > <StatusEffect type="OnAbility" target="UseTarget" >
<SpawnItem identifiers="scrap" spawnposition="ThisInventory" spawnifcantbecontained="false" /> <SpawnItem identifiers="scrap" spawnposition="ThisInventory" spawnifcantbecontained="false" />

View File

@@ -55,14 +55,14 @@
isbuff="true" isbuff="true"
hideiconafterdelay="true" hideiconafterdelay="true"
limbspecific="false" limbspecific="false"
maxstrength="4" maxstrength="8"
treatmentthreshold="1000" treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"> iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="4" <Effect minstrength="0" maxstrength="8"
strengthchange="-1" strengthchange="-1"
resistancefor="damage,stun" resistancefor="damage,stun"
minresistance="0.25" minresistance="0.5"
maxresistance="0.25"/> maxresistance="0.5"/>
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="1,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="1,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction> </Affliction>
@@ -74,10 +74,10 @@
limbspecific="false" limbspecific="false"
maxstrength="15" maxstrength="15"
treatmentthreshold="1000" treatmentthreshold="1000"
duration="15" duration="30"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"> iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="15"> <Effect minstrength="0" maxstrength="15">
<StatValue stattype="AttackMultiplier" value="0.25" /> <StatValue stattype="AttackMultiplier" value="0.5" />
<AbilityFlag flagtype="AlwaysStayConscious" /> <AbilityFlag flagtype="AlwaysStayConscious" />
</Effect> </Effect>
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="0,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="0,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
@@ -93,7 +93,7 @@
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"> iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="2" <Effect minstrength="0" maxstrength="2"
strengthchange="-1"> strengthchange="-1">
<StatValue stattype="AttackMultiplier" value="0.20" /> <StatValue stattype="AttackMultiplier" value="0.4" />
</Effect> </Effect>
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="2,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="2,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction> </Affliction>

View File

@@ -3,17 +3,17 @@
<Talent identifier="gunrunner"> <Talent identifier="gunrunner">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="0,4" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="0,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.gunrunner"> <Description tag="talentdescription.gunrunner">
<Replace tag="[amount]" value="25" color="gui.green"/> <Replace tag="[amount]" value="50" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.walkfasterwhileaiming"> <Description tag="talentdescription.walkfasterwhileaiming">
<Replace tag="[amount]" value="20" color="gui.green"/> <Replace tag="[amount]" value="40" color="gui.green"/>
</Description> </Description>
<AbilityGroupInterval interval="0.9"> <AbilityGroupInterval interval="0.9">
<Conditions> <Conditions>
<AbilityConditionIsAiming weapontype="ranged"/> <AbilityConditionIsAiming weapontype="ranged"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyStat stattype="MovementSpeed" value="0.2"/> <CharacterAbilityModifyStat stattype="MovementSpeed" value="0.4"/>
</Abilities> </Abilities>
</AbilityGroupInterval> </AbilityGroupInterval>
<AbilityGroupInterval interval="0.9"> <AbilityGroupInterval interval="0.9">
@@ -21,7 +21,7 @@
<AbilityConditionHoldingItem tags="ammobox,railgunammo"/> <AbilityConditionHoldingItem tags="ammobox,railgunammo"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyStat stattype="MovementSpeed" value="0.25"/> <CharacterAbilityModifyStat stattype="MovementSpeed" value="0.5"/>
</Abilities> </Abilities>
</AbilityGroupInterval> </AbilityGroupInterval>
</Talent> </Talent>
@@ -29,17 +29,17 @@
<Talent identifier="extrapowder"> <Talent identifier="extrapowder">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="3,3" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="3,3" sheetelementsize="128,128"/>
<Description tag="talentdescription.extrapowder"> <Description tag="talentdescription.extrapowder">
<Replace tag="[rangeamount]" value="20" color="gui.green"/> <Replace tag="[rangeamount]" value="60" color="gui.green"/>
<Replace tag="[damageamount]" value="10" color="gui.green"/> <Replace tag="[damageamount]" value="20" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.crafthighqualityexplosives"> <Description tag="talentdescription.crafthighqualityexplosives">
<Replace tag="[qualitybonus]" value="1" color="gui.green"/> <Replace tag="[qualitybonus]" value="2" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="ExplosionRadiusMultiplier" value="0.2"/> <CharacterAbilityGiveStat stattype="ExplosionRadiusMultiplier" value="0.6"/>
<CharacterAbilityGiveStat stattype="ExplosionDamageMultiplier" value="0.1"/> <CharacterAbilityGiveStat stattype="ExplosionDamageMultiplier" value="0.2"/>
<CharacterAbilityGivePermanentStat statidentifier="demolitionsexpert" stattype="IncreaseFabricationQuality" value="1" /> <CharacterAbilityGivePermanentStat statidentifier="demolitionsexpert" stattype="IncreaseFabricationQuality" value="2" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -47,7 +47,7 @@
<Talent identifier="rifleman"> <Talent identifier="rifleman">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="7,3" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="7,3" sheetelementsize="128,128"/>
<Description tag="talentdescription.moredamagerifles"> <Description tag="talentdescription.moredamagerifles">
<Replace tag="[amount]" value="10" color="gui.green"/> <Replace tag="[amount]" value="20" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.unlockrecipe"> <Description tag="talentdescription.unlockrecipe">
<Replace tag="[itemname]" value="entityname.assaultrifle,entityname.assaultriflemagazine,entityname.rifle,entityname.riflebullet" color="gui.orange"/> <Replace tag="[itemname]" value="entityname.assaultrifle,entityname.assaultriflemagazine,entityname.rifle,entityname.riflebullet" color="gui.orange"/>
@@ -57,7 +57,7 @@
<AbilityConditionAttackData tags="riflemanbonus"/> <AbilityConditionAttackData tags="riflemanbonus"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.10"/> <CharacterAbilityModifyAttackData addeddamagemultiplier="0.2"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AddedRecipe itemidentifier="assaultrifle"/> <AddedRecipe itemidentifier="assaultrifle"/>
@@ -79,11 +79,11 @@
<Talent identifier="inordinateexsanguination"> <Talent identifier="inordinateexsanguination">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="2,2" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="2,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.extrableedingdamage"> <Description tag="talentdescription.extrableedingdamage">
<Replace tag="[amount]" value="100" color="gui.green"/> <Replace tag="[amount]" value="200" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="OnAddDamageAffliction"> <AbilityGroupEffect abilityeffecttype="OnAddDamageAffliction">
<Abilities> <Abilities>
<CharacterAbilityModifyAffliction afflictionidentifiers="bleeding" addedmultiplier="1.0" /> <CharacterAbilityModifyAffliction afflictionidentifiers="bleeding" addedmultiplier="2" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -113,7 +113,7 @@
</AbilityConditionCharacter> </AbilityConditionCharacter>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyAttackData addeddamagemultiplier="1" /> <CharacterAbilityModifyAttackData addeddamagemultiplier="2" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -121,14 +121,14 @@
<Talent identifier="easyturtle"> <Talent identifier="easyturtle">
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="4,4" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons2.png" sheetindex="4,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.easyturtle"> <Description tag="talentdescription.easyturtle">
<Replace tag="[amount]" value="20" color="gui.green"/> <Replace tag="[amount]" value="40" color="gui.green"/>
</Description> </Description>
<AbilityGroupInterval> <AbilityGroupInterval>
<Conditions> <Conditions>
<AbilityConditionInWater/> <AbilityConditionInWater/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyResistance resistanceid="damage" multiplier="0.8"/> <CharacterAbilityModifyResistance resistanceid="damage" multiplier="0.6"/>
</Abilities> </Abilities>
</AbilityGroupInterval> </AbilityGroupInterval>
</Talent> </Talent>
@@ -136,12 +136,12 @@
<Talent identifier="daringdolphin"> <Talent identifier="daringdolphin">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="5,2" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="5,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.additionalstattypeself"> <Description tag="talentdescription.additionalstattypeself">
<Replace tag="[amount]" value="25" color="gui.green"/> <Replace tag="[amount]" value="50" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.swimmingspeed" color="gui.orange"/> <Replace tag="[stattype]" value="stattypenames.swimmingspeed" color="gui.orange"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="SwimmingSpeed" value="0.25"/> <CharacterAbilityGiveStat stattype="SwimmingSpeed" value="0.5"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -159,17 +159,17 @@
<Talent identifier="buff"> <Talent identifier="buff">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="6,4" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="6,4" sheetelementsize="128,128"/>
<Description tag="talentdescription.additionalstattypeself"> <Description tag="talentdescription.additionalstattypeself">
<Replace tag="[amount]" value="50" color="gui.green"/> <Replace tag="[amount]" value="100" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.buffdurationmultiplier" color="gui.orange"/> <Replace tag="[stattype]" value="stattypenames.buffdurationmultiplier" color="gui.orange"/>
</Description> </Description>
<Description tag="talentdescription.additionalresistanceself"> <Description tag="talentdescription.additionalresistanceself">
<Replace tag="[amount]" value="25" color="gui.green"/> <Replace tag="[amount]" value="50" color="gui.green"/>
<Replace tag="[affliction]" value="afflictionname.opiateaddiction" color="gui.orange"/> <Replace tag="[affliction]" value="afflictionname.opiateaddiction" color="gui.orange"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="BuffDurationMultiplier" value="0.5"/> <CharacterAbilityGiveStat stattype="BuffDurationMultiplier" value="100"/>
<CharacterAbilityGiveResistance resistanceid="opiateaddiction" multiplier="0.75"/> <CharacterAbilityGiveResistance resistanceid="opiateaddiction" multiplier="0.5"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -186,14 +186,14 @@
<Talent identifier="weaponsmith"> <Talent identifier="weaponsmith">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="2,2" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="2,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.crafthighqualityweapons"> <Description tag="talentdescription.crafthighqualityweapons">
<Replace tag="[qualitybonus]" value="1" color="gui.green"/> <Replace tag="[qualitybonus]" value="2" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.unlockrecipe"> <Description tag="talentdescription.unlockrecipe">
<Replace tag="[itemname]" value="entityname.shotgun,entityname.smg" color="gui.orange"/> <Replace tag="[itemname]" value="entityname.shotgun,entityname.smg" color="gui.orange"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGivePermanentStat statidentifier="weapon" stattype="IncreaseFabricationQuality" value="1" /> <CharacterAbilityGivePermanentStat statidentifier="weapon" stattype="IncreaseFabricationQuality" value="2" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AddedRecipe itemidentifier="shotgun"/> <AddedRecipe itemidentifier="shotgun"/>
@@ -258,17 +258,17 @@
<Talent identifier="swole"> <Talent identifier="swole">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="6,2" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="6,2" sheetelementsize="128,128"/>
<Description tag="talentdescription.additionalstattypeself"> <Description tag="talentdescription.additionalstattypeself">
<Replace tag="[amount]" value="10" color="gui.green"/> <Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.maximumhealthmultiplier" color="gui.orange"/> <Replace tag="[stattype]" value="stattypenames.maximumhealthmultiplier" color="gui.orange"/>
</Description> </Description>
<Description tag="talentdescription.additionalstattypeself"> <Description tag="talentdescription.additionalstattypeself">
<Replace tag="[amount]" value="25" color="gui.green"/> <Replace tag="[amount]" value="50" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.meleeattackmultiplier" color="gui.orange"/> <Replace tag="[stattype]" value="stattypenames.meleeattackmultiplier" color="gui.orange"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="MaximumHealthMultiplier" value="0.1"/> <CharacterAbilityGiveStat stattype="MaximumHealthMultiplier" value="0.2"/>
<CharacterAbilityGiveStat stattype="MeleeAttackMultiplier" value="0.25"/> <CharacterAbilityGiveStat stattype="MeleeAttackMultiplier" value="0.5"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -276,8 +276,8 @@
<Talent identifier="protectandserve"> <Talent identifier="protectandserve">
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="6,3" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons3.png" sheetindex="6,3" sheetelementsize="128,128"/>
<Description tag="talentdescription.protectandserve"> <Description tag="talentdescription.protectandserve">
<Replace tag="[xpbonus]" value="30" color="gui.green"/> <Replace tag="[xpbonus]" value="120" color="gui.green"/>
<Replace tag="[repbonus]" value="100" color="gui.green"/> <Replace tag="[repbonus]" value="200" color="gui.green"/>
<Replace tag="[missiontype]" value="missiontype.escort" color="gui.orange"/> <Replace tag="[missiontype]" value="missiontype.escort" color="gui.orange"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="OnGainMissionExperience"> <AbilityGroupEffect abilityeffecttype="OnGainMissionExperience">
@@ -285,7 +285,7 @@
<AbilityConditionMission missiontype="Escort"/> <AbilityConditionMission missiontype="Escort"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyValue multiplyvalue="1.3"/> <CharacterAbilityModifyValue multiplyvalue="2.2"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnCrewGainMissionReputation"> <AbilityGroupEffect abilityeffecttype="OnCrewGainMissionReputation">
@@ -294,49 +294,49 @@
</Conditions> </Conditions>
<Abilities> <Abilities>
<!-- this modifies the reputation gain multiplier, adding 1 means 100% more rep --> <!-- this modifies the reputation gain multiplier, adding 1 means 100% more rep -->
<CharacterAbilityModifyValue addedvalue="1"/> <CharacterAbilityModifyValue addedvalue="3"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
<Talent identifier="firstaidtraining"> <Talent identifier="firstaidtraining">
<Description tag="talentdescription.skillbonus"> <Description tag="talentdescription.skillbonus">
<Replace tag="[amount]" value="15" color="gui.green"/> <Replace tag="[amount]" value="30" color="gui.green"/>
<Replace tag="[skillname]" value="skillname.medical" color="gui.orange"/> <Replace tag="[skillname]" value="skillname.medical" color="gui.orange"/>
</Description> </Description>
<Description tag="talentdescription.medicaleffectiveness"> <Description tag="talentdescription.medicaleffectiveness">
<Replace tag="[amount]" value="35" color="gui.green"/> <Replace tag="[amount]" value="70" color="gui.green"/>
</Description> </Description>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="0,2" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="0,2" sheetelementsize="128,128"/>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="MedicalSkillBonus" value="15"/> <CharacterAbilityGiveStat stattype="MedicalSkillBonus" value="30"/>
<CharacterAbilityGiveStat stattype="MedicalItemEffectivenessMultiplier" value="0.35" /> <CharacterAbilityGiveStat stattype="MedicalItemEffectivenessMultiplier" value="0.7" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
<Talent identifier="physicalconditioning"> <Talent identifier="physicalconditioning">
<Description tag="talentdescription.additionalstattypeself"> <Description tag="talentdescription.additionalstattypeself">
<Replace tag="[amount]" value="10" color="gui.green"/> <Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[stattype]" value="stattypenames.movementspeed" color="gui.orange"/> <Replace tag="[stattype]" value="stattypenames.movementspeed" color="gui.orange"/>
</Description> </Description>
<Description tag="talentdescription.additionalresistanceself"> <Description tag="talentdescription.additionalresistanceself">
<Replace tag="[amount]" value="30" color="gui.green"/> <Replace tag="[amount]" value="60" color="gui.green"/>
<Replace tag="[affliction]" value="afflictionname.oxygenlow" color="gui.orange"/> <Replace tag="[affliction]" value="afflictionname.oxygenlow" color="gui.orange"/>
</Description> </Description>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="1,2" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="1,2" sheetelementsize="128,128"/>
<AbilityGroupEffect abilityeffecttype="None"> <AbilityGroupEffect abilityeffecttype="None">
<Abilities> <Abilities>
<CharacterAbilityGiveStat stattype="MovementSpeed" value="0.1"/> <CharacterAbilityGiveStat stattype="MovementSpeed" value="0.2"/>
<CharacterAbilityGiveResistance resistanceid="oxygenlow" multiplier="0.7"/> <CharacterAbilityGiveResistance resistanceid="oxygenlow" multiplier="0.4"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
<Talent identifier="scavenger"> <Talent identifier="scavenger">
<Description tag="talentdescription.scavenger"> <Description tag="talentdescription.scavenger">
<Replace tag="[probability]" value="25" color="gui.green"/> <Replace tag="[probability]" value="50" color="gui.green"/>
</Description> </Description>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="2,2" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="2,2" sheetelementsize="128,128"/>
<AbilityGroupEffect abilityeffecttype="OnOpenItemContainer"> <AbilityGroupEffect abilityeffecttype="OnOpenItemContainer">
@@ -345,14 +345,14 @@
<AbilityConditionItem tags="container"/> <AbilityConditionItem tags="container"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityRegenerateLoot randomchance="0.25" randomChancePerItem="0.3" /> <CharacterAbilityRegenerateLoot randomchance="0.5" randomChancePerItem="0.6" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
<Talent identifier="beatcop"> <Talent identifier="beatcop">
<Description tag="talentdescription.extrastunonenemies"> <Description tag="talentdescription.extrastunonenemies">
<Replace tag="[amount]" value="25" color="gui.green"/> <Replace tag="[amount]" value="50" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.beatcop"/> <Description tag="talentdescription.beatcop"/>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="7,2" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="7,2" sheetelementsize="128,128"/>
@@ -361,10 +361,10 @@
<AbilityConditionCharacter targettypes="Enemy,InFriendlySubmarine"/> <AbilityConditionCharacter targettypes="Enemy,InFriendlySubmarine"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyAffliction afflictionidentifiers="stun,incrementalstun,progressivestun" addedmultiplier="0.5" /> <CharacterAbilityModifyAffliction afflictionidentifiers="stun,incrementalstun,progressivestun" addedmultiplier="1" />
</Abilities> </Abilities>
<FallbackAbilities> <FallbackAbilities>
<CharacterAbilityModifyAffliction afflictionidentifiers="stun,incrementalstun,progressivestun" addedmultiplier="0.25" /> <CharacterAbilityModifyAffliction afflictionidentifiers="stun,incrementalstun,progressivestun" addedmultiplier="0.5" />
</FallbackAbilities> </FallbackAbilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
@@ -372,10 +372,10 @@
<Talent identifier="bythebook"> <Talent identifier="bythebook">
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="1,3" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="1,3" sheetelementsize="128,128"/>
<Description tag="talentdescription.bythebook"> <Description tag="talentdescription.bythebook">
<Replace tag="[moneyamount]" value="1250" color="gui.green"/> <Replace tag="[moneyamount]" value="1875" color="gui.green"/>
<Replace tag="[experienceamount]" value="200" color="gui.green"/> <Replace tag="[experienceamount]" value="300" color="gui.green"/>
<Replace tag="[moneyamountmax]" value="2500" color="gui.green"/> <Replace tag="[moneyamountmax]" value="15000" color="gui.green"/>
<Replace tag="[experienceamountmax]" value="400" color="gui.green"/> <Replace tag="[experienceamountmax]" value="2400" color="gui.green"/>
</Description> </Description>
<AbilityGroupEffect abilityeffecttype="OnAnyMissionCompleted"> <AbilityGroupEffect abilityeffecttype="OnAnyMissionCompleted">
<Abilities> <Abilities>
@@ -386,10 +386,10 @@
<Talent identifier="slayer"> <Talent identifier="slayer">
<Description tag="talentdescription.extrapowertoharpoons"> <Description tag="talentdescription.extrapowertoharpoons">
<Replace tag="[value]" value="25" color="gui.green"/> <Replace tag="[value]" value="50" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.extrapowertoharpoonsinopensea"> <Description tag="talentdescription.extrapowertoharpoonsinopensea">
<Replace tag="[value]" value="50" color="gui.green"/> <Replace tag="[value]" value="100" color="gui.green"/>
</Description> </Description>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="4,2" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="4,2" sheetelementsize="128,128"/>
<AbilityGroupEffect abilityeffecttype="OnAttack"> <AbilityGroupEffect abilityeffecttype="OnAttack">
@@ -397,7 +397,7 @@
<AbilityConditionAttackData tags="harpoonammo"/> <AbilityConditionAttackData tags="harpoonammo"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.25"/> <CharacterAbilityModifyAttackData addeddamagemultiplier="0.5"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnAttack"> <AbilityGroupEffect abilityeffecttype="OnAttack">
@@ -406,15 +406,15 @@
<AbilityConditionInHull invert="true" /> <AbilityConditionInHull invert="true" />
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.25"/> <CharacterAbilityModifyAttackData addeddamagemultiplier="0.5"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
<Talent identifier="warlord"> <Talent identifier="warlord">
<Description tag="talentdescription.warlord"> <Description tag="talentdescription.warlord">
<Replace tag="[amount]" value="10" color="gui.green"/> <Replace tag="[amount]" value="20" color="gui.green"/>
<Replace tag="[maxamount]" value="50" color="gui.green"/> <Replace tag="[maxamount]" value="100" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.unlockrecipe"> <Description tag="talentdescription.unlockrecipe">
<Replace tag="[itemname]" value="entityname.hmg,entityname.hmgmagazine" color="gui.orange"/> <Replace tag="[itemname]" value="entityname.hmg,entityname.hmgmagazine" color="gui.orange"/>
@@ -428,7 +428,7 @@
<AbilityConditionNearbyCharacterCount distance="500" targettypes="Enemy" count="1"/> <AbilityConditionNearbyCharacterCount distance="500" targettypes="Enemy" count="1"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.1" /> <CharacterAbilityModifyAttackData addeddamagemultiplier="0.2" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
@@ -438,7 +438,7 @@
<AbilityConditionNearbyCharacterCount distance="500" targettypes="Enemy" count="2"/> <AbilityConditionNearbyCharacterCount distance="500" targettypes="Enemy" count="2"/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.1" /> <CharacterAbilityModifyAttackData addeddamagemultiplier="1" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
@@ -475,9 +475,9 @@
<Talent identifier="bootcamp"> <Talent identifier="bootcamp">
<Description tag="talentdescription.bootcamp"> <Description tag="talentdescription.bootcamp">
<Replace tag="[xpamount]" value="50" color="gui.green"/> <Replace tag="[xpamount]" value="200" color="gui.green"/>
<Replace tag="[level]" value="5" color="gui.green"/> <Replace tag="[level]" value="10" color="gui.green"/>
<Replace tag="[skillamount]" value="15" color="gui.green"/> <Replace tag="[skillamount]" value="30" color="gui.green"/>
<Replace tag="[skilltype]" value="stattypenames.weaponsskillbonus" color="gui.orange"/> <Replace tag="[skilltype]" value="stattypenames.weaponsskillbonus" color="gui.orange"/>
</Description> </Description>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="3,3" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="3,3" sheetelementsize="128,128"/>
@@ -492,28 +492,28 @@
<AbilityGroupEffect abilityeffecttype="OnAnyMissionCompleted"> <AbilityGroupEffect abilityeffecttype="OnAnyMissionCompleted">
<Conditions> <Conditions>
<AbilityConditionHasPermanentStat statidentifier="bootcamp_receivedweaponbonus" min="1"/> <AbilityConditionHasPermanentStat statidentifier="bootcamp_receivedweaponbonus" min="1"/>
<AbilityConditionHasLevel minlevel="5" /> <AbilityConditionHasLevel minlevel="10" />
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityGivePermanentStat stattype="WeaponsSkillBonus" statidentifier="bootcamp" value="15" setvalue="true" removeondeath="false" /> <CharacterAbilityGivePermanentStat stattype="WeaponsSkillBonus" statidentifier="bootcamp" value="30" setvalue="true" removeondeath="false" />
<CharacterAbilityResetPermanentStat statidentifier="bootcamp_receivedweaponbonus" /> <CharacterAbilityResetPermanentStat statidentifier="bootcamp_receivedweaponbonus" />
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupEffect abilityeffecttype="OnGainMissionExperience"> <AbilityGroupEffect abilityeffecttype="OnGainMissionExperience">
<Conditions> <Conditions>
<AbilityConditionHasLevel maxlevel="4" /> <AbilityConditionHasLevel maxlevel="9" />
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyValue multiplyvalue="1.5"/> <CharacterAbilityModifyValue multiplyvalue="3"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
</Talent> </Talent>
<Talent identifier="implacable"> <Talent identifier="implacable">
<Description tag="talentdescription.cannotfallunconsciousforseconds"> <Description tag="talentdescription.cannotfallunconsciousforseconds">
<Replace tag="[powerincrease]" value="25" color="gui.green"/> <Replace tag="[powerincrease]" value="50" color="gui.green"/>
<Replace tag="[seconds]" value="15" color="gui.green"/> <Replace tag="[seconds]" value="30" color="gui.green"/>
</Description> </Description>
<Description tag="talentdescription.maxtriggeruntildeath"/> <Description tag="talentdescription.maxtriggeruntildeath"/>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="2,3" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="2,3" sheetelementsize="128,128"/>
@@ -535,8 +535,8 @@
<Talent identifier="commando"> <Talent identifier="commando">
<Description tag="talentdescription.commando"> <Description tag="talentdescription.commando">
<Replace tag="[spreadreduction]" value="70" color="gui.green"/> <Replace tag="[spreadreduction]" value="140" color="gui.green"/>
<Replace tag="[powerincrease]" value="10" color="gui.green"/> <Replace tag="[powerincrease]" value="20" color="gui.green"/>
</Description> </Description>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="7,1" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="7,1" sheetelementsize="128,128"/>
<AbilityGroupEffect abilityeffecttype="OnAttack"> <AbilityGroupEffect abilityeffecttype="OnAttack">
@@ -545,7 +545,7 @@
<AbilityConditionAttackData weapontype="handheldranged" /> <AbilityConditionAttackData weapontype="handheldranged" />
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyAttackData addeddamagemultiplier="0.10"/> <CharacterAbilityModifyAttackData addeddamagemultiplier="0.2"/>
</Abilities> </Abilities>
</AbilityGroupEffect> </AbilityGroupEffect>
<AbilityGroupInterval> <AbilityGroupInterval>
@@ -553,16 +553,16 @@
<AbilityConditionCrouched/> <AbilityConditionCrouched/>
</Conditions> </Conditions>
<Abilities> <Abilities>
<CharacterAbilityModifyStat stattype="RangedSpreadReduction" value="0.7"/> <CharacterAbilityModifyStat stattype="RangedSpreadReduction" value="1.4"/>
</Abilities> </Abilities>
</AbilityGroupInterval> </AbilityGroupInterval>
</Talent> </Talent>
<Talent identifier="stonewall"> <Talent identifier="stonewall">
<Description tag="talentdescription.stonewall"> <Description tag="talentdescription.stonewall">
<Replace tag="[physicaldamagereduction]" value="25" color="gui.green"/> <Replace tag="[physicaldamagereduction]" value="50" color="gui.green"/>
<Replace tag="[stunresistance]" value="25" color="gui.green"/> <Replace tag="[stunresistance]" value="50" color="gui.green"/>
<Replace tag="[seconds]" value="4" color="gui.green"/> <Replace tag="[seconds]" value="8" color="gui.green"/>
</Description> </Description>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="0,3" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="0,3" sheetelementsize="128,128"/>
<AbilityGroupEffect abilityeffecttype="OnAttackedResult"> <AbilityGroupEffect abilityeffecttype="OnAttackedResult">
@@ -570,7 +570,7 @@
<CharacterAbilityApplyStatusEffects> <CharacterAbilityApplyStatusEffects>
<StatusEffects> <StatusEffects>
<StatusEffect type="OnAbility" target="This" multiplyafflictionsbymaxvitality="true"> <StatusEffect type="OnAbility" target="This" multiplyafflictionsbymaxvitality="true">
<Affliction identifier="stonewall" amount="4.0"/> <Affliction identifier="stonewall" amount="8"/>
</StatusEffect> </StatusEffect>
</StatusEffects> </StatusEffects>
</CharacterAbilityApplyStatusEffects> </CharacterAbilityApplyStatusEffects>
@@ -589,7 +589,7 @@
<Talent identifier="tandemfire"> <Talent identifier="tandemfire">
<Description tag="talentdescription.tandemfire"> <Description tag="talentdescription.tandemfire">
<Replace tag="[amount]" value="20" color="gui.green"/> <Replace tag="[amount]" value="40" color="gui.green"/>
</Description> </Description>
<Icon texture="Content/UI/TalentsIcons1.png" sheetindex="7,3" sheetelementsize="128,128"/> <Icon texture="Content/UI/TalentsIcons1.png" sheetindex="7,3" sheetelementsize="128,128"/>
<AbilityGroupInterval interval="0.1"> <AbilityGroupInterval interval="0.1">

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@@ -65,12 +65,12 @@
<!-- Work in progress. TODO: ResourceCost, MaxLevel per class and tier --> <!-- Work in progress. TODO: ResourceCost, MaxLevel per class and tier -->
<!-- WALLS --> <!-- WALLS -->
<UpgradeModule identifier="increasewallhealth" maxlevel="6" categories="walls" increaseontooltip="20"> <UpgradeModule identifier="increasewallhealth" maxlevel="6" categories="walls" increaseontooltip="40">
<Price baseprice="2000" increaselow="+0%" increasehigh="+400%"/> <Price baseprice="2000" increaselow="+0%" increasehigh="+400%"/>
<ResourceCost item="steel" amount="5" levels="1-2"/> <ResourceCost item="steel" amount="5" levels="1-2"/>
<ResourceCost item="titaniumaluminiumalloy" amount="5" levels="3-4"/> <ResourceCost item="titaniumaluminiumalloy" amount="5" levels="3-4"/>
<ResourceCost item="physicorium" amount="5" levels="5-6"/> <ResourceCost item="physicorium" amount="5" levels="5-6"/>
<Structure maxhealth="+20%" crushdepth="+15%"/> <Structure maxhealth="+40%" crushdepth="+15%"/>
<MaxLevel tier="1" level="2"/> <MaxLevel tier="1" level="2"/>
<MaxLevel tier="2" level="4"/> <MaxLevel tier="2" level="4"/>
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="640,640,128,128" origin="0.5,0.5"/> <Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="640,640,128,128" origin="0.5,0.5"/>
@@ -78,31 +78,31 @@
<!-- FABRICATOR --> <!-- FABRICATOR -->
<UpgradeModule identifier="increasefabricationspeed" maxlevel="3" categories="fabricators" increaseontooltip="30"> <UpgradeModule identifier="increasefabricationspeed" maxlevel="3" categories="fabricators" increaseontooltip="60">
<Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/> <Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/> <MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/> <MaxLevel tier="2" level="2"/>
<MaxLevel class="transport" level="+1"/> <MaxLevel class="transport" level="+1"/>
<Fabricator fabricationspeed="+30%" powerconsumption="+5%"/> <Fabricator fabricationspeed="+60%" powerconsumption="+5%"/>
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="704,768,64,64" depth="0.75" origin="0.5,0.5"/>-->--> <!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="704,768,64,64" depth="0.75" origin="0.5,0.5"/>-->-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="0,768,128,128" origin="0.5,0.5"/> <Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="0,768,128,128" origin="0.5,0.5"/>
</UpgradeModule> </UpgradeModule>
<!-- DECONSTRUCTOR --> <!-- DECONSTRUCTOR -->
<UpgradeModule identifier="decreasedeconstructiontime" maxlevel="3" categories="deconstructors" increaseontooltip="30"> <UpgradeModule identifier="decreasedeconstructiontime" maxlevel="3" categories="deconstructors" increaseontooltip="60">
<Price baseprice="1500" increaselow="+0%" increasehigh="+200%"/> <Price baseprice="1500" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/> <MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/> <MaxLevel tier="2" level="2"/>
<MaxLevel class="transport" level="+1"/> <MaxLevel class="transport" level="+1"/>
<Deconstructor deconstructionspeed="+30%" powerconsumption="+5%"/> <Deconstructor deconstructionspeed="+60%" powerconsumption="+5%"/>
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="448,192,64,64" depth="0.75" origin="0.5,0.5"/>--> <!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="448,192,64,64" depth="0.75" origin="0.5,0.5"/>-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="768,640,128,128" origin="0.5,0.5"/> <Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="768,640,128,128" origin="0.5,0.5"/>
</UpgradeModule> </UpgradeModule>
<!-- TURRET --> <!-- TURRET -->
<UpgradeModule identifier="turretdecreasepowerconsumption" maxlevel="3" categories="weapons" increaseontooltip="8"> <UpgradeModule identifier="turretdecreasepowerconsumption" maxlevel="3" categories="weapons" increaseontooltip="16">
<Price baseprice="1500" increaselow="+0%" increasehigh="+200%"/> <Price baseprice="1500" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/> <MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/> <MaxLevel tier="2" level="2"/>
@@ -112,75 +112,84 @@
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="512,896,128,128" origin="0.5,0.5"/> <Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="512,896,128,128" origin="0.5,0.5"/>
</UpgradeModule> </UpgradeModule>
<UpgradeModule identifier="turretincreaserotationlowskill" maxlevel="3" categories="weapons" increaseontooltip="20"> <UpgradeModule identifier="turretincreaserotationlowskill" maxlevel="3" categories="weapons" increaseontooltip="40">
<Price baseprice="1500" increaselow="+0%" increasehigh="+200%"/> <Price baseprice="1500" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/> <MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/> <MaxLevel tier="2" level="2"/>
<MaxLevel class="attack" level="+1"/> <MaxLevel class="attack" level="+1"/>
<Turret rotationspeedlowskill="+20%"/> <Turret rotationspeedlowskill="+40%"/>
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="320,384,64,64" depth="0.75" origin="0.5,0.5"/>--> <!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="320,384,64,64" depth="0.75" origin="0.5,0.5"/>-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="256,768,128,128" origin="0.5,0.5"/> <Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="256,768,128,128" origin="0.5,0.5"/>
</UpgradeModule> </UpgradeModule>
<UpgradeModule identifier="turretincreaseoffsetonselected" maxlevel="3" categories="weapons" increaseontooltip="4"> <UpgradeModule identifier="turretincreaseoffsetonselected" maxlevel="3" categories="weapons" increaseontooltip="8">
<Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/> <Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/> <MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/> <MaxLevel tier="2" level="2"/>
<MaxLevel class="attack" level="+1"/> <MaxLevel class="attack" level="+1"/>
<MaxLevel class="scout" level="+1"/> <MaxLevel class="scout" level="+1"/>
<Item offsetonselectedmultiplier="+4%"/> <Item offsetonselectedmultiplier="+8%"/>
<LightComponent range="+16%"/> <LightComponent range="+32%"/>
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="768,320,64,64" depth="0.75" origin="0.5,0.5"/>--> <!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="768,320,64,64" depth="0.75" origin="0.5,0.5"/>-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="384,768,128,128" origin="0.5,0.5"/> <Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="384,768,128,128" origin="0.5,0.5"/>
</UpgradeModule> </UpgradeModule>
<!-- REACTOR --> <!-- REACTOR -->
<UpgradeModule identifier="increasereactoroutput" maxlevel="3" categories="reactors" increaseontooltip="3"> <UpgradeModule identifier="increasereactoroutput" maxlevel="3" categories="reactors" increaseontooltip="6">
<Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/> <Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/> <MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/> <MaxLevel tier="2" level="2"/>
<Reactor maxpoweroutput="+3%"/> <Reactor maxpoweroutput="+6%"/>
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="576,64,64,64" depth="0.75" origin="0.5,0.5"/>--> <!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="576,64,64,64" depth="0.75" origin="0.5,0.5"/>-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="512,640,128,128" origin="0.5,0.5"/> <Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="512,640,128,128" origin="0.5,0.5"/>
</UpgradeModule> </UpgradeModule>
<UpgradeModule identifier="decreasefuelconsumption" maxlevel="3" categories="reactors" increaseontooltip="-20"> <UpgradeModule identifier="decreasefuelconsumption" maxlevel="3" categories="reactors" increaseontooltip="-40">
<Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/> <Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/> <MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/> <MaxLevel tier="2" level="2"/>
<MaxLevel class="transport" level="+1"/> <MaxLevel class="transport" level="+1"/>
<Reactor fuelconsumptionrate="-20%" meltdowndelay="+20%"/> <Reactor fuelconsumptionrate="-20%" meltdowndelay="+40%"/>
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="384,64,64,64" depth="0.75" origin="0.5,0.5"/>--> <!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="384,64,64,64" depth="0.75" origin="0.5,0.5"/>-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="256,640,128,128" origin="0.5,0.5"/> <Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="256,640,128,128" origin="0.5,0.5"/>
</UpgradeModule> </UpgradeModule>
<!-- PUMP --> <!-- PUMP -->
<UpgradeModule identifier="increasemaxpumpflow" maxlevel="3" categories="pumps" increaseontooltip="10"> <UpgradeModule identifier="increasemaxpumpflow" maxlevel="3" categories="pumps" increaseontooltip="20">
<Price baseprice="3000" increaselow="+0%" increasehigh="+200%"/> <Price baseprice="3000" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/> <MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/> <MaxLevel tier="2" level="2"/>
<Pump maxflow="+10%" powerconsumption="-5%"/> <Pump maxflow="+20%" powerconsumption="-5%"/>
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="896,256,64,64" depth="0.75" origin="0.5,0.5"/>--> <!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="896,256,64,64" depth="0.75" origin="0.5,0.5"/>-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="896,768,128,128" origin="0.5,0.5"/> <Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="896,768,128,128" origin="0.5,0.5"/>
</UpgradeModule> </UpgradeModule>
<!-- ENGINE --> <!-- ENGINE -->
<UpgradeModule identifier="increaseenginemaxforce" maxlevel="3" categories="engines" increaseontooltip="8"> <UpgradeModule identifier="increaseenginemaxforce" maxlevel="3" categories="engines" increaseontooltip="16">
<Price baseprice="2500" increaselow="+0%" increasehigh="+200%"/> <Price baseprice="2500" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/> <MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/> <MaxLevel tier="2" level="2"/>
<MaxLevel class="scout" level="+1"/> <MaxLevel class="scout" level="+1"/>
<Engine maxforce="+8%" /> <Engine maxforce="+16%" />
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="256,128,64,64" depth="0.75" origin="0.5,0.5"/>--> <!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="256,128,64,64" depth="0.75" origin="0.5,0.5"/>-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="896,640,128,128" origin="0.5,0.5"/> <Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="896,640,128,128" origin="0.5,0.5"/>
</UpgradeModule> </UpgradeModule>
<!-- BATTERIES --> <!-- BATTERIES -->
<UpgradeModule identifier="increasebatterycapacity" maxlevel="3" categories="batteries" increaseontooltip="20"> <UpgradeModule identifier="increasebatterycapacity" maxlevel="3" categories="batteries" increaseontooltip="40">
<Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/>
<PowerContainer capacity="+40%"/>
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="832,0,64,64" depth="0.75" origin="0.5,0.5"/>-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="512,768,128,128" origin="0.5,0.5"/>
</UpgradeModule>
<UpgradeModule identifier="increasesupercapacitorcapacity" maxlevel="3" categories="supercapacitors" increaseontooltip="20">
<Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/> <Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/> <MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/> <MaxLevel tier="2" level="2"/>
@@ -189,66 +198,57 @@
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="512,768,128,128" origin="0.5,0.5"/> <Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="512,768,128,128" origin="0.5,0.5"/>
</UpgradeModule> </UpgradeModule>
<UpgradeModule identifier="increasesupercapacitorcapacity" maxlevel="3" categories="supercapacitors" increaseontooltip="10"> <UpgradeModule identifier="increasebatteryrechargespeed" maxlevel="3" categories="batteries" increaseontooltip="20">
<Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/> <Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/> <MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/> <MaxLevel tier="2" level="2"/>
<PowerContainer capacity="+10%"/> <PowerContainer maxrechargespeed="+20%"/>
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="832,0,64,64" depth="0.75" origin="0.5,0.5"/>-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="512,768,128,128" origin="0.5,0.5"/>
</UpgradeModule>
<UpgradeModule identifier="increasebatteryrechargespeed" maxlevel="3" categories="batteries" increaseontooltip="10">
<Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/>
<PowerContainer maxrechargespeed="+10%"/>
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="512,64,64,64" depth="0.75" origin="0.5,0.5"/>--> <!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="512,64,64,64" depth="0.75" origin="0.5,0.5"/>-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="640,768,128,128" origin="0.5,0.5"/> <Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="640,768,128,128" origin="0.5,0.5"/>
</UpgradeModule> </UpgradeModule>
<UpgradeModule identifier="increasesupercapacitorrechargespeed" maxlevel="3" categories="supercapacitors" increaseontooltip="10"> <UpgradeModule identifier="increasesupercapacitorrechargespeed" maxlevel="3" categories="supercapacitors" increaseontooltip="20">
<Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/> <Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/> <MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/> <MaxLevel tier="2" level="2"/>
<PowerContainer maxrechargespeed="+10%"/> <PowerContainer maxrechargespeed="+20%"/>
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="512,64,64,64" depth="0.75" origin="0.5,0.5"/>--> <!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="512,64,64,64" depth="0.75" origin="0.5,0.5"/>-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="640,768,128,128" origin="0.5,0.5"/> <Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="640,768,128,128" origin="0.5,0.5"/>
</UpgradeModule> </UpgradeModule>
<!-- JUNCTION BOXES --> <!-- JUNCTION BOXES -->
<UpgradeModule identifier="increaseovervoltageresistance" maxlevel="3" categories="junctionboxes" increaseontooltip="10"> <UpgradeModule identifier="increaseovervoltageresistance" maxlevel="3" categories="junctionboxes" increaseontooltip="20">
<Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/> <Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/> <MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/> <MaxLevel tier="2" level="2"/>
<PowerTransfer fireprobability="-10%" overloadvoltage="+10%"/> <PowerTransfer fireprobability="-10%" overloadvoltage="+20%"/>
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="63,320,64,64" depth="0.75" origin="0.5,0.5"/>--> <!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="63,320,64,64" depth="0.75" origin="0.5,0.5"/>-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="128,640,128,128" origin="0.5,0.5"/> <Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="128,640,128,128" origin="0.5,0.5"/>
</UpgradeModule> </UpgradeModule>
<!-- MACHINE REPAIRS --> <!-- MACHINE REPAIRS -->
<UpgradeModule nameidentifier="increasemaxcondition" descriptionidentifier="increasemaxcondition" identifier="decreasedeteriorationspeed" maxlevel="3" categories="electricaldevices,mechanicaldevices" increaseontooltip="20" > <UpgradeModule nameidentifier="increasemaxcondition" descriptionidentifier="increasemaxcondition" identifier="decreasedeteriorationspeed" maxlevel="3" categories="electricaldevices,mechanicaldevices" increaseontooltip="40" >
<Price baseprice="1500" increaselow="+0%" increasehigh="+200%"/> <Price baseprice="1500" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/> <MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/> <MaxLevel tier="2" level="2"/>
<Item healthmultiplier="+0.2"/> <Item healthmultiplier="+0.4"/>
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="512,0,64,64" depth="0.75" origin="0.5,0.5"/>--> <!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="512,0,64,64" depth="0.75" origin="0.5,0.5"/>-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="128,896,128,128" origin="0.5,0.5"/> <Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="128,896,128,128" origin="0.5,0.5"/>
</UpgradeModule> </UpgradeModule>
<UpgradeModule identifier="decreaselowskillfixduration" maxlevel="3" categories="electricaldevices,mechanicaldevices" increaseontooltip="10"> <UpgradeModule identifier="decreaselowskillfixduration" maxlevel="3" categories="electricaldevices,mechanicaldevices" increaseontooltip="20">
<Price baseprice="1000" increaselow="+0%" increasehigh="+200%"/> <Price baseprice="1000" increaselow="+0%" increasehigh="+200%"/>
<MaxLevel tier="1" level="1"/> <MaxLevel tier="1" level="1"/>
<MaxLevel tier="2" level="2"/> <MaxLevel tier="2" level="2"/>
<Repairable fixdurationlowskill="-10%" skillrequirementmultiplier="-10%"/> <Repairable fixdurationlowskill="-20%" skillrequirementmultiplier="-20%"/>
<!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="64,64,64,64" depth="0.75" origin="0.5,0.5"/>--> <!--<DecorativeSprite texture="Content/Items/InventoryIconAtlas.png" sourcerect="64,64,64,64" depth="0.75" origin="0.5,0.5"/>-->
<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="256,896,128,128" origin="0.5,0.5"/> <Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="256,896,128,128" origin="0.5,0.5"/>
</UpgradeModule> </UpgradeModule>
<!-- MONITORS --> <!-- MONITORS -->
<UpgradeModule identifier="enablemineralscanner" maxlevel="0" categories="monitors" increaseontooltip="100"> <UpgradeModule identifier="enablemineralscanner" maxlevel="0" categories="monitors" increaseontooltip="200">
<MaxLevel class="scout" level="+1"/> <MaxLevel class="scout" level="+1"/>
<MaxLevel class="transport" level="+1"/> <MaxLevel class="transport" level="+1"/>
<Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/> <Price baseprice="2000" increaselow="+0%" increasehigh="+200%"/>

Submodule Daedalic Entertainment GmbH updated: adf1e93f05...71a78e31c5

View File

@@ -2,10 +2,10 @@
regex: '(?-s)capacity="(?<capacity>!num)"(?:!anyslotsperrow="(?<slotsperrow>!num))?' regex: '(?-s)capacity="(?<capacity>!num)"(?:!anyslotsperrow="(?<slotsperrow>!num))?'
lua: | lua: |
if capacity == 1 then return false end if capacity == 1 then return false end
if file:find("fabricators.xml") then -- file:find("fabricators.xml") then
capacity=round(capacity*1.5) -- apacity=round(capacity*1.5)
return true -- eturn true
end --
capacity=round(capacity*3) capacity=round(capacity*3)
if capacity > 50 then capacity=50 end if capacity > 50 then capacity=50 end
if not slotsperrow then return true end if not slotsperrow then return true end
@@ -157,3 +157,10 @@
round(v1 * 3, 2) round(v1 * 3, 2)
files: files:
- "Content/Items/**/*.xml" - "Content/Items/**/*.xml"
- name: extinguishamount
regex: (?-s)(?i)<RepairTool!anyextinguishamount="!num"
lua: |
round(v1 * 4, 2)
files:
- "Content/Items/**/tools.xml"