tron 
							
						 
					 
					
						
						
							
						
						60e59e186d 
					 
					
						
						
							
							(svn r1683) Fix placement of MP_VOID tiles. On square maps it accidently works, but on non-square maps the wrong tiles would get marked as MP_VOID  
						
						
						
						
					 
					
						2005-01-26 18:17:50 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						07cb3068ae 
					 
					
						
						
							
							(svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and adapt the save/load data and some other parts of the code to that change  
						
						... 
						
						
						
						WARNING: If i made any mistake here it WILL lead to corrupted savegames! 
						
						
					 
					
						2005-01-25 21:43:57 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						ce01ed4e10 
					 
					
						
						
							
							(svn r1641) Remove a boundary check added in r1332 to work around a bug - the real cause has been eleminated in r1413.  
						
						... 
						
						
						
						Leave an assert() just to be sure... 
						
						
					 
					
						2005-01-24 18:57:16 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						97f893ae2f 
					 
					
						
						
							
							(svn r1596) Add some more statics  
						
						
						
						
					 
					
						2005-01-22 22:47:58 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						94d5aeabb2 
					 
					
						
						
							
							(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile  
						
						
						
						
					 
					
						2005-01-22 20:23:18 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						90cafa9b15 
					 
					
						
						
							
							(svn r1560) Introduce SetTileType() and SetTileHeight()  
						
						... 
						
						
						
						Replace direct references to _map_type_and_height with these 
						
						
					 
					
						2005-01-18 18:41:56 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						27057ae4b0 
					 
					
						
						
							
							(svn r1545) Add TileHeight() which returns the height (not multiplied by 8)  
						
						... 
						
						
						
						Replace some direct references to _map_type_and_height with TileHeight()/IsTileType() 
						
						
					 
					
						2005-01-16 14:50:01 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						61a6bc544d 
					 
					
						
						
							
							(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts  
						
						
						
						
					 
					
						2005-01-16 11:24:58 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						4450ff105c 
					 
					
						
						
							
							(svn r1451) Fix some of the signed/unsigned comparison warnings  
						
						
						
						
					 
					
						2005-01-09 21:25:44 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						872c51f134 
					 
					
						
						
							
							(svn r1415) Move TILE_FROM_XY and TILE_XY to map.h and push TILE_[XY] bits from map.h into map.c.  
						
						... 
						
						
						
						Now the whole source except map.c is independent of TILE_[XY]_BITS! 
						
						
					 
					
						2005-01-07 17:40:23 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						414ac3286b 
					 
					
						
						
							
							(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]  
						
						
						
						
					 
					
						2005-01-07 17:02:43 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						fe798488e6 
					 
					
						
						
							
							(svn r1413) Fixed a serious memory leak problem. The invisible tiles on the southern border now have the correct tile type (MP_VOID) again. Please note that older maps might still have incorrect border tiles, thus still causing overflows.  
						
						
						
						
					 
					
						2005-01-07 12:33:28 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						d3c6855320 
					 
					
						
						
							
							(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff  
						
						
						
						
					 
					
						2005-01-06 11:39:00 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						fc52b512aa 
					 
					
						
						
							
							(svn r1375) -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky.  
						
						
						
						
					 
					
						2005-01-04 17:11:03 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						bcff0ab932 
					 
					
						
						
							
							(svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) instead of TILES_[XY]  
						
						
						
						
					 
					
						2005-01-03 18:59:58 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						920b9eab9d 
					 
					
						
						
							
							(svn r1338) -Fix: fix signed/unsigned warnings introduced when ditching the macros for map querying.  
						
						
						
						
					 
					
						2005-01-03 14:07:49 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						181e9b6cf9 
					 
					
						
						
							
							(svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]  
						
						... 
						
						
						
						While here replace one erroneous TILE_MAX_X with MapMaxY() 
						
						
					 
					
						2005-01-03 12:56:22 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						a39f1b895a 
					 
					
						
						
							
							(svn r1332) -Fix: Desert-landscape does no longer crash (protected GetMapExtraBits  
						
						... 
						
						
						
						from overflowing) 
						
						
					 
					
						2005-01-03 11:11:16 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						25752eabfe 
					 
					
						
						
							
							(svn r1321) -Fix: Revision 1302 partly solved the problem and created an other.  
						
						... 
						
						
						
						Should now really be solved.. now only MP_WATER is owned by OWNER_WATER 
						
						
					 
					
						2005-01-01 19:18:48 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						31ac922166 
					 
					
						
						
							
							(svn r1302) -Fix: [ 1091655 ] In some older maps somehow water is owned by  
						
						... 
						
						
						
						OWNER_NONE instead of OWNER_WATER.
-Fix: On InitializeLandscape the map was made MP_WATER, but OWNER_NONE. 
 When ConvertGroundTilesIntoWaterTiles() is not called, this gives big 
 problems (see above). Now the owner is set to OWNER_WATER by default. 
						
						
					 
					
						2004-12-30 10:29:28 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						2f9e0b8e0c 
					 
					
						
						
							
							(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as  
						
						... 
						
						
						
						an uint8 till the savegame version is bumped to version 5. Then it works 
automaticly as a fully uint16. So _stations[] can not be increased till 
after the bump!! 
						
						
					 
					
						2004-12-28 11:51:31 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						6318ba9598 
					 
					
						
						
							
							(svn r1144) Don't rely on sizeof() to determine the map size, use MapSize() instead  
						
						
						
						
					 
					
						2004-12-17 09:01:24 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						a148ff4e0d 
					 
					
						
						
							
							(svn r1117) Move map arrays and some related macros into their own files map.c and map.h  
						
						
						
						
					 
					
						2004-12-15 22:18:54 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						57adc97733 
					 
					
						
						
							
							(svn r724) Remove restriction that a tile can only accept 3 cargo types.  
						
						... 
						
						
						
						This especially enables houses to accept passengers, mail, goods AND food.
Add string templates for up to 5 cargo types for the tile info window. If more are needed just add them.
Simplify (de-uglify) the logic for cargo acceptence for houses and split the goods/food table into two. The acceptance is unmodified, but accepting goods AND food is now trivially possible. The exact amounts have to be decided.
This is based on Celestar's changes in the map branch plus some further bits that will be merged there soon. 
						
						
					 
					
						2004-11-21 10:49:40 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						1a0a7ed763 
					 
					
						
						
							
							(svn r184) -Fix: starting a new game in DesertLandscape crashed the game  
						
						
						
						
					 
					
						2004-09-08 17:44:29 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						10d54ac604 
					 
					
						
						
							
							(svn r160) -Codechange: made GetTileTrackStatus more readable (blathijs)  
						
						... 
						
						
						
						-Fix: some minor fixes around GetTileTrackStatus (blathijs) 
						
						
					 
					
						2004-09-05 16:15:22 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						a0ba5a7939 
					 
					
						
						
							
							(svn r132) -Fix: [1014278] TileAddWrap() gave wrong results. Fixed now.  
						
						
						
						
					 
					
						2004-08-24 12:54:37 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						b3cdae2af1 
					 
					
						
						
							
							(svn r51) Yet another slope graphics fix  
						
						
						
						
					 
					
						2004-08-14 10:05:27 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						ca120eedad 
					 
					
						
						
							
							(svn r40) Final slope graphics fix  
						
						
						
						
					 
					
						2004-08-13 18:27:33 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						0c25a4b10c 
					 
					
						
						
							
							(svn r38) Preliminary slopes graphics fix. Neighboring tile check not done yet  
						
						
						
						
					 
					
						2004-08-13 11:28:59 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						efaeb275f7 
					 
					
						
						
							
							(svn r1) Import of revision 975 of old (crashed) SVN  
						
						
						
						
					 
					
						2004-08-09 17:04:08 +00:00