Commit Graph

279 Commits

Author SHA1 Message Date
rubidium
a77c72936d (svn r23980) -Fix (r23977): crash when starting with the 32bpp anim blitter 2012-02-23 21:10:08 +00:00
rubidium
604a1a4558 (svn r23978) -Fix: [SDL] Palette update was done too late making switching from 8bpp -> 32bpp look ugly 2012-02-23 16:23:09 +00:00
matthijs
74dfcba3be (svn r23910) -Fix: [SDL] Handle the SDL_VIDEOEXPOSE event.
- It seems this event is never triggered when using 1.2 (it has some
    autorefresh feature which seems to have been removed in 1.3), but in theory
    this event could also trigger on 1.2.
  - Note that this fixes redraw issues when compiling against SDL 1.3, but it
    still uses the "compatibility" rendering API using SDL_SetVideoMode and
    SDL_UpdateRects. Eventually (when 1.3 is stable and released as 2.0), this
    should probably be rewritting to use the new Windows and Renderers
    available in SDL 1.3.
2012-02-07 10:27:48 +00:00
matthijs
3be8540055 (svn r23909) -Fix: [SDL] Fix keyboard-related segfault when compiling against SDL 1.3. 2012-02-07 10:12:11 +00:00
rubidium
ed85ffb660 (svn r23891) -Fix-ish: compile failures with SDL 1.3 2012-02-04 16:24:25 +00:00
michi_cc
cc9e7f07dc (svn r23749) -Fix: [Win32] Work around a possible deadlock when initialising threaded drawing. 2012-01-04 00:45:36 +00:00
rubidium
16ccb8f246 (svn r23527) -Codechange: unify colo(u)r as far as it goes 2011-12-15 22:02:00 +00:00
rubidium
462d92a125 (svn r23488) -Fix [FS#4879] (r23241): artefacts when right click mouse moving with the allegro video driver 2011-12-11 07:26:13 +00:00
michi_cc
4159371e3e (svn r23482) -Change: [Win32] Move re-painting the window and doing palette animation into a separate thread. 2011-12-10 16:54:46 +00:00
rubidium
daba7e588a (svn r23470) -Codechange: move declaration of SwitchToMode to a header instead of declaring it in 6 other files 2011-12-10 08:31:14 +00:00
rubidium
2c07e9cae8 (svn r23451) -Codechange: [SDL] Move 32bpp-anim palette animation to the draw thread instead of the single threaded bit of the game loop. This causes a speedup of up to 15% when animation is turned on with the 32bpp-anim blitter 2011-12-08 20:01:31 +00:00
rubidium
e6c46d4cf4 (svn r23448) -Fix: keep a local copy of the palette in the 32bpp animated blitter so changes of the palette data during the game don't influence drawing (with SDL) 2011-12-08 19:37:33 +00:00
rubidium
a531ec1899 (svn r23446) -Codechange: move _cur_palette and it's related first/count dirty variables into a single structure 2011-12-08 18:13:29 +00:00
rubidium
67d90f1174 (svn r23241) -Codechange: make the decision when to go to the custom drawn cursor more prominently during the initialisation of OpenTTD 2011-11-17 21:09:08 +00:00
michi_cc
ee6e8ea36b (svn r23119) -Fix: [Win32] Don't show a crash/assertion message box for a GUI-less video driver. 2011-11-04 23:47:00 +00:00
michi_cc
aa8587b335 (svn r23003) -Fix (r22999): Missing semicolon. 2011-10-04 22:12:43 +00:00
michi_cc
d3e32121c9 (svn r22999) -Codechange: Allow changing the blitter during the running game. 2011-10-04 21:35:40 +00:00
planetmaker
b7545e9e9e (svn r22943) -Fix: [OSX] Typo broke debug compilation 2011-09-19 05:37:11 +00:00
planetmaker
40d7b3c861 (svn r22921) -Fix: [OSX] Don't allow the old fullscreen mode also not as fallback on OSX 10.7. Also add a few sprinkles of coding style accross cocoa display drivers 2011-09-11 12:52:44 +00:00
rubidium
696e4eec2d (svn r22910) -Fix [FS#4617]: icon would (almost) never be shown for SDL builds 2011-09-09 09:13:18 +00:00
planetmaker
011a73f024 (svn r22895) -Add: [OSX] Alternative code for the API calls deprecated in OSX 10.6 in the quartz video driver 2011-09-05 15:52:04 +00:00
planetmaker
69eae55fb1 (svn r22894) -Doc: Some sprinkles of doxygen for the cocoa video driver 2011-09-05 05:31:29 +00:00
planetmaker
350812a90a (svn r22893) -Fix [FS#4744]: [OSX] Compilation on OSX 10.7 was broken (based on patch by leecbaker)
-Add: [OSX] Support for fullscreen mode when compiled against SDK 10.7. Otherwise fullscreen mode is disabled when OpenTTD is run on OSX Lion
2011-09-04 17:49:08 +00:00
rubidium
9aa6000b15 (svn r22818) -Fix [FS#4742] (r22796, rlongago): don't spawn threads for world generation and NewGRF scanning when using the dedicated or null video driver regardless of the used blitter 2011-08-24 12:11:10 +00:00
rubidium
1ca06f2aae (svn r22788) -Codechange: move modal progress related functions and variables to progress.cpp/h 2011-08-21 12:48:46 +00:00
rubidium
727580274b (svn r22785) -Codechange: rename IsGeneratingWorld to HasModalProgress 2011-08-21 12:46:46 +00:00
planetmaker
52c09189b7 (svn r22678) -Doc: More doxygen sprinkles in MacOSX code and cocoa video driver 2011-07-21 16:13:34 +00:00
alberth
cae2d84af3 (svn r22512) -Add: Save heightmap. 2011-05-28 13:55:34 +00:00
rubidium
eb2197f4c8 (svn r22410) -Document: some more bits ;) 2011-05-02 16:14:23 +00:00
rubidium
87272273b5 (svn r22405) -Document: some more "random-ish" tidbits 2011-05-01 19:14:12 +00:00
rubidium
f642d28ea8 (svn r22149) -Fix [FS#4521]: Windows video driver crashed when it couldn't go to full screen at the resolution of the configuration file when starting OpenTTD 2011-02-26 19:13:58 +00:00
alberth
9222a30173 (svn r22145) -Codechange: Do explicit test for non-bool values. 2011-02-25 22:04:38 +00:00
alberth
a14f4eb271 (svn r22144) -Codechange: Unify 'while (true)' to 'for (;;)' 2011-02-25 21:53:43 +00:00
glx
20f94c965f (svn r22081) -Fix [FS#4489]: if fullscreen fails with current resolution, use desktop resolution 2011-02-14 20:16:36 +00:00
rubidium
8183922813 (svn r22021) -Fix (r22019): ofcourse make doesn't notice files are gone, so it doesn't recompile everything that needs to be recompiled... 2011-02-07 22:49:38 +00:00
planetmaker
6ac1a139d0 (svn r21684) -Fix [FS#4360] (r21573): Silence some compile warnings 2011-01-01 08:23:46 +00:00
planetmaker
652deb7ee6 (svn r21578) -Fix [FS#2585]: [OSX] A double mouse cursor was shown under certain circumstances (based on patch by matheweis) 2010-12-21 16:05:25 +00:00
planetmaker
6c595362de (svn r21577) -Codechange: [OSX] Deduplicate code by moving the handling of the window class for screen drivers to a common class 2010-12-21 16:02:55 +00:00
planetmaker
9b999923e5 (svn r21576) -Codechange: [OSX] Deduplicate code by moving the handling of the view for windowed screen drivers to a common class 2010-12-21 16:00:42 +00:00
planetmaker
3e42e97681 (svn r21575) -Codechange: [OSX] Use the same class for the window delegate routines in windowed screen drivers 2010-12-21 15:57:55 +00:00
planetmaker
5a901ed82e (svn r21574) -Codechange: [OSX] Move the variable declaration of the screen drivers to the generic class, deduplicating code 2010-12-21 15:56:02 +00:00
planetmaker
8dfefaf1ec (svn r21573) -Codechange: [OSX] Unify the naming of variables among different screen drivers a bit 2010-12-21 15:53:20 +00:00
planetmaker
f11e0ae053 (svn r21572) -Codechange: [OSX] One palette is enough, we cannot use two colour depths at once 2010-12-21 15:48:43 +00:00
planetmaker
97e62615e6 (svn r21537) -Cleanup: Add a few sprinkles of coding style 2010-12-18 21:54:09 +00:00
planetmaker
ab413313ef (svn r21522) -Fix: [OSX] Silence a warning when compiling without quartz and quickdraw 2010-12-15 01:30:13 +00:00
rubidium
c780091c26 (svn r21396) -Codechange: rename SafeSaveOrLoad to SaveLoad (it only did load), and add support for (safe) loading with a LoadFilter 2010-12-05 14:43:10 +00:00
rubidium
4c9d47ae60 (svn r21252) -Codechange: introduce a constant for the number of milliseconds per game tick and use it 2010-11-19 10:35:59 +00:00
planetmaker
1baf6fbae8 (svn r21245) -Fix (r21200): [OSX] Make gcc 4.2 happy 2010-11-18 20:45:27 +00:00
planetmaker
e52ee78d94 (svn r21200) -Fix: [OSX] Don't let the mouse cursor jump when switching to full screen mode 2010-11-15 19:53:15 +00:00
planetmaker
bbc6f54822 (svn r21037) -Fix: [OSX] Mouse cursor would leave footprint with 8bpp blitter when switching to full screen 2010-10-25 06:55:54 +00:00