Commit Graph

1241 Commits

Author SHA1 Message Date
Jonathan G Rennison
291daa9220 INI load: Fix cfg fallback name load with missing groups 2023-11-30 21:10:44 +00:00
Jonathan G Rennison
88670a230f Merge branch 'master' into jgrpp
# Conflicts:
#	src/articulated_vehicles.cpp
#	src/articulated_vehicles.h
#	src/base_media_base.h
#	src/base_media_func.h
#	src/build_vehicle_gui.cpp
#	src/dock_gui.cpp
#	src/main_gui.cpp
#	src/music_gui.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_content.cpp
#	src/newgrf.cpp
#	src/newgrf_roadstop.cpp
#	src/os/windows/string_uniscribe.h
#	src/os/windows/win32.cpp
#	src/rail_gui.cpp
#	src/road.cpp
#	src/road_gui.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/smallmap_gui.cpp
#	src/strings.cpp
#	src/terraform_gui.cpp
#	src/tests/test_script_admin.cpp
#	src/tests/test_window_desc.cpp
#	src/timer/timer_game_calendar.h
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/viewport.cpp
#	src/widget_type.h
#	src/window.cpp
#	src/window_gui.h
2023-11-29 20:42:29 +00:00
Jonathan G Rennison
b03064e55b Fix IniLoadSettings 2023-11-25 16:32:21 +00:00
Jonathan G Rennison
2a31095118 Merge branch 'master' into jgrpp
# Conflicts:
#	regression/regression/result.txt
#	src/aircraft_cmd.cpp
#	src/airport_gui.cpp
#	src/articulated_vehicles.cpp
#	src/console_cmds.cpp
#	src/date_gui.cpp
#	src/engine.cpp
#	src/genworld_gui.cpp
#	src/gfx_layout_fallback.cpp
#	src/group_gui.cpp
#	src/hotkeys.cpp
#	src/network/core/tcp_connect.cpp
#	src/network/core/tcp_listen.h
#	src/newgrf.cpp
#	src/newgrf.h
#	src/newgrf_engine.cpp
#	src/newgrf_gui.cpp
#	src/newgrf_station.cpp
#	src/openttd.cpp
#	src/order_gui.cpp
#	src/os/macosx/osx_main.cpp
#	src/pathfinder/yapf/yapf_node_rail.hpp
#	src/rail_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/cargopacket_sl.cpp
#	src/saveload/linkgraph_sl.cpp
#	src/saveload/station_sl.cpp
#	src/script/api/script_industrytype.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_table.cpp
#	src/settingsgen/settingsgen.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/strings.cpp
#	src/timer/timer_game_calendar.cpp
#	src/timer/timer_game_calendar.h
#	src/timer/timer_manager.h
#	src/timer/timer_window.cpp
#	src/timetable_cmd.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/town_gui.cpp
#	src/train_gui.cpp
#	src/vehicle_cmd.h
#	src/vehicle_gui.cpp
#	src/viewport.cpp
#	src/widgets/dropdown.cpp
#	src/window_func.h
#	src/window_gui.h
2023-11-25 13:30:06 +00:00
Jonathan G Rennison
6e671ed6e2 Split save/load settings into separate INI files
Matching upstream for all settings
2023-11-18 20:00:55 +00:00
Jonathan G Rennison
ccfdf626ad Replace SF_ENABLE_TABLE_PATS flag and SC_PATCH with SF_PATCH 2023-11-18 14:52:30 +00:00
Jonathan G Rennison
581ed5b98f Use compatibility table for loading non-table OPTS, PATS chunks 2023-11-18 12:22:06 +00:00
Jonathan G Rennison
d948abd040 Remove PATX chunk, move to PATS 2023-11-18 00:21:35 +00:00
Jonathan G Rennison
3e299aa488 Use upstream table chunk format for PATS 2023-11-18 00:01:46 +00:00
Jonathan G Rennison
498c4161b8 Don't use a static vector for sorted PATX settings 2023-11-17 23:08:29 +00:00
Jonathan G Rennison
4187b8cc62 Rename gameopt_settings to old_gameopt_settings
To match upstream
2023-11-17 19:53:24 +00:00
Jonathan G Rennison
b280dfb965 Split GUI settings into separate INI files
Matching upstream for non-save settings
2023-11-14 18:08:15 +00:00
Patric Stout
19bbcb180d Change: base autosaves intervals on real time (instead of game time) (#10655)
There are two fundamental issues with autosave:
- When fast-forwarding, it saves way too often
- When paused, it never saves

Both makes no sense. Autosaves are meant to prevent you from
accidentally losing your work. The emphasis on "your" work.

To solve both issues, the autosave now works on real time. You
can select every 10 / 30 / 60 / 120 minutes, which are similar to
what the setting was in game-months.

When you pause, autosaving will stop. Unless you make any change
to the game; then it will continue to make autosaves, even so
the game is paused. Unpausing / pausing resets this mechanism.

(cherry picked from commit f5fad88723)
2023-11-13 18:33:20 +00:00
Jonathan G Rennison
ec6cdce0c3 Merge branch 'master' into jgrpp
# Conflicts:
#	src/bridge_gui.cpp
#	src/openttd.cpp
#	src/settings_type.h
#	src/table/settings/gui_settings.ini
2023-11-12 14:15:19 +00:00
Jonathan G Rennison
4bfa8b7b7b Merge branch 'master' into jgrpp
# Conflicts:
#	src/openttd.cpp
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/table/settings/gameopt_settings.ini
#	src/table/settings/gui_settings.ini
2023-11-12 13:43:40 +00:00
Peter Nelson
1071acb483 Codechange: Redundant use of char * and c_str(). (#11454) 2023-11-10 00:17:36 +00:00
Jonathan G Rennison
3436e0a781 Merge branch 'master' into jgrpp
# Conflicts:
#	src/error.h
#	src/error_gui.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/misc_gui.cpp
#	src/newgrf_gui.cpp
#	src/news_gui.cpp
#	src/rail_cmd.cpp
#	src/saveload/gamelog_sl.cpp
#	src/script/api/script_text.cpp
#	src/script/script_instance.cpp
#	src/statusbar_gui.cpp
#	src/strings.cpp
#	src/strings_func.h
#	src/strings_internal.h
#	src/table/settings/gui_settings.ini
#	src/table/settings/linkgraph_settings.ini
#	src/textbuf_gui.h
2023-11-09 01:55:23 +00:00
Rubidium
c6411168d8 Cleanup: missing spaces before continuation * in some comments 2023-11-01 22:56:11 +01:00
frosch
de3f29d7b2 Add: store base graphics parameters in openttd.cfg. 2023-10-31 01:41:50 +01:00
frosch
0b7ecf6102 Codechange: use the shortname as unique id to identify the base graphics in openttd.cfg. 2023-10-31 01:41:50 +01:00
frosch
97df27e41f Codechange: Store base graphics settings in a separate section in openttd.cfg. 2023-10-31 01:41:50 +01:00
Peter Nelson
69e20e79ab Codechange: Add const versions of GetItem/GetGroup, and sprinkle liberally.
Non-const version of GetItem is not needed.
2023-10-20 18:37:27 +01:00
Peter Nelson
233aac567b Codechange: Use std::list instead of C-linked list for ini files.
This removes self-management of memory with new/delete and allows simpler iteration.
2023-10-20 18:37:27 +01:00
Peter Nelson
8bd06807e4 Codechange: Pass initializer list instead of null-terminated list of group types. 2023-10-20 18:37:27 +01:00
Peter Nelson
1fecbeff76 Codechange: Remove create parameter from IniLoadFile::GetGroup.
GetGroup now only returns nullptr if the group does not exist.
Use GetOrCreateGroup to create a group.

This avoids creating groups while reading ini files.
2023-10-20 18:37:27 +01:00
Peter Nelson
c47a0e1578 Codechange: Correct scope of IniItem for for-loop. 2023-10-20 18:37:27 +01:00
Peter Nelson
6ce7195ef1 Codechange: Split GetGroup into GetGroup/GetOrCreateGroup.
This follows the pattern used for GetItem/GetOrCreateItem, and allows use
of references where we know the group must exist.
2023-10-20 18:37:27 +01:00
Peter Nelson
54b1a067eb Codechange: Test for nullptr instead of treating pointer as boolean. 2023-10-20 18:37:27 +01:00
Peter Nelson
d3c5ae2648 Codechange: Add CreateGroup/CreateItem methods for ini files.
This abstracts the internals a bit.
2023-10-20 18:37:27 +01:00
frosch
b6c8f301be Codechange: Silence warnings about intentionally unused parameters. 2023-09-19 22:49:59 +02:00
Jonathan G Rennison
a18f3274b4 Rename close window functions to match upstream 2023-09-15 21:17:25 +01:00
Patric Stout
37e2f99c09 Change: store crash logs in JSON format (#11232) 2023-09-14 20:13:27 +02:00
Jonathan G Rennison
c8817d7f4e Merge branch 'master' into jgrpp
# Conflicts:
#	os/macosx/notarize.sh
#	src/3rdparty/CMakeLists.txt
#	src/3rdparty/squirrel/squirrel/sqcompiler.cpp
#	src/3rdparty/squirrel/squirrel/sqdebug.cpp
#	src/3rdparty/squirrel/squirrel/sqvm.cpp
#	src/console_cmds.cpp
#	src/core/span_type.hpp
#	src/crashlog.cpp
#	src/currency.h
#	src/date_gui.cpp
#	src/driver.cpp
#	src/fios.cpp
#	src/genworld_gui.cpp
#	src/hotkeys.cpp
#	src/misc_gui.cpp
#	src/music/os2_m.cpp
#	src/network/core/os_abstraction.h
#	src/network/network_server.cpp
#	src/newgrf.cpp
#	src/newgrf_config.h
#	src/newgrf_text.cpp
#	src/openttd.cpp
#	src/os/macosx/font_osx.cpp
#	src/os/macosx/misc_osx.cpp
#	src/os/os2/CMakeLists.txt
#	src/os/os2/os2.cpp
#	src/os/unix/CMakeLists.txt
#	src/os/windows/font_win32.cpp
#	src/os/windows/win32_main.cpp
#	src/saveload/saveload.cpp
#	src/script/api/script_text.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/stdafx.h
#	src/strings.cpp
#	src/timetable_gui.cpp
#	src/town_gui.cpp
#	src/train_cmd.cpp
#	src/video/dedicated_v.cpp
#	src/video/video_driver.cpp
#	src/video/win32_v.cpp
#	src/viewport.cpp
#	src/waypoint_gui.cpp
#	src/widgets/dropdown_type.h
#	src/window.cpp
#	src/window_gui.h
2023-09-12 20:06:47 +01:00
Tyler Trahan
701a61c9af Codechange: Delete date_type.h 2023-09-10 08:40:25 -04:00
Tyler Trahan
77173a6a10 Codechange: Move date consts and functions to CalendarTime and TimerGameCalendar classes 2023-09-10 08:40:25 -04:00
Jonathan G Rennison
547c00b465 Settings: Only write out config on setting change for persistent changes 2023-08-24 17:27:47 +01:00
Jonathan G Rennison
f8c8ba2670 Settings: Split HandleSettingDescs into per-ini functions 2023-08-24 17:14:13 +01:00
Jonathan G Rennison
92e632454e Change ship path cache to be optional and use a ring buffer 2023-08-16 15:20:24 +01:00
MasonGulu
0be27778af Add: alternative setting for right-click close window option to exclude pinned windows (#10204) 2023-07-19 23:24:22 +02:00
Rubidium
eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Patric Stout
4f4810dc28 Fix: store autosave settings under the new names 2023-07-19 13:17:50 +02:00
Patric Stout
790c1b1b02 Codechange: refactor setting conversions and make sure it only happens once
By forcing it only happens once, the first time you upgrade to
a newer client, means you are free to jump between older and newer
versions after that. As they will not resync, the newer setting
can take on any of the (newer) values, without breaking the old
client. And when going to an old client and back, it doesn't
change it back to the converted value anymore.
2023-07-19 13:17:50 +02:00
Patric Stout
ece50d5a1d Codechange: use BoolSettingDesc to parse settings in conversion code 2023-07-19 13:17:50 +02:00
Jonathan G Rennison
0bf41dc1ff Change gamelog to use std::vector
Move LoadCheckData to its own header
2023-07-03 22:42:59 +01:00
Jonathan G Rennison
ead18b2af2 Merge branch 'master' into jgrpp
# Conflicts:
#	CMakeLists.txt
#	src/3rdparty/md5/md5.h
#	src/3rdparty/squirrel/squirrel/squtils.h
#	src/animated_tile.cpp
#	src/console_func.h
#	src/core/CMakeLists.txt
#	src/core/container_func.hpp
#	src/core/smallstack_type.hpp
#	src/crashlog.cpp
#	src/crashlog.h
#	src/debug.h
#	src/economy.cpp
#	src/gamelog.cpp
#	src/industry_gui.cpp
#	src/lang/catalan.txt
#	src/misc_gui.cpp
#	src/network/network_content.h
#	src/newgrf.cpp
#	src/newgrf.h
#	src/newgrf_config.cpp
#	src/newgrf_config.h
#	src/newgrf_gui.cpp
#	src/os/unix/font_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/rail_cmd.cpp
#	src/saveload/animated_tile_sl.cpp
#	src/script/api/script_tilelist.cpp
#	src/settings.cpp
#	src/settingsgen/settingsgen.cpp
#	src/sl/oldloader_sl.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/stdafx.h
#	src/strgen/strgen.cpp
#	src/strgen/strgen_base.cpp
#	src/table/settings/gui_settings.ini
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_cmd.cpp
#	src/vehicle_gui_base.h
#	src/viewport_sprite_sorter.h
2023-07-02 12:02:36 +01:00
Jonathan G Rennison
d09b504bc5 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release-linux.yml
#	.github/workflows/release-macos.yml
#	.github/workflows/release-source.yml
#	.github/workflows/release.yml
#	CMakeLists.txt
#	COMPILING.md
#	src/ai/ai_core.cpp
#	src/ai/ai_gui.cpp
#	src/bridge_gui.cpp
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/core/CMakeLists.txt
#	src/core/smallmap_type.hpp
#	src/disaster_vehicle.h
#	src/effectvehicle_base.h
#	src/fontcache.cpp
#	src/game/game_core.cpp
#	src/game/game_gui.cpp
#	src/gamelog.cpp
#	src/gamelog_internal.h
#	src/group_gui.cpp
#	src/linkgraph/linkgraph.h
#	src/misc.cpp
#	src/network/core/config.h
#	src/network/core/udp.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_content_gui.cpp
#	src/network/network_gui.cpp
#	src/newgrf.cpp
#	src/newgrf_gui.cpp
#	src/newgrf_profiling.cpp
#	src/newgrf_profiling.h
#	src/object_gui.cpp
#	src/openttd.cpp
#	src/openttd.h
#	src/order_gui.cpp
#	src/os/windows/font_win32.cpp
#	src/rail_gui.cpp
#	src/road.cpp
#	src/road_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/script/api/script_controller.cpp
#	src/script/api/script_roadtypelist.cpp
#	src/script/script_config.cpp
#	src/script/script_config.hpp
#	src/script/script_instance.cpp
#	src/script/script_scanner.cpp
#	src/script/squirrel.cpp
#	src/script/squirrel_helper.hpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_type.h
#	src/table/settings/network_private_settings.ini
#	src/timetable_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/window_gui.h
2023-07-01 02:42:51 +01:00
Jonathan G Rennison
2b897e6694 Cargo payment rate graph: Use minutes for x-axis if in minutes mode
See: #541
2023-06-18 19:37:18 +01:00
Jonathan G Rennison
410d5bdc55 Spread tile loop iterations over all ticks when using day length > 1
See: #545
2023-06-17 19:32:33 +01:00
Jonathan G Rennison
864d3c9c16 Fix: CMD_CHANGE_SETTING did not reject SF_NO_NETWORK_SYNC settings (#11009) 2023-06-14 19:44:10 +02:00
Jonathan G Rennison
4b807e091a Don't allow changing SF_NO_NETWORK_SYNC settings via DoCommand 2023-06-14 16:17:15 +01:00