tron 
							
						 
					 
					
						
						
							
						
						ab7b8b50e3 
					 
					
						
						
							
							(svn r2492) Remove some pointless casts and fix some nearby indentation  
						
						
						
						
					 
					
						2005-06-27 06:57:24 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						3154e7148d 
					 
					
						
						
							
							(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"  
						
						
						
						
					 
					
						2005-06-24 12:38:35 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						aa7334a3ec 
					 
					
						
						
							
							(svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer  
						
						
						
						
					 
					
						2005-06-21 16:28:17 +00:00 
						 
				 
			
				
					
						
							
							
								hackykid 
							
						 
					 
					
						
						
							
						
						8607bbf06d 
					 
					
						
						
							
							(svn r2444)  - CodeChange: Add an enum for demagicifying the values of the 'flags' parameter of DrawFrameRect(). (_Abraxa_)  
						
						
						
						
					 
					
						2005-06-15 17:27:14 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						fa8f46c0b7 
					 
					
						
						
							
							(svn r2432) Use GetEngine() instead of DEREF_ENGINE() or even _engines[]  
						
						
						
						
					 
					
						2005-06-07 18:13:49 +00:00 
						 
				 
			
				
					
						
							
							
								hackykid 
							
						 
					 
					
						
						
							
						
						6d78b70075 
					 
					
						
						
							
							(svn r2428)  - Feature: [newgrf] Implement shorter train vehicles (Therax), and the callback that goes with it.  
						
						... 
						
						
						
						- Codechange: Remove some magic numbers (PALETTE_CRASH) 
						
						
					 
					
						2005-06-06 22:44:11 +00:00 
						 
				 
			
				
					
						
							
							
								hackykid 
							
						 
					 
					
						
						
							
						
						09aadafda1 
					 
					
						
						
							
							(svn r2413)  - Codechange: Rewrite the displaying of purchase details a bit, make it easyer to add lines later.  
						
						... 
						
						
						
						- Add: In the purchase details for trains display "(refittable)" after the capacity if the vehicle is refittable. 
						
						
					 
					
						2005-06-05 23:01:10 +00:00 
						 
				 
			
				
					
						
							
							
								hackykid 
							
						 
					 
					
						
						
							
						
						ea57dee837 
					 
					
						
						
							
							(svn r2412)  - Fix: [ 1214948 ] building vehicles without depot crashes game. (Chris Huebsch)  
						
						
						
						
					 
					
						2005-06-05 20:45:04 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						0c4ecbe9ec 
					 
					
						
						
							
							(svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner  
						
						
						
						
					 
					
						2005-06-04 11:56:32 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						b438b1248c 
					 
					
						
						
							
							(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.  
						
						
						
						
					 
					
						2005-06-02 19:30:21 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						fea5965679 
					 
					
						
						
							
							(svn r2324) Introduce _cmd_text for passing strings with a command instead of abusing _decode_parameters as text buffer. This should prevent several possible buffer overruns and is a bit cleaner to use. As bonus it reduces the size of most command packets by 79 bytes.  
						
						
						
						
					 
					
						2005-05-15 18:50:55 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						729066e407 
					 
					
						
						
							
							(svn r2294) - CodeChange: check the service interval settings when changing of all vehicle-types. To simplify things introduce GetServiceIntervalClamped() that returns the same or clamped value of the new service interval. There were some inconsistencies in the gui files so I had to change those, and const correctness kicked in, so it's a bit messy at certain points.  
						
						
						
						
					 
					
						2005-05-11 16:17:03 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						eab8b9a116 
					 
					
						
						
							
							(svn r1989) -Feature: Resizable vehicle view windows; this is based on a patch by tmesisbob  
						
						
						
						
					 
					
						2005-03-11 13:17:39 +00:00 
						 
				 
			
				
					
						
							
							
								matthijs 
							
						 
					 
					
						
						
							
						
						c5c5c9b17c 
					 
					
						
						
							
							(svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO  
						
						... 
						
						
						
						- Add: asserts to find the v->u.rail.track == 0 problem.
- Add: IsValidDepot(), IsValidTown(), IsValidSign(), IsValidVehicle(), IsValidStation()
- Add: GetTileOwner(), IsTileOwner()
- Codechange: Replaced IsShipDepotTile(), IsTrainDepotTile(), IsRoadDepotTile() by IsTileDepotType().
- Codechange: typedeffed the MAP_OWNERS as Owner. Should be used as variable type.
- Codechange: Replaced a few uint by TileIndex. 
						
						
					 
					
						2005-02-06 22:36:08 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						2fb453a4a5 
					 
					
						
						
							
							(svn r1827) Next iteration of the byte -> char transition: some string drawing functions and buffers  
						
						
						
						
					 
					
						2005-02-06 18:30:45 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						e9c93f9c0c 
					 
					
						
						
							
							(svn r1817) -Codechange: Moved depot-functions to depot.c  
						
						... 
						
						
						
						-Codechange: Added wrappers around depot-access (GetDepot no exists)
-Codechange: Made depot-functions a bit more logic (no longer 
GetDepotByTile crashes your game when you request it on a non-depot tile)
-Add: made depots dynamic (yes, 64k depots are possible now) 
						
						
					 
					
						2005-02-06 10:18:47 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						f0f85a7ef3 
					 
					
						
						
							
							(svn r1803) Move debugging stuff into files of it's own  
						
						
						
						
					 
					
						2005-02-05 15:58:59 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						4b71f9126e 
					 
					
						
						
							
							(svn r1798) GetFoo(i)->index is per definition i, so replace the former with the latter  
						
						
						
						
					 
					
						2005-02-04 20:40:04 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						b64c375f2f 
					 
					
						
						
							
							(svn r1750) - Feature: [ 1093261 ] Saving vehicle sorting criteria for each vehicle type (bociusz)  
						
						
						
						
					 
					
						2005-01-31 11:03:23 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						e006f89aa3 
					 
					
						
						
							
							(svn r1652) Fix: train and road vehicle lists are now redrawn when vehicles enters/leaves a depot (Hackykid)  
						
						... 
						
						
						
						fix: the ship status bar was not updated properly after a breakdown if show_speed was off (Hackykid) 
						
						
					 
					
						2005-01-24 22:24:47 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						085563653f 
					 
					
						
						
							
							(svn r1478) -Fix: [1099195] mouse-wheel in train replace window. Scrollbar1 and Scrollbar2 now work independently. You can only scroll on list and scrollbar itself; scrollbar must be next widget of the list.  
						
						... 
						
						
						
						-Fix: updated the few gui's that didn't have the scrollbar right after the listbox. 
						
						
					 
					
						2005-01-11 00:24:27 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						83b2abb6d6 
					 
					
						
						
							
							(svn r1466) -Fix: oops, depot windows can of course also scroll horizontally. Thanks si-m1.  
						
						
						
						
					 
					
						2005-01-10 14:56:26 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						fae367ab31 
					 
					
						
						
							
							(svn r1464) -Fix: [1099106] Resizeable portion of bus/air/rail depots window unclickable  
						
						
						
						
					 
					
						2005-01-10 14:36:08 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						1261a44cec 
					 
					
						
						
							
							(svn r1463) -Fix: [1099451] Game crashes after the click on Rename (see also Bug 10992). There was no check for non-selected engine  
						
						
						
						
					 
					
						2005-01-10 14:24:40 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						63e97754fb 
					 
					
						
						
							
							(svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries  
						
						... 
						
						
						
						(in prepare of dynamic arrays):
  - DEREF_XXX is changed into GetXXX
  - All direct call are directed via GetXXX
  - struct Industry has now an index-field
  - ENUM'd some stuff
  - Replaced home built loops with FOR_ALL_XXX
  - Added _stations_size, _vehicles_size, ... which gives the length of the
    array (which will be dynamic in the near future)
  - Changed lengtof(XXX) to _XXX_size (e.g. _stations_size)
  - Removed all endof(XXX) (because mostly it was part of a FOR_ALL_XXX)
  - Made the sort-functions of all 4 dynamic
  - Made all 4 Initialize functions more of the same
  - Some minor tab-fixing and stuff
  (tnx to Tron for proof-reading my 100kb patch ;))
  Note for all: please do NOT directly call _stations, _vehicles, _towns and
  _industries, but use the right wrapper to access them. Thank you.
  Ps: please also do not use 'v++', where v is of type Vehicle *. 
						
						
					 
					
						2005-01-06 22:31:58 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						4c5f6fe360 
					 
					
						
						
							
							(svn r1379) -Fix: various GUI glitches. Added default sizes to various widgets. Sticky/Resize- and Scrollbar must be 11 pixels wide, Horizontal scrollbar 11 pixels high, caption must be 13 pixels. I hope I didn't forget any widgets, the game will assert for that so report them to me!  
						
						
						
						
					 
					
						2005-01-04 21:28:09 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						27df6c86fc 
					 
					
						
						
							
							(svn r1372) -Fix: fixed some GUI glitches introduced with resize-buttons  
						
						
						
						
					 
					
						2005-01-04 15:49:30 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						39bb863024 
					 
					
						
						
							
							(svn r1359) Fix typos in last commit  
						
						
						
						
					 
					
						2005-01-03 22:12:36 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						2f2688b829 
					 
					
						
						
							
							(svn r1358) Assert bounds of depot list when searching for a depot  
						
						
						
						
					 
					
						2005-01-03 22:07:40 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						a94fe04a9a 
					 
					
						
						
							
							(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out  
						
						... 
						
						
						
						how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way 
						
						
					 
					
						2005-01-03 19:45:18 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						29d8c5bb50 
					 
					
						
						
							
							(svn r1323) Adding autoreplace feature  
						
						... 
						
						
						
						This feature works much like autorenew, but it will get you a new engine type instead of a new one of the same type. Once 
ordered, it will automatically replace the engines while they visits a depot. The GUI for setting this up have been added on the 
vehicle overview windows
Note: autorenew is now autoreplace, but to the same engine type
Nice new features, that was added to make this possible
- windows can now have two independant vertical scrollbars
- CMD_SHOW_NO_ERROR have been added as a flag for DoCommandP. It will make it do the action instead of showing the red box with 
estimated costs even if shift is pressed
- fixed problem where enginetypes where not initialized when loading a game. It's now done in InitializeGame() 
						
						
					 
					
						2005-01-02 17:23:04 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						51cbbd0438 
					 
					
						
						
							
							(svn r1232) Plug memory leak  
						
						
						
						
					 
					
						2004-12-22 19:16:56 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						f55303b0a8 
					 
					
						
						
							
							(svn r1213) -Feature: Stickified vehicle lists  
						
						
						
						
					 
					
						2004-12-22 00:45:05 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						160a0a5ee1 
					 
					
						
						
							
							(svn r1211) -Feature: Introduce sticky windows to all vehicle windows...Just make sure you do not sticky more than 23 at a time. Also a lot of places in the code invalidated the 'status bar' of the vehicle, referring to it as widget 4. This is now widget 5 and has been #definitized  
						
						
						
						
					 
					
						2004-12-21 23:27:58 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						110b410af4 
					 
					
						
						
							
							(svn r1179) Fix: Tooltips for vehicle list sorting  
						
						... 
						
						
						
						This has gotta be the greatest kick for Moriarty! 
						
						
					 
					
						2004-12-19 22:23:32 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						765ecfed84 
					 
					
						
						
							
							(svn r1117) Move map arrays and some related macros into their own files map.c and map.h  
						
						
						
						
					 
					
						2004-12-15 22:18:54 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						39b3e71239 
					 
					
						
						
							
							(svn r1109) Fix c&p bug: In vehicle lists a name was displayed for road vehicles even if they had none  
						
						
						
						
					 
					
						2004-12-15 21:25:33 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						5b0915e677 
					 
					
						
						
							
							(svn r1009) -Feature: per-station vehicle lists  
						
						... 
						
						
						
						This adds a little button per vehicle class to the station window which opens a list of all vehicles that have this station on their schedule.
As side effect this gets rid of some global variables. 
						
						
					 
					
						2004-12-10 18:16:08 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						7c2448ecea 
					 
					
						
						
							
							(svn r955) Replace uint16 for orders with struct Order  
						
						... 
						
						
						
						This adds no functionality, but is a stepping stone for future improvement (like 16bit order indices) and is easier to read.
This changes preserves binary compatibility wrt savegames. 
						
						
					 
					
						2004-12-05 12:43:04 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						b8f6d41418 
					 
					
						
						
							
							(svn r942) -Merged branch/network back into the trunk  
						
						
						
						
					 
					
						2004-12-04 17:54:56 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						56dd31f33b 
					 
					
						
						
							
							(svn r920) Replace vehicle info macros with inline functions and add asserts to check limits  
						
						
						
						
					 
					
						2004-12-03 21:57:05 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						fdb447ac55 
					 
					
						
						
							
							(svn r901) Small step in the process to clean up the DPARAM mess:  
						
						... 
						
						
						
						- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest)
- use inline functions instead of macros
- add assert()s to check for buffer overruns 
						
						
					 
					
						2004-12-02 22:53:07 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						acbd1801c7 
					 
					
						
						
							
							(svn r815) Include strings.h only in the files which need it.  
						
						... 
						
						
						
						This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled. 
						
						
					 
					
						2004-11-25 10:47:30 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						b8327e0457 
					 
					
						
						
							
							(svn r562) newgrf: Merge most of the road vehicle info to a single  
						
						... 
						
						
						
						road_vehicle_info table, like it already is for trains and ships. Needed
for GRF custom override support. (pasky) 
						
						
					 
					
						2004-11-13 15:15:41 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						92d1dd153f 
					 
					
						
						
							
							(svn r515) -Fix: [1050993] Incorrect Tooltip in Road Vehicle List. Already fixed in /map branch  
						
						
						
						
					 
					
						2004-11-06 12:02:43 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						c79e8ad626 
					 
					
						
						
							
							(svn r244) -Fix: Stations were not sorted for non-player-0 players  
						
						... 
						
						
						
						-Fix: Correctly resorting vehicle list of player when the list of another player is open. 
						
						
					 
					
						2004-09-14 14:19:53 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						eb49a19460 
					 
					
						
						
							
							(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!  
						
						
						
						
					 
					
						2004-09-10 19:02:27 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						56435c8775 
					 
					
						
						
							
							(svn r177) -Fix: padded out Widget code to solve warnings on C99 compiler (Tron)  
						
						... 
						
						
						
						-Fix: added WIDGETS_END macro for WWT_LAST which does this for all last widget-types 
						
						
					 
					
						2004-09-07 21:48:09 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						bf9c8068be 
					 
					
						
						
							
							(svn r175) -Fix: [1023771] inconsistent/missing stations in station list. Forgot to change owner-sort after changing function.  
						
						... 
						
						
						
						-Codechange: some more asserts to vehicle-sorts to quickly find any possible problems. 
						
						
					 
					
						2004-09-07 19:01:06 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						78b64ed192 
					 
					
						
						
							
							(svn r169) -Fix: move around sort-widgets a bit so it looks more natural  
						
						... 
						
						
						
						-Fix: savegames are sorted with newest date first by default
-Codechange: refine sorter functions
-Fix: fixed linux warnings (tokai) 
						
						
					 
					
						2004-09-06 21:20:01 +00:00