Commit Graph

38275 Commits

Author SHA1 Message Date
Jonathan G Rennison
8eb27e1ac7 Merge branch 'master' into jgrpp
# Conflicts:
#	src/company_cmd.cpp
#	src/lang/japanese.txt
#	src/network/core/config.h
#	src/network/core/packet.cpp
#	src/network/core/tcp.cpp
#	src/network/network_content.cpp
#	src/network/network_server.cpp
#	src/network/network_udp.cpp
#	src/toolbar_gui.cpp
#	src/vehicle_gui_base.h
2021-04-25 22:14:59 +01:00
Jonathan G Rennison
66fda55ec4 Merge branch 'master' into jgrpp
# Conflicts:
#	src/company_cmd.cpp
#	src/network/core/packet.cpp
#	src/network/core/packet.h
#	src/network/core/tcp.cpp
#	src/network/core/udp.cpp
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/toolbar_gui.cpp
#	src/vehicle_gui_base.h
2021-04-25 20:56:16 +01:00
rubidium42
5afb090082 Change: [Network] Remove now defunct savegame transfer packet limiter 2021-04-25 21:29:23 +02:00
Rubidium
a3c9eca722 Change: use 32 KiB packets to send requests to the content server 2021-04-25 21:27:54 +02:00
Rubidium
21f58ab437 Change: use 32 KiB packets to transfer the savegame 2021-04-25 21:27:54 +02:00
Rubidium
d6000c2ec5 Codechange: differentiate between UDP, TCP and compatibility MTU values 2021-04-25 21:27:54 +02:00
Rubidium
8b302761d4 Codechange: allow different limits in packet sizes 2021-04-25 21:27:54 +02:00
Charles Pigott
97288bc286 Fix #9109: Malformed STR_ROAD_TOOLBAR_TOOLTIP_CONVERT_ROAD in Japanese lang (#9110) 2021-04-25 20:11:59 +01:00
PeterN
224625942c Fix: Count engine details text in lines rather than pixels. (#9107)
This allows the details panel to scale correctly for different zoom levels.
2021-04-25 19:34:16 +01:00
translators
b721787c7f Update: Translations from eints
norwegian (bokmal): 4 changes by Anolitt
spanish (mexican): 3 changes by absay
japanese: 60 changes by scabtert, 38 changes by Azusa257
english (us): 3 changes by 2TallTyler
korean: 3 changes by telk5093
russian: 4 changes by Ln-Wolf
finnish: 3 changes by hpiirai
slovak: 20 changes by FuryPapaya
2021-04-25 18:04:52 +00:00
rubidium42
65818db1f4 Fix: [Network] Prevent stalling save game transfer when compression is slow 2021-04-25 19:54:21 +02:00
Jonathan G Rennison
6b2a05d02e Drive through depots: Allow moving between ends when current exit blocked 2021-04-25 18:45:11 +01:00
PeterN
f158957a4e Fix: Use width of tiny arrow string instead of scaled pixels in ship/aircraft list. (#9102) 2021-04-25 17:51:03 +01:00
TELK
22c327266f Update: Korean translation 2021-04-25 21:51:00 +09:00
Jonathan G Rennison
d026da02d7 Fix #249, #250: Typos in timetable setting help texts 2021-04-25 12:54:13 +01:00
Jonathan G Rennison
eb8991da2f Debug: Fix blank detection for persistent storage display 2021-04-25 10:24:28 +01:00
2TallTyler
9d6ff1c780 Fix: Missing 'Town names:' colon in map gen GUI 2021-04-25 08:47:50 +02:00
Jonathan G Rennison
a1c735999c Console: Include aliases in tab completion 2021-04-25 02:22:25 +01:00
Jonathan G Rennison
253772e9af Merge branch 'master' into jgrpp
# Conflicts:
#	CMakeLists.txt
#	COMPILING.md
#	src/console.cpp
#	src/console_cmds.cpp
#	src/console_internal.h
#	src/rev.cpp.in
2021-04-25 02:14:58 +01:00
Jonathan G Rennison
ba418f9d0d Merge branch 'master' into jgrpp
# Conflicts:
#	src/lang/simplified_chinese.txt
#	src/network/core/tcp_content.cpp
#	src/network/core/udp.cpp
#	src/network/network_server.cpp
#	src/saveload/linkgraph_sl.cpp
#	src/table/gameopt_settings.ini
2021-04-25 01:23:52 +01:00
Jonathan G Rennison
2e5b8d8110 Fix vertical alignment of group info panel
See also: https://github.com/OpenTTD/OpenTTD/pull/9041
2021-04-25 01:09:38 +01:00
Jonathan G Rennison
f83b71828e Partially revert 8e539ce2: Fix train/RV spacing at normal zoom
See: https://github.com/OpenTTD/OpenTTD/pull/9041
2021-04-25 01:07:31 +01:00
Jonathan G Rennison
1e4161ff56 Merge branch 'master' into jgrpp
# Conflicts:
#	src/group_gui.cpp
2021-04-25 00:30:03 +01:00
Jonathan G Rennison
e3193e7b9e Fix #248: Crash in debug window -> parent button for non-GRF industries 2021-04-25 00:12:57 +01:00
Michael Lutz
f4d5c8d99e Fix: [OpenGL] Main loop expects to start with the video buffer unmapped. (#9100) 2021-04-25 00:43:38 +02:00
PeterN
fbc232569c Fix #9097: Upper 16 bits of cargo base payment rate were discarded. (#9098)
NewGRF spec says that base payment rate is 32 bits, but it was loaded into a 16 bit variable. This value is loaded into Money variable after inflation is applied.
2021-04-24 22:27:47 +01:00
Jonathan G Rennison
e6a858c0dc Fix date cheat/scenario load not adjusting vehicle date of last service 2021-04-24 21:55:50 +01:00
Jonathan G Rennison
ff35a783bf Mark whole screen dirty when date cheat used 2021-04-24 21:55:50 +01:00
Patric Stout
fda1a590f6 Change: use icons to indicate you/host in Online Players GUI 2021-04-24 21:43:58 +02:00
Patric Stout
a924b2ff81 Add: move "New Company" inside the Online Players GUI 2021-04-24 21:43:58 +02:00
Patric Stout
c2e116a3d3 Change: track hover position on Online Players GUI
Especially if there are many players online, trying to chat with
the right one can be a visual challenge. This can be solved by
highlighting the row you are on. This visual cue is often enough
for humans to find the right row.
2021-04-24 21:43:58 +02:00
Patric Stout
54f69deb0c Add: ask for confirmation on admin actions in network games 2021-04-24 21:43:58 +02:00
Patric Stout
ff708c2c65 Add: admin menu for companies in multiplayer games
You can now easily do:
- a password reset (unlock)
- remove an empty company (reset company)
2021-04-24 21:43:58 +02:00
Patric Stout
5266359424 Feature: rework in-game Online Players GUI
The GUI now more clearly shows some basic information about the
server you joined, your client name (and the ability to change it),
and what players are in which company.

It also contains useful buttons to press to join companies, chat
with other people, and for admins to kick/ban people.

Additionally, renamed "advertised" to "visibility"; this has to
do with future additions, but also because it is more clear in
wording.
2021-04-24 21:43:58 +02:00
Rubidium
75386873b7 Codechange: use std::vector instead of a fixed size array for Packets 2021-04-24 20:42:01 +02:00
Rubidium
450178d780 Codechange: add accessor for the packet type to Packet and make the internal state of Packet private 2021-04-24 20:42:01 +02:00
Rubidium
3abefdf561 Codechange: remove public access to the next pointer in Packet 2021-04-24 20:42:01 +02:00
Rubidium
f71fb0f54a Codechange: encapsulate reading the size of a Packet 2021-04-24 20:42:01 +02:00
Rubidium
6f161f6559 Codechange: encapsulate the logic about how many bytes can be sent from a buffer in to a Packet 2021-04-24 20:42:01 +02:00
Rubidium
38d15fc9b7 Codechange: move the logic shrinking of the packets into the Packet itself 2021-04-24 20:42:01 +02:00
Rubidium
d4f027c03b Codechange: encapsulate writing data from Packets into sockets/files/buffers to prevent packet state modifications outside of the Packet 2021-04-24 20:42:01 +02:00
Rubidium
98aa561cf7 Codechange: encapsulate reading data from sockets into Packets to prevent packet state modifications outside of the Packet 2021-04-24 20:42:01 +02:00
Rubidium
a2051bad50 Codechange: move logic whether there is enough space in a packet to write data into the Packet 2021-04-24 20:42:01 +02:00
Rubidium
c545cc9d70 Codechange: move more logic about packet size validity and reading into Packet 2021-04-24 20:42:01 +02:00
translators
470d8b6637 Update: Translations from eints
korean: 2 changes by telk5093
russian: 3 changes by Ln-Wolf
finnish: 1 change by hpiirai
spanish: 1 change by MontyMontana
polish: 1 change by pAter-exe
hindi: 62 changes by ss141309
2021-04-24 17:53:56 +00:00
Jonathan G Rennison
d0ad5c20e9 Fix #246: No error subtitle when no bridge type is available 2021-04-24 18:27:41 +01:00
Leif Linse
3b9b177b36 Update: Developer credits (#9091) 2021-04-24 17:49:37 +01:00
Loïc Guilloux
888389c28d Codechange: Use std::string in console commands/aliases registration, and std::map instead our sorted linked list (#9057)
* Codechange: Use std::string in console commands and aliases registration

* Codechange: Use std::map to register console commands

* Codechange: Use std::map to register console aliases

* Cleanup: Remove now unused function
2021-04-24 15:19:57 +02:00
rubidium42
2999d301ad Add: [Network] Validate the client name when receiving one from the server
This so names from other clients are known valid in the client as well, instead allowing some compromised/bad server to potentially crash clients upon certain expectations.
2021-04-24 08:02:54 +02:00
rubidium42
e1cebe0ea0 Add: [Network] Validate the client name server side, so no clients with invalid names can actually join 2021-04-24 08:02:54 +02:00