peter1138 
							
						 
					 
					
						
						
							
						
						35e9ca52aa 
					 
					
						
						
							
							(svn r7074) -Fix (r7073): stupid debugs  
						
						
						
						
					 
					
						2006-11-05 22:50:59 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						a387b09fc9 
					 
					
						
						
							
							(svn r7073) -Feature: Add cargo refit support to both AIs for road vehicles  
						
						
						
						
					 
					
						2006-11-05 22:49:34 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						6f1550b652 
					 
					
						
						
							
							(svn r7072) -Fix (r7070): Go up, not down, through the engines. And replace the comment too...  
						
						
						
						
					 
					
						2006-11-05 22:11:12 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						6aa0c247c8 
					 
					
						
						
							
							(svn r7070) -Codechange: Make the AI choose road vehicles based on a rating (currently max speed * capacity) instead of either the cost or the index of the vheicle.  
						
						
						
						
					 
					
						2006-11-05 21:50:08 +00:00 
						 
				 
			
				
					
						
							
							
								KUDr 
							
						 
					 
					
						
						
							
						
						d7a56088a5 
					 
					
						
						
							
							(svn r7069) -Fix: AI tried to build road from the back or side of road stop/depot (peter1138)  
						
						
						
						
					 
					
						2006-11-05 18:42:25 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						e10ba5fdc5 
					 
					
						
						
							
							(svn r7057) -Codechange: Remove hardcoded lists of road vehicles for each cargo type in favour of just checking the cargo type of each vehicle.  
						
						
						
						
					 
					
						2006-11-03 23:06:54 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						6b44b88e9f 
					 
					
						
						
							
							(svn r7048) -Cleanup: DEBUG doesn't need a newline character, use DEBUG instead of printf and the  
						
						... 
						
						
						
						verb is build/built/built not build/*/build or build/*/builded. 
						
						
					 
					
						2006-11-03 01:18:40 +00:00 
						 
				 
			
				
					
						
							
							
								glx 
							
						 
					 
					
						
						
							
						
						b2c7a408ed 
					 
					
						
						
							
							(svn r7020) -Fix r6047: AI tries to delete stations that are 'in use' because FOR_ALL_STATIONS skips invalid stations  
						
						
						
						
					 
					
						2006-10-31 17:13:12 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						89e811b4d7 
					 
					
						
						
							
							(svn r6780) -Codechange: Remove GPMI leftovers (-b impersonisation of AI in MP).  
						
						
						
						
					 
					
						2006-10-15 17:01:19 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						4c9d9a87f1 
					 
					
						
						
							
							(svn r6776) -Codechange: Use IsValidPlayer() function to determine of a PlayerID is an  
						
						... 
						
						
						
						actual playable player (< MAX_PLAYERS) or not. 
						
						
					 
					
						2006-10-14 22:31:18 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						a85d679f54 
					 
					
						
						
							
							(svn r6774) -Codechange: Rename the badly named OWNER_SPECTATOR to PLAYER_SPECTATOR and  
						
						... 
						
						
						
						put it into player.h where it belongs (instead of map.h) 
						
						
					 
					
						2006-10-14 15:49:43 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						68c0320be6 
					 
					
						
						
							
							(svn r6771) -Codechange: Replace two macros with functions. IS_HUMAN_PLAYER and  
						
						... 
						
						
						
						IS_INTERACTIVE_PLAYER 
						
						
					 
					
						2006-10-14 15:15:56 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						02d291232e 
					 
					
						
						
							
							(svn r6752) -Codechange: Move command functions from messy functions.h into command.h  
						
						
						
						
					 
					
						2006-10-12 14:42:00 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						544ff2aaf9 
					 
					
						
						
							
							(svn r6407) -Fix: Check return values of DoCommand() with CmdFailed and that of DoCommandP  
						
						... 
						
						
						
						with a boolean type. 
						
						
					 
					
						2006-09-05 23:43:42 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						7e4d0f112e 
					 
					
						
						
							
							(svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts  
						
						... 
						
						
						
						DiagDirections, and add TileOffsByDir that handles Directions.
-Codechange: Make the treeloop use TileOffsByDir(). 
						
						
					 
					
						2006-09-05 23:21:41 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						d5e5a78cf4 
					 
					
						
						
							
							(svn r6353) -Codechange: Make DestinationID a typedef of uin16, which is as large as any type of destinataion (StationID, DepotID, WaypointID) it can hold  
						
						... 
						
						
						
						DestinationID being a union of these types is just hassle without benefit and cannot be handled correctly everywhere because of local lack of information 
						
						
					 
					
						2006-09-03 08:25:27 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						6919e7f8ea 
					 
					
						
						
							
							(svn r6280) -Codechange: Use the same naming for trains as for other vehicles:  
						
						... 
						
						
						
						CMD_SEND_TRAIN_TO_DEPOT instead of CMD_TRAIN_GOTO_DEPOT 
						
						
					 
					
						2006-08-31 15:57:38 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						86dc219b4b 
					 
					
						
						
							
							(svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc.  
						
						
						
						
					 
					
						2006-08-28 18:53:03 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						65f5ec13f6 
					 
					
						
						
							
							(svn r6142) -Codechange: added WaypointID (sorry DV, couldn't splits it anymore)  
						
						... 
						
						
						
						-Codechange: introduced DestinationID, which is in fact an union of several types
  Used in Order struct, so no longer StationID is abused for all targets.
  Hangars are a big exception, as they use a station-id with GOTO_DEPOT (go figure) 
						
						
					 
					
						2006-08-26 16:34:03 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						a21b2750bd 
					 
					
						
						
							
							(svn r6057) -Codechange: made a function GetRandomXXX, that _always_ returns a valid XXX, unless there are none to pick from. Then NULL is returned.  
						
						
						
						
					 
					
						2006-08-22 21:14:45 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						15aff22c96 
					 
					
						
						
							
							(svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that).  
						
						... 
						
						
						
						It isn't the best name, but we couldn't find any better.
  This unifies the pool-system even more. 
						
						
					 
					
						2006-08-22 20:41:26 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						505566da5c 
					 
					
						
						
							
							(svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones  
						
						... 
						
						
						
						-Codechange: use IsValidXXX where ever possible
  Note: both changes to prepare for new pool system, which needs those changes.
  For every pool there are 2 ugly lines, which will be removed when done
  implementing new pool system.
  Based on FS#13 by blathijs, partly implemented. 
						
						
					 
					
						2006-08-22 15:33:35 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						908d3bcfe6 
					 
					
						
						
							
							(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.  
						
						
						
						
					 
					
						2006-08-22 14:38:37 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						447f67ca6f 
					 
					
						
						
							
							(svn r6043) -Codechange: use wrapper if they are available  
						
						
						
						
					 
					
						2006-08-22 12:15:51 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						b7a3352009 
					 
					
						
						
							
							(svn r5975) -Cleanup: use ORIGINAL_BASE_YEAR & ORIGINAL_MAX_YEAR where the functions really depend on the original date format.  
						
						... 
						
						
						
						-Cleanup: use DAYS_TILL_ORIGINAL_BASE_YEAR where the date variables are in the old date format and conversions are needed.
-Cleanup: replace one (forgotten) instance of uint16 with Date. 
						
						
					 
					
						2006-08-20 12:39:17 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						9fc837ad85 
					 
					
						
						
							
							(svn r5887) -Cleanup: move date related functions, defines and variables to date.[ch]  
						
						... 
						
						
						
						-Cleanup: fix whitespace related coding style issues in date.[ch]
-Cleanup: make original comments doxygen compatible and remove/change outdated comments 
						
						
					 
					
						2006-08-14 14:21:15 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						772fbda3e3 
					 
					
						
						
							
							(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular  
						
						
						
						
					 
					
						2006-06-27 21:25:53 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						aedb7f0112 
					 
					
						
						
							
							(svn r5263) Use the flag which denotes if it's a plane or helicopter instead of magical engine numbers  
						
						
						
						
					 
					
						2006-06-14 11:26:56 +00:00 
						 
				 
			
				
					
						
							
							
								KUDr 
							
						 
					 
					
						
						
							
						
						b84494d7f0 
					 
					
						
						
							
							(svn r5228) Suppress MSVC warnings about signed/unsigned comparison  
						
						
						
						
					 
					
						2006-06-11 21:19:51 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						4ab56f465c 
					 
					
						
						
							
							(svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums  
						
						
						
						
					 
					
						2006-06-11 07:17:43 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						a2362674e3 
					 
					
						
						
							
							(svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.  
						
						
						
						
					 
					
						2006-06-10 08:37:41 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						7fd88e5798 
					 
					
						
						
							
							(svn r5155) - Remove the bridge branch merge (revision r5070)  
						
						
						
						
					 
					
						2006-06-07 19:35:21 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						3e696786bb 
					 
					
						
						
							
							(svn r5129) Accommodate the default AI for the new railtype: It used hard coded numbers instead of enums to calculate prices  
						
						
						
						
					 
					
						2006-06-05 15:47:08 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						edfd4e63e1 
					 
					
						
						
							
							(svn r5128) Remove the global variable _cur_ai_player  
						
						
						
						
					 
					
						2006-06-05 15:29:47 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						028e5ad512 
					 
					
						
						
							
							(svn r5127) Use IsRoadVehInDepotStopped() and IsAircraftInHangarStopped()  
						
						
						
						
					 
					
						2006-06-05 14:54:23 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						f1be69c47b 
					 
					
						
						
							
							(svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI  
						
						
						
						
					 
					
						2006-06-04 13:39:38 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						864b0ede8b 
					 
					
						
						
							
							(svn r5097) -Fix: The trolly AI used information from the wrong industry when calculating the amount of to be transported goods  
						
						
						
						
					 
					
						2006-06-04 13:22:18 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						354dc83459 
					 
					
						
						
							
							(svn r5096) Avoid unnecessary copying of _cmd_text  
						
						
						
						
					 
					
						2006-06-04 13:03:48 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						9ee944cabb 
					 
					
						
						
							
							(svn r5094) Remove _new_{aircraft,roadveh,ship,train,wagon}_id. _new_vehicle_id is enough.  
						
						
						
						
					 
					
						2006-06-04 09:28:33 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						36e31fa41f 
					 
					
						
						
							
							(svn r5092) -Fix: There was a gross race condition in the AI code which made it pretty random if the AI could give a new vehicle its orders  
						
						
						
						
					 
					
						2006-06-04 09:10:24 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						3e5ef7319e 
					 
					
						
						
							
							(svn r5091) Remove duplicate code (same check twice)  
						
						
						
						
					 
					
						2006-06-04 09:04:40 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						b618b75c9b 
					 
					
						
						
							
							(svn r5070) Merged the bridge branch  
						
						... 
						
						
						
						-Feature: Bridges can now be placed above:
	Any railway track combination (excluding depots and waypoints)
	Any road combination (excluding depots)
	Clear tiles (duh), including fields
	Tunnel entrances
	Bridge heads
Thanks to Tron for idea and implementation, KUDr for the yapf synchronization and many others for hours of testing
There are still a number of visual problems remaining, especially when electric railways are on or under the bridge.
DO NOT REPORT THOSE BUGS FOR THE TIME BEING please. 
						
						
					 
					
						2006-06-02 13:05:41 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						d9e968e759 
					 
					
						
						
							
							(svn r4943) uint tile -> TileIndex tile, byte player -> PlayerID player  
						
						
						
						
					 
					
						2006-05-21 16:18:58 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						f233b89efd 
					 
					
						
						
							
							(svn r4942) if (x != NULL) free(x); -> free(x);  
						
						
						
						
					 
					
						2006-05-21 15:27:10 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						7ad49df54c 
					 
					
						
						
							
							(svn r4941) Replace some ints and magic numbers by proper types and enums  
						
						
						
						
					 
					
						2006-05-21 15:19:20 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						b5f433bf4c 
					 
					
						
						
							
							(svn r4918) Move the information about the size of airports from an global array into the struct which describes an airport  
						
						
						
						
					 
					
						2006-05-20 15:13:27 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						586336dfa7 
					 
					
						
						
							
							(svn r4911) -Fix (FS#156): The Ai no longer attempts to build signals under bridges.  
						
						... 
						
						
						
						NOTE 1: Remove/revert this for the bridge branch
			   NOTE 2: Bug displays fundamental flaw in command system:
			           If two commands, where command 2 depends on command 1, have
			           to be checked, all those checks need to be manual.
			           (like in this example, first build rail then build signal.
			            BuildSignal cannot be checked without DC_EXEC as the rail
			            isn't there yet) 
						
						
					 
					
						2006-05-19 12:08:01 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						2a337ab009 
					 
					
						
						
							
							(svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency  
						
						
						
						
					 
					
						2006-05-09 08:25:31 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						3dae1a9bba 
					 
					
						
						
							
							(svn r4788) - Codechange: RAILTYPE_{NORMAL,ELECTRIC,...} and RAIL_TYPE_{NORMAL,SIGNAL,...} have nearly the same name, rename RAIL_TYPE_* to RAIL_TILE_* of extra clarity  
						
						
						
						
					 
					
						2006-05-09 08:17:33 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						26db3ac91f 
					 
					
						
						
							
							(svn r4623) - Codechange: s/byte/PlayerID/  
						
						
						
						
					 
					
						2006-04-29 14:31:16 +00:00