i18n: annotate string literals in gui/builtinPreferenceViews
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@@ -12,9 +12,11 @@ from wx.lib.intctrl import IntCtrl
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logger = logging.getLogger(__name__)
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_t = wx.GetTranslation
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class PFFittingEnginePref(PreferenceView):
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title = "Fitting Engine"
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title = _t("Fitting Engine")
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def __init__(self):
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self.dirtySettings = False
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@@ -40,41 +42,40 @@ class PFFittingEnginePref(PreferenceView):
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self.m_staticline1 = wx.StaticLine(panel, wx.ID_ANY, wx.DefaultPosition, wx.DefaultSize, wx.LI_HORIZONTAL)
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mainSizer.Add(self.m_staticline1, 0, wx.EXPAND | wx.TOP | wx.BOTTOM, 5)
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self.cbGlobalForceReload = wx.CheckBox(panel, wx.ID_ANY, "Factor in reload time when calculating capacitor usage, damage, and tank.",
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self.cbGlobalForceReload = wx.CheckBox(panel, wx.ID_ANY, _t("Factor in reload time when calculating capacitor usage, damage, and tank."),
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wx.DefaultPosition, wx.DefaultSize, 0)
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mainSizer.Add(self.cbGlobalForceReload, 0, wx.ALL | wx.EXPAND, 5)
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self.cbStrictSkillLevels = wx.CheckBox(panel, wx.ID_ANY,
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"Enforce strict skill level requirements",
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_t("Enforce strict skill level requirements"),
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wx.DefaultPosition, wx.DefaultSize, 0)
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self.cbStrictSkillLevels.SetCursor(helpCursor)
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self.cbStrictSkillLevels.SetToolTip(wx.ToolTip(
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'When enabled, skills will check their dependencies\' requirements when their levels change and reset ' +
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'skills that no longer meet the requirement.\neg: Setting Drones from level V to IV will reset the Heavy ' +
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'Drone Operation skill, as that requires Drones V'))
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_t('When enabled, skills will check their dependencies\' requirements when their levels change and reset '
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'skills that no longer meet the requirement.\neg: Setting Drones from level V to IV will reset the Heavy '
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'Drone Operation skill, as that requires Drones V')))
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mainSizer.Add(self.cbStrictSkillLevels, 0, wx.ALL | wx.EXPAND, 5)
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self.cbUniversalAdaptiveArmorHardener = wx.CheckBox(panel, wx.ID_ANY,
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"When damage profile is Uniform, set Reactive Armor " +
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"Hardener to match (old behavior).",
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_t("When damage profile is Uniform, set Reactive Armor "
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"Hardener to match (old behavior)."),
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wx.DefaultPosition, wx.DefaultSize, 0)
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mainSizer.Add(self.cbUniversalAdaptiveArmorHardener, 0, wx.ALL | wx.EXPAND, 5)
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spoolup_sizer = wx.BoxSizer(wx.HORIZONTAL)
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self.spool_up_label = wx.StaticText(panel, wx.ID_ANY, "Global Default Spoolup Percentage:", wx.DefaultPosition, wx.DefaultSize, 0)
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self.spool_up_label = wx.StaticText(panel, wx.ID_ANY, _t("Global Default Spoolup Percentage:"), wx.DefaultPosition, wx.DefaultSize, 0)
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self.spool_up_label.Wrap(-1)
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self.spool_up_label.SetCursor(helpCursor)
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self.spool_up_label.SetToolTip(
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wx.ToolTip('The amount of spoolup to use by default on module which support it. Can be changed on a per-module basis'))
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wx.ToolTip(_t('The amount of spoolup to use by default on module which support it. Can be changed on a per-module basis')))
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spoolup_sizer.Add(self.spool_up_label, 0, wx.ALL | wx.ALIGN_CENTER_VERTICAL, 5)
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self.spoolup_value = IntCtrl(panel, min=0, max=100, limited=True)
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spoolup_sizer.Add(self.spoolup_value , 0, wx.ALL, 5)
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spoolup_sizer.Add(self.spoolup_value, 0, wx.ALL, 5)
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mainSizer.Add(spoolup_sizer, 0, wx.ALL | wx.EXPAND, 0)
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