Remove obsolete invasion-related system-wide effects and move destructible beacons one level above

This commit is contained in:
DarkPhoenix
2022-10-22 21:34:36 +04:00
parent 73a5f62d90
commit 771dfca1c8

View File

@@ -123,9 +123,7 @@ class AddEnvironmentEffect(ContextMenuUnconditional):
data.groups[_t('Abyssal Weather')] = self.getAbyssalWeather()
data.groups[_t('Sansha Incursion')] = self.getEffectBeacons(
_t('ContextMenu|ProjectedEffectManipulation|Sansha Incursion'))
data.groups[_t('Triglavian Invasion')] = self.getEffectBeacons(
_t('ContextMenu|ProjectedEffectManipulation|Triglavian Invasion'))
data.groups[_t('Triglavian Invasion')].groups[_t('Destructible Beacons')] = self.getDestructibleBeacons()
data.groups[_t('Triglavian Invasion')] = self.getDestructibleBeacons()
return data
def getEffectBeacons(self, *groups, extra_garbage=()):