Implements support for child menus for damage patterns.

This commit is contained in:
blitzmann
2014-09-08 01:11:38 -04:00
parent c04bb8f82c
commit da047106f3
6 changed files with 69 additions and 20 deletions

View File

@@ -67,7 +67,7 @@ class ChangeAffectingSkills(ContextMenu):
rootMenu.Bind(wx.EVT_MENU, self.handleSkillChange, menuItem)
return menuItem
def getSubMenu(self, context, selection, menu, i):
def getSubMenu(self, context, selection, menu, i, id):
self.context = context
self.skillIds = {}

View File

@@ -15,33 +15,82 @@ class DamagePattern(ContextMenu):
def getText(self, itmContext, selection):
sDP = service.DamagePattern.getInstance()
self.patterns = sDP.getDamagePatternList()
self.patterns.sort( key=lambda p: (p.name in ["Selected Ammo",
"Uniform"], p.name) )
m = map(lambda p: p.name, self.patterns)
return m
self.patterns.sort( key=lambda p: (p.name not in ["Uniform",
"Selected Ammo"], p.name) )
self.patternIds = {}
self.subMenus = {}
self.singles = []
# iterate and separate damage patterns based on "[Parent] Child"
for pattern in self.patterns:
start, end = pattern.name.find('['), pattern.name.find(']')
if start is not -1 and end is not -1:
currBase = pattern.name[start+1:end]
# set helper attr
setattr(pattern, "_name", pattern.name[end+1:].strip())
if currBase not in self.subMenus:
self.subMenus[currBase] = []
self.subMenus[currBase].append(pattern)
else:
self.singles.append(pattern)
# return list of names, with singles first followed by submenu names
self.m = map(lambda p: p.name, self.singles) + self.subMenus.keys()
return self.m
def handlePatternSwitch(self, event):
pattern = self.patternIds.get(event.Id, False)
if pattern is False:
event.Skip()
return
def activate(self, fullContext, selection, i):
sDP = service.DamagePattern.getInstance()
sFit = service.Fit.getInstance()
fitID = self.mainFrame.getActiveFit()
sFit.setDamagePattern(fitID, self.patterns[i])
setattr(self.mainFrame,"_activeDmgPattern",self.patterns[i])
sFit.setDamagePattern(fitID, pattern)
setattr(self.mainFrame,"_activeDmgPattern", pattern)
wx.PostEvent(self.mainFrame, GE.FitChanged(fitID=fitID))
def getBitmap(self, context, selection):
def addPattern(self, menu, pattern):
id = wx.NewId()
name = getattr(pattern, "_name", pattern.name) if pattern is not None else "No Profile"
self.patternIds[id] = pattern
item = wx.MenuItem(menu, id, name)
menu.Bind(wx.EVT_MENU, self.handlePatternSwitch, item)
# set pattern attr to menu item
item.pattern = pattern
# determine active pattern
sFit = service.Fit.getInstance()
fitID = self.mainFrame.getActiveFit()
f = sFit.getFit(fitID)
dp = f.damagePattern
if dp is None:
if dp == pattern:
bitmap = bitmapLoader.getBitmap("state_active_small", "icons")
item.SetBitmap(bitmap)
return item
def getSubMenu(self, context, selection, menu, i, id):
menu.Bind(wx.EVT_MENU, self.handlePatternSwitch) # this bit is required for some reason
if self.m[i] not in self.subMenus:
# if we're trying to get submenu to something that shouldn't have one,
# redirect event of the item to handlePatternSwitch and put pattern in
# our patternIds mapping, then return None for no submenu
self.patternIds[id] = self.singles[i]
menu.Bind(wx.EVT_MENU, self.handlePatternSwitch, id=id)
return None
index = self.patterns.index(dp)
bitmap = bitmapLoader.getBitmap("state_active_small", "icons")
l = [None] * len(self.patterns)
l[index] = bitmap
sub = wx.Menu()
sub.Bind(wx.EVT_MENU, self.handlePatternSwitch)
return l
# Items that have a parent
for pattern in self.subMenus[self.m[i]]:
sub.AppendItem(self.addPattern(sub, pattern))
return sub
DamagePattern.register()

View File

@@ -116,7 +116,7 @@ class ModuleAmmoPicker(ContextMenu):
m.Append(id, u'%s' % text)
m.Enable(id, False)
def getSubMenu(self, context, selection, menu, i):
def getSubMenu(self, context, selection, menu, i, id):
self.context = context
menu.Bind(wx.EVT_MENU, self.handleAmmoSwitch)
m = wx.Menu()

View File

@@ -63,7 +63,7 @@ class TargetResists(ContextMenu):
m.Append(id, u'%s' % text)
m.Enable(id, False)
def getSubMenu(self, context, selection, menu, i):
def getSubMenu(self, context, selection, menu, i, id):
self.context = context
menu.Bind(wx.EVT_MENU, self.handleResistSwitch)
m = wx.Menu()

View File

@@ -17,7 +17,7 @@ class WhProjector(ContextMenu):
def activate(self, fullContext, selection, i):
pass
def getSubMenu(self, context, selection, menu, i):
def getSubMenu(self, context, selection, menu, i, id):
self.idmap = {}
menu.Bind(wx.EVT_MENU, self.handleSelection)
m = wx.Menu()

View File

@@ -54,7 +54,7 @@ class ContextMenu(object):
item = wx.MenuItem(menu, id, text)
menu.info[id] = (m, fullContext, it)
sub = m.getSubMenu(srcContext, selection, menu, it)
sub = m.getSubMenu(srcContext, selection, menu, it, id)
if sub is not None:
item.SetSubMenu(sub)