Use proper attribute for missiles

This commit is contained in:
DarkPhoenix
2021-02-19 10:37:52 +03:00
parent 538954f4a6
commit f07684875f

View File

@@ -30331,7 +30331,7 @@ class Effect6658(BaseEffect):
'maxVelocity', src.getModifiedItemAttr('missileVelocityBonus'), **kwargs)
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill('Cruise Missiles') or
mod.item.requiresSkill('Torpedoes'),
'speed', src.getModifiedItemAttr('siegeTurretDamageBonus'),
'speed', src.getModifiedItemAttr('siegeMissileDamageBonus'),
stackingPenalties=True, **kwargs)
# Tanking