30 Commits

Author SHA1 Message Date
DarkPhoenix
6074cfe15a Rework damage stats calculation to always expose full breacher info 2024-11-13 04:37:15 +01:00
DarkPhoenix
5721beacf5 Expose breacher DPS and volley to stats 2024-11-12 14:20:20 +01:00
DarkPhoenix
207818537b When setting fighter's amount attribute to max or more than max, set it to -1 internally
It will show up as max amount when reading
2019-08-21 13:22:04 +03:00
DarkPhoenix
e34fcb2f9c Rename multiple entities to reflect that it's target profile rather than target resists 2019-07-25 16:20:41 +03:00
DarkPhoenix
a652e12fa4 Clear up drone/fighter DPS data on changing factor reload flag 2019-07-24 19:29:52 +03:00
DarkPhoenix
5b74c6c5e1 Update graph info when fit name changes 2019-07-07 02:33:54 +03:00
DarkPhoenix
56d9a8b626 Rework fighter calculations to use cycle parameters 2019-05-12 02:18:44 +03:00
DarkPhoenix
9261d29ac1 DPS graph now respects factor reload option for fighters 2019-04-18 11:04:00 +03:00
DarkPhoenix
dfa0373497 Fix fighter abilities and do not rely on effects' removed attributes anymore 2019-03-23 18:42:35 +03:00
DarkPhoenix
5a0670838d Expose spooled up value to stats panels 2018-12-11 23:15:46 +03:00
DarkPhoenix
4f0f8fcdfc Rework internal interfaces to be able to specify spoolup in more flexible manner and carry output dps types 2018-12-11 17:39:03 +03:00
Ryan Holmes
828b18d0fd py2to3 automatic conversion. Woot! 2017-06-12 16:12:45 -04:00
Ebag333
802e2afcc0 General cleanup of Eos. Reformats a bunch of files and cleans up unused code or code that's been commented out 2017-04-05 15:47:19 -07:00
Ebag333
159472f82c Tox fixes, and convert all logging string replacement to a standard style. 2017-02-13 13:38:21 -08:00
Ebag333
3b185e1bcb Roll up all changes from #962 as the base has been massively changed by code cleanups. Rename our logging to a universal pyfalog to avoid shadowing either Logging or Logbook loggers 2017-02-11 11:51:53 -08:00
Ebag333
28404cd8bb bajillion pep8 fixes to pass tox 2016-12-13 23:31:39 -08:00
Ebag333
ad76104033 Revert "Create variables before they are referenced. "
1dc15936ed

This is a problem for us.  See #794 for more details.
2016-11-04 14:18:18 -07:00
Ebag333
0c0eb327f7 lots of PEP8 cleanup 2016-10-19 12:25:31 -07:00
Ebag333
1dc15936ed Create variables before they are referenced.
Resolves attribute reference validation errors in pyCharm
2016-10-19 12:08:35 -07:00
Ebag333
f9f53a13c0 Reformatting eos.saveddata 2016-10-19 11:42:45 -07:00
Ebag333
2ac66d87af commented out reload as not used 2016-10-19 10:54:59 -07:00
Ebag333
57bbbfcc3b Convert triple single quote docstring to triple double quote docstring
For better consistency
2016-10-19 08:39:12 -07:00
Mr. Nukealizer
30755fbb73 Made fighter DPS calculations more accurate when factoring in reload time. 2016-09-30 23:44:12 -07:00
Mr. Nukealizer
c1b3491933 Fixed superiority fighter attack and added Evasive Maneuvers ability. 2016-09-30 21:40:10 -07:00
blitzmann
3e1c561752 Implement reload time in fighter dps logic (#627) 2016-06-12 14:15:25 -04:00
blitzmann
3673391f5a Moved DPS calc from fighter to fighter ability, and fixed fighters in the graph to consider target values. 2016-05-14 01:48:22 -04:00
blitzmann
b5420e9c6a Add fighter bomb launcher logic 2016-04-29 19:10:51 -04:00
blitzmann
af9a9c5698 More fighter work. Basic abilities now work correctly. 2016-04-17 13:28:12 -04:00
blitzmann
708425c67a Toggle fighter abilities in fighter context menu 2016-04-17 02:16:58 -04:00
blitzmann
021de1af80 Get fighter abilities saved into database 2016-04-17 00:37:52 -04:00