Commit Graph

97 Commits

Author SHA1 Message Date
blitzmann
33bf5234d0 Goodbye eveapi! You have served us well all these years!
Start stripping XML API stuff and implement ESI skill fetching.
2018-02-09 00:42:59 -05:00
Ryan Holmes
f24c2ddd22 Get skill list in character editor showing. Mostly doesn't work still 2017-07-02 14:12:00 -04:00
Ryan Holmes
828b18d0fd py2to3 automatic conversion. Woot! 2017-06-12 16:12:45 -04:00
Ebag333
5a60cff9a1 Fixes EVEMon import. Security status was added, but wasn't handled in the EVEMon import. Also, default secstatus to 0 if it's somehow missing. 2017-05-22 00:29:29 -04:00
blitzmann
3de63c5ca5 flake8 fixes 2017-05-08 21:32:13 -04:00
blitzmann
4a9662c0f7 Merge branch 'feature/skill-filter' into dev
Conflicts:
	gui/characterEditor.py

This implements a long-requested feature to be able to search skills in the character editor
2017-05-06 13:25:20 -04:00
blitzmann
47a683c44c Merge branch 'feature/strictSkills' into dev
Conflicts:
	service/character.py

Implements strict skill requirement handling
2017-05-06 13:13:50 -04:00
blitzmann
184c46dbce Merge branch 'bug/unicode-skill-export' into dev 2017-05-06 13:11:07 -04:00
blitzmann
703d6dbc85 Merge branch 'feature/grant-needed-skills' into dev 2017-05-06 13:09:30 -04:00
blitzmann
f57e7cf1ec Implement FloatSpin as well as changing sec status via character editor 2017-04-26 22:14:30 -04:00
blitzmann
9bffc6afd6 Fix issue in which exception happened because of a bad type check 2017-04-26 19:59:57 -04:00
blitzmann
c9a04e886a Add eos setting for strict skills, and update info in skill tree without doing a repopulation 2017-04-22 14:02:40 -04:00
blitzmann
d0a4fa1c9d Get strict skills working. Todo: add engine setting 2017-04-22 02:43:06 -04:00
blitzmann
f0fc5643e9 Return and save sec status for character when updating skills 2017-04-18 00:01:25 -04:00
blitzmann
8c83ac120f Implement asynchronous api skill fetching 2017-04-18 00:01:24 -04:00
blitzmann
04242ef52c Fix issue with handling item names that include unicode 2017-04-13 23:39:42 -04:00
blitzmann
da9816d1bd Implement character skill searching 2017-04-13 23:39:00 -04:00
blitzmann
283aba4f85 Add grant missing skills feature 2017-04-13 23:26:08 -04:00
Ebag333
ff5d40dcd3 Add additional logging to services 2017-02-28 10:32:03 -08:00
Ebag333
159472f82c Tox fixes, and convert all logging string replacement to a standard style. 2017-02-13 13:38:21 -08:00
Ebag333
3b185e1bcb Roll up all changes from #962 as the base has been massively changed by code cleanups. Rename our logging to a universal pyfalog to avoid shadowing either Logging or Logbook loggers 2017-02-11 11:51:53 -08:00
Ebag333
11d7f9d029 Make modules static if they do not use self. 2017-02-09 00:04:41 -08:00
Ebag333
72633825cf Formatting and layout changes 2017-02-08 23:32:51 -08:00
Ebag333
636474610b More of: Disable import inspections for wxPython, because it's not installed traditionally and we can't include it in requirements.txt 2017-02-08 20:16:58 -08:00
Ebag333
be66ff1eec Tox fixes 2017-02-05 15:39:07 -08:00
blitzman
5d46fe7e4d Merge branch 'master' into development
Conflicts:
	gui/builtinContextMenus/amount.py
	gui/builtinStatsViews/priceViewFull.py
	service/fit.py
	service/prefetch.py
2017-01-29 15:02:22 -05:00
blitzman
a76eef01de name all ze threads 2017-01-28 17:46:59 -05:00
blitzman
1d69ed7584 Merge branch 'test_import' into development
Conflicts:
	gui/builtinContextMenus/amount.py
	gui/characterEditor.py
	gui/itemStats.py
2017-01-27 20:39:54 -05:00
blitzmann
96c3363edc Merge branch 'master' into feature/alphaclones
Conflicts:
	eve.db
2017-01-26 19:39:13 -05:00
blitzman
85131e6166 oh god this isn't gonna work
Merge branch 'ebag_importchanges' into test_import

Conflicts:
	config.py
	eos/db/saveddata/queries.py
	eos/effects/chargebonuswarfarecharge.py
	eos/effects/elitebonuscommandshipinformationhiddencs3.py
	eos/effects/elitebonuslogisticremotearmorrepairoptimalfalloff1.py
	eos/effects/energydestabilizationnew.py
	eos/effects/iceharvestingdroneoperationdurationbonus.py
	eos/effects/miningforemanstrengthbonus.py
	eos/effects/modulebonuswarfarelinkarmor.py
	eos/effects/modulebonuswarfarelinkinfo.py
	eos/effects/modulebonuswarfarelinkmining.py
	eos/effects/modulebonuswarfarelinkshield.py
	eos/effects/modulebonuswarfarelinkskirmish.py
	eos/effects/moduletitaneffectgenerator.py
	eos/effects/remotehullrepair.py
	eos/effects/rolebonusremotearmorrepairoptimalfalloff.py
	eos/effects/shipbonusforceauxiliarya4warfarelinksbonus.py
	eos/effects/shipmodesmallmissiledamagepostdiv.py
	eos/effects/structureenergyneutralizerfalloff.py
	eos/effects/structuremoduleeffectstasiswebifier.py
	eos/effects/structurerigmaxtargets.py
	eos/effects/subsystembonusamarrdefensiveinformationwarfarehidden.py
	eos/effects/subsystembonuscaldaridefensiveinformationwarfarehidden.py
	eos/effects/subsystembonusgallentedefensiveinformationwarfarehidden.py
	eos/effects/techtwocommandburstbonus.py
	eos/saveddata/fighter.py
	eos/saveddata/fit.py
	eos/saveddata/module.py
	eve.db
	gui/bitmapLoader.py
	gui/builtinContextMenus/itemStats.py
	gui/builtinStatsViews/miningyieldViewFull.py
	gui/builtinViewColumns/misc.py
	gui/builtinViews/__init__.py
	gui/builtinViews/fittingView.py
	gui/contextMenu.py
	gui/graphFrame.py
	gui/itemStats.py
	gui/mainFrame.py
	gui/marketBrowser.py
	service/__init__.py
	service/character.py
	service/fit.py
	service/port.py
	service/prefetch.py
	service/pycrest/eve.py
	service/settings.py
2017-01-23 21:06:12 -05:00
Ebag333
f4761e099b Don't let people rename built in chars 2017-01-01 13:17:39 -08:00
Ebag333
be3696deba Add some sanity checks and validation of incoming data 2017-01-01 12:47:28 -08:00
Ebag333
4fb07cc1d0 Bunch of pep8 and inspection cleanup 2016-12-15 12:43:19 -08:00
Ebag333
be53dedb18 Large pep8 compliance to make work for Tox 2016-12-13 21:23:01 -08:00
Ebag333
57f930c83e Cherry pick commits from @a-tal 2016-12-13 20:35:03 -08:00
a-tal
d3b6bc1c93 so many pep8 fixes
(cherry picked from commit bee125d)
2016-12-13 20:16:44 -08:00
blitzman
a954759012 GUI implementation of alpha clone switching 2016-12-11 22:51:48 -05:00
Ebag333
510492e5e9 More refactoring, elimited another recursive import 2016-12-03 17:12:16 -08:00
Ebag333
d963327ed4 Make it run again 2016-12-02 03:13:54 -08:00
Ryan Holmes
7331c158b6 Merge pull request #756 from MrNukealizer/FighterFixes
Fixed a few fighter/carrier bugs:
2016-10-08 23:07:01 -04:00
Mr. Nukealizer
5467a58b04 Fixed a few fighter/carrier bugs:
* Omnidirectional Tracking Link overheat applies to explosion radius/velocity bonuses.
* Networked Sensor Array affects fighters' sensor strengths.
* Long range heavy fighters no longer appear to require Bomb Deployment.
* Carriers and supercarriers are no longer capped at 300km lock range.
2016-09-30 20:25:55 -07:00
blitzman
c1179ddb40 Fix issue with fighter bomber charges causing skill requirement warnings 2016-08-30 23:45:21 -04:00
blitzmann
5a5e77414a Remove rigs from prereq checking 2016-05-02 21:10:29 -04:00
blitzmann
f524591327 Fix prereq skill checking for fighters 2016-05-02 20:58:35 -04:00
blitzmann
87a354a314 Add SerializableUriCharacter to EVEMon import check (#557) 2016-04-29 23:15:30 -04:00
blitzmann
a3d9d5cca8 Migrate character editor to use new entity editor. 2016-03-29 21:19:20 -04:00
blitzmann
80e47d5157 Add some functionality to implantSet service, and get editor working correctly with implant editor view 2016-03-20 12:49:29 -04:00
blitzmann
6f1872fb94 Disable implants for read-only characters 2016-03-19 22:10:09 -04:00
blitzmann
dc55dbdf36 Polish some events 2015-09-25 14:48:05 -04:00
blitzmann
1d51e86c1c Added individual skill save to context menu 2015-09-25 12:16:11 -04:00