Commit Graph

33 Commits

Author SHA1 Message Date
blitzman
57edc32a4b Clean up new tactical mode stats stuff
(cherry picked from commit c9bc234)
2016-12-14 12:21:00 -08:00
Ebag333
b529a28715 Implement fittingMode
(cherry picked from commit 5eb2fef)
2016-12-14 12:18:34 -08:00
Ebag333
2eacadf08f Don't use try for fittingView, and don't show remove item for modes.
(cherry picked from commit fd224d6)
2016-12-14 12:17:13 -08:00
Ebag333
be53dedb18 Large pep8 compliance to make work for Tox 2016-12-13 21:23:01 -08:00
a-tal
d3b6bc1c93 so many pep8 fixes
(cherry picked from commit bee125d)
2016-12-13 20:16:44 -08:00
blitzmann
d71b05095d Clean up 2016-05-15 12:43:24 -04:00
blitzmann
d061a13b58 Move ID pool to context menu class rather than individual menu items 2016-05-15 12:18:56 -04:00
blitzmann
5176cc3b06 Testing a new way of generating context menu id's 2016-05-15 02:35:35 -04:00
blitmann
487f65d62b Fix #233 2015-01-04 17:19:53 -06:00
blitzmann
892c5c5b60 Various event binding fixes for context menus. It's still a mess, but it's not as bad of a mess.
(cherry picked from commit 081e32da6f)
2014-11-30 01:19:10 -05:00
blitzmann
030e6aa9db Instead of sending id, send parent item (which contains ID). This allows us to access the item to modify bitmap or any other value for it. 2014-09-15 15:48:26 -04:00
blitzmann
da047106f3 Implements support for child menus for damage patterns. 2014-09-08 01:11:38 -04:00
DarkPhoenix
3af8792556 Revert "Implement basic context meenu sorting (by source context only for now)"
This reverts commit a2bba48190.
2011-04-25 10:41:55 +04:00
DarkPhoenix
a2bba48190 Implement basic context meenu sorting (by source context only for now) 2011-04-25 00:16:50 +04:00
DarkPhoenix
3c48839569 Rework context menus 2011-04-24 21:58:07 +04:00
cncfanatics
415d15b921 Return None when there's no menu entries 2010-10-30 20:45:03 +02:00
cncfanatics
5c8b18aa28 Fix some bugs and add forgotten files 2010-10-29 11:29:49 +02:00
cncfanatics
bc883685ec Implement basic ammo switching context menu. (still needs much
polishing)
2010-10-19 10:31:52 +02:00
DarkPhoenix
9f9aff0c39 Fix file permissions 2010-10-14 20:32:54 +04:00
cncfanatics
37c34a32f3 Add a V in front of the active damage pattern and allow different
bitmaps per menu item when multiple are passed
2010-10-11 21:54:53 +02:00
cncfanatics
93a1c31292 FIx an oopsie 2010-10-11 09:18:20 +02:00
cncfanatics
1a44b581dd Don't skip the context menu handler, bugs out on mac 2010-10-09 22:42:59 +02:00
HomeWorld
c0fee80773 Revert "test comit"
This reverts commit 2d3868dea9.
2010-10-09 17:07:15 +03:00
HomeWorld
2d3868dea9 test comit 2010-10-09 17:02:46 +03:00
cncfanatics
00c220779d Fix a bug where we'd bind our context menu handler several times,
leading to superfluous handler calls
2010-10-07 08:20:52 +02:00
cncfanatics
a4877514b4 Fix a bug where a context menu was only able to be spawned once and not
reusable
2010-10-07 08:00:16 +02:00
cncfanatics
c0b739b8f7 Fix item stats for skills and move some stuff around 2010-10-06 13:58:42 +02:00
cncfanatics
8f21a25da6 Implement the start of stat view menus 2010-10-06 09:29:47 +02:00
HomeWorld
5d2adb932f THIS FIX DESERVES A BEER, fixed a clear case of WTF in contextmenu. All blame goes to CNC 2010-10-05 00:47:19 +03:00
cncfanatics
25c74e1f4c Add support for having a contextMenu class add more then a single entry, start
work on damage pattern selection menu
2010-10-04 19:55:58 +02:00
cncfanatics
1654843295 Polish up context menu related code, start work on item stats 2010-10-04 13:45:30 +02:00
cncfanatics
c41525ff4a Make a slight redesign of the builtins 2010-10-04 09:17:52 +02:00
cncfanatics
7564914cf0 Add an early draft for context menus 2010-10-04 08:52:45 +02:00