Commit Graph

577 Commits

Author SHA1 Message Date
blitzmann
3d4eef2466 Fix #197, again 2014-12-11 11:34:21 -05:00
blitzmann
85608616dd readjust some mode logic 2014-12-10 22:04:12 -05:00
blitzmann
d5ce666d8d Fix #225 - set mode whenever the ship is set. 2014-12-10 21:54:26 -05:00
blitzmann
a49269b759 Edit effect headers and fix effects script 2014-12-09 18:49:40 -05:00
DarkPhoenix
b29019f0a7 Restore old race detection mechanism, but new has priority over it
Few unique ships still have no factionID
2014-12-10 01:13:58 +03:00
DarkPhoenix
da15b63831 Fix race detection 2014-12-10 01:01:51 +03:00
DarkPhoenix
20b2f1e5fc Merge branch 'singularity' 2014-12-09 23:39:57 +03:00
blitzmann
2e460adbc9 Add drone volleys 2014-12-04 21:08:41 -05:00
blitzmann
337db326fd Add Mode and separation to fitting list.
Todo: A few exceptions are thrown when trying to remove mode via double click, spawn context menu, move to a different position, etc. All simply because Mode is not a Module. Will need to add try-except blocks to cover these instances
2014-12-02 14:33:47 -05:00
blitzmann
795230dae6 Quick fix for game version bug when running jsonToSql 2014-12-02 12:53:02 -05:00
blitzmann
022a929399 Fix initial mode assignment 2014-12-02 12:31:10 -05:00
blitzmann
5c5ec60efd Bowhead effects 2014-12-02 02:28:54 -05:00
blitzmann
2a7e35ff6f Fix exception with non-t3-dessys context menu 2014-12-02 02:15:01 -05:00
blitzmann
d7ab709d52 Add EVE version to about box 2014-12-02 01:35:30 -05:00
blitzmann
831478e034 Finish effects for Confessor 2014-12-02 01:15:06 -05:00
blitzmann
d0b5f3ad78 Fixed Confessor Prop mode effects and added Defense / Sharpshooter mode effects 2014-12-02 00:50:02 -05:00
blitzmann
23a71e7448 Implement service layer mode setter. Modes now have basic support and testing.
Also decided to have two separate functions that return the mode items as Items or Modes. Returning them as Items makes it easier to check if provided modeID from user database is valid (since we cannot easily map the modeID to create a Mode), returning as Modes allows us to easily use them for setters. There's probably a better way to do this, but w/e
2014-11-30 16:43:15 -05:00
blitzmann
081e32da6f Various event binding fixes for context menus. It's still a mess, but it's not as bad of a mess. 2014-11-30 01:14:47 -05:00
blitzmann
7100e8997b Merge branch 'master' into singularity 2014-11-29 21:53:22 -05:00
blitzmann
a565abe6f7 Added script to automate json dump, sql convert, and diff prep. Also adds metadata to eve.db 2014-11-29 20:50:34 -05:00
blitzmann
7836506444 Move scripts directory 2014-11-29 20:48:58 -05:00
blitzmann
8df7593223 Moved compat.py to new dir utils/ and also added timer class 2014-11-29 20:47:53 -05:00
blitzmann
88ee1d60be Fix loading of mode, and add some (untested) setting functions 2014-11-29 02:58:43 -05:00
blitzmann
dda1494b90 Added method to check/get modes, and start GUI integration (simple context menu) 2014-11-28 01:23:44 -05:00
blitzmann
f53384c4c2 Preliminary backend support for tactical destroyer modes.
* Modifies fits table to add "mode" column, which contains typeID of mode for fit
* Introduces Mode type, similar to Ship and Module type
* Includes effects for Amarr Tactical Destroyer Propulsion Mode

Still a lot to do: GUI switching, constraints on which ships get modes, etc
2014-11-27 23:23:24 -05:00
blitzmann
76f1f217e1 Implements forced price refresh (resolves #196) 2014-11-20 00:29:53 -05:00
blitzmann
9831ed5c3d Fix old migrations 2014-11-18 18:55:03 -05:00
blitzmann
7a6e3ac665 Fix #199 2014-11-13 11:06:15 -05:00
DarkPhoenix
9de8fe5884 Fix graphs for drones (#197) 2014-11-11 00:40:31 +03:00
blitzmann
9f2124ac9f Forgot to edit main comment =/ 2014-11-07 23:36:50 -05:00
blitzmann
dbacfc19f0 Reintroduced old migration path. 2014-11-07 23:25:51 -05:00
DarkPhoenix
7641384aba Remove unused import 2014-11-07 12:52:01 +03:00
DarkPhoenix
15087a290a Add proper support of attribute value limit
This fixes issue with blighted/polarized weapons getting resistances down to negative values
2014-11-07 12:49:34 +03:00
DarkPhoenix
98cac2a0da Penalize speed ganglinks against overheat on module itself (fixes #170) 2014-11-06 23:17:44 +03:00
DarkPhoenix
7077261fe1 Work around EVE bug (Assault Frigs have raceID assigned) and make race detection to cope with 3+ skill reqs better overall, which fixes race detection for revenant and alike 2014-11-06 02:42:05 +03:00
DarkPhoenix
89052edda2 Commit new Phoebe effect files 2014-11-06 02:22:06 +03:00
DarkPhoenix
e60b677b3f Update to Phoebe 1.0 data 2014-11-06 02:17:29 +03:00
DarkPhoenix
bf5c443053 Fix command processors - they used to allow to have 2 more ganglinks online 2014-11-05 22:03:43 +03:00
DarkPhoenix
f78e2ed405 Adapt pyfa scripts to latest Phobos changes 2014-10-25 17:39:33 +04:00
blitzmann
23906d5824 Fix #126 2014-10-14 00:10:47 -04:00
blitzmann
df58614674 Fix #180 2014-10-03 23:13:12 -04:00
blitzmann
1bdfd7f924 Those who keep up with dev branch had issues with new migrations. 2014-09-30 18:03:04 -04:00
blitzmann
c17579505c Merge branch 'singularity' 2014-09-30 13:28:08 -04:00
blitzmann
2f990b9de2 Add auto backup when migrating data 2014-09-30 13:20:51 -04:00
blitzmann
c9f33f200d Fix #119 2014-09-29 16:20:59 -04:00
blitzmann
4abde609d8 Remove old effects, and modify current effects using new header with real effect name 2014-09-29 14:20:12 -04:00
blitzmann
9c09cef783 Added option to automatically remove unused effects with --remove flag 2014-09-29 14:09:56 -04:00
blitzmann
7570fee97b Include real effect name in effect file comments to assist with debugging 2014-09-29 14:02:05 -04:00
blitzmann
22e8330045 Add Scram effect (does not include projection effects) 2014-09-29 13:43:21 -04:00
blitzmann
973a081e8d Update to 829786 2014-09-28 02:08:33 -04:00