blitzmann
a2f48e8944
update effects and a few tox fixes
2018-03-21 20:18:00 -04:00
blitzmann
122d8ef367
Add Monitor effects
2018-03-20 23:01:05 -04:00
blitzmann
281d2ed1f4
Add Praxis effect
2018-03-20 22:55:12 -04:00
blitzmann
48924774f9
Add drake navy issue effects
2018-03-20 22:53:34 -04:00
blitzmann
ee00914a2b
Renamed attribute
2018-03-20 22:49:40 -04:00
Neugeniko
97742b08c8
Attribute disallowRepeatingAction has been renamed to
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disallowRepeatingActivation in the database. Make appropriate
modification to instances of this attribute name in code.
(cherry picked from commit ff607e4b03 )
2018-03-11 12:19:43 -04:00
blitzmann
373e0a390b
Don't multiple HP of structure, instead assign it. Fixes #1460
2018-03-04 19:42:28 -05:00
blitzmann
f773e0a935
fix misplaced parentheses
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(cherry picked from commit 2a60216a92d39bb200c26bce8573484f54a80dc5)
2018-03-01 00:26:52 -05:00
blitzmann
7ab3ad9e08
Don't delete and recreate skills when updating char sheet. Instead, get each individual skill and change level.
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(cherry picked from commit 55c79c1bafaa9a1b159b73a72c6480f7e8d6cb6b)
2018-03-01 00:26:47 -05:00
blitzmann
a9db667c9c
Do the same treatment to Target Resists as Damage Patterns
2018-02-24 02:01:23 -05:00
blitzmann
f442632fbc
Fix importing damage profiles which included overwriting existing ones and then performing a delete on one of them. #1416
2018-02-24 01:49:09 -05:00
blitzmann
362086cc83
Fix type in database default for damage types
2018-02-24 01:47:05 -05:00
blitzmann
6ab84240a2
Add missing effect for scram script for standup warp disruptor. Update database to make sure everything is updated.
2018-02-17 12:22:35 -05:00
blitzmann
12a526fa9e
Fix for some standup fighter errors
2018-02-17 11:59:51 -05:00
Ryan Holmes
2153c05183
Merge branch 'master' into bug/citadels
2018-02-16 17:42:03 -05:00
DarkPhoenix
8771de9c1f
Fix retribution rof effect
2018-02-16 23:03:51 +03:00
blitzmann
fa3cf90421
add / update effects for citadels
2018-02-16 00:44:26 -05:00
blitzmann
636ee1de23
Get new Standup fighters working
2018-02-15 22:26:42 -05:00
blitzmann
b36bf8fb21
Fix issue restricting structure modules from fitting onto a structure
2018-02-15 21:03:25 -05:00
blitzmann
55ad52919e
Add missing Ishkur effect (drone tracking)
2018-02-15 20:09:50 -05:00
blitzmann
0648feaa7b
Handle a couple of group renamings
2018-02-15 20:07:57 -05:00
blitzmann
89b6e8f8c3
fix tox stuff
2018-02-14 22:15:48 -05:00
blitzmann
89c84aac96
update effect headers, add some icons, update DB to final 1248987
2018-02-14 22:05:55 -05:00
blitzmann
649ba9f3e4
Merge branch 'master' into singularity
2018-02-14 21:31:54 -05:00
blitzmann
8686c02b1f
Add stacking penalties to dromi fighters
2018-02-12 23:33:16 -05:00
blitzmann
0f30ea554d
Fix for #1377 - group up support fighters and modify the bonus based on amount active
2018-02-10 14:14:31 -05:00
blitzmann
96828a5611
Add assualt damage control effect
2018-02-05 23:12:58 -05:00
blitzmann
9f3c2ca7a8
Add stacking penalty to Fighter's MWD ability
2018-02-05 22:34:25 -05:00
blitzmann
a29b3da8a6
Update DB and effects
2018-01-30 00:05:11 -05:00
burnsypet
3072dbb3ff
Remove energy warfare resistance on capNeed calc
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When calculating the capactitor need of an energy nosferatu the
amount was being modified incorrectly by the energy warfare
resistance of the ship. Change to only apply energy warfare
resitance modifier if this is a projected effect.
2018-01-26 14:48:35 +00:00
Ryan Holmes
0c971a127c
Fix loggerhead drone bonus ( #1348 ) ( #1358 )
2018-01-02 01:43:55 -05:00
blitzmann
cc063d1934
Bump release
2017-12-10 18:07:45 -05:00
blitzmann
531721ef5e
Merge branch 'master' into development
2017-12-10 16:25:20 -05:00
blitzmann
f7b509f9a9
code styling
2017-11-25 04:04:13 -05:00
blitzmann
967128cb69
Added missing effect for shield booster penalty on crash
2017-11-22 23:16:28 -05:00
blitzmann
f0baba10df
Update effects
2017-11-22 23:04:32 -05:00
blitzmann
7058018aed
Fix alpha clones
2017-11-22 21:51:40 -05:00
blitzmann
d45d7204d2
Merge branch 'release/v1.33.2' into development
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Conflicts:
config.py
2017-11-22 21:51:19 -05:00
blitzmann
c4f41fb5fa
Update to 1209099 and rename old komodo skill
2017-11-12 16:52:56 -05:00
oaao
cacf286176
[fix] eos - remove Komodo thermalDamage double-dipping
2017-11-02 04:41:57 -04:00
burnsypet
a02bbe3964
Removed traces
2017-11-01 23:31:17 +00:00
burnsypet
866d410695
Added logic for WDFG MWD scrambling
2017-11-01 23:27:34 +00:00
burnsypet
ea6f31c021
Added disruption effect for WDFG
2017-11-01 22:55:05 +00:00
burnsypet
d522fff511
Add projected warp strength to scrams
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Changes to effects:
Added warp strength projected effects to all kinds of warp disruption
modules except for WDFG (this will need some more thinking). Fixed
a bug where warp disruptors appeared to reduce the warp strength of
the ship they were fitted to
Changes to targetingMiscView*.py:
Replaced abs() with multiplication by -1 where appropriate
2017-10-30 21:05:46 +00:00
burnsypet
20a1618e41
Display warp core strength as warp speed tooltip
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Changes to antiwarpscramblingpassive.py:
Fixed a typo of "warmScrambleStatus" to "warpScrambleStatus"
Changes to targetingMiscViewMinimal.py:
Extended existing tooltip to include warp core strength. Warp core
strength is none for ships that do not have a hull bonus (venture etc.)
or do not have any warp core stabs fitted so logic is added to
default value to 0.
Changes to targetingMiscViewFull.py:
As above.
2017-10-29 20:40:39 +00:00
blitzmann
4355f35eef
Revert "Stop applying neut resistance twice" and instead remove the resistance application from addDrain()
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This reverts commit 7b32fe08ac .
2017-10-29 15:07:05 -04:00
Ryan Holmes
029e61edaf
Merge branch 'master' into issue-1315
2017-10-29 12:36:29 -04:00
blitzmann
82d50cfa0d
Fix effect that used to only be for skill, but is now for a booster ( #1324 )
2017-10-28 21:04:51 -04:00
blitzmann
d9800dcf19
Fix some effects for #1320
2017-10-28 19:45:09 -04:00
blitzmann
3b61a07c55
Fix for #1321 - make sure we have attribute on ship
2017-10-28 19:25:15 -04:00